Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.11 @ 23:33:03 Player: Skysub Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (3) 15 Value Destroyed (49) 49 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1834) 1834 TOTAL SCORE: 8438 Bonus ------- Pacifist 834 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 577/1450 Matter 101/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Enhanced Optical Array Advanced Signal Interpreter Experimental Target Analyzer System Shield > --- WEAPON (2) ------- Power Sword > --- INVENTORY (5) ---- Vortex Rifle (35) Vortex Rifle (35) Vortex Cannon (26) Vortex Cannon (26) Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Particle Reactor > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Q-thruster Electron Diverter Impulse Thruster Array > --- UTILITY ---------- Enhanced Optical Array Advanced Signal Interpreter Long-range Terrain Scanner Experimental Target Analyzer Backup Plating III System Shield > --- WEAPON ----------- Makeshift Spear > --- INVENTORY -------- Vortex Rifle Vortex Rifle Vortex Cannon Vortex Cannon Plasma Cutter [Rating: 91] Favorites ----------- Power Light Fission Core Engine Backup Power III Power Core Light Fission Core Reactor Light Particle Reactor Propulsion Improved VTOL Module Flight Unit Improved VTOL Module Utility Enhanced Optical Array Device Reaction Control System Processor Enhanced Optical Array Hackware Hacking Suite Protection Backup Plating III Weapon Makeshift Spear Energy Gun Vortex Rifle Energy Cannon Vortex Cannon Special Weapon Plasma Cutter Impact Weapon Power Maul Slashing Weapon Power Sword Piercing Weapon Makeshift Spear Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp War Pro Res Res Slots Evolved 16 | . . 2 2 2 2 2 2 . . . 2 2 Power 1 | . . . . . 1 . . . . . . . Propulsion 6 | . . 1 1 1 . . 1 . . . 1 1 Utility 9 | . . 1 1 1 1 2 1 . . . 1 1 Weapon . | . . . . . . . . . . . . . Parts Attached 35 | . 1 . 3 7 6 1 . . 9 . 6 2 Power 3 | . . . . . 1 . . . 1 . 1 . Engine . | . . . . . . . . . . . . . Core 2 | . . . . . 1 . . . 1 . . . Reactor 1 | . . . . . . . . . . . 1 . Propulsion 10 | . . . 1 3 2 . . . 1 . 2 1 Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 10 | . . . 1 3 2 . . . 1 . 2 1 Utility 16 | . 1 . 2 3 3 1 . . 3 . 3 . Device 6 | . . . 1 1 1 . . . 2 . 1 . Storage . | . . . . . . . . . . . . . Processor 7 | . 1 . . 2 1 1 . . 1 . 1 . Hackware 3 | . . . 1 . 1 . . . . . 1 . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 6 | . . . . 1 . . . . 4 . . 1 Energy Gun 1 | . . . . . . . . . 1 . . . Energy Cannon 1 | . . . . . . . . . 1 . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . 1 . . . Impact Weapon 1 | . . . . 1 . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . . . . . 6 . . . Parts Lost 29 | . . . . 1 7 3 1 2 3 . 3 9 Power 5 | . . . . . . 1 . . 2 . 1 1 Propulsion 10 | . . . . 1 2 . . 1 . . . 6 Utility 12 | . . . . . 4 2 1 1 1 . 2 1 Weapon 2 | . . . . . 1 . . . . . . 1 Highest Loss Streak 6 | . . . . 1 4 3 1 2 3 . 3 6 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 2 | . . . . . 1 1 1 1 3 5 5 5 Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . Weapon 1 | . . . . . . . . . 2 4 4 4 Tool/Special . | . . . . . . . . . . . . . Unused Backups 2 | . . . . . . . . . . . . 2 Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . Weapon 2 | . . . . . . . . . . . . 2 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 41 | . 7 11 14 59 55 47 30 22 32 47 49 37 Core 1 | . . . . . 2 4 . . . 5 4 . Flight 15 | . . . 1 23 21 17 15 13 11 15 16 13 Device 4 | . . . 1 7 6 5 4 . 2 5 5 . Processor 9 | . 7 11 9 14 6 7 5 5 6 10 9 13 Hackware 4 | . . . 1 7 11 10 5 3 . . . 4 Impact Weapon 1 | . . . . 5 4 . . . . . . . Piercing Weapon 1 | . . . . . . . . . 3 5 4 2 Peak Build Rating 91 | . 1 1 11 31 38 38 25 20 68 53 91 89 Average Rating 33 | . . 1 3 26 32 34 24 17 33 53 63 57 On Entrance 24 | . . 1 1 11 31 35 25 20 13 53 53 81 Avg Prop Armor Cover (%) 7 | . . . . 4 4 6 6 7 . . . 17 Naked Turns 11 | . 11 . . . . . . . . . . . Heaviest Build 25 | . . . 1 5 11 8 1 . 14 13 25 18 Greatest Support 50 | 3 3 3 5 20 21 15 10 10 18 18 42 50 Greatest Overweight (x) 1 | . . . . 1 . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . 1 1 1 1 1 1 1 5 5 5 5 Average Carried 2 | . . . . . 1 1 1 1 3 5 5 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 1 . 1 1 1 1 1 5 5 5 5 Class Distribution -------------------- 65% | Sprinter 18% | Hacker-Sprinter 15% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Sprinter | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Warlord Sprinter | -3/Proximity Caves Sprinter | -3/Research Sprinter | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp War Pro Res Res Matter Collected 196 | 163 . . . 9 24 . . . . . . . Remotely . | . . . . . . . . . . . . . Salvage Created 33 | . . . . 9 24 . . . . . . . Parts 4 | . . . . . 4 . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp War Pro Res Res Combat Hostiles Destroyed 2 | . . . . . 2 . . . . . . . Melee 1 | . . . . . 1 . . . . . . . Classes Destroyed 2 | . . . . 1 1 . . . . . . . Builder 1 | . . . . 1 . . . . . . . . Cutter 2 | . . . . . 2 . . . . . . . Best Kill Streak 2 | . . . . 1 2 . . . . . . . Combat Bots Only 2 | . . . . . 2 . . . . . . . Max Kills in Single Turn 1 | . . . . 1 1 . . . . . . . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp War Pro Res Res Hostile Shots Fired 446 | . 17 12 5 64 97 5 10 12 56 . 26 142 Missed 253 | . 7 4 3 49 58 3 3 6 34 . 14 72 Hits 193 | . 10 8 2 15 39 2 7 6 22 . 12 70 Melee 4 | . . . . . 4 . . . . . . . Projectile 189 | . 10 8 2 15 35 2 7 6 22 . 12 70 AOE 3 | . . . . . 3 . . . . . . . Critical Strikes 8 | . . . . . 2 2 . . . . . 4 Damage Taken 3678 | . 80 73 28 201 737 166 179 106 375 . 269 1464 Core 1976 | . 80 62 28 51 350 154 101 74 90 . 113 873 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 45 | . . . . . . . . . 45 . . . Core Remaining (%) 83 | 100 68 84 94 92 58 84 . . . 76 91 . Volleys Fired . | . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 5 | . . . . 1 4 . . . . . . . Core Hits . | . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . Critical Strikes 1 | . . . . . 1 . . . . . . . Smash 1 | . . . . . 1 . . . . . . . Melee Attacks 21 | . . . . 10 4 . . . . . 1 6 Impact 14 | . . . . 10 4 . . . . . . . Slashing 1 | . . . . . . . . . . . . 1 Piercing 6 | . . . . . . . . . . . 1 5 Sneak Attacks 1 | . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 324 | . . . . 81 200 . 22 . 2 . 1 18 Guns . | . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 281 | . . . . 81 200 . . . . . . . Ramming 43 | . . . . . . . 22 . 2 . 1 18 Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 281 | . . . . 81 200 . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . 1 1 . 2 Average Corruption 1 | . . . . . . . . . 1 1 . 1 Corruption Purged 1 | . . . . . . . . . . 1 . . Corruption Blocked . | . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . 1 . . Energy Discharges 1 | . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 133 | . . . . 59 74 . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 133 | . . . . 59 74 . . . . . . . Knockbacks 1 | . . . . . 1 . . . . . . . Impact 1 | . . . . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 21 | . . . . . . . 11 . 1 . . 9 Shots . | . . . . . . . . . . . . . Rammed 6 | . 1 . . . . . 2 . 1 . 1 1 Targets Rammed 6 | . 1 . . . . . 2 . 1 . 1 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 48 | . . . . . 1 . . . 2 . 8 48 Average Temperature 20 | . . . . . 1 . . . 2 . 4 25 Received Heat Transfer 438 | . 6 30 18 21 81 . 27 . 93 . 9 153 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . . . Impact Corruptions 6 | . . . . 2 4 . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp War Pro Res Res Maximum Alert Level 1 | . . . . 1 1 . . . . . . 1 Low Security (%) 77 | 100 100 100 100 69 51 100 100 . . . 100 67 Level 1 22 | . . . . 30 48 . . . . . . 32 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 332 | . 15 15 15 219 332 190 98 . . . 36 238 Initial 169 | . . 5 1 2 102 169 63 . . . . 9 Average 106 | . 1 7 5 103 199 166 78 . . . 11 127 Influence Increases 1313 | . 15 27 15 299 435 21 45 . . . 106 350 Destroy 0b10 Robot/C 40 | . . . . . 40 . . . . . . . Destroy 0b10 Robot/NC 5 | . . . . 5 . . . . . . . . Successful Hack 121 | . . 12 . 19 35 21 . . . . 14 20 Disable Machine 15 | . . . . 15 . . . . . . . . Destroy Structure 22 | . . . . 5 . . . . . . 2 15 Partial Spotted 135 | . . 15 15 15 . . 45 . . . 45 . Lose Combat Pursuer 975 | . 15 . . 240 360 . . . . . 45 315 Influence Decreases 1119 | . . 37 15 95 297 238 117 58 . . 90 172 Entered New Map 398 | . . 10 4 3 107 178 67 22 . . . 7 Time Decay 466 | . . 27 11 82 120 30 40 16 . . 60 80 Lost Part 245 | . . . . 10 70 30 10 20 . . 30 75 Lost Ally 10 | . . . . . . . . . . . . 10 Squads Dispatched 14 | . . 1 1 1 5 . . . . . 3 3 Investigation 7 | . . . 1 1 2 . . . . . 1 2 Extermination 2 | . . . . . 1 . . . . . 1 . Reinforcement 5 | . . 1 . . 2 . . . . . 1 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp War Pro Res Res Distress Signals 6 | . . 1 . 2 1 . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 157 | . 7 7 3 19 39 4 6 2 20 2 10 38 Peak Tracking Total 17 | . 6 9 3 7 11 2 4 2 17 2 6 17 Tactical Retreats 21 | . 1 . . 5 8 . . . . . 2 5 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp War Pro Res Res Traps Triggered 2 | . . . 1 . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp War Pro Res Res Machines Disabled 2 | . . . . 1 . . . . 1 . . . Max in Single Turn 1 | . . . . 1 . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp War Pro Res Res Machines Accessed 19 | . 1 3 . 3 5 2 1 . 1 . 1 2 Terminals 14 | . 1 3 . 2 3 1 1 . . . 1 2 Fabricators 4 | . . . . 1 2 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 57 | . 7 8 . 9 11 4 2 . 1 . 3 12 Successful 20 | . 2 2 . 5 3 2 . . 1 . 1 4 Failed 37 | . 5 6 . 4 8 2 2 . . . 2 8 Catastrophic 12 | . 2 1 . 1 2 . 1 . . . 1 4 Database Lockouts . | . . . . . . . . . . . . . Manual 48 | . 5 6 . 8 11 3 2 . . . 2 11 Terminals 48 | . 7 8 . 6 8 2 2 . . . 3 12 Fabricators 8 | . . . . 3 3 2 . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 8 | . 1 1 . 3 . . . . 1 . 1 1 Record 1 | . . . . . . . . . . . . 1 Open Door 1 | . . . . . . . . . 1 . . . Level Access Points 2 | . . 1 . 1 . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . Zone Layout 3 | . 1 . . 1 . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 12 | . 1 1 . 2 3 2 . . . . . 3 Terminals 9 | . 1 1 . 2 1 1 . . . . . 3 Assimilate 1 | . . . . . . . . . . . . 1 Botnet 7 | . 1 1 . 1 1 1 . . . . . 2 Operators 1 | . . . . 1 . . . . . . . . Fabricators 3 | . . . . . 2 1 . . . . . . Fabnet 3 | . . . . . 2 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 17 | . 1 2 . 3 5 2 1 . . . 1 2 Full Trace Events 7 | . . 1 . 1 2 . . . . . 1 2 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . 1 . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp War Pro Res Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . 1 1 . 1 . . . Non-combat . | . . . . . . . . . . . . . Combat 3 | . . . . . . 1 1 . 1 . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . 6 5 5 5 1 1 . Autooverrided 3 | . . . . . . 1 1 . 1 . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp War Pro Res Res Total Allies 4 | . . . . . . 1 1 . 1 . . 1 Largest Group 1 | . . . . . . 1 1 . 1 . . 1 Highest-Rated Group 49 | . . . . . . 49 49 . 47 . . 26 Highest-Rated Ally 49 | . . . . . . 49 49 . 47 . . 26 Total Orders . | . . . . . . . . . . . . . Ally Attacks 2 | . . . . . . . . . 2 . . . Total Damage 38 | . . . . . . . . . 38 . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp War Pro Res Res Active Infowar (turns) 751 | . . . . 1 97 68 83 20 168 37 124 153 Optics 686 | . . . . . 33 68 83 20 168 37 124 153 Sensors 1 | . . . . 1 . . . . . . . . Terrain 226 | . . . . . 97 68 47 . . . 14 . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp War Pro Res Res Turns Passed 1290 | 9 39 61 46 189 244 68 83 55 168 37 124 167 Spaces Moved 3516 | 18 72 120 94 433 727 225 255 172 412 127 404 457 Core 360 | 18 72 120 61 1 . . . . . . . 88 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 3156 | . . . 33 432 727 225 255 172 412 127 404 369 Fastest Speed 23 | 50 50 50 35 26 23 29 32 32 29 29 26 23 Average Speed 32 | 50 50 50 44 32 29 29 32 32 30 29 27 32 Slowest Speed 100 | 50 50 50 50 100 32 32 32 32 32 29 29 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 60 | . . . 1 8 15 4 4 1 7 1 4 15 Potential Cave-ins 3 | . . . . 3 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 23 | 3 21 20 20 18 31 12 13 34 60 38 18 19 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 5 | . 1 1 1 1 . . . . . . 1 . Unknown Exits Taken 7 | 1 . . . . 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 15 | . . . . 8 . . . . . . 1 6 Terrain Destroyed 15 | . . . . 8 . . . . . . 1 6 Melee 15 | . . . . 8 . . . . . . 1 6 Projectile . | . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp War Pro Res Res Total 3542 | 17 73 120 95 450 731 221 252 170 427 125 407 454 Wait 11 | . . . . 7 1 . . . . . . 3 Move 3397 | 17 71 119 91 416 698 216 247 169 401 124 396 432 Hop 50 | . . . 1 8 13 4 4 1 4 1 4 10 Pick Up 4 | . . 1 . 1 . . . . 2 . . . Fast Attach 34 | . 1 . 2 7 7 1 . . 8 . 6 2 Attach 2 | . . . 1 . . . . . 1 . . . Detach 4 | . . . . 1 . . . . 3 . . . Swap . | . . . . . . . . . . . . . Drop . | . . . . . . . . . . . . . Fire . | . . . . . . . . . . . . . Melee 21 | . . . . 10 4 . . . . . 1 6 Ram 3 | . 1 . . . . . 1 . . . . 1 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 8 | . . . . . 8 . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . . 8 . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research (discovered 2 exits: *Tes x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 10 | -11/Scrapyard | Entered Materials 47 | -10/Materials | Discovered new exit (range 4) 48 | -10/Materials | Identified exit to Materials 49 | -10/Materials | Entered another Materials area 49 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 72 | -9/Materials | Identified exit to Materials 110 | -9/Materials | Entered another Materials area 110 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 151 | -8/Materials | Discovered new exit (range 16) 156 | -8/Materials | Identified exit to Factory 156 | -8/Materials | Entered Factory 156 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 204 | -7/Factory | Discovered new exit (range 11) 207 | -7/Factory | Identified exit to Lower Caves 269 | -7/Factory | Identified exit to Factory 345 | -7/Factory | Entered another Factory area 345 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 407 | -6/Factory | Spotted B-75 Beast 458 | -6/Factory | Lost 3 parts (3u) 543 | -6/Factory | Lost 4 parts (2n1u1w) 588 | -6/Factory | Discovered new exit (range 7) 589 | -6/Factory | Entered another Factory area 589 | -5/Factory | Evolved 2 slots: Utility x2 635 | -5/Factory | Local machine network offline 652 | -5/Factory | Discovered new exit (range 17) 657 | -5/Factory | Entered another Factory area 657 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 673 | -4/Factory | Lost 3 parts (1p2u) 732 | -4/Factory | Discovered new exit (range 21) 740 | -4/Factory | Entered Upper Caves 794 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 795 | -4/Upper Caves | Entered Warlord 835 | -4/Warlord | Met Warlord 852 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 860 | -4/Warlord | Warlord's base attacked by MAIN.C 862 | -4/Warlord | Found Prototype Energy Gun 862 | -4/Warlord | Identified Vortex Rifle 865 | -4/Warlord | Found Vortex Rifle 867 | -4/Warlord | Found Prototype Energy Cannon 867 | -4/Warlord | Identified Vortex Cannon 869 | -4/Warlord | Found Vortex Cannon 910 | -4/Warlord | Found Prototype Processor 910 | -4/Warlord | Identified Exp. Target Analyzer 912 | -4/Warlord | Found Prototype Device 912 | -4/Warlord | Identified System Purifier 915 | -4/Warlord | Found Prototype Device 915 | -4/Warlord | Identified Exp. Phase Shifter 938 | -4/Warlord | Build established: Sprinter 959 | -4/Warlord | Discovered new exit (range 9) 963 | -4/Warlord | Entered Proximity Caves 993 | -3/Proximity Caves | Lost 3 parts (2p1u) 997 | -3/Proximity Caves | Discovered new exit (range 12) 1000 | -3/Proximity Caves | Entered Research 1000 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1075 | -3/Research | Spotted B-86 Titan 1121 | -3/Research | Discovered new exit (range 13) 1124 | -3/Research | Identified exit to Research 1124 | -3/Research | Entered another Research area 1124 | -2/Research | Warlord forces began assault on 0b10 1124 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 1156 | -2/Research | Discovered new exit (range 21) 1162 | -2/Research | Identified exit to Testing 1164 | -2/Research | Discovered exit to Testing (range 11) 1196 | -2/Research | Lost 6 parts (2p1n3u) 1234 | -2/Research | Research machine network offline 1248 | -2/Research | Spotted B-90 Cyclops 1265 | -2/Research | Core integrity fell below 50% 1273 | -2/Research | Lost 6 parts (5n1w) 1291 | -2/Research | Self-destructed Last Messages --------------- blast them. 01240_ Slug penetrates Wall. 01240_ Imp. VTOL Module destroyed. 01241_ Slug penetrates Wall. 01242_ Mak. Spear destroyed. 01242_ Slug penetrates Wall. 01248_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01249_ Acquired Power Sword. 01259_ Slug penetrates Wall. 01261_ T-07 Excavator destroyed. 01264_ Penetrated by Slug. 01264_ Slug penetrates Wall. 01264_ P-80 Master resets H-88 Terminator, system corruption cleaned. 01264_ Penetrated by Slug. 01277_ Slammed into T-07 Excavator. 01277_ Destabilizing: System interference. 01277_ Enh. Optical Array temporarily disabled. 01284_ K-01 Serf cleans the Scanalyzer. 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" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 32 Energy Capacity 240 Matter Stores 263 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 110 Armor Coverage 80 Phase Shifting 20 Evasion (%) 84 Target Analysis 10 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightAntimissileProtection Manual? 0 Play Time 00:40:25 Cumulative 322.4 hours Start 2026.07.11 @ 20:04:46 End 2026.07.11 @ 23:33:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 389 Rogue 389 Adventurer 0 Explorer 0 Win Type - Total 21 Types 13/0/3/1/1/0/1/1/0/1 Lore% 78 Gallery% 74 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc395cf3-f99e-406a-89c2-c5b9881d6fa4