Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.21 @ 00:24:44 Player: Demo Result: Destroyed by as-97014 with Assembled Shotgun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (70) 350 Value Destroyed (2392) 2392 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (2654) 2654 TOTAL SCORE: 9496 Bonus ------- Follower Combat Kills 54 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Cogmind --------- Core Integrity 0/700 Matter 224/300 Energy 100/100 System Corruption 7% Temperature Warm (161) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Coolant Injector > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (0) Skeleton Box Improved Spread Laser Firepult Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Army-in-a-Box > --- WEAPON ----------- RU-N14's Throwing Claymores RU-N14's Throwing Claymores > --- INVENTORY -------- Wheel Compact Wheel Improved Heat Sink Improved Heat Sink Coolant Injector Coolant Injector High-capacity Matter Pod Improved Sensor Array Hardened Light Armor Plating Medium Reactive Plating Skeleton Box Improved Spread Laser Firepult Rocket Launcher Missile Launcher Precision Grenade Launcher Chainsword [Rating: 86] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility Hardened Light Armor Plating Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Firepult Ballistic Gun Heavy Assault Rifle Launcher Missile Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . Utility 5 | . . . . . 4 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 72 | 8 6 6 1 . 16 20 2 1 3 9 Power 8 | 1 1 2 . . 1 1 . . . 2 Engine 5 | 1 1 1 . . 1 1 . . . . Core 1 | . . 1 . . . . . . . . Reactor 2 | . . . . . . . . . . 2 Propulsion 8 | 2 2 . . . . 2 . . . 2 Treads 1 | 1 . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 7 | 1 2 . . . . 2 . . . 2 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 31 | 2 2 2 . . 9 8 2 1 2 3 Device 15 | 1 . 2 . . 2 3 1 1 2 3 Storage 4 | 1 2 . . . . . 1 . . . Processor 2 | . . . . . 1 1 . . . . Hackware . | . . . . . . . . . . . Protection 10 | . . . . . 6 4 . . . . Artifact . | . . . . . . . . . . . Weapon 25 | 3 1 2 1 . 6 9 . . 1 2 Energy Gun 9 | 2 . . . . 3 4 . . . . Energy Cannon 1 | . . . 1 . . . . . . . Ballistic Gun 8 | 1 1 2 . . 1 3 . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . . . . . 2 1 . . . . Special Weapon 3 | . . . . . . . . . 1 2 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 1 3 . . 1 2 Parts Lost 28 | . 2 4 . . . 3 . . . 19 Power 5 | . 1 . . . . 1 . . . 3 Propulsion 7 | . 1 1 . . . . . . . 5 Utility 11 | . . 1 . . . 2 . . . 8 Weapon 5 | . . 2 . . . . . . . 3 Highest Loss Streak 9 | . 2 2 . . . 2 . . . 9 To Critical Strikes 2 | . . . . . . . . . . 2 Average Backups 13 | 1 12 13 14 14 13 13 14 14 14 13 Power . | . . . 1 1 1 . 1 1 . . Propulsion 2 | 1 5 5 5 4 2 . 1 1 2 1 Utility 4 | . 2 3 3 3 4 3 5 5 5 4 Weapon 4 | . 3 3 2 3 4 6 5 5 5 4 Tool/Special . | . . . . . . . . . . . Unused Backups 17 | . 1 . 2 1 4 4 . 1 2 2 Power 2 | . . . . . . 1 . . 1 . Propulsion 4 | . 1 . . 1 2 . . . . . Utility 5 | . . . 2 . . . . 1 1 1 Weapon 3 | . . . . . 2 1 . . . . Tool/Special 3 | . . . . . . 2 . . . 1 Average Slot Usage (%) 94 | . 93 99 99 100 96 99 100 100 97 81 Engine 8 | . 8 12 14 14 9 6 7 7 7 6 Wheel 22 | . 15 26 28 28 18 22 23 23 23 22 Device 18 | . 14 14 14 14 22 14 15 19 23 24 Storage 8 | . 14 14 14 14 9 7 7 7 7 6 Processor 3 | . . . . . 1 6 7 7 7 1 Protection 11 | . . . . . 18 23 22 18 15 5 Energy Gun 4 | . 14 10 . . 6 10 . . . . Ballistic Gun 6 | . 14 17 27 28 10 3 . . . . Launcher 5 | . . . . . . . 13 13 12 9 Peak Build Rating 86 | 7 12 15 31 22 36 48 46 46 49 86 Average Rating 38 | 5 9 11 17 22 31 44 44 44 44 59 On Entrance 26 | . 7 12 15 22 22 36 44 44 45 46 Naked Turns . | . . . . . . . . . . . Heaviest Build 146 | 12 51 52 52 52 76 92 92 92 88 146 Greatest Support 36 | 16 24 24 24 24 24 36 36 36 36 36 Greatest Overweight (x) 4 | . 4 4 2 2 3 2 2 2 2 4 Average Overweight (x) 1 | . 1 2 1 2 2 1 1 2 2 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 15 20 20 20 20 20 20 20 20 19 Most Carried 20 | 5 15 15 20 20 20 20 20 20 20 20 Average Carried 17 | 1 12 13 16 19 19 19 19 19 19 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 5 15 14 20 20 20 20 20 20 20 5 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 2813 | 299 161 179 60 6 410 469 277 442 60 450 Remotely . | . . . . . . . . . . . Salvage Created 3327 | 209 305 329 . 23 573 735 208 278 . 667 Parts 146 | 22 11 21 . 4 28 38 5 7 . 10 Haulers Intercepted 2 | . . . . . 1 1 . . . . Recyclers Shooed 2 | 1 . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . 4 . . Prevented 1 | . . . . . . . . 1 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 90 | . 9 10 . . 6 12 . 5 . 48 Guns 34 | . 9 10 . . 4 11 . . . . Cannons 2 | . . . . . . . . . . 2 AOE 46 | . . . . . 2 . . 5 . 39 Classes Destroyed 17 | 3 2 1 . . 3 2 2 2 . 2 Worker 3 | 1 . . . . 1 1 . . . . Tunneler 7 | 5 . . . 1 1 . . . . . Hauler 2 | . . . . . 1 1 . . . . Recycler 4 | 1 . . . . 2 1 . . . . Minesweeper 2 | . . . . . . . 1 1 . . Mechanic 1 | . . . . . . 1 . . . . Watcher 4 | . . . . . 2 2 . . . . Swarmer 7 | . 2 3 . . . 2 . . . . Grunt 20 | . 7 6 . . 3 4 . . . . Sentry 6 | . . . . . 3 3 . . . . Programmer 3 | . . . . . . 3 . . . . Z-Light 4 | . . . . . . . . . . 4 Decomposer 3 | . . . . . . . 3 . . . Packrat 2 | . . . . . . . . 2 . . Samaritan 2 | . . . . . . . 2 . . . Assembled 43 | . . 1 . . . . . . . 42 Golem 1 | . . . . . . . . . . 1 Thug 2 | . . . . . . . . 2 . . Savage 2 | . . . . . . . . 2 . . Mutant 1 | . . . . . . . . 1 . . Best Kill Streak 18 | 4 4 3 . 1 2 3 1 6 . 18 Combat Bots Only 18 | . 4 3 . . 2 3 . 5 . 18 Max Kills in Single Turn 8 | 1 1 1 . 1 1 1 1 2 . 8 Gunslinging . | . . . . . . . . . . . Exploded 8 | . . . . . 1 . . 2 . 8 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Hostile Shots Fired 478 | . 66 49 . 2 27 171 6 14 . 143 Missed 167 | . 18 16 . 2 8 66 1 6 . 50 Hits 311 | . 48 33 . . 19 105 5 8 . 93 Melee 9 | . . . . . . . . . . 9 Projectile 302 | . 48 33 . . 19 105 5 8 . 84 Critical Strikes 7 | . . 1 . . 1 1 . 1 . 3 Part Disruptions 1 | . . . . . . . . . . 1 Damage Taken 5596 | . 514 429 . . 278 1113 30 237 . 2995 Core 966 | . 133 84 . . 43 83 . 52 . 571 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 72 | . . . . . 17 . 14 11 . 30 Regen/Repaired (Parts) 691 | . . . . . 3 127 . . 561 . Core Remaining (%) 68 | 100 . . . 13 92 . . . . . Volleys Fired 230 | 19 29 31 . 1 32 70 4 7 . 37 Largest 2 | 2 2 2 . 2 2 2 1 2 . 2 Hottest 250 | 70 73 73 . 46 122 122 33 69 . 250 Shots Fired 418 | 38 58 61 . 2 62 139 4 15 . 39 Gun 352 | 38 58 61 . 2 54 139 . . . . Cannon 16 | . . . . . . . . . . 16 Launcher 42 | . . . . . 8 . 4 15 . 15 Special 8 | . . . . . . . . . . 8 Kinetic 164 | 19 29 39 . 2 36 39 . . . . Thermal 204 | 19 29 22 . . 18 100 . . . 16 Explosive 50 | . . . . . 8 . 4 15 . 23 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 15 | 12 7 8 . 3 8 15 . 6 . 8 Robot Miss Streak 8 | 3 5 2 . . 2 6 . 3 . 8 Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . 3 . . . . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . Shots Hit Robots 275 | 22 41 32 . 1 40 92 9 14 . 24 Core Hits 264 | 10 16 17 . 1 21 55 3 17 . 124 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . Critical Strikes 16 | 2 3 1 . . 2 8 . . . . Burn 15 | 2 2 1 . . 2 8 . . . . Destroy 1 | . 1 . . . . . . . . . Melee Attacks 20 | . . . . . . 5 9 6 . . Impact . | . . . . . . . . . . . Slashing 20 | . . . . . . 5 9 6 . . Piercing . | . . . . . . . . . . . Sneak Attacks 12 | . . . . . . . 9 3 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11143 | 226 539 484 . 18 860 1872 666 1565 . 4913 Guns 3683 | 226 539 484 . 18 583 1833 . . . . Cannons 236 | . . . . . . . . . . 236 Explosions 5938 | . . . . . 277 . 38 1251 . 4372 Melee 981 | . . . . . . 39 628 314 . . Ramming . | . . . . . . . . . . . Kinetic 1562 | 90 239 334 . 18 343 538 . . . . Thermal 3439 | 136 300 150 . . 240 1295 . . . 1318 Explosive 4856 | . . . . . 277 . 38 1251 . 3290 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 1286 | . . . . . . 39 628 314 . 305 Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . . . . 4 4 4 4 4 7 Average Corruption 3 | . . . . . 4 3 4 4 4 7 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 48 | . . . . . 10 8 16 10 3 1 Message Errors 8 | . . . . . 2 . 2 3 1 . Matter Fused 18 | . . . . . 2 6 5 5 . . Heat Flow Errors 3 | . . . . . 1 . 1 . . 1 Energy Discharges 7 | . . . . . . . 5 1 1 . Parts Rejected 1 | . . . . . 1 . . . . . Data Loss (minor) 6 | . . . . . 2 1 2 . 1 . Data Loss (major) 1 | . . . . . . . 1 . . . Misfires 1 | . . . . . . . . 1 . . Weapon Failures 3 | . . . . . 2 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 625 | . . . . . . 4 312 154 . 155 Projectiles 63 | . . . . . . . . . . 63 Explosions 184 | . . . . . . . . 92 . 92 Melee 378 | . . . . . . 4 312 62 . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 149 | . . . . . . . . 91 . 58 Shots 5 | . . . . . . . . 2 . 3 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 196 | 40 125 68 . . 99 138 192 30 . 196 Average Temperature 42 | 17 36 20 . . 20 22 101 7 . 109 Received Heat Transfer 1374 | . 252 201 . . 153 261 . 72 . 435 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 8 | . . . . . . 1 . . . 7 Combat Hostiles 8 | . . . . . . 1 . . . 7 Parts Melted 23 | . 3 1 . . 1 4 . . . 14 Heat Transferred 13606 | 555 1036 518 . . 592 2825 . . . 8080 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . . . . Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 118 | 15 90 102 . 78 118 112 . . . . Initial 46 | . . 12 . . 4 46 . . . . Average 28 | 3 35 24 . 26 29 30 . . . . Influence Increases 1476 | 35 276 280 . 83 308 469 20 5 . . Destroy 0b10 Robot/C 800 | . 180 180 . 60 140 240 . . . . Destroy 0b10 Robot/NC 115 | 35 . . . 5 35 30 5 5 . . Destroy Leader 222 | . 40 40 . 10 56 76 . . . . Allied During Kill 16 | . . . . 8 8 . . . . . Successful Hack 30 | . 11 . . . 5 14 . . . . Select Force Hacks 30 | . 30 . . . . . . . . . Disable Machine 105 | . . . . . 30 75 . . . . Destroy Structure 38 | . . . . . 34 4 . . . . Lose Combat Pursuer 120 | . 15 60 . . . 30 15 . . . Influence Decreases 1476 | 35 243 307 6 70 219 471 120 5 . . Entered New Map 129 | . . 21 6 . 9 56 37 . . . Time Decay 1236 | 35 228 246 . 70 190 379 83 5 . . Lost Part 85 | . 15 40 . . . 30 . . . . Lost Ally 26 | . . . . . 20 6 . . . . Squads Dispatched 13 | . 3 . . . 1 9 . . . . Investigation 4 | . 1 . . . 1 2 . . . . Extermination 3 | . . . . . . 3 . . . . Reinforcement 4 | . 2 . . . . 2 . . . . Assault . | . . . . . . . . . . . Garrison 2 | . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 5 | . . . . . . 5 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 151 | . 13 16 . 3 13 28 1 5 . 72 Peak Tracking Total 26 | . 4 12 . 3 3 4 1 6 . 26 Tactical Retreats 9 | . 1 3 . . . 2 1 . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 1 | . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 2 | . . . . . . . . . . 2 Traps Extracted . | . . . . . . . . . . . Installed 5 | . . . . . . . 1 . . 4 Triggered . | . . . . . . . . . . . Most Traps Carried 4 | . . . . . . . 4 4 4 4 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 9 | . . . . . 2 5 . . . 2 Max in Single Turn 4 | . . . . . 1 4 . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 17 | . 3 . 2 . 4 8 . . . . Terminals 8 | . 2 . . . 2 4 . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 3 | . . . . . 1 2 . . . . Recycling Units 2 | . 1 . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 34 | . 8 . 2 . 7 17 . . . . Successful 19 | . 7 . 2 . 4 6 . . . . Failed 15 | . 1 . . . 3 11 . . . . Catastrophic 2 | . . . . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 28 | . 6 . 1 . 6 9 . . 6 . Terminals 17 | . 6 . . . 4 7 . . . . Fabricators 3 | . . . . . . 3 . . . . Repair Stations 5 | . . . . . 1 4 . . . . Recycling Units 4 | . 2 . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . . 3 . . . . Terminal Hacks 6 | . 1 . 2 . . 3 . . . . Record 1 | . . . 1 . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . Terminal Index 1 | . . . . . . 1 . . . . Registered Components 1 | . 1 . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . Scan Component 1 | . . . . . . 1 . . . . Repair 1 | . . . . . . 1 . . . . Recycling Unit Hacks 2 | . 1 . . . 1 . . . . . Retrieve Components 2 | . 1 . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 9 | . 5 . . . 3 1 . . . . Terminals 5 | . 4 . . . 1 . . . . . Track 1 | . 1 . . . . . . . . . Botnet 3 | . 2 . . . 1 . . . . . Disrupt 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . 1 1 . . . . Patch 2 | . . . . . 1 1 . . . . Recycling Units 2 | . 1 . . . 1 . . . . . Mask 1 | . . . . . 1 . . . . . Tunnel 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 13 | . 3 . . . 3 7 . . . . Full Trace Events 1 | . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . 15 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . Time 32 | . . . . . . 32 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 1 | . . . . . 1 . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 3 | . . . . 2 . 1 . . . . Largest Group 2 | . . . . 2 2 1 . . . . Highest-Rated Group 45 | . . . . 45 45 12 . . . . Highest-Rated Ally 31 | . . . . 31 31 12 . . . . Total Orders 6 | . . . . . . . . . . 6 STAY 3 | . . . . . . . . . . 3 FOLLOW 2 | . . . . . . . . . . 2 RETURN 1 | . . . . . . . . . . 1 Ally Attacks 56 | . . . . 4 5 4 . . . 43 Total Damage 829 | . . . . 83 105 41 . . . 600 Kills 9 | . . . . 3 1 . . . . 5 Allies Corrupted 2 | . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Active Infowar (turns) 6986 | 46 519 961 427 252 406 987 672 436 1383 897 Optics 88 | . . . . . 88 . . . . . Sensors 4375 | . . . . . . 987 672 436 1383 897 Structural 395 | . . . . . 395 . . . . . Seismic 2479 | 46 519 961 427 252 274 . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . 2 1 1 . Drone Launches 36 | . . . . . . . . . . 36 Drone Recoveries 6 | . . . . . . . . . . 6 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 8853 | 132 519 966 427 252 654 1450 672 436 1383 1962 Spaces Moved 6349 | 64 324 684 349 184 374 901 508 318 1132 1511 Core 46 | 5 . . . . . . . . . 41 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 6303 | 59 324 684 349 184 374 901 508 318 1132 1470 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 100 120 105 120 120 105 105 120 120 50 Average Speed 118 | 96 116 121 119 120 127 118 119 120 120 113 Slowest Speed 150 | 100 150 150 120 120 135 120 120 120 120 150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 51 | 5 49 74 61 47 28 23 65 55 86 73 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 6 | . 1 . 1 . . . 1 . 3 . Known Exits Taken 4 | . . . . . . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . Scrap Searched 10 | . . . . . . . 4 3 3 . Spaces Dug 11 | . . . . . . 4 . . . 7 Terrain Destroyed 203 | . . . . . 30 4 16 65 . 88 Melee 4 | . . . . . . 4 . . . . Projectile 3 | . . . . . . . . . . 3 AOE 196 | . . . . . 30 . 16 65 . 85 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Total 7253 | 96 409 758 361 213 488 1143 551 349 1155 1730 Wait 341 | 1 37 35 . 27 28 104 15 6 6 82 Move 6339 | 63 323 683 348 183 373 900 507 317 1131 1511 Hop . | . . . . . . . . . . . Pick Up 71 | 5 11 1 3 1 11 9 1 4 4 21 Fast Attach 40 | 7 1 . 3 . 12 12 1 . 2 2 Attach 46 | . 1 4 . . 3 4 . 1 . 33 Detach 14 | . . . 1 . 1 3 1 . . 8 Swap 58 | 1 4 4 . . 9 14 9 4 6 7 Drop 85 | . 3 . 6 1 19 18 3 4 6 25 Fire 230 | 19 29 31 . 1 32 70 4 7 . 37 Melee 20 | . . . . . . 5 9 6 . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 4 | . . . . . . 4 . . . . Trap 5 | . . . . . . . 1 . . 4 Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 14) 133 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 12) 460 | -10/Materials | Discovered new exit (range 16) 608 | -10/Materials | Core integrity fell below 50% 652 | -10/Materials | Entered Mines 730 | -10/Mines | Core integrity fell below 20% 807 | -10/Mines | Learned 8 Materials zone layouts 1159 | -10/Mines | Discovered new exit (range 13) 1245 | -10/Mines | Assembled infested the area 1540 | -10/Mines | Discovered new exit (range 8) 1618 | -10/Mines | Entered Exiles 1647 | -10/Exiles | Met 8R-AWN 1668 | -10/Exiles | Met EX-HEX 1700 | -10/Exiles | Met EX-BIN 1714 | -10/Exiles | Aligned with FarCom system 1716 | -10/Exiles | Given EX-Vault access code 1748 | -10/Exiles | Opened EX-Vault 1756 | -10/Exiles | Found Firepult 1767 | -10/Exiles | Found Skeleton Box 1796 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1834 | -10/Exiles | Met EX-DEC 1841 | -10/Exiles | Learned location of Zion (-7) 1908 | -10/Exiles | Found Army-in-a-Box 2030 | -10/Exiles | Discovered new exit (range 14) 2045 | -10/Exiles | Stole three prototypes: Skeleton Box, Army-in-a-Box, Firepult 2045 | -10/Exiles | Entered Mines 2114 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 2148 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2172 | -9/Mines | Learned Materials trap positions 2243 | -9/Mines | Discovered new exit (range 6) 2258 | -9/Mines | Discovered new exit (range 5) 2297 | -9/Mines | Entered Materials 2297 | -8/Materials | Accompanied by 2 allies 2297 | -8/Materials | Evolved 4 slots: Utility x4 2299 | -8/Materials | Loaded intel: 14 trap records 2302 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2941 | -8/Materials | Discovered new exit (range 7) 2951 | -8/Materials | Entered Factory 2951 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2953 | -7/Factory | FarCom data flow suspended 3756 | -7/Factory | Repaired Arm. Wheel 3849 | -7/Factory | Identified exit to Lower Caves 4251 | -7/Factory | Garrison activated, responded to threat 4401 | -7/Factory | Entered Lower Caves 4418 | -7/Lower Caves | Encountered a Warlord checkpoint 4423 | -7/Lower Caves | Learned Factory garrison access intel 4731 | -7/Lower Caves | Spotted B-75 Beast 5057 | -7/Lower Caves | Discovered new exit (range 11) 5070 | -7/Lower Caves | Identified exit to Lower Caves 5073 | -7/Lower Caves | Entered another Lower Caves area 5147 | -7/Lower Caves | Discovered new exit (range 12) 5165 | -7/Lower Caves | Attacked by a faux Warlord 5309 | -7/Lower Caves | Learned 4 Factory zone layouts 5479 | -7/Lower Caves | Discovered new exit (range 6) 5485 | -7/Lower Caves | Identified exit to Zion 5486 | -7/Lower Caves | Encountered a Warlord checkpoint 5509 | -7/Lower Caves | Entered Zion 5566 | -7/Zion | Discovered new exit (range 12) 5654 | -7/Zion | System corruption cleaned by Quarantine Array 5834 | -7/Zion | Learned Factory fabricator intel 5897 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5977 | -7/Zion | Learned location of Armory (-4) 6102 | -7/Zion | Visited the Megawrench Repair Shop 6263 | -7/Zion | Learned location of Extension (-6) 6522 | -7/Zion | Met Imprinter 6648 | -7/Zion | Megawrench repaired 11 parts 6805 | -7/Zion | Found Prototype Special Weapon 6806 | -7/Zion | Identified RU-N14's Throwing Claymores 6815 | -7/Zion | Found RU-N14's Throwing Claymores 6818 | -7/Zion | Found RU-N14's Throwing Claymores 6862 | -7/Zion | Opened final containment barrier to the Deep Caves 6882 | -7/Zion | Discovered new exit (range 3) 6882 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 6885 | -7/Zion | Identified exit to Deep Caves 6892 | -7/Zion | Entered Deep Caves 7403 | -7/Deep Caves | Attacked by Z-Imprinter 7410 | -7/Deep Caves | Destroyed Z-Imprinter 7437 | -7/Deep Caves | Lost 4 allies 8318 | -7/Deep Caves | Discovered new exit (range 6) 8681 | -7/Deep Caves | Spotted AG-44726 8683 | -7/Deep Caves | Exposed GOLEM chamber 8684 | -7/Deep Caves | Triggered Deep Caves wall 8724 | -7/Deep Caves | Destroyed 18 combat bots 8746 | -7/Deep Caves | Lost 4 parts (1p1u2w) 8765 | -7/Deep Caves | Destroyed 7 combat bots 8774 | -7/Deep Caves | Lost 26 allies 8781 | -7/Deep Caves | Destroyed AG-44726 8801 | -7/Deep Caves | Lost 6 parts (1p1n4u) 8801 | -7/Deep Caves | Spotted AG-54938 8805 | -7/Deep Caves | Spotted AS-09027 8812 | -7/Deep Caves | Core integrity fell below 50% 8833 | -7/Deep Caves | Core integrity fell below 20% 8852 | -7/Deep Caves | Destroyed 14 combat bots 8854 | -7/Deep Caves | Destroyed by as-97014 with Assembled Shotgun Last Messages --------------- 08826_ Destroyed Asb. Hover System. 08826_ as-10031 destroyed. 08826_ Com. Wheel destroyed. 08826_ Exp. Heat Sink destroyed. 08828_ as-19324 destroyed. 08829_ Critical hit (Destroy). 08829_ Arm. Wheel destroyed. 08831_ as-47581 destroyed. 08831_ as-39835 destroyed. 08831_ Penetrated by Slug. 08831_ Missile Launcher destroyed. 08833_ Dropped Hcp. Storage Unit. 08833_ Penetrated by Slug. 08833_ Imp. Heat Sink destroyed. 08833_ Coolant Injector destroyed. 08833_ System corrupted by crushing effect (+5). 08833_ System corrupted by crushing effect (+2). 08833_ Knocked back. 08839_ The unstable cave ceiling collapses. 08852_ System corrupted: Heat flow error (+229). Map ----- +----------------------------------------------------+ | ???# #???????????# #?## ##???## ##? | | ???# #???##?????## #??## ##?## #? | | ???# #??## ##???# ##???## ### #? | | ???# #?## ##??# ##????## #? | | ???# #?# #### ####??## ##? | | ???# #?# ## #???# ##?? | | ???# #??# #???## ##??? | | ???# ##### #????## #???? | | ???# ### ###### #????## ## #???? | | ???# ## ##???## ##???## ### #???? | | ???### ##???# #?#### ## #???? | | ?????# ##??# ### ##??? | | ?????## "#?## ### ##?? | | ??????## ### ## ##? | | ###????### ## a #### ### #? | | ###????# # a##??# c"# ## #? | | ##???# ## ##??# ### ### ####? | | ##??## "## #### ### ##???? | | ##?## #### #????? | | # #?# a ##???? | | # ### aa ##??? | | # ## ### ##?? | | # ## "" # ## ##? | | "### ###### ## | | ! "##?# ##????# ## ## | | ###??# @ #?????# ### | | ##???## ##?????# #?# | | # ##????#### ##????### ### | | #???????## #??#### ## ### | | #????????# #??# ## #?# | | ##????????## #??#< # ##### #?# | | # ##??????????## #??##########?# ##?? | | # ######????????????# #?????## ### ##??? | | ####?????????????????# ####### ## #???? | | ##????????????????????# #???? | | ##?????????????????????# #???? | | ##??????????????????????#####################???? | | ???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Coolant Potential 130 Energy Generation 27 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Evasion (%) 50 Recoil Reduction 1 Trap Extractor Capacity 4 Item Schematics ----------------- System Guard | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Flak Gun | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Power Sword | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive K-01 Serf | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Arm. Wheel | 2% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointBattleSaw Manual? 0 Play Time 01:04:07 Cumulative 283.9 hours Start 2025.06.20 @ 23:14:18 End 2025.06.21 @ 00:24:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 254 Rogue 254 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/1/0/0/0/0/0/0/0/0 Lore% 76 Gallery% 79 Achievement% 72 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d5a57ba9-014e-4c10-a6bb-2311717d2614