Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.07 @ 13:50:28 Player: Faeren Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (38) 190 Value Destroyed (1045) 1045 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3175 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Advanced Visual Processing Unit Hacking Suite System Shield > --- WEAPON (2) ------- Scythe Scythe > --- INVENTORY (4) ---- Advanced Sensor Array Advanced Signal Interpreter Improved Light Armor Plating Autogun Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Advanced Treads Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Advanced Visual Processing Unit Improved Light Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Scythe Scythe > --- INVENTORY -------- Advanced Sensor Array Advanced Signal Interpreter Targeting Computer Autogun [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Improved VTOL Module Utility Hacking Suite Device Heat Sink Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 2 | . . 1 1 . Weapon . | . . . . . Parts Attached 52 | 7 7 10 19 9 Power 6 | 2 . 1 2 1 Engine 4 | 2 . . 1 1 Core 2 | . . 1 1 . Reactor . | . . . . . Propulsion 14 | 2 . 4 5 3 Treads 3 | . . . 1 2 Leg 7 | 2 . 2 3 . Wheel . | . . . . . Hover 3 | . . 2 1 . Flight 1 | . . . . 1 Utility 11 | 1 3 2 5 . Device 3 | 1 1 . 1 . Storage . | . . . . . Processor 4 | . 1 1 2 . Hackware 2 | . 1 1 . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 21 | 2 4 3 7 5 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 10 | 2 2 1 4 1 Ballistic Cannon . | . . . . . Launcher 3 | . 2 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 8 | . . 1 3 4 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 11 | . . . 3 8 Power 1 | . . . . 1 Propulsion 8 | . . . 3 5 Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Highest Loss Streak 7 | . . . 3 7 Average Slot Usage (%) 91 | . 96 92 89 81 Engine 8 | . 14 8 2 4 Core 2 | . . 2 6 1 Treads 1 | . . . 4 6 Leg 21 | . 28 19 14 18 Hover 3 | . . 7 8 . Device 3 | . 9 . . . Processor 9 | . 4 11 13 15 Hackware 15 | . 10 20 18 18 Ballistic Gun 13 | . 23 1 12 8 Launcher 4 | . 4 10 . . Slashing Weapon 4 | . . 9 5 9 Naked Turns . | . . . . . Heaviest Build 14 | 10 11 10 13 14 Greatest Support 33 | 20 20 30 33 33 Greatest Overweight (x) 4 | . . 1 4 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 Most Carried 4 | 2 4 4 4 4 Average Carried 2 | . 2 3 3 4 Final Capacity 4 | 4 4 4 4 4 Final Carried 4 | 1 4 4 4 4 Class Distribution -------------------- 43% | Mutant 30% | Hacker-Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 1047 | 276 151 220 298 102 Remotely . | . . . . . Salvage Created 1131 | 35 288 292 298 218 Parts 84 | 3 28 30 18 5 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 25 | 1 7 7 5 5 Melee 7 | . . 1 3 3 Guns 7 | 1 4 . 2 . AOE 11 | . 3 6 . 2 Classes Destroyed 9 | 1 6 1 1 . Worker 2 | . 1 1 . . Builder 4 | . 2 1 1 . Recycler 1 | . 1 . . . Operator 1 | . 1 . . . Watcher 5 | . 1 3 1 . Swarmer 5 | . 5 . . . Grunt 14 | 1 2 4 3 4 Duelist 1 | . . . 1 . Sentry 5 | . . 3 1 1 Best Kill Streak 7 | 1 5 7 3 4 Combat Bots Only 5 | 1 2 5 3 4 Max Kills in Single Turn 3 | 1 3 2 1 2 Gunslinging . | . . . . . Exploded 2 | . 1 2 . 2 Melee 1 | . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 2353 | 12 438 219 318 1366 Core 694 | 12 61 62 92 467 Absorbed by Shields . | . . . . . Core Remaining (%) 83 | 95 70 84 . . Volleys Fired 52 | 1 26 12 12 1 Largest 2 | 2 2 1 2 1 Hottest 50 | 40 50 30 46 23 Shots Fired 80 | 2 41 12 24 1 Gun 60 | 2 33 . 24 1 Cannon . | . . . . . Launcher 20 | . 8 12 . . Special . | . . . . . Kinetic 60 | 2 33 . 24 1 Thermal . | . . . . . Explosive 20 | . 8 12 . . Electromagnetic . | . . . . . Robot Hit Streak 12 | 1 12 4 7 . Robot Miss Streak 3 | . 3 . 1 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 70 | 1 23 7 24 15 Core Hits 54 | 1 19 21 10 3 Critical Hits 2 | . 2 . . . Critical Kills 1 | . 1 . . . Critical Parts Destroyed 1 | . 1 . . . Melee Attacks 38 | . . 6 12 20 Impact . | . . . . . Slashing 38 | . . 6 12 20 Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks 2 | . . . . 2 Damage Inflicted 2185 | 15 554 621 451 544 Guns 479 | 15 257 . 207 . Cannons . | . . . . . Explosions 772 | . 276 496 . . Melee 913 | . . 125 244 544 Ramming 21 | . 21 . . . Kinetic 479 | 15 257 . 207 . Thermal . | . . . . . Explosive 772 | . 276 496 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 913 | . . 125 244 544 Piercing . | . . . . . Highest Corruption 2 | . . 2 . . Average Corruption 2 | . . 2 . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 109 | . . 4 . 105 Projectiles . | . . . . . Explosions 4 | . . 4 . . Melee 105 | . . . . 105 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 57 | . 57 . . . Shots 2 | . 2 . . . Rammed 4 | . 3 . . 1 Targets Rammed 5 | . 4 . . 1 Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 10 | . . 5 8 10 Average Temperature 4 | . . 2 7 5 Received Heat Transfer 801 | 6 63 75 117 540 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 213 | 20 179 142 213 80 Average Influence 70 | 6 70 60 120 26 Maximum Alert Level 1 | . . . 1 . Low Security (%) 95 | 100 100 100 79 100 Level 1 4 | . . . 20 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . 2 1 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . . 2 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 3 | . 1 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 63 | 1 21 17 9 15 Peak Tracking Total 7 | 1 3 7 4 7 Tactical Retreats 4 | . 3 . . 1 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 2 | . . 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 13 | . 5 4 3 1 Terminals 9 | . 3 3 2 1 Fabricators . | . . . . . Repair Stations 2 | . 1 1 . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 44 | . 13 18 11 2 Successful 36 | . 10 15 9 2 Failed 8 | . 3 3 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . . . 1 Terminals 31 | . 8 15 6 2 Fabricators . | . . . . . Repair Stations 7 | . 4 3 . . Recycling Units 1 | . 1 . . . Scanalyzers 5 | . . . 5 . Garrison Access . | . . . . . Terminal Hacks 23 | . 5 12 4 2 Record 1 | . 1 . . . Prototype ID Bank 3 | . 2 . 1 . Level Access Points 1 | . . 1 . . Branch Access Points 1 | . . . 1 . Alert Level 2 | . 1 . . 1 Unreport Threat 2 | . . 2 . . Dispatch Records 2 | . . 2 . . Maintenance Status 1 | . . 1 . . Patrol Status 2 | . . 1 1 . Investigation Status 1 | . . 1 . . Assault Status 1 | . . 1 . . Hauler Manifests 3 | . . 2 1 . Registered Components 1 | . . . . 1 Registered Prototypes 1 | . 1 . . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . 4 3 . . Scan Component 4 | . 2 2 . . Repair 3 | . 2 1 . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Matter 1 | . 1 . . . Scanalyzer 5 | . . . 5 . Insert Component 2 | . . . 2 . Analyze 3 | . . . 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used 1 | . 1 . . . Hacking Detections 9 | . 4 2 3 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . 2 1 . . Time 78 | . 52 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 1971 | 90 722 471 425 263 Spaces Moved 1421 | 72 481 406 282 180 Core 81 | 19 . . 1 61 Treads 36 | . . . . 36 Legs 975 | 53 481 201 157 83 Wheels . | . . . . . Hover 329 | . . 205 124 . Flight . | . . . . . Fastest Speed 50 | 50 120 56 52 50 Average Speed 105 | 101 120 87 106 109 Slowest Speed 250 | 120 120 130 250 145 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 7 65 38 18 32 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 1 | . . 1 . . Terrain Destroyed 135 | . 63 72 . . Melee 1 | . . 1 . . Projectile . | . . . . . AOE 134 | . 63 71 . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 1752 | 86 583 502 367 214 Wait 123 | . 54 50 18 1 Move 1417 | 71 480 405 281 180 Hop . | . . . . . Pick Up 37 | 7 9 9 12 . Fast Attach 13 | . . . 7 6 Attach 19 | 6 2 7 4 . Detach 3 | . . 3 . . Swap 20 | 1 5 3 8 3 Drop 27 | . 3 7 13 4 Fire 52 | 1 26 12 12 1 Melee 36 | . . 6 12 18 Ram 1 | . . . . 1 Kick 4 | . 4 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 56 | -11/Scrapyard | Discovered new exit (range 8) 91 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 16) 570 | -10/Materials | Discovered new exit (range 9) 676 | -10/Materials | Repaired Grenade Launcher 750 | -10/Materials | Repaired Assault Rifle 813 | -10/Materials | Entered another Materials area 813 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 876 | -9/Materials | Identified exit to Materials 933 | -9/Materials | Repaired Aluminum Leg 1284 | -9/Materials | Entered another Materials area 1284 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1363 | -8/Materials | Identified exit to Storage 1487 | -8/Materials | Lost 3 parts (3n) 1709 | -8/Materials | Entered Storage 1893 | -8/Storage | Core integrity fell below 50% 1925 | -8/Storage | Lost 7 parts (1p4n1u1w) 1935 | -8/Storage | Core integrity fell below 20% 1972 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01944_ U-05 Engineer lays Concrete. 01946_ Acquired 32 matter. 01946_ U-05 Engineer lays Concrete. 01946_ R-06 Scavenger collects Lgt. Treads. 01947_ U-05 Engineer lays Concrete. 01949_ Acquired 25 matter. 01949_ U-05 Engineer lays Concrete. 01956_ The unstable cave ceiling collapses. 01956_ U-05 Engineer lays Concrete. 01957_ U-05 Engineer builds a Wall. 01957_ U-05 Engineer lays Concrete. 01958_ U-05 Engineer builds a Wall. 01958_ U-05 Engineer lays Concrete. 01962_ Penetrated by Slug. 01962_ U-05 Engineer builds a Wall. 01962_ U-05 Engineer lays Concrete. 01962_ U-05 Engineer builds a Wall. 01963_ U-05 Engineer lays Concrete. 01964_ U-05 Engineer builds a Wall. 01966_ Connecting with Terminal... Map ----- +----------------------------------------------------+ | | | | | | | | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????""""????????????????????????? | | ???????????## #????????????????????????? | | ???????????#T #????????????????????????? | | ???########## #????????????????????????? | | ???#] # ##############???????????? | | ??## """ + # +???????????? | | ??# """ # # #???????????? | | ???#! !""" # / #???????????? | | ??## %* # #@ #???????????? | | ??# # # #???????????? | | ??# # #########+##### #?????? | | ??## ! + #?????? | | ### %%%%= # T ??????? | | # ##### ### #####+####/######???????????? | | # # # # #??????????????????? | | # ""###### # #??????????????????? | | # Y"?????# # #??????????????????? | | # ""######%# """""" #??????????????????? | | # / + "????" #??????????????????? | | #! #### # "????" #??????????????????? | | # !!???# # """""" #??????????????????? | | # !????# # #??????????????????? | | # ????# # #??????????????????? | | ###??##?# ##########??????????????????? | | ###### ## #???????????????????????????? | | # # #???????????????????????????? | | # """ # #??#######??????????????????? | | # """ # #??#"""""#??????????????????? | | # """ # ####""T""####???????????????? | | # # # #???????????????? | | # """ # # "" *** #???????????????? | | # """ # # "T **! #???????????????? | | # """ + + "" **! #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 54 Targeting Accuracy 5 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Scythe | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Everything Is Under Control Shopping List Challenges ------------ None Game ------ Seed DeepMolecularMapper Manual? 0 Play Time 00:44:50 Cumulative 7.2 hours Start 2020.06.07 @ 13:03:26 End 2020.06.07 @ 13:50:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 20 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6712c41b-ce92-42d6-bf24-45e922b6117b