Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.22 @ 20:40:21 Player: Knightshade Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (119) 595 Value Destroyed (2850) 2850 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1059) 1059 TOTAL SCORE: 8984 Bonus ------- High Alert Combat Kills 26 Follower Combat Kills 33 Entered DSFs 1000 Cogmind --------- Core Integrity 658/1000 Matter 374/500 Energy 261/450 System Corruption 0% Temperature Cool (0) Movement Hovering (58) Location -5/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (8) ------ Medium Storage Unit Energy Well High-capacity Matter Pod Utility Shielding Utility Shielding Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- Improved Datajack Scythe > --- INVENTORY (10) --- Micro Nuclear Core Field Propulsion Drive Field Propulsion Drive Advanced Weight Redist. System Advanced ECM Suite Reflective Plating Advanced Hacking Suite Authchip [Propulsion] Authchip [Processor] Arc Projector Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Cooled Aerolev Unit Cooled Aerolev Unit Cooled Aerolev Unit Cooled Aerolev Unit Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- Medium Storage Unit Energy Well High-capacity Matter Pod Utility Shielding Improved Light Armor Plating Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Improved Datajack Scythe > --- INVENTORY -------- Micro Nuclear Core Light Angular Momentum Engine Gyrokinetic Inverter Field Propulsion Drive Field Propulsion Drive Advanced Weight Redist. System Advanced ECM Suite Utility Shielding Reflective Plating Arc Projector [Rating: 71] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Flexi-carbon Leg Wheel Wheel Hover Unit Cooled Aerolev Unit Flight Unit Improved Flight Unit Utility Hacking Suite Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Autogun Energy Gun Arc Projector Energy Cannon Ion Burst Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac DSF Slots Evolved 10 | . . . 2 2 2 . 2 2 . Power . | . . . . . . . . . . Propulsion 4 | . . . . 2 . . . 2 . Utility 6 | . . . 2 . 2 . 2 . . Weapon . | . . . . . . . . . . Parts Attached 114 | 6 15 . 18 9 . 3 53 1 9 Power 11 | 1 3 . 1 . . . 5 . 1 Engine 7 | 1 3 . 1 . . . 1 . 1 Core 4 | . . . . . . . 4 . . Reactor . | . . . . . . . . . . Propulsion 32 | 2 3 . 4 3 . . 13 1 6 Treads . | . . . . . . . . . . Leg 5 | . . . . . . . 5 . . Wheel 14 | 2 3 . 3 2 . . 4 . . Hover 10 | . . . . . . . 4 . 6 Flight 3 | . . . 1 1 . . . 1 . Utility 39 | 1 4 . 7 3 . 2 21 . 1 Device 13 | . 3 . 2 . . 1 7 . . Storage 7 | 1 1 . . 1 . . 4 . . Processor 4 | . . . 3 . . . 1 . . Hackware 6 | . . . 1 . . . 5 . . Protection 9 | . . . 1 2 . 1 4 . 1 Artifact . | . . . . . . . . . . Weapon 32 | 2 5 . 6 3 . 1 14 . 1 Energy Gun 3 | . . . . . . . 3 . . Energy Cannon 2 | . . . . . . . 2 . . Ballistic Gun 14 | 2 1 . 6 2 . . 3 . . Ballistic Cannon 4 | . 4 . . . . . . . . Launcher 3 | . . . . . . 1 2 . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 5 | . . . . 1 . . 4 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 Unidentified Prototypes 5 | . . . 2 . . 1 2 . . Parts Lost 30 | . . . 3 2 . 5 18 . 2 Power 4 | . . . . . . 1 2 . 1 Propulsion 8 | . . . . 1 . 1 6 . . Utility 13 | . . . 2 1 . 2 7 . 1 Weapon 5 | . . . 1 . . 1 3 . . Highest Loss Streak 6 | . . . 2 1 . 4 6 . 2 To Critical Strikes 1 | . . . . . . . 1 . . Average Slot Usage (%) 92 | . 96 100 98 88 84 85 89 . 94 Engine 7 | . 13 14 11 9 7 6 . . 2 Core 1 | . . . . . . . 5 . 1 Leg 2 | . . . . . . . 6 . . Wheel 17 | . 27 28 22 18 23 16 9 . . Hover 1 | . . . . . . . 3 . 30 Flight 1 | . . . . 6 7 7 1 . . Device 8 | . 11 14 12 3 . 2 6 . . Storage 9 | . 14 14 11 9 7 7 7 . 17 Processor 6 | . . . 11 9 7 7 6 . . Hackware 10 | . . . 5 9 7 7 22 . 17 Protection 3 | . . . 2 5 7 12 4 . 10 Ballistic Gun 7 | . 6 . 17 13 15 13 1 . . Ballistic Cannon 5 | . 21 28 4 . . . . . . Slashing Weapon 2 | . . . . 4 . . 5 . 5 Peak Build Rating 71 | 7 9 9 23 29 29 40 65 61 71 Average Rating 26 | 5 8 9 15 25 29 33 44 56 64 On Entrance 23 | . 6 9 9 23 29 29 23 55 55 Naked Turns . | . . . . . . . . . . Heaviest Build 71 | 11 32 32 35 59 57 64 71 32 35 Greatest Support 80 | 20 26 26 26 38 38 38 80 36 66 Greatest Overweight (x) 4 | . 2 1 1 2 1 2 4 . . Average Overweight (x) . | . . 1 1 1 1 1 . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 10 10 Average Capacity 16 | 7 13 15 15 17 20 20 18 10 10 Most Carried 20 | 8 15 15 15 18 17 20 20 10 10 Average Carried 14 | 3 11 15 14 15 16 17 16 9 9 Final Capacity 20 | 8 15 15 15 20 20 20 10 10 10 Final Carried 20 | 7 15 15 15 16 17 20 10 10 10 Class Distribution -------------------- 65% | Hacker-Mutant 30% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/DSF Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/DSF Resources | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac DSF Matter Collected 2961 | 308 401 97 963 490 . 10 687 . 5 Remotely . | . . . . . . . . . . Salvage Created 4221 | 166 322 . 1425 1040 . 40 1148 . 80 Parts 254 | 8 27 . 105 54 . 3 54 . 3 Haulers Intercepted 9 | . 1 . 4 2 . . 2 . . Recyclers Shooed 4 | . 1 . . 1 . . 2 . . Parts Field Recycled 1 | . . . . . . . 1 . . Retrieved Matter 2 | . . . . . . . 2 . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac DSF Combat Hostiles Destroyed 73 | . 9 . 35 12 . 1 15 . 1 Melee 13 | . . . . 4 . . 8 . 1 Guns 45 | . 8 . 27 8 . . 2 . . Cannons 10 | . 1 . 8 . . . 1 . . AOE 5 | . . . . . . 1 4 . . Classes Destroyed 16 | 2 6 . 4 2 . . 1 . 1 Worker 6 | . 1 . 1 3 . . 1 . . Builder 7 | . 1 . 1 2 . . 3 . . Tunneler 4 | 3 . . . 1 . . . . . Hauler 9 | . 1 . 4 2 . . 2 . . Recycler 6 | 1 1 . 1 2 . . 1 . . Mechanic 3 | . . . 2 . . . 1 . . Operator 1 | . . . 1 . . . . . . Watcher 10 | . 2 . 5 2 . . 1 . . Swarmer 29 | . 6 . 19 . . . 4 . . Grunt 25 | . 3 . 8 9 . 1 4 . . Brawler 1 | . . . 1 . . . . . . Duelist 2 | . . . . 1 . . 1 . . Sentry 8 | . . . 7 . . . 1 . . Specialist 1 | . . . . . . . . . 1 Hunter 5 | . . . . 2 . . 3 . . Programmer 2 | . . . . . . . 2 . . Best Kill Streak 9 | 2 6 . 9 8 . 1 5 . 1 Combat Bots Only 6 | . 6 . 5 3 . 1 5 . 1 Max Kills in Single Turn 2 | 1 2 . 2 2 . 1 2 . 1 Gunslinging 1 | . 1 . 1 1 . . . . . Exploded 2 | . . . . . . 1 2 . . Melee 1 | . . . . 1 . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac DSF Hostile Shots Fired 590 | . 35 . 119 60 . 64 275 . 37 Missed 172 | . 11 . 29 12 . 19 89 . 12 Damage Taken 5163 | . 187 . 730 524 . 874 2030 . 818 Core 1349 | . 31 . 163 55 . 241 517 . 342 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 273 | . . . . 3 . 124 114 . 32 Ignored by Resistances 1492 | . 62 . 221 151 . 248 592 . 218 Core Remaining (%) 73 | 100 . 87 59 90 . 65 39 . . Volleys Fired 246 | 12 38 . 99 39 . 5 53 . . Largest 2 | 2 2 . 2 2 . 2 2 . . Hottest 110 | 40 70 . 70 56 . 56 110 . . Shots Fired 445 | 24 76 . 197 72 . 8 68 . . Gun 330 | 24 30 . 151 72 . 6 47 . . Cannon 102 | . 46 . 46 . . . 10 . . Launcher 13 | . . . . . . 2 11 . . Special . | . . . . . . . . . . Kinetic 389 | 24 76 . 197 72 . 6 14 . . Thermal 10 | . . . . . . . 10 . . Explosive 13 | . . . . . . 2 11 . . Electromagnetic 33 | . . . . . . . 33 . . Robot Hit Streak 20 | 7 11 . 20 13 . 9 16 . . Robot Miss Streak 4 | 1 4 . 2 3 . . 2 . . Penetration Max 1 | . . . . 1 . . . . . Secondary Targets 11 | . 1 . 7 3 . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . Shots Hit Robots 418 | 19 49 . 142 79 . 8 115 . 6 Core Hits 184 | 7 17 . 59 40 . 5 55 . 1 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . . . 2 . . . . . . Critical Strikes 21 | . 1 . 3 3 . . 13 . 1 Destroy 2 | . . . 2 . . . . . . Blast 2 | . 1 . 1 . . . . . . Sever 17 | . . . . 3 . . 13 . 1 Melee Attacks 108 | . . . . 22 . . 73 . 13 Impact . | . . . . . . . . . . Slashing 108 | . . . . 22 . . 73 . 13 Piercing . | . . . . . . . . . . Sneak Attacks 13 | . . . . 6 . . 7 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9648 | 190 734 . 2254 2123 . 413 3739 . 195 Guns 4142 | 190 230 . 1691 1237 . 120 674 . . Cannons 1386 | . 504 . 563 . . . 319 . . Explosions 906 | . . . . . . 293 613 . . Melee 3179 | . . . . 886 . . 2098 . 195 Ramming 35 | . . . . . . . 35 . . Kinetic 4809 | 190 734 . 2254 1237 . 120 274 . . Thermal 528 | . . . . . . . 528 . . Explosive 697 | . . . . . . 293 404 . . Electromagnetic 400 | . . . . . . . 400 . . Impact . | . . . . . . . . . . Slashing 3179 | . . . . 886 . . 2098 . 195 Piercing . | . . . . . . . . . . Highest Corruption 3 | . 1 1 . . . . 3 . . Average Corruption 2 | . 1 1 . . . . 2 . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 18 | . 1 2 . . . . 15 . . Message Errors 6 | . 1 . . . . . 5 . . Matter Fused 3 | . . . . . . . 3 . . Heat Flow Errors 1 | . . . . . . . 1 . . Energy Discharges 3 | . . 2 . . . . 1 . . Data Loss (minor) 2 | . . . . . . . 2 . . Misfires 1 | . . . . . . . 1 . . Weapon Failures 2 | . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . Overflow Damage 224 | . 15 . 20 . . . 189 . . Projectiles 40 | . 15 . 20 . . . 5 . . Explosions 21 | . . . . . . . 21 . . Melee 163 | . . . . . . . 163 . . Knockbacks 17 | . 10 . 6 . . . 1 . . Impact 1 | . . . . . . . 1 . . Kinetic 15 | . 10 . 5 . . . . . . Secondary 1 | . . . 1 . . . . . . Self-Inflicted Damage 168 | . . . . . . 54 114 . . Shots 6 | . . . . . . 2 4 . . Rammed 1 | . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . 1 . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 205 | . 84 . 66 13 . 18 205 . 12 Average Temperature 30 | . 21 . 18 5 . 18 54 . 4 Received Heat Transfer 1377 | . 78 . 291 324 . 198 486 . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . Parts Fried 4 | . . . . . . . 4 . . Impact Corruptions 1 | . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 573 | . . . . . . . 573 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac DSF Peak Influence 448 | 20 249 . 448 426 127 124 294 68 61 Initial 147 | . 11 . . 147 124 77 46 68 41 Average 146 | 8 95 . 240 282 124 78 102 68 52 Maximum Alert Level 2 | . 1 . 2 2 . . 1 . . Low Security (%) 64 | 100 88 100 30 10 100 100 78 100 100 Level 1 32 | . 11 . 58 82 . . 21 . . Level 2 3 | . . . 11 6 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 14 | . 1 . 2 1 . 2 7 . 1 Investigation 6 | . 1 . 1 1 . . 3 . . Extermination 2 | . . . . . . . 2 . . Reinforcement 6 | . . . 1 . . 2 2 . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac DSF Distress Signals 8 | . . 1 5 2 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 140 | . 16 3 47 25 . 12 30 . 7 Peak Tracking Total 10 | . 6 2 7 5 . 10 3 . 5 Tactical Retreats 17 | . 1 . 1 7 . 2 5 . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac DSF Traps Triggered 12 | . 6 . . 1 . 1 3 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac DSF Machines Disabled 4 | . . . 2 . . . 2 . . Max in Single Turn 2 | . . . 1 . . . 2 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac DSF Machines Accessed 29 | . 6 . 7 5 1 . 9 1 . Terminals 23 | . 6 . 4 4 1 . 7 1 . Fabricators 1 | . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . 1 1 . . . . . Scanalyzers 3 | . . . 2 . . . 1 . . Garrison Access . | . . . . . . . . . . Total Hacks 94 | . 23 . 27 13 1 . 29 1 . Successful 60 | . 12 . 21 8 1 . 17 1 . Failed 34 | . 11 . 6 5 . . 12 . . Catastrophic 3 | . 2 . . 1 . . . . . Database Lockouts . | . . . . . . . . . . Manual 60 | . 17 . 14 10 . . 19 . . Terminals 79 | . 23 . 19 11 1 . 24 1 . Fabricators 2 | . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . 1 2 . . . . . Scanalyzers 10 | . . . 7 . . . 3 . . Garrison Access . | . . . . . . . . . . Terminal Hacks 30 | . 9 . 10 3 1 . 6 1 . Part Schematic 2 | . 1 . . . . . 1 . . Prototype ID Bank 2 | . . . 1 . . . 1 . . Open DSF 2 | . . . . . 1 . . 1 . Branch Access Points 5 | . 2 . 1 1 . . 1 . . Emergency Access Points 1 | . . . . 1 . . . . . Fabricator Index 1 | . . . . . . . 1 . . Scanalyzer Index 1 | . . . . . . . 1 . . Alert Level 2 | . . . 2 . . . . . . Unreport Threat 4 | . 1 . 2 1 . . . . . Locate Traps 3 | . 2 . 1 . . . . . . Maintenance Status 1 | . 1 . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . Zone Layout 4 | . 1 . 2 . . . 1 . . Fabricator Hacks 2 | . . . . . . . 2 . . Load Schematic 1 | . . . . . . . 1 . . Build 1 | . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 3 | . . . 1 2 . . . . . Report Inventory 2 | . . . 1 1 . . . . . Retrieve Components 1 | . . . . 1 . . . . . Scanalyzer 9 | . . . 6 . . . 3 . . Insert Component 5 | . . . 3 . . . 2 . . Analyze 4 | . . . 3 . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 16 | . 3 . 4 3 . . 6 . . Terminals 16 | . 3 . 4 3 . . 6 . . Botnet 16 | . 3 . 4 3 . . 6 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 26 | . 5 . 6 5 1 . 9 . . Full Trace Events 4 | . . . 2 . . . 2 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . 1 . 2 . . . 2 . . Parts Built 2 | . . . . . . . 2 . . Authchips . | . . . . . . . . . . Time 35 | . . . . . . . 35 . . Total Part Build Rating 12 | . . . . . . . 12 . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 1 | . . . . 1 . . . . . Parts Scanalyzed 4 | . . . 3 . . . 1 . . Part Schematics Acquired 3 | . . . 2 . . . 1 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac DSF Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac DSF Total Allies 3 | . . 3 . . . . . . . Largest Group 3 | . . 3 3 . . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 8 | . . . 8 . . . . . . Total Damage 53 | . . . 53 . . . . . . Kills 1 | . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac DSF Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches 2 | . . . . . . 2 . . . Drone Recoveries 2 | . . . . . . 2 . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac DSF Turns Passed 4803 | 111 812 212 1035 613 137 143 1656 5 79 Spaces Moved 3332 | 68 636 177 668 362 128 104 1123 10 56 Core 6 | 6 . . . . . . . . . Treads . | . . . . . . . . . . Legs 138 | . . . . . . . 138 . . Wheels 2891 | 62 636 177 668 362 128 104 754 . . Hover 297 | . . . . . . . 231 10 56 Flight . | . . . . . . . . . . Fastest Speed 36 | 50 80 105 100 100 105 105 38 38 36 Average Speed 99 | 77 91 105 103 108 105 115 101 38 46 Slowest Speed 190 | 80 110 105 105 120 105 120 190 38 54 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 38 | 5 97 23 67 29 3 78 27 1 58 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . 1 1 . . 1 . . 1 . Unknown Exits Taken 4 | 1 . . 1 1 . . 1 . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 7 | . . . . . . . 7 . . Terrain Destroyed 98 | . . . . 1 . 13 84 . . Melee 7 | . . . . . . . 7 . . Projectile 1 | . . . . 1 . . . . . AOE 90 | . . . . . . 13 77 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac DSF Total 4249 | 105 800 203 850 486 130 118 1455 11 91 Wait 255 | 5 65 27 31 38 2 . 87 . . Move 3323 | 67 635 176 667 361 127 103 1122 9 56 Hop . | . . . . . . . . . . Pick Up 135 | 14 31 . 21 11 1 6 42 . 9 Fast Attach . | . . . . . . . . . . Attach 64 | 6 8 . 8 4 . 2 30 1 5 Detach 1 | . . . . . . . . 1 . Swap 50 | . 7 . 10 5 . 1 23 . 4 Drop 66 | 1 16 . 14 6 . 1 24 . 4 Fire 246 | 12 38 . 99 39 . 5 53 . . Melee 108 | . . . . 22 . . 73 . 13 Ram 1 | . . . . . . . 1 . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory -7/DSF -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -5/DSF History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Identified exit to Mines 320 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 12) 603 | -10/Materials | Discovered new exit (range 3) 661 | -10/Materials | Discovered new exit (range 15) 924 | -10/Materials | Entered Mines 942 | -10/Mines | Assembled infested the area 947 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1011 | -10/Mines | Discovered new exit (range 8) 1014 | -10/Mines | Identified exit to Materials 1058 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1136 | -10/Mines | Entered Materials 1136 | -9/Materials | Accompanied by 3 allies 1136 | -9/Materials | Evolved 2 slots: Utility x2 1267 | -9/Materials | Lost 3 allies 1490 | -9/Materials | Discovered new exit (range 12) 1490 | -9/Materials | Identified exit to Mines 1953 | -9/Materials | Build established: Hacker-Mutant 2120 | -9/Materials | Discovered new exit (range 14) 2171 | -9/Materials | Entered another Materials area 2171 | -8/Materials | Evolved 2 slots: Propulsion x2 2769 | -8/Materials | Discovered new exit (range 10) 2784 | -8/Materials | Entered Factory 2784 | -7/Factory | Evolved 2 slots: Utility x2 2911 | -7/Factory | Identified exit to DSF 2921 | -7/Factory | Entered DSF 2951 | -7/DSF | Additional patrols routed to DSF 3038 | -7/DSF | Discovered new exit (range 15) 3064 | -7/DSF | Entered Factory 3064 | -6/Factory | Evolved 2 slots: Utility x2 3094 | -6/Factory | Lost 4 parts (1p2u1w) 3738 | -6/Factory | Lost 6 parts (1p2n2u1w) 4206 | -6/Factory | Lost 5 parts (1p2n2u) 4220 | -6/Factory | Core integrity fell below 50% 4320 | -6/Factory | Identified exit to Lower Caves 4663 | -6/Factory | Fabricated Field Propulsion Drive? 4707 | -6/Factory | Discovered new exit (range 16) 4720 | -6/Factory | Entered another Factory area 4720 | -5/Factory | Evolved 2 slots: Propulsion x2 4725 | -5/Factory | Identified exit to DSF 4725 | -5/Factory | Entered DSF 4754 | -5/DSF | Additional patrols routed to DSF 4804 | -5/DSF | Self-destructed Last Messages --------------- 04754_ Hostiles detected in DSF, routing additional patrols. 04754_ Acquired Gyrokinetic Inverter. 04757_ Dropped Cld. Aerolev Unit. 04757_ Acquired Gyrokinetic Inverter. 04760_ Penetrated by Slug. 04776_ Slug penetrates Wall. 04776_ Imp. Light Armor Plating destroyed. 04776_ Critical hit (Blast). 04780_ Acquired 5 matter. 04781_ Penetrated by Slug. 04784_ Dropped Cld. Aerolev Unit. 04785_ Acquired Authchip [Processor]. 04788_ Acquired Authchip [Propulsion]. 04790_ C-35 Carver knocked back. 04790_ Knocked back. 04790_ A-15 Conveyor knocked back. 04793_ Lgt. Angular Momentum Engine severed. 04795_ Gyrokinetic Inverter severed. 04798_ Acquired Adv. Hacking Suite. 04799_ Gyrokinetic Inverter severed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????????? ????????????????????????? | | ???????????????# #??????????????????????? | | ??????????????## ##?????????????????????? | | ??????????????// !!?????????????????????? | | ???????????????/ !??????????????????????? | | ???????????????/ !??????????????????????? | | ?????????????### ###????????????????????? | | ?????????????#!! !!#????????????????????? | | ?????????????#!! !!#????????????????????? | | ??????????????!! !!?????????????????????? | | ##############?# #?#########?????#??????? | | ## #!!!### ###!!!# #??? #??????? | | #" #!!!## ##!!!# ## #??????? | | = % !!#??????? | | = !!#??????? | | * !!#??????? | | ]] ## "===## ##!!!# ## !!#??????? | | ]] ## % #===### ###!H!# ?#????????????? | | ## ############ ###/##+#??????????????? | | # !!#??????# ]]##=## #??????????????? | | # !!#??????# = ]]## ccc#??????????????? | | # !!#??????# = ]]###!@##??????????????? | | ## ###??????# ###?#!!#???????????????? | | # #????? **#?####???????????????? | | # #???? # **#????????????????????? | | ## ###???#?## **#????????????????????? | | ## ##???#???### ###????????????????????? | | "" [=## # ### #??????????????????????? | | "" [%* ??????????????????????? | | ""% ?????????????????????? | | ""%""## #!!!# === ?????????????????????? | | """""#?###??##? === #????????????????????? | | ###"##????????########????????????????????? | | ??#"#?????????????????????????????????????? | | ??""#?????????????????????????????????????? | | ???##?????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 510 Matter Stores 459 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 2 Additional Mass Support 9 Armor Coverage 300 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 90 Utility Shielding 33 Phase Shifting 5 Evasion (%) 57 Offensive Hacking 50 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Lgt. Armor Plating | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Exp. Propulsion Shielding | -6/Factory | Scanalyzed Field Propulsion Drive | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Field Propulsion Drive | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Challenges ------------ None Game ------ Seed ReactionSubatomicSuit Manual? 0 Play Time 01:26:30 Cumulative 72.5 hours Start 2024.09.20 @ 19:52:42 End 2024.09.22 @ 20:40:21 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 48 Rogue 0 Adventurer 48 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 40 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ecca7207-02d7-44b7-850c-2ffafe47dda7