Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.23 @ 17:15:27 Player: Triffids Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (113) 565 Value Destroyed (4652) 4652 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (460) 460 TOTAL SCORE: 10757 Bonus ------- High Alert Combat Kills 428 Follower Combat Kills 32 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Improved Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Flexi-carbon Leg Plasma Rifle Coil Gun Ripper Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Improved Coolant Injector Medium Storage Unit Improved Sensor Array Advanced Signal Interpreter Improved Target Analyzer Improved Weapon Cycler Layered Medium Armor Plating System Restoration Module > --- WEAPON ----------- Wave Gun Heavy Beamcaster KE Penetrator Advanced KE Penetrator > --- INVENTORY -------- Neutrino Core Light Antimatter Reactor Advanced Medium Treads Flexi-carbon Leg Advanced Heat Sink Advanced Coolant Injector Matter Compressor Plasma Rifle Coil Gun Ripper [Rating: 105] Favorites ----------- Power Fission Core Engine Deuterium Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Corruption Screen Device Improved Sensor Array Storage Small Storage Unit Processor Corruption Screen Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Hypervelocity Gauss Rifle Energy Gun Heavy Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Hypervelocity Gauss Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Ext Slots Evolved 12 | . . . 2 . 2 2 2 2 2 . Power . | . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . Utility 8 | . . . . . 2 2 . 2 2 . Weapon 2 | . . . . . . . 2 . . . Parts Attached 140 | 7 . 14 4 13 10 8 29 19 13 23 Power 8 | 1 . 1 . . 1 1 1 1 . 2 Engine 2 | 1 . . . . . 1 . . . . Core 4 | . . 1 . . 1 . 1 1 . . Reactor 2 | . . . . . . . . . . 2 Propulsion 49 | 2 . 3 2 7 4 . 5 8 4 14 Treads 3 | . . . . . . . 1 . . 2 Leg 46 | 2 . 3 2 7 4 . 4 8 4 12 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 49 | 2 . 3 1 4 5 5 15 7 4 3 Device 29 | 1 . 3 1 2 2 2 10 5 . 3 Storage 2 | 1 . . . . . . . . 1 . Processor 4 | . . . . . . 2 1 . 1 . Hackware 1 | . . . . . . . 1 . . . Protection 13 | . . . . 2 3 1 3 2 2 . Artifact . | . . . . . . . . . . . Weapon 34 | 2 . 7 1 2 . 2 8 3 5 4 Energy Gun 12 | 1 . 1 . . . 2 3 2 . 3 Energy Cannon 6 | . . 2 . . . . 2 1 1 . Ballistic Gun 14 | 1 . 2 1 2 . . 3 . 4 1 Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon 2 | . . 2 . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . 1 . . 1 . Parts Lost 27 | . . 1 . . . . 1 1 2 22 Power 1 | . . . . . . . . . . 1 Propulsion 8 | . . . . . . . . . 1 7 Utility 14 | . . 1 . . . . 1 1 1 10 Weapon 4 | . . . . . . . . . . 4 Highest Loss Streak 18 | . . 1 . . . . 1 1 2 18 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 98 | . 100 99 100 100 100 99 99 96 98 94 Engine 2 | . 14 7 . . . 4 2 . . . Core 5 | . . 6 11 11 9 2 3 5 5 2 Leg 27 | . 28 28 44 44 36 30 24 22 20 18 Device 17 | . 14 13 22 12 18 19 13 21 21 26 Storage 2 | . 14 14 . . . . . . 3 4 Processor 7 | . . . . . . 6 13 11 15 12 Hackware 1 | . . . . . . . 4 . . . Protection 8 | . . . . 9 18 19 7 9 10 5 Energy Gun 5 | . 14 7 . . . 1 11 5 5 6 Energy Cannon 5 | . . 6 11 11 9 5 4 5 5 3 Ballistic Gun 10 | . 14 12 11 11 9 7 9 11 10 9 Peak Build Rating 105 | 7 7 14 17 19 32 41 63 78 93 105 Average Rating 48 | 5 7 9 16 17 26 39 54 72 88 93 On Entrance 33 | . 7 7 14 17 18 32 41 62 78 93 Naked Turns . | . . . . . . . . . . . Heaviest Build 65 | 15 15 21 18 23 34 46 44 56 65 65 Greatest Support 85 | 20 20 20 40 40 57 57 62 62 70 85 Greatest Overweight (x) 1 | 1 . 1 . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 5 5 5 5 5 10 10 Average Capacity 6 | 7 8 8 5 5 5 5 5 5 8 9 Most Carried 10 | 5 6 8 8 5 5 5 5 5 10 10 Average Carried 5 | 2 5 7 5 4 4 4 4 4 7 9 Final Capacity 10 | 8 8 8 5 5 5 5 5 5 10 5 Final Carried 10 | 3 6 8 5 5 5 5 4 5 10 5 Class Distribution -------------------- 27% | Mutant 21% | Skirmisher 19% | Scavenger-Tank 15% | Scavenger-Mutant 8% | Tank 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Skirmisher | -4/Extension Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Ext Matter Collected 3349 | 294 22 220 80 250 157 115 517 455 635 604 Remotely . | . . . . . . . . . . . Salvage Created 5927 | 81 52 140 208 894 278 132 1021 898 579 1644 Parts 296 | 9 9 5 11 60 21 9 57 41 18 56 Haulers Intercepted 3 | . . . . 1 . . 1 . 1 . Recyclers Shooed 12 | 1 . . 2 1 . . 4 . . 4 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Ext Combat Hostiles Destroyed 90 | . 3 5 2 17 5 4 17 13 6 18 Guns 57 | . 3 2 . 8 . 3 11 10 3 17 Cannons 30 | . . 3 2 9 5 1 4 3 2 1 AOE 2 | . . . . . . . 2 . . . Classes Destroyed 14 | 1 2 2 2 2 2 . 2 . . 1 Worker 2 | . . . . 1 . . . . 1 . Builder 1 | . . . . . . . 1 . . . Tunneler 5 | 4 . 1 . . . . . . . . Hauler 3 | . . . . 1 . . 1 . 1 . Recycler 7 | . . . 1 2 . . 1 . . 3 Operator 3 | . 1 . . . . . 1 1 . . Watcher 4 | . . . . . 1 . 1 1 . 1 Swarmer 20 | . 3 . . 4 . 3 7 . . 3 Grunt 35 | . . 3 . 6 2 . 3 11 2 8 Duelist 1 | . . . . . . . . . . 1 Sentry 25 | . . . 2 7 2 1 6 . 2 5 Hunter 3 | . . . . . 1 . . . 2 . Programmer 3 | . . . . . . . 1 2 . . Assembled 2 | . . 2 . . . . . . . . Guerrilla 1 | . . . . . . . . . . 1 Best Kill Streak 8 | 4 3 1 1 5 2 2 4 8 5 6 Combat Bots Only 7 | . 3 1 1 5 2 2 4 7 4 6 Max Kills in Single Turn 3 | 1 1 1 1 2 1 1 3 2 1 2 Gunslinging 1 | . . . . . . . . . . 1 Exploded 2 | . . . . . . . 2 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Ext Hostile Shots Fired 754 | . 8 31 4 75 36 35 175 56 54 280 Missed 269 | . 2 8 1 19 17 12 68 17 16 109 Damage Taken 8265 | . 49 313 44 665 297 279 1142 757 1119 3600 Core 1601 | . 26 99 . 77 16 31 143 57 132 1020 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 354 | . . . . . . . 101 253 . . Core Remaining (%) 85 | 100 . 50 . 80 97 95 83 94 . . Volleys Fired 285 | 8 9 34 10 44 24 14 44 27 23 48 Largest 4 | 2 2 2 2 2 2 2 4 4 4 4 Hottest 257 | 70 70 150 98 98 98 98 257 237 237 236 Shots Fired 812 | 16 18 57 20 86 48 28 160 106 90 183 Gun 599 | 16 18 34 10 42 24 24 129 79 67 156 Cannon 201 | . . 11 10 44 24 4 31 27 23 27 Launcher . | . . . . . . . . . . . Special 12 | . . 12 . . . . . . . . Kinetic 379 | 8 9 22 10 42 24 14 56 54 46 94 Thermal 433 | 8 9 35 10 44 24 14 104 52 44 89 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 15 | 5 4 6 5 7 11 14 8 12 7 15 Robot Miss Streak 6 | 2 2 3 3 6 3 2 3 5 6 4 Penetration Max 2 | . . . . . . . 1 2 . 1 Secondary Targets 2 | . . . . . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . . . . . 1 Shots Hit Robots 462 | 9 9 24 11 43 28 16 99 60 48 115 Core Hits 209 | 5 5 10 4 25 11 5 48 30 16 50 Critical Kills 20 | . . . . 1 . . 4 7 2 6 Critical Parts Destroyed 16 | . . . . . . . 2 8 3 3 Critical Strikes 47 | . . 2 . 1 . . 8 15 10 11 Burn 11 | . . 2 . . . . 2 . 5 2 Destroy 36 | . . . . 1 . . 6 15 5 9 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10636 | 113 127 418 220 929 556 305 2099 1376 1279 3214 Guns 6506 | 113 127 218 70 329 225 205 1451 559 695 2514 Cannons 3667 | . . 200 150 600 325 100 463 683 446 700 Explosions 457 | . . . . . . . 185 134 138 . Melee . | . . . . . . . . . . . Ramming 6 | . . . . . 6 . . . . . Kinetic 3379 | 49 66 146 70 329 225 74 375 238 384 1423 Thermal 7251 | 64 61 272 150 600 325 231 1724 1138 895 1791 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . 4 . . . . . . . . Average Corruption 4 | . . 4 . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . 1 1 . . Effects 15 | . . 15 . . . . . . . . Matter Fused 4 | . . 4 . . . . . . . . Heat Flow Errors 1 | . . 1 . . . . . . . . Energy Discharges 5 | . . 5 . . . . . . . . Parts Rejected 1 | . . 1 . . . . . . . . Data Loss (minor) 2 | . . 2 . . . . . . . . Data Loss (major) 1 | . . 1 . . . . . . . . Alerts 1 | . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 85 | . . . . . . 3 24 8 12 38 Projectiles 65 | . . . . . . 3 24 . . 38 Explosions 20 | . . . . . . . . 8 12 . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 320 | . . . . . . . . . 320 . Shots 4 | . . . . . . . . . 4 . Rammed . | . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . Kicked 1 | . . . . . 1 . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 357 | 63 45 219 6 78 165 72 357 211 194 198 Average Temperature 74 | 29 21 69 3 21 42 40 93 99 116 112 Received Heat Transfer 1890 | . . 60 18 270 135 18 249 267 54 819 Effects 2 | . . . . . . . 2 . . . Interference 2 | . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Melted 27 | . . 1 . . . . 7 4 6 9 Heat Transferred 11437 | 185 185 666 222 888 481 407 3010 1371 1432 2590 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Ext Peak Influence 620 | 20 123 80 181 599 479 186 470 521 401 620 Initial 254 | . 13 47 31 76 252 126 34 230 254 196 Average 231 | 9 78 38 115 309 338 123 152 355 356 429 Maximum Alert Level 2 | . . . . 2 2 . 2 2 2 2 Low Security (%) 44 | 100 100 100 100 22 . 100 63 . . 7 Level 1 31 | . . . . 48 76 . 19 64 48 28 Level 2 23 | . . . . 28 23 . 17 35 51 63 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 24 | . 1 1 3 3 2 1 4 5 1 3 Investigation 8 | . . 1 . 2 1 . 1 1 . 2 Extermination 4 | . . . . . . 1 1 2 . . Reinforcement 10 | . 1 . 3 1 1 . 1 2 1 . Assault 1 | . . . . . . . . . . 1 Garrison 1 | . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Ext Distress Signals 3 | . . . . 1 . . 1 . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 173 | . 6 8 4 30 8 5 28 18 17 49 Peak Tracking Total 23 | . 3 3 3 8 3 3 4 5 9 23 Tactical Retreats 12 | . 1 1 . 1 . . 4 2 1 2 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Ext Traps Triggered 5 | . . . . 2 1 . . 1 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Ext Machines Disabled 22 | . . . 1 3 1 . 4 9 4 . Max in Single Turn 4 | . . . 1 1 1 . 3 4 4 . Garrison Access 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Ext Machines Accessed 26 | . 1 2 1 6 2 . 7 1 2 4 Terminals 16 | . 1 . 1 5 2 . 2 . 1 4 Fabricators 1 | . . . . . . . 1 . . . Repair Stations 4 | . . . . . . . 3 1 . . Recycling Units 1 | . . . . . . . 1 . . . Scanalyzers 1 | . . . . . . . . . 1 . Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 83 | . 7 2 4 13 8 . 23 10 4 12 Successful 43 | . 2 2 2 7 5 . 12 9 3 1 Failed 40 | . 5 . 2 6 3 . 11 1 1 11 Catastrophic 4 | . . . . . . . 1 . 1 2 Database Lockouts . | . . . . . . . . . . . Manual 23 | . 5 . 4 6 5 . 3 . . . Terminals 53 | . 7 . 4 12 8 . 8 . 2 12 Fabricators 2 | . . . . . . . 2 . . . Repair Stations 21 | . . . . . . . 11 10 . . Recycling Units 2 | . . . . . . . 2 . . . Scanalyzers 2 | . . . . . . . . . 2 . Garrison Access 1 | . . . . 1 . . . . . . Terminal Hacks 17 | . 2 2 1 3 3 . 4 . 1 1 Record 1 | . . . . . . . . . 1 . Prototype ID Bank 1 | . . . . . 1 . . . . . Open Door 5 | . . 2 . 2 . . . . . 1 Branch Access Points 1 | . . . . . . . 1 . . . Emergency Access Points 1 | . 1 . . . . . . . . . Terminal Index 3 | . . . 1 . 1 . 1 . . . Locate Traps 2 | . 1 . . . . . 1 . . . Zone Layout 3 | . . . . 1 1 . 1 . . . Fabricator Hacks 1 | . . . . . . . 1 . . . Network Status 1 | . . . . . . . 1 . . . Repair Station Hacks 14 | . . . . . . . 5 9 . . Scan Component 8 | . . . . . . . 3 5 . . Repair 6 | . . . . . . . 2 4 . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . 1 . . . Scanalyzer 2 | . . . . . . . . . 2 . Insert Component 1 | . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . 1 . Garrison Access Hacks 1 | . . . . 1 . . . . . . Seal Access 1 | . . . . 1 . . . . . . Unauthorized Hacks 7 | . . . 1 3 2 . 1 . . . Terminals 7 | . . . 1 3 2 . 1 . . . Botnet 7 | . . . 1 3 2 . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . Used . | . . . . . . . . . . . Hacking Detections 19 | . 1 . 1 3 2 . 6 1 1 4 Full Trace Events 4 | . . . . . . . 1 1 . 2 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 6 | . . . . . . . 2 4 . . Time 205 | . . . . . . . 38 167 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 2 | . . . . . . . 2 . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . 1 . Parts Damaged 1 | . . . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Ext Total Allies 4 | . . 3 . . . . . . . 1 Largest Group 3 | . . 3 . . . . . . . 1 Highest-Rated Group 46 | . . 40 . . . . . . . 46 Highest-Rated Ally 46 | . . 16 . . . . . . . 46 Total Orders 1 | . . . . 1 . . . . . . EXPLORE 1 | . . . . 1 . . . . . . Ally Attacks 31 | . . 27 . . . . . . . 4 Total Damage 407 | . . 291 . . . . . . . 116 Kills 2 | . . 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Ext Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 2 | . . . . 2 . . . . . . Drone Recoveries 2 | . . . . 2 . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Ext Turns Passed 6755 | 118 187 774 201 654 430 517 1655 1120 547 552 Spaces Moved 4159 | 72 128 412 131 375 254 354 1074 703 361 295 Core 47 | 28 . . . . . . . . . 19 Treads 9 | . . . . . . . . . . 9 Legs 4103 | 44 128 412 131 375 254 354 1074 703 361 267 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 122 122 120 120 50 Average Speed 123 | 109 120 143 120 120 120 122 122 120 121 124 Slowest Speed 225 | 120 120 190 120 120 122 122 123 122 190 225 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 30 | 5 36 80 15 59 28 8 27 19 9 45 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 4 | . . . . . . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 1 | . . . . 1 . . . . . . Terrain Destroyed 234 | . . 8 3 18 9 . 57 55 54 30 Melee . | . . . . . . . . . . . Projectile 96 | . . 8 3 18 9 . 10 6 12 30 AOE 135 | . . . . . . . 47 47 41 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Fac Ext Total 5244 | 93 144 516 160 497 336 411 1313 935 434 405 Wait 498 | 1 3 41 6 49 35 27 140 159 21 16 Move 4150 | 71 127 411 130 374 254 353 1073 702 360 295 Hop . | . . . . . . . . . . . Pick Up 62 | 6 4 7 4 4 4 3 11 8 9 2 Fast Attach 20 | 4 . 1 . . . 4 1 6 1 3 Attach 23 | 3 . 1 3 . 2 1 4 1 4 4 Detach 2 | . . . . . . . 1 . 1 . Swap 97 | . . 12 1 13 8 3 24 12 8 16 Drop 97 | . 1 9 6 13 9 6 15 15 7 16 Fire 285 | 8 9 34 10 44 24 14 44 27 23 48 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . 5 . 5 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -4/Factory -4/Extension History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Discovered new exit (range 6) 306 | -10/Materials | Entered Mines 315 | -10/Mines | Build established: Mutant 330 | -10/Mines | Learned location of Storage (-9) 417 | -10/Mines | Excavation squad dispatched 417 | -10/Mines | A large section of the Mines collapsed 667 | -10/Mines | Excavation squad dispatched 730 | -10/Mines | Met a Derelict shopkeep closing up shop 861 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 900 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 917 | -10/Mines | Excavation squad dispatched 1009 | -10/Mines | Lost 3 allies 1072 | -10/Mines | Discovered new exit (range 4) 1080 | -10/Mines | Entered Materials 1080 | -9/Materials | Evolved 2 slots: Propulsion x2 1260 | -9/Materials | Discovered new exit (range 5) 1281 | -9/Materials | Entered Storage 1739 | -9/Storage | Build established: Scavenger-Mutant 1918 | -9/Storage | Discovered new exit (range 5) 1935 | -9/Storage | Entered Materials 1935 | -8/Materials | Evolved 2 slots: Utility x2 2282 | -8/Materials | Discovered new exit (range 15) 2365 | -8/Materials | Entered Factory 2365 | -7/Factory | Evolved 2 slots: Utility x2 2453 | -7/Factory | Build established: Mutant 2877 | -7/Factory | Discovered new exit (range 6) 2881 | -7/Factory | Identified exit to Factory 2882 | -7/Factory | Entered another Factory area 2882 | -6/Factory | Evolved 2 slots: Weapon x2 3170 | -6/Factory | Build established: Tank 3501 | -6/Factory | Build established: Skirmisher 3536 | -6/Factory | Repaired Imp. Sensor Array 4369 | -6/Factory | Identified exit to Lower Caves 4493 | -6/Factory | Repaired Carbon-fiber Leg 4499 | -6/Factory | Discovered new exit (range 14) 4501 | -6/Factory | Garrison activated, responded to threat 4535 | -6/Factory | Identified exit to Factory 4537 | -6/Factory | Entered another Factory area 4537 | -5/Factory | Evolved 2 slots: Utility x2 4556 | -5/Factory | Repaired Carbon-fiber Leg 4594 | -5/Factory | Repaired Carbon-fiber Leg 4634 | -5/Factory | Repaired Carbon-fiber Leg 4688 | -5/Factory | Repaired Broken Titanium Leg? 5307 | -5/Factory | Build established: Scavenger-Tank 5571 | -5/Factory | Destroyed 7 combat bots 5615 | -5/Factory | Discovered new exit (range 11) 5624 | -5/Factory | Identified exit to Factory 5657 | -5/Factory | Entered another Factory area 5657 | -4/Factory | Evolved 2 slots: Utility x2 6186 | -4/Factory | Discovered new exit (range 16) 6203 | -4/Factory | Identified exit to Extension 6204 | -4/Factory | Entered Extension 6456 | -4/Extension | Rescued a captive Derelict 6582 | -4/Extension | Build established: Scavenger-Skirmisher 6629 | -4/Extension | Disrupted transfer network 6704 | -4/Extension | First assault squad dispatched 6706 | -4/Extension | Spotted B-86 Titan 6711 | -4/Extension | Spotted B-86 Titan 6744 | -4/Extension | Core integrity fell below 50% 6752 | -4/Extension | Core integrity fell below 20% 6756 | -4/Extension | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06742_ Adv. Heat Sink destroyed. 06743_ Adv. Medium Treads destroyed. 06743_ Critical hit (Burn: +37). 06745_ Dropped Neutrino Core. 06745_ Dropped Adv. Heat Sink. 06746_ Dropped Adv. Coolant Injector. 06746_ K-01 Serf destroyed. 06746_ Dropped Matter Compressor. 06746_ Penetrated by Slug. 06746_ Med. Storage Unit destroyed. 06746_ Critical hit (Burn: +50). 06749_ Imp. Coolant Injector destroyed. 06750_ R-10 Processor collects Matter Compressor. 06752_ C-30 ARC bursts open, deploying its payload. 06752_ G-73 Enforcer unfolds itself. 06752_ L-61 Swordsman unfolds itself. 06752_ G-67 Veteran unfolds itself. 06752_ I-47 Archangel unfolds itself. 06754_ Critical hit (Burn: +37). 06754_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#####????????????????????????????? | | ????????????????# ###??????????????????????????? | | ????????????????# ???????????????????????????? | | #???????????????# #????????????????????????????? | | ""################;####################??????????? | | *! ! l ?????????? | | ! % l g ?????????? | | % gg g% ????????? | | R g ig ????????? | | g A @ A ????????? | | #####################################????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 80 Energy Generation 21 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Corruption Block 8 Armor Coverage 675 Weapon Cycling 20 Evasion (%) 55 Target Analysis 6 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Flexi-carbon Leg | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoreTargetingShovel Manual? 0 Play Time 01:56:54 Cumulative 216.8 hours Start 2024.11.15 @ 11:29:32 End 2024.11.23 @ 17:15:27 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 372 Rogue 372 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 51 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 59x39 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 498c6297-0f0d-49c0-82aa-911985565efb