Cogmind - Beta 15 *** ADVENTURER MODE // 2025.07.21 @ 22:39:44 Player: Gentle Jesus Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (63) 315 Value Destroyed (1829) 1829 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (666) 666 TOTAL SCORE: 6270 Bonus ------- Follower Combat Kills 66 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 367/850 Matter 192/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (250) Ox4 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Improved Terrain Scan Processor > --- WEAPON (2) ------- Mini Assault Cannon > --- INVENTORY (10) --- Large Matter Pod (150) Compact Matter Pod (150) Improved Terrain Scan Processor Z-Drone Bay (2/2) Autogun Missile Launcher Peak State ------------ > --- POWER ------------ Nuclear Core Cold Fusion Reactor > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Improved Terrain Scan Processor Z-Drone Bay > --- WEAPON ----------- Advanced Beam Cannon Missile Launcher > --- INVENTORY -------- Large Matter Pod Compact Matter Pod Improved Terrain Scan Processor Autogun Missile Launcher Heavy Rocket Launcher [Rating: 35] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Weapon Advanced Beam Cannon Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Mini Assault Cannon Launcher Missile Launcher Build | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Slots Evolved 8 | . . . 2 . . . 6 Power 1 | . . . . . . . 1 Propulsion 4 | . . . 1 . . . 3 Utility 3 | . . . 1 . . . 2 Weapon . | . . . . . . . . Parts Attached 42 | 7 4 4 14 1 1 2 9 Power 8 | 1 1 1 2 . . 1 2 Engine 6 | 1 1 1 2 . . 1 . Core 1 | . . . . . . . 1 Reactor 1 | . . . . . . . 1 Propulsion 14 | 2 2 1 7 . . . 2 Treads . | . . . . . . . . Leg 13 | 2 2 1 7 . . . 1 Wheel 1 | . . . . . . . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 8 | 2 . . 2 1 1 . 2 Device 4 | 1 . . . 1 . . 2 Storage 2 | 1 . . 1 . . . . Processor 1 | . . . . . 1 . . Hackware 1 | . . . 1 . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 12 | 2 1 2 3 . . 1 3 Energy Gun 2 | 1 . 1 . . . . . Energy Cannon 2 | . . . 2 . . . . Ballistic Gun 4 | 1 1 1 1 . . . . Ballistic Cannon 2 | . . . . . . . 2 Launcher 2 | . . . . . . 1 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . 2 Parts Lost 19 | . 2 . 4 . . . 13 Power 5 | . 1 . 1 . . . 3 Propulsion 4 | . . . . . . . 4 Utility 3 | . . . 1 . . . 2 Weapon 7 | . 1 . 2 . . . 4 Highest Loss Streak 6 | . 2 . 3 . . . 6 To Critical Strikes 2 | . . . . . . . 2 Average Backups 7 | 1 4 6 7 9 8 8 6 Power 1 | . . 1 1 2 1 1 . Propulsion 1 | . 1 . 1 3 1 1 . Utility 2 | . 1 2 3 3 2 3 3 Weapon 2 | . . 1 . 1 3 3 2 Tool/Special . | . . . . . . . . Unused Backups 9 | 1 . 1 . . 2 1 4 Power . | . . . . . . . . Propulsion 3 | 1 . . . . 2 . . Utility 4 | . . 1 . . . . 3 Weapon 2 | . . . . . . 1 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 93 | . 86 100 95 100 100 100 53 Engine 10 | . 12 14 11 11 11 11 . Leg 28 | . 28 28 30 33 33 33 9 Device 10 | . 3 14 9 11 11 11 6 Storage 11 | . 14 14 11 11 11 11 6 Processor 4 | . . . . . 7 11 6 Hackware 3 | . . . 11 11 3 . . Energy Gun 3 | . 14 11 4 . . . . Energy Cannon 6 | . . . 6 11 11 11 5 Ballistic Gun 9 | . 13 17 11 11 11 . . Launcher 1 | . . . . . . 11 4 Peak Build Rating 35 | 7 7 18 25 22 23 25 35 Average Rating 19 | 5 6 13 20 22 22 23 27 On Entrance 14 | . 7 6 18 19 22 22 25 Naked Turns . | . . . . . . . . Heaviest Build 44 | 12 12 23 25 25 25 31 44 Greatest Support 52 | 20 20 20 39 39 39 39 52 Greatest Overweight (x) 10 | . . 1 1 . . . 10 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 10 10 10 10 Most Carried 10 | 4 7 8 10 9 10 9 8 Average Carried 7 | 1 4 6 7 9 9 8 6 Final Capacity 10 | 8 8 8 10 10 10 10 10 Final Carried 10 | 3 7 6 10 9 9 8 6 Class Distribution -------------------- 58% | Mutant 27% | Hacker-Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Matter Collected 1673 | 278 139 236 362 . 170 228 260 Remotely . | . . . . . . . . Salvage Created 2095 | 127 255 194 784 . . 240 495 Parts 120 | 9 12 11 51 . . 18 19 Haulers Intercepted 3 | . . . 2 . . . 1 Recyclers Shooed 2 | . . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 19 | . . . . . . 19 . Prevented 5 | . . . . . . 5 . Kills | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Combat Hostiles Destroyed 49 | . 8 6 19 . . 7 9 Guns 26 | . 7 6 13 . . . . Cannons 15 | . . . 5 . . 5 5 AOE 6 | . 1 . . . . 2 3 Classes Destroyed 13 | 2 2 1 1 . . 2 5 Worker 2 | . . . . . . . 2 Builder 4 | . . . . . . . 4 Tunneler 2 | 2 . . . . . . . Hauler 3 | . . . 2 . . . 1 Recycler 3 | 1 . . 1 . . . 1 Swarmer 14 | . 3 2 8 . . . 1 Grunt 17 | . 5 2 7 . . . 3 Brawler 1 | . . . . . . . 1 Duelist 1 | . . . . . . . 1 Protector 3 | . . . . . . 3 . Sentry 7 | . . 2 4 . . 1 . Demolisher 3 | . . . . . . 3 . Hunter 3 | . . . . . . . 3 Best Kill Streak 6 | 2 3 2 6 . . 3 4 Combat Bots Only 6 | . 3 2 6 . . 3 3 Max Kills in Single Turn 4 | 1 1 1 2 . . 1 4 Gunslinging . | . . . . . . . . Exploded 1 | . 1 . . . . 1 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Hostile Shots Fired 392 | . 87 25 116 . . 36 128 Missed 98 | . 27 8 24 . . 16 23 Hits 294 | . 60 17 92 . . 20 105 Melee 5 | . . . . . . . 5 Projectile 289 | . 60 17 92 . . 20 100 Critical Strikes 8 | . . 1 2 . . . 5 Damage Taken 3293 | . 572 145 855 . . 117 1604 Core 801 | . 174 20 107 . . 17 483 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 961 | . 174 45 255 . . 38 449 Regen/Repaired (Parts) 17 | . . . 17 . . . . Core Remaining (%) 63 | 100 . 22 . . . 69 . Volleys Fired 176 | 6 40 14 55 . . 21 40 Largest 2 | 2 2 2 2 . . 2 2 Hottest 108 | 60 60 100 100 . . 104 108 Shots Fired 311 | 12 79 28 99 . . 37 56 Gun 195 | 12 79 28 76 . . . . Cannon 87 | . . . 23 . . 21 43 Launcher 29 | . . . . . . 16 13 Special . | . . . . . . . . Kinetic 140 | 6 39 18 54 . . . 23 Thermal 142 | 6 40 10 45 . . 21 20 Explosive 29 | . . . . . . 16 13 Electromagnetic . | . . . . . . . . Robot Hit Streak 28 | 7 16 14 28 . . 18 24 Robot Miss Streak 5 | 1 3 5 2 . . 2 1 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 232 | 10 50 20 75 . . 29 48 Core Hits 128 | 4 14 9 30 . . 33 38 Critical Kills 3 | . . . 2 . . . 1 Critical Parts Destroyed 1 | . . 1 . . . . . Critical Strikes 10 | . . 2 5 . . . 3 Burn 4 | . . 1 3 . . . . Meltdown 2 | . . . 1 . . . 1 Destroy 2 | . . 1 1 . . . . Blast 2 | . . . . . . . 2 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5977 | 117 714 393 1436 . . 1035 2282 Guns 2187 | 117 640 393 1037 . . . . Cannons 1498 | . . . 387 . . 293 818 Explosions 2280 | . 74 . . . . 742 1464 Melee . | . . . . . . . . Ramming 12 | . . . 12 . . . . Kinetic 1807 | 61 346 271 658 . . . 471 Thermal 1878 | 56 294 122 766 . . 293 347 Explosive 2206 | . . . . . . 742 1464 Electromagnetic 74 | . 74 . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . . . 3 Average Corruption 3 | . . . . . . . 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 4 | . . . . . . . 4 Matter Fused 2 | . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 59 | . . . . . . 16 43 Projectiles 16 | . . . . . . 16 . Explosions 43 | . . . . . . . 43 Melee . | . . . . . . . . Knockbacks 9 | . . . 1 . . . 8 Impact 1 | . . . 1 . . . . Kinetic 8 | . . . . . . . 8 Secondary . | . . . . . . . . Self-Inflicted Damage 228 | . 34 . . . . . 194 Shots 8 | . 1 . . . . . 7 Rammed . | . . . . . . . . Targets Rammed 3 | . . . 3 . . . . Kicked 3 | . . . 3 . . . . Crushed . | . . . . . . . . Highest Temperature 315 | . 76 315 261 . . 171 167 Average Temperature 84 | . 43 126 100 . . 69 46 Received Heat Transfer 1089 | . 345 51 378 . . 54 261 Effects 4 | . . . 4 . . . . Interference 4 | . . . 4 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . 1 . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . 1 . . . 1 Combat Hostiles 2 | . . . 1 . . . 1 Parts Melted 6 | . . . 3 . . . 3 Heat Transferred 3758 | 125 650 296 1628 . . 430 629 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 152 | 5 129 75 152 43 . . 90 Initial 43 | . . 11 1 43 . . . Average 44 | 1 72 18 55 41 . . 37 Influence Increases 1408 | 15 216 155 529 . . 145 348 Destroy 0b10 Robot/C 940 | . 160 120 380 . . 100 180 Destroy 0b10 Robot/NC 100 | 15 . . 15 . . 30 40 Destroy Leader 166 | . 30 20 94 . . . 22 Allied During Kill 15 | . . . . . . 15 . Successful Hack 13 | . 7 . 6 . . . . Disable Machine 27 | . 18 . . . . . 9 Destroy Structure 72 | . 1 . 4 . . . 67 Lose Combat Pursuer 75 | . . 15 30 . . . 30 Influence Decreases 1348 | 15 180 186 402 99 33 145 288 Entered New Map 151 | . . 25 4 89 33 . . Time Decay 974 | 15 160 161 358 10 . 87 183 Lost Part 165 | . 20 . 40 . . . 105 Lost Ally 58 | . . . . . . 58 . Squads Dispatched 9 | . 1 1 4 . . . 3 Investigation 3 | . 1 1 1 . . . . Extermination . | . . . . . . . . Reinforcement 6 | . . . 3 . . . 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Distress Signals 8 | . . . 1 . . 7 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 65 | . 10 7 23 . . 11 14 Peak Tracking Total 8 | . 4 3 8 . . 2 3 Tactical Retreats 4 | . . 1 1 . . . 2 Traps | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Traps Triggered 3 | . 1 . . . . 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Machines Disabled 5 | . 2 . . . . 2 1 Max in Single Turn 2 | . 2 . . . . 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Machines Accessed 4 | . 1 1 2 . . . . Terminals 2 | . 1 . 1 . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 8 | . 2 1 5 . . . . Successful 5 | . 1 1 3 . . . . Failed 3 | . 1 . 2 . . . . Catastrophic 1 | . . . 1 . . . . Database Lockouts . | . . . . . . . . Manual 7 | . 2 . 3 . . . 2 Terminals 5 | . 2 . 3 . . . . Fabricators . | . . . . . . . . Repair Stations 2 | . . . 2 . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 3 | . 1 1 1 . . . . Open Door 1 | . . 1 . . . . . Branch Access Points 2 | . 1 . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . Scan Component 1 | . . . 1 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . 1 . 2 . . . . Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 26 | . . . 26 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Total Allies 4 | . . . . . 4 . . Largest Group 4 | . . . . . 4 4 . Highest-Rated Group 152 | . . . . . 152 152 . Highest-Rated Ally 40 | . . . . . 40 40 . Zionite Dispatches 1 | . . . . . . . 1 Recon 1 | . . . . . . . 1 Total Orders 1 | . . . . . . . 1 EXPLORE 1 | . . . . . . . 1 Ally Attacks 48 | . . . . . . 48 . Total Damage 814 | . . . . . . 814 . Kills 4 | . . . . . . 4 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Active Infowar (turns) 3442 | 6 84 558 900 23 1322 512 37 Terrain 1894 | . . . . 23 1322 512 37 Seismic 1548 | 6 84 558 900 . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . 1 1 . Drone Launches 1 | . . . . . . . 1 Drone Recoveries 1 | . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Turns Passed 4338 | 120 360 558 1006 23 1322 512 437 Spaces Moved 2656 | 77 194 338 465 19 1074 367 122 Core 11 | 7 . . . . . . 4 Treads . | . . . . . . . . Legs 2642 | 70 194 338 465 19 1074 367 115 Wheels 3 | . . . . . . . 3 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 Average Speed 130 | 113 120 148 132 120 120 120 230 Slowest Speed 550 | 120 120 190 190 120 120 120 550 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 5 23 71 37 12 90 58 8 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . Known Exits Taken 2 | . 1 . 1 . . . . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . Scrap Searched 6 | . . . . . 3 3 . Spaces Dug 1 | . . . . . . . 1 Terrain Destroyed 77 | . . . . . . . 77 Melee . | . . . . . . . . Projectile 1 | . . . . . . . 1 AOE 76 | . . . . . . . 76 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Total 3208 | 95 241 367 759 19 1109 398 220 Wait 278 | . . . 208 . 25 2 43 Move 2649 | 76 193 337 464 18 1073 366 122 Hop . | . . . . . . . . Pick Up 26 | 5 3 4 6 . 5 . 3 Fast Attach 15 | 6 . 1 4 . . . 4 Attach 15 | 1 2 1 3 1 1 . 6 Detach 2 | . 1 . . . . . 1 Swap 16 | . 2 3 9 . . 2 . Drop 23 | 1 . 7 7 . 5 2 1 Fire 176 | 6 40 14 55 . . 21 40 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 3 | . . . 3 . . . . Crush . | . . . . . . . . Escape Stasis 5 | . . . . . . 5 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Mines -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Core integrity fell below 50% 313 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 7) 352 | -10/Materials | Identified exit to Mines 481 | -10/Materials | Entered Mines 553 | -10/Mines | Learned location of Storage (-8) 587 | -10/Mines | Met a Derelict shopkeep closing up shop 1007 | -10/Mines | Discovered new exit (range 7) 1011 | -10/Mines | Build established: Scavenger-Mutant 1039 | -10/Mines | Entered Materials 1039 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1103 | -9/Materials | Repaired Seismic Detector 1388 | -9/Materials | Discovered new exit (range 13) 1501 | -9/Materials | Lost 3 parts (1p2w) 1619 | -9/Materials | Build established: Hacker-Mutant 1748 | -9/Materials | Identified exit to Mines 2045 | -9/Materials | Entered Mines 2061 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2068 | -9/Mines | Entered Zion 2122 | -7/Zion | Given A8's code to call for help 2159 | -7/Zion | Learned Factory recycling unit intel 2244 | -7/Zion | Found GAL Module 2307 | -7/Zion | Learned Factory emergency access door positions 2469 | -7/Zion | Met Imprinter 2491 | -7/Zion | Imprinted 2493 | -7/Zion | Declared Zion's savior 2798 | -7/Zion | Build established: Mutant 3106 | -7/Zion | Learned location of Warlord (-4) 3290 | -7/Zion | Learned Factory machine intel 3304 | -7/Zion | Discovered new exit (range 13) 3390 | -7/Zion | Entered Proximity Caves 3390 | -6/Proximity Caves | Accompanied by 4 allies 3492 | -6/Proximity Caves | Learned Factory non-interactive machine intel 3700 | -6/Proximity Caves | Lost 4 allies 3781 | -6/Proximity Caves | Discovered new exit (range 14) 3902 | -6/Proximity Caves | Entered Factory 3902 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x3, Utility x2 3904 | -6/Factory | Loaded intel: 266 machine locations 3905 | -6/Factory | Loaded intel: 210 non-interactive machine locations 3906 | -6/Factory | Loaded intel: 8 recycling unit locations 3909 | -6/Factory | Lost 4 allies 3970 | -6/Factory | Lost 3 parts (1p1n1u) 4004 | -6/Factory | Zion Recon squad teleported in 4330 | -6/Factory | Lost 6 parts (2p1n3w) 4333 | -6/Factory | Core integrity fell below 50% 4339 | -6/Factory | Self-destructed Last Messages --------------- Penetrated by Slug. K-01 Serf collects debris. H-66 Slayer Flexi-carbon Leg blasted off. Penetrated by Slug. K-01 Serf collects debris. H-66 Slayer knocked back. U-05 Engineer lays Concrete. Penetrated by Slug. Acquired 44 matter. H-66 Slayer destroyed. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Penetrated by Slug. Critical hit (Destroy). Adv. Heat Sink destroyed. Slug penetrates H-66 Slayer. G-50 Soldier destroyed. Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | ????? ??????????????????????????????????""???????? | | ? #?????????????????????????????????T"???????? | | ??? ???????????????????????????????????""???????? | | ?? ???????????????????????????????????""???????? | | ????????????????????????????????????????????????? | | ???????#?????????????????????????????????????????? | | #######??????????????????????????????????????????? | | #??????????????????? ???????????????????????? | | ! #?#????????????????? ???????????????????????? | | #??? ??????????????? ???????????????????????? | | ###############????? ???????????????????????? | | #+##### #????? ???????????????????????? | | #?#?# #????? #??????????????????????? | | #?#?# #????? #??????????????????????? | | ##### #????# #??????????????????????? | | # ###### #??????????????????????? | | # # ! # ??????????????????????? | | / # #*#??????????????????????? | | # # =#=#??????????????????????? | | # # ""%#%###????????????????????? | | ##+##+# # ""%#!#%#????????????????????? | | # # T"%#%#%#????????????????????? | | """ # [ # ""%#k# #???"""??????????????? | | """ ###########+## "" /u# #???"""??????????????? | | """ #?#######?# ## # # #???"""??????????????? | | #?# # #######@###????????????????????? | | #?# # ###### %!##????????????????????? | | #?# """ + % ##????????????????????? | | #?# """ # h ##????????????????????? | | #######?# """ # h#####????????????????????? | | ##???##########?# ! % ## ##????????????????????? | | # #?# #####!# #?????????????????????? | | " # #?# #/# ####?????????"""????"?? | | "????# """ #?# % #?????????"""??????? | | " # """ #?# # ""#?????????"""??????? | | " # """ ### ]* Y"#??????????????????? | | # # ""#??????????????????? | | "????# """ # #??????????????????? | | "????# """ # + ! #??????????????????? | | "????# """ + # #??????????????????? | | "????# # # #??????????????????? | | ?????# # #* """" #??????????????????? | | ?????# # # """" #??????????????????? | | ############+## # """" #?????????????+?+??? | | #??# # """" #??????????????????? | | #??# # """" #??????????????????? | | [[* #### # """"? #??????????????????? | | [=* + # ??? #??????????????????? | | [=* # # ????#??????????????????? | | ##+###### ] ###+##???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 26 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 15% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TractorGrenadeBoomstick Manual? 0 Play Time 00:29:53 Cumulative 112.4 hours Start 2025.07.21 @ 22:13:26 End 2025.07.21 @ 22:39:44 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 90 Rogue 0 Adventurer 90 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 53 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 2% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e53bea09-ec68-42af-aa7b-29940efa1ff6