Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.04 @ 00:44:39 Player: GDW Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (47) 235 Value Destroyed (1169) 1169 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (240) 240 TOTAL SCORE: 5464 Bonus ------- Aligned with FarCom 300 Friendly Fire -60 Cogmind --------- Core Integrity 0/700 Matter 48/300 Energy 21/100 System Corruption 0% Temperature Hot (200) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Advanced Targeting Computer Phase Shifter Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Skirmisher] Makeshift Hacking Suite Mobile Refinery Mk. CCLXVII Recalibrator Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Weapon Shielding Hacking Suite Mobile Refinery Mk. CCLXVII > --- WEAPON ----------- Firepult Heavy Battle Rifle > --- INVENTORY -------- Heavy Ion Engine Wheel Improved Heat Sink Seismic Detector 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Skirmisher] Advanced Targeting Computer Particle Charger Hardened Medium Armor Plating Hardened Heavy Armor Plating Shock Absorption System Makeshift Hacking Suite Recalibrator Lightning Gun Pulse Rifle Heavy Laser Beamcaster Rocket Launcher Heavy Flail [Rating: 57] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Firepult Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Mace Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Slots Evolved 6 | . . . . . 4 2 . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . Utility 3 | . . . . . 2 1 . . . Weapon 1 | . . . . . . 1 . . . Parts Attached 59 | 8 . 3 4 7 21 5 2 2 7 Power 8 | 1 . 1 . 3 2 . . . 1 Engine 7 | 1 . . . 3 2 . . . 1 Core 1 | . . 1 . . . . . . . Reactor . | . . . . . . . . . . Propulsion 11 | 2 . . 1 1 7 . . . . Treads 6 | 2 . . . . 4 . . . . Leg . | . . . . . . . . . . Wheel 5 | . . . 1 1 3 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 22 | 3 . 1 2 . 6 3 2 1 4 Device 12 | 2 . 1 . . 2 2 2 1 2 Storage 4 | 1 . . 2 . 1 . . . . Processor 2 | . . . . . 1 . . . 1 Hackware 1 | . . . . . . 1 . . . Protection 3 | . . . . . 2 . . . 1 Artifact . | . . . . . . . . . . Weapon 18 | 2 . 1 1 3 6 2 . 1 2 Energy Gun 5 | . . . . . 2 2 . . 1 Energy Cannon 1 | . . . 1 . . . . . . Ballistic Gun 6 | 2 . . . 1 2 . . 1 . Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . 1 . 1 . . . . . Special Weapon 1 | . . . . 1 . . . . . Impact Weapon 3 | . . . . . 2 . . . 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 . . 1 . Parts Lost 27 | . . . . 6 2 . 2 . 17 Power 4 | . . . . 3 . . . . 1 Propulsion 9 | . . . . 2 2 . . . 5 Utility 7 | . . . . . . . 2 . 5 Weapon 7 | . . . . 1 . . . . 6 Highest Loss Streak 17 | . . . . 2 1 . 1 . 17 To Critical Strikes . | . . . . . . . . . . Average Backups 14 | 3 7 8 8 11 18 18 18 19 16 Power . | . 1 1 1 . 1 1 1 1 . Propulsion 1 | 1 1 1 1 1 1 1 1 1 . Utility 6 | . 2 3 3 4 8 9 7 9 10 Weapon 5 | 1 2 2 3 4 7 7 8 7 3 Tool/Special . | . . . . . . . . . . Unused Backups 25 | 2 2 1 . . 5 2 . 7 6 Power 2 | . . . . . 2 . . . . Propulsion 5 | 2 . . . . 2 . . 1 . Utility 10 | . 1 1 . . 1 1 . 1 5 Weapon 8 | . 1 . . . . 1 . 5 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 95 | . 100 100 98 93 97 97 92 92 89 Engine 5 | . 14 1 . 12 9 7 7 7 7 Core 4 | . . 12 14 . . . . . . Treads 25 | . 28 28 22 18 15 30 30 30 27 Wheel 4 | . . . 5 9 19 . . . . Device 14 | . 14 14 14 14 21 14 13 14 7 Storage 10 | . 14 14 14 14 9 7 7 7 7 Hackware 3 | . . . . . . 7 7 7 7 Protection 3 | . . . . . 3 . 7 7 13 Energy Gun 1 | . . . . . 1 11 2 . . Energy Cannon 2 | . . . 1 1 . . 5 7 6 Ballistic Gun 14 | . 28 27 24 20 12 7 7 7 1 Peak Build Rating 57 | 9 9 12 30 29 35 46 50 57 55 Average Rating 28 | 5 7 10 13 13 21 35 46 52 48 On Entrance 24 | . 7 8 10 30 13 27 46 48 55 Avg Prop Armor Cover (%) 11 | . . . 12 12 11 . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 85 | 14 14 14 68 68 68 75 82 85 85 Greatest Support 84 | 40 40 40 40 40 84 84 84 84 84 Greatest Overweight (x) 6 | . . . 6 6 6 . . 1 1 Average Overweight (x) . | . . . 1 3 1 . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 20 Average Capacity 17 | 7 8 8 14 20 20 20 20 20 19 Most Carried 20 | 7 8 8 13 18 20 20 20 20 20 Average Carried 14 | 4 7 8 8 12 19 19 18 19 17 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 5 Final Carried 20 | 6 8 8 11 18 20 19 19 20 5 Class Distribution -------------------- 42% | Mutant 20% | Scavenger-Tank 15% | Scavenger-Mutant 12% | Tank 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Zion Tank | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Matter Collected 1747 | 304 81 267 . 463 220 91 270 30 21 Remotely . | . . . . . . . . . . Salvage Created 1984 | 92 81 217 . 559 415 91 410 . 119 Parts 92 | 10 4 9 . 35 14 5 5 . 10 Haulers Intercepted 2 | . . . . . 2 . . . . Recyclers Shooed 3 | . . 1 . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . 5 . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Combat Hostiles Destroyed 51 | . 2 4 . 31 4 1 5 . 4 Guns 11 | . 2 2 . 4 2 1 . . . Cannons 1 | . . . . . . . . . 1 AOE 34 | . . 2 . 25 2 . 2 . 3 Classes Destroyed 16 | 2 1 2 . 4 2 . 3 . 2 Worker 3 | . . 1 . 2 . . . . . Builder 3 | . . 1 . 2 . . . . . Tunneler 4 | 2 . . . 1 . 1 . . . Hauler 2 | . . . . . 2 . . . . Recycler 3 | 1 . . . 1 1 . . . . Swarmer 9 | . . . . 9 . . . . . Grunt 13 | . 2 4 . 3 1 . 3 . . Brawler 1 | . . . . . . . 1 . . Sentry 4 | . . . . . 3 1 . . . Demolisher 2 | . . . . 2 . . . . . Hunter 1 | . . . . . . . 1 . . Zionite 1 | . . . . 1 . . . . . Z-Technician 5 | . . . . . . . . . 5 Z-Light 1 | . . . . . . . . . 1 Samaritan 3 | . . . . . . . 3 . . Assembled 20 | . . . . 17 . . . . 3 Best Kill Streak 21 | 2 1 3 . 21 3 1 4 . 3 Combat Bots Only 21 | . 1 2 . 21 2 1 4 . 3 Max Kills in Single Turn 5 | 1 1 2 . 5 2 1 2 . 3 Gunslinging . | . . . . . . . . . . Exploded 5 | . . 1 . 5 1 . 1 . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Hostile Shots Fired 277 | . 8 14 . 58 23 33 27 . 114 Missed 61 | . 1 4 . 13 5 9 11 . 18 Hits 216 | . 7 10 . 45 18 24 16 . 96 Melee 3 | . . . . 1 . . 2 . . Projectile 213 | . 7 10 . 44 18 24 14 . 96 AOE 4 | . . . . 4 . . . . . Critical Strikes 1 | . . 1 . . . . . . . Damage Taken 4902 | . 104 122 . 683 351 211 454 . 2977 Core 915 | . . 11 . 156 38 11 32 . 667 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 153 | . . . . . 18 . 69 . 66 Regen/Repaired (Parts) 203 | . . . . . . . . 203 . Core Remaining (%) 75 | 100 . . . 33 93 . . . . Volleys Fired 127 | 6 8 11 . 35 22 7 21 . 17 Largest 3 | 2 2 2 . 2 2 3 3 . 3 Hottest 283 | 40 40 50 . 250 250 128 270 . 283 Shots Fired 245 | 12 16 22 . 60 39 19 46 . 31 Gun 203 | 12 16 20 . 48 35 19 39 . 14 Cannon 20 | . . . . 3 2 . 7 . 8 Launcher 20 | . . 2 . 9 . . . . 9 Special 2 | . . . . . 2 . . . . Kinetic 166 | 12 16 20 . 48 35 7 21 . 7 Thermal 44 | . . . . 3 4 7 16 . 14 Explosive 20 | . . 2 . 9 . . . . 9 Electromagnetic 15 | . . . . . . 5 9 . 1 Robot Hit Streak 11 | 5 10 11 . 8 10 7 7 . 9 Robot Miss Streak 6 | 2 2 1 . 4 5 2 4 . 6 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . 1 . 2 . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . Shots Hit Robots 146 | 6 12 18 . 31 23 13 30 . 13 Core Hits 149 | 5 7 11 . 64 15 5 18 . 24 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 3 | . . . . . . 1 2 . . Burn 2 | . . . . . . 1 1 . . Corrupt 1 | . . . . . . . 1 . . Melee Attacks 6 | . . . . . 6 . . . . Impact 6 | . . . . . 6 . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5454 | 63 115 320 . 2270 412 204 694 . 1376 Guns 1582 | 63 115 166 . 272 281 204 329 . 152 Cannons 208 | . . . . 27 . . 76 . 105 Explosions 3647 | . . 154 . 1954 131 . 289 . 1119 Melee . | . . . . . . . . . . Ramming 17 | . . . . 17 . . . . . Kinetic 1092 | 63 115 166 . 272 281 28 71 . 96 Thermal 1787 | . . . . 188 89 89 479 . 942 Explosive 2311 | . . 154 . 1793 42 . . . 322 Electromagnetic 247 | . . . . . . 87 144 . 16 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . 5 . . 5 1 . Average Corruption 3 | . . . . 5 . . 2 1 . Corruption Purged 4 | . . . . . . . 4 . . Corruption Blocked . | . . . . . . . . . . Effects 21 | . . . . 12 . . 7 2 . Message Errors 2 | . . . . 1 . . 1 . . Matter Fused 4 | . . . . 1 . . 2 1 . Heat Flow Errors 2 | . . . . 2 . . . . . Energy Discharges 6 | . . . . 2 . . 3 1 . Parts Rejected 1 | . . . . 1 . . . . . Parts Fused 1 | . . . . 1 . . . . . Data Loss (minor) 2 | . . . . 2 . . . . . Misfires 1 | . . . . 1 . . . . . Alerts 2 | . . . . 1 . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 184 | . . . . 39 27 . . . 118 Projectiles . | . . . . . . . . . . Explosions 184 | . . . . 39 27 . . . 118 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 386 | . . . . 73 70 . 183 . 60 Shots 26 | . . . . 4 4 . 11 . 7 Rammed 1 | . . . . 1 . . . . . Targets Rammed 1 | . . . . 1 . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 603 | . 24 22 . 356 210 111 505 . 603 Average Temperature 193 | . 12 8 . 141 114 51 178 . 299 Received Heat Transfer 1260 | . 60 87 . 36 117 54 54 . 852 Effects 16 | . . . . . . . 2 . 14 Shutdowns 3 | . . . . . . . 1 . 2 Energy Bleed 3 | . . . . . . . . . 3 Interference 6 | . . . . . . . 1 . 5 Matter Decay 2 | . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . 1 Damage (major) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . Robots Melted 5 | . . . . 2 . . 3 . . Combat Hostiles 5 | . . . . 2 . . 3 . . Parts Melted 19 | . . . . 4 1 4 6 . 4 Heat Transferred 6490 | . . . . 1280 640 259 2413 . 1898 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Maximum Alert Level 1 | . . . . 1 . . . . . Low Security (%) 99 | 100 100 100 . 99 100 100 . . . Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 201 | 10 55 70 . 201 99 30 . . . Initial 65 | . . 9 . . 65 . . . . Average 36 | . 10 24 . 135 24 1 . . . Influence Increases 1018 | 15 65 125 . 467 191 35 120 . . Destroy 0b10 Robot/C 600 | . 40 80 . 280 80 20 100 . . Destroy 0b10 Robot/NC 75 | 15 . 10 . 30 15 5 . . . Destroy Leader 154 | . 10 20 . 60 34 10 20 . . Disable Machine 45 | . . . . 15 30 . . . . Destroy Structure 129 | . . 15 . 82 32 . . . . Lose Combat Pursuer 15 | . 15 . . . . . . . . Influence Decreases 1018 | 15 40 150 . 298 360 35 120 . . Entered New Map 120 | . . 16 . . 104 . . . . Time Decay 808 | 15 40 134 . 238 236 35 110 . . Lost Part 90 | . . . . 60 20 . 10 . . Squads Dispatched 8 | . 1 . . 2 4 1 . . . Investigation 1 | . 1 . . . . . . . . Extermination 1 | . . . . . . 1 . . . Reinforcement 3 | . . . . 2 1 . . . . Assault . | . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . 2 . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Distress Signals 2 | . . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 61 | . 5 4 . 33 8 1 4 . 6 Peak Tracking Total 24 | . 3 2 . 24 3 1 3 . 3 Tactical Retreats 1 | . 1 . . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Traps Triggered 2 | . 1 . . . . 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Machines Disabled 6 | . . . . 1 2 . . . 3 Max in Single Turn 1 | . . . . 1 1 . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Machines Accessed 8 | . . . 5 . 1 1 . 1 . Terminals 1 | . . . . . . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 56 | . . . 50 . 2 2 . 2 . Successful 54 | . . . 50 . 1 1 . 2 . Failed 2 | . . . . . 1 1 . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 6 | . . . 2 . . . . 4 . Terminals 2 | . . . . . . 2 . . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 53 | . . . 50 . . 1 . 2 . Record 49 | . . . 49 . . . . . . Part Schematic 2 | . . . . . . . . 2 . Open DSF 1 | . . . . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 1 | . . . . . 1 . . . . Scan Component 1 | . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 2 | . . . . . 1 1 . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Active Infowar (turns) 3562 | 91 267 318 159 . 707 621 334 915 150 Terrain 58 | 22 36 . . . . . . . . Structural 1243 | . . . . . 623 619 1 . . Seismic 3474 | 69 231 318 159 . 679 619 334 915 150 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Turns Passed 6484 | 170 267 369 1538 509 771 651 402 1354 453 Spaces Moved 3616 | 84 144 201 974 166 477 353 208 849 160 Core 8 | 1 . . . . . . . . 7 Treads 2660 | 83 144 201 594 53 22 353 208 849 153 Legs . | . . . . . . . . . . Wheels 948 | . . . 380 113 455 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 140 140 95 152 152 152 50 Average Speed 153 | 158 160 160 154 173 114 152 152 156 220 Slowest Speed 240 | 160 160 160 170 240 170 152 152 232 232 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 36 | 5 28 46 93 24 38 8 26 75 24 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 3 | . . 1 1 . . . . 1 . Known Exits Taken 2 | . . . . . 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . Scrap Searched 6 | . . 1 . . . . 1 4 . Spaces Dug 14 | . . . . . 8 . . . 6 Terrain Destroyed 173 | . . 18 . 109 34 . . . 12 Melee 6 | . . . . . 6 . . . . Projectile 4 | . . . . 2 2 . . . . AOE 163 | . . 18 . 107 26 . . . 12 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Dee Total 4317 | 107 167 227 1003 335 655 454 256 880 233 Wait 310 | . 7 6 19 90 75 71 10 6 26 Move 3607 | 83 143 200 973 165 476 352 207 848 160 Hop . | . . . . . . . . . . Pick Up 65 | 8 4 2 1 11 20 7 2 10 . Fast Attach 18 | 7 . . . 3 5 . . 2 1 Attach 54 | . 1 . 1 16 11 4 5 1 15 Detach 28 | . 1 . 2 11 5 . 3 1 5 Swap 51 | 1 1 6 4 3 17 6 8 . 5 Drop 48 | 2 2 2 1 . 18 7 . 12 4 Fire 127 | 6 8 11 . 35 22 7 21 . 17 Melee 6 | . . . . . 6 . . . . Ram 1 | . . . . 1 . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 2 | . . . 2 . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Zion -7/Deep Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 49 | -11/Scrapyard | Discovered new exit (range 16) 171 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 6) 438 | -10/Materials | Entered Mines 612 | -10/Mines | Learned location of Zion (-7) 701 | -10/Mines | Discovered new exit (range 4) 740 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 799 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 799 | -10/Mines | Discovered new exit (range 5) 807 | -10/Mines | Entered Exiles 849 | -10/Exiles | Met 8R-AWN 884 | -10/Exiles | Met EX-HEX 921 | -10/Exiles | Discovered new exit (range 14) 1030 | -10/Exiles | Met EX-DEC 1141 | -10/Exiles | Visited The Gauntlet 1448 | -10/Exiles | Met EX-BIN 1792 | -10/Exiles | Discovered new exit (range 10) 2070 | -10/Exiles | Aligned with FarCom system 2071 | -10/Exiles | Given EX-Vault access code 2105 | -10/Exiles | Opened EX-Vault 2117 | -10/Exiles | Found Firepult 2146 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2163 | -10/Exiles | Exiles lab attacked by MAIN.C 2345 | -10/Exiles | Left Exiles lab with Firepult 2345 | -10/Exiles | Entered Mines 2346 | -9/Mines | Assembled infested the area 2380 | -9/Mines | Destroyed 21 combat bots 2443 | -9/Mines | Discovered new exit (range 10) 2447 | -9/Mines | Core integrity fell below 50% 2854 | -9/Mines | Entered Materials 2854 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3069 | -8/Materials | Build established: Scavenger-Mutant 3303 | -8/Materials | Garrison activated, responded to threat 3526 | -8/Materials | Discovered new exit (range 4) 3533 | -8/Materials | Identified exit to Factory 3625 | -8/Materials | Entered Factory 3625 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3636 | -7/Factory | Identified exit to DSF 4043 | -7/Factory | Build established: Scavenger-Skirmisher 4073 | -7/Factory | Discovered new exit (range 8) 4082 | -7/Factory | Identified exit to Lower Caves 4276 | -7/Factory | Entered Lower Caves 4577 | -7/Lower Caves | Build established: Scavenger-Tank 4637 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4678 | -7/Lower Caves | Entered Zion 4704 | -7/Zion | Given A8's code to call for help 4738 | -7/Zion | System corruption cleaned by Quarantine Array 4790 | -7/Zion | Found CR-A16's Pointy Stick 4955 | -7/Zion | Learned location of Quarantine (-2) 5126 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5593 | -7/Zion | Found Prototype Device 5593 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 5899 | -7/Zion | Build established: Tank 5991 | -7/Zion | Opened final containment barrier to the Deep Caves 6025 | -7/Zion | Discovered new exit (range 3) 6025 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 6032 | -7/Zion | Entered Deep Caves 6254 | -7/Deep Caves | Z-Facility disabled 6414 | -7/Deep Caves | Attacked by Z-Imprinter 6465 | -7/Deep Caves | Core integrity fell below 50% 6482 | -7/Deep Caves | Core integrity fell below 20% 6485 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 06457_ Hvy. Battle Rifle destroyed. 06459_ Firepult emits an uncontrolled burst of heat. 06459_ Several Firepult components seem to have fused. 06459_ TF-0SD(z) destroyed. 06459_ Particle Charger destroyed. 06461_ Power failure, Hvy. Ion Engine shutdown. 06471_ Overheating: Matter decay (-7). 06472_ Overheating: Energy bleed (-12). 06472_ Lightning Gun destroyed. 06476_ Beamcaster destroyed. 06477_ Destroyed Prototype Device. 06478_ W9-NUQ(z) overheating. 06479_ Firepult destroyed. 06480_ Dropped Hcp. Storage Unit. 06480_ Dropped Hvy. Ion Engine. 06482_ Acquired Phase Shifter. 06483_ Acquired 21 matter. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ??????????????## #??????######??????????????????# | | ????????????## # ????### ##?????????????????# | | ?????????? ##### #?????????????##### | | ???????? #????????????## | | ?????? ?????????????# | | ?????? #?????????????# | | ????? #?????????????# | | ?????" ##????????????# | | ?????" ############### | | ???""" | | ?"" | | " | | ################## | | ###????????????????# | | ##?????????########?? | | #??????????# ## | | @ ##?????????# | | #?????????????## | | zI #??????????????## | | !!* #???????????????# | | ! ##???????????????## | | #?????????????????## | | #?????????????????## | | #??????????????????# | | ##?????????????????## | | ##??????????????????# | | #???????????????????# | | #??????????????????# | | #?????????????????## | | #??????????????????# | | ##??????????????????? | | #???????????????????? | | #???????????????????? | | ??????????????????????? | | ?? ????????????????????????? | | ???? ????????????????????????????? | | ??????? ??????????????????????????????? | | ????????? ??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 14 Energy Capacity 280 Matter Stores 397 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Weapon Shielding 66 Evasion (%) 41 Targeting Accuracy 8 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Adventurer Hunted Killing Spree Signs Are For Wimps Sixth Sense This Is Interesting... You Again Challenges ------------ None Game ------ Seed HugeSubdwellerArchive Manual? 0 Play Time 02:07:40 Cumulative 44.0 hours Start 2025.11.03 @ 21:50:51 End 2025.11.04 @ 00:44:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 31 Achievement% 25 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e4341c6-ef70-48bd-bee6-4a434f8a336f