Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.17 @ 02:54:06 Player: OrcaCora Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (150) 750 Value Destroyed (3561) 3561 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (246) 246 TOTAL SCORE: 7197 Bonus ------- High Alert Combat Kills 246 Cogmind --------- Core Integrity 0/700 Matter 10/500 Energy 300/300 System Corruption 4% Temperature Cool (0) Movement Core (1550) Ox30 Location -7/Factory Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Huge Storage Unit High-capacity Matter Pod Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Ion Engine Improved Deuterium Engine Enhanced Nuclear Core Large Battery (200) Autogun Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Wheel Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Transmission Jammer Hacking Suite > --- WEAPON ----------- Heavy Particle Cannon Minigun > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Wheel Compact Wheel Compact Wheel Compact Wheel Compact Wheel Armored Wheel Armored Wheel Large Battery High-capacity Matter Pod Autogun Improved Assault Rifle Improved Assault Rifle Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Assault Rifle Energy Gun Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 4 | . . . 1 2 1 Weapon . | . . . . . . Parts Attached 87 | 4 5 2 19 17 40 Power 8 | 1 . . 1 1 5 Engine 7 | 1 . . 1 1 4 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 28 | . 2 . 8 1 17 Treads . | . . . . . . Leg . | . . . . . . Wheel 28 | . 2 . 8 1 17 Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 1 2 . 1 8 5 Device 5 | . . . . 3 2 Storage 4 | 1 1 . . 1 1 Processor 7 | . 1 . 1 3 2 Hackware 1 | . . . . 1 . Protection . | . . . . . . Artifact . | . . . . . . Weapon 34 | 2 1 2 9 7 13 Energy Gun 4 | . . . 2 1 1 Energy Cannon 4 | . . . . 3 1 Ballistic Gun 15 | 2 1 1 4 3 4 Ballistic Cannon 9 | . . . 2 . 7 Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 3 | . . . 2 . 1 Parts Lost 52 | . . . 11 6 35 Power 7 | . . . 1 1 5 Propulsion 24 | . . . 7 2 15 Utility 8 | . . . . 1 7 Weapon 13 | . . . 3 2 8 Highest Loss Streak 19 | . . . 2 2 19 To Critical Strikes . | . . . . . . Average Slot Usage (%) 84 | . 73 100 79 99 72 Engine 9 | . 14 14 8 8 5 Wheel 22 | . 12 28 28 26 17 Device 5 | . . . . 14 8 Storage 10 | . 14 14 11 9 8 Processor 12 | . 4 14 17 12 11 Hackware 2 | . . . . 9 3 Energy Gun 1 | . . . 1 4 . Energy Cannon 2 | . . . . 7 1 Ballistic Gun 10 | . 27 23 4 5 3 Ballistic Cannon 4 | . . . 8 1 8 Naked Turns . | . . . . . . Heaviest Build 105 | 14 29 30 32 99 105 Greatest Support 60 | 3 26 26 44 40 60 Greatest Overweight (x) 32 | 4 4 1 2 4 32 Average Overweight (x) 1 | 2 1 1 . 1 2 Largest Inventory Capacity 25 | 8 15 15 15 25 25 Average Capacity 17 | 7 8 15 15 22 25 Most Carried 21 | 5 8 12 15 21 21 Average Carried 12 | 3 5 11 13 15 15 Final Capacity 25 | 8 15 15 15 25 25 Final Carried 21 | 3 8 12 15 21 5 Class Distribution -------------------- 48% | Mutant 41% | Scavenger-Mutant 10% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 2807 | 258 396 294 692 314 853 Remotely . | . . . . . . Salvage Created 5069 | 85 453 297 1455 1403 1376 Parts 271 | 1 33 13 85 74 65 Haulers Intercepted 7 | . 1 . 2 1 3 Recyclers Shooed 9 | . 3 2 3 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 81 | . 5 4 31 19 22 Guns 32 | . 5 3 9 11 4 Cannons 44 | . . . 22 8 14 AOE 5 | . . 1 . . 4 Classes Destroyed 14 | 1 6 1 4 1 1 Worker 16 | . 4 2 1 2 7 Builder 3 | . . 2 . . 1 Tunneler 2 | . 1 . . . 1 Hauler 7 | . 1 . 2 1 3 Recycler 25 | 1 3 3 5 7 6 Mechanic 1 | . . . 1 . . Operator 4 | . . . 2 2 . Watcher 11 | . 1 . 4 4 2 Swarmer 20 | . 3 . 7 4 6 Grunt 38 | . 2 4 15 9 8 Brawler 3 | . . . 2 . 1 Duelist 1 | . . . . 1 . Sentry 17 | . . . 7 5 5 Hunter 2 | . . . . . 2 Best Kill Streak 8 | 1 3 6 7 8 7 Combat Bots Only 7 | . 3 2 6 7 6 Max Kills in Single Turn 4 | 1 1 1 1 1 4 Gunslinging . | . . . . . . Exploded 4 | . . 1 . . 4 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 793 | . 24 19 145 102 503 Missed 236 | . 8 2 44 18 164 Damage Taken 5404 | . 124 169 904 959 3248 Core 1213 | . 30 28 266 181 708 Absorbed by Shields . | . . . . . . Ignored by Resistances 1618 | . 39 50 279 270 980 Core Remaining (%) 69 | 100 . 76 33 67 . Volleys Fired 387 | 3 38 20 142 82 102 Largest 2 | 2 2 2 2 2 2 Hottest 138 | 40 40 50 65 138 103 Shots Fired 626 | 6 74 40 171 146 189 Gun 294 | 6 74 30 56 78 50 Cannon 322 | . . . 115 68 139 Launcher 10 | . . 10 . . . Special . | . . . . . . Kinetic 481 | 6 74 30 155 43 173 Thermal 119 | . . . . 103 16 Explosive 10 | . . 10 . . . Electromagnetic 16 | . . . 16 . . Robot Hit Streak 34 | 4 13 19 34 28 22 Robot Miss Streak 4 | 1 3 1 2 1 4 Penetration Max 1 | . . . . . 1 Secondary Targets 3 | . 1 . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 . 1 Shots Hit Robots 475 | 5 47 32 146 123 122 Core Hits 203 | 2 22 20 54 54 51 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 21 | . . . 2 2 17 Burn 2 | . . . . 2 . Destroy 1 | . . . . . 1 Blast 18 | . . . 2 . 16 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 10239 | 62 585 846 2730 2395 3621 Guns 3263 | 62 585 299 533 1155 629 Cannons 5951 | . . . 2121 1240 2590 Explosions 1025 | . . 547 76 . 402 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 6964 | 62 585 299 2446 628 2944 Thermal 2520 | . . . 76 1767 677 Explosive 547 | . . 547 . . . Electromagnetic 208 | . . . 208 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 1 1 . . 4 Average Corruption 1 | . 1 1 . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 10 | . 3 2 . . 5 Message Errors 3 | . . 1 . . 2 Matter Fused 4 | . 1 1 . . 2 Data Loss (minor) 1 | . . . . . 1 Weapon Failures 2 | . 2 . . . . Overload Shots . | . . . . . . Overflow Damage 294 | . . . 29 29 236 Projectiles 119 | . . . 21 29 69 Explosions 175 | . . . 8 . 167 Melee . | . . . . . . Knockbacks 36 | . . . 18 4 14 Impact . | . . . . . . Kinetic 35 | . . . 17 4 14 Secondary 1 | . . . 1 . . Self-Inflicted Damage 265 | . . . 25 . 240 Shots 4 | . . . 1 . 3 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 374 | . 6 25 61 374 240 Average Temperature 65 | . 6 11 16 108 47 Received Heat Transfer 2232 | . 66 126 408 648 984 Effects 2 | . . . . 2 . Energy Bleed 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . . . . 5 1 Heat Transferred 4272 | . . . 100 3515 657 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 575 | 5 112 253 575 567 491 Initial 207 | . 2 36 17 207 165 Average 253 | 1 65 154 281 406 288 Maximum Alert Level 2 | . . 1 2 2 2 Low Security (%) 40 | 100 100 76 23 . 29 Level 1 41 | . . 23 51 52 67 Level 2 17 | . . . 25 47 3 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . . . 3 3 2 Investigation 1 | . . . . . 1 Extermination 1 | . . . . . 1 Reinforcement 5 | . . . 3 2 . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 7 | . . . . 4 3 Communications Jammed 2 | . . . . . 2 Distress Signals 2 | . . . . . 2 Times Spotted 133 | . 13 6 40 36 38 Peak Tracking Total 10 | . 4 2 6 6 10 Tactical Retreats 4 | . . 1 1 1 1 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 12 | . . . 6 6 . Reprogrammed 4 | . . . . . 4 Reused 1 | . . . . . 1 Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 9 | . . . 3 . 6 Max in Single Turn 5 | . . . 1 . 5 Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 24 | . 7 . 8 7 2 Terminals 19 | . 6 . 7 4 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 1 . 1 2 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 60 | . 20 . 18 19 3 Successful 32 | . 7 . 11 12 2 Failed 28 | . 13 . 7 7 1 Catastrophic 3 | . 1 . 1 . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 51 | . 17 . 17 14 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 7 | . 3 . 1 3 . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 26 | . 4 . 10 10 2 Prototype ID Bank 2 | . . . 1 1 . Branch Access Points 1 | . 1 . . . . Emergency Access Points 3 | . . . 2 1 . Alert Level 4 | . . . 2 2 . Locate Traps 3 | . . . 1 1 1 Disarm Traps 2 | . . . 1 1 . Reprogram Traps 1 | . . . . . 1 Security Status 1 | . . . 1 . . Surveillance Status 1 | . . . . 1 . Recall Investigation 2 | . . . 1 1 . Hauler Manifests 1 | . . . . 1 . Registered Components 1 | . 1 . . . . Zone Layout 4 | . 2 . 1 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 5 | . 3 . 1 1 . Retrieve Matter 2 | . 2 . . . . Retrieve Components 3 | . 1 . 1 1 . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 14 | . 5 . 4 3 2 Full Trace Events 3 | . 2 . . 1 . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 16 | . 2 . 5 9 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 4491 | 131 726 539 1086 1032 977 Spaces Moved 2567 | 61 405 445 736 510 410 Core 203 | 61 136 . . . 6 Treads . | . . . . . . Legs . | . . . . . . Wheels 2364 | . 269 445 736 510 404 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 105 80 90 107 Average Speed 119 | 185 145 105 93 113 151 Slowest Speed 1650 | 250 250 105 120 150 1650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 48 | 5 74 91 67 41 14 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 2 | . 1 . . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 151 | . . 60 6 5 80 Melee . | . . . . . . Projectile 29 | . . . 2 5 22 AOE 122 | . . 60 4 . 58 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 3402 | 74 465 475 969 824 595 Wait 224 | . 2 5 26 178 13 Move 2562 | 60 404 444 735 509 410 Hop . | . . . . . . Pick Up 102 | 7 13 4 30 27 21 Fast Attach 4 | . 2 . 2 . . Attach 68 | 4 3 . 15 10 36 Detach 1 | . . . . . 1 Swap 15 | . . 2 2 7 4 Drop 39 | . 3 . 17 11 8 Fire 387 | 3 38 20 142 82 102 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 132 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Build established: Mutant 556 | -10/Materials | Discovered new exit (range 16) 739 | -10/Materials | Discovered new exit (range 16) 858 | -10/Materials | Entered Mines 858 | -10/Mines | Discovered new exit (range 9) 868 | -10/Mines | Met a Derelict bent on vengeance 904 | -10/Mines | Discovered new exit (range 14) 1314 | -10/Mines | Found a hidden stash of uninstalled traps 1397 | -10/Mines | Entered Materials 1397 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1619 | -9/Materials | Discovered new exit (range 15) 2135 | -9/Materials | Core integrity fell below 50% 2421 | -9/Materials | Discovered new exit (range 15) 2483 | -9/Materials | Entered another Materials area 2483 | -8/Materials | Evolved 2 slots: Utility x2 2664 | -8/Materials | Destroyed 7 combat bots 2769 | -8/Materials | Build established: Hacker-Mutant 3145 | -8/Materials | Garrison activated, responded to threat 3166 | -8/Materials | Build established: Scavenger-Mutant 3451 | -8/Materials | Discovered new exit (range 10) 3513 | -8/Materials | Identified exit to Factory 3515 | -8/Materials | Entered Factory 3515 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3723 | -7/Factory | Lost 3 parts (1p2n) 3796 | -7/Factory | Lost 7 parts (1p3n2u1w) 3995 | -7/Factory | Lost 4 parts (2n2u) 4260 | -7/Factory | Core integrity fell below 50% 4304 | -7/Factory | Core integrity fell below 20% 4378 | -7/Factory | Lost 19 parts (3p8n3u5w) 4492 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Acquired 20 matter. K-01 Serf collects debris. Destroyed Shock Rifle. System corrupted: Matter fused (-4). P-60 Hacker resets K-01 Serf, system corruption cleaned. R-06 Scavenger collects Lgt. Nuclear Core. R-06 Scavenger collects Welding Torch. R-06 Scavenger collects Carbon-fiber Leg. R-06 Scavenger collects Terrain Scan Processor. R-06 Scavenger collects Wheel. P-60 Hacker resets W-25 Informer, system corruption cleaned. R-06 Scavenger collects Terrain Scan Processor. Chain reaction triggered in Lgt. Deuterium Engine. W-25 Informer destroyed. Imp. Assault Rifle destroyed. R-06 Scavenger destroyed. R-06 Scavenger collects Terrain Scan Processor. Map ----- +----------------------------------------------------+ | ""?? ?##^ ^ #?# #????????????????????????????? | | """ #? [ #?# #????????????????????????????? | | """ #?##########+####?????????????????????????? | | #??# % #?????????????????????????? | | """ #??# #?????????????????????????? | | """ ???# #?????????????????????????? | | """ ?????# #?????????????????????????? | | ???????# # ????????????????????????? | | +########## ##????????????????????????? | | # #?????????????????????????? | | # #?????????????????????????? | | % % # ###???????????????????????? | | % % + # #???????????????????????? | | # #?????????????????????????? | | #### # #?????????????????????????? | | #??# ##############?######??????????????????? | | #??# % #?????### # ###????????????????? | | #??# #???### ###??????????????? | | #??# ############## # #??????????????? | | #??# # # #??????????????? | | #??# # # #??????????????? | | +#######+### # # #???????????????? | | # # # #????????????????? | | !! # # = = ! ##########?????????? | | !! # # % % %! ]# ?????????? | | ! g r m rp! @ = # ????????? | | #k # % = # ???????????? | | # ! # =%![ #??????????????????? | | #* # [[! #??????????????????? | | ###########" % # #??????????????????? | | ^^ # * #??????????????????? | | ##############??????????????????? | | ^ #?# #???????????????????? | | #?###### ####???????????????????? | | #??????###??????????????????????? | | ########+### *!#???????????????????????????????? | | ???????????# |%=#########???????????????????????? | | ???????????# %%=[ ???????????????? | | ???????????# **=% ???????????????? | | ???????????# ???????????????? | | ???????????# % ????????????????? | | ???????????# ????????????????? | | ???????????######## ########?????????????????? | | ??????????????????? #????????????????????????? | | ??????????????????? #????????????????????????? | | ???????????????????? #????????????????????????? | | ???????????????????? #????????????????????????? | | ???????????????????? #????????????????????????? | | ????????????????????? #????????????????????????? | | ????????????????????? #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 500 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 6 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChromaticBackupSheargun Manual? 0 Play Time 01:01:04 Cumulative 13.4 hours Start 2024.05.17 @ 01:51:32 End 2024.05.17 @ 02:54:06 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 0 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 14 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c0c4df95-4d28-4160-b86c-738d580c25f5