Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.14 @ 16:37:43 Player: anthonyiye Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (83) 415 Value Destroyed (2951) 2951 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (202) 202 TOTAL SCORE: 5648 Bonus ------- High Alert Combat Kills 2 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 196/300 Energy 98/100 System Corruption 38% Temperature Cool (0) Movement Treading (480) Ox4 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (5) ------ Huge Storage Unit > --- WEAPON (2) ------- Gauss Rifle > --- INVENTORY (25) --- Light Nuclear Core Light Nuclear Core Light Treads Huge Storage Unit Improved Sensor Array Signal Interpreter Improved Signal Interpreter Hacking Suite System Shield Relay Coupler [NC] (21) Relay Coupler [Hunter] (18) Heavy Assault Rifle Maul Mining Claw Blade Saw Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Melee Analysis Suite Improved Light Armor Plating > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Light Treads Huge Storage Unit Improved Sensor Array Signal Interpreter Improved Signal Interpreter Hacking Suite System Shield Relay Coupler [NC] Relay Coupler [Hunter] Heavy Assault Rifle High-powered Shotgun Gauss Rifle Advanced EMP Blaster Concussive RPG Maul Mining Claw Blade Saw [Rating: 26] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Melee Analysis Suite Protection Hardened Light Armor Plating Weapon Maul Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Advanced EMP Blaster Impact Weapon Maul Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 3 | . . 1 2 . . Weapon . | . . . . . . Parts Attached 69 | 6 2 15 15 12 19 Power 7 | 1 1 1 2 1 1 Engine 6 | 1 1 1 1 1 1 Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 28 | 2 . 8 5 5 8 Treads 23 | 2 . 3 5 5 8 Leg 2 | . . 2 . . . Wheel 3 | . . 3 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 1 2 7 2 1 Device 4 | . . 2 2 . . Storage 2 | 1 1 . . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 7 | . . . 5 1 1 Artifact . | . . . . . . Weapon 20 | 2 . 4 1 4 9 Energy Gun . | . . . . . . Energy Cannon 1 | . . 1 . . . Ballistic Gun 10 | 2 . 2 1 . 5 Ballistic Cannon . | . . . . . . Launcher 4 | . . . . 1 3 Special Weapon . | . . . . . . Impact Weapon 2 | . . 1 . 1 . Slashing Weapon 3 | . . . . 2 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Corrupted Parts 8 | . . 2 . . 6 System Corruption 49 | . . 24 . . 25 Parts Lost 35 | . 2 5 4 6 18 Power 4 | . 1 . . 1 2 Propulsion 15 | . 1 2 2 2 8 Utility 7 | . . 1 1 1 4 Weapon 9 | . . 2 1 2 4 Highest Loss Streak 13 | . 1 2 2 3 13 To Critical Strikes 3 | . . . . . 3 Average Slot Usage (%) 82 | . 72 86 83 98 75 Engine 9 | . 9 11 8 8 6 Treads 20 | . 19 5 26 26 25 Wheel 3 | . . 22 . . . Device 7 | . . 11 7 15 2 Storage 11 | . 14 11 9 9 9 Processor 2 | . . . . 6 8 Protection 6 | . . . 15 13 7 Ballistic Gun 13 | . 28 11 6 . 7 Impact Weapon 5 | . . 6 9 9 4 Slashing Weapon 2 | . . . . 8 2 Naked Turns . | . . . . . . Heaviest Build 112 | 13 88 98 102 112 112 Greatest Support 60 | 40 40 40 60 60 60 Greatest Overweight (x) 4 | 4 4 4 1 1 1 Average Overweight (x) 1 | . 2 2 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 24 | 7 24 25 25 25 25 Most Carried 25 | 6 21 25 25 25 25 Average Carried 20 | 4 15 22 24 23 22 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 6 21 25 24 23 15 Class Distribution -------------------- 63% | Mutant 12% | Scavenger-Mutant 9% | Gladiator 8% | Infiltrator-Gladiator 5% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Infiltrator-Gladiator | -8/Storage Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Gar Matter Collected 1175 | 260 254 187 168 120 186 Remotely . | . . . . . . Salvage Created 3052 | . 560 793 480 820 399 Parts 165 | . 34 33 26 40 32 Haulers Intercepted 9 | . 1 2 2 4 . Recyclers Shooed 4 | . . 4 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Combat Hostiles Destroyed 57 | . 9 15 7 13 13 Melee 15 | . . 4 4 6 1 Guns 21 | . 9 7 . . 5 AOE 5 | . . . . . 5 Classes Destroyed 12 | . 6 3 1 . 2 Worker 3 | . 1 1 1 . . Builder 2 | . . 1 . 1 . Hauler 9 | . 1 2 2 4 . Recycler 3 | . 1 2 . . . Operator 2 | . 1 1 . . . Watcher 7 | . 2 2 1 2 . Swarmer 9 | . . 5 . . 4 Cutter 2 | . . . . . 2 Grunt 24 | . 9 6 . 6 3 Duelist 1 | . . . . . 1 Sentry 18 | . . 4 5 6 3 Hunter 3 | . . . 2 1 . Best Kill Streak 6 | . 4 3 2 6 6 Combat Bots Only 6 | . 4 3 2 4 6 Max Kills in Single Turn 2 | . 1 2 1 1 2 Gunslinging 1 | . . 1 . . . Exploded 2 | . . . . . 2 Melee 1 | . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Gar Hostile Shots Fired 594 | . 63 127 81 77 246 Missed 155 | . 18 33 23 13 68 Damage Taken 5793 | . 608 979 858 991 2357 Core 838 | . 104 184 117 91 342 Absorbed by Shields . | . . . . . . Core Remaining (%) 70 | 100 58 54 . . . Volleys Fired 131 | . 61 37 6 2 25 Largest 2 | . 2 2 1 1 2 Hottest 80 | . 40 80 23 23 53 Shots Fired 222 | . 122 51 6 2 41 Gun 208 | . 122 46 6 2 32 Cannon 5 | . . 5 . . . Launcher 9 | . . . . . 9 Special . | . . . . . . Kinetic 208 | . 122 46 6 2 32 Thermal 5 | . . 5 . . . Explosive 1 | . . . . . 1 Electromagnetic 8 | . . . . . 8 Robot Hit Streak 14 | . 13 14 3 . 10 Robot Miss Streak 4 | . 3 4 2 . 3 Penetration Max . | . . . . . . Secondary Targets 4 | . 2 1 . . 1 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 246 | . 82 61 28 41 34 Core Hits 86 | . 31 22 6 8 19 Critical Kills 5 | . 1 1 . 2 1 Critical Parts Destroyed 19 | . 1 4 6 7 1 Critical Strikes 25 | . 2 6 6 9 2 Destroy 4 | . 2 1 . . 1 Smash 21 | . . 5 6 9 1 Melee Attacks 140 | . . 36 34 61 9 Impact 129 | . . 36 34 52 7 Slashing 11 | . . . . 9 2 Piercing . | . . . . . . Sneak Attacks 14 | . . 6 3 5 . Combat Hostiles . | . . . . . . Follow-up Attacks 7 | . . . . 6 1 Damage Inflicted 6124 | . 908 1612 961 1660 983 Guns 1878 | . 908 371 41 . 558 Cannons 52 | . . 52 . . . Explosions 307 | . . . . . 307 Melee 3887 | . . 1189 920 1660 118 Ramming . | . . . . . . Kinetic 1878 | . 908 371 41 . 558 Thermal 52 | . . 52 . . . Explosive 62 | . . . . . 62 Electromagnetic 245 | . . . . . 245 Impact 3755 | . . 1189 920 1543 103 Slashing 132 | . . . . 117 15 Piercing . | . . . . . . Highest Corruption 38 | . . 24 . . 38 Average Corruption 10 | . . 23 . . 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 14 | . . 4 . . 10 Message Errors 4 | . . 2 . . 2 Matter Fused 2 | . . . . . 2 Heat Flow Errors 1 | . . . . . 1 Parts Rejected 1 | . . 1 . . . Data Loss (minor) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Alerts 1 | . . . . . 1 Misdirections 2 | . . 1 . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 1239 | . . 448 311 427 53 Projectiles . | . . . . . . Explosions 16 | . . . . . 16 Melee 1223 | . . 448 311 427 37 Knockbacks 7 | . . 4 2 1 . Impact 7 | . . 4 2 1 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 95 | . . . . . 95 Shots 6 | . . . . . 6 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 179 | . 19 108 10 16 179 Average Temperature 19 | . 7 48 8 9 25 Received Heat Transfer 1896 | . 342 276 306 477 495 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 28 | . . 8 3 10 7 Impact Corruptions 45 | . . 13 13 16 3 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 111 | . . 111 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Peak Influence 412 | . 181 378 207 316 412 Initial 152 | . . 13 152 31 26 Average 109 | . 23 166 121 142 247 Maximum Alert Level 2 | . . 1 1 1 2 Low Security (%) 78 | 100 100 66 78 75 22 Level 1 21 | . . 33 21 24 75 Level 2 . | . . . . . 2 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 3 3 1 . . Investigation 5 | . 1 3 1 . . Extermination . | . . . . . . Reinforcement 2 | . 2 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Distress Signals 9 | . . 3 2 4 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 103 | . 18 35 12 20 18 Peak Tracking Total 9 | . 3 7 2 4 9 Tactical Retreats 9 | . . 6 . 3 . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Traps Triggered 7 | . 1 2 3 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 4 | . 4 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Gar Machines Disabled 5 | . . . . 1 4 Max in Single Turn 3 | . . . . 1 3 Garrison Relay 3 | . . . . . 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Machines Accessed 20 | . 5 6 3 6 . Terminals 19 | . 5 6 3 5 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 50 | . 12 16 9 13 . Successful 22 | . 5 7 5 5 . Failed 28 | . 7 9 4 8 . Catastrophic 6 | . 2 1 2 1 . Database Lockouts . | . . . . . . Manual 22 | . 4 5 3 10 . Terminals 49 | . 12 16 9 12 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 21 | . 5 7 5 4 . Record 1 | . . . . 1 . Part Schematic 1 | . . . . 1 . Prototype ID Bank 1 | . . 1 . . . Branch Access Points 3 | . 1 1 1 . . Terminal Index 4 | . 1 1 1 1 . Recycling Unit Index 1 | . . 1 . . . Alert Level 1 | . . . . 1 . Locate Traps 3 | . 2 . 1 . . Disarm Traps 1 | . 1 . . . . Investigation Status 1 | . . . 1 . . Recall Investigation 1 | . . 1 . . . Zone Layout 3 | . . 2 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 19 | . 5 6 3 5 . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 10 | . . . . . 10 Machine Destruction 10 | . . . . . 10 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Gar Turns Passed 5644 | 66 1890 921 1068 1224 475 Spaces Moved 1845 | 39 425 433 377 427 144 Core 17 | 17 . . . . . Treads 1460 | 22 425 65 377 427 144 Legs . | . . . . . . Wheels 368 | . . 368 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 110 240 240 240 Average Speed 254 | 133 399 156 240 240 242 Slowest Speed 480 | 250 480 480 240 240 243 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 4 64 39 31 61 30 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 11 | . . 3 4 4 . Terrain Destroyed 12 | . . 3 4 4 1 Melee 11 | . . 3 4 4 . Projectile . | . . . . . . AOE 1 | . . . . . 1 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Total 2342 | 50 511 567 477 521 216 Wait 51 | . 7 18 10 16 . Move 1840 | 38 424 432 376 426 144 Hop . | . . . . . . Pick Up 66 | 6 15 17 18 5 5 Fast Attach 20 | 6 2 2 6 3 1 Attach 39 | . . 11 6 6 16 Detach 10 | . 1 4 . 2 3 Swap 10 | . . 2 3 3 2 Drop 33 | . 1 8 18 6 . Fire 131 | . 61 37 6 2 25 Melee 130 | . . 36 34 52 8 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 12 | . . . . . 12 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Garrison History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 14) 67 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 1123 | -10/Materials | Discovered new exit (range 5) 1957 | -10/Materials | Entered another Materials area 1957 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2086 | -9/Materials | Identified exit to Mines 2469 | -9/Materials | Discovered new exit (range 13) 2828 | -9/Materials | System corruption reached 10% 2878 | -9/Materials | Entered another Materials area 2878 | -8/Materials | Evolved 2 slots: Utility x2 2898 | -8/Materials | Identified exit to Storage 3634 | -8/Materials | Build established: Scavenger-Mutant 3855 | -8/Materials | Discovered new exit (range 9) 3946 | -8/Materials | Entered Storage 4330 | -8/Storage | Build established: Infiltrator-Mutant 4632 | -8/Storage | Build established: Infiltrator-Gladiator 4858 | -8/Storage | Lost 3 parts (2n1u) 5133 | -8/Storage | Build established: Gladiator 5168 | -8/Storage | Identified exit to Garrison 5170 | -8/Storage | Entered Garrison 5212 | -8/Garrison | Triggered checkpoint 5277 | -8/Garrison | Garrison Relay disabled 5277 | -8/Garrison | Garrison Relay disabled 5277 | -8/Garrison | Garrison Relay disabled 5307 | -8/Garrison | Core integrity fell below 50% 5346 | -8/Garrison | Lost 5 parts (1p2n2u) 5572 | -8/Garrison | Triggered checkpoint 5572 | -8/Garrison | Triggered checkpoint 5594 | -8/Garrison | System corruption reached 10% 5617 | -8/Garrison | Core integrity fell below 20% 5623 | -8/Garrison | System corruption reached 30% 5645 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 05635_ Attempting to rewire C-30 ARC. 05635_ C-30 ARC is unpowered. 05636_ Attempting to rewire C-30 ARC. 05636_ C-30 ARC is unpowered. 05637_ Attempting to rewire C-30 ARC. 05637_ C-30 ARC is unpowered. 05638_ Attempting to rewire C-30 ARC. 05638_ C-30 ARC is unpowered. 05639_ Attempting to rewire C-30 ARC. 05639_ C-30 ARC is unpowered. 05639_ Lgt. Treads destroyed. 05639_ System corrupted by crushing effect (+3). 05640_ Attempting to rewire C-30 ARC. 05640_ C-30 ARC is unpowered. 05641_ Attempting to rewire C-30 ARC. 05641_ C-30 ARC is unpowered. 05641_ Lgt. Treads destroyed. 05642_ Attempting to rewire C-30 ARC. 05642_ C-30 ARC is unpowered. 05642_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????####???????????????????????????????? | | ??????????????# ??????????????????????????????? | | ???????????#### ######????????????????????????? | | ?????????? #????????????????????????? | | ??????????? ????????????????????????? | | ????????????? ? = ????????????????????????? | | ?????????? ???# ?#%! #????????????????????????? | | ?????????# ## [##! g###??????????????????????? | | ???????? s %*s * C#??????????????????????? | | ???????? % ==b@#??????????????????????? | | ???????? = *%C#??????????????????????? | | ????????? s !%C#??????????????????????? | | ?????????# ## ## ###??????????????????????? | | ?????????# ## ## #????????????????????????? | | ???????? #????????????????????????? | | ???????? ^ #????????????????????????? | | ?????????# ^ #????????????????????????? | | ?????????## ##" ## #????????????????????????? | | ??????????????? Y?# #????????????????????????? | | ??????????????####??# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# ########################## | | ????????????????????# | | ????????????????????# | | ????????????????????# | | ????????????????????##################### ####### | | ????????????????????????????????????????# #?????? | | ????????????????????????????????????????# #?????? | | ??????????????????????????############### #?????? | | ??????????????????????????# = = #?????? | | ??????????????????????????# = [ = #?????? | | ??????????????????????????## ##### ###/#?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 375 Evasion (%) 40 Melee Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- Hardlight Generator | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FusionFusionRifle Manual? 0 Play Time 00:43:28 Cumulative 33.7 hours Start 2024.06.14 @ 15:56:04 End 2024.06.14 @ 16:37:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 30 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 9b9dbe64-f32c-42c3-8504-04fc03bc8b44