Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.17 @ 01:46:27 Player: D.J. Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (368) 368 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1388 Bonus ------- None Cogmind --------- Core Integrity 337/400 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit Advanced Visual Processing Unit ECM Suite > --- WEAPON (2) ------- EM Pulse Cannon Autogun > --- INVENTORY (8) ---- Advanced Visual Processing Unit Advanced Visual Processing Unit Advanced Visual Processing Unit Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Sensor Array ECM Suite > --- WEAPON ----------- Heavy EM Shotgun EM Pulse Cannon > --- INVENTORY -------- Aluminum Leg Advanced Visual Processing Unit Advanced Visual Processing Unit Advanced Visual Processing Unit EM Pulse Cannon [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Advanced Visual Processing Unit Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 19 | 6 4 9 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 1 1 Treads . | . . . Leg 4 | 2 1 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 1 3 Device 2 | . 1 1 Storage 1 | 1 . . Processor 2 | . . 2 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 1 5 Energy Gun 3 | 1 . 2 Energy Cannon 2 | . . 2 Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 7 | . 2 5 Power 1 | . 1 . Propulsion 3 | . 1 2 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 2 | . 2 2 To Critical Strikes . | . . . Average Backups 2 | . 2 4 Power . | . . . Propulsion . | . . . Utility 1 | . 1 3 Weapon 1 | . . 1 Tool/Special . | . . . Unused Backups 7 | . . 7 Power . | . . . Propulsion . | . . . Utility 5 | . . 5 Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 88 | . 93 81 Engine 12 | . 13 11 Leg 23 | . 27 18 Device 11 | . 9 14 Storage 12 | . 14 11 Processor 4 | . . 10 Energy Gun 3 | . 4 1 Energy Cannon 4 | . . 9 Ballistic Gun 9 | . 14 3 Launcher 6 | . 9 1 Peak Build Rating 18 | 6 7 18 Average Rating 9 | 4 6 13 On Entrance 4 | . 6 7 Naked Turns . | . . . Heaviest Build 21 | 11 14 21 Greatest Support 23 | 20 20 23 Greatest Overweight (x) 6 | . 1 6 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 6 | 3 5 6 Average Carried 3 | . 2 4 Final Capacity 8 | 8 8 8 Final Carried 4 | . 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 460 | 206 110 144 Remotely . | . . . Salvage Created 384 | . 248 136 Parts 26 | . 18 8 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 11 | . 8 3 Guns 5 | . 5 . Cannons 3 | . . 3 AOE 3 | . 3 . Classes Destroyed 4 | . 3 1 Builder 1 | . 1 . Swarmer 2 | . 2 . Grunt 8 | . 6 2 Sentry 1 | . . 1 Best Kill Streak 5 | . 5 1 Combat Bots Only 5 | . 5 1 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 79 | . 49 30 Missed 18 | . 10 8 Hits 61 | . 39 22 Projectile 61 | . 39 22 AOE 1 | . . 1 Critical Strikes 1 | . . 1 Damage Taken 901 | . 425 476 Core 155 | . 92 63 Absorbed by Shields . | . . . Core Remaining (%) 81 | 100 63 . Volleys Fired 35 | . 19 16 Largest 2 | . 2 2 Hottest 113 | . 70 113 Shots Fired 57 | . 38 19 Gun 46 | . 33 13 Cannon 6 | . . 6 Launcher 5 | . 5 . Special . | . . . Kinetic 29 | . 19 10 Thermal 14 | . 14 . Explosive 5 | . 5 . Electromagnetic 9 | . . 9 Robot Hit Streak 10 | . 10 9 Robot Miss Streak 2 | . 2 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 42 | . 26 16 Core Hits 25 | . 20 5 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 3 | . 3 . Burn 2 | . 2 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 888 | . 585 303 Guns 423 | . 242 181 Cannons 120 | . . 120 Explosions 343 | . 343 . Melee . | . . . Ramming 2 | . . 2 Kinetic 227 | . 102 125 Thermal 140 | . 140 . Explosive 343 | . 343 . Electromagnetic 176 | . . 176 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 8 | . 8 . Projectiles . | . . . Explosions 8 | . 8 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 33 | . 33 . Shots 2 | . 2 . Rammed . | . . . Targets Rammed 1 | . . 1 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 261 | . 120 261 Average Temperature 54 | . 51 57 Received Heat Transfer 234 | . 120 114 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 555 | . 555 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 160 | . 160 36 Initial . | . . . Average 34 | . 64 4 Influence Increases 379 | . 297 82 Destroy 0b10 Robot/C 220 | . 160 60 Destroy 0b10 Robot/NC 5 | . 5 . Destroy Leader 40 | . 30 10 Successful Hack 45 | . 33 12 Destroy Structure 24 | . 24 . Lose Combat Pursuer 45 | . 45 . Influence Decreases 367 | . 297 70 Time Decay 337 | . 277 60 Lost Part 30 | . 20 10 Squads Dispatched 3 | . 2 1 Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 24 | . 16 8 Peak Tracking Total 7 | . 7 2 Tactical Retreats 6 | . 4 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 1 | . 1 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 4 2 Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 19 | . 16 3 Successful 12 | . 10 2 Failed 7 | . 6 1 Catastrophic 2 | . 1 1 Database Lockouts . | . . . Manual 1 | . . 1 Terminals 17 | . 15 2 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 10 | . 9 1 Record 1 | . 1 . Robot Analysis 2 | . 2 . Prototype ID Bank 1 | . 1 . Emergency Access Points 1 | . . 1 Locate Traps 1 | . 1 . Disarm Traps 1 | . 1 . Transport Status 1 | . 1 . Investigation Status 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 1 | . . 1 Scan Component 1 | . . 1 Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 3 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 865 | . 249 616 Optics 586 | . . 586 Sensors 171 | . . 171 ECM 865 | . 249 616 Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1546 | 150 780 616 Spaces Moved 915 | 121 419 375 Core 29 | 9 . 20 Treads . | . . . Legs 886 | 112 419 355 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 138 | 114 143 139 Slowest Speed 350 | 120 190 350 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 6 67 25 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 22 | . 22 . Melee . | . . . Projectile . | . . . AOE 22 | . 22 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1150 | 132 563 455 Wait 142 | . 112 30 Move 913 | 120 418 375 Hop . | . . . Pick Up 26 | 6 8 12 Fast Attach . | . . . Attach 19 | 6 4 9 Detach 6 | . 1 5 Swap . | . . . Drop 8 | . 1 7 Fire 35 | . 19 16 Melee . | . . . Ram . | . . . Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 151 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 476 | -10/Materials | Discovered new exit (range 15) 643 | -10/Materials | Discovered new exit (range 16) 931 | -10/Materials | Entered another Materials area 931 | -9/Materials | Evolved 2 slots: Utility x2 1547 | -9/Materials | Self-destructed Last Messages --------------- 01445_ R-06 Scavenger collects Corrupted Lgt. Treads. 01448_ R-06 Scavenger collects Lgt. Armor Plating. 01466_ Imp. Aluminum Leg destroyed. 01468_ G-34 Mercenary destroyed. 01473_ R-06 Scavenger collects Corrupted Aluminum Leg. 01479_ Acquired 30 matter. 01489_ G-34 Mercenary destroyed. 01490_ R-06 Scavenger collects Corrupted Aluminum Leg. 01501_ R-06 Scavenger collects Corrupted Heat Sink. 01506_ R-06 Scavenger collects Ion Engine. 01510_ R-06 Scavenger collects Sml. Laser. 01538_ C-30 ARC bursts open, deploying its payload. 01538_ G-47 Trooper unfolds itself. 01538_ G-34 Mercenary unfolds itself. Map ----- +----------------------------------------------------+ | | | | | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????????????????????###########???? | | ????????????????????????????# #???? | | ????????????????????????????# #???? | | ??????????????############### #???? | | ??????????????# ## + #???? | | ??????????????# + ## #???? | | ??????????????# ## ## #???? | | ??????????????# ## ## #???? | | ??????????????# ## ## #???? | | ??????????????# # ##+####+###???? | | ??????????????# + ## #?????? | | ??????????????# # ## #?????? | | ??????????????# # ####### #?????? | | ??????????????########### ######## #?????? | | ????????????????# # # # #?????? | | ????????????????# "" /a + # #?????? | | ????????????????# T"%# #""" # #?????? | | ????????????????# "" # #""" # #?????? | | ????????????????#! # #?"" # #?????? | | ????????????????#####+###@ #? # #?????? | | ???????????????###### ### ####+### ##????? | | ?????? #????? | | ?????? #????? | | ?????? % """ ############# #????? | | ??????? ###### """ ?????????????# #????? | | ??????????????# """??????????????# #????? | | ???????????????! ??????????????# #????? | | ??????????????? ???????????????# #????? | | ??????????????# ?##??????????????## #????? | | ??????????????# ??# ?????????????# #????? | | ???????????????????? ???????????# #????? | | ??????????????????? """ ""?????????# #????? | | ??????????????????# """ """ ######## #????? | | ??????????????????# """ """ + #????? | | ??????????????????# # #????? | | ??????????????????# # #????? | | ??????????????????# ! + #????? | | ??????????????????#### ########## ####????? | | ???????????????????????# #?# #???????? | | ???????????????????????# #?# #???????? | | ???????????????????????# """ #?# #??#####? | | ???????????????????????+ """ #?# #??# #? | | ???????????????????????# """ #?# #??# #? | | ???????????????????????# #?# #??# ] #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DispersalLightpackField Manual? 0 Play Time 00:19:09 Cumulative 6.5 hours Start 2025.07.16 @ 21:26:45 End 2025.07.17 @ 01:46:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Swanston Map View 50x44 Zoom Use 43% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b0233552-d116-4466-9268-06c770ffde7f