Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.25 @ 16:06:31 Player: Kitarik02 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (38) 190 Value Destroyed (1202) 1202 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3092 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 267/300 Energy 250/250 System Corruption 2% Temperature Cool (66) Movement Core (350) Ox6 Location -9/Garrison Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (3) ------- Beam Rifle Flak Cannon > --- INVENTORY (8) ---- Light Treads Improved Treads Heavy Assault Rifle Flak Cannon Rocket Launcher Datajack Makeshift Sword Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Improved Light Armor Plating > --- WEAPON ----------- EM Shotgun Flak Cannon Flak Cannon > --- INVENTORY -------- Ion Engine Light Treads Improved Treads EM Shotgun Heavy Assault Rifle Rocket Launcher Datajack Makeshift Sword [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Protection Improved Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Sto Gar Slots Evolved 2 | . . . 2 . . Power 1 | . . . 1 . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 1 | . . . 1 . . Parts Attached 35 | 6 11 1 14 . 3 Power 6 | 1 . . 3 . 2 Engine 6 | 1 . . 3 . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 4 . 3 . . Treads 5 | . 2 . 3 . . Leg 2 | 2 . . . . . Wheel 2 | . 2 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 2 1 2 . . Device . | . . . . . . Storage 3 | 1 2 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . . 1 2 . . Artifact . | . . . . . . Weapon 14 | 2 5 . 6 . 1 Energy Gun 11 | 1 5 . 4 . 1 Energy Cannon . | . . . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon 2 | . . . 2 . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 1 | . . . . . 1 System Corruption 1 | . . . . . 1 Parts Lost 13 | . 1 . 5 . 7 Power 3 | . . . 1 . 2 Propulsion 3 | . . . 1 . 2 Utility 2 | . . . 1 . 1 Weapon 5 | . 1 . 2 . 2 Highest Loss Streak 6 | . 1 . 2 . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 85 90 94 100 97 Engine 17 | . 14 14 19 22 21 Treads 22 | . 16 28 21 22 21 Leg 2 | . 12 . . . . Storage 12 | . 14 14 11 11 11 Protection 6 | . . 5 9 11 10 Energy Gun 24 | . 23 28 30 11 11 Ballistic Cannon 4 | . . . 2 22 22 Naked Turns . | . . . . . . Heaviest Build 33 | 13 15 16 31 31 33 Greatest Support 40 | 20 40 40 40 40 40 Greatest Overweight (x) 8 | . . . 1 . 8 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 20 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 6 8 8 8 8 8 Average Carried 7 | 3 7 7 7 8 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 6 8 8 8 8 7 Class Distribution -------------------- 56% | Mutant 36% | Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Storage Tank | -9/Garrison Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Jun Mat Min Mat Sto Gar Matter Collected 800 | 220 180 12 216 . 172 Remotely . | . . . . . . Salvage Created 1310 | . 290 34 680 . 306 Parts 81 | . 14 5 43 . 19 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Sto Gar Combat Hostiles Destroyed 33 | . 6 2 16 . 9 Guns 25 | . 6 2 15 . 2 Cannons 6 | . . . . . 6 AOE 1 | . . . . . 1 Classes Destroyed 5 | . 2 1 2 . . Watcher 5 | . 1 . 4 . . Swarmer 5 | . . 2 3 . . Grunt 21 | . 6 . 8 . 7 Brawler 1 | . . . 1 . . Sentry 6 | . . . 4 . 2 Best Kill Streak 5 | . 2 2 5 . 4 Combat Bots Only 5 | . 2 2 5 . 4 Max Kills in Single Turn 2 | . 1 1 1 . 2 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Jun Mat Min Mat Sto Gar Damage Taken 2291 | . 460 73 888 . 870 Core 518 | . 98 17 316 . 87 Absorbed by Shields . | . . . . . . Redirected to Shielding 58 | . . 3 55 . . Core Remaining (%) 77 | 100 . 54 . . . Volleys Fired 83 | . 27 4 37 . 15 Largest 3 | . 2 2 3 . 3 Hottest 195 | . 80 105 195 . 144 Shots Fired 204 | . 48 7 104 . 45 Gun 174 | . 48 7 104 . 15 Cannon 30 | . . . . . 30 Launcher . | . . . . . . Special . | . . . . . . Kinetic 45 | . 15 . . . 30 Thermal 111 | . 13 3 94 . 1 Explosive . | . . . . . . Electromagnetic 48 | . 20 4 10 . 14 Robot Hit Streak 9 | . 5 3 9 . 7 Robot Miss Streak 7 | . 2 4 6 . 7 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 . 2 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 135 | . 31 3 65 . 36 Core Hits 85 | . 14 2 44 . 25 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . 1 . . Burn 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1970 | . 420 40 946 . 564 Guns 1558 | . 420 37 943 . 158 Cannons 346 | . . . . . 346 Explosions 60 | . . . . . 60 Melee . | . . . . . . Ramming 6 | . . 3 3 . . Kinetic 476 | . 130 . . . 346 Thermal 1008 | . 111 15 822 . 60 Explosive . | . . . . . . Electromagnetic 480 | . 179 22 121 . 158 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 1 1 . 1 2 Average Corruption 1 | . 1 1 . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 11 | . 2 4 . . 5 Message Errors 3 | . 1 2 . . . Heat Flow Errors 2 | . . 1 . . 1 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 3 | . . 1 . . 2 Data Loss (major) 1 | . . . . . 1 Weapon Failures 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 11 | . . . . . 11 Impact . | . . . . . . Kinetic 9 | . . . . . 9 Secondary 2 | . . . . . 2 Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 3 | . . 2 1 . . Targets Rammed 3 | . . 2 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 699 | . 205 236 699 . 406 Average Temperature 165 | . 83 96 197 . 156 Received Heat Transfer 759 | . 261 . 228 . 270 Effects 35 | . 1 . 34 . . Shutdowns 8 | . . . 8 . . Energy Bleed 2 | . . . 2 . . Interference 7 | . 1 . 6 . . Matter Decay 2 | . . . 2 . . Short Circuit 1 | . . . 1 . . Damage (minor) 2 | . . . 2 . . Damage (major) 9 | . . . 9 . . Damage (core) 4 | . . . 4 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 3 | . . . 3 . . Heat Transferred 2058 | . 250 37 1721 . 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Sto Gar Peak Influence 303 | . 110 50 303 79 296 Initial 70 | . . 19 19 70 51 Average 104 | . 61 21 183 76 157 Maximum Alert Level 1 | . . . 1 . 1 Low Security (%) 81 | 100 100 100 60 100 62 Level 1 18 | . . . 39 . 37 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . . 2 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . . . 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Jun Mat Min Mat Sto Gar Distress Signals 2 | . 1 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 53 | . 8 3 21 . 21 Peak Tracking Total 12 | . 3 3 3 . 12 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Sto Gar Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Jun Mat Min Mat Sto Gar Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Jun Mat Min Mat Sto Gar Machines Accessed 13 | . 6 . 3 3 1 Terminals 11 | . 6 . 2 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 40 | . 21 . 9 6 4 Successful 23 | . 12 . 6 5 . Failed 17 | . 9 . 3 1 4 Catastrophic 2 | . . . . . 2 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 36 | . 21 . 7 4 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access 2 | . . . . 2 . Terminal Hacks 20 | . 12 . 4 4 . Record 9 | . 5 . 1 3 . Robot Analysis 1 | . . . 1 . . Open Door 1 | . . . . 1 . Emergency Access Points 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Hauler Manifests 1 | . . . 1 . . Registered Components 1 | . 1 . . . . Zone Layout 4 | . 3 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 5 . 3 1 1 Full Trace Events 2 | . . . . 1 1 Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged 1 | . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Jun Mat Min Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Jun Mat Min Mat Sto Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Jun Mat Min Mat Sto Gar Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Jun Mat Min Mat Sto Gar Turns Passed 2774 | 79 564 717 951 101 362 Spaces Moved 1558 | 55 325 437 487 64 190 Core 7 | 6 . . . . 1 Treads 1341 | . 164 437 487 64 189 Legs 210 | 49 161 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 Average Speed 155 | 112 140 160 163 160 161 Slowest Speed 450 | 120 160 160 240 160 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 5 42 96 39 12 31 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 2 | . . 2 . . . Spaces Dug . | . . . . . . Terrain Destroyed 6 | . . . . . 6 Melee . | . . . . . . Projectile . | . . . . . . AOE 6 | . . . . . 6 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Jun Mat Min Mat Sto Gar Total 1737 | 72 385 447 560 63 210 Wait . | . . . . . . Move 1553 | 54 324 436 486 63 190 Hop . | . . . . . . Pick Up 41 | 12 13 2 13 . 1 Fast Attach 5 | . . 1 3 . 1 Attach 16 | 6 1 . 7 . 2 Detach . | . . . . . . Swap 14 | . 10 . 4 . . Drop 22 | . 10 2 9 . 1 Fire 83 | . 27 4 37 . 15 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 3 | . . 2 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Storage -9/Garrison History --------- Turn | Location | Event 28 | -11/Junkyard | Discovered new exit (range 15) 80 | -11/Junkyard | Entered Materials 97 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 488 | -10/Materials | Discovered new exit (range 9) 594 | -10/Materials | Discovered new exit (range 16) 644 | -10/Materials | Entered Mines 805 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 988 | -10/Mines | Learned location of 1 exit from Materials 1038 | -10/Mines | Discovered new exit (range 12) 1230 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1348 | -10/Mines | Discovered new exit (range 7) 1361 | -10/Mines | Entered Materials 1361 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1362 | -9/Materials | Identified exit to Mines 1761 | -9/Materials | Core integrity fell below 50% 1907 | -9/Materials | Discovered exit to Mines (range 13) 2136 | -9/Materials | Discovered new exit (range 7) 2301 | -9/Materials | Build established: Tank 2312 | -9/Materials | Entered Storage 2408 | -9/Storage | Identified exit to Garrison 2413 | -9/Storage | Entered Garrison 2516 | -9/Garrison | Triggered checkpoint 2746 | -9/Garrison | Triggered checkpoint 2766 | -9/Garrison | Core integrity fell below 20% 2775 | -9/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02647_ Lgt. Ion Engine destroyed. 02659_ Y-45 Defender destroyed. 02666_ Chain reaction triggered in Imp. Ion Engine. 02673_ Y-45 Defender destroyed. 02676_ Acquired 15 matter. 02679_ Acquired 30 matter. 02683_ Acquired Beam Rifle. 02701_ Acquired 13 matter. 02743_ System corrupted: Component data lost. 02746_ Beams of light sweep through the air. An alarm sounds. 02746_ Imp. Light Armor Plating destroyed. 02746_ G-34 Mercenary destroyed. 02753_ Chain reaction triggered in Ion Engine. 02753_ G-34 Mercenary destroyed. 02757_ EM Shotgun destroyed. Garrison Door activated. 02762_ S-10 Pest knocked back. 02762_ Ion Engine destroyed. 02768_ Lgt. Treads destroyed. 02773_ Flak Cannon destroyed. 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