Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.06 @ 16:13:46 Player: sercli123 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (56) 280 Value Destroyed (1566) 1566 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (403) 403 TOTAL SCORE: 5669 Bonus ------- High Alert Combat Kills 95 Follower Combat Kills 346 Friendly Fire -38 Cogmind --------- Core Integrity 0/850 Matter 206/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Terrain Scan Processor Improved Melee Analysis Suite Improved Melee Analysis Suite System Shield > --- WEAPON (2) ------- Axe > --- INVENTORY (5) ---- Nuclear Pulse Thruster Transmission Jammer Hardened Medium Armor Plating Improved Hacking Suite Riot Gun Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Fission Core > --- PROPULSION ------- Improved Medium Treads Hover Unit Gravmag System Gravmag System Gravmag Array > --- UTILITY ---------- Small Storage Unit Improved Melee Analysis Suite Improved Melee Analysis Suite Transmission Jammer Improved Cloaking Device > --- WEAPON ----------- Riot Gun High-powered Shotgun > --- INVENTORY -------- Hover Unit Nuclear Pulse Thruster Improved Heat Sink Improved Heat Sink Light Armor Plating Improved Hacking Suite System Shield Axe [Rating: 61] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Improved Melee Analysis Suite Device Improved Cloaking Device Storage Medium Storage Unit Processor Improved Melee Analysis Suite Hackware System Shield Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Slots Evolved 8 | . . . 2 2 . 2 2 Power 1 | . . . . . . . 1 Propulsion 4 | . . . 2 1 . 1 . Utility 3 | . . . . 1 . 1 1 Weapon . | . . . . . . . . Parts Attached 124 | 8 11 5 8 7 20 11 54 Power 16 | 1 3 1 . 1 5 . 5 Engine 12 | 1 3 1 . 1 4 . 2 Core 4 | . . . . . 1 . 3 Reactor . | . . . . . . . . Propulsion 34 | 2 2 2 8 1 1 1 17 Treads 4 | . . . . . . . 4 Leg 6 | 2 2 . . . . . 2 Wheel 8 | . . 2 . . . 1 5 Hover 6 | . . . . . . . 6 Flight 10 | . . . 8 1 1 . . Utility 29 | 1 4 . . 3 2 4 15 Device 8 | . . . . 1 . 1 6 Storage 7 | 1 1 . . 1 . . 4 Processor 3 | . . . . . . 1 2 Hackware 1 | . . . . . . . 1 Protection 10 | . 3 . . 1 2 2 2 Artifact . | . . . . . . . . Weapon 45 | 4 2 2 . 2 12 6 17 Energy Gun 4 | 3 . . . . . . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 14 | 1 2 2 . . 5 1 3 Ballistic Cannon 5 | . . . . . . 2 3 Launcher 5 | . . . . . 2 1 2 Special Weapon . | . . . . . . . . Impact Weapon 8 | . . . . 2 5 1 . Slashing Weapon 9 | . . . . . . 1 8 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 38 | . 5 . . . 2 8 23 Power 5 | . 1 . . . . 1 3 Propulsion 22 | . 1 . . . 1 5 15 Utility 5 | . 1 . . . 1 2 1 Weapon 6 | . 2 . . . . . 4 Highest Loss Streak 9 | . 5 . . . 2 4 9 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 84 | . 90 100 84 94 95 69 81 Engine 7 | . 14 14 11 9 7 . 6 Core 3 | . . . . . 1 6 4 Treads 3 | . . . . . . . 7 Leg 5 | . 26 3 . . . . 2 Wheel 7 | . . 24 1 . . 5 10 Hover 3 | . . . . . . . 7 Flight 10 | . . . 36 45 45 13 1 Device 5 | . . . . 8 5 4 8 Storage 8 | . 14 14 11 9 9 7 5 Processor 5 | . . . . . . 6 9 Protection 6 | . 8 14 1 4 12 7 3 Energy Gun 1 | . 5 . . . . . . Ballistic Gun 7 | . 19 28 22 9 3 . 2 Ballistic Cannon 1 | . . . . . . 9 . Impact Weapon 1 | . . . . 9 10 1 . Slashing Weapon 2 | . . . . . . 1 5 Naked Turns . | . . . . . . . . Heaviest Build 39 | 11 21 21 16 20 20 29 39 Greatest Support 64 | 20 20 20 16 20 20 20 64 Greatest Overweight (x) 8 | . 1 1 . . . 8 7 Average Overweight (x) . | . . . . . . 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 8 8 10 Average Capacity 8 | 7 9 10 10 8 8 8 8 Most Carried 10 | 4 10 10 10 10 8 8 10 Average Carried 7 | 1 7 9 8 8 7 7 7 Final Capacity 10 | 8 10 10 10 8 8 8 5 Final Carried 10 | 3 10 10 10 8 7 8 5 Class Distribution -------------------- 36% | Mutant 32% | Scavenger-Mutant 11% | Sprinter 9% | Scavenger-Gladiator 4% | Commander-Sprinter 4% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -8/Storage Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Matter Collected 1706 | 179 212 93 . 70 395 43 714 Remotely . | . . . . . . . . Salvage Created 1601 | . 234 28 . 39 433 35 832 Parts 87 | . 20 5 . . 14 6 42 Haulers Intercepted 2 | . . . . . 2 . . Recyclers Shooed 4 | . 1 1 . . 2 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Combat Hostiles Destroyed 37 | . 10 2 . 1 6 2 16 Melee 4 | . . . . . . . 4 Guns 14 | . 10 2 . . 2 . . Cannons 1 | . . . . . . 1 . AOE 17 | . . . . . 4 1 12 Classes Destroyed 15 | . 2 . . 1 6 . 6 Worker 5 | . . . . . 2 . 3 Builder 4 | . . . . . 1 1 2 Hauler 2 | . . . . . 2 . . Recycler 4 | . . . . . 2 . 2 Mechanic 1 | . . . . . 1 . . Operator 2 | . . . . . . . 2 Watcher 1 | . . . . . 1 . . Swarmer 11 | . 7 2 . . 2 . . Cutter 4 | . . . . . . . 4 Grunt 13 | . 3 . . . 3 1 6 Protector 1 | . . . . . . . 1 Sentry 4 | . . . . 1 1 1 1 Specialist 1 | . . . . . . . 1 Hunter 1 | . . . . . . . 1 Programmer 2 | . . . . . . . 2 Best Kill Streak 6 | . 3 2 . 1 6 2 5 Combat Bots Only 5 | . 3 2 . 1 3 1 5 Max Kills in Single Turn 5 | . 2 1 . 1 2 1 5 Gunslinging 1 | . 1 . . . . . . Exploded 5 | . . . . . 2 1 5 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Hostile Shots Fired 610 | . 112 12 4 16 29 147 290 Missed 260 | . 34 4 2 6 16 63 135 Damage Taken 5097 | . 685 65 31 178 192 816 3130 Core 1307 | . 138 8 16 60 . 230 855 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 26 | . . . . . 11 15 . Core Remaining (%) 78 | 100 . 41 96 . 89 67 . Volleys Fired 80 | . 34 6 1 . 11 10 18 Largest 2 | . 2 2 2 . 2 2 2 Hottest 88 | . 60 40 40 . 61 88 80 Shots Fired 138 | . 63 12 2 . 18 13 30 Gun 105 | . 63 12 2 . 13 1 14 Cannon 16 | . . . . . . 6 10 Launcher 17 | . . . . . 5 6 6 Special . | . . . . . . . . Kinetic 96 | . 39 12 2 . 13 7 23 Thermal . | . . . . . . . . Explosive 17 | . . . . . 5 6 6 Electromagnetic 25 | . 24 . . . . . 1 Robot Hit Streak 8 | . 7 4 . . 8 4 7 Robot Miss Streak 9 | . 7 9 . . 2 2 6 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 101 | . 28 5 . 6 13 10 39 Core Hits 92 | . 14 4 . . 18 8 48 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . Critical Strikes 5 | . 1 . . . 1 1 2 Corrupt 1 | . 1 . . . . . . Smash 1 | . . . . . 1 . . Sever 3 | . . . . . . 1 2 Melee Attacks 100 | . . . . 9 30 11 50 Impact 43 | . . . . 9 30 4 . Slashing 57 | . . . . . . 7 50 Piercing . | . . . . . . . . Sneak Attacks 12 | . . . . . 6 . 6 Combat Hostiles . | . . . . . . . . Follow-up Attacks 2 | . . . . 1 . . 1 Damage Inflicted 6651 | . 285 77 . 266 1296 418 4309 Guns 540 | . 285 77 . . 64 . 114 Cannons 306 | . . . . . . 109 197 Explosions 3737 | . . . . . 583 203 2951 Melee 2068 | . . . . 266 649 106 1047 Ramming . | . . . . . . . . Kinetic 687 | . 136 77 . . 64 109 301 Thermal 604 | . . . . . . . 604 Explosive 3133 | . . . . . 583 203 2347 Electromagnetic 159 | . 149 . . . . . 10 Impact 915 | . . . . 266 649 . . Slashing 1153 | . . . . . . 106 1047 Piercing . | . . . . . . . . Highest Corruption 8 | . . . . . . 1 8 Average Corruption 4 | . . . . . . 1 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 36 | . . . . . . 2 34 Message Errors 5 | . . . . . . . 5 Matter Fused 8 | . . . . . . 2 6 Heat Flow Errors 7 | . . . . . . . 7 Energy Discharges 5 | . . . . . . . 5 Data Loss (minor) 5 | . . . . . . . 5 Data Loss (major) 2 | . . . . . . . 2 Misfires 1 | . . . . . . . 1 Alerts 3 | . . . . . . . 3 Overload Shots . | . . . . . . . . Overflow Damage 1007 | . . . . 43 388 . 576 Projectiles . | . . . . . . . . Explosions 456 | . . . . . 41 . 415 Melee 551 | . . . . 43 347 . 161 Knockbacks 4 | . . . . . 2 1 1 Impact 2 | . . . . . 2 . . Kinetic 2 | . . . . . . 1 1 Secondary . | . . . . . . . . Self-Inflicted Damage 514 | . . . . . . . 514 Shots 6 | . . . . . . . 6 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 264 | . 139 12 16 31 41 99 264 Average Temperature 43 | . 48 5 8 9 9 29 87 Received Heat Transfer 996 | . 126 . 27 45 90 228 480 Effects 1 | . . . . . . . 1 Interference 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | . 1 . . . 3 . . Impact Corruptions 10 | . . . . 2 8 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 300 | . . . . . . . 300 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Peak Influence 1013 | . 280 101 84 111 1013 467 291 Initial 380 | . . 36 39 35 46 380 138 Average 219 | . 125 79 57 71 420 423 184 Maximum Alert Level 3 | . 1 . . . 3 2 1 Low Security (%) 55 | 100 77 100 100 100 43 . 53 Level 1 29 | . 22 . . . 13 20 46 Level 2 11 | . . . . . 13 80 . Level 3 3 | . . . . . 29 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 2 . 1 . 4 1 7 Investigation 7 | . 1 . . . 2 1 3 Extermination 2 | . . . . . . . 2 Reinforcement 5 | . 1 . 1 . 1 . 2 Assault 1 | . . . . . 1 . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Distress Signals 5 | . 3 . 2 . . . . Communications Jammed 4 | . . . . . . . 4 Distress Signals 4 | . . . . . . . 4 Times Spotted 121 | . 18 3 7 5 33 9 46 Peak Tracking Total 11 | . 5 3 9 4 11 2 8 Tactical Retreats 17 | . 3 . . . 5 1 8 Traps | -11 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Traps Triggered 4 | . 1 . . . 2 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 3 | . . . . . . . 3 Machines | -11 -10 -10 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Machines Disabled 15 | . . . . . 7 . 8 Max in Single Turn 6 | . . . . . 1 . 6 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Machines Accessed 16 | . . . . . 6 1 9 Terminals 11 | . . . . . 5 1 5 Fabricators 2 | . . . . . . . 2 Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . 1 . 1 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 41 | . . . . . 16 3 22 Successful 20 | . . . . . 9 . 11 Failed 21 | . . . . . 7 3 11 Catastrophic 7 | . . . . . 1 1 5 Database Lockouts . | . . . . . . . . Manual 3 | . . . . . 3 . . Terminals 29 | . . . . . 12 3 14 Fabricators 4 | . . . . . . . 4 Repair Stations . | . . . . . . . . Recycling Units 6 | . . . . . 4 . 2 Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . . 2 Terminal Hacks 13 | . . . . . 5 . 8 Record 3 | . . . . . . . 3 Robot Analysis 1 | . . . . . . . 1 Open Door 2 | . . . . . 2 . . Emergency Access Points 1 | . . . . . . . 1 Locate Traps 1 | . . . . . . . 1 Patrol Status 1 | . . . . . . . 1 Investigation Status 1 | . . . . . 1 . . Assault Status 1 | . . . . . . . 1 Recall Investigation 1 | . . . . . 1 . . Zone Layout 1 | . . . . . 1 . . Fabricator Hacks 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 5 | . . . . . 3 . 2 Report Inventory 1 | . . . . . 1 . . Retrieve Matter 1 | . . . . . 1 . . Retrieve Components 3 | . . . . . 1 . 2 Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . 1 . . Reject 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 Used . | . . . . . . . . Hacking Detections 12 | . . . . . 4 1 7 Full Trace Events 4 | . . . . . 2 1 1 Feedback Events 1 | . . . . . . 1 . Corruption 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 1 | . . . . . . . 1 Authchips . | . . . . . . . . Time 117 | . . . . . . . 117 Total Part Build Rating 7 | . . . . . . . 7 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . . . . . 3 . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 Programmers 4 | . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Total Allies 10 | . . . . . 10 . . Largest Group 10 | . . . . . 10 . . Highest-Rated Group 173 | . . . . . 173 . . Highest-Rated Ally 29 | . . . . . 29 . . Total Orders . | . . . . . . . . Ally Attacks 74 | . . . . . 74 . . Total Damage 898 | . . . . . 898 . . Kills 10 | . . . . . 10 . . Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . . 1 . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Robot Analysis Total 1 | . . . . . . . 1 Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Turns Passed 3593 | 63 593 222 57 114 458 445 1641 Spaces Moved 3171 | 41 321 199 122 207 658 355 1268 Core 138 | 11 . . . . . 5 122 Treads 4 | . . . . . . . 4 Legs 446 | 30 321 11 . . . . 84 Wheels 1097 | . . 188 . . . 278 631 Hover 414 | . . . . . . . 414 Flight 1072 | . . . 122 207 658 72 13 Fastest Speed 23 | 50 120 80 26 23 23 24 44 Average Speed 73 | 101 143 89 28 23 23 103 81 Slowest Speed 450 | 120 190 190 31 23 24 450 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . . . 1 . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 31 | 3 44 57 21 20 77 13 20 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . 1 . . . . . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 42 | . . . . 1 15 6 20 Terrain Destroyed 206 | . . . . 1 65 34 106 Melee 42 | . . . . 1 15 6 20 Projectile 1 | . . . . . . 1 . AOE 163 | . . . . . 50 27 86 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Total 4150 | 63 398 231 142 261 890 402 1763 Wait 514 | 2 11 16 . 25 129 6 325 Move 3162 | 40 320 198 121 206 655 354 1268 Hop 1 | . . . . . 1 . . Pick Up 83 | 11 17 2 6 8 5 5 29 Fast Attach 15 | . . 1 . . . 2 12 Attach 56 | 8 7 . 4 6 4 4 23 Detach 11 | . . . 1 . 2 1 7 Swap 53 | . 4 4 4 1 16 5 19 Drop 47 | 2 5 4 5 7 5 4 15 Fire 80 | . 34 6 1 . 11 10 18 Melee 92 | . . . . 8 26 11 47 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 36 | . . . . . 36 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 389 | -10/Materials | Core integrity fell below 50% 416 | -10/Materials | Lost 5 parts (1p1n1u2w) 642 | -10/Materials | Discovered new exit (range 9) 657 | -10/Materials | Discovered new exit (range 15) 657 | -10/Materials | Entered Mines 771 | -10/Mines | Learned Materials trap positions 773 | -10/Mines | Identified exit to Materials 848 | -10/Mines | Excavation squad dispatched 848 | -10/Mines | A large section of the Mines collapsed 879 | -10/Mines | Entered Materials 879 | -9/Materials | Evolved 2 slots: Propulsion x2 880 | -9/Materials | Loaded intel: 7 trap records 931 | -9/Materials | Discovered new exit (range 16) 936 | -9/Materials | Entered another Materials area 936 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 986 | -8/Materials | Discovered new exit (range 3) 1050 | -8/Materials | Entered Storage 1210 | -8/Storage | Build established: Sprinter 1338 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1450 | -8/Storage | First assault squad dispatched 1503 | -8/Storage | Discovered new exit (range 16) 1508 | -8/Storage | Entered Factory 1508 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1530 | -7/Factory | Lost 7 allies 1580 | -7/Factory | Lost 4 parts (3n1u) 1803 | -7/Factory | Build established: Mutant 1915 | -7/Factory | Discovered new exit (range 16) 1953 | -7/Factory | Entered another Factory area 1953 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1977 | -6/Factory | Lost 3 parts (1p1n1u) 2104 | -6/Factory | Discovered new exit (range 12) 2303 | -6/Factory | Fabricated Imp. Cloaking Device (x1) 2364 | -6/Factory | Build established: Scavenger-Mutant 2531 | -6/Factory | Spotted B-75 Beast 2841 | -6/Factory | Build established: Scavenger-Gladiator 2882 | -6/Factory | Cargo convoy interrupted 2892 | -6/Factory | Crushed by falling debris 3092 | -6/Factory | Lost 9 parts (1p6n1u1w) 3443 | -6/Factory | Build established: Scavenger-Mutant 3570 | -6/Factory | Core integrity fell below 50% 3577 | -6/Factory | Core integrity fell below 20% 3594 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03571_ K-01 Serf collects debris. 03571_ Gravmag Array destroyed. 03571_ Critical hit (Blast). 03571_ Knocked back. 03571_ U-05 Engineer lays Concrete. 03572_ The unstable cave ceiling collapses. 03572_ Gravmag System destroyed. 03573_ Slug penetrates Subcomponent Replicator. 03573_ Subcomponent Replicator disabled. 03574_ K-01 Serf collects debris. 03575_ Dropped Sml. Storage Unit. 03576_ Knocked back. 03577_ The unstable cave ceiling collapses. 03577_ K-01 Serf collects debris. 03579_ The unstable cave ceiling collapses. 03579_ U-05 Engineer builds a Wall. 03580_ K-01 Serf collects debris. 03584_ Construction Platform disabled. 03593_ System corrupted: Component data lost. 03593_ T-07 Excavator is excavating. Map ----- +----------------------------------------------------+ | #! 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""" """ #????????????????????????????? | | #????# """ """ """ #????????????????????????????? | | ####### """ """ """ #????????????????????????????? | | # ^ ^ #????????????????????????????? | | """ # """ #????????????????????????????? | | """"" # """ #????????????????????????????? | | """"" # """ !!! #????????????????????????????? | | # !! #????????????????????????????? | | " !! #????????????????????????????? | | #####################????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 28 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 85 Jamming Range 12 Cloak Strength 3 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 73 Melee Accuracy 12 Recoil Reduction 1 Kinecelleration 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Cloaking Device | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Slippery One The More The Merrier True Hacker Universal Adapter Challenges ------------ None Game ------ Seed LongswordBlastCorpse Manual? 0 Play Time 02:17:17 Cumulative 24.8 hours Start 2024.05.06 @ 01:33:30 End 2024.05.06 @ 16:13:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 21 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 67% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: ccfa8cb4-e515-4e88-98e3-eec75d78f2e0