Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.09 @ 16:56:50 Player: melodrxm Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (53) 265 Value Destroyed (1140) 1140 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 4825 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 159/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (300) Ox5 Location -7/Garrison Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Nuclear Core Peak State ------------ > --- POWER ------------ Deuterium Engine Nuclear Core Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Light Armor Plating Hardlight Generator > --- WEAPON ----------- Rocket Launcher > --- INVENTORY -------- Nuclear Core Nuclear Core Armored Huge Wheel Armored Huge Wheel Minigun Enhanced Autogun [Rating: 37] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Hardlight Generator Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Gar Slots Evolved 6 | . . . 2 2 2 . Power 2 | . . . 1 1 . . Propulsion 2 | . . . . . 2 . Utility 2 | . . . 1 1 . . Weapon . | . . . . . . . Parts Attached 48 | 8 4 4 8 14 7 3 Power 10 | 1 . 1 2 5 1 . Engine 7 | 1 . 1 2 3 . . Core 3 | . . . . 2 1 . Reactor . | . . . . . . . Propulsion 14 | 4 2 . 2 3 1 2 Treads 2 | 2 . . . . . . Leg 4 | . . . 2 2 . . Wheel 8 | 2 2 . . 1 1 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | 1 1 1 2 4 1 . Device 4 | . . . . 3 1 . Storage 4 | 1 . 1 2 . . . Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection 1 | . . . . 1 . . Artifact . | . . . . . . . Weapon 14 | 2 1 2 2 2 4 1 Energy Gun 2 | 1 . . . 1 . . Energy Cannon . | . . . . . . . Ballistic Gun 10 | 1 1 2 2 . 3 1 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . 1 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 21 | . . . 7 . 5 9 Power 6 | . . . 2 . 1 3 Propulsion 6 | . . . 2 . . 4 Utility 5 | . . . 1 . 3 1 Weapon 4 | . . . 2 . 1 1 Highest Loss Streak 8 | . . . 4 . 5 8 Average Slot Usage (%) 84 | . 95 100 83 85 69 41 Engine 14 | . 14 14 14 18 7 1 Core 3 | . . . . 5 14 10 Leg 6 | . . . 6 15 . . Wheel 13 | . 26 28 13 . 15 10 Device 7 | . . . . 17 11 4 Storage 12 | . 14 14 20 9 7 7 Processor 6 | . 13 14 10 . . . Protection 3 | . . . . 9 5 . Ballistic Gun 12 | . 25 28 17 . 1 5 Launcher 2 | . . . . 7 4 . Naked Turns . | . . . . . . . Heaviest Build 52 | 10 11 23 28 52 52 46 Greatest Support 56 | 40 32 32 32 34 56 56 Greatest Overweight (x) 17 | . . . 6 17 . 8 Average Overweight (x) . | . . . . 1 . . Largest Inventory Capacity 10 | 6 6 10 10 10 10 10 Average Capacity 9 | 5 6 8 9 10 10 10 Most Carried 10 | 6 6 8 6 10 8 6 Average Carried 5 | 3 5 6 4 4 7 4 Final Capacity 10 | 6 6 10 10 10 10 10 Final Carried 10 | 4 6 7 6 10 6 1 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Gar Matter Collected 988 | 230 68 138 188 149 91 124 Remotely . | . . . . . . . Salvage Created 896 | . 96 104 234 198 140 124 Parts 75 | . 9 12 22 17 8 7 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Gar Combat Hostiles Destroyed 47 | . 6 6 13 9 9 4 Guns 28 | . 6 6 11 . 1 4 AOE 19 | . . . 2 9 8 . Classes Destroyed 6 | . 1 . 1 3 1 . Worker 2 | . . . . . 2 . Recycler 2 | . . . . 2 . . Watcher 2 | . . . . 2 . . Swarmer 36 | . 6 6 11 6 4 3 Grunt 7 | . . . . 3 3 1 Sentry 4 | . . . 2 . 2 . Best Kill Streak 8 | . 3 3 8 7 6 3 Combat Bots Only 8 | . 3 3 8 3 4 3 Max Kills in Single Turn 4 | . 1 1 2 3 4 1 Gunslinging . | . . . . . . . Exploded 3 | . . . 2 3 3 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Gar Damage Taken 3955 | . 264 142 693 173 868 1815 Core 1092 | . 107 37 207 30 155 556 Absorbed by Shields 120 | . . . . 36 84 . Core Remaining (%) 71 | 100 . 42 48 94 . . Volleys Fired 115 | . 22 12 32 16 20 13 Largest 2 | . 2 2 2 1 1 1 Hottest 56 | . 40 40 40 56 33 25 Shots Fired 161 | . 37 24 51 16 20 13 Gun 134 | . 37 24 51 3 6 13 Cannon . | . . . . . . . Launcher 27 | . . . . 13 14 . Special . | . . . . . . . Kinetic 131 | . 37 24 51 . 6 13 Thermal 3 | . . . . 3 . . Explosive 27 | . . . . 13 14 . Electromagnetic . | . . . . . . . Robot Hit Streak 12 | . 7 5 8 5 12 4 Robot Miss Streak 4 | . 1 4 3 3 2 2 Penetration Max . | . . . . . . . Secondary Targets 9 | . 1 2 6 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 107 | . 27 12 36 8 16 8 Core Hits 85 | . 10 7 20 19 25 4 Critical Hits 1 | . . . 1 . . . Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3261 | . 214 93 401 1092 1291 170 Guns 848 | . 209 93 293 . 83 170 Cannons . | . . . . . . . Explosions 2408 | . . . 108 1092 1208 . Melee . | . . . . . . . Ramming 5 | . 5 . . . . . Kinetic 848 | . 209 93 293 . 83 170 Thermal 108 | . . . 108 . . . Explosive 2300 | . . . . 1092 1208 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . 1 1 . . . 2 Average Corruption 1 | . 1 1 . . . 1 Corruption Purged . | . . . . . . . Effects 3 | . . 3 . . . . Message Errors 3 | . . 3 . . . . Overload Shots . | . . . . . . . Overflow Damage 92 | . . . . 60 32 . Projectiles . | . . . . . . . Explosions 92 | . . . . 60 32 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 144 | . 2 . 31 84 27 . Shots 8 | . . . 1 5 2 . Rammed 1 | . 1 . . . . . Targets Rammed 1 | . 1 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 126 | . . . 8 74 126 87 Average Temperature 33 | . . . 4 31 49 22 Received Heat Transfer 1106 | . . . 123 42 266 675 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 100 | . . . 100 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Gar Peak Influence 389 | . 203 218 389 339 337 323 Initial 238 | . . 78 6 70 41 238 Average 171 | . 112 109 216 203 174 278 Maximum Alert Level 1 | . 1 1 1 1 1 1 Low Security (%) 57 | 100 97 80 28 51 55 . Level 1 42 | . 2 19 71 48 44 100 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 1 . 4 2 2 . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 8 | . 1 . 4 2 1 . Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Gar Distress Signals 2 | . . . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 83 | . 9 6 21 17 14 16 Peak Tracking Total 12 | . 3 3 4 6 6 12 Tactical Retreats 5 | . 1 . 3 . . 1 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Gar Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Gar Machines Disabled 7 | . . . 3 3 1 . Max in Single Turn 3 | . . . 3 1 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Gar Machines Accessed 5 | . 2 . 1 1 1 . Terminals 2 | . 1 . . 1 . . Fabricators . | . . . . . . . Repair Stations 2 | . 1 . 1 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 8 | . 4 . 2 1 1 . Successful 8 | . 4 . 2 1 1 . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 2 | . 1 . . 1 . . Fabricators . | . . . . . . . Repair Stations 5 | . 3 . 2 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 2 | . 1 . . 1 . . Record 1 | . 1 . . . . . Alert Level 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . 3 . 2 . . . Scan Component 3 | . 2 . 1 . . . Repair 2 | . 1 . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . . 1 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . 1 . 1 . . . Time 52 | . 26 . 26 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Gar Used RIF Installer 1 | . . . . . . 1 Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Gar Turns Passed 2483 | 81 312 504 405 800 198 183 Spaces Moved 1661 | 52 218 454 238 416 148 135 Core 28 | 8 . . 6 4 . 10 Treads 21 | 21 . . . . . . Legs 433 | . . . 72 361 . . Wheels 1179 | 23 218 454 160 51 148 125 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 100 100 110 100 100 Average Speed 122 | 112 95 100 121 173 100 116 Slowest Speed 900 | 160 100 100 350 900 100 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 5 41 97 26 38 5 35 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 166 | . . . 56 70 40 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 166 | . . . 56 70 40 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Gar Total 1982 | 74 291 485 315 486 178 153 Wait 79 | . 40 7 29 . 2 1 Move 1656 | 51 217 453 237 415 148 135 Hop . | . . . . . . . Pick Up 51 | 11 6 5 7 21 1 . Fast Attach 3 | 2 . . 1 . . . Attach 35 | 4 3 1 7 13 4 3 Detach 4 | . . . . 4 . . Swap 10 | 2 1 3 . 1 3 . Drop 28 | 4 1 4 2 16 . 1 Fire 115 | . 22 12 32 16 20 13 Melee . | . . . . . . . Ram 1 | . 1 . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Discovered new exit (range 15) 291 | -10/Materials | Repaired Com. Wheel 313 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 15) 394 | -10/Materials | Entered Mines 475 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 620 | -10/Mines | Learned Materials stockpile data 678 | -10/Mines | Core integrity fell below 50% 748 | -10/Mines | Discovered new exit (range 7) 888 | -10/Mines | Discovered new exit (range 5) 898 | -10/Mines | Entered Materials 898 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 962 | -9/Materials | Repaired Lrg. Storage Unit 1033 | -9/Materials | Destroyed 8 combat bots 1089 | -9/Materials | Discovered new exit (range 10) 1176 | -9/Materials | Lost 4 parts (1p2n1w) 1254 | -9/Materials | Discovered new exit (range 7) 1298 | -9/Materials | Core integrity fell below 50% 1303 | -9/Materials | Entered another Materials area 1303 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1798 | -8/Materials | Build established: Scavenger-Mutant 2050 | -8/Materials | Discovered new exit (range 16) 2103 | -8/Materials | Entered Factory 2103 | -7/Factory | Evolved 2 slots: Propulsion x2 2162 | -7/Factory | Build established: Mutant 2218 | -7/Factory | Garrison activated, responded to threat 2300 | -7/Factory | Lost 5 parts (1p3u1w) 2301 | -7/Factory | Identified exit to Garrison 2301 | -7/Factory | Entered Garrison 2306 | -7/Garrison | Installed Relay Interface Framework 2344 | -7/Garrison | Triggered checkpoint 2412 | -7/Garrison | Triggered checkpoint 2427 | -7/Garrison | Triggered checkpoint 2434 | -7/Garrison | Core integrity fell below 50% 2438 | -7/Garrison | Triggered checkpoint 2474 | -7/Garrison | Core integrity fell below 20% 2484 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02359_ Acquired 26 matter. 02362_ S-27 Virus destroyed. 02365_ Acquired 25 matter. 02366_ Dropped Minigun. 02412_ Beams of light sweep through the air. An alarm sounds. 02414_ C-30 ARC bursts open, deploying its payload. 02414_ G-47 Trooper unfolds itself. 02415_ G-47 Trooper destroyed. 02417_ Acquired 51 matter. 02419_ Arm. Huge Wheel destroyed. 02420_ Kinecellerator destroyed. 02424_ Nuclear Core destroyed. 02427_ Beams of light sweep through the air. An alarm sounds. 02428_ Arm. Huge Wheel destroyed. 02431_ Nuclear Core destroyed. 02431_ Enh. Autogun destroyed. 02440_ C-30 ARC bursts open, deploying its payload. 02440_ G-50 Soldier unfolds itself. 02440_ G-47 Trooper unfolds itself. 02447_ Arm. Huge Wheel destroyed. Map ----- +----------------------------------------------------+ | ## ##% ###????????????????????????????????? | | " #????????????????????????????????? | | " #????????????????????????????????? | | "%"#????????????????????????????????? | | = " ?????????????????????????????????? | | ## ## #??????????????????????????????????? | | ! ## ## ##########?????????????????????????? | | #?????????????????????????? | | #?????????????????????????? | | #####?? #?????????????????????????? | | # ## ## ##?????# #?????????????????????????? | | # ## ## #??????# #?????????????????????????? | | # ######## #??????# #?????????????????????????? | | # #??????# #??????# #?????????????????????????? | | # #??????# #??????# #?????????????????????????? | | # #??????# #??????+ #?????????????????????????? | | # #??????# #??????# #?????????????????????????? | | #??????# ######## #?????????????????????????? | | #??????# ##### #???????????????????? | | ####??????# #???????????????????? | | ??????????# ######### #######???????????????????? | | ??????????# #???????# #?????????????????????????? | | ??????????# #???????# #?????????????????????????? | | ??????????# #???????# #?????????????????????????? | | ??????????# ????????# g#####?????????????????????? | | ??????????# ????????# g @ #?????????????????????? | | ??????????# ????????# ##!!#?????????????????????? | | ??????????# ????????# ##!!#?????????????????????? | | ??????????# ????????# #####?????????????????????? | | ??????????? ????????# #?????????????????????????? | | ??????????? ????????# #?????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????####?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 32 Energy Capacity 555 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 42 Targeting Accuracy 5 Recoil Reduction 2 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Troublemaker Challenges ------------ None Game ------ Seed InsulatedIonicLog Manual? 0 Play Time 00:46:30 Cumulative 6.9 hours Start 2021.05.09 @ 18:53:08 End 2021.09.09 @ 16:56:50 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 11 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 112x70 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bac0c5f5-7999-4006-9ee2-e2155ca7ee10