Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.12 @ 10:59:16 Player: Delta Epsilon Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (128) 640 Value Destroyed (3113) 3113 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (39) 39 TOTAL SCORE: 8932 Bonus ------- High Alert Combat Kills 41 Follower Combat Kills 153 Friendly Fire -155 Cogmind --------- Core Integrity 0/850 Matter 39/300 Energy 99/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Enhanced Optical Array > --- WEAPON (2) ------- Spear > --- INVENTORY (5) ---- Medium Storage Unit Force Field Long-range Tractor Beam Power Maul Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Armored Treads > --- UTILITY ---------- Cooling System Huge Storage Unit Transport Network Coupler Heavy Armor Plating Hardlight Generator > --- WEAPON ----------- Improved Spread Laser Improved Spread Laser > --- INVENTORY -------- Light Ion Engine Improved Treads Improved Treads Surge Thruster Surge Thruster Surge Thruster Surge Thruster Medium Storage Unit High-capacity Matter Pod Improved Sensor Array Seismic Detector Transmission Jammer Reaction Control System Improved Propulsion Shielding Heavy Armor Plating Long-range Tractor Beam Improved EM Pulse Cannon Improved EM Pulse Cannon Assault Cannon Missile Launcher Missile Launcher Plasma Cutter Heavy Mace [Rating: 42] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Improved Treads Treads Improved Treads Flight Unit Surge Thruster Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Transport Network Coupler Protection Heavy Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Impact Weapon Power Maul Slashing Weapon Greatsword Piercing Weapon Spear Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Slots Evolved 8 | . . 2 . . . 2 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . Propulsion 4 | . . 1 . . . 1 . . . . . 2 . . Utility 4 | . . 1 . . . 1 2 . . . . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 130 | 6 13 19 5 . 4 35 9 10 15 1 . 7 2 4 Power 13 | 1 . 3 . . . 4 1 . 3 . . 1 . . Engine 10 | 1 . 3 . . . 3 . . 2 . . 1 . . Core 3 | . . . . . . 1 1 . 1 . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 30 | 2 4 2 1 . 3 6 1 6 1 . . 3 . 1 Treads 22 | 2 4 2 1 . 3 6 1 3 . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 8 | . . . . . . . . 3 1 . . 3 . 1 Utility 23 | 1 3 3 . . 1 6 3 . 5 . . . . 1 Device 12 | . 1 2 . . . 4 2 . 3 . . . . . Storage 2 | 1 1 . . . . . . . . . . . . . Processor 5 | . 1 . . . . . 1 . 2 . . . . 1 Hackware . | . . . . . . . . . . . . . . . Protection 4 | . . 1 . . 1 2 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 64 | 2 6 11 4 . . 19 4 4 6 1 . 3 2 2 Energy Gun 26 | . 1 8 2 . . 11 1 2 1 . . . . . Energy Cannon 4 | . 2 1 . . . . . . 1 . . . . . Ballistic Gun 9 | 2 1 2 . . . 2 . . 2 . . . . . Ballistic Cannon 3 | . . . . . . 2 . 1 . . . . . . Launcher 11 | . . . 2 . . 4 2 1 . . . 2 . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 5 | . 2 . . . . . 1 . 1 . . 1 . . Slashing Weapon 3 | . . . . . . . . . . 1 . . 2 . Piercing Weapon 3 | . . . . . . . . . 1 . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . 6 . . . 3 . . 4 . . 1 1 . Corrupted Parts 2 | . . . . . . . . 1 . . . 1 . . System Corruption 12 | . . . . . . . . 8 . . . 4 . . Parts Lost 25 | . 2 . . . 1 2 . 9 1 4 . 4 1 1 Power . | . . . . . . . . . . . . . . . Propulsion 11 | . . . . . . . . 4 1 2 . 3 . 1 Utility 6 | . 1 . . . 1 . . 2 . 1 . . 1 . Weapon 8 | . 1 . . . . 2 . 3 . 1 . 1 . . Highest Loss Streak 5 | . 2 . . . 1 1 . 5 1 2 . 2 3 1 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 95 97 100 100 94 89 92 58 55 31 7 18 4 13 Engine 8 | . 14 11 11 11 11 7 3 . . . . . . . Treads 29 | . 28 31 33 33 33 35 30 19 . . . . . . Flight 1 | . . . . . . . . 1 23 5 . 6 . 2 Device 11 | . 9 17 11 11 11 9 15 9 4 6 . . . . Storage 9 | . 14 11 11 11 11 9 7 5 . . . . . . Processor 1 | . . . . . . . 7 5 13 14 7 6 2 3 Protection 5 | . . 3 11 11 5 8 7 2 . . . . . . Energy Gun 14 | . 5 19 16 22 22 16 14 . . . . . . . Ballistic Gun 3 | . 17 1 . . . . . . 6 2 . . . . Naked Turns 48 | . . . . . . . . 11 . . . . 33 4 Heaviest Build 116 | 13 91 98 98 98 98 110 116 116 13 6 . 3 5 2 Greatest Support 92 | 40 46 69 69 69 69 92 89 89 16 6 3 8 3 6 Greatest Overweight (x) 1 | . 1 1 1 1 1 1 1 1 1 1 . . 1 . Average Overweight (x) . | . . 1 1 1 1 1 1 . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 5 5 5 5 5 5 Average Capacity 22 | 7 21 25 25 25 25 25 25 21 5 5 5 5 5 5 Most Carried 25 | 1 13 25 24 25 25 25 24 25 5 5 5 5 5 5 Average Carried 20 | . 9 23 24 24 24 24 23 20 4 5 5 4 4 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 5 5 5 5 5 5 5 Final Carried 25 | 1 13 24 24 24 25 25 24 2 5 5 5 4 5 4 Class Distribution -------------------- 94% | Mutant 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Sprinter | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Matter Collected 2597 | 260 256 231 40 400 76 566 94 513 132 3 . 26 . . Remotely 376 | . . . . . . . . 376 . . . . . . Salvage Created 5379 | . 708 1017 140 . 174 1727 169 1114 120 68 . 142 . . Parts 253 | . 36 64 3 . 22 105 7 1 6 3 . 6 . . Haulers Intercepted 15 | . 2 5 . . . 6 . . 2 . . . . . Recyclers Shooed 8 | . 2 1 . . . 5 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . 8 . . . . Prevented 4 | . . . . . . . . . . 4 . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Combat Hostiles Destroyed 96 | . 13 12 20 . 8 26 4 5 . 1 . 7 . . Melee 3 | . . . . . . . . . . 1 . 2 . . Guns 45 | . 10 10 1 . 7 13 4 . . . . . . . Cannons 5 | . 1 1 . . . 3 . . . . . . . . AOE 38 | . . 1 19 . . 9 . 5 . . . 4 . . Classes Destroyed 14 | . 5 4 2 . 1 . 1 1 . . . . . . Worker 4 | . . 1 . . . 2 . . 1 . . . . . Builder 4 | . . 1 . . . 3 . . . . . . . . Tunneler 1 | . . . 1 . . . . . . . . . . . Hauler 15 | . 2 5 . . . 6 . . 2 . . . . . Recycler 8 | . 2 . . . . 5 . . . . . 1 . . Operator 8 | . . 5 . . . 3 . . . . . . . . Watcher 10 | . 1 3 . . . 5 1 . . . . . . . Swarmer 33 | . 3 4 . . 7 12 . . . . . 7 . . Grunt 26 | . 10 4 2 . . 7 2 . . 1 . . . . Sentry 11 | . . 4 . . . 6 1 . . . . . . . Hunter 2 | . . . . . 1 1 . . . . . . . . Programmer 1 | . . . . . . . 1 . . . . . . . Compactor 5 | . . . . . . . . 5 . . . . . . Assembled 19 | . . . 19 . . . . . . . . . . . Best Kill Streak 20 | . 3 4 20 . 3 6 2 4 1 1 . 4 . . Combat Bots Only 19 | . 3 4 19 . 3 4 1 4 . 1 . 4 . . Max Kills in Single Turn 4 | . 1 2 4 . 2 3 1 1 1 1 . 2 . . Gunslinging 1 | . . 1 . . 1 . . . . . . . . . Exploded 3 | . . 1 3 . . 3 . 1 . . . 2 . . Melee 1 | . . . . . . . . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Damage Taken 6024 | . 606 354 515 . 275 1273 333 752 307 467 . 833 92 217 Core 1798 | . 121 27 78 . 19 106 15 329 96 148 . 587 92 180 Absorbed by Shields 64 | . . . . . . . 64 . . . . . . . Regen/Repaired (Parts) 640 | . 222 194 . . . 224 . . . . . . . . Core Remaining (%) 63 | 100 51 . . . 69 80 . . . . 16 . . . Volleys Fired 285 | . 59 49 15 . 15 102 13 24 5 . . 3 . . Largest 2 | . 2 2 2 . 2 2 2 2 1 . . 1 . . Hottest 150 | . 80 90 90 . 90 150 150 150 28 . . 33 . . Shots Fired 544 | . 117 98 30 . 30 197 26 37 5 1 . 3 . . Gun 430 | . 112 87 6 . 30 159 26 4 5 1 . . . . Cannon 50 | . 5 11 . . . 30 . 4 . . . . . . Launcher 64 | . . . 24 . . 8 . 29 . . . 3 . . Special . | . . . . . . . . . . . . . . . Kinetic 160 | . 97 11 . . . 42 . 4 5 1 . . . . Thermal 153 | . 20 11 . . . 92 26 4 . . . . . . Explosive 64 | . . . 24 . . 8 . 29 . . . 3 . . Electromagnetic 167 | . . 76 6 . 30 55 . . . . . . . . Robot Hit Streak 36 | . 9 12 7 . 5 9 9 36 2 . . 2 . . Robot Miss Streak 8 | . 4 7 3 . 5 8 6 2 4 . . 1 . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 1 . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . . . Shots Hit Robots 384 | . 79 73 12 . 22 126 24 32 6 1 . 8 . 1 Core Hits 275 | . 34 50 41 . 13 80 28 16 3 1 . 9 . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . Critical Strikes 8 | . 1 . . . . 6 . 1 . . . . . . Burn 4 | . . . . . . 4 . . . . . . . . Blast 3 | . . . . . . 2 . 1 . . . . . . Smash 1 | . 1 . . . . . . . . . . . . . Melee Attacks 79 | . 10 . . . . . 3 . 43 2 . 14 . 7 Impact 31 | . 10 . . . . . 3 . 4 . . 14 . . Slashing 2 | . . . . . . . . . . 2 . . . . Piercing 46 | . . . . . . . . . 39 . . . . 7 Sneak Attacks 4 | . . . . . . . . . 3 . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 12540 | . 972 1358 1407 . 270 3171 562 3449 273 58 . 993 . 27 Guns 4573 | . 693 909 86 . 270 1875 562 139 39 . . . . . Cannons 675 | . 68 121 . . . 398 . 88 . . . . . . Explosions 6434 | . . 314 1313 . . 878 . 3222 . . . 707 . . Melee 788 | . 183 . . . . . . . 234 58 . 286 . 27 Ramming 70 | . 28 14 8 . . 20 . . . . . . . . Kinetic 1287 | . 596 49 . . . 515 . 88 39 . . . . . Thermal 2699 | . 165 435 . . . 1237 562 139 . . . 161 . . Explosive 5793 | . . . 1313 . . 712 . 3222 . . . 546 . . Electromagnetic 1903 | . . 860 86 . 270 687 . . . . . . . . Impact 469 | . 183 . . . . . . . . . . 286 . . Slashing 58 | . . . . . . . . . . 58 . . . . Piercing 261 | . . . . . . . . . 234 . . . . 27 Highest Corruption 37 | . . . . . . . 2 35 35 37 37 4 10 10 Average Corruption 25 | . . . . . . . 1 17 35 36 37 4 8 10 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 81 | . . . . . . . 1 12 39 20 . 4 1 4 Message Errors 13 | . . . . . . . . 2 10 1 . . . . Matter Fused 17 | . . . . . . . 1 2 6 4 . 2 . 2 Heat Flow Errors 6 | . . . . . . . . . 4 . . 2 . . Energy Discharges 13 | . . . . . . . . 2 5 4 . . 1 1 Parts Rejected 1 | . . . . . . . . . 1 . . . . . Parts Fused 1 | . . . . . . . . . 1 . . . . . Data Loss (minor) 8 | . . . . . . . . 1 5 1 . . . 1 Data Loss (major) 8 | . . . . . . . . 2 3 3 . . . . Misfires 3 | . . . . . . . . 2 . 1 . . . . Alerts 1 | . . . . . . . . . 1 . . . . . Misdirections 10 | . . . . . . . . 1 3 6 . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 345 | . 70 14 29 . . 67 . 29 41 . . 95 . . Projectiles . | . . . . . . . . . . . . . . . Explosions 147 | . . 14 29 . . 67 . 29 . . . 8 . . Melee 198 | . 70 . . . . . . . 41 . . 87 . . Knockbacks 12 | . 3 . . . . 7 . . . . . 2 . . Impact 5 | . 3 . . . . . . . . . . 2 . . Kinetic 6 | . . . . . . 6 . . . . . . . . Secondary 1 | . . . . . . 1 . . . . . . . . Self-Inflicted Damage 833 | . . 20 281 . . 24 . 431 . . . 77 . . Shots 22 | . . 2 7 . . 1 . 10 . . . 2 . . Rammed 9 | . 5 1 2 . . . . . 1 . . . . . Targets Rammed 10 | . 5 1 2 . . 1 . . 1 . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . . . . Highest Temperature 411 | . 185 411 8 . . 253 72 60 266 3 . 128 . . Average Temperature 68 | . 60 60 8 . . 70 30 43 107 2 . 72 . . Received Heat Transfer 1440 | . 318 117 60 . . 468 108 . 54 288 . 9 . 18 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 1 . . . . . . . . Combat Hostiles 2 | . . . . . 1 1 . . . . . . . . Parts Fried 18 | . 2 5 . . . 11 . . . . . . . . Impact Corruptions 8 | . 3 . . . . . . . . . . 5 . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 8 | . 1 2 . . . 5 . . . . . . . . Heat Transferred 3969 | . 373 559 . . . 2367 450 120 . . . 100 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . 6 . . . 2 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Peak Influence 511 | . 224 227 253 . 240 422 441 178 375 . . 511 176 246 Initial 171 | . . 1 63 . . . 119 154 88 . . 112 171 123 Average 160 | . 72 108 91 . 46 255 229 150 235 . . 365 173 187 Maximum Alert Level 2 | . 1 1 1 . 1 2 2 . 1 . . 2 . 1 Low Security (%) 63 | 100 97 95 93 . 92 12 58 100 42 . . 6 100 62 Level 1 34 | . 2 4 6 . 7 87 16 . 57 . . 39 . 37 Level 2 2 | . . . . . . . 25 . . . . 53 . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 19 | . 3 4 . . . 3 4 . 3 . . 1 . 1 Investigation 5 | . 2 1 . . . 1 . . 1 . . . . . Extermination 1 | . . . . . . . 1 . . . . . . . Reinforcement 9 | . 1 3 . . . 2 . . 2 . . . . 1 Assault 2 | . . . . . . . 1 . . . . 1 . . Garrison 2 | . . . . . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Distress Signals 13 | . 2 2 . . . 5 . . 2 . . 2 . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 203 | . 25 27 22 . 10 43 5 6 22 8 . 20 5 10 Peak Tracking Total 11 | . 6 4 8 . 4 6 2 3 9 4 . 11 5 5 Tactical Retreats 22 | . . 10 2 . 2 1 . . 4 2 . . . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Traps Triggered 9 | . 2 . . . . 1 1 . 1 . . 3 . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Machines Disabled 13 | . . 3 1 . . 1 1 . 2 . . 4 . 1 Max in Single Turn 2 | . . 1 1 . . 1 1 . 1 . . 2 . 1 Garrison Access 2 | . . . . . . . 1 . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Machines Accessed 33 | . 7 8 . 1 . 7 1 . 8 . . 1 . . Terminals 18 | . 6 5 . . . 4 . . 3 . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . Repair Stations 4 | . 1 2 . . . 1 . . . . . . . . Recycling Units 5 | . . 1 . . . 2 . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . 2 . . 1 . . Total Hacks 83 | . 20 21 . 1 . 23 1 . 16 . . 1 . . Successful 37 | . 10 14 . 1 . 8 . . 4 . . . . . Failed 45 | . 9 7 . . . 15 1 . 12 . . 1 . . Catastrophic 9 | . 1 2 . . . 4 . . 2 . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . Manual 27 | . 11 2 . . . 12 . . 2 . . . . . Terminals 46 | . 16 9 . . . 14 . . 7 . . . . . Fabricators 3 | . . . . . . . . . 3 . . . . . Repair Stations 20 | . 4 11 . . . 5 . . . . . . . . Recycling Units 9 | . . 1 . . . 4 . . 4 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . 2 . . 1 . . Terminal Hacks 16 | . 6 3 . 1 . 3 . . 3 . . . . . Record 3 | . . . . 1 . 1 . . 1 . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . 1 . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . Scanalyzer Index 1 | . . 1 . . . . . . . . . . . . Alert Level 3 | . . 1 . . . 2 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 16 | . 4 9 . . . 3 . . . . . . . . Scan Component 9 | . 2 5 . . . 2 . . . . . . . . Repair 7 | . 2 4 . . . 1 . . . . . . . . Recycling Unit Hacks 3 | . . 1 . . . 2 . . . . . . . . Retrieve Components 3 | . . 1 . . . 2 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . 1 . . . . . . 1 . . . . . Terminals 2 | . . 1 . . . . . . 1 . . . . . Track 1 | . . . . . . . . . 1 . . . . . Operators 1 | . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 26 | . 6 5 . . . 6 1 . 7 . . 1 . . Full Trace Events 1 | . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 7 | . 2 4 . . . 1 . . . . . . . . Time 261 | . 64 159 . . . 38 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 29 | . . 10 . . . 19 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 2 . . . . 2 . . Machine Destruction 4 | . . . . . . . 2 . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Total Allies 6 | . . . 3 . . . . . 3 . . . . . Largest Group 3 | . . . 3 . . . . . 3 . . . . . Highest-Rated Group 93 | . . . 40 . . . . . 93 . . . . . Highest-Rated Ally 31 | . . . 16 . . . . . 31 . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 57 | . . . 29 . . . . . 28 . . . . . Total Damage 724 | . . . 367 . . . . . 357 . . . . . Kills 8 | . . . 4 . . . . . 4 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Turns Passed 14128 | 73 1841 3523 629 564 1201 4206 373 283 654 283 14 296 62 126 Spaces Moved 7205 | 43 691 1264 227 235 478 1551 118 150 1134 575 26 399 89 225 Core 611 | 5 . . . . . . . 28 1 285 26 58 89 119 Treads 4667 | 38 691 1264 227 235 478 1551 118 65 . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 1927 | . . . . . . . . 57 1133 290 . 341 . 106 Fastest Speed 27 | 50 160 240 240 240 240 240 242 30 27 32 50 32 50 40 Average Speed 166 | 147 221 240 240 240 240 240 242 130 28 44 50 36 58 45 Slowest Speed 242 | 160 240 240 240 240 240 242 242 242 100 100 50 50 100 50 Overloaded Moves 1 | . . . . . . . . . 1 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . 4 3 . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 5 67 71 52 47 78 86 3 74 33 75 4 14 80 7 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . . . Known Exits Taken 1 | . . 1 . . . . . . . . . . . . Unknown Exits Taken 9 | 1 1 . 1 1 1 1 . . 1 1 1 . . . Scrap Searched 3 | . . . . . 1 . . . . 2 . . . . Spaces Dug 41 | . 1 . 18 . . . . . 19 . . . . 3 Terrain Destroyed 401 | . 1 19 147 . . 79 . 120 19 . . 13 . 3 Melee 23 | . 1 . . . . . . . 19 . . . . 3 Projectile 2 | . . . . . . 2 . . . . . . . . AOE 376 | . . 19 147 . . 77 . 120 . . . 13 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Was Fac Low Low Fac Was Fac Total 8685 | 50 874 1677 277 236 501 1847 173 195 1386 594 26 514 98 237 Wait 777 | . 79 267 29 . 2 92 29 8 175 18 1 71 5 1 Move 7177 | 42 690 1263 226 234 477 1550 118 149 1126 569 25 395 88 225 Hop 8 | . . . . . . . . . 4 2 . 2 . . Pick Up 94 | 2 14 42 . 1 2 24 1 2 5 . . 1 . . Fast Attach 55 | 5 3 5 . . 1 14 . 4 12 1 . 5 2 3 Attach 24 | 1 1 5 . . . 4 2 6 2 . . 2 . 1 Detach 17 | . 1 5 . . . 3 . 1 4 1 . 1 1 . Swap 52 | . 9 9 5 . 3 18 7 . 1 . . . . . Drop 90 | . 3 31 . 1 1 39 . 1 9 1 . 2 2 . Fire 285 | . 59 49 15 . 15 102 13 24 5 . . 3 . . Melee 79 | . 10 . . . . . 3 . 43 2 . 14 . 7 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 9 | . 5 1 2 . . 1 . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . 18 . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 14) 74 | -11/Junkyard | Entered Materials 303 | -10/Materials | Build established: Mutant 856 | -10/Materials | Discovered new exit (range 13) 1452 | -10/Materials | Central database locked down 1481 | -10/Materials | Discovered new exit (range 13) 1603 | -10/Materials | Discovered new exit (range 17) 1703 | -10/Materials | Repaired Imp. Treads 1736 | -10/Materials | Repaired Imp. Treads 1915 | -10/Materials | Entered another Materials area 1915 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2783 | -9/Materials | Discovered new exit (range 4) 2812 | -9/Materials | Identified exit to Mines 3975 | -9/Materials | Repaired Imp. Treads 4020 | -9/Materials | Repaired Broken EM Shotgun 4071 | -9/Materials | Repaired Imp. EM Shotgun 4849 | -9/Materials | Discovered new exit (range 16) 5128 | -9/Materials | Repaired EM Shotgun 5438 | -9/Materials | Entered Mines 5472 | -9/Mines | Found a hidden stash of uninstalled traps 5549 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5610 | -9/Mines | Learned location of Storage (-7) 5773 | -9/Mines | Assembled infested the area 5778 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5867 | -9/Mines | Destroyed 19 combat bots 6055 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6058 | -9/Mines | Discovered new exit (range 5) 6067 | -9/Mines | Entered Exiles 6125 | -9/Exiles | Met 8R-AWN 6166 | -9/Exiles | Met EX-HEX 6415 | -9/Exiles | Met EX-DEC 6431 | -9/Exiles | Learned location of Zion (-6) 6475 | -9/Exiles | Met EX-BIN 6602 | -9/Exiles | Discovered new exit (range 14) 6631 | -9/Exiles | Entered Mines 6702 | -8/Mines | Discovered new exit (range 6) 7832 | -8/Mines | Entered Materials 7832 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9080 | -8/Materials | Discovered new exit (range 16) 9168 | -8/Materials | Repaired Hvy. Armor Plating 10429 | -8/Materials | Discovered new exit (range 4) 11051 | -8/Materials | Discovered new exit (range 11) 12038 | -8/Materials | Entered Factory 12038 | -7/Factory | Evolved 2 slots: Utility x2 12162 | -7/Factory | Discovered new exit (range 11) 12180 | -7/Factory | Garrison activated, responded to threat 12411 | -7/Factory | Sucked down chute 12411 | -7/Factory | Entered Waste 12426 | -7/Waste | EMP discharged 12471 | -7/Waste | Spotted C-40 Crusher 12476 | -7/Waste | Destroyed C-40 Crusher 12489 | -7/Waste | Spotted C-40 Crusher 12492 | -7/Waste | Spotted C-40 Crusher 12502 | -7/Waste | Destroyed C-40 Crusher 12504 | -7/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 12505 | -7/Waste | Spotted C-40 Crusher 12507 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12508 | -7/Waste | Destroyed C-40 Crusher 12510 | -7/Waste | Spotted C-40 Crusher 12525 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12525 | -7/Waste | Destroyed C-40 Crusher 12526 | -7/Waste | EMP discharged 12526 | -7/Waste | System corruption reached 10% 12528 | -7/Waste | Destroyed C-40 Crusher 12556 | -7/Waste | Lost 4 parts (2n1u1w) 12617 | -7/Waste | Spotted C-40 Crusher 12626 | -7/Waste | EMP discharged 12637 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12640 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12643 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12646 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12671 | -7/Waste | System corruption reached 30% 12687 | -7/Waste | Discovered new exit (range 13) 12691 | -7/Waste | Lost 5 parts (2n1u2w) 12694 | -7/Waste | Entered Factory 12717 | -7/Factory | Allied Derelicts emerged from ambush trap array 12979 | -7/Factory | Build established: Sprinter 13318 | -7/Factory | Core integrity fell below 50% 13340 | -7/Factory | Discovered new exit (range 16) 13348 | -7/Factory | Entered Lower Caves 13357 | -7/Lower Caves | Learned 4 Factory zone layouts 13494 | -7/Lower Caves | Encountered a Warlord checkpoint 13619 | -7/Lower Caves | Core integrity fell below 20% 13629 | -7/Lower Caves | Discovered new exit (range 5) 13631 | -7/Lower Caves | Entered another Lower Caves area 13636 | -7/Lower Caves | Discovered new exit (range 13) 13645 | -7/Lower Caves | Entered Factory 13645 | -6/Factory | Evolved 2 slots: Propulsion x2 13646 | -6/Factory | Identified exit to Factory 13745 | -6/Factory | Build established: Mutant 13938 | -6/Factory | Core integrity fell below 50% 13941 | -6/Factory | Sucked down chute 13941 | -6/Factory | Entered Waste 13947 | -6/Waste | Found Prototype Slashing Weapon 13947 | -6/Waste | Identified Centrium Greatsword 13952 | -6/Waste | Spotted C-40 Crusher 13956 | -6/Waste | EMP discharged 13956 | -6/Waste | System corruption reached 10% 13961 | -6/Waste | Spotted C-40 Crusher 13961 | -6/Waste | Crushed by Compactor (1 part destroyed) 13963 | -6/Waste | Spotted C-40 Crusher 13982 | -6/Waste | Spotted C-40 Crusher 13992 | -6/Waste | Lost 3 parts (2n1u) 13992 | -6/Waste | Spotted C-40 Crusher 13996 | -6/Waste | Spotted C-40 Crusher 13999 | -6/Waste | Discovered new exit (range 10) 14003 | -6/Waste | Entered Factory 14038 | -6/Factory | Core integrity fell below 20% 14129 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 14043_ Spear severed. 14044_ Acquired Spear. 14046_ M-28 Smith repairs Lgt. Deuterium Engine. 14057_ Acquired Unknown Processor. 14057_ Identified Enh. Optical Array. 14058_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F003. 14071_ Acquired Nuclear Pulse Thruster. 14071_ K-01 Serf cleans the Power Conduit. 14092_ System corrupted: Matter fused (-5). 14100_ U-05 Engineer builds a Wall. 14110_ System corrupted: Energy discharge (-37). 14115_ U-05 Engineer builds a Wall. 14121_ Slug penetrates Wall. 14122_ Penetrated by Slug. 14126_ Nuclear Pulse Thruster destroyed. 14126_ Penetrated by Slug. 14128_ Slug penetrates Wall. 14129_ ALERT: Security rotation in progress. 14129_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????? ?????????????????????????????????????????? | | ??????? ???????????????????????????????????????? | | ??????# #####+#########??????????????????????? | | ??????# +??????????????????????? | | ??????? #??????????????????????? | | ??????????? #??????????????????????? | | ?????????????? +??????????????????????? | | ????????????????? #??????##########??????? | | ????????????????????# #??????# ! ] ??????? | | ????????????????????# @######## #?????? | | ????????????????????# # """"""" #?????? | | ????????????????????# # """"""" #?????? | | ????????????????????# # """"""" #?????? | | ????????????????????# h + """"""" #?????? | | ????????????????????# ]] # #?????? | | ????????????????????### ]]h # #?????? | | ??????????????????????# ##+############?? | | ??????????????????????# / # #?? | | ??????????????????????# #### # #?? | | ??????????????????????# ???# + #?? | | ??????????????????????# ???# # #?? | | ??????????????????????# ???# # #?? | | ??????????????????????# ########### # #?? | | ?????????????????????? + % ?# # #?? | | ?????????????????????? ?? ?# # #?? | | ?????????????????????? ?? """ """ # # #?? | | ?????????????????????? ?? """ """ # # #?? | | ??????????????????????#?? """ """ + + #?? | | ????????????????????????# # # #?? | | ????????????????????????#! # # #?? | | ????????????????????????# ! ?# ##+#####? | | ????????????????????????#########?# #? | | ??????????????????????????????????# #? | | ??????????????????????????????????# +?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 64 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BlastElectronPit Manual? 0 Play Time 01:07:01 Cumulative 134.2 hours Start 2023.03.12 @ 08:04:42 End 2023.03.12 @ 10:59:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 53 Gallery% 68 Achievement% 55 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da4d8568-dc68-461b-9b53-91bfedf264fe