Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 22:45:07 Player: opdo Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (62) 310 Value Destroyed (2084) 2084 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5134 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 80/100 System Corruption 3% Temperature Cool (9) Movement Core (150) Ox2 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Advanced Weight Redist. System Advanced Weight Redist. System Signal Interpreter Improved Terrain Scan Processor Transmission Jammer Hacking Suite > --- WEAPON (2) ------- Heavy Flail Heavy Flail > --- INVENTORY (5) ---- Arc Projector Slug Cannon Peak State ------------ > --- POWER ------------ Nuclear Core Angular Momentum Engine > --- PROPULSION ------- Gravmag System Combat Airjet Combat Airjet > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Improved Sensor Array Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON ----------- Arc Projector Arc Projector > --- INVENTORY -------- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Improved Terrain Scan Processor Transmission Jammer Hacking Suite Hacking Suite Arc Projector Precision Assault Rifle [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Combat Airjet Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Minigun Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Minigun Impact Weapon Heavy Flail Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . . 1 . Propulsion 1 | . . . . 1 . . Utility 4 | . . 2 . 1 1 . Weapon . | . . . . . . . Parts Attached 84 | 6 2 12 11 11 31 11 Power 15 | 1 1 . 2 3 6 2 Engine 7 | 1 1 . 1 1 2 1 Core 8 | . . . 1 2 4 1 Reactor . | . . . . . . . Propulsion 23 | 2 . 4 4 1 9 3 Treads . | . . . . . . . Leg 15 | 2 . 4 2 . 6 1 Wheel . | . . . . . . . Hover 7 | . . . 2 1 3 1 Flight 1 | . . . . . . 1 Utility 21 | 1 1 4 3 4 5 3 Device 8 | . 1 1 . 1 3 2 Storage 3 | 1 . 1 . . 1 . Processor 3 | . . 1 1 . 1 . Hackware 3 | . . . . 2 . 1 Protection 4 | . . 1 2 1 . . Artifact . | . . . . . . . Weapon 25 | 2 . 4 2 3 11 3 Energy Gun 7 | 2 . . . . 4 1 Energy Cannon 2 | . . . . . 2 . Ballistic Gun 13 | . . 4 2 3 4 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . . . 2 Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 . Parts Lost 50 | . 1 4 7 6 18 14 Power 13 | . 1 . 1 2 5 4 Propulsion 15 | . . 3 . . 6 6 Utility 9 | . . 1 4 . 2 2 Weapon 13 | . . . 2 4 5 2 Highest Loss Streak 11 | . 1 2 5 2 5 11 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 90 | . 96 93 90 93 90 72 Engine 6 | . 12 11 5 3 4 2 Core 4 | . . . 4 5 5 6 Leg 11 | . 28 21 19 . 4 8 Hover 9 | . . . 2 23 15 . Device 11 | . 11 18 10 4 11 11 Storage 8 | . 14 11 11 9 6 2 Processor 7 | . . 1 10 9 8 15 Hackware 9 | . . . . 17 15 14 Protection 3 | . . 7 4 4 2 . Energy Gun 5 | . 28 5 . . 4 . Energy Cannon 1 | . . . . . 3 . Ballistic Gun 9 | . . 16 21 16 4 2 Naked Turns . | . . . . . . . Heaviest Build 58 | 10 13 23 24 28 58 58 Greatest Support 49 | 20 20 23 24 30 49 42 Greatest Overweight (x) 7 | 3 . 2 1 . 7 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 8 10 10 10 20 20 Average Capacity 9 | 7 8 8 10 10 9 10 Most Carried 10 | 5 6 8 10 10 10 7 Average Carried 7 | 2 4 7 9 8 8 4 Final Capacity 20 | 8 8 10 10 10 20 5 Final Carried 9 | 4 6 8 9 8 7 2 Class Distribution -------------------- 45% | Scavenger-Mutant 36% | Hacker-Mutant 17% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Matter Collected 1601 | 125 140 270 239 321 432 74 Remotely . | . . . . . . . Salvage Created 2296 | 83 178 480 358 642 436 119 Parts 115 | 5 6 30 18 26 26 4 Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed 1 | 1 . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 3 | . . . . . . 3 Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Combat Hostiles Destroyed 54 | . 6 12 10 12 10 4 Melee 10 | . . . . . 8 2 Guns 42 | . 6 12 10 12 2 . Classes Destroyed 13 | 1 2 4 2 1 3 . Worker 1 | . . . . . 1 . Tunneler 3 | 3 . . . . . . Hauler 1 | . . 1 . . . . Operator 2 | . . . . 1 1 . Watcher 2 | . . 2 . . . . Swarmer 14 | . 3 5 . . 4 2 Grunt 29 | . 3 4 7 10 3 2 Duelist 1 | . . 1 . . . . Sentry 4 | . . 2 . 2 . . Demolisher 2 | . . . 2 . . . Hunter 1 | . . . . . 1 . Programmer 2 | . . . . . 2 . Assembled 1 | . . . 1 . . . Best Kill Streak 8 | 2 2 4 3 4 8 2 Combat Bots Only 8 | . 2 4 3 4 8 2 Max Kills in Single Turn 2 | 1 1 1 1 2 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Hostile Shots Fired 629 | . 54 70 69 114 188 134 Missed 212 | . 14 19 25 43 61 50 Damage Taken 5854 | . 358 521 904 1092 1646 1333 Core 1159 | . 58 54 167 169 273 438 Absorbed by Shields . | . . . . . . . Redirected to Shielding 102 | . . . 102 . . . Core Remaining (%) 72 | 100 76 . 44 69 . . Volleys Fired 181 | 7 26 43 24 58 23 . Largest 2 | 2 2 2 2 2 2 . Hottest 126 | 80 80 80 50 50 126 . Shots Fired 346 | 14 52 86 47 109 38 . Gun 337 | 14 52 86 47 109 29 . Cannon 9 | . . . . . 9 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 222 | . . 56 47 109 10 . Thermal 96 | 14 52 30 . . . . Explosive . | . . . . . . . Electromagnetic 28 | . . . . . 28 . Robot Hit Streak 19 | 5 7 8 9 19 14 . Robot Miss Streak 7 | 1 4 7 2 3 2 . Penetration Max . | . . . . . . . Secondary Targets 10 | . 2 4 2 2 . . Max Gunslinging Chain 1 | . 1 1 1 1 . . Shots Hit Robots 259 | 10 30 52 28 87 42 10 Core Hits 105 | 4 11 20 16 34 18 2 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 4 | . . . . 3 . 1 Critical Strikes 6 | . . . . 4 1 1 Destroy 4 | . . . . 4 . . Smash 1 | . . . . . . 1 Sever 1 | . . . . . 1 . Melee Attacks 29 | . . . . . 15 14 Impact 8 | . . . . . . 8 Slashing 21 | . . . . . 15 6 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks 1 | . . . . . . 1 Damage Inflicted 4572 | 109 336 802 487 1433 987 418 Guns 3465 | 109 327 799 484 1401 345 . Cannons 64 | . . . . . 64 . Explosions 106 | . . . . . 106 . Melee 889 | . . . . . 471 418 Ramming 48 | . 9 3 3 32 1 . Kinetic 2612 | . . 546 484 1401 181 . Thermal 795 | 109 327 253 . . 106 . Explosive . | . . . . . . . Electromagnetic 228 | . . . . . 228 . Impact 276 | . . . . . . 276 Slashing 613 | . . . . . 471 142 Piercing . | . . . . . . . Highest Corruption 3 | . . . . . 3 3 Average Corruption 2 | . . . . . 2 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 21 | . . . . . 14 7 Message Errors 6 | . . . . . 5 1 Matter Fused 4 | . . . . . 3 1 Heat Flow Errors 4 | . . . . . 3 1 Energy Discharges 2 | . . . . . . 2 Data Loss (minor) 3 | . . . . . 1 2 Data Loss (major) 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 103 | . . . . . 31 72 Projectiles . | . . . . . . . Explosions 31 | . . . . . 31 . Melee 72 | . . . . . . 72 Knockbacks 2 | . . . . . . 2 Impact 2 | . . . . . . 2 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 62 | . . . . 15 47 . Shots 1 | . . . . . 1 . Rammed 6 | . . . . 4 2 . Targets Rammed 10 | . 2 1 1 4 2 . Kicked 4 | . 2 1 1 . . . Crushed . | . . . . . . . Highest Temperature 302 | 72 216 158 43 29 302 222 Average Temperature 56 | 30 78 39 11 9 99 69 Received Heat Transfer 1698 | . 72 102 243 639 210 432 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions 3 | . . . . . . 3 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . 3 2 . . . . Heat Transferred 1625 | 250 750 575 . . 50 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . 2 . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Peak Influence 380 | 15 199 380 291 361 155 . Initial 101 | . 9 83 101 31 27 . Average 126 | 5 92 216 197 172 60 . Maximum Alert Level 1 | . . 1 1 1 . . Low Security (%) 78 | 100 100 54 51 57 100 . Level 1 21 | . . 45 48 42 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 16 | . 1 1 . 5 9 . Investigation 2 | . . . . . 2 . Extermination 1 | . . . . . 1 . Reinforcement 10 | . 1 1 . 5 3 . Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 1 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Distress Signals 5 | . 1 4 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 136 | . 11 23 27 35 20 20 Peak Tracking Total 16 | . 5 6 16 12 6 8 Tactical Retreats 17 | . . 2 3 3 4 5 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Machines Disabled 1 | . . . . . 1 . Max in Single Turn 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Machines Accessed 16 | . 1 4 . 4 6 1 Terminals 12 | . 1 4 . 4 3 . Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 49 | . 3 12 . 13 20 1 Successful 31 | . 1 5 . 9 15 1 Failed 18 | . 2 7 . 4 5 . Catastrophic 1 | . . 1 . . . . Database Lockouts . | . . . . . . . Manual 30 | . 3 9 . 10 8 . Terminals 40 | . 3 12 . 13 12 . Fabricators 2 | . . . . . 2 . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers 5 | . . . . . 5 . Garrison Access . | . . . . . . . Terminal Hacks 15 | . . 2 . 7 5 1 Part Schematic 1 | . . . . . 1 . Robot Analysis 1 | . . . . 1 . . Open Door 1 | . . . . . . 1 Open DSF 1 | . . . . . 1 . Branch Access Points 1 | . . . . 1 . . Emergency Access Points 1 | . . . . . 1 . Unreport Threat 3 | . . . . 2 1 . Locate Traps 1 | . . . . . 1 . Recall Investigation 1 | . . . . 1 . . Zone Layout 4 | . . 2 . 2 . . Fabricator Hacks 2 | . . . . . 2 . Load Schematic 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . Retrieve Components 1 | . . . . . 1 . Scanalyzer 5 | . . . . . 5 . Insert Component 3 | . . . . . 3 . Analyze 2 | . . . . . 2 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 8 | . 1 3 . 2 2 . Terminals 8 | . 1 3 . 2 2 . Botnet 7 | . 1 3 . 2 1 . Operators 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 1 4 . 4 4 . Full Trace Events 2 | . . . . . 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . Parts Built 2 | . . . . . 2 . Authchips . | . . . . . . . Time 84 | . . . . . 84 . Total Part Build Rating 8 | . . . . . 8 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . . . . . 3 . Parts Scanalyzed 2 | . . . . . 2 . Part Schematics Acquired 2 | . . . . . 2 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Robot Analysis Total 1 | . . . . 1 . . Derelict Logs Recovered 4 | . . . 3 . . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Turns Passed 3316 | 117 323 537 453 474 1165 247 Spaces Moved 2341 | 61 193 285 311 359 909 223 Core 149 | 26 . . . . 18 105 Treads . | . . . . . . . Legs 950 | 35 193 285 262 . 134 41 Wheels . | . . . . . . . Hover 1166 | . . . 49 359 757 1 Flight 76 | . . . . . . 76 Fastest Speed 35 | 50 120 120 77 66 56 35 Average Speed 99 | 131 120 132 115 69 91 87 Slowest Speed 400 | 200 120 260 190 77 400 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 5 31 32 71 50 27 43 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched 3 | . . . 2 . . 1 Spaces Dug . | . . . . . . . Terrain Destroyed 2 | . . . . . 2 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 2 | . . . . . 2 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Total 2974 | 83 232 370 367 486 1180 256 Wait 206 | . 6 8 9 33 150 . Move 2335 | 60 192 284 310 358 908 223 Hop . | . . . . . . . Pick Up 96 | 10 4 14 9 15 38 6 Fast Attach . | . . . . . . . Attach 62 | 6 2 8 5 9 22 10 Detach 2 | . . 2 . . . . Swap 22 | . . 4 6 2 9 1 Drop 31 | . . 6 3 7 13 2 Fire 181 | 7 26 43 24 58 23 . Melee 28 | . . . . . 15 13 Ram 6 | . . . . 4 2 . Kick 4 | . 2 1 1 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . . . 1 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 14) 118 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 9) 441 | -10/Materials | Entered another Materials area 441 | -9/Materials | Evolved 2 slots: Utility x2 970 | -9/Materials | Discovered new exit (range 7) 976 | -9/Materials | Identified exit to Mines 978 | -9/Materials | Entered Mines 1031 | -9/Mines | Build established: Scavenger-Mutant 1033 | -9/Mines | Learned Materials trap positions 1167 | -9/Mines | Learned location of Zion (-6) 1257 | -9/Mines | Learned location of 1 exit from Materials 1325 | -9/Mines | Assembled infested the area 1330 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1387 | -9/Mines | Core integrity fell below 50% 1414 | -9/Mines | Lost 5 parts (1p2u2w) 1422 | -9/Mines | Discovered new exit (range 11) 1425 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1430 | -9/Mines | Identified exit to Materials 1431 | -9/Mines | Entered Materials 1431 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1432 | -8/Materials | Identified exit to Factory 1433 | -8/Materials | Loaded intel: 23 trap records 1893 | -8/Materials | Discovered exit to Factory (range 16) 1905 | -8/Materials | Entered Factory 1905 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2180 | -7/Factory | Lost 3 parts (1p1n1w) 2422 | -7/Factory | Build established: Hacker-Mutant 2472 | -7/Factory | Garrison activated, responded to threat 2528 | -7/Factory | Lost 5 parts (1p1n1u2w) 2705 | -7/Factory | Fabricated Gravmag System (x2) 2907 | -7/Factory | Destroyed 8 combat bots 2910 | -7/Factory | Lost 5 parts (2p2n1u) 2981 | -7/Factory | Discovered new exit (range 14) 2997 | -7/Factory | Identified exit to Lower Caves 3070 | -7/Factory | Entered Lower Caves 3163 | -7/Lower Caves | Core integrity fell below 50% 3196 | -7/Lower Caves | Learned Factory terminal intel 3225 | -7/Lower Caves | Core integrity fell below 20% 3231 | -7/Lower Caves | Discovered new exit (range 16) 3236 | -7/Lower Caves | Lost 11 parts (3p5n1u2w) 3317 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03306_ Carbon-fiber Leg destroyed. 03306_ Hvy. Flail follow-up attack on G-47 Trooper. 03306_ Destroyed Particle Gun. 03306_ Destroyed Aluminum Leg. 03306_ G-47 Trooper system corrupted by crushing effect. 03307_ G-47 Trooper system terminally corrupted. 03307_ Lgt. Nuclear Core fried. 03309_ Critical hit (Burn: +37). 03309_ Acquired 29 matter. 03313_ Slug penetrates G-47 Trooper. 03313_ G-47 Trooper suffers critical hit (Smash). 03313_ Destroyed Aluminum Leg. 03313_ G-47 Trooper system corrupted by crushing effect. 03313_ G-47 Trooper knocked back. 03314_ G-47 Trooper system terminally corrupted. 03315_ Mak. Power Source destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????# ??????????????????? | | ???????????????????????? ??????????????????? | | ???????????????????????? ?????????????????? | | ???????????????????????? < ?????????????????? | | ???????????????????????? #???????? ????????? | | ???????????????????????? #?????## ???????# | | ???????????????????????# #???? # ???????# | | ???????????????????????# #??? #??????# | | ???????????????????????# #??? #??????# | | ???????????????????????# #?? #???????# | | ???????????????????????# #?# #???????# | | ???????????????????##### ## #???????# | | ???????????????????# # #????????# | | ??????????????????## #????????# | | ?????????????????## ! #?????????# | | ?????????????##### gg%% ######?????#????## | | ?????????????#!!*### @= ##????###???# ???# | | ?????????????#!! * # #????## ##??# ### | | ?????????????# ## h #???## ##?# | | ?????????????# ] X# #??## # ### | | ?????????????#//]##### #?## # ####### | | ?????????????#####???# ### | | ????????????????????## # # | | ????????????????????# ######### | | ????????????????????# ##### # # #???????# | | ????????????????????# #???## # ???????? | | ????????????????????## ????## ??????? | | ?????????????????????### ?????## #####?????? | | ???????????????????????## ?????# #?????????? | | ?????????????????????????##?????####?????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 27 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 12 Additional Mass Support 9 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 63 Offensive Hacking 20 Item Schematics ----------------- Imp. Propulsion Shielding | -7/Factory | Hacked Gravmag System | -7/Factory | Scanalyzed Hpw. Shotgun | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Gravmag System | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EfficiencyGravmagCannon Manual? 0 Play Time 00:31:14 Cumulative 31.9 hours Start 2024.04.07 @ 22:15:51 End 2024.04.07 @ 22:45:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 84 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 40 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ded1dc82-6b3b-4055-af17-2c679524dc66