Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.28 @ 07:31:02 Player: Megaknight51 Result: Destroyed by PS-VJ6(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (472) 472 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1222 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 241/300 Energy 240/250 System Corruption 0% Temperature Cool (6) Movement Rolling (155) Ox5 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Light EM Pulse Cannon Shotgun > --- INVENTORY (20) --- Light Ion Engine Light Ion Engine Light Ion Engine Wheel Wheel Wheel Compact Wheel Compact Wheel Flight Unit Flight Unit Structural Scanner Machine Analyzer Experimental Sensor Array Improved Terrain Scanner Terrain Scan Processor Light EM Pulse Cannon Assault Rifle Shotgun Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array > --- WEAPON ----------- Shotgun Shotgun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Wheel Wheel Wheel Flight Unit Flight Unit Flight Unit Structural Scanner Machine Analyzer Improved Terrain Scanner Terrain Scan Processor Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Assault Rifle Shotgun Shotgun Mining Laser [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Flight Unit Flight Unit Utility High-capacity Storage Unit Device Makeshift System Restoration Module Storage High-capacity Storage Unit Weapon Shotgun Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Shotgun Special Weapon Mining Laser Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 31 | 8 8 13 2 Power 4 | 1 . 3 . Engine 4 | 1 . 3 . Core . | . . . . Reactor . | . . . . Propulsion 11 | 3 4 4 . Treads 1 | 1 . . . Leg . | . . . . Wheel 9 | 2 4 3 . Hover . | . . . . Flight 1 | . . 1 . Utility 6 | 2 2 1 1 Device 3 | 1 . 1 1 Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | 2 2 5 1 Energy Gun 1 | 1 . . . Energy Cannon 3 | . . 3 . Ballistic Gun 5 | 1 2 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 10 | . . 7 3 Power 1 | . . 1 . Propulsion 4 | . . 3 1 Utility 2 | . . 1 1 Weapon 3 | . . 2 1 Highest Loss Streak 7 | . . 7 3 To Critical Strikes 1 | . . . 1 Average Backups 17 | 2 13 19 20 Power 2 | . 1 2 3 Propulsion 5 | . 4 5 7 Utility 4 | . 1 4 5 Weapon 5 | . 6 6 5 Tool/Special . | . . . . Unused Backups 18 | . 4 4 10 Power 3 | . 1 1 1 Propulsion 8 | . 1 2 5 Utility 4 | . . . 4 Weapon 3 | . 2 1 . Tool/Special . | . . . . Average Slot Usage (%) 94 | . 100 87 98 Engine 13 | . 14 13 14 Wheel 27 | . 28 27 28 Device 10 | . 14 6 12 Storage 14 | . 14 14 14 Energy Gun 1 | . 5 . . Ballistic Gun 24 | . 22 23 25 Special Weapon 1 | . . . 2 Peak Build Rating 20 | 8 12 20 15 Average Rating 11 | 5 9 10 14 On Entrance 7 | . 7 12 11 Avg Prop Armor Cover (%) 6 | 6 . . . Naked Turns . | . . . . Heaviest Build 56 | 13 50 52 56 Greatest Support 32 | 32 32 20 20 Greatest Overweight (x) 2 | . 2 2 2 Average Overweight (x) 1 | . . 2 2 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 19 | 6 19 20 20 Most Carried 20 | 6 20 20 20 Average Carried 17 | 2 14 19 19 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 5 20 20 19 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 920 | 204 287 308 121 Remotely . | . . . . Salvage Created 762 | 144 231 266 121 Parts 59 | 13 28 11 7 Haulers Intercepted . | . . . . Recyclers Shooed 4 | 1 1 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 12 | . . . 12 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 14 | . 6 5 3 Guns 14 | . 6 5 3 Classes Destroyed 8 | 2 4 2 . Worker 2 | . 2 . . Builder 3 | . 2 1 . Tunneler 3 | 3 . . . Recycler 3 | 1 1 1 . Mechanic 1 | . 1 . . Swarmer 6 | . 6 . . Grunt 7 | . . 4 3 Demolisher 1 | . . 1 . Best Kill Streak 4 | 2 4 2 2 Combat Bots Only 3 | . 3 2 2 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 78 | . 34 16 28 Missed 30 | . 15 5 10 Hits 48 | . 19 11 18 Projectile 48 | . 19 11 18 AOE 7 | . . 7 . Critical Strikes 4 | . 2 1 1 Damage Taken 1292 | . 147 813 332 Core 264 | . 40 155 69 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 74 | 14 20 16 24 Largest 2 | 2 2 2 2 Hottest 112 | 70 70 112 100 Shots Fired 126 | 23 40 24 39 Gun 114 | 23 40 21 30 Cannon 3 | . . 3 . Launcher . | . . . . Special 9 | . . . 9 Kinetic 103 | 14 38 21 30 Thermal 20 | 9 2 . 9 Explosive . | . . . . Electromagnetic 3 | . . 3 . Robot Hit Streak 8 | 3 7 5 8 Robot Miss Streak 4 | 2 4 4 4 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 86 | 15 27 19 25 Core Hits 43 | 5 15 13 10 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | 1 1 . 1 Burn 2 | 1 1 . . Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1232 | 188 379 304 361 Guns 1214 | 188 379 286 361 Cannons 18 | . . 18 . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1128 | 126 355 286 361 Thermal 86 | 62 24 . . Explosive . | . . . . Electromagnetic 18 | . . 18 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . . 6 6 Average Corruption 5 | . . 5 4 Corruption Purged 6 | . . . 6 Corruption Blocked . | . . . . Effects 23 | . . 13 10 Message Errors 3 | . . 1 2 Matter Fused 7 | . . 6 1 Heat Flow Errors 3 | . . 1 2 Energy Discharges 1 | . . . 1 Data Loss (minor) 8 | . . 5 3 Data Loss (major) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 180 | 63 18 180 107 Average Temperature 37 | 27 10 48 67 Received Heat Transfer 150 | . . 60 90 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 407 | 259 148 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 155 | 10 155 60 . Initial 34 | . . 34 . Average 30 | 2 64 12 . Influence Increases 521 | 20 266 155 80 Destroy 0b10 Robot/C 280 | . 120 100 60 Destroy 0b10 Robot/NC 60 | 20 30 10 . Destroy Leader 70 | . 20 30 20 Successful Hack 6 | . 6 . . Partial Spotted 15 | . 15 . . Lose Combat Pursuer 90 | . 75 15 . Influence Decreases 521 | 20 177 216 108 Entered New Map 71 | . . 55 16 Time Decay 435 | 20 177 146 92 Lost Part 15 | . . 15 . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 25 | . 14 6 5 Peak Tracking Total 3 | . 3 2 2 Tactical Retreats 3 | . 2 1 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 2 | . 1 . 1 Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 6 . 4 Successful 7 | . 3 . 4 Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 6 | . 6 . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 1 . 4 Record 4 | . . . 4 Terminal Index 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Botnet 1 | . 1 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 891 | 11 525 355 . Sensors 2 | . . 2 . Seismic 889 | 11 525 353 . Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 2 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2553 | 112 525 773 1143 Spaces Moved 1862 | 56 379 589 838 Core 5 | 5 . . . Treads 1 | 1 . . . Legs . | . . . . Wheels 1856 | 50 379 589 838 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 110 110 Average Speed 109 | 96 111 110 110 Slowest Speed 160 | 160 115 110 110 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered 2 | . . 2 . Exploration Rate (%) 46 | 3 55 85 41 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2225 | 88 448 690 999 Wait 199 | 2 12 54 131 Move 1859 | 55 378 588 838 Hop . | . . . . Pick Up 32 | 6 18 8 . Fast Attach 13 | 8 1 3 1 Attach 7 | . . 6 1 Detach 2 | 1 1 . . Swap 18 | . 7 7 4 Drop 21 | 2 11 8 . Fire 74 | 14 20 16 24 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 9) 622 | -10/Materials | Discovered new exit (range 6) 638 | -10/Materials | Entered Mines 638 | -10/Mines | Discovered new exit (range 6) 689 | -10/Mines | Found a hidden stash of uninstalled traps 712 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 715 | -10/Mines | Found Prototype Device 715 | -10/Mines | Identified Exp. Sensor Array 811 | -10/Mines | Assembled infested the area 967 | -10/Mines | Crushed by falling debris 967 | -10/Mines | Core integrity fell below 50% 969 | -10/Mines | Crushed by falling debris 1028 | -10/Mines | Lost 7 parts (1p3n1u2w) 1045 | -10/Mines | Learned Materials stockpile data 1084 | -10/Mines | Identified exit to Materials 1355 | -10/Mines | Discovered new exit (range 14) 1411 | -10/Mines | Entered Subcaves 1412 | -10/Subcaves | Approached by a straggling Scientist 1418 | -10/Subcaves | Learned location of Zion (-7) 1449 | -10/Subcaves | Core integrity fell below 20% 1528 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1528 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Restoration Module 2418 | -10/Subcaves | Discovered new exit (range 15) 2452 | -10/Subcaves | Visited Clippyterm 2455 | -10/Subcaves | Learned Research machine intel 2455 | -10/Subcaves | Learned Factory stockpile data 2554 | -10/Subcaves | Destroyed by PS-VJ6(R) with Subdweller Laser Last Messages --------------- half the time it still manages to suggest unhelpful sample queries and responses. --DD-NU8 >>Record "Procgen" It looks like you're analyzing machine distribution algorithms, I have access to useful relevant data. Data stored: Research machine intel. >>Record "Finders Keepers" It looks like you're interested in reappropriating Complex 0b10 components, would you like help? Data stored: Factory stockpile data. >>Record "Optimus" It looks like you're curious about the current leader of 0bPrime. Optimus is well liked, but certainly not being up front with the UFD as a whole. SN-ML5(c): "I think it's somewhere northwest of here" 02550_ UX-1M5(R) suffers critical hit (Destroy). 02550_ Shotgun destroyed. 02552_ Mak. System Restoration Module destroyed. 02553_ Critical hit (Destroy). 02553_ Wheel destroyed. 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""???#" ## ## | | ????????????????????????????? #####??#" ###### | | ????????????????????????????####???????## ##???# | | ????????????????????????????????????????# #????# | | ????????????????????????????????????????# ???# | | ????????????????????????????????????????"""#???# | | ???????????????????????????????????????"#"##??? | | ????????????????????????????????????????##???? | | ?????????????????????????????????????????????### | | ???????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ew, Corruption Challenges ------------ None Game ------ Seed CooledAccelerationVibroblade Manual? 0 Play Time 00:18:49 Cumulative 125.7 hours Start 2026.05.28 @ 07:17:22 End 2026.05.28 @ 07:31:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 242 Rogue 242 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 60 Gallery% 43 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 38x25 Zoom Use 31% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ba02ef7-3881-40f3-9d53-d7b8cdb2f94d