Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 21:31:12 Player: buwwet Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (101) 505 Value Destroyed (2968) 2968 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (670) 670 TOTAL SCORE: 9543 Bonus ------- Follower Combat Kills 170 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 129/300 Energy 88/100 System Corruption 0% Temperature Cool (21) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (6) ------ EM Disruption Field > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink System Restoration Module Ion Cannon Phase Cannon Gauss Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads Armored Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Weapon Cycler Hardened Medium Armor Plating Hacking Suite Authchip [Device] > --- WEAPON ----------- Gauss Rifle Gauss Rifle Magnetic Acceleration Cannon > --- INVENTORY -------- Light Deuterium Engine Light Treads Light Treads Improved Heat Sink Small Battery Visual Processing Unit Authchip [R/Combat] Authchip [Weapon] System Restoration Module Ion Cannon Flak Gun Rocket Launcher Improved Grenade Launcher Improved Datajack [Rating: 48] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Light Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac DSF Fac Slots Evolved 12 | . . . 2 . 2 2 2 2 . . . 2 Power 1 | . . . . . . . 1 . . . . . Propulsion 6 | . . . 1 . 1 . . 2 . . . 2 Utility 4 | . . . 1 . 1 1 1 . . . . . Weapon 1 | . . . . . . 1 . . . . . . Parts Attached 101 | 7 7 1 22 3 27 10 14 5 . . . 5 Power 11 | 2 . . 3 . 3 . 2 . . . . 1 Engine 8 | 2 . . 3 . 1 . 2 . . . . . Core 2 | . . . . . 2 . . . . . . . Reactor 1 | . . . . . . . . . . . . 1 Propulsion 31 | 2 4 . 6 . 11 1 3 2 . . . 2 Treads 26 | 2 4 . 6 . 8 1 2 2 . . . 1 Leg 4 | . . . . . 3 . 1 . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . 1 Utility 32 | 1 2 . 6 1 10 5 5 1 . . . 1 Device 8 | . 1 . 1 . 2 3 . . . . . 1 Storage 4 | 1 1 . . . . 1 1 . . . . . Processor 3 | . . . 1 . 1 . . 1 . . . . Hackware 3 | . . . . . . . 3 . . . . . Protection 14 | . . . 4 1 7 1 1 . . . . . Artifact . | . . . . . . . . . . . . . Weapon 27 | 2 1 1 7 2 3 4 4 2 . . . 1 Energy Gun 13 | 1 1 1 6 2 2 . . . . . . . Energy Cannon 6 | . . . . . . 2 2 2 . . . . Ballistic Gun 3 | 1 . . . . . 2 . . . . . . Ballistic Cannon 2 | . . . . . 1 . 1 . . . . . Launcher 1 | . . . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 38 | . . 1 10 1 10 2 6 . 5 . . 3 Power 3 | . . . 1 . . . 2 . . . . . Propulsion 13 | . . . 2 . 4 . 2 . 3 . . 2 Utility 13 | . . . 3 1 5 1 2 . 1 . . . Weapon 9 | . . 1 4 . 1 1 . . 1 . . 1 Highest Loss Streak 5 | . . 1 3 1 3 1 5 . 5 . . 3 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 99 98 99 98 96 92 90 65 5 2 . Engine 8 | . 14 14 10 11 8 . 5 5 3 . . . Core 1 | . . . . . . 7 4 . . . . . Treads 27 | . 28 28 32 33 30 22 18 29 18 . . . Leg 2 | . . . . . 4 7 6 5 3 . . . Device 10 | . 13 14 10 4 7 15 13 7 4 . . . Storage 10 | . 14 14 11 11 9 11 10 5 4 . . . Processor 2 | . . . 1 11 2 . . 5 5 5 2 . Protection 7 | . . . 9 5 16 7 4 5 3 . . . Energy Gun 11 | . 14 13 18 16 13 3 . . . . . . Energy Cannon 1 | . . . . . . 6 1 8 8 . . . Ballistic Gun 4 | . 14 14 1 . . 5 10 . . . . . Ballistic Cannon 2 | . . . . . 4 4 5 1 . . . . Impact Weapon 1 | . . . 2 5 . . . . . . . . Naked Turns 136 | . . . . . . . . . . . 32 104 Heaviest Build 63 | 14 30 30 34 36 45 55 63 53 52 . . 3 Greatest Support 106 | 40 46 46 69 69 89 63 66 106 106 3 3 27 Greatest Overweight (x) 6 | . . . . . 1 1 2 . 6 . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 5 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 13 5 5 5 Most Carried 15 | 4 15 15 15 15 15 15 14 13 12 5 5 5 Average Carried 13 | 2 9 14 13 14 14 13 12 11 11 5 5 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 4 15 15 15 14 14 15 11 13 5 5 5 5 Class Distribution -------------------- 59% | Mutant 19% | Scavenger-Mutant 10% | Tank 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Gunner | -7/Factory Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Waste Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac DSF Fac Matter Collected 1689 | 252 139 98 226 32 455 171 153 . . . . 163 Remotely . | . . . . . . . . . . . . . Salvage Created 3375 | . 360 166 1051 116 1179 254 249 . . . . . Parts 183 | . 24 14 63 3 59 13 7 . . . . . Haulers Intercepted 11 | . 1 . 5 . 4 1 . . . . . . Recyclers Shooed 5 | . . . . . 1 . 4 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac DSF Fac Combat Hostiles Destroyed 78 | . 9 7 21 6 25 4 6 . . . . . Melee 4 | . . . 2 2 . . . . . . . . Guns 50 | . 8 7 14 3 16 . 2 . . . . . Cannons 15 | . . . . . 9 4 2 . . . . . AOE 4 | . . . 2 . . . 2 . . . . . Classes Destroyed 13 | . 4 1 3 3 2 . . . . . . . Worker 3 | . . 1 1 . . . 1 . . . . . Builder 1 | . . . . . 1 . . . . . . . Hauler 11 | . 1 . 5 . 4 1 . . . . . . Operator 4 | . 1 . . . 2 1 . . . . . . Watcher 6 | . . . 3 . 1 . 2 . . . . . Swarmer 20 | . 3 6 7 . 3 . 1 . . . . . Grunt 39 | . 6 1 8 2 16 3 3 . . . . . Brawler 1 | . . . 1 . . . . . . . . . Duelist 3 | . . . . 1 1 . 1 . . . . . Sentry 9 | . . . 5 . 4 . . . . . . . Demolisher 1 | . . . . 1 . . . . . . . . Hunter 3 | . . . . . 1 1 1 . . . . . Assembled 2 | . . . . 2 . . . . . . . . Best Kill Streak 5 | . 4 4 5 2 4 2 3 . . . . . Combat Bots Only 5 | . 4 3 5 2 3 2 3 . . . . . Max Kills in Single Turn 2 | . 2 2 2 1 2 1 2 . . . . . Gunslinging 1 | . 1 . . . 1 . . . . . . . Exploded 2 | . . . 2 . . . 1 . . . . . Melee 1 | . . . 1 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac DSF Fac Hostile Shots Fired 556 | . 38 36 122 11 147 27 62 . 5 . 26 82 Missed 138 | . 8 13 27 2 28 4 14 . . . 10 32 Damage Taken 7516 | . 319 222 1404 240 1803 346 1035 . 217 . 510 1420 Core 2355 | . 38 53 231 30 129 14 104 . 84 . 510 1162 Absorbed by Shields 50 | . . . . . . . . . . . 50 . Regen/Repaired (Parts) 149 | . . . . . 149 . . . . . . . Core Remaining (%) 71 | 100 . 63 . 34 76 98 87 . . . 40 . Volleys Fired 270 | . 33 15 82 9 95 15 21 . . . . . Largest 3 | . 2 2 2 2 2 3 3 . . . . . Hottest 167 | . 70 70 80 130 130 167 117 . . . . . Shots Fired 533 | . 66 30 139 15 189 43 51 . . . . . Gun 442 | . 66 30 139 15 146 19 27 . . . . . Cannon 85 | . . . . . 43 24 18 . . . . . Launcher 6 | . . . . . . . 6 . . . . . Special . | . . . . . . . . . . . . . Kinetic 162 | . 33 15 7 . 43 22 42 . . . . . Thermal 287 | . 16 14 72 15 146 21 3 . . . . . Explosive 6 | . . . . . . . 6 . . . . . Electromagnetic 78 | . 17 1 60 . . . . . . . . . Robot Hit Streak 19 | . 8 6 16 3 19 6 4 . . . . . Robot Miss Streak 5 | . 5 4 4 2 3 3 2 . . . . . Penetration Max 1 | . . . . . . . 1 . . . . . Secondary Targets 6 | . 1 1 2 1 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . . . . . . Shots Hit Robots 373 | . 37 18 109 13 142 25 28 . . . . 1 Core Hits 171 | . 18 10 39 9 62 10 23 . . . . . Critical Kills 1 | . . . . . . . 1 . . . . . Critical Parts Destroyed 4 | . . . 4 . . . . . . . . . Critical Strikes 14 | . 4 1 4 . 3 1 1 . . . . . Burn 8 | . 4 1 . . 2 1 . . . . . . Destroy 1 | . . . . . . . 1 . . . . . Blast 1 | . . . . . 1 . . . . . . . Smash 4 | . . . 4 . . . . . . . . . Melee Attacks 33 | . . . 26 6 . . . . . . . 1 Impact 33 | . . . 26 6 . . . . . . . 1 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . 2 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8373 | . 546 242 2335 291 2684 585 1642 . . . . 48 Guns 4442 | . 505 242 1125 135 1908 182 345 . . . . . Cannons 1459 | . . . . . 776 403 280 . . . . . Explosions 1284 | . 41 . 226 . . . 1017 . . . . . Melee 1186 | . . . 984 154 . . . . . . . 48 Ramming 2 | . . . . 2 . . . . . . . . Kinetic 1948 | . 216 101 76 . 776 223 556 . . . . . Thermal 3452 | . 156 126 696 135 1908 362 69 . . . . . Explosive 1017 | . . . . . . . 1017 . . . . . Electromagnetic 768 | . 174 15 579 . . . . . . . . . Impact 1186 | . . . 984 154 . . . . . . . 48 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 1 | . . . 1 1 1 . . . . . . . Average Corruption 1 | . . . 1 1 1 . . . . . . . Corruption Purged 1 | . . . . . 1 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 7 | . . . 2 4 1 . . . . . . . Message Errors 1 | . . . . 1 . . . . . . . . Matter Fused 2 | . . . . 1 1 . . . . . . . Energy Discharges 2 | . . . 1 1 . . . . . . . . Parts Rejected 1 | . . . . 1 . . . . . . . . Data Loss (minor) 1 | . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 621 | . . . 530 . . 15 76 . . . . . Projectiles 31 | . . . . . . 15 16 . . . . . Explosions 76 | . . . 16 . . . 60 . . . . . Melee 514 | . . . 514 . . . . . . . . . Knockbacks 22 | . . . 3 2 12 . 4 . . . . 1 Impact 5 | . . . 3 1 . . . . . . . 1 Kinetic 15 | . . . . . 11 . 4 . . . . . Secondary 2 | . . . . 1 1 . . . . . . . Self-Inflicted Damage 257 | . . . 127 . . . 130 . . . . . Shots 8 | . . . 3 . . . 5 . . . . . Rammed 1 | . . . . 1 . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 435 | . 85 99 233 216 435 140 172 . . . . 3 Average Temperature 76 | . 29 32 69 83 102 56 65 . . . . 3 Received Heat Transfer 2057 | . 135 72 459 32 702 90 288 . . . . 279 Effects 7 | . . . 3 . 4 . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . Energy Bleed 2 | . . . . . 2 . . . . . . . Interference 3 | . . . 3 . . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 7 | . . . 6 1 . . . . . . . . Impact Corruptions 16 | . . . 14 2 . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . Parts Melted 15 | . 2 . 2 2 8 1 . . . . . . Heat Transferred 8036 | . 679 444 1375 321 4440 666 111 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | . 1 . 4 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac DSF Fac Peak Influence 271 | . 184 150 192 100 271 175 179 82 28 . 15 37 Initial 123 | . . 5 . 30 . 123 . 82 28 . . 7 Average 74 | . 80 63 64 51 96 96 78 82 18 . 1 17 Maximum Alert Level 1 | . . . . . 1 . . . . . . . Low Security (%) 96 | 100 100 100 100 100 84 100 100 100 100 100 100 100 Level 1 3 | . . . . . 15 . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 13 | . 2 . . . 6 3 1 . . . 1 . Investigation 4 | . 1 . . . 2 . 1 . . . . . Extermination 1 | . . . . . . 1 . . . . . . Reinforcement 6 | . 1 . . . 3 1 . . . . 1 . Assault . | . . . . . . . . . . . . . Garrison 2 | . . . . . 1 1 . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac DSF Fac Distress Signals 8 | . . 1 2 . 2 2 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 177 | . 16 8 34 26 49 10 13 . 6 . 5 10 Peak Tracking Total 14 | . 3 3 5 14 5 2 6 . 6 . 4 11 Tactical Retreats 12 | . 3 1 3 1 1 . 1 . . . 1 1 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac DSF Fac Traps Triggered 8 | . 1 . 2 . 1 2 . 1 . . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac DSF Fac Machines Disabled 3 | . . . . . 1 . 2 . . . . . Max in Single Turn 2 | . . . . . 1 . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac DSF Fac Machines Accessed 23 | . 4 2 6 . 6 2 2 . . 1 . . Terminals 18 | . 4 1 6 . 4 2 . . . 1 . . Fabricators 2 | . . . . . . . 2 . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 55 | . 10 4 18 . 13 4 3 . . 3 . . Successful 22 | . 4 2 6 . 6 . 3 . . 1 . . Failed 33 | . 6 2 12 . 7 4 . . . 2 . . Catastrophic 10 | . 1 1 3 . 3 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 40 | . 10 3 16 . 7 4 . . . . . . Terminals 47 | . 10 3 18 . 9 4 . . . 3 . . Fabricators 3 | . . . . . . . 3 . . . . . Repair Stations 2 | . . . . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 15 | . 4 2 6 . 2 . . . . 1 . . Record 1 | . . . 1 . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . Branch Access Points 3 | . 1 . 1 . 1 . . . . . . . Unreport Threat 7 | . 2 1 3 . 1 . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . . . 3 . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . Build 2 | . . . . . . . 2 . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . Repair 1 | . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 20 | . 4 1 6 . 5 2 1 . . 1 . . Full Trace Events 3 | . . . . . 2 . 1 . . . . . Feedback Events 1 | . . . . . 1 . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 3 | . . . . . . . 3 . . . . . Authchips 1 | . . . . . . . 1 . . . . . Time 67 | . . . . . . . 67 . . . . . Total Robot Build Rating 12 | . . . . . . . 12 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . Time 31 | . . . . . . . 31 . . . . . Total Part Build Rating 4 | . . . . . . . 4 . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . Time 32 | . . . . . 32 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac DSF Fac Total Allies 6 | . . . . 3 . . 3 . . . . . Largest Group 3 | . . . . 3 3 . 3 . . . . . Highest-Rated Group 90 | . . . . 40 40 . 90 . . . . . Highest-Rated Ally 30 | . . . . 16 16 . 30 . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 38 | . . . . . 25 . 13 . . . . . Total Damage 460 | . . . . . 239 . 221 . . . . . Kills 6 | . . . . . 3 . 3 . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac DSF Fac Turns Passed 7659 | 92 758 827 1437 816 1901 836 596 108 91 20 49 128 Spaces Moved 4125 | 51 380 463 650 449 887 465 296 62 67 39 93 223 Core 369 | 3 . . . . . . . . 24 39 93 210 Treads 3748 | 48 380 463 650 449 887 465 296 62 43 . . 5 Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 8 | . . . . . . . . . . . . 8 Fastest Speed 45 | 50 160 160 160 160 160 160 160 160 50 50 50 45 Average Speed 150 | 153 160 160 160 160 160 160 166 160 135 50 50 52 Slowest Speed 350 | 160 160 160 160 160 240 240 320 160 350 50 50 170 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 62 89 48 88 60 12 8 3 74 2 82 7 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 4 | . 1 . 1 . 1 . . . . 1 . . Unknown Exits Taken 5 | 1 . 1 . 1 . 1 1 . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 79 | . 3 . 17 . 6 1 52 . . . . . Melee . | . . . . . . . . . . . . . Projectile 13 | . . . . . 6 1 6 . . . . . AOE 66 | . 3 . 17 . . . 46 . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac DSF Fac Total 5022 | 61 466 520 880 522 1180 526 367 72 67 38 94 229 Wait 384 | . 28 39 68 52 138 28 31 . . . . . Move 4112 | 50 379 462 649 448 886 464 295 62 66 38 92 221 Hop 1 | . . . . . . . . . . . . 1 Pick Up 69 | 4 13 2 18 2 18 6 3 3 . . . . Fast Attach 24 | 6 1 . . . 5 5 2 . . . . 5 Attach 42 | . . 1 12 2 11 4 8 4 . . . . Detach 4 | . . . . . 1 . 1 2 . . . . Swap 35 | 1 6 . 10 1 11 1 4 1 . . . . Drop 45 | . 6 1 15 1 15 3 2 . 1 . . 1 Fire 270 | . 33 15 82 9 95 15 21 . . . . . Melee 33 | . . . 26 6 . . . . . . . 1 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . 2 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Sto) -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Identified exit to Mines 318 | -10/Materials | Build established: Mutant 559 | -10/Materials | Discovered new exit (range 10) 851 | -10/Materials | Entered Mines 889 | -10/Mines | Discovered new exit (range 7) 905 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1101 | -10/Mines | Found the Drone Emporium 1310 | -10/Mines | Learned 2 Materials zone layouts 1496 | -10/Mines | Discovered new exit (range 9) 1678 | -10/Mines | Entered Materials 1678 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2442 | -9/Materials | Discovered new exit (range 11) 2459 | -9/Materials | Discovered new exit (range 16) 2472 | -9/Materials | Identified exit to Mines 2779 | -9/Materials | Core integrity fell below 50% 2814 | -9/Materials | Lost 3 parts (1p1n1w) 2913 | -9/Materials | Lost 3 parts (1n1u1w) 3115 | -9/Materials | Entered Mines 3143 | -9/Mines | Learned Materials terminal intel 3174 | -9/Mines | Met a Derelict bent on vengeance 3215 | -9/Mines | Discovered new exit (range 15) 3278 | -9/Mines | Learned location of 1 exit from Materials 3467 | -9/Mines | Assembled infested the area 3472 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3630 | -9/Mines | Discovered new exit (range 14) 3825 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3931 | -9/Mines | Entered Materials 3931 | -8/Materials | Accompanied by 3 allies 3931 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3932 | -8/Materials | Identified exit to Factory 3933 | -8/Materials | Loaded intel: 12 terminal locations 4206 | -8/Materials | Identified exit to Storage 4574 | -8/Materials | Discovered exit to Factory (range 14) 4722 | -8/Materials | Build established: Scavenger-Mutant 4885 | -8/Materials | Lost 3 parts (1n1u1w) 5404 | -8/Materials | Garrison activated, responded to threat 5512 | -8/Materials | Repaired Imp. Treads 5832 | -8/Materials | Entered Factory 5832 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6117 | -7/Factory | Build established: Gunner 6349 | -7/Factory | Garrison activated, responded to threat 6452 | -7/Factory | Discovered new exit (range 7) 6668 | -7/Factory | Entered another Factory area 6668 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6839 | -6/Factory | Fabricated L-41 Fighter? 7020 | -6/Factory | Build established: Tank 7023 | -6/Factory | Fabricated Imp. Treads (x2) 7107 | -6/Factory | Lost 3 allies 7153 | -6/Factory | Lost 5 parts (1p2n2u) 7235 | -6/Factory | Discovered new exit (range 16) 7264 | -6/Factory | Entered another Factory area 7264 | -5/Factory | Evolved 2 slots: Propulsion x2 7372 | -5/Factory | Sucked down chute 7372 | -5/Factory | Entered Waste 7384 | -5/Waste | Spotted C-40 Crusher 7407 | -5/Waste | Spotted C-40 Crusher 7408 | -5/Waste | Spotted C-40 Crusher 7422 | -5/Waste | Spotted C-40 Crusher 7426 | -5/Waste | Spotted C-40 Crusher 7428 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7435 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7438 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7446 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7446 | -5/Waste | Spotted C-40 Crusher 7451 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7458 | -5/Waste | Discovered new exit (range 12) 7463 | -5/Waste | Entered Factory 7482 | -5/Factory | Lost 5 parts (3n1u1w) 7483 | -5/Factory | Identified exit to DSF 7483 | -5/Factory | Entered DSF 7506 | -5/DSF | Additional patrols routed to DSF 7523 | -5/DSF | Core integrity fell below 50% 7524 | -5/DSF | Discovered new exit (range 16) 7532 | -5/DSF | Entered Factory 7532 | -4/Factory | Evolved 2 slots: Propulsion x2 7548 | -4/Factory | Spotted B-86 Titan 7634 | -4/Factory | Core integrity fell below 50% 7645 | -4/Factory | Core integrity fell below 20% 7660 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 07626_ Critical hit (Burn: +50). 07629_ Slug penetrates Wall. 07629_ Arm. Medium Treads destroyed. 07629_ Knocked back. 07632_ Acquired Hvy. Flail. 07633_ Slug penetrates Door. 07633_ G-67 Veteran knocked back. 07635_ Penetrated by Slug. 07635_ Knocked back. 07637_ Hvy. Flail destroyed. 07637_ Knocked back. 07639_ Slug penetrates Wall. 07639_ Knocked back. 07640_ Acquired Field Propulsion Drive. 07641_ Acquired 9 matter. 07644_ Knocked back. 07644_ Critical hit (Burn: +37). 07644_ Field Propulsion Drive destroyed. 07650_ U-05 Engineer builds a Wall. 07654_ Acquired EM Disruption Field. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????##????????????????? | | ???????????????????????????????? ##??????????????? | | ???????????????????????????????? ??????######### | | ????????????????????????????????# #??????# | | ????????????????????????????????# #??????# | | ??????????????????????????????### ###????# | | ?????????????????????########## ###### | | ?????????????????????# @ # H #"+###### | | ?????????????????????# g g gg % | | ?????????????????????# # gg #""""#### | | ?????????????????????#"""" # ## # % | | ?????????????????????#"""" ######## # ! | | ?????????????????????#"""" #??????+ # % | | ?????????????????????#"""" #??????# # % | | ?????????????????????# #??????# #! / | | ?????????????????????# #??????# #! | | ?????????????????????##########??????# ##+####+# | | ?????????????????????????????????????# [ ???????? | | ?????????????????????????????????????# ???????? | | ?????????????????????????????????????# "???????? | | ?????????????????????????????????????## ""??????? | | ??????????????????????????????????????# "???????? | | ??????????????????????????????????????? "???????? | | ??????????????????????????????????????? ???????? | | ??????????????????????????????????????? ????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 21 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 375 Resistance: TH 10 Resistance: EM 25 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 5 Particle Charging 15 Offensive Hacking 10 Authchip Count 4 Item Schematics ----------------- Imp. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -6/Factory | Preloaded, Authchip Imp. Treads | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Just What I Needed Challenges ------------ None Game ------ Seed SystemCouplerGenerator Manual? 0 Play Time 01:32:43 Cumulative 13.6 hours Start 2024.04.05 @ 08:20:45 End 2024.04.06 @ 21:31:12 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 77a00dca-a472-4c4e-a984-ecd8650286c5