Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.22 @ 19:17:19 Player: NQH Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (28) 140 Value Destroyed (769) 769 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4009 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 154/450 Energy 100/100 System Corruption 2% Temperature Cool (2) Movement Flying (35) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Cooled Cesium-ion Thruster > --- UTILITY (5) ------ Compact Matter Pod Improved Terrain Scan Processor Targeting Computer > --- WEAPON (4) ------- Assault Cannon > --- INVENTORY (5) ---- Hover Unit Improved EM Shotgun Faulty Compact Ion Cannon Mining Claw Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Seismic Detector Targeting Computer Melee Analysis Suite > --- WEAPON ----------- Mining Claw > --- INVENTORY -------- Hover Unit Cesium-ion Thruster Improved EM Shotgun Mining Claw Axe [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Hover Unit Flight Unit Cooled Cesium-ion Thruster Utility Targeting Computer Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Weapon Heavy Assault Rifle Energy Gun Pulse Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . 1 . . Propulsion 2 | . . . . 2 . Utility 3 | . . . 1 . 2 Weapon 2 | . . 2 . . . Parts Attached 53 | 7 2 10 10 11 13 Power 6 | 1 . 1 4 . . Engine 4 | 1 . 1 2 . . Core 2 | . . . 2 . . Reactor . | . . . . . . Propulsion 13 | 2 . 1 3 2 5 Treads 8 | 2 . 1 1 . 4 Leg . | . . . . . . Wheel . | . . . . . . Hover 3 | . . . 2 1 . Flight 2 | . . . . 1 1 Utility 13 | 1 1 2 2 2 5 Device 3 | . . . . . 3 Storage 6 | 1 1 2 1 . 1 Processor 4 | . . . 1 2 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 21 | 3 1 6 1 7 3 Energy Gun 6 | 1 . . . 5 . Energy Cannon 1 | . . . . . 1 Ballistic Gun 10 | 2 1 6 1 . . Ballistic Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . . 2 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . 1 2 2 Parts Lost 23 | . . . 9 6 8 Power 4 | . . . 3 1 . Propulsion 6 | . . . 1 2 3 Utility 4 | . . . . 1 3 Weapon 9 | . . . 5 2 2 Highest Loss Streak 5 | . . . 4 5 3 To Critical Strikes . | . . . . . . Average Backups 6 | . 4 7 10 2 3 Power . | . . . . . . Propulsion 2 | . . 2 3 1 1 Utility 1 | . 1 1 1 . . Weapon 3 | . 3 3 4 1 2 Tool/Special . | . . . . . . Unused Backups 3 | . . . 3 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon 1 | . . . 1 . . Tool/Special . | . . . . . . Average Slot Usage (%) 81 | . 97 99 87 67 31 Engine 8 | . 14 11 8 6 . Treads 16 | . 28 22 16 . 4 Hover 2 | . . . 1 18 . Storage 15 | . 25 22 17 2 1 Processor 5 | . . . 8 16 11 Energy Gun 1 | . . . . 11 . Ballistic Gun 27 | . 28 43 31 . . Slashing Weapon 1 | . . . . 9 3 Peak Build Rating 27 | 6 7 15 23 24 27 Average Rating 13 | 3 6 11 17 17 13 On Entrance 7 | . 6 7 15 7 8 Naked Turns . | . . . . . . Heaviest Build 50 | 11 21 41 50 17 6 Greatest Support 120 | 40 40 40 40 18 120 Greatest Overweight (x) 2 | . . 1 2 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 5 5 Average Capacity 10 | 6 9 12 14 5 5 Most Carried 12 | 1 7 10 12 4 5 Average Carried 6 | . 4 7 10 2 3 Final Capacity 15 | 8 10 15 5 5 5 Final Carried 9 | . 7 9 5 4 4 Class Distribution -------------------- 43% | Scavenger-Gunner 30% | Mutant 18% | Gunner 4% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1079 | 200 10 494 351 24 . Remotely . | . . . . . . Salvage Created 941 | . 37 464 375 19 46 Parts 66 | . 5 36 21 2 2 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 22 | . 3 10 8 . 1 Melee 1 | . . . . . 1 Guns 21 | . 3 10 8 . . Classes Destroyed 7 | . 1 4 1 . 1 Worker 2 | . . 1 . 1 . Operator 1 | . . . 1 . . Watcher 3 | . . 2 1 . . Swarmer 9 | . 3 4 2 . . Grunt 7 | . . 1 6 . . Sentry 5 | . . 5 . . . Programmer 1 | . . . . . 1 Best Kill Streak 5 | . 3 5 2 1 1 Combat Bots Only 5 | . 3 5 2 . 1 Max Kills in Single Turn 2 | . 1 2 2 1 1 Gunslinging 1 | . . 1 1 . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 385 | . 39 29 84 70 163 Missed 138 | . 13 7 21 34 63 Hits 247 | . 26 22 63 36 100 Projectile 247 | . 26 22 63 36 100 AOE 3 | . . . . . 3 Critical Strikes 8 | . . . 4 . 4 Damage Taken 3534 | . 201 271 1033 413 1616 Core 1130 | . 18 14 126 117 855 Absorbed by Shields . | . . . . . . Core Remaining (%) 89 | 100 92 96 77 83 . Volleys Fired 64 | . 9 21 27 1 6 Largest 4 | . 2 4 4 1 1 Hottest 92 | . 40 92 92 55 37 Shots Fired 202 | . 18 85 92 1 6 Gun 196 | . 18 85 92 1 . Cannon 6 | . . . . . 6 Launcher . | . . . . . . Special . | . . . . . . Kinetic 201 | . 18 85 92 . 6 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 1 | . . . . 1 . Robot Hit Streak 20 | . 4 20 9 . 2 Robot Miss Streak 5 | . 5 4 3 2 4 Penetration Max . | . . . . . . Secondary Targets 7 | . 1 3 3 . . Max Gunslinging Chain 2 | . 1 2 1 . . Shots Hit Robots 113 | . 7 43 53 1 9 Core Hits 48 | . 4 22 20 . 2 Critical Kills 2 | . . 1 1 . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 3 | . . 1 2 . . Destroy 3 | . . 1 2 . . Melee Attacks 16 | . . . . 2 14 Impact . | . . . . . . Slashing 16 | . . . . 2 14 Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1836 | . 78 535 897 61 265 Guns 1473 | . 78 527 868 . . Cannons 47 | . . . . . 47 Explosions . | . . . . . . Melee 262 | . . . . 53 209 Ramming 54 | . . 8 29 8 9 Kinetic 1520 | . 78 527 868 . 47 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 262 | . . . . 53 209 Piercing . | . . . . . . Highest Corruption 4 | . . 4 . . 2 Average Corruption 3 | . . 3 . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . . 8 . . . Message Errors 1 | . . 1 . . . Matter Fused 2 | . . 2 . . . Heat Flow Errors 2 | . . 2 . . . Energy Discharges 2 | . . 2 . . . Misfires 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 29 | . . . . 13 16 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 29 | . . . . 13 16 Knockbacks 1 | . . . . . 1 Impact . | . . . . . . Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage 15 | . . . 7 4 4 Shots . | . . . . . . Rammed 7 | . . 1 4 1 1 Targets Rammed 7 | . . 1 4 1 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 427 | . . 270 427 305 370 Average Temperature 138 | . . 42 214 135 208 Received Heat Transfer 690 | . . 75 423 102 90 Effects 9 | . . . 9 . . Shutdowns 4 | . . . 4 . . Energy Bleed 1 | . . . 1 . . Damage (major) 4 | . . . 4 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 1 | . . . . . 1 Low Security (%) 99 | 100 100 100 100 100 98 Level 1 . | . . . . . 1 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 229 | . 60 139 65 . 229 Initial 35 | . . 16 35 . . Average 20 | . 13 31 16 . 21 Influence Increases 945 | . 70 296 199 5 375 Destroy 0b10 Robot/C 440 | . 60 200 160 . 20 Destroy 0b10 Robot/NC 30 | . . 15 10 5 . Destroy Leader 106 | . 10 74 12 . 10 Successful Hack 6 | . . 6 . . . Destroy Structure 3 | . . 1 2 . . Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 345 | . . . 15 . 330 Influence Decreases 716 | . 30 251 284 5 146 Entered New Map 74 | . . 24 50 . . Time Decay 541 | . 30 227 168 5 111 Lost Part 101 | . . . 66 . 35 Squads Dispatched 6 | . . 2 1 . 3 Investigation 2 | . . 2 . . . Extermination 1 | . . . . . 1 Reinforcement 3 | . . . 1 . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 71 | . 5 13 17 10 26 Peak Tracking Total 8 | . 4 2 5 8 5 Tactical Retreats 10 | . . . 1 . 9 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 4 | . . 3 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 5 | . . 3 1 1 . Terminals 4 | . . 3 1 . . Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 9 | . . 7 1 1 . Successful 7 | . . 5 1 1 . Failed 2 | . . 2 . . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 8 | . . 7 1 . . Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . . 5 1 . . Record 4 | . . 4 . . . Alert Level 1 | . . 1 . . . Unreport Threat 1 | . . . 1 . . Fabricator Hacks 1 | . . . . 1 . Network Status 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . 1 . 1 . . Used . | . . . . . . Hacking Detections 3 | . . 3 . . . Full Trace Events 2 | . . 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 206 | . . . . . 206 Terrain 94 | . . . . . 94 Traps 5 | . . . . . 5 Seismic 107 | . . . . . 107 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 2690 | 91 259 1003 642 257 438 Spaces Moved 2177 | 79 141 513 263 383 798 Core 255 | 42 . . . . 213 Treads 904 | 37 141 513 204 . 9 Legs . | . . . . . . Wheels . | . . . . . . Hover 406 | . . . 59 347 . Flight 612 | . . . . 36 576 Fastest Speed 35 | 50 160 160 56 35 35 Average Speed 104 | 101 160 171 196 57 44 Slowest Speed 320 | 160 160 240 320 120 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 16 | . . . . 5 11 Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 3 26 41 24 11 18 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2402 | 87 157 593 323 412 830 Wait 41 | . . 28 4 5 4 Move 2141 | 78 140 512 262 372 777 Hop 15 | . . . . 5 10 Pick Up 18 | . 6 6 3 3 . Fast Attach 33 | 7 1 2 5 6 12 Attach 17 | . . 4 6 5 2 Detach 16 | 1 . 3 4 6 2 Swap 11 | . 1 6 3 1 . Drop 23 | 1 . 10 5 5 2 Fire 64 | . 9 21 27 1 6 Melee 16 | . . . . 2 14 Ram 4 | . . . 2 1 1 Kick . | . . . . . . Crush 3 | . . 1 2 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Met a group of wandering Federalists 314 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 8) 351 | -10/Materials | Entered another Materials area 351 | -9/Materials | Evolved 2 slots: Weapon x2 640 | -9/Materials | Build established: Gunner 1010 | -9/Materials | Build established: Scavenger-Gunner 1304 | -9/Materials | Discovered new exit (range 3) 1354 | -9/Materials | Entered another Materials area 1354 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1919 | -8/Materials | Lost 3 parts (1p2w) 1982 | -8/Materials | Lost 4 parts (2p2w) 1993 | -8/Materials | Discovered new exit (range 5) 1996 | -8/Materials | Entered Factory 1996 | -7/Factory | Evolved 2 slots: Propulsion x2 2245 | -7/Factory | Discovered new exit (range 13) 2253 | -7/Factory | Entered another Factory area 2253 | -6/Factory | Evolved 2 slots: Utility x2 2269 | -6/Factory | Lost 5 parts (1p1n1u2w) 2450 | -6/Factory | Spotted B-75 Beast 2490 | -6/Factory | Build established: Mutant 2525 | -6/Factory | Core integrity fell below 50% 2529 | -6/Factory | Core integrity fell below 20% 2559 | -6/Factory | Lost 3 parts (1u2w) 2691 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02528_ Axe destroyed. 02528_ S-27 Virus destroyed. 02543_ Acquired Prototype Flight Unit. 02543_ Identified Cld. Cesium-ion Thruster. 02564_ Acquired Imp. Trap Scanner. 02569_ Triggered Blade Trap. 02569_ Massive razor-sharp blades shoot up from within the floor. 02569_ Imp. Trap Scanner severed. 02572_ Acquired Com. Matter Pod. 02606_ Acquired Assault Cannon. 02636_ S-27 Virus knocked back. 02644_ Acquired Prototype Energy Cannon. 02644_ Identified Com. Ion Cannon. 02644_ Faulty integration triggers heat surge (+406). 02673_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 02681_ U-05 Engineer builds a Wall. 02685_ U-05 Engineer lays Concrete. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ????????????????" ???## ???#???# # ####/#### | | ????????????????? ??## ????#?#? # ## # | | ????????????" "?????### #?????#?""# ## # | | ????? ?#? ??? ??? ? + ########""#/## ## # | | ?????????##???#???#?# # # ## # | | ??#? ?? ##??##?##??## # # ## # | | ?##???? ? ?? ? ? ? # # ## # | | ?? ? ? ????????? ? ? # # ## # | | ????? ?? ? ? ?? ????? # """" # ## # | | ?#??? ?????#?####??#??# # """" # ?# # | | ???##+?##?#?########### # """" # ?# # | | ? ? ? ???####"######### # """" # ## # | | ?? ?????# # " """" " # ?# # | | ? ?? ??? # # + """" "" # ?# # | | ? ?? ? ?# # u" """" "" # ######### | | ?"??"???# # # # ? ????? | | ??" ????# # ###+##########? ? ? ?? | | "?" ????# # ### #? ? #?? ? ? ???? | | ?? ? ? ? # + #?# ##??? ??##???????#?? | | ??"?????# # #?# ##?? ??#?????#?##? | | ??"??"???# ### #?? ????????#??#??? | | ""???""?# " # ? ????#??#???#?? | | ?? ? ? # " #? ? ???#?#??????? | | ###????### " # ? ? #??????????? | | ???##?#??##"######+######/## #? ? ? ?????#?????? | | ?#?#??#??#### s @#? #??? ?????#? ?????? | | ?????#????### """"""" = #? #? ???#??????????# | | ??????????#?# """"""" ## #? ???????????????? | | ??####????#?# """"""" #? + ????????????? ??? | | #?#??#?#????# """"""" #? #? ???????????? ? | | ?#?#?#?#????# #? ??????????????????? | | ???????#????# """"""" #? ? ???????????? ??? ? | | ????#???????# """"""" #???? ??? ? ??? ?????? | | ?????#?#?#??# """"""" # ??? ???? ??H?????????# | | ???#??##????# """"""u # ???????????? ????????? | | ?????????#??# !#????????????? ???????? | | ???#???#?#########+##########+###??????? #???????? | | ?????????# ## #? ?????? #???????? | | ?????????# "# # ????? #???????? | | ?????????# ? "# # ???? ######### | | ########## ??#" " ???? | | # ###"##### + ! ???? | | # """ # #?# # ???? | | # """ # ! ### # ???? | | # """ + #?#############????? | | # # ! ### #???################ #??? | | # """ # #?# #???# #??? | | # """ #######?# #???# #??? | | # """ # #??# #???# """"""" ######+###? | | # # #### ##### ^ """"""" #?# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 27 Energy Capacity 325 Matter Stores 395 Matter Capacity 500 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 110 Evasion (%) 63 Targeting Accuracy 5 Melee Accuracy 10 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Omniscient Cartographer Challenges ------------ None Game ------ Seed FrostRainbowAutobeam Manual? 0 Play Time 00:27:03 Cumulative 16.9 hours Start 2025.08.22 @ 18:42:35 End 2025.08.22 @ 19:17:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 23 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b7207a10-b0b1-4576-8872-fa6c05d3682b