Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.25 @ 18:11:13 Player: DrunkRoboDeonis Result: Destroyed by as-45040 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (302) 302 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 797 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 205/300 Energy 160/160 System Corruption 4% Temperature Cool (50) Movement Treading (200) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit Power Shielding > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (12) --- Improved Heat Sink High-capacity Matter Pod (200) Utility Shielding Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Light Armor Plating > --- WEAPON ----------- Medium Laser Particle Gun > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink High-capacity Matter Pod Seismic Analyzer Power Shielding Utility Shielding [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 18 | 6 7 5 Power 2 | 1 . 1 Engine 1 | 1 . . Core 1 | . . 1 Reactor . | . . . Propulsion 5 | 2 2 1 Treads 1 | . . 1 Leg 4 | 2 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 3 1 Device . | . . . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 6 | 2 2 2 Energy Gun 3 | 1 2 . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 3 7 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 2 | . 1 1 Weapon 5 | . 2 3 Highest Loss Streak 7 | . 2 7 Average Slot Usage (%) 94 | . 94 87 Engine 13 | . 14 10 Leg 27 | . 27 22 Storage 14 | . 14 14 Processor 2 | . 2 . Protection 7 | . 7 10 Energy Gun 21 | . 21 22 Ballistic Gun 5 | . 5 . Naked Turns . | . . . Heaviest Build 45 | 13 45 45 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | . 2 2 Average Overweight (x) . | . . 2 Largest Inventory Capacity 12 | 6 12 12 Average Capacity 6 | 5 6 12 Most Carried 9 | 4 9 9 Average Carried 5 | . 5 8 Final Capacity 12 | 6 12 12 Final Carried 9 | . 9 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 515 | 167 348 . Remotely . | . . . Salvage Created 411 | . 354 57 Parts 24 | . 24 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 22 | . 9 13 Guns 11 | . 9 2 AOE 11 | . . 11 Classes Destroyed 4 | . 3 1 Watcher 2 | . 2 . Swarmer 3 | . 3 . Grunt 6 | . 6 . Assembled 13 | . . 13 Best Kill Streak 13 | . 4 13 Combat Bots Only 13 | . 4 13 Max Kills in Single Turn 5 | . 1 5 Gunslinging . | . . . Exploded 5 | . . 5 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1204 | . 519 685 Core 257 | . 94 163 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 51 | . 44 7 Largest 2 | . 2 2 Hottest 115 | . 115 115 Shots Fired 92 | . 80 12 Gun 86 | . 80 6 Cannon . | . . . Launcher 6 | . . 6 Special . | . . . Kinetic 36 | . 36 . Thermal 50 | . 44 6 Explosive 6 | . . 6 Electromagnetic . | . . . Robot Hit Streak 10 | . 10 7 Robot Miss Streak 7 | . 7 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 50 | . 43 7 Core Hits 46 | . 20 26 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1435 | . 575 860 Guns 637 | . 570 67 Cannons . | . . . Explosions 793 | . . 793 Melee . | . . . Ramming 5 | . 5 . Kinetic 202 | . 202 . Thermal 435 | . 368 67 Explosive 793 | . . 793 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . . 4 Average Corruption 4 | . . 4 Corruption Purged . | . . . Effects 1 | . . 1 Message Errors 1 | . . 1 Overload Shots . | . . . Overflow Damage 84 | . . 84 Projectiles . | . . . Explosions 84 | . . 84 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 92 | . . 92 Shots 3 | . . 3 Rammed . | . . . Targets Rammed 3 | . 3 . Kicked 3 | . 3 . Crushed . | . . . Highest Temperature 205 | . 205 137 Average Temperature 46 | . 41 79 Received Heat Transfer 261 | . 261 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 1184 | . 999 185 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 172 | . 172 . Initial . | . . . Average 68 | . 75 . Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 36 | . 19 17 Peak Tracking Total 16 | . 6 16 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 8 | . 8 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 25 | . 25 . Successful 16 | . 16 . Failed 9 | . 9 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 21 | . 21 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 13 | . 13 . Record 3 | . 3 . Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Emergency Access Points 1 | . 1 . Alert Level 1 | . 1 . Locate Traps 3 | . 3 . Transport Status 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter 79 | . 79 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1452 | 61 1312 79 Spaces Moved 992 | 48 913 31 Core 11 | 11 . . Treads . | . . . Legs 981 | 37 913 31 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 180 Average Speed 126 | 103 125 180 Slowest Speed 180 | 120 180 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 39 | 3 99 15 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 56 | . . 56 Melee . | . . . Projectile . | . . . AOE 56 | . . 56 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1102 | 58 1001 43 Wait 13 | . 13 . Move 990 | 47 912 31 Hop . | . . . Pick Up 22 | 5 17 . Fast Attach 2 | 1 1 . Attach 14 | 5 4 5 Detach . | . . . Swap 2 | . 2 . Drop 5 | . 5 . Fire 51 | . 44 7 Melee . | . . . Ram . | . . . Kick 3 | . 3 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 10) 725 | -10/Materials | Repaired Aluminum Leg? 909 | -10/Materials | Discovered new exit (range 15) 1044 | -10/Materials | Discovered new exit (range 6) 1098 | -10/Materials | Discovered new exit (range 3) 1374 | -10/Materials | Entered Mines 1420 | -10/Mines | Assembled infested the area 1425 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1434 | -10/Mines | Core integrity fell below 50% 1447 | -10/Mines | Core integrity fell below 20% 1453 | -10/Mines | Destroyed by as-45040 with Assembled Rifle Last Messages --------------- Destroyed Asb. Hover Unit. as-44728 destroyed. as-55068 destroyed. Destroyed Asb. Hover Unit. as-58048 destroyed. as-69523 destroyed. Destroyed Asb. Hover Unit. as-40397 destroyed. [Achievement: Quick And Dirty] Knocked back. Destroyed Asb. Hover Unit. as-78039 destroyed. Grenade Launcher destroyed. Destroyed Grenade Launcher. as-23716 destroyed. as-72760 destroyed. as-66584 destroyed. as-99845 destroyed. as-87250 destroyed. LREEKWL>DFE=1K%DUA4IVGU,H/F,BLT/7X0HUW Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ???????????????? #?????????????????? | | ???????????????? #?????????????????? | | ???????????????# ??????????????????? | | ??????????????# ??????????????????? | | ?????????????? ???????????????????? | | ?????????????? ;##?????????????????? | | ????????????## a ##????????????????? | | ???????????? #????????????????? | | ???????????? #????????????????? | | ???????????# ?????????????????? | | ?????????### #?????????????????? | | ?????????# ??????????????????? | | ????????## * #??????????????????? | | ????????? %= ???????????????????? | | ?????????# a #???????????????????? | | ????????## % #?#####?????????????? | | ????????# a ## ##????????????? | | ????????# # ##???????????? | | ????????# @ #???????????? | | ????????## #???????????? | | ???????##### ## ##???????????? | | ?????### t# ###????????????? | | ?????# ##??????????????? | | ????# ### ##???????????????? | | ????## ##?## #????????????????? | | ?????###????## ##???????????????? | | ????????????## ##??????????????? | | ???????????## #??????????????? | | ???????????# ##?????????????? | | ???????????# ##????????????? | | ???????????## #????????????? | | ????????????##### """??????? | | ????????????????## """??????? | | ??????????????????## ""???????? | | ????????????????????# ??????? | | ????????????????????? ?????? | | ?????????????????????? ?????? | | ?????????????????????? ?????? | | ??????????????????????? ??????? | | ??????????????????????? ### #??????? | | ????????????????????????#??? ???????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Shopping List Storm Trooper Challenges ------------ None Game ------ Seed ProtonAnalysisPurifier Manual? 0 Play Time 00:18:09 Cumulative 2.6 hours Start 2021.09.25 @ 17:54:21 End 2021.09.25 @ 18:11:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 5 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1827ac28-7d57-457e-91f8-82539455bab3