Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 01:19:42 Player: engineer Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (59) 295 Value Destroyed (1875) 1875 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4470 Bonus ------- None Cogmind --------- Core Integrity 365/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Large Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Deuterium Engine Light Nuclear Core Improved Targeting Computer Reaction Control System Hardened Light Armor Plating Particle Gun Heavy Assault Rifle Mini Grenade Launcher Improved Datajack Heavy Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Compact Matter Pod Improved Signal Interpreter Core Analyzer Advanced ECM Suite Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Carbon-fiber Leg Improved Targeting Computer Reaction Control System Hardened Light Armor Plating Particle Gun Heavy Assault Rifle Mini Grenade Launcher Improved Datajack Heavy Mace [Rating: 43] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Sensor Array Device Sensor Array Storage Large Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Cannon Energy Gun Heavy Laser Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 5 | . . 1 2 2 Weapon . | . . . . . Parts Attached 69 | 6 11 4 40 8 Power 9 | 1 2 . 5 1 Engine 4 | 1 2 . 1 . Core 5 | . . . 4 1 Reactor . | . . . . . Propulsion 24 | 2 3 1 17 1 Treads 1 | . . . 1 . Leg 18 | 2 . . 15 1 Wheel 5 | . 3 1 1 . Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 2 1 5 4 Device 3 | . . 1 1 1 Storage 4 | 1 1 . 1 1 Processor 4 | . 1 . 2 1 Hackware 1 | . . . 1 . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 23 | 2 4 2 13 2 Energy Gun 4 | 2 . . 2 . Energy Cannon . | . . . . . Ballistic Gun 13 | . 2 . 9 2 Ballistic Cannon 3 | . 2 1 . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . . 1 . System Corruption 14 | . . . 14 . Parts Lost 36 | . 1 5 17 13 Power 6 | . 1 1 2 2 Propulsion 13 | . . 1 8 4 Utility 6 | . . . 1 5 Weapon 11 | . . 3 6 2 Highest Loss Streak 12 | . 1 4 5 12 To Critical Strikes 1 | . 1 . . . Average Slot Usage (%) 92 | . 86 97 93 87 Engine 5 | . 13 10 1 . Core 3 | . . . 6 5 Leg 13 | . 12 . 19 18 Wheel 12 | . 15 32 4 . Device 7 | . . 9 8 2 Storage 10 | . 14 11 9 14 Processor 13 | . 1 11 18 18 Hackware 5 | . . . 9 6 Energy Gun 2 | . 4 . 2 . Ballistic Gun 8 | . 9 . 12 10 Ballistic Cannon 7 | . 14 21 . . Naked Turns . | . . . . . Heaviest Build 43 | 12 21 22 37 43 Greatest Support 51 | 20 24 36 51 51 Greatest Overweight (x) 9 | . 4 . 9 8 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 Average Capacity 12 | 7 9 10 14 15 Most Carried 15 | 2 10 9 15 14 Average Carried 9 | 1 7 7 11 11 Final Capacity 15 | 8 10 10 15 15 Final Carried 15 | 2 9 7 15 10 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1868 | 203 409 274 851 131 Remotely . | . . . . . Salvage Created 1811 | . 387 374 919 131 Parts 115 | . 38 24 49 4 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 52 | . 16 14 19 3 Melee 1 | . . . 1 . Guns 30 | . 10 . 17 3 Cannons 20 | . 6 14 . . Classes Destroyed 8 | . 4 1 3 . Hauler 1 | . . . 1 . Operator 2 | . 2 . . . Watcher 4 | . 2 . 2 . Swarmer 16 | . 9 4 3 . Grunt 27 | . 7 8 9 3 Sentry 6 | . . 2 4 . Specialist 2 | . . . 2 . Hunter 1 | . . . 1 . Best Kill Streak 4 | . 3 4 4 2 Combat Bots Only 4 | . 3 4 4 2 Max Kills in Single Turn 2 | . 2 1 1 1 Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 594 | . 67 79 196 252 Missed 208 | . 18 30 52 108 Damage Taken 5049 | . 539 723 2373 1414 Core 920 | . 52 143 390 335 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 93 | . 65 . 28 . Core Remaining (%) 68 | 100 79 64 29 . Volleys Fired 168 | . 58 34 68 8 Largest 2 | . 2 2 2 2 Hottest 92 | . 80 70 92 50 Shots Fired 314 | . 116 67 115 16 Gun 193 | . 62 . 115 16 Cannon 120 | . 54 66 . . Launcher 1 | . . 1 . . Special . | . . . . . Kinetic 290 | . 100 66 108 16 Thermal 7 | . . . 7 . Explosive 1 | . . 1 . . Electromagnetic 16 | . 16 . . . Robot Hit Streak 10 | . 10 9 9 6 Robot Miss Streak 6 | . 5 3 6 5 Penetration Max . | . . . . . Secondary Targets 7 | . 4 . 3 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 207 | . 63 38 93 13 Core Hits 94 | . 21 17 47 9 Critical Kills 2 | . . . 2 . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 4 | . . . 4 . Burn 1 | . . . 1 . Destroy 2 | . . . 2 . Smash 1 | . . . 1 . Melee Attacks 8 | . . . 8 . Impact 8 | . . . 8 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3780 | . 971 684 1875 250 Guns 2166 | . 443 . 1473 250 Cannons 1168 | . 528 640 . . Explosions 141 | . . 44 97 . Melee 305 | . . . 305 . Ramming . | . . . . . Kinetic 3152 | . 885 640 1377 250 Thermal 193 | . . . 193 . Explosive 44 | . . 44 . . Electromagnetic 86 | . 86 . . . Impact 305 | . . . 305 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 14 | . . 1 14 . Average Corruption 10 | . . 1 14 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . . 1 5 . Message Errors 2 | . . . 2 . Matter Fused 2 | . . 1 1 . Energy Discharges 1 | . . . 1 . Parts Rejected 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 232 | . 30 9 193 . Projectiles 30 | . 30 . . . Explosions 66 | . . 9 57 . Melee 136 | . . . 136 . Knockbacks 18 | . 11 6 1 . Impact 1 | . . . 1 . Kinetic 17 | . 11 6 . . Secondary . | . . . . . Self-Inflicted Damage 135 | . . 34 101 . Shots 2 | . . 1 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 114 | . 114 36 63 18 Average Temperature 23 | . 33 14 15 6 Received Heat Transfer 1824 | . 114 249 873 588 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 6 | . . . 6 . Impact Corruptions 5 | . . . 5 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 359 | . . . 359 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 289 | . 237 289 145 198 Initial 54 | . . . 42 54 Average 74 | . 108 118 42 128 Maximum Alert Level 1 | . 1 1 . . Low Security (%) 95 | 100 92 86 100 100 Level 1 4 | . 7 13 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . 4 2 3 4 Investigation 3 | . 1 1 . 1 Extermination . | . . . . . Reinforcement 7 | . 3 1 3 . Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 9 | . . 6 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 125 | . 35 37 43 10 Peak Tracking Total 7 | . 4 6 4 7 Tactical Retreats 12 | . 1 8 2 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . 1 1 1 . Indirectly . | . . . . . Trap Hack Attempts 14 | . . . 14 . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 1 | . . . 1 . Reused 1 | . . . 1 . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . 1 . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 7 | . 1 4 2 . Max in Single Turn 1 | . 1 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 20 | . 6 5 7 2 Terminals 15 | . 4 5 5 1 Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units 2 | . 1 . . 1 Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 60 | . 17 12 25 6 Successful 36 | . 12 6 15 3 Failed 24 | . 5 6 10 3 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual 41 | . 10 6 19 6 Terminals 47 | . 11 12 19 5 Fabricators . | . . . . . Repair Stations 6 | . 3 . 3 . Recycling Units 4 | . 3 . . 1 Scanalyzers . | . . . . . Garrison Access 3 | . . . 3 . Terminal Hacks 17 | . 6 4 6 1 Record 1 | . . . 1 . Robot Analysis 3 | . 1 1 1 . Terminal Index 1 | . . 1 . . Alert Level 2 | . . 1 1 . Unreport Threat 1 | . 1 . . . Locate Traps 4 | . 1 1 1 1 Dispatch Records 3 | . 1 . 2 . Hauler Manifests 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . 3 . 2 . Scan Component 3 | . 2 . 1 . Repair 2 | . 1 . 1 . Recycling Unit Hacks 3 | . 3 . . . Process 1 | . 1 . . . Report Inventory 1 | . 1 . . . Retrieve Matter 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 11 | . . 2 7 2 Terminals 9 | . . 2 6 1 Track 4 | . . 1 3 . Assimilate 2 | . . . 2 . Operators 3 | . . 1 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Tunnel 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Watchers 1 | . . . 1 . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 17 | . 4 5 7 1 Full Trace Events 2 | . . . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 1 . 1 . Time 93 | . 32 . 61 . Parts Recycled . | . . . . . Recycled Matter 268 | . 268 . . . Retrieved Matter 285 | . 285 . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies 2 | . . . 2 . Largest Group 1 | . . . 1 . Highest-Rated Group 10 | . . . 10 . Highest-Rated Ally 10 | . . . 10 . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 3 | . 1 1 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 8452 | 80 1514 1918 4616 324 Spaces Moved 4056 | 62 1177 1167 1479 171 Core 22 | 7 2 . 3 10 Treads . | . . . . . Legs 1852 | 55 442 . 1194 161 Wheels 2182 | . 733 1167 282 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 90 120 Average Speed 112 | 112 101 90 136 143 Slowest Speed 500 | 120 250 90 500 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 46 | 4 99 52 73 5 Regions Visited 4 Branch Regions . Pre-discovered Areas 1 | . . . . 1 Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 48 | . . 10 38 . Melee . | . . . . . Projectile . | . . . . . AOE 48 | . . 10 38 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 7589 | 69 1384 1967 3938 231 Wait 3211 | . 116 761 2291 43 Move 4052 | 61 1176 1166 1478 171 Hop . | . . . . . Pick Up 40 | 2 13 2 23 . Fast Attach 28 | 6 6 . 15 1 Attach 20 | . 2 4 9 5 Detach . | . . . . . Swap 21 | . 3 . 16 2 Drop 27 | . 10 . 16 1 Fire 168 | . 58 34 68 8 Melee 8 | . . . 8 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 14 | . . . 14 . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -9/Materials (discovered 5 exits: *Mat x2 / *Min / [*Sto x2]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 503 | -10/Materials | Discovered new exit (range 12) 655 | -10/Materials | Discovered new exit (range 9) 1002 | -10/Materials | Discovered new exit (range 5) 1144 | -10/Materials | Repaired Arm. Wheel 1402 | -10/Materials | Discovered new exit (range 14) 1462 | -10/Materials | Discovered new exit (range 16) 1481 | -10/Materials | Identified exit to Materials 1532 | -10/Materials | Identified exit to Subcaves 1543 | -10/Materials | Identified exit to Mines 1595 | -10/Materials | Entered another Materials area 1595 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1824 | -9/Materials | Discovered new exit (range 10) 2163 | -9/Materials | Discovered new exit (range 6) 2427 | -9/Materials | Discovered new exit (range 6) 2430 | -9/Materials | Identified exit to Materials 3248 | -9/Materials | Discovered new exit (range 16) 3280 | -9/Materials | Identified exit to Mines 3500 | -9/Materials | Discovered exit to Materials (range 10) 3513 | -9/Materials | Entered another Materials area 3513 | -8/Materials | Evolved 2 slots: Utility x2 3534 | -8/Materials | Lost 4 parts (1p1n2w) 4194 | -8/Materials | Discovered new exit (range 4) 4318 | -8/Materials | Lost 5 parts (3n2w) 4612 | -8/Materials | Build established: Scavenger-Mutant 5453 | -8/Materials | Build established: Mutant 5466 | -8/Materials | Discovered new exit (range 3) 5467 | -8/Materials | Identified exit to Factory 5960 | -8/Materials | Build established: Scavenger-Mutant 6136 | -8/Materials | Lost 4 parts (1p1n2w) 7213 | -8/Materials | Build established: Mutant 7939 | -8/Materials | Discovered exit to Factory (range 10) 7947 | -8/Materials | Core integrity fell below 50% 8000 | -8/Materials | System corruption reached 10% 8096 | -8/Materials | Repaired Corrupted Imp. Carbon-fiber Leg 8129 | -8/Materials | Entered Factory 8129 | -7/Factory | Evolved 2 slots: Utility x2 8214 | -7/Factory | Garrison activated, responded to threat 8453 | -7/Factory | Self-destructed Last Messages --------------- 08227_ Acquired 33 matter. 08229_ Acquired 52 matter. 08231_ Acquired Lgt. Nuclear Core. 08286_ G-47 Trooper destroyed. 08290_ Acquired 46 matter. 08319_ Discarded Salvage Targeting Computer. The Adv. ECM Suite is an example of a part that consumes a large amount of energy each turn, consider turning it off when not vital. 08365_ K-01 Serf cleans the Subcomponent Replicator. 08370_ Imp. Carbon-fiber Leg destroyed. 08376_ Hpw. Shotgun destroyed. 08376_ Carbon-fiber Leg destroyed. 08383_ Lgt. Nuclear Core destroyed. 08384_ Hrd. Medium Armor Plating destroyed. 08413_ Imp. Carbon-fiber Leg destroyed. 08420_ Adv. ECM Suite destroyed. 08427_ Hpw. Shotgun destroyed. 08428_ Core Analyzer destroyed. 08440_ Com. Matter Pod destroyed. 08440_ Hacking Suite destroyed. 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