Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.29 @ 11:31:59 Player: beans Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (94) 470 Value Destroyed (2395) 2395 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 5256 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/700 Matter 121/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Ion Engine Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Medium Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Reflective Plating Graphene Brace Hacking Suite > --- WEAPON ----------- Shock Rifle Pulse Rifle Flak Gun > --- INVENTORY -------- Ion Engine Core Shielding Light Assault Rifle Light Assault Rifle High-powered Shotgun Light Cannon Improved Light Cannon [Rating: 36] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 . 2 Weapon 2 | . . . 2 . Parts Attached 38 | 5 6 12 3 12 Power 4 | 1 2 . . 1 Engine 3 | 1 2 . . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 9 | 2 . 4 . 3 Treads 7 | 2 . 4 . 1 Leg 2 | . . . . 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | . 2 3 2 3 Device 4 | . . 2 1 1 Storage 1 | . 1 . . . Processor . | . . . . . Hackware 1 | . . . . 1 Protection 4 | . 1 1 1 1 Artifact . | . . . . . Weapon 15 | 2 2 5 1 5 Energy Gun 6 | . . 3 1 2 Energy Cannon 1 | . . 1 . . Ballistic Gun 4 | 2 . . . 2 Ballistic Cannon 2 | . . 1 . 1 Launcher 2 | . 2 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . 1 1 . . Parts Lost 32 | . 2 4 4 22 Power 1 | . . . . 1 Propulsion 9 | . 1 3 1 4 Utility 7 | . . 1 . 6 Weapon 15 | . 1 . 3 11 Highest Loss Streak 6 | . 1 1 4 6 To Critical Strikes 1 | . . . 1 . Average Backups 7 | . 2 9 9 7 Power . | . . 1 1 1 Propulsion . | . . . . . Utility 1 | . . . 2 2 Weapon 5 | . 1 7 5 4 Tool/Special . | . . . . . Unused Backups 1 | . . 1 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 82 | . 71 91 90 67 Engine 8 | . 14 11 9 . Core 1 | . . . . 5 Treads 15 | . 19 17 15 7 Device 10 | . . 12 18 11 Storage 9 | . 8 11 9 6 Hackware 1 | . . . . 4 Protection 9 | . . 16 7 2 Energy Gun 13 | . . 19 26 5 Energy Cannon 1 | . . . 2 4 Ballistic Gun 3 | . 14 . . 3 Ballistic Cannon 1 | . . . . 4 Launcher 3 | . 13 . 2 3 Peak Build Rating 36 | 5 8 21 28 36 Average Rating 18 | 3 6 18 25 27 On Entrance 10 | . 5 8 18 23 Naked Turns . | . . . . . Heaviest Build 45 | 7 33 44 45 43 Greatest Support 48 | 40 40 40 40 48 Greatest Overweight (x) 12 | . 1 2 2 12 Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 15 | 5 15 15 15 15 Average Capacity 14 | 5 11 15 15 14 Most Carried 12 | 2 4 12 11 11 Average Carried 7 | . 2 9 9 7 Final Capacity 15 | 5 15 15 15 5 Final Carried 11 | . 3 11 10 1 Class Distribution -------------------- 49% | Mutant 19% | Scavenger-Mutant 12% | Scavenger-Tank 9% | Tank 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1161 | 250 198 404 120 189 Remotely . | . . . . . Salvage Created 2872 | . 416 1390 387 679 Parts 180 | . 34 101 14 31 Haulers Intercepted 6 | . 2 4 . . Recyclers Shooed 6 | . 4 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 50 | . 3 27 7 13 Guns 30 | . . 19 2 9 Cannons 5 | . . . 1 4 AOE 12 | . 3 7 2 . Classes Destroyed 14 | . 7 3 2 2 Worker 5 | . 3 1 . 1 Builder 12 | . 8 4 . . Tunneler 2 | . 1 1 . . Hauler 6 | . 2 4 . . Recycler 12 | . 4 5 1 2 Operator 1 | . . 1 . . Watcher 6 | . 2 3 1 . Swarmer 10 | . . 10 . . Grunt 23 | . 3 10 4 6 Duelist 3 | . . . . 3 Sentry 8 | . . 7 . 1 Specialist 2 | . . . 2 . Programmer 3 | . . . . 3 Heavy 1 | . . . 1 . Best Kill Streak 8 | . 7 8 5 6 Combat Bots Only 8 | . 2 8 4 6 Max Kills in Single Turn 4 | . 2 4 2 2 Gunslinging . | . . . . . Exploded 4 | . 1 4 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 367 | . 9 108 35 215 Missed 111 | . 2 29 12 68 Hits 256 | . 7 79 23 147 Melee 12 | . . . . 12 Projectile 244 | . 7 79 23 135 AOE 2 | . . . . 2 Critical Strikes 17 | . . 4 1 12 Actively Blocked 13 | . . 1 . 12 Damage Taken 4640 | . 344 1018 443 2835 Core 966 | . 56 142 61 707 Absorbed by Shields . | . . . . . Redirected to Shielding 51 | . . 10 . 41 Core Remaining (%) 82 | 100 77 64 88 . Volleys Fired 214 | . 35 92 27 60 Largest 4 | . 1 2 4 4 Hottest 252 | . 30 126 252 181 Shots Fired 419 | . 35 180 69 135 Gun 315 | . . 173 60 82 Cannon 65 | . . 5 7 53 Launcher 39 | . 35 2 2 . Special . | . . . . . Kinetic 71 | . . 3 . 68 Thermal 293 | . . 175 67 51 Explosive 39 | . 35 2 2 . Electromagnetic 16 | . . . . 16 Robot Hit Streak 15 | . 1 15 13 14 Robot Miss Streak 6 | . 1 5 2 6 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 243 | . 3 107 39 94 Core Hits 163 | . 35 56 17 55 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . . 3 1 1 Burn 5 | . . 3 1 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6355 | . 1384 2259 886 1826 Guns 3391 | . . 1780 580 1031 Cannons 720 | . . . 100 620 Explosions 2244 | . 1384 479 206 175 Melee . | . . . . . Ramming . | . . . . . Kinetic 806 | . . . . 806 Thermal 3342 | . . 1866 680 796 Explosive 2088 | . 1384 393 206 105 Electromagnetic 119 | . . . . 119 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . 1 . . 8 Average Corruption 3 | . 1 . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 17 | . 1 . . 16 Message Errors 2 | . . . . 2 Matter Fused 4 | . 1 . . 3 Heat Flow Errors 1 | . . . . 1 Energy Discharges 3 | . . . . 3 Parts Fused 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Misfires 1 | . . . . 1 Weapon Failures 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage 116 | . 36 11 . 69 Projectiles 7 | . . . . 7 Explosions 109 | . 36 11 . 62 Melee . | . . . . . Knockbacks 6 | . . . . 6 Impact . | . . . . . Kinetic 6 | . . . . 6 Secondary . | . . . . . Self-Inflicted Damage 629 | . 236 32 . 361 Shots 16 | . 10 1 . 5 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 399 | . 5 386 399 271 Average Temperature 79 | . 2 72 160 58 Received Heat Transfer 1161 | . 54 345 36 726 Effects 5 | . . 3 1 1 Energy Bleed 2 | . . 1 . 1 Interference 1 | . . 1 . . Matter Decay 2 | . . 1 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 3 | . . 1 2 . Combat Hostiles 3 | . . 1 2 . Parts Melted 14 | . . 5 5 4 Heat Transferred 7130 | . . 4157 1517 1456 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 2 | . 1 2 . . Low Security (%) 82 | 100 84 68 100 100 Level 1 16 | . 15 29 . . Level 2 . | . . 2 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 428 | . 226 428 188 130 Initial 178 | . . 71 178 68 Average 99 | . 158 105 142 36 Influence Increases 2000 | . 472 863 219 446 Destroy 0b10 Robot/C 1000 | . 60 540 140 260 Destroy 0b10 Robot/NC 220 | . 100 95 10 15 Destroy Leader 274 | . 28 154 32 60 Successful Hack 18 | . . 16 . 2 Disable Machine 255 | . 150 15 15 75 Destroy Structure 203 | . 134 43 7 19 Lose Combat Pursuer 30 | . . . 15 15 Influence Decreases 1951 | . 302 611 490 548 Entered New Map 426 | . . 99 244 83 Time Decay 1242 | . 282 472 206 282 Lost Part 283 | . 20 40 40 183 Squads Dispatched 12 | . 1 2 2 7 Investigation 4 | . 1 1 . 2 Extermination 3 | . . . . 3 Reinforcement 3 | . . 1 2 . Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 2 | . . 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 72 | . 5 35 12 20 Peak Tracking Total 8 | . 1 8 4 6 Tactical Retreats 2 | . . . 1 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . 2 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 17 | . 10 1 1 5 Max in Single Turn 2 | . 2 1 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 5 | . . 3 . 2 Terminals 2 | . . 2 . . Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 13 | . . 6 . 7 Successful 8 | . . 4 . 4 Failed 5 | . . 2 . 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . . 2 . . Fabricators 3 | . . . . 3 Repair Stations . | . . . . . Recycling Units 4 | . . 4 . . Scanalyzers 4 | . . . . 4 Garrison Access . | . . . . . Terminal Hacks 2 | . . 2 . . Record 1 | . . 1 . . Prototype ID Bank 1 | . . 1 . . Fabricator Hacks 1 | . . . . 1 Load Schematic 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . 2 . . Report Inventory 1 | . . 1 . . Retrieve Components 1 | . . 1 . . Scanalyzer 3 | . . . . 3 Insert Component 2 | . . . . 2 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . . 3 . 2 Full Trace Events 2 | . . . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . . 10 . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4094 | 78 674 1909 434 999 Spaces Moved 1478 | 52 292 607 127 400 Core 52 | 13 . . . 39 Treads 1320 | 39 292 607 127 255 Legs 106 | . . . . 106 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 50 Average Speed 221 | 132 202 257 260 181 Slowest Speed 650 | 160 240 320 320 650 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 4 50 59 19 10 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 28 | . 28 . . . Terrain Destroyed 224 | . 159 41 7 17 Melee . | . . . . . Projectile . | . . . . . AOE 224 | . 159 41 7 17 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1914 | 61 340 774 180 559 Wait 132 | . . 45 15 72 Move 1474 | 51 291 606 126 400 Hop . | . . . . . Pick Up 39 | 5 7 15 5 7 Fast Attach . | . . . . . Attach 40 | 5 4 8 6 17 Detach 3 | . . 2 . 1 Swap 7 | . 2 5 . . Drop 5 | . 1 1 1 2 Fire 214 | . 35 92 27 60 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 14) 244 | -10/Materials | Discovered new exit (range 13) 306 | -10/Materials | Build established: Mutant 753 | -10/Materials | Entered another Materials area 753 | -9/Materials | Evolved 2 slots: Utility x2 2188 | -9/Materials | Build established: Scavenger-Mutant 2606 | -9/Materials | Discovered new exit (range 10) 2608 | -9/Materials | Discovered new exit (range 6) 2643 | -9/Materials | Destroyed 8 combat bots 2662 | -9/Materials | Entered another Materials area 2662 | -8/Materials | Evolved 2 slots: Weapon x2 2987 | -8/Materials | Lost 4 parts (1n3w) 3016 | -8/Materials | Discovered new exit (range 16) 3096 | -8/Materials | Entered Factory 3096 | -7/Factory | Evolved 2 slots: Utility x2 3749 | -7/Factory | Lost 6 parts (1n2u3w) 3967 | -7/Factory | Garrison activated, responded to threat 4013 | -7/Factory | Core integrity fell below 50% 4046 | -7/Factory | Lost 6 parts (2n4w) 4080 | -7/Factory | Core integrity fell below 20% 4095 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Acquired 20 matter. System corrupted: Matter fused (-10). K-01 Serf collects debris. Acquired 42 matter. Hpw. Shotgun destroyed. K-01 Serf collects debris. Lgt. Assault Rifle destroyed. K-01 Serf collects debris. Dropped Lrg. Storage Unit. Acquired 2 matter. Lgt. Assault Rifle destroyed. Hacking Suite destroyed. Mic. Nuclear Core destroyed. System corrupted: Substantial component data lost. K-01 Serf collects debris. Acquired 6 matter. Acquired 50 matter. K-01 Serf collects debris. Core Shielding destroyed. 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