Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.12.05 @ 15:57:03 Player: Heavyrisk Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (136) 680 Value Destroyed (4228) 4228 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (2115) 2115 TOTAL SCORE: 10223 Bonus ------- High Alert Combat Kills 715 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 313/700 Matter 300/300 Energy 290/290 System Corruption 14% Temperature Cool (0) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (5) --- Light Treads Medium Treads Enhanced Armored Medium Treads Improved Heavy Treads > --- UTILITY (5) ------ Improved Cooling System High-capacity Storage Unit Launcher Guidance Computer Relay Coupler [NC] (22) > --- WEAPON (2) ------- Improved KE Penetrator Improved KE Penetrator > --- INVENTORY (20) --- Coolant Injector Compact Matter Pod (150) Improved Terrain Scanner Actuator Array Relay Coupler [NC] (22) Relay Coupler [NC] (22) System Backup Module Long-range Tractor Beam Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Precision Rocket Launcher Remote Datajack Remote Datajack Molecular Scythe Molecular Scythe Molecular Scythe Molecular Scythe Molecular Scythe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Enhanced Armored Medium Treads Improved Heavy Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Gravity Neutralizing Apparatus Launcher Guidance Computer Relay Coupler [NC] > --- WEAPON ----------- Improved KE Penetrator Advanced Assault Cannon > --- INVENTORY -------- Coolant Injector Compact Matter Pod Improved Terrain Scanner Actuator Array Relay Coupler [NC] Relay Coupler [NC] System Backup Module Long-range Tractor Beam Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Mini Grenade Launcher Precision Rocket Launcher Remote Datajack Molecular Scythe Molecular Scythe Molecular Scythe Molecular Scythe Molecular Scythe [Rating: 66] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Hover Unit Airjet Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Improved Light Cannon Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Chainsword Build | -11 -10 -9 -8 -8 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Slots Evolved 6 | . . 2 2 . . . 2 Power . | . . . . . . . . Propulsion 3 | . . 1 1 . . . 1 Utility 3 | . . 1 1 . . . 1 Weapon . | . . . . . . . . Parts Attached 135 | 6 5 16 28 20 . 10 50 Power 9 | 1 1 1 2 . . . 4 Engine 7 | 1 1 1 2 . . . 2 Core 2 | . . . . . . . 2 Reactor . | . . . . . . . . Propulsion 42 | 2 . 5 11 7 . 3 14 Treads 20 | 2 . 5 9 . . . 4 Leg 21 | . . . 1 7 . 3 10 Wheel . | . . . . . . . . Hover 1 | . . . 1 . . . . Flight . | . . . . . . . . Utility 31 | 1 2 5 7 4 . 2 10 Device 11 | . 1 1 1 2 . 1 5 Storage 4 | 1 1 1 . . . 1 . Processor 4 | . . 1 . . . . 3 Hackware 2 | . . . . . . . 2 Protection 10 | . . 2 6 2 . . . Artifact . | . . . . . . . . Weapon 53 | 2 2 5 8 9 . 5 22 Energy Gun 11 | . 1 5 . . . . 5 Energy Cannon . | . . . . . . . . Ballistic Gun 9 | 2 1 . . . . 1 5 Ballistic Cannon 16 | . . . 6 3 . 3 4 Launcher 6 | . . . 2 2 . 1 1 Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon 10 | . . . . 4 . . 6 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . 1 . . . . 6 Corrupted Parts 3 | . . . . . . . 3 System Corruption 13 | . . . . . . . 13 Parts Lost 38 | . 1 1 11 8 . 3 14 Power 4 | . . . . . . . 4 Propulsion 23 | . . 1 8 6 . 1 7 Utility 7 | . . . 2 2 . 2 1 Weapon 4 | . 1 . 1 . . . 2 Highest Loss Streak 7 | . 1 1 3 3 . 2 7 Average Slot Usage (%) 96 | . 95 99 98 95 100 97 92 Engine 9 | . 14 11 9 9 9 9 6 Treads 21 | . 28 33 29 10 . . 5 Leg 11 | . . . 2 22 36 36 29 Device 9 | . 11 11 8 7 9 6 7 Storage 9 | . 14 11 9 9 9 16 8 Processor 1 | . . . . . . . 6 Hackware 2 | . . . . . . . 9 Protection 10 | . . 10 18 18 18 10 . Energy Gun 4 | . 7 19 . . . . 1 Ballistic Gun 2 | . 18 2 . . . 4 2 Ballistic Cannon 8 | . . . 17 12 . 10 1 Slashing Weapon 2 | . . . . 5 18 2 8 Naked Turns . | . . . . . . . . Heaviest Build 67 | 13 19 60 67 67 66 66 65 Greatest Support 138 | 40 40 69 92 63 56 64 138 Greatest Overweight (x) 2 | 2 . 1 1 2 1 1 2 Average Overweight (x) . | . . . . 1 1 . . Largest Inventory Capacity 20 | 8 10 20 20 20 20 20 20 Average Capacity 18 | 7 8 19 20 20 20 20 20 Most Carried 20 | 3 10 20 20 20 20 20 20 Average Carried 17 | 1 6 16 19 19 20 19 17 Final Capacity 20 | 8 10 20 20 20 20 20 20 Final Carried 20 | 3 10 20 20 20 20 20 20 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -7 ----------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Matter Collected 3242 | 237 282 163 1314 443 . 176 627 Remotely . | . . . . . . . . Salvage Created 4133 | 73 449 730 1210 579 . 225 867 Parts 235 | 4 29 52 71 21 . 7 51 Haulers Intercepted 6 | . 2 2 2 . . . . Recyclers Shooed 8 | 1 2 . 2 . . . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Combat Hostiles Destroyed 116 | . 11 24 42 13 . 6 20 Melee 9 | . . . . 2 . . 7 Guns 45 | . 11 24 . . . 1 9 Cannons 36 | . . . 29 3 . 3 1 AOE 26 | . . . 13 8 . 2 3 Classes Destroyed 16 | 2 3 1 7 . . . 3 Worker 6 | . . . 3 . . . 3 Builder 3 | . . . 3 . . . . Tunneler 2 | 1 . . 1 . . . . Hauler 6 | . 2 2 2 . . . . Recycler 3 | 1 . . 1 . . . 1 Operator 1 | . . . 1 . . . . Watcher 1 | . . . . . . . 1 Swarmer 37 | . 5 14 6 4 . . 8 Grunt 51 | . 6 6 23 7 . 5 4 Brawler 2 | . . . 2 . . . . Duelist 4 | . . . 3 . . . 1 Protector 1 | . . . . . . . 1 Sentry 9 | . . 4 5 . . . . Specialist 4 | . . . 2 . . . 2 Hunter 5 | . . . 1 2 . 1 1 Programmer 3 | . . . . . . . 3 Best Kill Streak 10 | 2 3 7 10 5 . 3 7 Combat Bots Only 9 | . 3 7 9 5 . 3 6 Max Kills in Single Turn 4 | 1 2 2 3 3 . 2 4 Gunslinging 1 | . 1 1 . . . . . Exploded 3 | . . . 3 3 . 2 2 Melee 1 | . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Damage Taken 7783 | . 456 633 2837 1230 . 205 2422 Core 1022 | . 24 144 331 121 . 15 387 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 67 | 100 90 64 . . . 15 . Volleys Fired 300 | 5 43 53 136 19 . 14 30 Largest 2 | 2 2 2 2 2 . 2 2 Hottest 124 | 40 70 112 78 78 . 78 124 Shots Fired 567 | 10 86 101 264 32 . 24 50 Gun 244 | 10 86 101 . . . 7 40 Cannon 307 | . . . 256 27 . 16 8 Launcher 16 | . . . 8 5 . 1 2 Special . | . . . . . . . . Kinetic 417 | 10 63 10 256 27 . 23 28 Thermal 128 | . 23 91 . . . . 14 Explosive 16 | . . . 8 5 . 1 2 Electromagnetic 6 | . . . . . . . 6 Robot Hit Streak 17 | 4 12 16 17 6 . 7 8 Robot Miss Streak 6 | 3 3 4 3 3 . 2 6 Penetration Max . | . . . . . . . . Secondary Targets 9 | . 1 5 . . . . 3 Max Gunslinging Chain 1 | . 1 1 . . . . 1 Shots Hit Robots 410 | 6 61 74 165 46 . 13 45 Core Hits 235 | 3 26 36 94 34 . 11 31 Critical Kills 3 | . . . . . . . 3 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 25 | . . 4 9 6 . 1 5 Burn 5 | . . 4 . . . . 1 Destroy 3 | . . . . . . . 3 Blast 12 | . . . 9 1 . 1 1 Sever 5 | . . . . 5 . . . Melee Attacks 69 | . . . . 34 . . 35 Impact . | . . . . . . . . Slashing 69 | . . . . 34 . . 35 Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks 8 | . . . . 3 . . 5 Damage Inflicted 11961 | 59 649 1049 4806 3069 . 384 1945 Guns 2399 | 54 646 1047 . . . 56 596 Cannons 4083 | . . . 3462 347 . 196 78 Explosions 2801 | . . . 1291 836 . 132 542 Melee 2609 | . . . . 1886 . . 723 Ramming 69 | 5 3 2 53 . . . 6 Kinetic 5130 | 54 481 84 3462 347 . 252 450 Thermal 1319 | . 165 963 . . . . 191 Explosive 2801 | . . . 1291 836 . 132 542 Electromagnetic 33 | . . . . . . . 33 Impact . | . . . . . . . . Slashing 2609 | . . . . 1886 . . 723 Piercing . | . . . . . . . . Highest Corruption 14 | . . 4 . . . . 14 Average Corruption 4 | . . 3 . . . . 4 Corruption Purged . | . . . . . . . . Effects 19 | . . 3 . . . . 16 Message Errors 6 | . . . . . . . 6 Matter Fused 3 | . . 1 . . . . 2 Energy Discharges 5 | . . . . . . . 5 Parts Rejected 1 | . . 1 . . . . . Data Loss (minor) 3 | . . 1 . . . . 2 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 259 | . . . 53 83 . . 123 Projectiles 43 | . . . 43 . . . . Explosions 56 | . . . 10 15 . . 31 Melee 160 | . . . . 68 . . 92 Knockbacks 47 | . . . 41 4 . 2 . Impact 1 | . . . 1 . . . . Kinetic 43 | . . . 38 3 . 2 . Secondary 3 | . . . 2 1 . . . Self-Inflicted Damage 48 | . . . . 48 . . . Shots 2 | . . . . 2 . . . Rammed 13 | 1 2 2 8 . . . . Targets Rammed 17 | 1 2 2 9 . . . 3 Kicked 2 | . . . . . . . 2 Crushed 2 | . . . 1 . . . 1 Highest Temperature 356 | . 27 135 16 356 . 126 39 Average Temperature 69 | . 10 31 8 192 . 50 17 Received Heat Transfer 2325 | . 150 231 1107 360 . 45 432 Effects 1 | . . . . 1 . . . Energy Bleed 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . 2 3 . . . . . Heat Transferred 3700 | . 481 2775 . . . . 444 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Peak Influence 957 | 10 315 516 957 860 419 365 224 Initial 581 | . 6 132 139 581 419 272 191 Average 398 | 3 160 352 603 724 419 310 100 Maximum Alert Level 3 | . 1 2 3 3 2 1 1 Low Security (%) 27 | 100 64 4 4 . . . 81 Level 1 26 | . 35 60 13 . . 100 18 Level 2 27 | . . 35 46 37 100 . . Level 3 18 | . . . 35 62 . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 2 2 9 . . . 1 Investigation 1 | . . 1 . . . . . Extermination 1 | . . . . . . . 1 Reinforcement 9 | . 2 1 6 . . . . Assault . | . . . . . . . . Garrison 3 | . . . 3 . . . . Intercept . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -8 -8 -7 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Distress Signals 11 | . 1 4 6 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 176 | . 15 38 75 16 . 6 26 Peak Tracking Total 8 | . 4 6 8 6 . 3 7 Tactical Retreats 8 | . . . 3 3 . 1 1 Traps | -11 -10 -9 -8 -8 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Traps Triggered 5 | . 1 2 . 2 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 6 | . . 6 . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 6 | . . . . . . . 6 Machines | -11 -10 -9 -8 -8 -8 -8 -7 ---------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Machines Disabled 3 | . . . 3 . . . . Max in Single Turn 1 | . . . 1 . . . . Garrison Access 1 | . . . . . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised 1 | . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Machines Accessed 18 | . . 8 7 . 1 . 2 Terminals 11 | . . 6 4 . . . 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units 2 | . . 2 . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access 3 | . . . 1 . 1 . 1 Total Hacks 47 | . . 19 21 . 1 . 6 Successful 29 | . . 12 12 . 1 . 4 Failed 17 | . . 6 9 . . . 2 Catastrophic 4 | . . . 4 . . . . Database Lockouts 1 | . . 1 . . . . . Manual 14 | . . 6 4 . . . 4 Terminals 28 | . . 16 9 . . . 3 Fabricators . | . . . . . . . . Repair Stations 2 | . . . 2 . . . . Recycling Units 3 | . . 3 . . . . . Scanalyzers 8 | . . . 8 . . . . Garrison Access 6 | . . . 2 . 1 . 3 Terminal Hacks 11 | . . 9 2 . . . . Part Schematic 2 | . . 1 1 . . . . Prototype ID Bank 4 | . . 3 1 . . . . Scanalyzer Index 1 | . . 1 . . . . . Unreport Threat 1 | . . 1 . . . . . Locate Traps 1 | . . 1 . . . . . Disarm Traps 1 | . . 1 . . . . . Registered Components 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . Scan Component 1 | . . . 1 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks 2 | . . 2 . . . . . Report Inventory 2 | . . 2 . . . . . Scanalyzer 7 | . . . 7 . . . . Insert Component 3 | . . . 3 . . . . Analyze 4 | . . . 4 . . . . Garrison Access Hacks 4 | . . . 1 . 1 . 2 Unlock Access 2 | . . . 1 . 1 . . Seal Access 1 | . . . . . . . 1 Coupler Status 1 | . . . . . . . 1 Unauthorized Hacks 3 | . . 1 . . . . 2 Terminals 1 | . . . . . . . 1 Botnet 1 | . . . . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . 1 . . . . . Tunnel 1 | . . 1 . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Restock 1 | . . . . . . . 1 Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . . 5 6 . 1 . 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . 1 3 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 32 | . . . 32 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 ------------ Run | Scr Mat Mat Mat Gar Mat Gar Fac Used RIF Installer 2 | . . . . 1 . 1 . Threat Obfuscator 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 Programmers 3 | . . . . . . . 3 Attached 1 | . . . . . . . 1 Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 ------------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Turns Passed 5563 | 112 388 983 2032 502 44 247 1255 Spaces Moved 2442 | 59 146 456 807 147 23 134 670 Core 19 | 19 . . . . . . . Treads 1616 | 40 146 456 807 63 . . 104 Legs 807 | . . . . 84 23 134 566 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 190 190 120 120 Average Speed 161 | 144 160 160 182 216 190 140 128 Slowest Speed 260 | 160 160 240 240 260 190 190 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 4 24 56 58 35 3 43 15 Regions Visited 7 Branch Regions . Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 2 | . . . 1 . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 40 | . . . 9 8 . 5 18 Terrain Destroyed 108 | . . . 56 25 . 5 22 Melee 4 | . . . . . . . 4 Projectile 20 | . . . 16 . . . 4 AOE 84 | . . . 40 25 . 5 14 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Total 3415 | 73 227 611 1103 248 23 165 965 Wait 285 | . 9 52 79 13 . 6 126 Move 2436 | 59 145 455 807 145 23 132 670 Hop . | . . . . . . . . Pick Up 99 | 3 14 19 23 7 . 2 31 Fast Attach 35 | 6 1 3 9 3 . . 13 Attach 43 | . 1 5 9 7 . 2 19 Detach 4 | . . 1 . 1 . . 2 Swap 57 | . 3 8 10 10 . 8 18 Drop 71 | . 9 13 21 2 . 1 25 Fire 300 | 5 43 53 136 19 . 14 30 Melee 59 | . . . . 31 . . 28 Ram . | . . . . . . . . Kick 2 | . . . . . . . 2 Crush 14 | . 2 2 9 . . . 1 Escape Stasis 10 | . . . . 10 . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials -8/Garrison -7/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Discovered new exit (range 3) 320 | -10/Materials | Build established: Mutant 501 | -10/Materials | Entered another Materials area 501 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 561 | -9/Materials | Discovered new exit (range 11) 779 | -9/Materials | Destroyed 7 combat bots 959 | -9/Materials | Discovered new exit (range 7) 1160 | -9/Materials | Central database locked down 1343 | -9/Materials | Discovered new exit (range 16) 1484 | -9/Materials | Entered another Materials area 1484 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1620 | -8/Materials | Destroyed 9 combat bots 1990 | -8/Materials | Lost 3 parts (2n1u) 2361 | -8/Materials | Repaired Imp. Treads 2428 | -8/Materials | Discovered new exit (range 16) 2555 | -8/Materials | Garrison activated, responded to threat 2829 | -8/Materials | Destroyed 8 combat bots 2940 | -8/Materials | Core integrity fell below 50% 3516 | -8/Materials | Identified exit to Garrison 3516 | -8/Materials | Entered Garrison 3528 | -8/Garrison | Installed Relay Interface Framework 3636 | -8/Garrison | Triggered checkpoint 3680 | -8/Garrison | Triggered checkpoint 3732 | -8/Garrison | Lost 3 parts (2n1u) 3898 | -8/Garrison | Triggered checkpoint 3927 | -8/Garrison | Core integrity fell below 20% 3956 | -8/Garrison | Lost 3 parts (2n1u) 3997 | -8/Garrison | Discovered new exit (range 10) 4018 | -8/Garrison | Entered Materials 4062 | -8/Materials | Identified exit to Garrison 4062 | -8/Materials | Entered Garrison 4072 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 4158 | -8/Garrison | Triggered checkpoint 4279 | -8/Garrison | Discovered new exit (range 15) 4309 | -8/Garrison | Entered Factory 4309 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4526 | -7/Factory | Build established: Scavenger-Mutant 4949 | -7/Factory | Lost 7 parts (1p5n1w) 5035 | -7/Factory | Cargo convoy interrupted 5072 | -7/Factory | Lost 5 parts (2p2n1u) 5326 | -7/Factory | System corruption reached 10% 5330 | -7/Factory | Found Prototype Slashing Weapon 5330 | -7/Factory | Identified Molecular Scythe 5333 | -7/Factory | Found Molecular Scythe 5335 | -7/Factory | Found Molecular Scythe 5337 | -7/Factory | Found Molecular Scythe 5340 | -7/Factory | Found Molecular Scythe 5368 | -7/Factory | Core integrity fell below 50% 5564 | -7/Factory | Self-destructed Last Messages --------------- 05528_ Slug penetrates Wall. 05528_ Slug penetrates S-27 Virus. 05528_ S-27 Virus destroyed. 05531_ Critical hit (Burn: +37). 05531_ Slug penetrates G-47 Trooper. 05531_ G-47 Trooper suffers critical hit (Destroy). 05531_ G-47 Trooper destroyed. 05531_ Switching to secondary target: G-47 Trooper. 05531_ Slug penetrates G-47 Trooper. 05534_ G-47 Trooper destroyed. 05537_ Slug penetrates S-27 Virus. 05537_ S-27 Virus destroyed. 05537_ Switching to secondary target: S-27 Virus. 05537_ Slug penetrates Door. 05540_ System corrupted: Component data lost. 05540_ Slug penetrates S-27 Virus. 05540_ S-27 Virus destroyed. 05543_ Acquired 58 matter. 05560_ BVTBQF&EF3OW#3C23TW ED/EMP/JO SZ|KGX 05564_ Connecting with Fabricator... 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""" ??????????????? | | + "" "" =*%!** ; #?????????????? | | ## " """ [%"[=! + """ """ #?????????????? | | ?# """ [#![ # """ """ #?????????????? | | ?# """ %#= # """ """????????????????? | | ?# # # ???????????????? | | ## ][] # # ????????????????? | | #" *][] ] # # ! ????????????????? | | ##=%= ]]] # ############???????????????? | | ?#/#%########## #??????????????????????????? | | ?# ###????????# #??????????????????????????? | | ?# #??????????# #??????????????????????????? | | ?# #??????????# #??????????????????????????? | | ##+####???????# #??????????????????????????? | | #???????# #??????????????????????????? | | = #???????? ???????????????????????????? | | ] #???????? ???????????????????????????????? | | =]/ #??????????????????????????????????????????? | | = #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | ] #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | =#??????????????????????????????????????????? | | #??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 414 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 5 Launcher Accuracy 20 Recoil Reduction 4 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 22 Item Schematics ----------------- Datajack | -9/Materials | Hacked Hcp. Storage Unit | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Scanalyzed Imp. Carbon-fiber Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprovedDecoderExoskeleton Manual? 0 Play Time 01:08:10 Cumulative 283.8 hours Start 2021.12.05 @ 11:59:49 End 2021.12.05 @ 15:57:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 207 Rogue 207 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 69 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a4db949-f0ef-410b-81bb-a21b0021dfcd