Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.10 @ 10:29:55 Player: tourn Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (134) 670 Value Destroyed (4067) 4067 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (261) 261 TOTAL SCORE: 9058 Bonus ------- High Alert Combat Kills 226 Follower Combat Kills 190 Friendly Fire -155 Cogmind --------- Core Integrity 0/700 Matter 268/300 Energy 99/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heavy Treads Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Armored Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Medium Reactive Plating Decoy Drone Bay > --- WEAPON ----------- Beamcaster Beamcaster Gauss Rifle > --- INVENTORY -------- Antimatter Reactor Heavy Treads Heavy Treads Medium Storage Unit Improved Signal Interpreter Improved Medium Armor Plating Hacking Suite Lightning Gun Beamcaster Heavy Missile Launcher Makeshift Sword Heavy Explosive Trap Heavy Explosive Trap [Rating: 65] Favorites ----------- Power Light Nuclear Core Engine Makeshift Power Source Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Heavy Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Cooled Particle Cannon Ballistic Gun Gauss Rifle Launcher Heavy Missile Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . Utility 4 | . . . 1 . . . 1 2 . . . . Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 147 | . 5 3 19 2 . 10 43 9 5 50 1 . Power 15 | . . 1 1 1 . 2 6 1 1 2 . . Engine 5 | . . . 1 . . 1 2 . . 1 . . Core 8 | . . 1 . 1 . 1 4 1 . . . . Reactor 2 | . . . . . . . . . 1 1 . . Propulsion 30 | . 1 . 7 1 . 2 10 2 1 5 1 . Treads 15 | . . . 3 1 . 2 4 1 1 2 1 . Leg 5 | . . . 1 . . . 4 . . . . . Wheel 10 | . 1 . 3 . . . 2 1 . 3 . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 31 | . 2 . 3 . . 1 7 3 2 13 . . Device 12 | . 1 . 1 . . . 5 2 . 3 . . Storage 2 | . 1 . . . . . . . . 1 . . Processor 3 | . . . 1 . . . 1 . . 1 . . Hackware . | . . . . . . . . . . . . . Protection 14 | . . . 1 . . 1 1 1 2 8 . . Artifact . | . . . . . . . . . . . . . Weapon 71 | . 2 2 8 . . 5 20 3 1 30 . . Energy Gun 34 | . 1 1 6 . . . 14 1 1 10 . . Energy Cannon 1 | . . . . . . . . . . 1 . . Ballistic Gun 14 | . . . 1 . . 4 3 1 . 5 . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 15 | . 1 1 1 . . 1 2 . . 9 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . 1 1 . 5 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . . . 3 1 1 2 . . Corrupted Parts 2 | . . . . . . 1 1 . . . . . System Corruption 5 | . . . . . . 4 1 . . . . . Parts Lost 49 | . . . 2 . . 5 18 1 . 15 8 . Power 6 | . . . 1 . . 1 3 . . . 1 . Propulsion 13 | . . . 1 . . 1 6 . . 2 3 . Utility 13 | . . . . . . 2 1 1 . 7 2 . Weapon 17 | . . . . . . 1 8 . . 6 2 . Highest Loss Streak 6 | . . . 1 . . 2 6 1 . 6 4 . To Critical Strikes 1 | . . . . . . . . . . . 1 . Average Slot Usage (%) 91 | . 97 100 99 100 100 92 97 86 83 84 56 . Engine 2 | . 14 7 7 . . 2 . . . 1 3 . Core 4 | . . 6 3 11 11 7 8 7 . . . . Reactor 1 | . . . . . . . . . 6 5 . . Treads 9 | . . . 7 11 11 17 20 9 7 5 7 . Leg 2 | . 26 14 4 . . . 3 . . . . . Wheel 7 | . 2 14 10 11 11 4 1 6 7 8 7 . Device 10 | . 11 14 15 . . . 16 14 7 11 5 . Storage 9 | . 14 14 11 11 11 11 9 7 7 7 5 . Processor 7 | . . . 5 11 11 11 9 7 7 7 5 . Protection 6 | . . . 1 11 11 4 . 9 15 11 2 . Energy Gun 14 | . 13 13 21 22 22 4 18 14 6 12 5 . Ballistic Gun 9 | . 14 14 11 11 11 28 6 6 7 6 . . Slashing Weapon 1 | . . . . . . . . . 7 . 5 . Naked Turns 116 | . . . . . . . . . . . 52 64 Heaviest Build 86 | 14 30 31 35 36 36 41 44 62 82 86 53 . Greatest Support 70 | 20 20 10 40 16 16 40 60 60 28 42 70 3 Greatest Overweight (x) 4 | . 2 3 3 2 2 2 4 2 2 4 2 . Average Overweight (x) 1 | . . 2 2 2 2 . . 1 1 2 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 10 5 Average Capacity 14 | 8 9 15 15 15 15 15 15 15 15 14 8 5 Most Carried 15 | 6 8 14 15 15 15 15 15 15 15 15 5 2 Average Carried 13 | 6 7 10 14 14 15 14 14 14 14 14 3 2 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 10 5 5 Final Carried 15 | 6 8 14 15 15 15 15 15 15 15 5 2 2 Class Distribution -------------------- 40% | Scavenger-Gunner 22% | Mutant 16% | Gunner 9% | Tank 4% | Scavenger-Mutant 3% | Scavenger-Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Gunner | -8/Materials Tank | -7/Factory Mutant | -7/Waste Gunner | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Matter Collected 2833 | 200 49 100 288 13 . 448 620 199 101 815 . . Remotely 361 | . 49 100 212 . . . . . . . . . Salvage Created 4664 | . 257 113 742 22 . 733 1244 405 . 1148 . . Parts 250 | . 8 7 53 5 . 30 72 14 . 61 . . Haulers Intercepted 8 | . . . 3 . . . 3 2 . . . . Recyclers Shooed 4 | . . . 1 . . . 1 1 . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . 5 . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Combat Hostiles Destroyed 96 | . 5 4 13 . . 12 23 7 . 32 . . Melee 1 | . . . . . . . 1 . . . . . Guns 57 | . 2 2 9 . . 9 17 7 . 11 . . AOE 38 | . 3 2 4 . . 3 5 . . 21 . . Classes Destroyed 15 | . 4 . 4 1 . 1 . 1 . 4 . . Worker 11 | . . . 3 . . . 3 . . 5 . . Builder 4 | . 1 . . . . . 1 . . 2 . . Tunneler 2 | . . . . 1 . . . . . 1 . . Hauler 8 | . . . 3 . . . 3 2 . . . . Recycler 7 | . 2 . 1 . . 3 . . . 1 . . Mechanic 1 | . . . . . . . . . . 1 . . Watcher 4 | . . . 2 . . . 1 . . 1 . . Swarmer 32 | . 3 2 7 . . 3 3 . . 14 . . Grunt 45 | . 2 2 4 . . 6 18 3 . 10 . . Brawler 1 | . . . . . . . . . . 1 . . Duelist 1 | . . . . . . . . . . 1 . . Protector 1 | . . . . . . . . . . 1 . . Sentry 9 | . . . 3 . . . 2 2 . 2 . . Hunter 4 | . . . . . . 3 . 1 . . . . Programmer 4 | . . . . . . . . 1 . 3 . . Best Kill Streak 10 | . 5 2 6 1 . 8 10 4 . 9 . . Combat Bots Only 7 | . 3 2 5 . . 6 7 4 . 7 . . Max Kills in Single Turn 4 | . 3 2 4 1 . 2 2 1 . 4 . . Gunslinging 1 | . . . 1 . . . . . . . . . Exploded 4 | . 2 2 3 . . 2 2 . . 4 . . Melee 1 | . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Hostile Shots Fired 784 | . 16 7 50 . . 63 132 71 . 401 31 13 Missed 190 | . 4 1 13 . . 12 26 21 . 103 5 5 Damage Taken 8262 | . 203 57 487 . . 794 1841 396 . 3971 426 87 Core 1136 | . 30 30 78 . . 70 224 61 . 465 91 87 Absorbed by Shields 102 | . . . . . . . . 102 . . . . Reduced by Siege Mode 1 | . . . . . . . . . . 1 . . Ignored by Resistances 272 | . . . . . . . 4 64 . 204 . . Core Remaining (%) 74 | 100 . 76 . . . 63 59 . . . . . Volleys Fired 241 | . 10 6 32 1 . 35 71 26 . 58 2 . Largest 3 | . 2 2 3 3 . 3 3 3 . 3 2 . Hottest 178 | . 70 70 138 118 . 118 177 155 . 178 140 . Shots Fired 564 | . 18 11 81 3 . 100 154 68 . 126 3 . Gun 525 | . 16 10 79 3 . 98 149 68 . 101 1 . Cannon 2 | . . . . . . . . . . . 2 . Launcher 37 | . 2 1 2 . . 2 5 . . 25 . . Special . | . . . . . . . . . . . . . Kinetic 244 | . 8 5 27 1 . 84 50 26 . 43 . . Thermal 213 | . 8 5 32 1 . 10 61 42 . 52 2 . Explosive 25 | . 2 1 2 . . 2 5 . . 13 . . Electromagnetic 82 | . . . 20 1 . 4 38 . . 18 1 . Robot Hit Streak 16 | . 8 4 10 2 . 16 15 14 . 10 1 . Robot Miss Streak 4 | . 2 1 4 1 . 3 3 4 . 3 1 . Penetration Max 1 | . . . . . . 1 1 . . 1 . . Secondary Targets 4 | . . . 1 . . 2 1 . . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 1 . . . . . Shots Hit Robots 382 | . 14 7 46 2 . 71 112 50 . 76 4 . Core Hits 236 | . 10 5 28 1 . 28 55 32 . 77 . . Critical Kills 1 | . . . . . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 13 | . 2 1 3 . . 2 4 . . 1 . . Burn 11 | . 2 1 3 . . 2 2 . . 1 . . Destroy 1 | . . . . . . . 1 . . . . . Corrupt 1 | . . . . . . . 1 . . . . . Melee Attacks 14 | . . . . . . . 1 3 . 6 4 . Impact . | . . . . . . . . . . . . . Slashing 14 | . . . . . . . 1 3 . 6 4 . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11245 | . 523 212 1050 30 . 1323 2964 1000 . 4052 91 . Guns 6783 | . 176 79 750 30 . 1176 2190 1000 . 1367 15 . Cannons . | . . . . . . . . . . . . . Explosions 4342 | . 347 133 300 . . 147 741 . . 2674 . . Melee 108 | . . . . . . . 33 . . . 75 . Ramming 12 | . . . . . . . . . . 11 1 . Kinetic 3024 | . 101 11 255 . . 979 793 322 . 563 . . Thermal 3348 | . 307 68 448 18 . 116 939 678 . 774 . . Explosive 3315 | . 115 133 206 . . 147 691 . . 2023 . . Electromagnetic 1438 | . . . 141 12 . 81 508 . . 681 15 . Impact . | . . . . . . . . . . . . . Slashing 108 | . . . . . . . 33 . . . 75 . Piercing . | . . . . . . . . . . . . . Highest Corruption 22 | . . . . . . 4 3 1 1 7 22 22 Average Corruption 3 | . . . . . . 4 2 1 1 3 10 22 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 71 | . . . . . . 9 13 1 4 33 8 3 Message Errors 12 | . . . . . . 1 . . 1 7 2 1 Matter Fused 16 | . . . . . . 2 6 1 1 4 2 . Heat Flow Errors 9 | . . . . . . 1 2 . . 4 1 1 Energy Discharges 7 | . . . . . . 1 1 . 2 3 . . Parts Rejected 3 | . . . . . . 1 . . . 2 . . Parts Fused 1 | . . . . . . . . . . 1 . . Data Loss (minor) 9 | . . . . . . 1 1 . . 4 2 1 Data Loss (major) 4 | . . . . . . . . . . 4 . . Misfires 5 | . . . . . . . 2 . . 3 . . Alerts 2 | . . . . . . 1 1 . . . . . Weapon Failures 3 | . . . . . . 1 . . . 1 1 . Overload Shots 1 | . . . . . . . . . . . 1 . Overflow Damage 170 | . 31 3 . . . . 23 . . 113 . . Projectiles . | . . . . . . . . . . . . . Explosions 170 | . 31 3 . . . . 23 . . 113 . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 330 | . 37 . 23 . . 24 82 . . 164 . . Shots 16 | . 2 . 1 . . 1 4 . . 8 . . Rammed 2 | . . . . . . . . . . 1 1 . Targets Rammed 2 | . . . . . . . . . . 1 1 . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 627 | . 132 60 470 63 . 243 491 230 . 627 92 131 Average Temperature 105 | . 64 28 65 34 . 69 114 71 . 189 47 80 Received Heat Transfer 2457 | . 69 24 114 . . 288 882 153 . 690 225 12 Effects 24 | . . . 3 . . . 5 . . 16 . . Shutdowns 5 | . . . 1 . . . 1 . . 3 . . Energy Bleed 5 | . . . . . . . . . . 5 . . Interference 8 | . . . 1 . . . 3 . . 4 . . Short Circuit 2 | . . . 1 . . . . . . 1 . . Damage (minor) 2 | . . . . . . . 1 . . 1 . . Damage (major) 1 | . . . . . . . . . . 1 . . Damage (core) 1 | . . . . . . . . . . 1 . . Siege Activations 1 | . . . . . . . . . . 1 . . Total Turns 6 | . . . . . . . . . . 6 . . Longest Duration 6 | . . . . . . . . . . 6 . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . 1 . . 6 . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 8 | . 1 . 3 . . . 1 . . 3 . . Heat Transferred 6502 | . 570 259 1042 37 . 407 1900 929 . 1358 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 1 . . . 1 . . 1 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Peak Influence 757 | . 239 255 575 159 . 371 294 205 32 757 . . Initial 154 | . . 93 21 154 . . 66 . 32 . . . Average 206 | . 73 166 335 124 . 220 138 61 22 366 . . Maximum Alert Level 3 | . 1 1 2 . . 1 1 1 . 3 . . Low Security (%) 61 | 100 90 69 18 100 . 54 86 99 100 19 . . Level 1 26 | . 10 30 50 . . 45 13 . . 46 . . Level 2 7 | . . . 30 . . . . . . 12 . . Level 3 4 | . . . . . . . . . . 21 . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 16 | . . . 2 . . . 1 4 . 9 . . Investigation 2 | . . . . . . . . . . 2 . . Extermination 3 | . . . . . . . . 1 . 2 . . Reinforcement 8 | . . . 2 . . . 1 2 . 3 . . Assault 1 | . . . . . . . . . . 1 . . Garrison 2 | . . . . . . . . 1 . 1 . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Distress Signals 12 | . . . 2 . . . 6 1 . 3 . . Communications Jammed 24 | . . . . . . . . . . 24 . . Distress Signals 24 | . . . . . . . . . . 24 . . Times Spotted 174 | . 7 4 30 . . 15 33 14 . 55 12 4 Peak Tracking Total 8 | . 4 3 5 . . 4 7 6 . 7 8 4 Tactical Retreats 8 | . . . . . . 2 1 . . . 5 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Traps Triggered 7 | . 1 . 1 . . . 2 1 . 2 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . 1 . Triggered . | . . . . . . . . . . . . . Most Traps Carried 5 | . . 5 5 5 3 3 3 3 3 3 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Machines Disabled 15 | . 3 . 1 . . 1 . 1 . 9 . . Max in Single Turn 3 | . 3 . 1 . . 1 . 1 . 3 . . Garrison Access 2 | . . . . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Machines Accessed 14 | . 2 1 3 1 . . 4 1 . 2 . . Terminals 12 | . 2 1 3 . . . 4 1 . 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . Total Hacks 32 | . 5 2 7 1 . . 10 1 . 6 . . Successful 10 | . 2 1 2 1 . . 2 . . 2 . . Failed 22 | . 3 1 5 . . . 8 1 . 4 . . Catastrophic 4 | . 1 . . . . . 1 . . 2 . . Database Lockouts . | . . . . . . . . . . . . . Manual 28 | . 3 2 7 . . . 10 . . 6 . . Terminals 30 | . 5 2 7 . . . 10 1 . 5 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . Terminal Hacks 8 | . 2 1 1 1 . . 2 . . 1 . . Robot Analysis 2 | . 1 1 . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . Branch Access Points 4 | . 1 . 1 . . . 1 . . 1 . . Unreport Threat 1 | . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . 1 . . . . . . 1 . . Terminals 1 | . . . 1 . . . . . . . . . Botnet 1 | . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . Jam 1 | . . . . . . . . . . 1 . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 10 | . 1 1 2 . . . 4 1 . 1 . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Total Allies 5 | . . 5 . . . . . . . . . . Largest Group 5 | . . 5 5 . . . . . . . . . Highest-Rated Group 86 | . . 86 86 . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 60 | . . 10 50 . . . . . . . . . Total Damage 675 | . . 163 512 . . . . . . . . . Kills 10 | . . 1 9 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Robot Analysis Total 2 | . 1 1 . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 3 . . . . . . 1 . Drone Launches 8 | . . . . . . . . . . 8 . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Turns Passed 7247 | 3 210 502 1013 506 253 449 1260 667 573 1507 240 64 Spaces Moved 4592 | 3 143 400 633 381 195 218 594 409 428 861 228 99 Core 203 | . . . . . . . . . . . 104 99 Treads 657 | . . . 30 . . 116 444 51 . . 16 . Legs 129 | 3 119 . . . . . 7 . . . . . Wheels 3603 | . 24 400 603 381 195 102 143 358 428 861 108 . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 120 110 110 115 130 130 130 125 115 115 105 50 50 Average Speed 127 | 120 118 110 129 130 130 145 155 126 129 129 88 50 Slowest Speed 260 | 120 190 125 160 130 130 160 260 245 130 145 160 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 47 | 2 39 94 57 83 55 39 39 14 95 31 45 25 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken 4 | . 1 . 1 . . 1 . . . 1 . . Unknown Exits Taken 6 | 1 . 1 . 1 1 . 1 . . . 1 . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . Spaces Dug 7 | . . . . . . . . 3 . 4 . . Terrain Destroyed 165 | . 28 7 15 . . 19 29 3 . 62 2 . Melee 7 | . . . . . . . . 3 . 4 . . Projectile 3 | . . . . . . . . . . 1 2 . AOE 155 | . 28 7 15 . . 19 29 . . 57 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Total 5512 | 2 164 450 765 390 194 276 803 514 451 1134 256 113 Wait 331 | . . 32 45 1 . 5 48 46 . 121 19 14 Move 4581 | 2 142 399 632 380 194 217 593 409 427 860 227 99 Hop . | . . . . . . . . . . . . . Pick Up 85 | . 4 7 13 3 . 5 24 7 7 15 . . Fast Attach 55 | . 1 1 10 . . 4 16 6 3 14 . . Attach 39 | . . . 2 1 . 4 17 1 . 13 1 . Detach 10 | . . 1 2 . . . 3 1 . 3 . . Swap 54 | . 4 2 7 1 . 2 11 2 2 23 . . Drop 91 | . 3 2 22 3 . 4 19 13 12 12 1 . Fire 241 | . 10 6 32 1 . 35 71 26 . 58 2 . Melee 14 | . . . . . . . 1 3 . 6 4 . Ram 1 | . . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . 1 . Escape Stasis 8 | . . . . . . . . . . 8 . . Rewire . | . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . 1 . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min / Sto) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 51 | -10/Materials | Identified exit to Mines 214 | -10/Materials | Entered Mines 256 | -10/Mines | Learned location of Storage (-9) 325 | -10/Mines | Discovered new exit (range 15) 328 | -10/Mines | Build established: Mutant 373 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 505 | -10/Mines | Found a hidden stash of uninstalled traps 556 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 592 | -10/Mines | Discovered new exit (range 4) 716 | -10/Mines | Entered Materials 716 | -9/Materials | Accompanied by 5 allies 716 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 726 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 927 | -9/Materials | Discovered new exit (range 10) 1032 | -9/Materials | Build established: Gunner 1150 | -9/Materials | Discovered new exit (range 8) 1384 | -9/Materials | Identified exit to Mines 1384 | -9/Materials | Identified exit to Storage 1404 | -9/Materials | Build established: Scavenger-Gunner 1729 | -9/Materials | Entered Mines 1747 | -9/Mines | Learned Materials stockpile data 1789 | -9/Mines | Discovered new exit (range 12) 1805 | -9/Mines | Identified exit to Materials 1908 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1908 | -9/Mines | Discovered new exit (range 5) 1975 | -9/Mines | Found the Drone Emporium 1981 | -9/Mines | Found Prototype Device 2235 | -9/Mines | Entered Exiles 2267 | -9/Exiles | Met 8R-AWN 2289 | -9/Exiles | Met EX-HEX 2326 | -9/Exiles | Met EX-BIN 2369 | -9/Exiles | Met EX-DEC 2473 | -9/Exiles | Discovered new exit (range 11) 2488 | -9/Exiles | Entered Mines 2926 | -8/Mines | Discovered exit to Materials (range 6) 2937 | -8/Mines | Entered Materials 2937 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3131 | -8/Materials | Lost 6 parts (1p3n2w) 3279 | -8/Materials | Destroyed 7 combat bots 3327 | -8/Materials | Lost 5 parts (1p2n2w) 3996 | -8/Materials | Discovered new exit (range 6) 4197 | -8/Materials | Entered Factory 4197 | -7/Factory | Evolved 2 slots: Utility x2 4518 | -7/Factory | Garrison activated, responded to threat 4741 | -7/Factory | Build established: Tank 4864 | -7/Factory | Sucked down chute 4864 | -7/Factory | Entered Waste 4864 | -7/Waste | The area was eerily silent 4971 | -7/Waste | Discovered new exit (range 11) 5114 | -7/Waste | Build established: Mutant 5437 | -7/Waste | Entered Factory 5749 | -7/Factory | Build established: Gunner 5992 | -7/Factory | Identified exit to Lower Caves 6114 | -7/Factory | Identified Decoy Drone Bay 6590 | -7/Factory | Destroyed 7 combat bots 6631 | -7/Factory | Core integrity fell below 50% 6638 | -7/Factory | Lost 6 parts (1n2u3w) 6722 | -7/Factory | Lost 5 parts (1n2u2w) 6858 | -7/Factory | Discovered new exit (range 15) 6944 | -7/Factory | Entered Lower Caves 6964 | -7/Lower Caves | Lost 3 parts (2u1w) 7078 | -7/Lower Caves | Learned Factory garrison access intel 7089 | -7/Lower Caves | Encountered a Warlord checkpoint 7105 | -7/Lower Caves | Lost 4 parts (1p2n1u) 7124 | -7/Lower Caves | System corruption reached 10% 7129 | -7/Lower Caves | Core integrity fell below 20% 7132 | -7/Lower Caves | Released all parts (4) 7145 | -7/Lower Caves | Lost 3 allies 7160 | -7/Lower Caves | Lost 4 parts (1n1u2w) 7175 | -7/Lower Caves | Discovered new exit (range 10) 7184 | -7/Lower Caves | Entered another Lower Caves area 7209 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7248 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07126_ Imp. Heat Sink destroyed. 07126_ System corrupted by crushing effect (+5). 07126_ System corrupted by crushing effect (+2). 07129_ Mak. Sword destroyed. 07129_ System corrupted by crushing effect (+3). 07131_ Slammed into B-48 Gladiator. 07132_ Released Med. Storage Unit. 07132_ Released Adv. Targeting Computer. 07132_ Released Cld. Particle Cannon. 07132_ Released Hvy. Treads. 07142_ P%CRN DB6Y4N7IGNX4I I=UL< 6 07168_ KOP7#X 9ONO>=XGAT>XUHB