Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.01.30 @ 23:22:46

Player: Byrnorthil

Result: Destroyed by X-77 Beamer with Gatling Laser

 Performance 
-------------
Evolutions (6)             3000
Regions Visited (15)       3000
Robots Destroyed (226)     1130
Value Destroyed (9481)     9481
Prototype IDs (69)         1380
Alien Tech Used (0)        0
Bonus (7044)               7044
              TOTAL SCORE: 25035

 Bonus
-------
High Alert Combat Kills    516
Follower Combat Kills      4281
Network Hubs Disabled      800
Aligned with FarCom        300
Met Zhirov                 300
Built Enhanced Grunts      300
A7 Reached Mainframe       300
Met R17 at Cetus           500
Friendly Fire              -253

 Cogmind 
---------
Core Integrity             0/1150
Matter                     295/300
Energy                     99/100
System Corruption          0%
Temperature                Cool (54)
Movement                   Core (50)
Location                   -4/Factory

 Parts 
-------
>            --- POWER (1) --------
                 (None)
>            --- PROPULSION (5) ---
                 (None)
>            --- UTILITY (9) ------
    Advanced Signal Interpreter
             Surveybot 17 Chip
    Advanced Melee Analysis Suite
             Graphene Brace
             Tech Extrapolator
>            --- WEAPON (4) -------
                 (None)
>            --- INVENTORY (5) ----
  Reinforced Fission Core
             Superbattery (1500)
             Deep Structural Scanner
             Powered Armor
             Master Drone Bay (1/1)

 Peak State 
------------
>              --- POWER ------------
               Quantum Reactor
>              --- PROPULSION -------
               Centrium Heavy Treads
               Centrium Heavy Treads
>              --- UTILITY ----------
      Advanced Cooling System
               Superbattery
               Deep Structural Scanner
  Experimental Sensor Array
               Centrium Medium Armor Plating
               Graphene Brace
               Tech Extrapolator
               Master Drone Bay
>              --- WEAPON -----------
      Advanced KE Penetrator
      Advanced KE Penetrator
      Advanced KE Penetrator
               LU-1G1's Laser Shovel
>              --- INVENTORY --------
               Quantum Reactor
               Centrium Heavy Treads
               Surveybot 17 Chip
[Rating: 138]

 Favorites 
-----------
Power                      Cooled Ion Engine
  Engine                   Cooled Ion Engine
  Power Core               Neutrino Core
  Reactor                  Quantum Reactor
Propulsion                 Potential Leg
  Treads                   Overtuned Treads
  Leg                      Potential Leg
Utility                    Tech Extrapolator
  Device                   Deep Structural Scanner
  Storage                  Humpback
  Processor                Tech Extrapolator
  Hackware                 Hacking Suite
  Protection               Light Armor Plating
Weapon                     Enhanced Autogun
  Energy Gun               Heavy EM Pulse Gun
  Ballistic Gun            Enhanced Autogun
  Launcher                 Grenade Launcher
  Special Weapon           LU-1G1's Laser Shovel
  Impact Weapon            Hammer
  Slashing Weapon          Ripteeth
  Special Melee Weapon     Datajack

 Build                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -5  -5  -5  -5  -5  -4  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Ext Cet Arc Hub Fac 
Slots Evolved              12   | .   .   .   .   .   4   2   .   .   .   4   .   .   .   .   2   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               3    | .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   1   
  Utility                  7    | .   .   .   .   .   3   1   .   .   .   2   .   .   .   .   1   
  Weapon                   2    | .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   
Parts Attached             168  | 7   10  7   5   .   31  11  4   1   24  12  6   10  1   17  22  
  Power                    17   | 1   1   2   .   .   5   1   .   .   1   1   .   1   .   2   2   
    Engine                 11   | 1   1   2   .   .   4   1   .   .   1   .   .   .   .   .   1   
    Core                   3    | .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   
    Reactor                3    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   2   .   
  Propulsion               30   | 2   .   .   2   .   .   1   1   1   4   2   2   3   .   2   10  
    Treads                 17   | 2   .   .   .   .   .   .   .   .   4   2   2   3   .   2   2   
    Leg                    12   | .   .   .   2   .   .   1   1   1   .   .   .   .   .   .   7   
    Wheel                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Utility                  67   | 2   4   2   1   .   10  7   1   .   8   7   4   2   1   9   9   
    Device                 29   | 1   1   .   .   .   3   4   1   .   6   2   4   1   1   2   3   
    Storage                6    | 1   1   .   1   .   .   .   .   .   1   .   .   .   .   2   .   
    Processor              16   | .   .   .   .   .   4   2   .   .   1   1   .   .   .   3   5   
    Hackware               1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
    Protection             15   | .   2   2   .   .   3   1   .   .   .   3   .   1   .   2   1   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   54   | 2   5   3   2   .   16  2   2   .   11  2   .   4   .   4   1   
    Energy Gun             16   | 2   3   2   1   .   5   .   .   .   .   .   .   1   .   2   .   
    Energy Cannon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Gun          26   | .   .   .   .   .   9   1   2   .   7   2   .   3   .   2   .   
    Ballistic Cannon       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               2    | .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   
    Special Weapon         4    | .   1   .   .   .   .   .   .   .   3   .   .   .   .   .   .   
    Impact Weapon          1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        4    | .   .   .   .   .   1   1   .   .   1   .   .   .   .   .   1   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  11   | .   .   .   .   .   2   2   .   .   1   .   .   5   .   1   .   
  Corrupted Parts          3    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   
    System Corruption      7    | .   .   .   .   .   .   .   .   .   4   .   .   .   .   3   .   
Parts Lost                 46   | .   .   4   .   .   5   .   .   .   2   2   1   3   .   16  13  
  Power                    6    | .   .   1   .   .   1   .   .   .   .   .   .   .   .   3   1   
  Propulsion               13   | .   .   .   .   .   .   .   .   .   1   1   1   1   .   2   7   
  Utility                  11   | .   .   1   .   .   2   .   .   .   .   .   .   .   .   4   4   
  Weapon                   16   | .   .   2   .   .   2   .   .   .   1   1   .   2   .   7   1   
  Highest Loss Streak      13   | .   .   2   .   .   3   .   .   .   2   1   1   3   .   13  12  
  To Critical Strikes      1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Average Backups            11   | 2   15  19  18  15  14  14  15  15  6   29  28  29  31  26  4   
  Power                    1    | .   1   1   2   5   4   1   1   1   1   2   2   1   2   1   .   
  Propulsion               .    | .   .   2   1   .   .   .   .   .   .   2   1   4   2   1   .   
  Utility                  6    | .   7   8   9   7   5   4   5   5   3   17  18  19  22  19  4   
  Weapon                   2    | 1   5   5   5   2   4   7   8   8   .   5   5   3   4   2   .   
  Tool/Special             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Unused Backups             51   | .   6   .   7   1   6   2   .   .   4   4   2   6   .   10  3   
  Power                    8    | .   2   .   .   .   2   1   .   .   .   2   .   1   .   .   .   
  Propulsion               6    | .   .   .   2   .   .   .   .   .   1   .   .   3   .   .   .   
  Utility                  27   | .   2   .   5   1   3   1   .   .   2   1   .   1   .   8   3   
  Weapon                   9    | .   2   .   .   .   1   .   .   .   1   .   2   1   .   2   .   
  Tool/Special             1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
Average Slot Usage (%)     72   | .   99  100 99  100 95  99  100 100 61  86  87  85  76  75  67  
  Engine                   7    | .   14  14  14  14  5   7   7   7   7   3   .   .   .   .   2   
  Treads                   9    | .   27  28  19  .   .   .   .   .   6   22  22  20  11  10  5   
  Leg                      6    | .   .   .   8   28  18  23  23  23  5   .   .   .   .   .   12  
  Device                   8    | .   8   .   .   .   8   12  7   7   8   15  12  15  11  14  18  
  Storage                  6    | .   14  14  14  14  9   7   7   7   4   5   5   5   5   4   .   
  Processor                6    | .   .   .   .   .   14  16  23  23  5   10  11  11  11  10  23  
  Protection               2    | .   5   13  14  14  11  7   7   7   .   1   4   1   5   3   .   
  Energy Gun               3    | .   26  28  19  27  14  .   .   .   .   .   .   .   .   .   .   
  Ballistic Gun            11   | .   .   .   .   .   11  22  20  23  11  19  22  22  18  20  .   
  Special Weapon           3    | .   .   .   .   .   .   .   .   .   4   2   .   .   3   .   .   
  Slashing Weapon          2    | .   .   .   .   .   .   .   2   .   3   .   .   .   .   .   3   
Peak Build Rating          138  | 7   13  16  39  38  58  73  73  74  95  88  83  118 120 138 95  
  Average Rating           61   | 5   10  12  21  37  51  72  69  69  63  83  79  93  119 121 78  
  On Entrance              55   | .   7   12  16  37  38  55  73  73  69  65  80  82  118 118 43  
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             260  | 13  56  56  54  53  64  71  68  68  228 251 254 248 248 260 23  
  Greatest Support         160  | 40  40  40  60  60  60  72  77  78  78  72  72  160 160 160 69  
  Greatest Overweight (x)  32   | .   1   1   1   .   1   .   .   .   32  6   6   3   1   1   1   
  Average Overweight (x)   1    | .   .   1   .   .   .   .   .   .   2   3   3   2   1   .   .   
Largest Inventory Capacity 35   | 8   20  20  20  20  20  20  20  20  35  35  35  35  35  35  5   
  Average Capacity         24   | 7   19  20  20  20  20  20  20  20  24  35  35  35  35  30  5   
  Most Carried             35   | 3   20  20  20  20  20  20  20  20  35  35  35  35  35  35  5   
  Average Carried          13   | 2   15  19  19  19  19  19  20  20  7   34  33  34  34  29  4   
  Final Capacity           35   | 8   20  20  20  20  20  20  20  20  35  35  35  35  35  5   5   
  Final Carried            35   | 3   20  20  20  20  20  20  20  20  35  33  34  35  33  5   5   

 Class Distribution 
--------------------
 35% | Hauler-Mutant
 20% | Mutant
 14% | Gunner
  8% | Hauler-Scrapper
  6% | Scavenger-Scrapper
  6% | Commander-Gunner

 Dominant Class 
----------------
             Mutant | -10/Materials
             Mutant | -10/Mines
             Mutant | -10/Exiles
             Mutant | -9/Mines
             Gunner | -8/Materials
               Tank | -7/Factory
             Gunner | -7/Storage
   Commander-Gunner | -7/Recycling
      Hauler-Mutant | -7/Scraptown
    Hauler-Scrapper | -5/Factory
 Scavenger-Scrapper | -5/Extension
 Scavenger-Scrapper | -5/Cetus
     Scavenger-Tank | -5/Archives
     Scavenger-Tank | -5/Hub_04(d)
           Assassin | -4/Factory

 Resources                       | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -5   -5   -5   -5   -5   -4   
-----------                Run   | Yrd  Mat  Min  Exi  Min  Mat  Fac  Sto  Rec  Scr  Fac  Ext  Cet  Arc  Hub  Fac  
Matter Collected           8796  | 268  118  102  .    95   547  326  503  313  1724 1134 1220 770  .    1491 185  
  Remotely                 2725  | .    .    .    .    .    .    .    267  .    .    282  601  690  .    885  .    
Salvage Created            11280 | 61   701  160  .    22   1333 522  786  536  2194 1076 1274 432  .    2075 108  
  Parts                    600   | 7    51   5    .    7    84   35   47   15   101  69   49   18   .    112  .    
Haulers Intercepted        7     | .    2    .    .    .    3    1    .    .    .    .    .    .    .    .    1    
Recyclers Shooed           6     | 1    .    .    .    .    .    2    .    .    .    1    .    .    .    1    1    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      9     | .    .    .    .    .    .    .    .    .    9    .    .    .    .    .    .    
  Prevented                3     | .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -5  -5  -5  -5  -5  -4  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Ext Cet Arc Hub Fac 
Combat Hostiles Destroyed  182  | .   18  10  .   4   20  7   13  5   35  16  18  6   .   30  .   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Guns                     163  | .   16  2   .   .   16  7   13  5   35  15  18  6   .   30  .   
  AOE                      16   | .   2   7   .   4   3   .   .   .   .   .   .   .   .   .   .   
Classes Destroyed          28   | 1   6   1   .   .   3   2   2   .   9   .   2   .   .   2   .   
  Worker                   7    | .   1   .   .   .   1   .   .   .   .   2   .   .   .   3   .   
  Builder                  9    | .   1   .   .   .   1   1   1   1   .   3   .   .   .   1   .   
  Tunneler                 3    | 3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   7    | .   2   .   .   .   3   1   .   .   .   .   .   .   .   .   1   
  Recycler                 3    | .   .   .   .   .   .   1   .   2   .   .   .   .   .   .   .   
  Operator                 5    | .   .   .   .   .   1   1   1   .   .   1   .   .   .   1   .   
  Watcher                  17   | .   3   .   .   .   4   3   1   .   .   2   1   1   .   2   .   
  Swarmer                  22   | .   8   .   .   4   3   5   .   .   .   .   2   .   .   .   .   
  Grunt                    66   | .   10  2   .   .   12  .   6   .   .   5   11  2   .   18  .   
  Duelist                  5    | .   .   .   .   .   2   .   1   .   2   .   .   .   .   .   .   
  Protector                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Sentry                   20   | .   .   .   .   .   3   1   4   5   .   2   4   .   .   1   .   
  Demolisher               1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Specialist               5    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   4   .   
  Hunter                   7    | .   .   .   .   .   .   1   .   .   .   3   .   .   .   3   .   
  Programmer               9    | .   .   .   .   .   .   .   1   .   .   6   .   .   .   2   .   
  Heavy                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Behemoth                 1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Cetus Guard              4    | .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   
  Bolteater                3    | .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   
  Federalist               3    | .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   
  Explorer                 7    | .   .   .   .   .   .   .   .   .   7   .   .   .   .   .   .   
  Ranger                   2    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
  Guru                     3    | .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   
  Scientist                5    | .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   
  Scrapper                 10   | .   .   .   .   .   .   .   .   .   10  .   .   .   .   .   .   
  Elite                    4    | .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   
  Assembled                8    | .   .   8   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Savage                   1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Best Kill Streak           9    | 1   5   7   .   4   7   4   9   4   4   6   6   3   .   5   1   
  Combat Bots Only         8    | .   5   7   .   4   3   3   8   2   4   4   6   2   .   5   .   
Max Kills in Single Turn   4    | 1   1   4   .   4   3   2   2   2   1   3   2   2   .   2   1   
  Gunslinging              1    | .   .   .   .   .   .   1   1   .   .   .   .   .   .   1   .   
  Exploded                 4    | .   1   4   .   4   3   .   .   .   .   .   .   .   .   .   .   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
Uniques/NPCs Destroyed     1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Triborg (-7/Scraptown)

 Combat                          | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -5   -5   -5   -5   -5   -4   
--------                   Run   | Yrd  Mat  Min  Exi  Min  Mat  Fac  Sto  Rec  Scr  Fac  Ext  Cet  Arc  Hub  Fac  
Hostile Shots Fired        1228  | .    83   39   .    4    72   32   121  36   161  106  59   23   .    260  232  
  Missed                   371   | .    27   13   .    2    25   14   38   16   44   26   15   6    .    61   84   
Damage Taken               15358 | .    558  501  .    16   736  206  694  127  1871 1643 733  252  464  4977 2580 
  Core                     2383  | .    116  99   .    .    55   35   90   12   160  75   63   42   .    480  1156 
  Absorbed by Shields      690   | .    .    .    .    .    .    64   223  57   7    .    182  157  .    .    .    
  Reduced by Siege Mode    56    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    56   .    
  Ignored by Resistances   140   | .    .    .    .    .    .    .    .    .    .    .    26   .    .    114  .    
  Regen/Repaired (Parts)   363   | .    85   .    .    .    15   52   57   .    .    32   112  .    .    10   .    
Core Remaining (%)         59    | 100  .    .    .    14   90   .    .    .    57   .    .    .    .    34   .    
Volleys Fired              557   | 8    52   19   .    1    64   21   41   12   129  59   45   20   .    86   .    
  Largest                  4     | 2    2    2    .    1    3    3    3    3    3    4    4    4    .    4    .    
  Hottest                  173   | 80   145  90   .    30   151  75   75   75   75   114  107  112  .    173  .    
Shots Fired                1675  | 16   103  36   .    1    175  63   123  36   362  213  173  80   .    294  .    
  Gun                      1661  | 16   101  34   .    .    174  63   123  36   356  213  173  80   .    292  .    
  Cannon                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Launcher                 4     | .    .    2    .    1    1    .    .    .    .    .    .    .    .    .    .    
  Special                  10    | .    2    .    .    .    .    .    .    .    6    .    .    .    .    2    .    
  Kinetic                  1356  | .    .    .    .    .    36   63   123  36   356  213  173  80   .    276  .    
  Thermal                  116   | 16   54   .    .    .    23   .    .    .    5    .    .    .    .    18   .    
  Explosive                4     | .    .    2    .    1    1    .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          198   | .    49   34   .    .    115  .    .    .    .    .    .    .    .    .    .    
  Robot Hit Streak         39    | 6    6    6    .    .    15   16   39   24   12   12   13   8    .    19   .    
  Robot Miss Streak        10    | 4    2    3    .    .    5    2    2    2    6    10   4    4    .    5    .    
  Penetration Max          1     | .    .    .    .    .    .    .    .    .    .    1    1    1    .    1    .    
  Secondary Targets        37    | .    3    1    .    .    3    2    2    1    8    3    3    1    .    10   .    
    Max Gunslinging Chain  2     | .    1    1    .    .    1    1    1    1    1    1    1    1    .    2    .    
Shots Hit Robots           1041  | 9    60   21   4    .    119  41   88   21   211  111  119  46   .    173  18   
  Core Hits                512   | 3    31   16   .    4    56   24   36   13   105  48   58   26   .    85   7    
  Critical Kills           20    | .    .    .    .    .    .    1    .    .    1    5    3    2    .    8    .    
  Critical Parts Destroyed 21    | .    .    .    .    .    .    .    1    .    3    5    2    .    .    10   .    
  Critical Strikes         58    | .    .    3    .    .    1    1    1    .    4    10   6    3    .    18   11   
    Burn                   1     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
    Destroy                43    | .    .    .    .    .    .    1    1    .    4    10   6    3    .    18   .    
    Corrupt                3     | .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Sever                  11    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    11   
Melee Attacks              83    | .    1    .    4    .    1    5    2    .    47   .    .    .    .    .    23   
  Impact                   1     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 78    | .    .    .    .    .    1    5    2    .    47   .    .    .    .    .    23   
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            5     | .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    1    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           22444 | 103  986  665  .    113  2229 902  1551 508  3658 2997 2700 1105 .    4466 461  
  Guns                     20291 | 100  847  294  .    .    2020 715  1551 445  3558 2673 2668 1105 .    4315 .    
  Cannons                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               1205  | .    95   368  .    113  209  .    .    .    .    288  .    .    .    132  .    
  Melee                    552   | .    .    .    .    .    .    .    .    .    100  .    .    .    .    .    452  
  Ramming                  396   | 3    44   3    .    .    .    187  .    63   .    36   32   .    .    19   9    
  Kinetic                  17199 | .    .    .    .    .    414  715  1551 445  3558 2673 2668 1105 .    4070 .    
  Thermal                  1502  | 100  469  47   .    .    353  .    .    .    .    288  .    .    .    245  .    
  Explosive                618   | .    .    321  .    113  184  .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          2177  | .    473  294  .    .    1278 .    .    .    .    .    .    .    .    132  .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 552   | .    .    .    .    .    .    .    .    .    100  .    .    .    .    .    452  
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         38    | .    .    .    .    .    .    .    .    .    3    7    7    2    2    38   .    
  Average Corruption       5     | .    .    .    .    .    .    .    .    .    2    2    6    2    2    6    .    
  Corruption Purged        7     | .    .    .    .    .    .    .    .    .    .    2    5    .    .    .    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  107   | .    .    .    .    .    .    .    .    .    .    11   55   5    2    34   .    
    Message Errors         22    | .    .    .    .    .    .    .    .    .    .    3    11   1    1    6    .    
    Matter Fused           30    | .    .    .    .    .    .    .    .    .    .    4    11   1    .    14   .    
    Heat Flow Errors       15    | .    .    .    .    .    .    .    .    .    .    2    9    1    1    2    .    
    Energy Discharges      5     | .    .    .    .    .    .    .    .    .    .    .    4    .    .    1    .    
    Parts Rejected         2     | .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    
    Parts Fused            3     | .    .    .    .    .    .    .    .    .    .    .    2    1    .    .    .    
    Data Loss (minor)      10    | .    .    .    .    .    .    .    .    .    .    .    9    1    .    .    .    
    Data Loss (major)      6     | .    .    .    .    .    .    .    .    .    .    .    5    .    .    1    .    
    Misfires               5     | .    .    .    .    .    .    .    .    .    .    .    3    .    .    2    .    
    Alerts                 1     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
    Weapon Failures        8     | .    .    .    .    .    .    .    .    .    .    1    .    .    .    7    .    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            151   | .    .    .    .    .    7    17   .    11   .    110  .    .    .    6    .    
  Projectiles              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               123   | .    .    .    .    .    7    .    .    .    .    110  .    .    .    6    .    
  Melee                    28    | .    .    .    .    .    .    17   .    11   .    .    .    .    .    .    .    
Knockbacks                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      261   | .    21   52   .    .    .    .    .    .    .    87   .    .    .    101  .    
  Shots                    5     | .    1    2    .    .    .    .    .    .    .    1    .    .    .    1    .    
  Rammed                   20    | 1    7    2    .    .    .    .    .    .    .    3    3    .    .    4    .    
Targets Rammed             45    | 1    9    2    .    .    .    7    .    4    .    4    3    .    .    4    11   
  Kicked                   22    | .    .    .    .    .    .    7    .    4    .    .    .    .    .    .    11   
  Crushed                  3     | .    2    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
Highest Temperature        370   | 54   273  370  .    1    285  89   229  116  199  264  320  178  116  311  .    
  Average Temperature      75    | 23   88   163  .    1    87   27   76   47   38   88   82   73   66   70   .    
  Received Heat Transfer   2988  | .    162  148  .    .    495  8    160  36   429  126  213  56   .    552  603  
  Effects                  3     | .    .    2    .    .    1    .    .    .    .    .    .    .    .    .    .    
    Shutdowns              1     | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Energy Bleed           1     | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Interference           1     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
Siege Activations          3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    
  Total Turns              46    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    46   .    
  Longest Duration         19    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    19   .    
Martial Activations        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shielding Activations      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Disrupted           .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           2     | .    .    1    .    .    1    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          2     | .    .    1    .    .    1    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              19    | .    .    2    .    .    9    4    .    .    2    .    1    .    .    1    .    
  Impact Corruptions       4     | .    .    .    .    .    .    3    .    1    .    .    .    .    .    .    .    
Robots Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             7     | .    1    .    .    .    1    .    .    .    4    .    1    .    .    .    .    
  Heat Transferred         2621  | 225  875  50   .    .    827  .    .    .    .    200  .    .    .    444  .    
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      4     | .    2    1    .    .    1    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -5   -5   -5   -5   -5   -4   
-------                    Run  | Yrd  Mat  Min  Exi  Min  Mat  Fac  Sto  Rec  Scr  Fac  Ext  Cet  Arc  Hub  Fac  
Maximum Alert Level        3    | .    1    .    .    .    1    .    1    .    .    2    2    1    1    3    2    
  Low Security (%)         59   | 100  74   100  .    100  87   100  73   100  .    16   4    32   65   47   .    
  Level 1                  26   | .    25   .    .    .    12   .    26   .    .    73   46   67   34   14   28   
  Level 2                  11   | .    .    .    .    .    .    .    .    .    .    9    48   .    .    14   71   
  Level 3                  1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    23   .    
  Level 4                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Peak Influence             1051 | 5    316  117  .    102  223  74   249  150  .    527  559  353  347  1051 606  
  Initial                  441  | .    .    117  .    .    .    74   31   91   .    .    252  207  118  78   441  
  Average                  188  | .    100  23   .    16   128  20   118  79   .    279  383  240  171  419  425  
Influence Increases        7307 | 15   725  121  .    102  699  311  405  299  112  958  993  514  306  1406 341  
  Destroy 0b10 Robot/C     3320 | .    360  80   .    80   400  140  260  100  80   320  560  240  120  580  .    
  Destroy 0b10 Robot/NC    285  | 15   35   .    .    .    50   35   15   15   5    40   15   10   5    40   5    
  Destroy Leader           608  | .    90   20   .    10   94   48   72   .    .    84   54   10   .    124  2    
  Allied During Kill       624  | .    .    6    .    5    .    .    5    20   27   .    258  191  112  .    .    
  Successful Hack          286  | .    32   .    .    .    38   53   37   44   .    24   .    14   .    .    44   
  Select Force Hacks       330  | .    60   .    .    .    .    .    .    120  .    .    .    .    .    150  .    
  Disable Machine          570  | .    30   .    .    .    45   .    15   .    .    180  60   15   30   195  .    
  Anti-Garrison Action     200  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    200  
  Destroy Structure        739  | .    43   15   .    7    12   5    1    .    .    280  46   34   24   272  .    
  Partial Spotted          30   | .    .    .    .    .    .    30   .    .    .    .    .    .    .    .    .    
  Lose Combat Pursuer      315  | .    75   .    .    .    60   .    .    .    .    30   .    .    15   45   90   
Influence Decreases        5187 | 15   424  238  .    102  533  314  200  283  .    443  875  424  200  582  554  
  Time Decay               3907 | 15   424  203  .    102  469  303  160  263  .    423  595  254  60   422  214  
  Lost Part                400  | .    .    .    .    .    50   .    .    .    .    20   10   30   .    160  130  
  Lost Ally                580  | .    .    35   .    .    14   11   40   20   .    .    120  140  140  .    60   
  Purge Threat             300  | .    .    .    .    .    .    .    .    .    .    .    150  .    .    .    150  
Squads Dispatched          41   | .    6    .    .    .    3    3    5    .    .    7    2    1    .    10   4    
  Investigation            18   | .    6    .    .    .    2    2    1    .    .    .    1    1    .    4    1    
  Extermination            6    | .    .    .    .    .    .    1    .    .    .    4    .    .    .    1    .    
  Reinforcement            12   | .    .    .    .    .    1    .    .    .    .    3    1    .    .    5    2    
  Assault                  3    | .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    1    
  Garrison                 2    | .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       2    | .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    
Haulers Reinforced         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -5  -5  -5  -5  -5  -4  
---------                  Run  | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Ext Cet Arc Hub Fac 
Distress Signals           21   | .   1   .   .   .   2   1   1   .   2   2   2   2   .   5   3   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              348  | .   29  13  .   4   33  12  16  4   99  22  28  13  7   48  20  
  Peak Tracking Total      11   | .   6   8   .   4   8   4   8   2   11  4   7   5   6   10  11  
  Tactical Retreats        14   | .   2   1   .   .   3   .   .   .   .   2   .   .   1   2   3   

 Traps                          | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -5  -5  -5  -5  -5  -4  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Ext Cet Arc Hub Fac 
Traps Triggered            6    | .   3   .   .   .   .   1   .   .   .   1   1   .   .   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 6    | .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -5  -5  -5  -5  -5  -4  
----------                 Run  | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Ext Cet Arc Hub Fac 
Machines Disabled          58   | .   2   .   .   .   3   .   1   .   18  12  5   2   2   13  .   
  Max in Single Turn       6    | .   2   .   .   .   1   .   1   .   1   6   1   1   1   4   .   
  Garrison Access          4    | .   .   .   .   .   .   1   .   .   .   1   .   .   .   1   1   
  Network Hub              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        2    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
Machines Sabotaged         3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -5  -5  -5  -5  -5  -4  
---------                  Run  | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Ext Cet Arc Hub Fac 
Machines Accessed          95   | .   10  .   2   .   13  15  10  9   5   9   8   4   .   6   4   
  Terminals                62   | .   7   .   .   .   10  8   7   5   .   5   8   4   .   5   3   
  Fabricators              3    | .   .   .   .   .   .   2   .   .   .   1   .   .   .   .   .   
  Repair Stations          4    | .   1   .   .   .   1   1   1   .   .   .   .   .   .   .   .   
  Recycling Units          12   | .   2   .   .   .   1   1   2   4   .   2   .   .   .   .   .   
  Scanalyzers              2    | .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   
  Garrison Access          5    | .   .   .   .   .   .   2   .   .   .   1   .   .   .   1   1   
Total Hacks                299  | .   39  .   5   .   41  37  19  29  32  27  18  12  .   10  30  
  Successful               162  | .   26  .   5   .   24  15  7   16  32  11  6   3   .   6   11  
  Failed                   135  | .   13  .   .   .   16  22  12  12  .   16  12  9   .   4   19  
    Catastrophic           16   | .   .   .   .   .   3   2   3   2   .   .   .   2   .   1   3   
  Database Lockouts        2    | .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   
  Manual                   140  | .   29  .   2   .   27  12  13  17  .   8   5   1   .   8   18  
  Terminals                190  | .   30  .   .   .   33  18  14  18  .   14  18  12  .   9   24  
  Fabricators              11   | .   .   .   .   .   .   10  .   .   .   1   .   .   .   .   .   
  Repair Stations          10   | .   4   .   .   .   2   2   2   .   .   .   .   .   .   .   .   
  Recycling Units          32   | .   5   .   .   .   4   1   3   11  .   8   .   .   .   .   .   
  Scanalyzers              5    | .   .   .   .   .   2   3   .   .   .   .   .   .   .   .   .   
  Garrison Access          14   | .   .   .   .   .   .   3   .   .   .   4   .   .   .   1   6   
Terminal Hacks             82   | .   9   .   5   .   9   3   3   4   32  4   4   3   .   .   6   
  Record                   34   | .   .   .   4   .   .   .   .   .   27  .   .   3   .   .   .   
  Robot Schematic          1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Robot Analysis           14   | .   6   .   .   .   3   .   .   1   4   .   .   .   .   .   .   
  Prototype ID Bank        7    | .   2   .   .   .   1   .   .   2   .   1   .   .   .   .   1   
  Open Door                4    | .   .   .   .   .   .   .   2   .   .   1   1   .   .   .   .   
  Emergency Access Points  1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Terminal Index           2    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   
  Alert Level              2    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   
  Unreport Threat          2    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   
  Locate Traps             6    | .   1   .   .   .   1   .   .   .   .   .   2   .   .   .   2   
  Disarm Traps             1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Recall Reinforcements    1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Hauler Manifests         4    | .   .   .   .   .   1   1   1   .   .   1   .   .   .   .   .   
  Registered Components    1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Derelict Proto ID Bank   2    | .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   
Fabricator Hacks           2    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Network Status           1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Build                    1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       8    | .   4   .   .   .   2   2   .   .   .   .   .   .   .   .   .   
  Scan Component           4    | .   2   .   .   .   1   1   .   .   .   .   .   .   .   .   .   
  Repair                   4    | .   2   .   .   .   1   1   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       11   | .   2   .   .   .   1   .   1   5   .   2   .   .   .   .   .   
  Report Inventory         10   | .   2   .   .   .   1   .   1   4   .   2   .   .   .   .   .   
  Retrieve Components      1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Scanalyzer                 4    | .   .   .   .   .   2   2   .   .   .   .   .   .   .   .   .   
  Insert Component         2    | .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   
  Analyze                  2    | .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      3    | .   .   .   .   .   .   1   .   .   .   1   .   .   .   1   .   
  Seal Access              3    | .   .   .   .   .   .   1   .   .   .   1   .   .   .   1   .   
Unauthorized Hacks         52   | .   11  .   .   .   10  5   3   7   .   4   2   .   .   5   5   
  Terminals                36   | .   9   .   .   .   9   2   1   3   .   1   2   .   .   5   4   
    Track                  1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
    Botnet                 14   | .   2   .   .   .   2   2   .   2   .   1   2   .   .   1   2   
    Disrupt                1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
    Operators              3    | .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   1   
    Skim                   13   | .   6   .   .   .   5   .   .   1   .   .   .   .   .   .   1   
    Sabotage               4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   
  Fabricators              3    | .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   
    Report                 1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
    Liberate               1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
    Haulers                1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Repair Stations          1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
    Patch                  1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Recycling Units          11   | .   2   .   .   .   1   .   1   4   .   3   .   .   .   .   .   
    Reject                 1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
    Recyclers              3    | .   .   .   .   .   1   .   1   .   .   1   .   .   .   .   .   
    Mask                   1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
    Tunnel                 6    | .   2   .   .   .   .   .   .   4   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Jam                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Data Cores Recovered       6    | .   .   .   .   .   1   1   1   .   .   1   1   .   .   1   .   
  Used                     2    | .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   
Hacking Detections         75   | .   9   .   .   .   12  14  9   6   .   7   7   4   .   3   4   
  Full Trace Events        9    | .   2   .   .   .   2   1   .   3   .   .   .   1   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Robots Built             2    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   81   | .   .   .   .   .   .   81  .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating 2    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   33   | .   .   .   .   .   1   1   .   .   6   12  5   2   1   3   2   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             4    | .   2   .   .   .   1   1   .   .   .   .   .   .   .   .   .   
  Time                     146  | .   64  .   .   .   60  22  .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     3    | .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   
Parts Scanalyzed           2    | .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 2    | .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  -8  -7  -7  -7  -7  -5  -5  -5  -5  -5  -4  
------------               Run  | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Ext Cet Arc Hub Fac 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              4    | .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               3    | .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        4    | .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   
  parse_system             4    | .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             19   | .   .   .   .   .   .   .   .   7   .   .   12  .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                          | -11   -10   -10   -10   -9    -8    -7    -7    -7    -7    -5    -5    -5    -5    -5    -4    
--------                   Run   | Yrd   Mat   Min   Exi   Min   Mat   Fac   Sto   Rec   Scr   Fac   Ext   Cet   Arc   Hub   Fac   
Total Allies               41    | .     .     3     .     .     .     2     2     7     .     .     19    5     .     .     3     
  Largest Group            13    | .     .     3     1     1     1     2     2     7     5     .     13    11    9     .     1     
  Highest-Rated Group      754   | .     .     40    16    16    16    16    62    120   98    .     526   754   658   .     49    
  Highest-Rated Ally       159   | .     .     16    16    16    16    8     31    40    40    .     159   159   159   .     49    
Total Orders               129   | .     .     .     .     .     .     .     .     .     128   .     .     .     .     .     1     
  STAY                     35    | .     .     .     .     .     .     .     .     .     35    .     .     .     .     .     .     
  ROAM                     1     | .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     
  FOLLOW                   2     | .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     
  RETURN                   91    | .     .     .     .     .     .     .     .     .     90    .     .     .     .     .     1     
Ally Attacks               1076  | .     .     13    .     .     4     .     14    15    834   .     73    57    49    .     17    
  Total Damage             17918 | .     .     74    .     .     26    .     212   168   12482 .     1730  1341  1727  .     158   
  Kills                    162   | .     .     2     .     .     .     .     .     1     133   .     12    7     7     .     .     
Allies Corrupted           1     | .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     
Allies Melted              2     | .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     

 Intel                           | -11   -10   -10   -10   -9    -8    -7    -7    -7    -7    -5    -5    -5    -5    -5    -4    
-------                    Run   | Yrd   Mat   Min   Exi   Min   Mat   Fac   Sto   Rec   Scr   Fac   Ext   Cet   Arc   Hub   Fac   
Active Infowar (turns)     18820 | 19    238   .     .     .     57    1231  129   96    14967 1064  79    29    .     613   298   
  Optics                   57    | .     .     .     .     .     57    .     .     .     .     .     .     .     .     .     .     
  Sensors                  3213  | .     .     .     .     .     .     1231  129   96    8     1035  79    .     .     482   153   
  Terrain                  293   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     293   
  Structural               16447 | .     .     .     .     .     .     .     .     .     14959 1004  .     29    .     441   14    
  Seismic                  257   | 19    238   .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Robot Analysis Total       14    | .     6     .     .     .     3     .     .     1     4     .     .     .     .     .     .     
Derelict Logs Recovered    2     | .     .     1     .     1     .     .     .     .     .     .     .     .     .     .     .     
Drone Launches             274   | .     .     .     .     .     .     .     .     .     273   .     .     .     .     .     1     
  Drone Recoveries         253   | .     .     .     .     .     .     .     .     .     252   .     .     .     .     .     1     

 Exploration                     | -11   -10   -10   -10   -9    -8    -7    -7    -7    -7    -5    -5    -5    -5    -5    -4    
-------------              Run   | Yrd   Mat   Min   Exi   Min   Mat   Fac   Sto   Rec   Scr   Fac   Ext   Cet   Arc   Hub   Fac   
Turns Passed               38654 | 162   2084  963   1222  642   1377  1307  338   617   24473 1436  1880  549   126   1029  449   
Spaces Moved               15082 | 81    681   369   701   686   934   1277  235   451   7439  596   751   199   51    293   338   
  Core                     178   | 9     .     .     .     .     .     .     .     .     1     .     .     .     .     15    153   
  Treads                   7815  | 72    681   369   355   .     .     .     .     .     4463  596   751   199   51    278   .     
  Legs                     7089  | .     .     .     346   686   934   1277  235   451   2975  .     .     .     .     .     185   
  Wheels                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Hover                    .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Flight                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Fastest Speed            50    | 50    160   240   90    90    90    54    90    100   100   200   200   200   240   50    50    
  Average Speed            227   | 147   238   240   166   90    91    89    93    100   308   201   202   225   240   224   88    
  Slowest Speed            1650  | 160   240   240   240   90    170   90    103   103   1650  260   260   250   240   240   120   
  Overloaded Moves         1     | .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     
  Propulsion Burnouts      .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Robots Hopped            .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Cave-ins Triggered       .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Exploration Rate (%)       61    | 4     93    69    78    81    70    42    47    91    97    21    89    79    78    37    11    
  Regions Visited          15
    Branch Regions         10
  Pre-discovered Areas     19    | .     2     1     1     1     2     .     .     4     8     .     .     .     .     .     .     
  Known Exits Taken        11    | .     1     .     1     .     1     1     1     1     .     1     1     1     1     1     .     
  Unknown Exits Taken      4     | 1     .     1     .     1     .     .     .     .     1     .     .     .     .     .     .     
Scrap Searched             14    | .     .     1     .     2     .     .     .     .     11    .     .     .     .     .     .     
Spaces Dug                 140   | .     2     .     .     .     1     5     .     .     79    32    .     1     1     19    .     
Terrain Destroyed          570   | .     48    20    .     7     13    5     .     .     48    156   24    6     1     242   .     
  Melee                    16    | .     1     .     .     .     1     5     .     .     9     .     .     .     .     .     .     
  Projectile               155   | .     1     .     .     .     .     .     .     .     .     53    24    5     .     72    .     
  AOE                      315   | .     46    20    .     7     12    .     .     .     .     71    .     .     .     159   .     
Terrain Rammed             .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Walls Destroyed          .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Machines Disabled        .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     

 Actions                         | -11  -10  -10  -10  -9   -8   -7   -7   -7   -7   -5   -5   -5   -5   -5   -4   
---------                  Run   | Yrd  Mat  Min  Exi  Min  Mat  Fac  Sto  Rec  Scr  Fac  Ext  Cet  Arc  Hub  Fac  
Total                      18458 | 103  1024 406  762  710  1334 1400 303  601  8696 766  1069 285  55   494  450  
  Wait                     1812  | 4    227  4    30   16   228  56   15   35   926  39   149  10   .    36   37   
  Move                     15067 | 80   680  368  700  685  933  1276 234  450  7438 595  750  198  50   292  338  
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  173   | 3    26   2    5    3    27   9    .    .    42   12   9    18   .    12   5    
  Fast Attach              73    | 7    4    1    2    .    16   2    .    1    10   4    .    .    .    8    18   
  Attach                   54    | .    1    4    1    .    8    3    .    .    8    8    4    6    1    8    2    
  Detach                   34    | .    2    1    3    .    3    1    .    .    11   1    1    3    1    3    4    
  Swap                     191   | .    8    5    4    2    16   14   10   1    18   37   16   16   2    38   4    
  Drop                     139   | .    14   .    13   3    38   6    1    1    24   7    3    14   .    7    8    
  Fire                     557   | 8    52   19   .    1    64   21   41   12   129  59   45   20   .    86   .    
  Melee                    83    | .    1    .    4    .    1    5    2    .    47   .    .    .    .    .    23   
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     22    | .    .    .    .    .    .    7    .    4    .    .    .    .    .    .    11   
  Crush                    23    | 1    9    2    .    .    .    .    .    .    .    4    3    .    .    4    .    
  Escape Stasis            2     | .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    
  Rewire                   185   | .    .    .    .    .    .    .    .    97   .    .    87   .    1    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            43    | .    .    .    .    .    .    .    .    .    43   .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub])
-10/Mines (discovered 3 exits: *Mat / *Exi / [*Sub])
-10/Exiles (discovered 2 exits: *Min x2)
-9/Mines
-8/Materials (discovered 3 exits: *Fac x3)
-7/Factory (discovered 4 exits: Fac x2 / *Sto / Low)
-7/Storage
-7/Recycling (discovered 2 exits: *Fac / *Scr)
-7/Scraptown (discovered 2 exits: *Fac x2)
-5/Factory (discovered 3 exits: Fac x2 / *Ext)
-5/Extension (discovered 2 exits: *Fac / *Cet)
-5/Cetus (discovered 2 exits: *Fac / *Arc)
-5/Archives (discovered 2 exits: *Hub x2)
-5/Hub_04(d)
-4/Factory

 History 
---------
  Turn | Location      | Event
     8 | -11/Scrapyard | Discovered new exit (range 16)
   163 | -11/Scrapyard | Entered Materials
   314 | -10/Materials | Build established: Mutant
   687 | -10/Materials | Discovered new exit (range 14)
  1096 | -10/Materials | Discovered new exit (range 16)
  1201 | -10/Materials | Repaired Imp. Heat Sink
  1229 | -10/Materials | Repaired Lgt. Treads
  1620 | -10/Materials | Discovered new exit (range 5)
  1723 | -10/Materials | Discovered new exit (range 9)
  1796 | -10/Materials | Loaded intel: 2 recycling unit locations
  1871 | -10/Materials | Identified exit to Materials
  1871 | -10/Materials | Identified exit to Mines
  1936 | -10/Materials | Learned 4 Materials zone layouts
  2036 | -10/Materials | Learned location of 1 exit from Storage
  2071 | -10/Materials | Loaded intel: 8 terminal locations
  2115 | -10/Materials | Learned Storage trap positions
  2170 | -10/Materials | Learned Storage emergency access door positions
  2247 | -10/Materials | Entered Mines
  2299 | -10/Mines     | Met a Derelict bent on vengeance
  2334 | -10/Mines     | Learned location of Mines (-9)
  2675 | -10/Mines     | Assembled infested the area
  2680 | -10/Mines     | Assisted by a Guerilla fighting off Assembled
  2696 | -10/Mines     | Core integrity fell below 50%
  2707 | -10/Mines     | Core integrity fell below 20%
  2727 | -10/Mines     | Destroyed 7 combat bots
  2779 | -10/Mines     | Assisted by bots powering up and referring to "LRC-V3"
  2961 | -10/Mines     | Discovered exit to Materials (range 13)
  3090 | -10/Mines     | Discovered new exit (range 13)
  3200 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
  3200 | -10/Mines     | Discovered new exit (range 5)
  3210 | -10/Mines     | Entered Exiles
  3210 | -10/Exiles    | Accompanied by 1 ally
  3211 | -10/Exiles    | Identified exit to Mines
  3270 | -10/Exiles    | Met 8R-AWN
  3319 | -10/Exiles    | Met EX-HEX
  3421 | -10/Exiles    | Met EX-DEC
  3480 | -10/Exiles    | Learned location of Zion (-6)
  3582 | -10/Exiles    | Visited The Gauntlet
  3876 | -10/Exiles    | Met EX-BIN
  3992 | -10/Exiles    | Aligned with FarCom system
  3995 | -10/Exiles    | Given EX-Vault access code
  4055 | -10/Exiles    | Opened EX-Vault
  4077 | -10/Exiles    | Found Potential Leg
  4080 | -10/Exiles    | Found Potential Leg
  4087 | -10/Exiles    | Found Army-in-a-Box
  4090 | -10/Exiles    | Found Superbattery
  4108 | -10/Exiles    | Warned to stay clear of 0b10 Research branches
  4432 | -10/Exiles    | Stole three prototypes: Potential Leg, Superbattery, Army-in-a-Box
  4432 | -10/Exiles    | Entered Mines
  4432 | -9/Mines      | Accompanied by 1 ally
  4575 | -9/Mines      | Found a damaged Exp. Sensor Array with a note attached
  4578 | -9/Mines      | Found Prototype Device
  4605 | -9/Mines      | Received a Rocket Launcher from a helpful Derelict
  4646 | -9/Mines      | Discovered new exit (range 5)
  4948 | -9/Mines      | Learned location of Storage (-7)
  5074 | -9/Mines      | Entered Materials
  5074 | -8/Materials  | Accompanied by 1 ally
  5074 | -8/Materials  | Evolved 4 slots: Utility x3, Weapon x1
  5075 | -8/Materials  | Identified exit to Factory
  5370 | -8/Materials  | Lost 3 parts (1p1u1w)
  5952 | -8/Materials  | Learned Storage trap positions
  6015 | -8/Materials  | Learned location of 2 exits from Factory
  6049 | -8/Materials  | Central database locked down
  6107 | -8/Materials  | Learned location of Extension (-5)
  6161 | -8/Materials  | Learned location of 1 exit from Extension
  6191 | -8/Materials  | Build established: Gunner
  6193 | -8/Materials  | Learned 8 Factory zone layouts
  6224 | -8/Materials  | Learned Factory stockpile data
  6266 | -8/Materials  | Learned Factory stockpile data
  6369 | -8/Materials  | Repaired Enh. Autogun
  6451 | -8/Materials  | Entered Factory
  6451 | -7/Factory    | Evolved 2 slots: Propulsion x1, Utility x1
  6452 | -7/Factory    | Identified exit to Lower Caves
  6453 | -7/Factory    | Identified exit to Factory
  6453 | -7/Factory    | FarCom data flow suspended
  6453 | -7/Factory    | Identified Exp. Sensor Array
  6454 | -7/Factory    | Identified exit to Storage
  7121 | -7/Factory    | Build established: Tank
  7428 | -7/Factory    | Fabricated R-06 Scavenger (x2)
  7657 | -7/Factory    | Repaired Imp. Medium Armor Plating
  7758 | -7/Factory    | Entered Storage
  7759 | -7/Storage    | Identified exit to Recycling
  7760 | -7/Storage    | Loaded intel: 21 trap records
  7859 | -7/Storage    | Met a pair of Derelict thieves
  7913 | -7/Storage    | Garrison activated, responded to threat
  7994 | -7/Storage    | Destroyed 8 combat bots
  8092 | -7/Storage    | Used back door to open Recycling access
  8096 | -7/Storage    | Entered Recycling
  8110 | -7/Recycling  | Build established: Gunner
  8498 | -7/Recycling  | Discovered new exit (range 16)
  8574 | -7/Recycling  | Build established: Commander-Gunner
  8658 | -7/Recycling  | Scanned before Scraplab entrance
  8672 | -7/Recycling  | Entered Scraplab
  8680 | -7/Recycling  | Discovered new exit (range 2)
  8680 | -7/Recycling  | Identified exit to Scraptown
  8713 | -7/Recycling  | Entered Scraptown
  8713 | -7/Scraptown  | Accompanied by 5 allies
  8815 | -7/Scraptown  | Visited Symbiants
  8828 | -7/Scraptown  | Heard Great Nut preacher, LISTEN AND RECITE!
  8843 | -7/Scraptown  | Visited TADAMA
  8877 | -7/Scraptown  | Visited Cyclists
  8918 | -7/Scraptown  | Visited Bundlers
  8958 | -7/Scraptown  | Visited Shadow of the Wyrm
  8982 | -7/Scraptown  | Visited Scrapoid Research Area
  9091 | -7/Scraptown  | Discovered new exit (range 11)
  9316 | -7/Scraptown  | Visited Awakened
 10616 | -7/Scraptown  | Attacked by Scraptown defenders
 10617 | -7/Scraptown  | Allies destroyed Triborg
 11092 | -7/Scraptown  | Lost 3 allies
 11284 | -7/Scraptown  | Build established: Gunner
 13164 | -7/Scraptown  | Lost 6 allies
 13732 | -7/Scraptown  | Visited Modified Component R&D
 13936 | -7/Scraptown  | Visited Cartography Club
 14248 | -7/Scraptown  | Visited Observation Area
 14794 | -7/Scraptown  | Learned location of 3 exits from Proximity Caves
 14794 | -7/Scraptown  | Learned location of 1 exit from Lower Caves
 14794 | -7/Scraptown  | Learned location of 2 exits from Factory
 14794 | -7/Scraptown  | Learned 4 Armory zone layouts
 14794 | -7/Scraptown  | Learned 24 Proximity Caves zone layouts
 14794 | -7/Scraptown  | Learned 24 Upper Caves zone layouts
 14794 | -7/Scraptown  | Learned 20 Upper Caves zone layouts
 14794 | -7/Scraptown  | Learned 16 Upper Caves zone layouts
 14794 | -7/Scraptown  | Learned 8 Upper Caves zone layouts
 14794 | -7/Scraptown  | Learned 16 Lower Caves zone layouts
 14794 | -7/Scraptown  | Learned 16 Materials zone layouts
 14794 | -7/Scraptown  | Learned location of Quarantine (-2)
 14794 | -7/Scraptown  | Learned location of Cetus (-5)
 14794 | -7/Scraptown  | Learned location of Warlord (-4)
 14946 | -7/Scraptown  | Found Tri-treads
 15221 | -7/Scraptown  | Build established: Mutant
 15316 | -7/Scraptown  | Visited Supply Room
 15381 | -7/Scraptown  | Visited Analyses Database
 15434 | -7/Scraptown  | Visited Research Penetration Think Tank
 15496 | -7/Scraptown  | Visited DA-N13 Charitable Foundation
 15516 | -7/Scraptown  | Found DCF Scrap (30 items)
 15645 | -7/Scraptown  | Visited Science Guys
 15723 | -7/Scraptown  | Visited LU-1G1's Boring Crew
 15752 | -7/Scraptown  | Found Prototype Special Weapon
 15752 | -7/Scraptown  | Identified LU-1G1's Laser Shovel
 16303 | -7/Scraptown  | Entered Cyclist Reading Room
 17013 | -7/Scraptown  | Visited Derelict Rescue Squad
 17589 | -7/Scraptown  | Build established: Hauler-Mutant
 18141 | -7/Scraptown  | Found Surveybot 17 Chip
 18182 | -7/Scraptown  | Found Deep Structural Scanner
 18620 | -7/Scraptown  | Found Master Drone Bay
 27657 | -7/Scraptown  | Found Deep Structural Scanner
 28067 | -7/Scraptown  | Discovered new exit (range 12)
 28123 | -7/Scraptown  | Found Scrap Suit
 28180 | -7/Scraptown  | Found Scrap Suit
 28226 | -7/Scraptown  | Found Scrap Suit
 31407 | -7/Scraptown  | Build established: Hauler-Scrapper
 32635 | -7/Scraptown  | Found Scrap Suit
 33177 | -7/Scraptown  | System corruption cleaned by C-Scrubber
 33184 | -7/Scraptown  | System corruption cleaned by C-Scrubber
 33186 | -7/Scraptown  | Entered Factory
 33186 | -5/Factory    | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1
 33187 | -5/Factory    | Identified exit to Factory
 33495 | -5/Factory    | Build established: Scavenger-Scrapper
 33520 | -5/Factory    | Tech Extrapolator generated special schematic: Deep Structural Scanner
 34042 | -5/Factory    | Build established: Hauler-Scrapper
 34076 | -5/Factory    | Found Exp. Targeting Computer
 34176 | -5/Factory    | Tech Extrapolator generated special schematic: Machine Rigger
 34613 | -5/Factory    | Discovered new exit (range 6)
 34619 | -5/Factory    | Identified exit to Extension
 34622 | -5/Factory    | Entered Extension
 34623 | -5/Extension  | Identified exit to Cetus
 34901 | -5/Extension  | Rescued A7
 35156 | -5/Extension  | Build established: Scavenger-Scrapper
 35250 | -5/Extension  | Rescued a captive Derelict
 35251 | -5/Extension  | Rescued a captive Derelict
 35708 | -5/Extension  | Spotted B-75 Beast
 35714 | -5/Extension  | Destroyed B-75 Beast
 35718 | -5/Extension  | Spotted B-75 Beast
 35732 | -5/Extension  | Allies destroyed B-75 Beast
 35876 | -5/Extension  | Rescued a captive Derelict
 35877 | -5/Extension  | Rescued a captive Derelict
 36140 | -5/Extension  | Rescued a captive Derelict
 36142 | -5/Extension  | Rescued a captive Derelict
 36329 | -5/Extension  | Discovered exit to Factory (range 10)
 36502 | -5/Extension  | Entered Cetus
 36502 | -5/Cetus      | Accompanied by 11 allies (A7)
 36507 | -5/Cetus      | Acquired a Cetus Manufacturing Module code from A7
 36528 | -5/Cetus      | Spotted Cetus Guard
 36528 | -5/Cetus      | Spotted Cetus Guard
 36531 | -5/Cetus      | Spotted Cetus Guard
 36534 | -5/Cetus      | Destroyed Cetus Guard
 36536 | -5/Cetus      | Allies destroyed Cetus Guard
 36536 | -5/Cetus      | Spotted Cetus Guard
 36550 | -5/Cetus      | Destroyed Cetus Guard
 36550 | -5/Cetus      | Allies destroyed Cetus Guard
 36574 | -5/Cetus      | Lost 3 parts (1n2w)
 36581 | -5/Cetus      | Lost 6 allies
 36725 | -5/Cetus      | Started Cetus Manufacturing Module
 36747 | -5/Cetus      | Escorted A7 to Cetus Mainframe
 36750 | -5/Cetus      | Manufactured an Enhanced Grunt
 36775 | -5/Cetus      | Manufactured an Enhanced Grunt
 36779 | -5/Cetus      | Found a strange terminal
 36800 | -5/Cetus      | Manufactured an Enhanced Grunt
 36824 | -5/Cetus      | Discovered new exit (range 15)
 36825 | -5/Cetus      | Manufactured an Enhanced Grunt
 36850 | -5/Cetus      | Manufactured an Enhanced Grunt
 36878 | -5/Cetus      | Spotted Cetus Guard
 36878 | -5/Cetus      | Spotted Cetus Guard
 36879 | -5/Cetus      | Spotted Cetus Guard
 36879 | -5/Cetus      | Spotted Cetus Guard
 36883 | -5/Cetus      | Allies destroyed Cetus Guard
 36885 | -5/Cetus      | Destroyed Cetus Guard
 36887 | -5/Cetus      | Allies destroyed Cetus Guard
 36889 | -5/Cetus      | Destroyed Cetus Guard
 36898 | -5/Cetus      | Found Prototype Device
 36898 | -5/Cetus      | Identified Exp. Thermal Shield
 36907 | -5/Cetus      | Discovered exit to Factory (range 15)
 36918 | -5/Cetus      | Met Revision 17
 37046 | -5/Cetus      | Identified exit to Archives
 37051 | -5/Cetus      | Entered Archives
 37051 | -5/Archives   | Accompanied by 9 allies (A7)
 37056 | -5/Archives   | Received a hacking code to weaken MAIN.C
 37101 | -5/Archives   | Met Zhirov
 37107 | -5/Archives   | Reinforcements dispatched to Archives
 37116 | -5/Archives   | Discovered new exit (range 15)
 37140 | -5/Archives   | Discovered new exit (range 15)
 37152 | -5/Archives   | Reinforcements dispatched to Archives
 37172 | -5/Archives   | Zhirov detonated Archives
 37175 | -5/Archives   | Identified exit to Hub_04(d)
 37177 | -5/Archives   | Entered Hub_04(d)
 37203 | -5/Hub_04(d)  | Lost 8 allies
 37617 | -5/Hub_04(d)  | Discovered exit to Factory (range 7)
 37768 | -5/Hub_04(d)  | Network Hub disabled
 37817 | -5/Hub_04(d)  | Network Hub disabled
 37969 | -5/Hub_04(d)  | Network Hub disabled
 38031 | -5/Hub_04(d)  | Network Hub disabled
 38122 | -5/Hub_04(d)  | Spotted Lightning
 38126 | -5/Hub_04(d)  | Spotted Lightning
 38126 | -5/Hub_04(d)  | Spotted Lightning
 38127 | -5/Hub_04(d)  | System corruption reached 10%
 38135 | -5/Hub_04(d)  | Build established: Scavenger-Tank
 38176 | -5/Hub_04(d)  | System corruption reached 30%
 38191 | -5/Hub_04(d)  | Core integrity fell below 50%
 38206 | -5/Hub_04(d)  | Entered Factory
 38206 | -4/Factory    | Evolved 2 slots: Propulsion x1, Utility x1
 38225 | -4/Factory    | Lost 13 parts (2p2n3u6w)
 38230 | -4/Factory    | Tech Extrapolator generated special schematic: Energy Deflector
 38340 | -4/Factory    | Found Powered Armor
 38343 | -4/Factory    | Found Powered Armor
 38354 | -4/Factory    | Master Drone dominated Y-64 Sentinel.
 38453 | -4/Factory    | Build established: Assassin
 38456 | -4/Factory    | First assault squad dispatched
 38494 | -4/Factory    | Master Drone dominated G-67 Veteran.
 38500 | -4/Factory    | Master Drone dominated G-67 Veteran.
 38648 | -4/Factory    | Core integrity fell below 50%
 38654 | -4/Factory    | Core integrity fell below 20%
 38655 | -4/Factory    | Destroyed by X-77 Beamer with Gatling Laser

 Last Messages 
---------------
38646_ Slug penetrates Wall.
38646_ U-05 Engineer lays Concrete.
38646_ K-01 Serf collects debris. <x2>
38647_ U-05 Engineer lays Concrete. <x3>
38648_ K-01 Serf collects debris. <x2>
38648_ M-28 Smith repairs R-10 Processor.
38648_ U-05 Engineer lays Concrete.
38648_ K-01 Serf collects debris.
38649_ U-05 Engineer lays Concrete. <x2>
38649_ K-01 Serf collects debris.
38649_ U-05 Engineer lays Concrete. <x5>
38652_ K-01 Serf collects debris.
38652_ U-05 Engineer lays Concrete. <x2>
38652_ K-01 Serf collects debris.
38652_ U-05 Engineer lays Concrete.
38653_ Slug penetrates Earth.
38653_ Slug penetrates X-77 Beamer.
38653_ Slug penetrates Wall.
38653_ U-05 Engineer lays Concrete. <x2>
38654_ K-01 Serf collects debris. <x2>

 Map 
-----
+----------------------------------------------------+
| ##?##???#????????????????????????????????????????? |
| ######??#????????????????????????????????????????? |
| #######??????????????????????????????????????????? |
| #######?????#????????????????????????????????????? |
| ######?#??#??????????????????????????????????????? |
| ###########?#????????????????????????????????????? |
| #########?###????????????????????????????????????? |
|  ###????#????????????????????????????????????????? |
|   ######?#??#????????????????????????????????????? |
|  #########???????????????????????????????????????? |
|  #######?#??#????????????????????????????????????? |
|  ########?#??????????????????????????????????????? |
|  ##########?#????????????????????????????????????? |
| #########?#??????????????????????????????????????? |
|  #################??????####?????????????????????? |
|  ####            #? ????    ?????????????????????? |
|  ####            ##  ???"   ?????????????????????? |
|  ####            ##  ???"  = ????????????????????? |
|  ####          ] ##  "?""    ????????????????????? |
|  T###          ! ##  """"    ????????????????????? |
|   ###            ##           ?#?????????????????? |
|  ####            ##  """" """" #?????????????????? |
|  ####            ##[ """" """" #?????????????????? |
|  ####            ##  """" """" #?????????????????? |
|  ####            ##  """" """" #?????????????????? |
|  ####         !  ##      @     #?????????????????? |
|  ####      ^     ##            #?????????????????? |
|  # #          #               ## #  #????????????? |
|                 xgx    =            #????????????? |
|                  g      %k           #???????????? |
|                 h  g u   k              ?????????? |
|                 i                    ###?????????? |
|                 g                    #???????????? |
|                                      #???????????? |
|                          u           #???????????? |
|                   k                   ???????????? |
|                                 w     ???????????? |
|                                      ????????????? |
|            %                         ????????????? |
|         %       %%         wA       ?????????????? |
| ######/###########+######## #######??????????????? |
|  #         ##            ####????????????????????? |
|  #        = #            ###?##??????????????????? |
|            ##     %      ######??????????????????? |
|    =                     ####????????????????????? |
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|  #         ##   """ """  #???????????????????????? |
|  ##   #    #    """ """%%##??????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           71
Energy Generation          25
Energy Capacity            1850
Matter Stores              300
Matter Capacity            300
Sight Range                18
Robot Scan Range           20
Terrain Scan Range         16
Terrain Scan Density       1210
Armor Coverage             750
Resistance: KI             30
Resistance: TH             30
Melee Speed Boost          30
Evasion (%)                70
Targeting Accuracy         14
Melee Accuracy             32
Core Analysis              6
Recoil Reduction           4
Matter Filtering           30

 Item Schematics 
-----------------
                   Enh. Autogun | -8/Materials | Scanalyzed
              Exp. Sensor Array | -7/Factory   | Scanalyzed
                       Mak. Leg | -7/Scraptown | Extrapolated
           Mak. Coolant Network | -7/Scraptown | Extrapolated
                     Mak. Spear | -7/Scraptown | Extrapolated
            Mak. Core Shielding | -7/Scraptown | Extrapolated
                Hvy. Beamcaster | -7/Scraptown | Extrapolated
                         Ripper | -7/Scraptown | Extrapolated
 0b10 Decoder Chip [Skirmisher] | -5/Factory   | Extrapolated
        Deep Structural Scanner | -5/Factory   | Extrapolated
    Mak. Terrain Scan Processor | -5/Factory   | Extrapolated
                    Slug Cannon | -5/Factory   | Extrapolated
           Mak. Thermal Plating | -5/Factory   | Extrapolated
              Mak. Power Source | -5/Factory   | Extrapolated
        Mak. Targeting Computer | -5/Factory   | Extrapolated
                 Machine Rigger | -5/Factory   | Extrapolated
                      Multitool | -5/Factory   | Extrapolated
      Mak. Medium Armor Plating | -5/Factory   | Extrapolated
            Mak. Ablative Armor | -5/Factory   | Extrapolated
             Spk. Medium Treads | -5/Factory   | Extrapolated
                    Spk. Treads | -5/Extension | Extrapolated
       Mak. Light Armor Plating | -5/Extension | Extrapolated
             Mak. Hacking Suite | -5/Extension | Extrapolated
             Mak. System Shield | -5/Extension | Extrapolated
                    Bore Cannon | -5/Extension | Extrapolated
              Mak. Sensor Array | -5/Cetus     | Extrapolated
    Tactical Coordination Suite | -5/Cetus     | Extrapolated
 Mak. System Restoration Module | -5/Archives  | Extrapolated
                     Beamcaster | -5/Hub_04(d) | Extrapolated
           Mak. Kinetic Plating | -5/Hub_04(d) | Extrapolated
                 Mak. ECM Suite | -5/Hub_04(d) | Extrapolated
               Energy Deflector | -4/Factory   | Extrapolated
               Mak. Flight Unit | -4/Factory   | Extrapolated

 Robot Schematics 
------------------
 Y-54 Guardian | -7/Recycling | Hacked

 Fabricated
------------
 R-06 Scavenger | x2 | -7/Factory | Preloaded

 Repaired
----------
            Imp. Heat Sink | 17% | -10/Materials 
               Lgt. Treads | 62% | -10/Materials 
              Enh. Autogun | 90% | -8/Materials  
 Imp. Medium Armor Plating | 78% | -7/Factory    

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
404
Main Advantage

 Challenges 
------------
None

 Game 
------
Seed              TerrabombCoordinationRipper
  Manual?         0
Play Time         06:08:46
  Cumulative      244.6 hours
  Start           2025.01.29 @ 10:36:52
  End             2025.01.30 @ 23:22:46
Sessions          17
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          73
  Rogue           73
  Adventurer      0
  Explorer        0
Win Type          -
  Total           4
  Types           2/0/1/0/0/0/1/0/0
Lore%             72
Gallery%          79
Achievement%      70
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          1
Movement          Arrows
Keybinds          1
Fullscreen        2
Font              36/Terminus++
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 8772e991-e26a-41be-a902-e0f26ebbc89e