Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.27 @ 23:02:18 Player: applejuice Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (48) 240 Value Destroyed (886) 886 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2786 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 265/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Improved Sensor Array Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Shield Generator Small Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel > --- UTILITY ---------- Improved Sensor Array Improved Terrain Scanner Improved Targeting Computer Improved Light Armor Plating Shield Generator > --- WEAPON ----------- Beam Rifle Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Small Laser [Rating: 20] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Utility Signal Interpreter Device Sensor Array Storage Huge Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 2 1 Weapon 1 | . . . 1 Parts Attached 52 | 5 7 27 13 Power 4 | 1 . 2 1 Engine 4 | 1 . 2 1 Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 . 8 1 Treads 3 | . . 3 . Leg 1 | . . 1 . Wheel 7 | 2 . 4 1 Hover . | . . . . Flight . | . . . . Utility 24 | . 4 11 9 Device 10 | . 2 4 4 Storage 2 | . . 1 1 Processor 5 | . 1 1 3 Hackware . | . . . . Protection 7 | . 1 5 1 Artifact . | . . . . Weapon 13 | 2 3 6 2 Energy Gun 4 | 1 . 3 . Energy Cannon . | . . . . Ballistic Gun 6 | 1 2 2 1 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 2 | . 1 . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 21 | . . 16 5 Power 3 | . . 2 1 Propulsion 6 | . . 5 1 Utility 5 | . . 5 . Weapon 7 | . . 4 3 Highest Loss Streak 10 | . . 10 4 To Critical Strikes . | . . . . Average Backups 3 | 2 4 4 . Power . | . 1 1 . Propulsion . | 1 2 . . Utility . | . . 1 . Weapon 1 | . 1 2 . Tool/Special . | . . . . Unused Backups 4 | . 1 3 . Power . | . . . . Propulsion 2 | . . 2 . Utility 1 | . . 1 . Weapon 1 | . 1 . . Tool/Special . | . . . . Average Slot Usage (%) 80 | . 95 84 56 Engine 7 | . 14 6 6 Treads 3 | . . 6 . Leg 1 | . . 2 . Wheel 11 | . 28 11 . Device 13 | . 13 14 13 Processor 9 | . 6 11 6 Protection 8 | . 4 10 6 Energy Gun 7 | . 2 7 10 Ballistic Gun 12 | . 23 11 9 Slashing Weapon 1 | . 2 1 1 Peak Build Rating 20 | 5 7 15 20 Average Rating 10 | 3 6 10 12 On Entrance 3 | . 5 7 1 Avg Prop Armor Cover (%) 9 | . . 9 . Naked Turns 36 | . . 23 13 Heaviest Build 107 | 9 11 107 35 Greatest Support 40 | 26 26 40 10 Greatest Overweight (x) 10 | . . 10 5 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 25 | 5 5 25 15 Average Capacity 5 | 5 5 6 5 Most Carried 5 | 4 5 5 4 Average Carried 3 | 2 4 4 . Final Capacity 5 | 5 5 5 5 Final Carried 5 | 4 5 5 2 Class Distribution -------------------- 49% | Mutant 35% | Scavenger-Mutant 8% | Scavenger-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1427 | 137 73 1070 147 Remotely 621 | . . 621 . Salvage Created 1303 | . 127 995 181 Parts 88 | . 11 64 13 Haulers Intercepted 3 | . 1 2 . Recyclers Shooed 4 | . . 4 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 28 | . 3 22 3 Melee 1 | . . . 1 Guns 15 | . 3 11 1 AOE 11 | . . 11 . Classes Destroyed 11 | . 3 6 2 Worker 4 | . . 2 2 Builder 4 | . . 3 1 Tunneler 1 | . . . 1 Hauler 3 | . 1 2 . Recycler 4 | . . 4 . Mechanic 1 | . . . 1 Watcher 3 | . 1 2 . Swarmer 15 | . 3 11 1 Grunt 5 | . . 5 . Duelist 2 | . . 1 1 Sentry 6 | . . 5 1 Best Kill Streak 17 | . 3 17 2 Combat Bots Only 10 | . 3 10 2 Max Kills in Single Turn 3 | . 1 3 1 Gunslinging . | . . . . Exploded 3 | . . 3 . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 306 | . 17 190 99 Missed 97 | . 3 54 40 Hits 209 | . 14 136 59 Melee 7 | . . 1 6 Projectile 202 | . 14 135 53 Critical Strikes 8 | . . 6 2 Damage Taken 2937 | . 105 1848 984 Core 960 | . 14 393 553 Absorbed by Shields 22 | . . . 22 Core Remaining (%) 65 | 100 94 1 . Volleys Fired 119 | . 14 86 19 Largest 3 | . 2 2 3 Hottest 116 | . 60 112 116 Shots Fired 235 | . 28 156 51 Gun 227 | . 28 148 51 Cannon . | . . . . Launcher 8 | . . 8 . Special . | . . . . Kinetic 158 | . 20 110 28 Thermal 61 | . . 38 23 Explosive 8 | . . 8 . Electromagnetic 8 | . 8 . . Robot Hit Streak 13 | . 7 13 9 Robot Miss Streak 3 | . 3 2 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 161 | . 18 104 39 Core Hits 65 | . 7 46 12 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . 1 2 2 Burn 2 | . . 1 1 Destroy 1 | . . 1 . Corrupt 1 | . 1 . . Sever 1 | . . . 1 Melee Attacks 26 | . 1 9 16 Impact . | . . . . Slashing 26 | . 1 9 16 Piercing . | . . . . Sneak Attacks 1 | . . 1 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3165 | . 181 2438 546 Guns 2029 | . 181 1401 447 Cannons . | . . . . Explosions 969 | . . 969 . Melee 162 | . . 68 94 Ramming 5 | . . . 5 Kinetic 1347 | . 135 979 233 Thermal 636 | . . 422 214 Explosive 924 | . . 924 . Electromagnetic 91 | . 46 45 . Impact . | . . . . Slashing 162 | . . 68 94 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 57 | . . 45 12 Projectiles . | . . . . Explosions 45 | . . 45 . Melee 12 | . . . 12 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 163 | . . 161 2 Shots 4 | . . 4 . Rammed 2 | . . . 2 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 223 | . . 99 223 Average Temperature 42 | . . 20 68 Received Heat Transfer 975 | . . 801 174 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | . . 2 4 Heat Transferred 1655 | . . 1049 606 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 44 | 100 100 5 100 Level 1 55 | . . 94 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 385 | . 76 385 130 Initial 130 | . . . 130 Average 193 | . 26 294 72 Influence Increases 1291 | . 120 929 242 Destroy 0b10 Robot/C 560 | . 60 440 60 Destroy 0b10 Robot/NC 100 | . 10 65 25 Destroy Leader 142 | . 14 108 20 Successful Hack 23 | . 5 18 . Disable Machine 120 | . 15 75 30 Destroy Structure 91 | . 1 88 2 Lose Combat Pursuer 255 | . 15 135 105 Influence Decreases 1173 | . 120 619 434 Entered New Map 180 | . . . 180 Time Decay 739 | . 112 448 179 Lost Part 210 | . . 160 50 Purge Threat 44 | . 8 11 25 Squads Dispatched 5 | . . 2 3 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 4 | . . 1 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 59 | . 7 33 19 Peak Tracking Total 13 | . 3 7 13 Tactical Retreats 7 | . 1 2 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 8 | . 1 5 2 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . 3 4 2 Terminals 9 | . 3 4 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 28 | . 9 14 5 Successful 9 | . 3 4 2 Failed 19 | . 6 10 3 Catastrophic 5 | . 2 3 . Database Lockouts . | . . . . Manual 21 | . 5 11 5 Terminals 28 | . 9 14 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 3 3 1 Part Schematic 1 | . . 1 . Prototype ID Bank 1 | . 1 . . Terminal Index 1 | . . 1 . Unreport Threat 3 | . 1 1 1 Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . . 1 1 Terminals 2 | . . 1 1 Botnet 2 | . . 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 3 4 2 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1162 | . 312 603 247 Sensors 775 | . 161 456 158 Terrain 371 | . . 147 224 Seismic 151 | . 151 . . Machine Analysis 34 | . . . 34 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1933 | 62 322 1143 406 Spaces Moved 1214 | 59 285 662 208 Core 244 | 2 . 55 187 Treads 116 | . . 116 . Legs 27 | . . 27 . Wheels 827 | 57 285 464 21 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 50 50 Average Speed 110 | 86 90 114 130 Slowest Speed 300 | 90 90 240 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 10 | . . . 10 Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 3 33 40 21 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 13 | . . 3 10 Terrain Destroyed 110 | . . 100 10 Melee 13 | . . 3 10 Projectile . | . . . . AOE 97 | . . 97 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1532 | 67 321 865 279 Wait 64 | . 8 40 16 Move 1211 | 58 284 661 208 Hop . | . . . . Pick Up 11 | 4 1 6 . Fast Attach 46 | 5 6 25 10 Attach 8 | . . 3 5 Detach 8 | . 2 3 3 Swap 16 | . 1 15 . Drop 21 | . 4 17 . Fire 119 | . 14 86 19 Melee 26 | . 1 9 16 Ram 2 | . . . 2 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 5) 385 | -10/Materials | Identified exit to Materials 385 | -10/Materials | Entered another Materials area 385 | -9/Materials | Evolved 2 slots: Utility x2 484 | -9/Materials | Destroyed 10 combat bots 574 | -9/Materials | Discovered new exit (range 3) 587 | -9/Materials | Identified exit to Materials 864 | -9/Materials | Build established: Scavenger-Mutant 1020 | -9/Materials | Core integrity fell below 50% 1081 | -9/Materials | Lost 10 parts (1p2n3u4w) 1469 | -9/Materials | Core integrity fell below 20% 1501 | -9/Materials | Released all parts (6) 1528 | -9/Materials | Entered another Materials area 1528 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1529 | -8/Materials | Lost 3 parts (2n1u) 1831 | -8/Materials | Released all parts (6) 1856 | -8/Materials | Lost 4 parts (1p1n2w) 1890 | -8/Materials | Core integrity fell below 50% 1907 | -8/Materials | Core integrity fell below 20% 1934 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- SECURING TERMINAL." 01889_ Knocked back. 01891_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 01905_ TF Node disabled. 01905_ Imp. Sensor Array tumbles out of TF Node. 01905_ Imp. Signal Interpreter tumbles out of TF Node. 01909_ Acquired Imp. Signal Interpreter. 01911_ Acquired Imp. Sensor Array. 01918_ K-01 Serf cleans the Hadron Collector. 01925_ S-10 Pest Lgt. Assault Rifle severed. 01927_ S-10 Pest destroyed. 01930_ K-01 Serf collects debris. 01930_ Destroyed Flight Unit. 01931_ Scythe destroyed. 01932_ Slammed into S-10 Pest. 01933_ K-01 Serf collects debris. 01933_ Slammed into S-10 Pest. 01933_ Destabilizing: Core damaged (-5). Map ----- +----------------------------------------------------+ | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????????##????????????????????? | | ????????????????????????## ##??#????????????????? | | ????????????????????????#] "" #????????????????? | | ????????????????????????# ""S #????????????????? | | ????????????????????????# "" #????????????????? | | ???????????#########????#! #????????????????? | | ???????????# #????# Y #????????????????? | | ???????????# ###### """" #????????????????? | | ???????????# #k"""" #????????????????? | | ???????????# [@s"""" #????????????????? | | ???????????# s# #????????????????? | | ???????????# #### # """" #????????????????? | | ???????????# #??# # """" #????????????????? | | ???????????### ###??#+# """" #????????????????? | | ?????????????# #??????# #????????????????? | | ?????????????+ Y??????########????????????????? | | ?????????????# #??????????????????????????????? | | ?????????????# Y#??????????????????????????????? | | ?????????????# #??????????????????????????????? | | ?????????????# #??????????????????????????????? | | ?????????????# #??????????????????????????????? | | ?????????????# #????######????????????????????? | | ?????????????# #??? #????????????????????? | | ?????????##### #??? #????????????????????? | | ????????##"T"# #?? # ?????????????????? | | ????????+ ! #? + ??????????????????? | | ????????# # #????????????????????? | | ????????# """ # #????????????????????? | | ????????# "T" + #????????????????????? | | ????????+ # #????????????????????? | | ????????# ###########????????????????????? | | ????????# #??????????????????????????????? | | ????????# ##???#######???????????????????? | | ????????+ # ##### #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 450 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Sensor Array | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SigixPhasingGun Manual? 0 Play Time 00:22:44 Cumulative 37.9 hours Start 2026.01.27 @ 22:43:15 End 2026.01.27 @ 23:02:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 33 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eebed86a-1ecf-4bbe-b246-e0ee4545bf0b