Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.20 @ 00:46:39 Player: 3.14 Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (106) 530 Value Destroyed (3155) 3155 Prototype IDs (49) 980 Alien Tech Used (8) 1600 Bonus (17753) 17753 TOTAL SCORE: 33118 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 160 Follower Combat Kills 693 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Met Zhirov 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Acquired SGEMP 2000 Integrated Exoskeleton 5000 Win 3000 Cogmind --------- Core Integrity 1079/1600 Matter 282/300 Energy 448/450 System Corruption 0% +Membrane Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Quantum Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Medium Storage Unit Advanced Target Analyzer Advanced Transmission Jammer > --- WEAPON (2) ------- Sigix Sheargun Sigix Sheargun > --- INVENTORY (10) --- Improved Antigrav System System Shield Dimensional Node Initializer Transdimensional Reconstructor Enhanced Hardcell Cannon Mini Smartbomb Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Medium Storage Unit Advanced Target Analyzer Experimental Armor Integrity Analyzer Advanced Transmission Jammer Advanced Reaction Control System > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Improved Antigrav System System Shield Dimensional Node Initializer Transdimensional Reconstructor Enhanced Quantum Rifle Mini Smartbomb Launcher [Rating: 230] Favorites ----------- Power Meta Core Engine Light Ion Engine Power Core Meta Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Combat Linear Gravjet Flight Unit Cesium-ion Thruster Utility Advanced Hacking Suite Device Experimental Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Experimental Utility Shielding Weapon Light Assault Rifle Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Slots Evolved 18 | . . . . . 8 . . . . . . 2 . . . . 2 2 . 2 . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Utility 15 | . . . . . 5 . . . . . . 2 . . . . 2 2 . 2 . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 118 | . 4 20 . 9 21 . 6 1 . . . 9 1 . 4 . 4 10 2 12 5 . 10 Power 3 | . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 Engine . | . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Propulsion 32 | . 1 6 . 4 7 . . . . . . 2 . . 3 . 1 1 1 5 1 . . Treads 7 | . . 6 . 1 . . . . . . . . . . . . . . . . . . . Leg 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . . . . . . 5 1 . . Flight 18 | . . . . 3 7 . . . . . . 2 . . 3 . 1 1 1 . . . . Utility 61 | . 2 3 . 3 13 . 6 1 . . . 7 1 . 1 . 3 7 1 6 2 . 5 Device 13 | . 1 1 . 2 3 . 1 . . . . . 1 . . . . 2 . . . . 2 Storage 4 | . 1 . . 1 . . . . . . . . . . . . . 1 . . . . 1 Processor 9 | . . . . . 2 . . . . . . 1 . . . . . 2 . 1 1 . 2 Hackware 25 | . . . . . 6 . 4 . . . . 5 . . . . 3 2 . 4 1 . . Protection 10 | . . 2 . . 2 . 1 1 . . . 1 . . 1 . . . 1 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 22 | . 1 10 . 2 1 . . . . . . . . . . . . 2 . 1 1 . 4 Energy Gun 6 | . . 3 . . . . . . . . . . . . . . . . . . . . 3 Energy Cannon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | . 1 4 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 2 | . . 1 . . . . . . . . . . . . . . . 1 . . . . . Special Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . 2 1 . . . . . . . . . . . . 1 . 1 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 . . 1 . . 1 . . . . . . 2 . . 2 . . 2 . . Parts Lost 19 | . . 5 . . 2 . . . . . . . . . . . . . . 3 5 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . Utility 12 | . . 2 . . 1 . . . . . . . . . . . . . . 2 4 1 2 Weapon 5 | . . 3 . . . . . . . . . . . . . . . . . 1 1 . . Highest Loss Streak 3 | . . 2 . . 1 . . . . . . . . . . . . . . 2 3 2 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 7 | . 8 9 10 12 3 5 5 5 5 5 5 4 4 5 5 5 4 4 7 5 6 6 5 Power . | . 1 . 2 . . . . . . . . . . . . . . . 1 1 . . . Propulsion 1 | . 4 3 3 2 . 1 2 2 2 2 2 1 1 . . . . . 1 . . 1 1 Utility 3 | . . . 2 6 3 3 3 3 3 3 3 2 3 4 3 3 2 1 3 3 2 2 1 Weapon 1 | . 3 4 2 2 . . . . . . . . . . 1 1 1 . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 35 | . 9 5 . 13 1 1 . . . . . . . 1 . . . . 1 . . . 4 Power 5 | . 1 2 . 2 . . . . . . . . . . . . . . . . . . . Propulsion 12 | . 5 1 . 4 . . . . . . . . . 1 . . . . . . . . 1 Utility 9 | . 1 . . 5 . 1 . . . . . . . . . . . . 1 . . . 1 Weapon 6 | . 2 2 . 2 . . . . . . . . . . . . . . . . . . . Tool/Special 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 86 | . 94 84 80 80 94 100 96 99 100 95 100 90 93 93 89 94 90 95 98 87 82 58 73 Engine 1 | . 14 6 . . . . . . . . . . . . . . . . . . . . . Core 6 | . . 5 10 10 5 6 6 6 6 6 6 5 5 5 5 5 5 4 4 4 1 . . Treads 8 | . . 22 20 19 . . . . . . . . . . . . . . . . . . . Leg 1 | . 28 . . . . . . . . . . . . . . . . . . . . 3 9 Hover 1 | . . . . . . . . . . . . . . . . . . . . 14 21 13 . Flight 11 | . . . . 1 29 31 31 31 31 32 33 27 23 23 25 29 26 23 23 6 . . . Device 5 | . 8 8 . 1 7 6 5 5 6 6 5 5 5 5 8 5 5 11 13 13 6 5 16 Storage 5 | . 14 11 10 10 . . . . . . . . . . . . . 1 4 4 4 6 9 Processor 3 | . . . . . 5 6 6 6 6 6 6 5 5 5 5 5 5 8 9 7 10 8 11 Hackware 11 | . . . . . 18 18 21 25 25 25 26 28 29 29 29 29 27 25 23 19 18 5 . Protection 7 | . . 2 10 6 6 12 6 6 6 6 6 9 10 10 7 11 14 11 9 10 11 . . Energy Gun 4 | . . 5 10 9 . . . . . . . . . . . . . . . . . 6 17 Ballistic Gun 9 | . 28 18 20 20 5 6 6 6 6 2 . . . . . . . . . . . . . Launcher 1 | . . . . . 5 6 6 6 6 2 6 . 4 4 . . . 1 2 1 . . . Slashing Weapon 2 | . . . . . 5 6 6 6 6 6 6 4 5 5 5 5 5 4 4 3 3 . . Peak Build Rating 230 | . 8 26 26 38 78 74 77 77 77 77 76 100 101 101 109 106 120 152 155 167 188 205 230 Average Rating 73 | . 6 16 26 27 73 73 72 76 77 75 75 89 100 100 100 106 112 141 148 156 174 133 222 On Entrance 84 | 6 6 8 26 26 38 74 74 74 74 77 73 76 100 101 98 103 106 120 148 147 164 100 205 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 113 | 11 17 43 43 113 31 19 22 22 15 21 21 22 17 22 19 19 20 29 31 56 59 44 54 Greatest Support 72 | 20 20 40 40 40 36 26 26 26 26 26 26 31 31 31 32 31 32 33 42 72 72 70 60 Greatest Overweight (x) 2 | . . 1 1 2 . . . . . . . . . . . . . . . 2 1 . . Average Overweight (x) . | . . . 1 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | . 10 10 10 25 10 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 Average Capacity 10 | . 8 10 10 18 5 5 5 5 5 5 5 5 5 5 5 5 5 6 10 10 10 9 10 Most Carried 20 | . 10 10 10 20 9 5 5 5 5 5 5 5 5 5 5 5 5 6 10 10 10 8 6 Average Carried 8 | . 8 9 9 12 4 4 4 5 5 5 5 4 4 4 4 5 4 4 8 7 8 6 5 Final Capacity 10 | 8 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 Final Carried 10 | 6 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 6 10 6 8 6 6 Class Distribution -------------------- 23% | Subdweller-Tank 15% | Hacker-Sprinter 15% | Wizard-Sprinter 8% | Mutant 6% | Wizard-Ninja 6% | Scavenger-Gunner 4% | Scavenger-Mutant 3% | Wizard-Scout 3% | Alien-Sigix 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Subdweller-Tank | -9/Recycling Subdweller-Tank | -9/Scraptown Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Zhirov Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Scout | -3/Research Wizard-Ninja | -3/Testing Wizard-Ninja | -2/Research Hacker-Mutant | -2/Quarantine Machinist-Mutant | -2/Section 7 Alien-Sigix | -1/Access Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Matter Collected 2922 | 200 131 452 . 20 306 . 92 123 62 . 131 115 80 35 . 70 70 345 . 246 106 . 338 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3850 | . 312 507 . . 416 . 31 25 30 . 218 185 40 . . . 100 883 26 485 248 56 288 Parts 229 | . 27 44 . . 28 . 2 1 2 . 14 5 4 . . . 5 45 2 18 6 8 18 Haulers Intercepted 4 | . 2 . . . . . . . . . . . . . . . . 2 . . . . . Recyclers Shooed 3 | . 2 . . . . . . . . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . 13 . . . . . 1 . . 9 . 3 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 57 | . 7 17 . . 9 . . . . . 7 . . . . . . 5 . 3 2 5 2 Melee 7 | . . . . . 3 . . . . . 2 . . . . . . . . . 2 . . Guns 22 | . 7 13 . . . . . . . . . . . . . . . . . . . . 2 Cannons 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . AOE 27 | . . 3 . . 6 . . . . . 5 . . . . . . 5 . 3 . 5 . Classes Destroyed 18 | . 3 3 . . 4 . 2 1 1 . 1 2 . . . . . . . . 1 . . Worker 8 | . . . . . . . 1 . . . . . . . . . . 2 . 3 . . 2 Builder 9 | . . . . . . . . . . . . 1 . . . . 1 5 1 1 . . . Tunneler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler 4 | . 2 . . . . . . . . . . . . . . . . 2 . . . . . Recycler 7 | . . . . . 1 . . . . . . 1 . . . . . 2 . 2 . . 1 Minesweeper 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Operator 3 | . . . . . . . . . 1 . . . . . . . . 1 . . 1 . . Drone 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Watcher 11 | . . . . . 2 . . . . . . . . . . . 2 6 . 1 . . . Swarmer 32 | . 3 5 . . 6 . . . . . 5 . . . . . . 5 . 3 . 5 . Grunt 6 | . 4 2 . . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Hunter 3 | . . . . . 1 . . . . . . . . . . . . . . . 2 . . Programmer 5 | . . . . . 2 . . . . . 1 . . . . . . . . . . . 2 Subdweller 9 | . . 9 . . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 10 | . 5 4 . . 4 . 1 1 . . 6 1 1 . . . 2 10 1 8 2 5 2 Combat Bots Only 6 | . 4 3 . . 3 . . . . . 6 . . . . . . 5 . 3 2 5 2 Max Kills in Single Turn 3 | . 1 1 . . 2 . 1 1 1 . 3 1 1 . . . 1 3 1 2 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 . . 2 . . . . . 3 . . . . . . 2 . 2 . 2 . Melee 1 | . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Hostile Shots Fired 906 | . 16 77 . . 26 . 1 . . . 9 15 3 6 . . 56 22 46 135 160 84 250 Missed 432 | . 5 19 . . 10 . . . . . 7 8 1 2 . . 30 10 29 56 63 38 154 Hits 474 | . 11 58 . . 16 . 1 . . . 2 7 2 4 . . 26 12 17 79 97 46 96 Melee 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Projectile 472 | . 11 58 . . 16 . 1 . . . 2 7 2 4 . . 24 12 17 79 97 46 96 AOE 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 Critical Strikes 24 | . . . . . 2 . 1 . . . . . . . . . 1 . 2 8 4 . 6 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Damage Taken 10183 | . 102 1130 . . 237 . 20 . . . 35 236 39 72 . . 491 268 355 1619 2985 820 1774 Core 2060 | . 11 224 . . 32 . 20 . . . 16 50 . 20 . . 81 91 96 148 514 236 521 Absorbed by Shields 51 | . . . . . . . . . . . . . . . . . . . . . 51 . . Redirected to Shielding 596 | . . . . . . . . . . . . 64 35 . . . 130 61 146 60 100 . . Ignored by Resistances 1576 | . . . . . . . . . . . . . . . . . . . . . . 259 1317 Regen/Repaired (Parts) 2526 | . . . . . 141 . . . . . . 195 . . . . 72 392 . 165 1350 211 . Core Remaining (%) 69 | 100 . . . 6 . . . . . . 92 . . . . 93 92 . 77 . . 26 67 Volleys Fired 165 | . 26 73 . . 5 . . . . . 4 1 . . . . . 7 . 2 . 19 28 Largest 2 | . 2 2 . . 1 . . . . . 1 1 . . . . . 1 . 1 . 2 2 Hottest 200 | . 40 100 . . 30 . . . . . 30 30 . . . . . 80 . 80 . 200 200 Shots Fired 263 | . 52 123 . . 5 . . . 1 . 4 1 . . . . . 7 . 2 . 20 48 Gun 214 | . 52 99 . . . . . . 1 . . . . . . . . . . . . 15 47 Cannon 6 | . . 5 . . . . . . . . . . . . . . . . . . . . 1 Launcher 35 | . . 11 . . 5 . . . . . 4 1 . . . . . 7 . 2 . 5 . Special 8 | . . 8 . . . . . . . . . . . . . . . . . . . . . Kinetic 134 | . 52 80 . . . . . . 1 . . . . . . . . . . . . . 1 Thermal 32 | . . 32 . . . . . . . . . . . . . . . . . . . . . Explosive 35 | . . 11 . . 5 . . . . . 4 1 . . . . . 7 . 2 . 5 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 62 | . . . . . . . . . . . . . . . . . . . . . . 15 47 Robot Hit Streak 22 | . 12 17 . . . . . . . . . 12 . . . . . 15 . . . 20 22 Robot Miss Streak 7 | . 1 7 . . . . . . . . . . . . . . . . . . . . 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 214 | . 40 77 . . 10 . 3 1 1 . 4 4 1 . . . 5 25 2 12 13 5 11 Core Hits 138 | . 17 40 1 . 17 . 1 . . . 10 1 . . . . 2 24 . 7 3 8 7 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . Critical Strikes 10 | . 1 1 . . 2 . . . . . 1 . . . . . 1 1 . . 2 . 1 Destroy 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . Sever 8 | . . . . . 2 . . . . . 1 . . . . . 1 1 . . 2 . 1 Melee Attacks 251 | . . . . . 36 . 6 3 3 . 16 37 3 1 . . 31 45 19 22 29 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 251 | . . . . . 36 . 6 3 3 . 16 37 3 1 . . 31 45 19 22 29 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 29 | . . . . . 3 . 2 1 . . 1 2 1 . . . 1 8 2 7 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 12201 | . 448 1481 14 . 984 . 208 98 63 . 459 240 85 . . . 270 2838 214 1373 1098 986 1342 Guns 2566 | . 428 936 . . . . . . . . . . . . . . . . . . . 309 893 Cannons 83 | . . 83 . . . . . . . . . . . . . . . . . . . . . Explosions 3241 | . . 462 . . 436 . . . . . 247 39 . . . . . 1058 . 322 . 677 . Melee 5828 | . . . . . 548 . 208 98 63 . 212 201 85 . . . 270 1780 214 1051 1098 . . Ramming 483 | . 20 . 14 . . . . . . . . . . . . . . . . . . . 449 Kinetic 1101 | . 428 673 . . . . . . . . . . . . . . . . . . . . . Thermal 346 | . . 346 . . . . . . . . . . . . . . . . . . . . . Explosive 3241 | . . 462 . . 436 . . . . . 247 39 . . . . . 1058 . 322 . 677 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 7030 | . . . . . 548 . 208 98 63 . 212 201 85 . . . 270 1780 214 1051 1098 309 893 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . 2 5 5 5 5 5 5 . . . . . 1 . 2 5 5 . . Average Corruption 3 | . . . . . 1 5 5 5 5 5 5 . . . . . 1 . 1 3 5 . . Corruption Purged 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Corruption Blocked 11 | . . . . . . . . . . . . . . . . . . . . . 8 3 . Effects 42 | . . . . . 5 . 10 1 4 . 8 . . . . . . . 3 3 8 . . Message Errors 9 | . . . . . 2 . 1 1 . . 2 . . . . . . . 2 1 . . . Matter Fused 11 | . . . . . 1 . 2 . 1 . 4 . . . . . . . 1 1 1 . . Heat Flow Errors 6 | . . . . . 1 . 3 . . . . . . . . . . . . . 2 . . Energy Discharges 6 | . . . . . 1 . 1 . 1 . . . . . . . . . . . 3 . . Parts Rejected 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . Data Loss (minor) 4 | . . . . . . . 3 . 1 . . . . . . . . . . . . . . Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Misfires 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1511 | . . 10 . . 56 . 73 58 48 . 105 106 45 . . . 34 377 104 343 152 . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 167 | . . 10 . . 18 . . . . . 32 . . . . . . 98 . 9 . . . Melee 1344 | . . . . . 38 . 73 58 48 . 73 106 45 . . . 34 279 104 334 152 . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 506 | . . 3 . . . . . . . . . 40 . . . . . 51 . . . . 412 Shots 4 | . . 1 . . . . . . . . . 1 . . . . . 1 . . . . 1 Rammed 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . Targets Rammed 10 | . 5 . 4 . . . . . . . . . . . . . . . . . . . 1 Kicked 6 | . 5 . . . . . . . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 472 | . 12 52 . . 472 4 268 . 14 . 3 29 . . . . 31 25 114 64 159 80 . Average Temperature 30 | . 7 17 . . 30 2 70 . 8 . 3 4 . . . . 14 15 67 27 76 24 . Received Heat Transfer 726 | . 36 225 . . 18 . 27 . . . 9 27 18 18 . . 78 9 . 108 18 72 63 Effects 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Heat Transferred 448 | . . 448 . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Maximum Alert Level 5 | . . . . . . . . . . . . 2 . . . . 1 1 1 . . 5 5 Low Security (%) 79 | . 100 . 100 . 100 100 100 . . . . 32 . . . . 76 85 97 100 100 69 . Level 1 5 | . . . . . . . . . . . . 14 . . . . 23 14 2 . . . . Level 2 7 | . . . . . . . . . . . . 52 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . 13 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . 25 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security 5 | . . . . . . . . . . . . . . . . . . . . . . 30 60 Peak Influence 2293 | . 144 . . . 153 34 23 . . . . 465 . . . . 330 277 208 183 113 1768 2293 Initial 1100 | . . . . . . 34 23 . . . . 190 . . . . . . 150 69 98 . 1100 Average 204 | . 59 . . . 43 34 3 . . . . 330 . . . . 84 52 157 56 37 540 1576 Influence Increases 6124 | . 284 405 . . 741 . 13 5 45 . 145 871 50 30 . . 505 589 163 310 177 458 1333 Destroy 0b10 Robot/C 1540 | . 140 200 . . 220 . . . . . 120 200 . . . . . 100 . 60 60 100 340 Destroy 0b10 Robot/NC 285 | . 10 . . . 20 . 10 5 . . 5 50 5 . . . 15 90 5 35 5 . 30 Destroy Leader 242 | . 24 10 . . 56 . . . . . 20 30 . . . . 4 24 . 2 10 10 52 Allied During Kill 81 | . . . . . 9 . . . . . . 10 . . . . . . . . . . 62 Successful Hack 276 | . 5 . . . 101 . . . . . . 34 . . . . 18 57 37 18 6 . . Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . . . . . Disable Machine 270 | . . . . . 15 . . . . . . 60 . . . . . 15 15 . 30 45 90 Destroy Structure 850 | . . . . . 35 . 3 . . . . 142 . . . . 48 108 16 60 6 138 294 Advance Influence 150 | . . . . . . . . . . . . 150 . . . . . . . . . . . Partial Spotted 315 | . . . . . 15 . . . . . . 75 . . . . 15 90 . 45 15 30 30 Lose Combat Pursuer 2085 | . 75 195 . . 270 . . . 45 . . 120 45 30 . . 405 105 90 90 45 135 435 Influence Decreases 5652 | . 197 492 . . 642 65 47 5 20 25 80 553 222 234 7 . 504 323 307 258 352 91 1228 Entered New Map 1316 | . . 43 . . . 65 11 . . 25 . 25 142 41 7 . . 1 117 54 77 . 708 Time Decay 3192 | . 197 409 . . 449 . 36 5 20 . 80 498 80 193 . . 164 302 180 174 259 66 80 Lost Part 126 | . . 40 . . 10 . . . . . . . . . . . . . . 20 16 20 20 Lost Ally 563 | . . . . . 33 . . . . . . 30 . . . . 40 20 10 10 . . 420 Purge Threat 455 | . . . . . 150 . . . . . . . . . . . 300 . . . . 5 . Squads Dispatched 118 | . 3 . . . 18 . 5 . . . . 15 . . . . 10 12 7 6 4 15 23 Investigation 46 | . 2 . . . 11 . 4 . . . . 6 . . . . 7 8 3 4 . . 1 Extermination 21 | . . . . . 4 . 1 . . . . 3 . . . . 2 4 3 1 2 1 . Reinforcement 16 | . 1 . . . . . . . . . . 6 . . . . 1 . 1 1 2 2 2 Assault 34 | . . . . . 2 . . . . . . . . . . . . . . . . 12 20 Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . . . . . 3 2 . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Distress Signals 18 | . 1 . . . 1 . . . . . . 2 . . . . 4 . 1 1 1 1 6 Communications Jammed 51 | . . . . . . . . . . . . . . . . . . 4 9 . . 7 31 Distress Signals 47 | . . . . . . . . . . . . . . . . . . 4 9 . . 7 27 Times Spotted 338 | . 11 22 . . 31 6 4 . 2 . 10 21 6 7 . . 42 25 28 23 27 21 52 Peak Tracking Total 30 | . 3 3 . . 6 6 3 . 4 . 5 7 4 4 . . 13 4 8 12 11 6 30 Tactical Retreats 54 | . 5 3 . . 7 . . . 2 . . 6 1 2 . . 8 2 4 1 1 5 7 Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Traps Triggered 19 | . 1 3 . . 4 . . . . . . 1 . . . . 1 . . . 5 3 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . Traps Extracted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Installed 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . Most Traps Carried 6 | . . . . . . . . . . . . . 5 6 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Machines Disabled 21 | . . 3 . . 1 . . . . . . 4 . . . . . 1 1 . 2 3 6 Max in Single Turn 2 | . . 2 . . 1 . . . . . . 1 . . . . . 1 1 . 1 1 1 Garrison Access 5 | . . . . . 2 . 1 . . . . . . . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Machines Accessed 127 | . 2 . 2 4 26 . 8 . . 4 . 17 . . 4 . 16 17 11 6 4 5 1 Terminals 52 | . 1 . 2 . 12 . 3 . . . . 5 . . . . 8 4 7 3 3 4 . Fabricators 17 | . . . . . 4 . 1 . . . . 4 . . . . 2 3 2 1 . . . Repair Stations 13 | . . . . . 3 . . . . . . 4 . . . . 1 3 . . 1 1 . Recycling Units 23 | . 1 . . . 5 . 3 . . . . 3 . . . . 4 4 . 2 . . 1 Scanalyzers 4 | . . . . . . . . . . . . 1 . . . . 1 . 2 . . . . Garrison Access 6 | . . . . . 2 . 1 . . . . . . . . . . 3 . . . . . Total Hacks 414 | . 5 . 5 24 73 . 21 . . 30 . 65 . . 17 . 56 42 28 23 11 12 2 Successful 328 | . 2 . . 24 43 . 14 . . 30 . 56 . . 17 . 46 38 22 19 7 9 1 Failed 86 | . 3 . 5 . 30 . 7 . . . . 9 . . . . 10 4 6 4 4 3 1 Catastrophic 11 | . . . 3 . 2 . 2 . . . . 1 . . . . . . . 1 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 216 | . 5 . 5 . 58 . 13 . . . . 33 . . . . 46 21 16 8 9 . 2 Terminals 181 | . 4 . 5 . 42 . 8 . . . . 25 . . . . 40 11 21 10 8 7 . Fabricators 74 | . . . . . 16 . 8 . . . . 17 . . . . 7 11 4 11 . . . Repair Stations 38 | . . . . . 4 . . . . . . 14 . . . . 2 10 . . 3 5 . Recycling Units 26 | . 1 . . . 6 . 3 . . . . 3 . . . . 5 4 . 2 . . 2 Scanalyzers 11 | . . . . . . . . . . . . 6 . . . . 2 . 3 . . . . Garrison Access 13 | . . . . . 5 . 2 . . . . . . . . . . 6 . . . . . Terminal Hacks 138 | . . . . 24 12 . . . . 30 . 11 . . 17 . 17 5 10 5 2 5 . Record 40 | . . . . 24 . . . . . 11 . . . . 5 . . . . . . . . Part Schematic 30 | . . . . . 7 . . . . 10 . 1 . . 4 . 3 3 2 . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 8 | . . . . . . . . . . 3 . 1 . . 4 . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 3 | . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . Machine Index 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . Terminal Index 6 | . . . . . 1 . . . . . . 1 . . . . 1 . 1 1 1 . . Fabricator Index 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . Alert Level 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . Unreport Threat 4 | . . . . . 1 . . . . . . . . . . . 2 . . . . 1 . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Dispatch Records 4 | . . . . . 1 . . . . . . 1 . . . . 2 . . . . . . Recall Investigation 8 | . . . . . . . . . . . . 2 . . . . 5 . 1 . . . . Recall Extermination 7 | . . . . . 1 . . . . . . 1 . . . . 1 2 1 1 . . . Recall Reinforcements 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Recall Assault 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Activate Exoskeleton 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Fabricator Hacks 47 | . . . . . 8 . 6 . . . . 10 . . . . 4 8 2 9 . . . Network Status 3 | . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . Load Schematic 30 | . . . . . 6 . 3 . . . . 6 . . . . 3 5 2 5 . . . Build 14 | . . . . . 2 . 2 . . . . 3 . . . . 1 2 . 4 . . . Repair Station Hacks 33 | . . . . . 2 . . . . . . 13 . . . . 2 9 . . 3 4 . Scan Component 18 | . . . . . 1 . . . . . . 7 . . . . 1 5 . . 2 2 . Repair 15 | . . . . . 1 . . . . . . 6 . . . . 1 4 . . 1 2 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . . . . . . . . 4 . . . . 2 . 3 . . . . Insert Component 6 | . . . . . . . . . . . . 1 . . . . 2 . 3 . . . . Analyze 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . 1 . . . . . . . . . . 2 . . . . . Seal Access 4 | . . . . . 1 . 1 . . . . . . . . . . 2 . . . . . Unauthorized Hacks 97 | . 2 . . . 20 . 7 . . . . 18 . . . . 21 14 7 5 2 . 1 Terminals 46 | . 1 . . . 9 . 2 . . . . 9 . . . . 14 3 5 1 2 . . Assimilate 14 | . . . . . 1 . 1 . . . . 1 . . . . 6 2 2 1 . . . Botnet 13 | . 1 . . . 2 . . . . . . 3 . . . . 3 1 2 . 1 . . Operators 6 | . . . . . 1 . 1 . . . . 1 . . . . 1 . 1 . 1 . . Skim 13 | . . . . . 5 . . . . . . 4 . . . . 4 . . . . . . Fabricators 22 | . . . . . 4 . 2 . . . . 6 . . . . 3 3 2 2 . . . Prioritize 7 | . . . . . 1 . 1 . . . . 2 . . . . 1 1 . 1 . . . Liberate 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Recompile 14 | . . . . . 3 . 1 . . . . 3 . . . . 2 2 2 1 . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Patch 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Units 23 | . 1 . . . 5 . 3 . . . . 3 . . . . 4 4 . 2 . . 1 Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Fedlink 20 | . . . . . 5 . 3 . . . . 2 . . . . 4 4 . 2 . . . Scraphulk 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . . . . . . . . . . . . 4 . . . . . Broadcast 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Decoy 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Redirect 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Reprogram 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Watchers 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 66 | . 1 . 2 . 17 . 4 . . . . 8 . . . . 11 7 8 2 4 2 . Full Trace Events 6 | . . . 1 . 1 . . . . . . . . . . . 1 1 1 1 . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 6 . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . . . . . 7 . . . . 10 . 2 . . 4 . 3 3 2 . 5 . . Parts Built 16 | . . . . . 2 . 2 . . . . 3 . . . . 1 2 . 6 . . . Authchips 13 | . . . . . 1 . 2 . . . . 3 . . . . 1 2 . 4 . . . Time 981 | . . . . . 73 . 159 . . . . 258 . . . . 42 280 . 169 . . . Total Part Build Rating 111 | . . . . . 10 . 12 . . . . 17 . . . . 6 14 . 52 . . . Parts Repaired 15 | . . . . . 1 . . . . . . 6 . . . . 1 4 . . 1 2 . Time 682 | . . . . . 44 . . . . . . 293 . . . . 40 122 . . 26 157 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Machine Destruction 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Total Allies 60 | . . . . . 4 1 1 . . . . 4 . . . . 4 2 1 1 . . 42 Largest Group 7 | . . . . . 3 1 1 1 1 . . 2 . . . . 2 1 1 1 . . 7 Highest-Rated Group 149 | . . . . . 87 31 26 26 26 . . 149 . . . . 71 45 45 45 . . 139 Highest-Rated Ally 139 | . . . . . 29 31 26 26 26 . . 123 . . . . 45 45 45 45 . . 139 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 150 | . . . . . 21 . . . . . . 31 . . . . . . . . . . 98 Total Damage 4863 | . . . . . 326 . . . . . . 1600 . . . . . . . . . . 2937 Kills 38 | . . . . . 3 . . . . . . 17 . . . . . . . . . . 18 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Active Infowar (turns) 9490 | . . . . 440 1602 18 327 105 209 22 345 1326 165 603 49 31 562 1253 371 460 657 511 434 Sensors 8290 | . . . . . 1566 18 327 105 209 22 345 1326 165 603 49 31 562 1193 362 460 629 318 . Terrain 1962 | . . . . . . . . . . . . . . . . . . 1253 371 338 . . . Structural 766 | . . . . 440 326 . . . . . . . . . . . . . . . . . . Jamming 1943 | . . . . . . . . . . . . . . . . . . 615 371 280 50 193 434 Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 13 | . . 1 . 5 . . . . 3 . . . 2 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Turns Passed 16871 | . 462 1770 626 4761 1644 18 332 111 209 24 361 1326 165 603 50 31 562 1253 371 460 667 624 441 Spaces Moved 17408 | 1 302 855 257 2134 1947 69 487 298 459 81 313 1458 395 577 144 127 1146 2371 1062 535 697 920 773 Core 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Treads 2680 | . . 818 257 1605 . . . . . . . . . . . . . . . . . . . Legs 1613 | 1 302 37 . . . . . . . . . . . . . . . . . . . 500 773 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 1437 | . . . . . . . . . . . . . . . . . . . . 320 697 420 . Flight 11677 | . . . . 528 1947 69 487 298 459 81 313 1458 395 577 144 127 1146 2371 1062 215 . . . Fastest Speed 13 | 120 120 120 240 34 24 24 24 24 24 24 24 23 27 27 23 23 23 22 13 21 39 30 30 Average Speed 62 | 120 120 172 240 220 27 24 24 24 24 24 24 24 27 27 25 23 23 22 21 37 46 38 30 Slowest Speed 320 | 120 120 240 240 320 31 24 24 24 24 24 24 27 27 27 27 23 23 23 22 260 132 51 30 Overloaded Moves 39 | . . . . . . . . . . . . . . . . . . . 24 9 6 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 48 | . . . . . 5 . 2 . . . . 7 . 2 . . 10 11 8 3 . . . Potential Cave-ins 22 | . . . . . . . . . . . . . . . . . 2 . . . 6 5 9 Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Teleports 3 | . . . . . . . . . . . . . . . . . . . 1 . 2 . . Exploration Rate (%) 49 | 2 41 53 57 91 57 83 11 54 62 69 47 30 68 61 60 32 29 45 69 15 71 61 24 Regions Visited 23 Branch Regions 14 Pre-discovered Areas 14 | . 1 1 . 6 2 . . . . 1 . . . . 3 . . . . . . . . Known Exits Taken 17 | . . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 22 | . . 8 . 7 . . . 2 1 . . . 2 1 . 1 . . . . . . . Spaces Dug 233 | . . 8 . . 22 . 3 2 2 . 8 32 2 1 . . 26 29 8 6 9 11 64 Terrain Destroyed 390 | . . 15 . . 32 . 3 2 2 . 18 38 2 1 . . 26 55 8 32 9 50 97 Melee 132 | . . . . . 22 . 3 2 2 . 1 32 2 1 . . 26 18 8 6 9 . . Projectile 87 | . . . . . . . . . . . . . . . . . . . . . . 20 67 AOE 171 | . . 15 . . 10 . . . . . 17 6 . . . . . 37 . 26 . 30 30 Terrain Rammed 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Total 22620 | . 360 1015 262 2193 2988 70 689 331 552 84 568 2365 447 1019 157 127 1386 3000 1165 754 985 1165 938 Wait 4390 | . 5 36 . 1 922 . 185 23 90 . 232 852 46 431 . . 209 564 75 177 213 215 114 Move 17293 | . 301 854 256 2133 1937 68 483 297 458 80 312 1445 394 572 143 126 1126 2349 1046 528 694 919 772 Hop 42 | . . . . . 5 . 1 . . . . 5 . 2 . . 9 10 7 3 . . . Pick Up 98 | . 10 13 1 28 9 1 2 . . . . 4 1 . 1 . 3 6 6 2 6 3 2 Fast Attach 83 | . 1 6 . 9 10 . 4 3 . 1 1 9 . . 4 . 2 7 . 8 6 4 8 Attach 49 | . . 7 . 1 11 . 1 . . . . 3 1 . 1 . 2 5 2 5 4 4 2 Detach 14 | . . 1 . . 5 . . . . . . 1 . 1 . . . . 2 . 3 1 . Swap 62 | . 3 11 . 1 7 . 3 2 1 1 3 3 2 3 3 1 2 4 5 2 2 . 3 Drop 100 | . 9 13 1 20 13 1 4 3 . 2 . 5 . 1 5 . 2 3 3 5 7 . 3 Fire 165 | . 26 73 . . 5 . . . . . 4 1 . . . . . 7 . 2 . 19 28 Melee 251 | . . . . . 36 . 6 3 3 . 16 37 3 1 . . 31 45 19 22 29 . . Ram 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 Kick 6 | . 5 . . . . . . . . . . . . . . . . . . . . . 1 Crush 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . Escape Stasis 49 | . . . . . 28 . . . . . . . . . . . . . . . 21 . . Rewire 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . Trap 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . Miscellaneous 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Waste -6/Factory (discovered 5 exits: Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x3 / Upp x2 / Arm) -3/Research (discovered 4 exits: Res x2 / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 5) 408 | -10/Materials | Discovered new exit (range 12) 463 | -10/Materials | Entered Subcaves 517 | -10/Subcaves | Learned location of Zion (-7) 517 | -10/Subcaves | Met a Zionite searching for "candidates" 650 | -10/Subcaves | Shifting Twisted Machinery released Enh. Flamer 763 | -10/Subcaves | Discovered new exit (range 13) 812 | -10/Subcaves | Build established: Scavenger-Mutant 1173 | -10/Subcaves | Visited 4L-MR0's lab 1258 | -10/Subcaves | Found Prototype Power Core 1258 | -10/Subcaves | Identified Meta Core 1259 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 1514 | -10/Subcaves | Build established: Mutant 1614 | -10/Subcaves | Core integrity fell below 50% 1645 | -10/Subcaves | Learned Materials stockpile data 1672 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1833 | -10/Subcaves | Core integrity fell below 20% 2228 | -10/Subcaves | Build established: Subdweller-Tank 2233 | -10/Subcaves | Entered Recycling 2636 | -9/Recycling | Discovered new exit (range 16) 2804 | -9/Recycling | Scanned before Scraplab entrance 2837 | -9/Recycling | Entered Scraplab 2857 | -9/Recycling | Discovered new exit (range 2) 2859 | -9/Recycling | Entered Scraptown 3210 | -9/Scraptown | Visited Assassins FH 3243 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3260 | -9/Scraptown | Visited Bundlers 3524 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 3529 | -9/Scraptown | Learned 12 Factory zone layouts 3531 | -9/Scraptown | Learned location of 2 exits from Upper Caves 3533 | -9/Scraptown | Learned location of 1 exit from Lower Caves 3536 | -9/Scraptown | Learned location of Armory (-4) 3538 | -9/Scraptown | Learned location of 1 exit from Upper Caves 3829 | -9/Scraptown | Visited Comm Corps 4279 | -9/Scraptown | Visited Awakened 4358 | -9/Scraptown | Visited Cave Peace 4480 | -9/Scraptown | Discovered new exit (range 11) 5314 | -9/Scraptown | Visited UFD Registry 5314 | -9/Scraptown | Registered with UFD as "Slugcase" 5352 | -9/Scraptown | Visited Cyclists 5375 | -9/Scraptown | Entered Cyclist Reading Room 5519 | -9/Scraptown | Visited Derelict Rescue Squad 5538 | -9/Scraptown | Found DRS Beacon 5600 | -9/Scraptown | Visited LU-1G1's Boring Crew 5722 | -9/Scraptown | Visited Botcube Research 5834 | -9/Scraptown | Delivered Scrap Shield to a Scientist 6120 | -9/Scraptown | Build established: Scavenger-Gunner 6138 | -9/Scraptown | Visited Junk Repository 6239 | -9/Scraptown | Visited Supply Room 6350 | -9/Scraptown | Visited Junk Repository 6453 | -9/Scraptown | Visited Curators Association 6526 | -9/Scraptown | Visited Infowarlord's Domain 6549 | -9/Scraptown | Found Exp. Sensor Array 6617 | -9/Scraptown | Visited Research Penetration Think Tank 6697 | -9/Scraptown | Visited Cartography Club 7272 | -9/Scraptown | Build established: Scavenger-Skirmisher 7428 | -9/Scraptown | Found Surveybot 17 Chip 7444 | -9/Scraptown | Learned location of Warlord (-4) 7444 | -9/Scraptown | Learned 16 Factory zone layouts 7444 | -9/Scraptown | Learned 8 Factory zone layouts 7444 | -9/Scraptown | Learned 8 Access zone layouts 7444 | -9/Scraptown | Learned 12 Research zone layouts 7444 | -9/Scraptown | Learned 4 Mines zone layouts 7444 | -9/Scraptown | Learned 12 Lower Caves zone layouts 7444 | -9/Scraptown | Learned 20 Lower Caves zone layouts 7444 | -9/Scraptown | Learned Storage emergency access door positions 7444 | -9/Scraptown | Learned location of 3 exits from Factory 7444 | -9/Scraptown | Learned location of 1 exit from Lower Caves 7444 | -9/Scraptown | Learned location of 3 exits from Proximity Caves 7444 | -9/Scraptown | Identified exit to Factory 7597 | -9/Scraptown | Met Optimus 7597 | -9/Scraptown | Accepted into 0bPrime 7619 | -9/Scraptown | Civil war broke out across Scraptown 7620 | -9/Scraptown | Entered Factory 7620 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x5 7621 | -6/Factory | Identified exit to Factory 7622 | -6/Factory | Identified exit to Lower Caves 7702 | -6/Factory | Loaded intel: 8 recycling unit locations 7711 | -6/Factory | Discovered exit to Lower Caves (range 9) 7918 | -6/Factory | Learned location of Protoforge (-2) 7981 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 8129 | -6/Factory | Garrison activated, responded to threat 8216 | -6/Factory | Learned 2 Lower Caves zone layouts 8237 | -6/Factory | Build established: Hacker-Sprinter 8247 | -6/Factory | Learned location of 2 exits from Factory 8269 | -6/Factory | Learned 4 Factory zone layouts 8282 | -6/Factory | Learned 4 Extension zone layouts 8283 | -6/Factory | Learned 4 Factory zone layouts 8284 | -6/Factory | Learned location of Extension (-5) 8286 | -6/Factory | Learned Hub_04(d) trap positions 8303 | -6/Factory | Learned location of 1 exit from Cetus 8770 | -6/Factory | Fabricated Exp. Utility Shielding (x1) 8948 | -6/Factory | Repaired Lyr. Light Armor Plating 9264 | -6/Factory | Sucked down chute 9264 | -6/Factory | Entered Waste 9265 | -6/Waste | Met a frightened Derelict 9265 | -6/Waste | Identified exit to Factory 9267 | -6/Waste | Spotted C-40 Crusher 9273 | -6/Waste | Spotted C-40 Crusher 9273 | -6/Waste | Spotted C-40 Crusher 9278 | -6/Waste | Spotted C-40 Crusher 9279 | -6/Waste | EMP discharged 9279 | -6/Waste | Spotted C-40 Crusher 9280 | -6/Waste | Spotted C-40 Crusher 9282 | -6/Waste | Entered Factory 9313 | -6/Factory | Loaded intel: 8 recycling unit locations 9469 | -6/Factory | Fabricated Adv. System Shield (x1) 9525 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 9563 | -6/Factory | Discovered exit to Lower Caves (range 15) 9614 | -6/Factory | Entered Lower Caves 9614 | -6/Lower Caves | Accompanied by 1 ally 9615 | -6/Lower Caves | Encountered a Warlord checkpoint 9615 | -6/Lower Caves | Identified exit to Lower Caves 9616 | -6/Lower Caves | UFD Scientist delivered a prototype 9617 | -6/Lower Caves | Found Prototype Protection 9617 | -6/Lower Caves | Identified Enh. Scrap Shield 9725 | -6/Lower Caves | Entered another Lower Caves area 9725 | -6/Lower Caves | Accompanied by 1 ally 9726 | -6/Lower Caves | Identified exit to Data Miner 9729 | -6/Lower Caves | Encountered a Warlord checkpoint 9823 | -6/Lower Caves | Learned Factory machine intel 9934 | -6/Lower Caves | Entered Data Miner 9934 | -6/Data Miner | Discovered new exit (range 6) 9936 | -6/Data Miner | Identified exit to Proximity Caves 9940 | -6/Data Miner | Met Data Miner 9945 | -6/Data Miner | Learned location of Section 7 (-2) 9945 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9948 | -6/Data Miner | Received God Mode back door access code from Data Miner 9958 | -6/Data Miner | Entered Proximity Caves 10246 | -5/Proximity Caves | Spotter reported a threat 10319 | -5/Proximity Caves | Entered Factory 10319 | -5/Factory | Evolved 2 slots: Utility x2 10320 | -5/Factory | Identified exit to Upper Caves 10321 | -5/Factory | Loaded intel: 300 machine locations 10352 | -5/Factory | Repaired Grenade Launcher 10404 | -5/Factory | Repaired Power Sword? 10463 | -5/Factory | Repaired Cesium-ion Thruster? 10476 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 10536 | -5/Factory | Loaded intel: 8 recycling unit locations 10621 | -5/Factory | Repaired Diametric Drive 10652 | -5/Factory | Identified exit to Extension 10681 | -5/Factory | Scraphulk reinforcements arrived 10775 | -5/Factory | Build established: Wizard-Sprinter 10862 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 11029 | -5/Factory | Fabricated Exp. Propulsion Shielding? 11217 | -5/Factory | Repaired Lyr. Medium Armor Plating 11297 | -5/Factory | Repaired Exp. Utility Shielding 11542 | -5/Factory | Discovered new exit (range 15) 11629 | -5/Factory | Spotted B-75 Beast 11645 | -5/Factory | Entered Upper Caves 11646 | -5/Upper Caves | Identified exit to Upper Caves 11648 | -5/Upper Caves | Learned Factory security intel 11810 | -5/Upper Caves | Entered another Upper Caves area 11811 | -5/Upper Caves | Identified exit to Zhirov 11811 | -5/Upper Caves | Identified exit to Factory 11843 | -5/Upper Caves | Learned 4 Factory zone layouts 12413 | -5/Upper Caves | Entered Zhirov 12413 | -5/Zhirov | Discovered new exit (range 3) 12418 | -5/Zhirov | Met Zhirov 12423 | -5/Zhirov | Learned location of Quarantine (-2) 12423 | -5/Zhirov | Learned location of Testing (-3) 12423 | -5/Zhirov | Learned location of Command (-1) 12426 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12431 | -5/Zhirov | Found Alien Artifact 12431 | -5/Zhirov | Identified Integrated Reactor 12431 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12451 | -5/Zhirov | Found Alien Artifact 12461 | -5/Zhirov | Identified exit to Proximity Caves 12463 | -5/Zhirov | Entered Proximity Caves 12494 | -4/Proximity Caves | Entered Factory 12494 | -4/Factory | Evolved 2 slots: Utility x2 12495 | -4/Factory | Identified exit to Research 12605 | -4/Factory | Repaired Exp. Propulsion Shielding? 12636 | -4/Factory | Identified Transdimensional Reconstructor 12641 | -4/Factory | Loaded intel: 8 recycling unit locations 12804 | -4/Factory | Fabricated Mni. Smartbomb Launcher? 12879 | -4/Factory | Incoming investigation squad redirected 13004 | -4/Factory | Incoming investigation squad redirected 13015 | -4/Factory | Identified exit to Upper Caves 13015 | -4/Factory | Identified exit to Armory 13049 | -4/Factory | Incoming investigation squad redirected 13056 | -4/Factory | Entered Research 13056 | -3/Research | Evolved 2 slots: Utility x2 13057 | -3/Research | Identified exit to Testing 13058 | -3/Research | Identified exit to Research 13151 | -3/Research | Loaded intel: 5 recycling unit locations 13167 | -3/Research | Incoming investigation squad redirected 13190 | -3/Research | Discovered exit to Research (range 12) 13216 | -3/Research | Repaired Exp. Propulsion Shielding? 13316 | -3/Research | Incoming investigation squad redirected 13347 | -3/Research | Build established: Wizard-Scout 13353 | -3/Research | Discovered exit to Testing (range 5) 13451 | -3/Research | Fabricated Diametric Drive? 13548 | -3/Research | Fabricated Exp. Hacking Suite? 13651 | -3/Research | Repaired Lyr. Medium Armor Plating 13678 | -3/Research | Repaired Exp. Utility Shielding 14031 | -3/Research | Repaired Exp. Sensor Array 14274 | -3/Research | Spotted B-86 Titan 14302 | -3/Research | Spotted B-86 Titan 14309 | -3/Research | Entered Testing 14318 | -3/Testing | Found Prototype Processor 14334 | -3/Testing | Identified Exp. Target Analyzer 14353 | -3/Testing | Spotted PY-9SDWO3875R 14355 | -3/Testing | Build established: Wizard-Ninja 14399 | -3/Testing | Spotted Striker 14400 | -3/Testing | Spotted Striker 14524 | -3/Testing | Spotted Alpha 7 14525 | -3/Testing | Stole the SGEMP Prototype 14606 | -3/Testing | Warped through subspace 14680 | -3/Testing | Entered Research 14680 | -2/Research | Evolved 2 slots: Utility x2 14713 | -2/Research | Identified exit to Quarantine 14718 | -2/Research | Loaded intel: 5 recycling unit locations 14782 | -2/Research | Fabricated Cmb. Linear Gravjet (x2) 14825 | -2/Research | Fabricated Cmb. Linear Gravjet (x2) 14888 | -2/Research | Fabricated Hvy. Regenerative Plating (x1) 14948 | -2/Research | Fabricated Exp. Armor Integrity Analyzer (x1) 14966 | -2/Research | Adv. System Shield fried by hacking feedback 15130 | -2/Research | Spotted B-90 Cyclops 15140 | -2/Research | Entered Quarantine 15147 | -2/Quarantine | Found Alien Slashing Weapon 15147 | -2/Quarantine | Identified Sigix Broadsword 15186 | -2/Quarantine | Repaired Exp. Utility Shielding 15354 | -2/Quarantine | Found Alien Artifact 15354 | -2/Quarantine | Identified Core Reset Matrix 15354 | -2/Quarantine | Used Core Reset Matrix 15358 | -2/Quarantine | Detected hypermatrix surge 15358 | -2/Quarantine | Sensed 13 artifacts in vicinity 15371 | -2/Quarantine | Found Transdimensional Reconstructor 15400 | -2/Quarantine | Scanned by Researcher 15413 | -2/Quarantine | Build established: Hacker-Mutant 15421 | -2/Quarantine | Found Dimensional Node Initializer 15422 | -2/Quarantine | Found Dimensional Node Initializer 15426 | -2/Quarantine | Found Transdimensional Reconstructor 15436 | -2/Quarantine | Found Transdimensional Reconstructor 15550 | -2/Quarantine | Discovered new exit (range 5) 15551 | -2/Quarantine | Identified exit to Access 15557 | -2/Quarantine | Initialized slip node 15639 | -2/Quarantine | Warped through subspace 15728 | -2/Quarantine | Crushed by falling debris 15730 | -2/Quarantine | Crushed by falling debris 15738 | -2/Quarantine | Crushed by falling debris 15739 | -2/Quarantine | Warped through subspace 15769 | -2/Quarantine | Lost 3 parts (3u) 15772 | -2/Quarantine | Spotted Fortress 15790 | -2/Quarantine | Core integrity fell below 50% 15805 | -2/Quarantine | Discovered new exit (range 6) 15805 | -2/Quarantine | Discovered new exit (range 6) 15807 | -2/Quarantine | Identified exit to Section 7 15807 | -2/Quarantine | Entered Section 7 15808 | -2/Section 7 | Detected hypermatrix surge 15808 | -2/Section 7 | Sensed 24 artifacts in vicinity 15933 | -2/Section 7 | Repaired Mic. Antimatter Reactor 16024 | -2/Section 7 | Repaired Mni. Smartbomb Launcher 16029 | -2/Section 7 | Spotted B-90 Cyclops 16046 | -2/Section 7 | Build established: Machinist-Mutant 16230 | -2/Section 7 | Integrated with Sigix Exoskeleton 16264 | -2/Section 7 | Spotted Executioner 16264 | -2/Section 7 | Spotted Executioner 16368 | -2/Section 7 | Spotted S7 Guard 16375 | -2/Section 7 | Found Core Membrane 16375 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 16401 | -2/Section 7 | Discovered exit to Access (range 16) 16431 | -2/Section 7 | Entered Access 16431 | -1/Access | Evolved 2 slots: Utility x2 16436 | -1/Access | Emitted hypermatrix ping 16441 | -1/Access | Assembled emerged from beneath the floor 16467 | -1/Access | Scraphulk reinforcements arrived 16533 | -1/Access | Build established: Alien-Sigix 16674 | -1/Access | Assembled emerged from beneath the floor 16678 | -1/Access | Discovered new exit (range 17) 16735 | -1/Access | Spotted B-99 Colossus 16735 | -1/Access | Spotted B-99 Colossus 16745 | -1/Access | Assembled emerged from beneath the floor 16800 | -1/Access | Assembled emerged from beneath the floor 16812 | -1/Access | Spotted B-99 Colossus 16830 | -1/Access | Spotted Executioner 16835 | -1/Access | Assembled emerged from beneath the floor 16843 | -1/Access | Spotted Executioner 16843 | -1/Access | Spotted Executioner 16851 | -1/Access | Assembled emerged from beneath the floor 16858 | -1/Access | Sigix Exoskeleton integrity reduced to 80% 16872 | *** | Heading to fleet! Last Messages --------------- 16858_ Exp. Armor Integrity Analyzer destroyed. 16858_ Adv. Reaction Control System destroyed. 16858_ Core Membrane filtered system corruption (2). 16858_ Destabilizing: System interference. 16858_ Adv. Target Analyzer temporarily disabled. 16858_ Destabilizing: Core damaged (-32). 16861_ Kicked Sealed Heavy Doors. 16861_ Destabilizing: Core damaged (-32). 16861_ Core Membrane filtered system corruption (1). 16865_ Kicked Sealed Heavy Doors. 16865_ Destabilizing: System interference. 16865_ Sigix Sheargun temporarily disabled. 16865_ Adv. Transmission Jammer broken. 16865_ Destabilizing: Short circuit. 16867_ Kicked Sealed Heavy Doors. 16867_ Destabilizing: Core damaged (-32). 16870_ Kicked Main Access Shell. 16870_ Main Access Shell breached. 16870_ Sigix Sheargun broken. 16870_ Destabilizing: Short circuit. 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Neutron Cannon | -2/Quarantine | Archive Centrium Greatsword | -2/Quarantine | Archive Helical Railgun | -2/Quarantine | Archive Prc. Matter Filter | -2/Quarantine | Archive Robot Schematics ------------------ W-44 Eye | -2/Quarantine | Archive Fabricated ------------ Imp. Hacking Suite | x1 | -6/Factory Exp. Utility Shielding | x1 | -6/Factory | Authchip Adv. System Shield | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -5/Factory | Authchip Adv. Hacking Suite | x1 | -5/Factory | Authchip Exp. Propulsion Shielding | x1 | -5/Factory | Authchip Mni. Smartbomb Launcher | x1 | -4/Factory | Authchip Diametric Drive | x1 | -3/Research | Authchip Exp. Hacking Suite | x1 | -3/Research | Authchip Cmb. Linear Gravjet | x2 | -2/Research | Authchip Cmb. Linear Gravjet | x2 | -2/Research | Authchip Hvy. Regenerative Plating | x1 | -2/Research | Authchip Exp. Armor Integrity Analyzer | x1 | -2/Research | Authchip Repaired ---------- Lyr. Light Armor Plating | 44% | -6/Factory Grenade Launcher | 26% | -5/Factory Power Sword | 68% | -5/Factory Cesium-ion Thruster | 48% | -5/Factory Diametric Drive | 10% | -5/Factory Lyr. Medium Armor Plating | 83% | -5/Factory Exp. Utility Shielding | 92% | -5/Factory Exp. Propulsion Shielding | 52% | -4/Factory Exp. Propulsion Shielding | 13% | -3/Research Lyr. Medium Armor Plating | 26% | -3/Research Exp. Utility Shielding | 89% | -3/Research Exp. Sensor Array | 86% | -3/Research Exp. Utility Shielding | 3% | -2/Quarantine Mic. Antimatter Reactor | 8% | -2/Section 7 Mni. Smartbomb Launcher | 26% | -2/Section 7 Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Sigix Broadsword Core Reset Matrix Dimensional Node Initializer Sigix Exoskeleton Sigix Sheargun Core Membrane Achievements -------------- None Challenges ------------ None Game ------ Seed LobotomyRagnarokArmor Manual? 0 Play Time 02:35:06 Cumulative 912.4 hours Start 2025.05.19 @ 21:58:13 End 2025.05.20 @ 00:46:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1492 Rogue 1492 Adventurer 0 Explorer 0 Win Type 2 Total 89 Types 54/1/15/14/4/0/0/1/0/0 Lore% 85 Gallery% 82 Achievement% 85 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 621075b9-9015-46ba-999c-b83c9f42183b