Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.28 @ 21:42:58 Player: Prakos Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (92) 460 Value Destroyed (2742) 2742 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (531) 531 TOTAL SCORE: 7353 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 72 Entered DSFs 500 Friendly Fire -65 Cogmind --------- Core Integrity 630/850 Matter 195/300 Energy 477/480 System Corruption 0% Temperature Warning (371) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (3) -------- Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION (3) --- Light Treads Light Treads Carbon-fiber Leg > --- UTILITY (7) ------ Advanced Heat Sink Weapon Cycler Hacking Suite Hacking Suite System Shield System Shield Corruption Screen > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Authchip [Processor] Field Recycling Unit (0) Smartbomb Launcher Power Maul Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Fission Core Light Fission Core > --- PROPULSION ------- Light Treads Light Treads Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Weapon Cycler Hacking Suite Hacking Suite System Shield System Shield Corruption Screen > --- WEAPON ----------- Heavy Laser Magnetic Acceleration Cannon > --- INVENTORY -------- Authchip [Processor] Field Recycling Unit Smartbomb Launcher Power Maul [Rating: 55] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Corruption Screen Hackware Hacking Suite Protection Utility Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Slots Evolved 8 | . . . 2 . 2 2 . 2 Power 2 | . . . . . 1 1 . . Propulsion 1 | . . . . . 1 . . . Utility 5 | . . . 2 . . 1 . 2 Weapon . | . . . . . . . . . Parts Attached 81 | 6 4 5 7 1 31 1 13 13 Power 17 | 1 1 . 1 1 6 . 4 3 Engine 8 | 1 . . 1 1 3 . . 2 Core 9 | . 1 . . . 3 . 4 1 Reactor . | . . . . . . . . . Propulsion 18 | 2 . 2 2 . 7 . 2 3 Treads 17 | 2 . 2 2 . 7 . 2 2 Leg 1 | . . . . . . . . 1 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 20 | 1 3 1 2 . 5 1 3 4 Device 8 | . . 1 1 . 1 1 3 1 Storage 3 | 1 1 . . . 1 . . . Processor 1 | . . . . . . . . 1 Hackware 5 | . . . 1 . 2 . . 2 Protection 3 | . 2 . . . 1 . . . Artifact . | . . . . . . . . . Weapon 26 | 2 . 2 2 . 13 . 4 3 Energy Gun 10 | 2 . 2 1 . 3 . . 2 Energy Cannon 5 | . . . . . 5 . . . Ballistic Gun 3 | . . . . . 3 . . . Ballistic Cannon 5 | . . . . . . . 4 1 Launcher 1 | . . . 1 . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . 2 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . Parts Lost 35 | . . 1 4 2 12 . 9 7 Power 7 | . . . . 1 2 . 2 2 Propulsion 11 | . . 1 2 . 3 . 3 2 Utility 6 | . . . . . 3 . 2 1 Weapon 11 | . . . 2 1 4 . 2 2 Highest Loss Streak 10 | . . 1 4 2 10 . 7 4 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 91 | . 98 99 81 95 91 92 70 88 Engine 5 | . 9 . 6 9 9 7 3 1 Core 8 | . 4 14 4 . 6 7 4 16 Treads 22 | . 28 27 20 22 25 23 14 10 Device 8 | . . 4 14 22 9 15 14 14 Storage 8 | . 14 14 11 11 6 . . . Hackware 9 | . . . 1 11 16 23 18 25 Protection 4 | . 12 9 . . . . . . Energy Gun 15 | . 28 28 17 11 8 . . 4 Energy Cannon 2 | . . . . . 7 15 1 . Ballistic Cannon 1 | . . . . . . . 12 7 Peak Build Rating 55 | 6 10 18 20 20 29 31 45 55 Average Rating 22 | 4 7 14 18 19 24 31 29 50 On Entrance 19 | . 6 10 18 20 18 28 31 45 Naked Turns . | . . . . . . . . . Heaviest Build 46 | 13 29 32 36 36 46 28 36 41 Greatest Support 60 | 40 40 40 40 40 60 60 60 40 Greatest Overweight (x) 10 | . . 1 1 . 7 . 5 10 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 5 5 Average Capacity 11 | 7 14 15 15 15 10 5 5 5 Most Carried 15 | 2 15 15 15 13 15 4 5 5 Average Carried 9 | 1 7 14 14 12 9 4 3 4 Final Capacity 15 | 8 15 15 15 15 5 5 5 5 Final Carried 15 | 2 14 15 13 12 5 4 5 5 Class Distribution -------------------- 49% | Mutant 34% | Scavenger-Mutant 16% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/DSF Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Matter Collected 2205 | 202 401 195 93 51 521 . 406 336 Remotely . | . . . . . . . . . Salvage Created 3238 | . 573 383 519 80 864 . 422 397 Parts 167 | . 23 28 37 3 38 . 16 22 Haulers Intercepted 5 | . 1 . 2 . 2 . . . Recyclers Shooed 5 | . 3 . 1 . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Combat Hostiles Destroyed 68 | . 8 13 10 3 13 . 12 9 Melee 1 | . . . . . 1 . . . Guns 33 | . 8 13 4 2 5 . . 1 Cannons 23 | . . . . . 5 . 12 6 AOE 9 | . . . 6 1 . . . 2 Classes Destroyed 14 | . 5 1 2 1 2 . 3 . Worker 2 | . . . 2 . . . . . Builder 2 | . . 1 1 . . . . . Hauler 5 | . 1 . 2 . 2 . . . Recycler 8 | . 3 1 3 . 1 . . . Operator 4 | . 2 . 1 . 1 . . . Watcher 3 | . . . 2 . 1 . . . Swarmer 19 | . 3 9 4 1 . . 2 . Grunt 32 | . 5 4 6 1 5 . 5 6 Brawler 2 | . . . . 1 1 . . . Duelist 2 | . . . . . . . 1 1 Sentry 6 | . . . . . 3 . 1 2 Specialist 2 | . . . . . . . 2 . Hunter 4 | . . . . . 4 . . . Heavy 1 | . . . . . . . 1 . Best Kill Streak 8 | . 4 4 8 8 3 . 4 8 Combat Bots Only 8 | . 3 4 6 3 3 . 4 8 Max Kills in Single Turn 3 | . 2 1 3 1 1 . 1 2 Gunslinging 1 | . 1 . . . . . . . Exploded 2 | . . . 2 1 . . . 2 Melee 1 | . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Hostile Shots Fired 640 | . 50 61 105 23 106 . 186 109 Missed 212 | . 15 18 31 7 29 . 76 36 Damage Taken 5568 | . 343 378 774 223 1230 . 1506 1114 Core 1185 | . 82 79 152 . 304 . 348 220 Absorbed by Shields 288 | . . . . . . . 288 . Redirected to Shielding 8 | . 4 4 . . . . . . Core Remaining (%) 58 | 100 . 35 . 62 44 . 50 . Volleys Fired 270 | . 47 37 37 6 71 . 44 28 Largest 2 | . 2 2 2 2 2 . 2 2 Hottest 150 | . 90 128 128 83 150 . 135 122 Shots Fired 505 | . 93 74 63 10 139 . 82 44 Gun 333 | . 93 74 56 6 92 . . 12 Cannon 161 | . . . . . 47 . 82 32 Launcher 11 | . . . 7 4 . . . . Special . | . . . . . . . . . Kinetic 110 | . . . . . 7 . 71 32 Thermal 384 | . 93 74 56 6 132 . 11 12 Explosive 11 | . . . 7 4 . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 11 | . 9 6 6 3 7 . 8 11 Robot Miss Streak 6 | . 3 3 6 3 4 . 4 2 Penetration Max . | . . . . . . . . . Secondary Targets 9 | . 5 2 2 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . Shots Hit Robots 309 | . 58 41 34 4 89 . 52 31 Core Hits 150 | . 27 19 29 6 30 . 21 18 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 20 | . 2 1 3 . 8 . 3 3 Burn 15 | . 2 1 3 . 8 . . 1 Blast 5 | . . . . . . . 3 2 Melee Attacks 3 | . . . . . 3 . . . Impact . | . . . . . . . . . Slashing 3 | . . . . . 3 . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7391 | . 697 690 1186 263 1858 . 1505 1192 Guns 3040 | . 697 674 501 38 959 . . 171 Cannons 2835 | . . . . . 696 . 1505 634 Explosions 1433 | . . . 682 199 165 . . 387 Melee 35 | . . . . . 35 . . . Ramming 48 | . . 16 3 26 3 . . . Kinetic 2038 | . . . . . 98 . 1306 634 Thermal 4224 | . 697 674 501 38 1557 . 199 558 Explosive 1046 | . . . 682 199 165 . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 35 | . . . . . 35 . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . 2 . . . Average Corruption 2 | . . . . . 2 . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 8 | . . . . . 8 . . . Message Errors 1 | . . . . . 1 . . . Matter Fused 2 | . . . . . 2 . . . Heat Flow Errors 1 | . . . . . 1 . . . Energy Discharges 1 | . . . . . 1 . . . Parts Fused 1 | . . . . . 1 . . . Misfires 1 | . . . . . 1 . . . Weapon Failures 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 132 | . . . . . 1 . 17 114 Projectiles 17 | . . . . . . . 17 . Explosions 115 | . . . . . 1 . . 114 Melee . | . . . . . . . . . Knockbacks 16 | . . . . . . . 8 8 Impact . | . . . . . . . . . Kinetic 14 | . . . . . . . 8 6 Secondary 2 | . . . . . . . . 2 Self-Inflicted Damage 242 | . . . 31 52 45 . . 114 Shots 5 | . . . 1 2 1 . . 1 Rammed 16 | . . 3 1 7 5 . . . Targets Rammed 16 | . . 3 1 7 5 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 777 | . 306 346 228 . 777 . 164 406 Average Temperature 123 | . 96 97 62 . 191 . 54 171 Received Heat Transfer 1768 | . 123 54 246 . 450 . 496 399 Effects 33 | . . 2 . . 25 . . 6 Shutdowns 4 | . . 1 . . 2 . . 1 Energy Bleed 4 | . . 1 . . 1 . . 2 Interference 2 | . . . . . 1 . . 1 Matter Decay 2 | . . . . . 2 . . . Short Circuit 2 | . . . . . 1 . . 1 Damage (minor) 3 | . . . . . 2 . . 1 Damage (major) 15 | . . . . . 15 . . . Damage (core) 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . . 2 . . . Combat Hostiles 2 | . . . . . 2 . . . Parts Melted 16 | . 3 4 3 . 6 . . . Heat Transferred 9842 | . 1983 1702 1443 111 3700 . 296 607 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Peak Influence 571 | . 180 250 571 387 355 17 206 356 Initial 222 | . . 41 39 222 150 15 11 107 Average 151 | . 85 94 256 319 215 16 100 163 Maximum Alert Level 2 | . . 1 2 1 1 . 1 1 Low Security (%) 71 | 100 100 93 52 . 37 100 88 73 Level 1 24 | . . 6 12 100 62 . 11 26 Level 2 3 | . . . 34 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . Squads Dispatched 13 | . 3 2 1 . 3 . 1 3 Investigation 2 | . . 1 . . 1 . . . Extermination . | . . . . . . . . . Reinforcement 8 | . 3 . 1 . 2 . 1 1 Assault 1 | . . 1 . . . . . . Garrison 2 | . . . . . . . . 2 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Distress Signals 13 | . 2 . 4 . 4 . . 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 133 | . 19 15 22 4 37 . 16 20 Peak Tracking Total 8 | . 5 3 6 3 8 . 6 6 Tactical Retreats 9 | . 1 2 2 . . . 1 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Traps Triggered 1 | . . . . . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Machines Disabled 10 | . . . 4 . 3 . 1 2 Max in Single Turn 2 | . . . 1 . 1 . 1 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Machines Accessed 14 | . 1 1 2 . 4 2 . 4 Terminals 8 | . . . 1 . 3 2 . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 1 . . . . . . 2 Scanalyzers 2 | . . . 1 . 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 40 | . 1 1 3 . 19 5 . 11 Successful 25 | . 1 1 3 . 11 2 . 7 Failed 15 | . . . . . 8 3 . 4 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 23 | . . . 1 . 13 3 . 6 Terminals 28 | . . . 1 . 15 5 . 7 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . 1 . . . . . . 4 Scanalyzers 6 | . . . 2 . 4 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 11 | . . 1 . . 4 2 . 4 Part Schematic 1 | . . . . . . . . 1 Open Door 1 | . . 1 . . . . . . Open DSF 2 | . . . . . . 1 . 1 Level Access Points 1 | . . . . . 1 . . . Terminal Index 2 | . . . . . 1 . . 1 Garrison Index 1 | . . . . . . . . 1 Unreport Threat 1 | . . . . . 1 . . . Locate Traps 1 | . . . . . . 1 . . Zone Layout 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . . . 2 Retrieve Components 3 | . 1 . . . . . . 2 Scanalyzer 6 | . . . 2 . 4 . . . Insert Component 3 | . . . 1 . 2 . . . Analyze 3 | . . . 1 . 2 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 5 | . . . 1 . 3 . . 1 Terminals 5 | . . . 1 . 3 . . 1 Botnet 5 | . . . 1 . 3 . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . 1 . . . 4 1 . 2 Full Trace Events 1 | . . . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . 2 . . 1 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 8 | . 3 . . . . . . 5 Parts Scanalyzed 3 | . . . 1 . 2 . . . Part Schematics Acquired 3 | . . . 1 . 2 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Total Allies 4 | . . 1 . 3 . . . . Largest Group 3 | . . 1 1 3 3 . . . Highest-Rated Group 40 | . . 31 31 40 40 . . . Highest-Rated Ally 31 | . . 31 31 16 16 . . . Total Orders . | . . . . . . . . . Ally Attacks 37 | . . . 15 15 7 . . . Total Damage 440 | . . . 249 101 90 . . . Kills 4 | . . . 2 2 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Turns Passed 3644 | 73 544 870 387 96 875 45 315 439 Spaces Moved 1561 | 41 231 430 151 43 345 28 98 194 Core 17 | 2 . . . . 4 . 6 5 Treads 1533 | 39 231 430 151 43 341 28 92 178 Legs 11 | . . . . . . . . 11 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 100 160 150 160 Average Speed 164 | 154 160 165 164 160 160 160 162 179 Slowest Speed 550 | 160 160 250 250 160 400 160 300 550 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 35 | 3 55 80 24 12 45 1 88 9 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 2 | . . . . . 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 1 | . . . . . 1 . . . Terrain Destroyed 145 | . . . 65 45 12 . . 23 Melee 1 | . . . . . 1 . . . Projectile 8 | . . . . . 5 . . 3 AOE 136 | . . . 65 45 6 . . 20 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Total 2126 | 48 314 515 228 56 514 28 174 249 Wait 107 | . 15 29 19 . 31 . 6 7 Move 1553 | 40 230 429 150 42 344 27 97 194 Hop . | . . . . . . . . . Pick Up 44 | 2 13 4 8 . 10 . 6 1 Fast Attach 53 | 6 3 3 2 . 19 . 10 10 Attach 20 | . 1 1 5 1 7 1 2 2 Detach 8 | . 2 2 . . 3 . 1 . Swap 8 | . . 1 . . 5 . 1 1 Drop 44 | . 3 6 6 . 16 . 7 6 Fire 270 | . 47 37 37 6 71 . 44 28 Melee 3 | . . . . . 3 . . . Ram 5 | . . . . . 5 . . . Kick . | . . . . . . . . . Crush 11 | . . 3 1 7 . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 9) 303 | -10/Materials | Build established: Mutant 522 | -10/Materials | Discovered new exit (range 7) 618 | -10/Materials | Entered Mines 811 | -10/Mines | Met a Derelict shopkeep closing up shop 1019 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1365 | -10/Mines | Core integrity fell below 50% 1460 | -10/Mines | Discovered new exit (range 9) 1461 | -10/Mines | Met a Derelict testing a Signal Generator 1482 | -10/Mines | Found Signal Generator 1488 | -10/Mines | Entered Materials 1488 | -9/Materials | Accompanied by 1 ally 1488 | -9/Materials | Evolved 2 slots: Utility x2 1774 | -9/Materials | Lost 4 parts (2n2w) 1839 | -9/Materials | Discovered new exit (range 16) 1875 | -9/Materials | Entered Mines 1919 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1933 | -9/Mines | Discovered new exit (range 13) 1971 | -9/Mines | Entered Materials 1971 | -8/Materials | Accompanied by 3 allies 1971 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2033 | -8/Materials | Build established: Scavenger-Mutant 2074 | -8/Materials | Lost 3 allies 2453 | -8/Materials | Core integrity fell below 50% 2481 | -8/Materials | Lost 10 parts (2p3n2u3w) 2754 | -8/Materials | Identified exit to Factory 2846 | -8/Materials | Entered Factory 2846 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2851 | -7/Factory | Identified exit to DSF 2891 | -7/Factory | Entered DSF 2933 | -7/DSF | Additional patrols routed to DSF 3118 | -7/DSF | Lost 7 parts (1p2n2u2w) 3132 | -7/DSF | Sterilization system engaged 3152 | -7/DSF | Ambient heat levels rising (+10) 3167 | -7/DSF | Ambient heat levels rising (+10) 3174 | -7/DSF | Discovered new exit (range 16) 3182 | -7/DSF | Ambient heat levels rising (+10) 3197 | -7/DSF | Ambient heat levels rising (+10) 3206 | -7/DSF | Entered Factory 3206 | -6/Factory | Evolved 2 slots: Utility x2 3330 | -6/Factory | Build established: Hacker-Mutant 3492 | -6/Factory | Garrison activated, responded to threat 3531 | -6/Factory | Lost 4 parts (1p2n1u) 3579 | -6/Factory | Destroyed 8 combat bots 3645 | -6/Factory | Self-destructed Last Messages --------------- 03602_ U-05 Engineer builds a Wall. 03604_ Acquired 15 matter. 03606_ U-05 Engineer builds a Wall. 03609_ Acquired 5 matter. 03614_ Acquired 50 matter. 03614_ W-25 Informer sends out distress signal. 03617_ U-05 Engineer builds a Wall. 03626_ L-41 Fighter knocked back. 03627_ U-05 Engineer builds a Wall. 03628_ G-50 Soldier knocked back. 03631_ L-41 Fighter knocked back. 03633_ Destroyed Axe. 03633_ L-41 Fighter destroyed. 03636_ G-50 Soldier knocked back. 03638_ Magnetic Acceleration Cannon destroyed. 03640_ G-50 Soldier suffers critical hit (Burn). 03640_ Lgt. Fission Core destroyed. 03641_ Overheating: Energy bleed (-67). 03643_ U-05 Engineer builds a Wall. 03644_ Hvy. Laser destroyed. Map ----- +----------------------------------------------------+ | ?????????????##########?????????????+ """ " | | ????????????????????????????????????# | | ????????????????????????????????????# """ " | | ????????????????????????????????????#= """ " | | ????????????????????????????????????# """ " | | ????????????????????????????????????# | | ????????????????????????????????????# """ " | | ????????????????????????????????????# """ " | | ????????????????????????????????????# """ " | | ????????????????????????????????????# | | ????????????????????????????????????# | | ?????????????????????????????????#### ### | | ?????????????????????????????#####T # #?? | | ????????????????????????###### %* #?? | | ????????????????????????# % #?? | | ??????????????????####### % #?? | | ????????????# #?? | | ????????????????#####;#;;;%;## #?? | | ???????????????????# ] % # #?? | | ???????????????????# # #?? | | ???????????????????# % # #?? | | ???????????????????#[ [ # #?? | | ???????????????????#!! # #?? | | ??????????????????## [ # #?? | | ??????????????????#%[ [* # #?? | | ??????????????????##@g[ # #?? | | ???????????????????#%=!;;;;;## #?? | | ???????????????? =[* u ??? | | ???????????? gg ?????? | | ????????+ ??????? | | ????????# % ??????? | | ????????# ??????? | | ????????#####+#####+######;######## ?????? | | ?????????????????????????? ??????? ????? | | ??????????????????????????""""???????? ?????? | | ??????????????????????????"""" ?????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 44 Energy Capacity 560 Matter Stores 406 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 225 Utility Shielding 33 Weapon Cycling 30 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 30 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Field Recycling Unit | -8/Materials | Scanalyzed Corruption Screen | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DrainedSeismicBotcube Manual? 0 Play Time 01:06:34 Cumulative 30.9 hours Start 2025.03.28 @ 18:14:26 End 2025.03.28 @ 21:42:58 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 21 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ad4bdf42-e13c-4f76-acfa-7ec2a6215713