Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.22 @ 08:58:01 // Winter2019/RPGLIKE Player: Gallgagger Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (40) 8000 Robots Destroyed (2610) 13050 Value Destroyed (157184) 157184 Prototype IDs (233) 4660 Alien Tech Used (12) 2400 Bonus (177975) 177975 TOTAL SCORE: 367769 Bonus ------- Triggered High Security 4000 High Alert Combat Kills 93607 Follower Combat Kills 512 Hunted by Unchained 3500 Destroyed Unchained 5000 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 35168 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Pursued by Intercept 3500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -5212 Cogmind --------- Core Integrity 569/600 Matter 900/900 Energy 819/825 System Corruption 0% +Membrane Temperature Cool (-200) +ITN Movement Hovering (24) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Antimatter Reactor Zionite Light DM Reactor Improved Quantum Reactor > --- PROPULSION (5) --- Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet > --- UTILITY (10) ----- Desublimator Advanced Cryofiber Web Experimental Heat Sink Experimental Heat Sink Advanced Quantum Shading Machine Advanced Signal Interpreter Weapon Mount Advanced Kinecellerator Experimental Weapon Cycler > --- WEAPON (8) ------- Linked Autogun Linked Autogun Linked Autogun Linked Autogun > --- INVENTORY (9) ---- Protomatter-49 Experimental Matter Compressor (500) Long-range Tractor Beam Containment Facilitator Containment Facilitator Containment Facilitator Peak State ------------ > --- POWER ------------ Antimatter Reactor Zionite Light DM Reactor Improved Quantum Reactor > --- PROPULSION ------- Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet > --- UTILITY ---------- Desublimator Advanced Cryofiber Web Experimental Heat Sink Experimental Heat Sink Advanced Quantum Shading Machine Advanced Signal Interpreter Weapon Mount Experimental Weapon Cycler Experimental Phase Shifter Long-range Tractor Beam > --- WEAPON ----------- Linked Autogun Linked Autogun Linked Autogun Linked Autogun > --- INVENTORY -------- Protomatter Protomatter Protomatter Protomatter Experimental Matter Compressor Transdimensional Reconstructor Containment Facilitator Containment Facilitator Containment Facilitator [Rating: 224] Favorites ----------- Power Zionite Light DM Reactor Engine Backup Power I Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Zionite Glidesys I Wheel Wheel Hover Unit Zionite Glidesys I Utility Weapon Cycler Device Weapon Cycler Storage Advanced Matter Compressor Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Artifact Core Physics Calibrator Weapon Linked Autogun Energy Gun Improved Heavy Laser Energy Cannon Null Cannon Ballistic Gun Linked Autogun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Vortex Catalyst Activator Special Weapon Stasis Projector Impact Weapon Gravity Flail Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 21 | 4 3 1 1 3 2 1 . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . 1 1 . . . 1 . . . . Power 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | 1 . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Utility 9 | 1 2 . . 1 2 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Weapon 7 | 1 1 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Parts Attached 176 | 10 7 2 7 5 16 10 . 17 4 . 2 16 . 10 . 3 1 2 . . 12 . . . . 4 . . . . 6 . . 7 . 4 11 6 1 13 Power 16 | 2 . . . 1 2 . . 2 . . . 3 . 1 . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . 1 1 Engine 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 6 | . . . . 1 2 . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Reactor 8 | . . . . . . . . . . . . 3 . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 1 Propulsion 41 | 4 1 1 1 1 9 . . 5 . . . 4 . . . . . . . . 1 . . . . . . . . . 2 . . . . . . 2 . 10 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 37 | . 1 1 1 1 9 . . 5 . . . 4 . . . . . . . . 1 . . . . . . . . . 2 . . . . . . 2 . 10 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 73 | 2 5 . 1 2 4 3 . 5 4 . 2 3 . 6 . 2 . 1 . . 7 . . . . 3 . . . . 3 . . 2 . 2 11 3 . 2 Device 53 | 2 2 . . . 4 2 . 3 3 . 2 2 . 4 . 1 . . . . 6 . . . . 2 . . . . 2 . . 2 . 2 9 3 . 2 Storage 3 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Processor 5 | . . . . . . . . 1 . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Hackware 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 10 | . 2 . 1 2 . . . 1 1 . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 46 | 2 1 1 5 1 1 7 . 5 . . . 6 . 3 . 1 1 . . . 3 . . . . . . . . . 1 . . 5 . 2 . 1 . . Energy Gun 8 | . . . . . . . . 2 . . . 2 . 1 . . . . . . . . . . . . . . . . . . . 3 . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Ballistic Gun 30 | 2 1 1 5 1 1 7 . 2 . . . 4 . 1 . 1 . . . . 3 . . . . . . . . . . . . . . 1 . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 45 | . . . 1 . 1 . . 7 1 . 1 7 . 7 . 1 . . . . 1 . . 1 . . . . . . 1 . . 6 . 2 3 2 . 3 Parts Lost 4 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . Power 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Utility 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 2 | . 1 2 1 1 1 1 1 1 1 2 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 3 3 4 4 3 3 2 2 3 3 3 4 4 4 Power . | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . 1 1 1 . 1 1 1 1 2 1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 3 3 4 4 3 3 2 2 2 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 11 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . . . . . 4 Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Propulsion 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Utility 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tool/Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Average Slot Usage (%) 91 | . 97 100 99 98 99 99 100 99 100 100 100 96 100 99 100 98 99 96 96 100 90 86 86 86 86 86 86 86 86 86 85 84 83 86 87 84 80 79 80 81 Engine 1 | . 19 16 15 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . 5 10 10 10 10 10 10 10 6 . . . . . 2 4 4 . . . . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . 3 10 10 10 9 8 4 4 4 8 9 9 9 9 9 9 9 9 9 8 8 8 8 8 8 7 7 7 8 Hover 20 | . 12 16 22 22 23 21 21 20 20 20 20 20 20 20 20 19 19 17 16 19 20 22 22 22 22 22 22 22 22 22 21 20 20 19 20 20 19 18 19 19 Device 31 | . 15 16 15 13 20 33 36 32 31 30 30 30 30 31 35 33 33 34 37 33 34 36 36 36 36 34 36 36 36 36 36 37 37 37 37 36 30 30 30 33 Processor 3 | . . . . . . . . 1 5 5 5 5 5 6 5 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 3 3 3 3 Protection 2 | . 9 16 15 15 12 5 5 5 3 5 5 5 5 1 . 1 4 1 . . . . . . . . . . . . 1 . . . . . . . . . Ballistic Gun 21 | . 26 31 30 30 29 26 26 28 30 30 30 26 30 29 30 28 27 27 26 28 18 13 13 13 13 13 13 13 13 13 12 12 12 12 12 13 15 14 14 15 Peak Build Rating 224 | 10 12 13 20 30 53 66 66 90 90 85 89 103 100 123 111 115 118 112 112 112 146 146 146 146 146 156 156 158 157 157 171 169 169 184 182 191 195 201 210 224 Average Rating 123 | 5 9 12 17 23 40 61 66 75 85 85 84 89 100 111 111 113 114 109 108 111 134 146 146 145 146 153 156 156 157 157 163 169 168 179 182 183 188 196 200 214 On Entrance 115 | . 10 12 13 20 30 53 66 66 85 85 85 86 100 100 111 111 115 110 107 111 112 146 146 146 146 146 156 156 157 157 157 169 169 168 182 182 186 193 201 199 Avg Prop Armor Cover (%) 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 . . . . . 1 . 2 1 1 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 110 | 12 15 15 23 31 42 44 44 53 49 49 49 58 58 61 61 68 68 65 61 61 83 82 82 82 82 86 86 86 86 86 95 87 87 100 100 100 100 91 106 110 Greatest Support 115 | 32 20 18 32 49 52 46 46 54 53 53 53 71 71 71 71 71 71 71 83 71 94 87 87 87 87 99 99 99 99 99 101 100 88 100 100 100 100 113 113 115 Greatest Overweight (x) 2 | 1 1 . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . 1 2 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 9 | 2 2 2 2 3 3 3 3 3 3 3 3 3 3 4 4 4 4 4 4 5 5 5 5 5 5 6 6 6 6 6 6 6 6 6 6 6 8 9 9 9 Average Capacity 4 | 1 2 2 2 2 3 3 3 3 3 3 3 3 3 3 4 4 4 4 4 4 5 5 5 5 5 5 6 6 6 6 6 6 6 6 6 6 7 8 9 9 Most Carried 9 | 2 2 2 2 2 3 3 3 3 3 3 3 3 3 4 4 4 4 4 4 5 5 5 5 5 5 6 6 6 6 6 6 6 6 6 6 6 8 9 9 9 Average Carried 4 | . 1 2 1 1 2 2 3 2 2 3 2 2 3 3 4 3 3 3 3 4 4 5 5 5 5 5 6 5 6 6 5 6 5 6 6 5 7 8 8 8 Final Capacity 9 | 2 2 2 2 3 3 3 3 3 3 3 3 3 3 4 4 4 4 4 4 5 5 5 5 5 5 6 6 6 6 6 6 6 6 6 6 6 8 9 9 9 Final Carried 9 | 2 2 2 1 1 3 3 3 3 3 3 3 3 3 4 4 3 4 4 4 5 5 5 5 5 5 6 6 6 6 6 6 6 6 6 6 6 8 9 7 6 Class Distribution -------------------- 60% | Scavenger-Scout 10% | Scavenger-Executioner 8% | Machinist-Executioner 7% | Scavenger-Gunner 6% | Scavenger-Tank Dominant Class ---------------- Gunner | -10/Materials Tank | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Machinist-Executioner | -7/Factory Machinist-Executioner | -7/Lower Caves Machinist-Executioner | -7/Lower Caves Machinist-Executioner | -7/Zion Scavenger-Executioner | -7/Deep Caves Scavenger-Executioner | -6/Proximity Caves Scavenger-Executioner | -6/Factory Scavenger-Executioner | -6/Waste Scavenger-Scout | -6/Factory Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Data Miner Scavenger-Scout | -5/Proximity Caves Scavenger-Scout | -5/Factory Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Zhirov Scavenger-Scout | -4/Proximity Caves Scavenger-Scout | -4/Factory Scavenger-Scout | -4/Waste Scavenger-Scout | -4/Factory Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Warlord Scavenger-Scout | -3/Proximity Caves Scavenger-Scout | -3/Research Scavenger-Scout | -3/Testing Scavenger-Scout | -2/Research Scavenger-Scout | -2/Quarantine Scavenger-Scout | -2/Section 7 Scavenger-Scout | -1/Access Scavenger-Scout | -1/Command Scavenger-Scout | -1/Access_0 Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 145244 | 233 1027 150 1223 284 1710 2844 . 7033 907 1056 386 987 348 4280 460 1689 845 964 376 275 7425 60 870 . 560 5823 785 8994 1266 720 13290 1300 1950 1436 124 3709 15461 14505 32095 7794 Remotely 134708 | . . . . . 368 2844 . 7004 907 1056 386 987 348 4240 460 1631 783 955 376 239 7113 30 780 . 476 5213 785 8625 1237 670 12748 1300 1807 1288 124 3092 14751 13857 30834 7394 Salvage Created 151698 | 19 1220 135 2305 701 2600 3476 . 6954 1144 1043 248 650 400 7088 1220 1074 239 1002 246 358 7448 234 822 . 208 5572 1398 9391 1291 1000 14719 1752 1992 1143 167 3709 13565 16873 34138 4154 Parts 6359 | 5 77 11 121 30 142 209 . 395 61 71 12 44 16 412 16 63 20 42 14 12 241 2 52 2 11 336 37 411 64 37 511 59 85 68 4 155 551 639 1087 234 Haulers Intercepted 38 | . 2 . 1 . 5 6 . 5 1 . . . . 6 . . . . . . . . . . . 2 . 2 . . . . 2 . . . 4 2 . . Recyclers Shooed 9 | . . . . 1 . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . 1 . . . . 2 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 428 | . . . . . . . . . 61 71 . . 15 . . . 20 36 . 12 . 1 52 2 11 . . . 50 38 . 59 . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 2444 | . 31 6 54 10 50 71 . 149 25 31 7 15 6 128 4 16 9 18 4 3 132 2 24 . 8 95 10 149 26 19 265 28 25 16 3 34 180 222 529 40 Guns 2443 | . 31 6 54 10 50 71 . 148 25 31 7 15 6 128 4 16 9 18 4 3 132 2 24 . 8 95 10 149 26 19 265 28 25 16 3 34 180 222 529 40 AOE 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 36 | 1 6 . 4 . 4 3 . 1 . 1 1 2 . 1 1 . . . . . . . 1 . 1 3 . . 1 . . . . 1 . 2 2 . . . Worker 88 | . . . 3 1 5 4 . 5 . . . . . 11 . 2 . . . . 2 . . . . 17 . 6 . . . . 8 3 . 4 4 5 8 . Builder 40 | . 5 1 1 . 1 . . . . . . . . 6 . 3 . . . . 1 . . . . 1 . 6 . . . . 3 1 . 3 4 4 . . Tunneler 8 | 1 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . Hauler 38 | . 2 . 1 . 5 6 . 5 1 . . . . 6 . . . . . . . . . . . 2 . 2 . . . . 2 . . . 4 2 . . Recycler 31 | . 1 . . . . 1 . 4 . . . . . . . 1 . . . . 4 . . . . 3 . 6 . . . . 1 . . 2 1 4 3 . Carrier 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 5 . Minesweeper 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Mechanic 28 | . . . . . 1 . . 1 . . . . . . . 1 . . . . 2 . . . . . . 4 . . 3 . . . . . 1 5 10 . Operator 15 | . . . 1 . 2 1 . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . 1 . 2 4 . Drone 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . Watcher 44 | . 1 . . . 1 2 . 2 . . . . . 3 . 2 . . . . 1 . . . . 4 . 3 . . . . 3 1 . 1 5 7 8 . Swarmer 271 | . 6 3 9 . 18 10 . 22 5 6 . . 3 16 . 5 4 8 . . 1 . 13 . . 24 3 10 5 4 12 13 3 1 . . 5 16 46 . Cutter 20 | . . . . . 3 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Saboteur 72 | . . . . . . . . . . . . . . 3 . . . . . . 4 . . . . 1 . 5 . . 18 . . . . . 11 8 22 . Grunt 847 | . 25 3 35 7 18 31 . 63 14 18 . . . 50 . 4 2 7 . . 40 . 8 . 2 18 1 46 9 8 114 7 12 2 2 8 55 76 162 . Brawler 137 | . . . 1 1 . 7 . 5 3 2 . . . 9 . 1 1 1 . . 8 . . . . 4 . 10 1 2 26 2 . . . . 11 7 35 . Duelist 118 | . . . . . . 3 . 11 2 1 . . . 6 . . . . . . 11 . 1 . . 4 . 10 2 3 12 1 1 . . . 6 7 37 . Protector 78 | . . . . . . 3 . 7 . . . . . 5 . . . . . . 8 . . . . 3 . 7 . . 19 . . . . . 8 6 12 . Researcher 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 7 19 . . . Sentry 135 | . . . 9 2 9 7 . 15 1 2 . . 1 8 . 1 1 1 . 1 3 1 2 . . 6 . 14 2 2 . 2 1 . 1 . 9 27 7 . Demolisher 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 10 . . . . . . . 12 . Specialist 36 | . . . . . . . . 3 . . . . . 4 . . . . . . . . . . . 1 . . . . 4 . . . . . . . 24 . Hunter 182 | . . . . . 1 2 . 7 . . . . 2 9 . 2 1 . . . 6 . . . 4 6 . 21 2 . 8 . 6 . . 6 18 20 61 . Programmer 220 | . . . . . . 5 . 10 . 1 . . . 12 . 2 . . . 1 15 . . . . 13 . 19 . . 16 . . 8 . 11 24 20 63 . Heavy 23 | . . . . . 1 1 . 3 . . . . . 5 . . . . . . . . . . . 3 . 1 . . . . 1 . . . 2 4 2 . Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Behemoth 21 | . . . . . . . . . . 1 . . . 1 . 1 . 1 . 1 . . . . . 2 . 2 1 . 2 1 . . . . 1 3 4 . Compactor 10 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . 6 . . . . . . . . . . . . . S7 Guard 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 21 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . 17 Enhanced Sentry 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Enhanced Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Enhanced Programmer 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Tracker 36 | . . . . . . . . . . . . . . . . . . . . . 18 . . . . 3 . 1 . . . . . 2 . 4 4 4 . . Combat Programmer 36 | . . . . . . . . . . . . . . . . . . . . . 18 . . . . 3 . 1 . . . . . 2 . 3 4 3 2 . Investigator 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 3 . Striker 41 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 11 . . . . . 8 10 11 . Executioner 44 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 12 . . . . . 7 11 13 . Alpha 7 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 2 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Z-Light 9 | . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 29 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . 23 . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Wasp 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . . . . . . . . Savage 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Fireman 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Mutant 6 | . . . . . . . . . . . 4 . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Infiltrator 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 163 | 1 5 5 11 2 13 8 . 26 8 12 7 6 5 15 4 6 6 7 2 2 15 1 9 . 2 20 8 61 10 7 34 12 28 6 3 11 56 71 163 7 Combat Bots Only 163 | . 4 5 9 2 10 8 . 25 8 12 7 6 5 15 4 4 5 7 2 2 14 1 9 . 2 11 8 25 10 7 32 12 11 6 3 11 54 62 163 7 Max Kills in Single Turn 10 | 1 3 1 2 2 3 2 . 3 2 3 2 1 2 3 1 2 2 2 1 1 4 1 4 . 2 4 3 4 4 2 6 4 3 3 2 3 5 6 10 2 Gunslinging 6 | . 2 . . 1 2 1 . 1 1 2 . . 1 2 . 1 1 1 . . 1 . 1 . . 3 . 2 2 1 4 2 1 1 1 1 2 3 6 1 Exploded 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 13 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . 1 . 1 . . . . 1 1 . . . . . 7 Imprinter (-7/Zion) CL-0N3 (-6/Factory) DW-4LL (-4/Factory) 1B-0RG (-4/Factory) V4-D3R (-3/Research) 6S-H0T (-3/Testing) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) A4 (-1/Access_0) A3 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Hostile Shots Fired 3489 | . 127 15 114 26 92 232 . 353 28 39 32 30 25 191 . 118 73 16 3 7 149 2 11 . 27 149 . 186 23 14 218 22 34 46 . 64 232 209 418 164 Missed 1436 | . 33 6 42 6 24 112 . 171 12 21 21 4 11 76 . 47 24 4 1 3 45 1 4 . 18 70 . 72 6 7 88 10 18 16 . 19 98 91 173 82 Hits 2053 | . 94 9 72 20 68 120 . 182 16 18 11 26 14 115 . 71 49 12 2 4 104 1 7 . 9 79 . 114 17 7 130 12 16 30 . 45 134 118 245 82 Melee 9 | . . . . 2 2 . . 2 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 . Projectile 2044 | . 94 9 72 18 66 120 . 180 16 18 11 26 14 115 . 70 49 12 2 4 103 1 7 . 9 79 . 114 17 7 130 12 16 30 . 45 134 118 244 82 AOE 22 | . 3 . . . 1 3 . 2 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 1 . 7 . Critical Strikes 92 | . 1 . . 2 4 3 . 6 . . 1 . . 5 . 2 1 . . . 15 . . . . 4 . 6 . . 8 . . 3 . 3 5 7 10 6 Part Disruptions 22 | . 1 . . . . . . . . . . . . 1 . 1 1 . . 1 1 . . . . 1 . . 1 . . . . . . 3 3 . 6 2 Actively Blocked 8 | . . . . . . . . . . . . . . 1 . 1 1 . . 1 1 . . . . . . . . . . . . . . 3 . . . . Damage Taken 36819 | . 1195 97 832 289 792 1538 . 2253 176 221 123 643 139 1779 . 1379 988 151 85 143 1980 19 73 . 130 1330 7 2169 265 103 2178 165 325 553 . 945 2343 2906 6289 2216 Core 28247 | . 891 61 582 172 565 1113 . 1595 139 136 94 494 88 1304 . 1011 723 114 67 120 1548 15 55 . 100 1056 5 1723 208 78 1665 131 257 443 . 753 1836 2322 5004 1779 Absorbed by Shields 5681 | . . . . . 248 456 . 624 64 68 20 104 56 288 . 216 153 72 12 18 378 6 42 . 54 330 6 582 132 42 642 66 66 114 . 174 635 . 13 . Redirected to Core 25969 | . 724 61 505 158 472 968 . 1509 108 125 94 371 83 1260 . 940 641 93 67 82 1526 15 55 . 100 955 5 1540 185 78 1541 114 244 397 . 698 1763 2155 4689 1648 Redirected to Shielding 20 | . . . 17 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 843 | . . . . . . . . . 6 24 2 141 4 30 . . . . . . . . . . . . . . . . . . . . . . 131 63 399 43 Regen/Repaired (Parts) 23 | . 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 94 | 100 . 98 . 68 92 . . . . . . . 100 . . . . . . 100 . . . . 100 . . . . . . 100 . 84 . . 100 . . 94 Volleys Fired 4726 | 2 107 10 87 18 90 138 . 291 36 44 14 28 17 205 23 84 50 26 32 13 257 5 26 1 17 181 26 301 42 24 445 44 65 54 8 101 384 367 844 219 Largest 6 | 2 3 4 4 4 5 5 . 6 6 6 6 6 6 6 6 6 6 6 6 6 6 3 3 3 3 3 3 3 3 3 3 3 3 4 3 4 4 4 4 4 Hottest 220 | 40 60 80 92 92 117 125 . 150 150 150 150 150 130 130 130 130 130 130 130 130 130 90 90 90 90 90 90 90 90 90 90 90 90 220 130 220 130 130 130 120 Shots Fired 18564 | 4 246 40 348 72 450 690 . 1628 210 264 84 169 102 1230 138 501 268 147 92 75 878 15 78 3 51 519 78 895 125 71 1325 130 195 145 16 332 1470 1450 3184 846 Gun 18494 | 4 246 40 348 72 450 690 . 1628 210 264 84 169 102 1230 138 501 262 147 92 75 878 15 78 3 51 519 78 895 125 71 1320 130 195 129 12 324 1462 1444 3167 846 Cannon 65 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . 16 4 8 8 6 17 . Launcher 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 18500 | 4 246 40 348 72 450 690 . 1628 210 264 84 169 102 1230 138 501 268 147 92 75 878 15 78 3 51 519 78 895 125 71 1320 130 195 129 12 324 1462 1444 3167 846 Thermal 59 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 4 8 8 6 17 . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Robot Hit Streak 140 | 2 17 12 16 11 22 29 . 23 27 16 20 7 9 75 34 69 39 34 29 16 82 14 30 21 34 70 30 68 35 59 90 45 51 42 16 79 91 102 140 122 Robot Miss Streak 11 | 1 4 1 4 3 8 5 . 9 5 3 2 11 4 6 1 3 2 2 1 1 5 . 1 . 1 2 1 4 2 2 2 1 2 1 1 1 2 3 4 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 797 | . 3 . 5 4 8 22 . 54 13 12 4 6 2 43 2 4 2 6 . . 39 . 5 . 1 28 1 47 6 7 80 6 6 1 1 9 50 92 216 12 Max Gunslinging Chain 3 | . 2 . 1 1 2 1 . 2 1 2 1 1 2 2 1 1 1 2 . . 1 . 1 . 1 2 1 1 2 2 2 1 1 1 1 1 2 2 3 1 Shots Hit Robots 14338 | 2 154 27 213 48 264 480 . 981 130 165 67 78 45 846 131 410 220 98 49 48 748 7 57 3 45 421 69 759 99 59 1170 107 170 99 11 278 1217 1207 2575 781 Core Hits 7807 | 1 60 9 85 19 109 197 . 379 52 61 22 34 17 350 16 74 40 38 24 14 427 7 39 1 26 293 24 506 67 40 741 66 102 64 8 169 712 760 1709 445 Critical Kills 60 | . 1 . 1 . 5 1 . 3 1 . . . . . . . . . . . . . . . . 2 . 7 . 1 7 2 . . . . 6 4 16 3 Critical Parts Destroyed 116 | . 2 . 2 . 1 2 . 7 2 1 . . . . . . . 1 . . 7 . 1 . 1 2 . 12 1 . 11 2 2 1 . 3 11 11 27 6 Critical Strikes 201 | . 3 . 3 . 6 3 . 10 3 1 . 1 . . . 1 . 1 . . 7 . 1 . 1 4 1 21 1 2 21 4 2 1 . 5 18 16 51 13 Destroy 201 | . 3 . 3 . 6 3 . 10 3 1 . 1 . . . 1 . 1 . . 7 . 1 . 1 4 1 21 1 2 21 4 2 1 . 5 18 16 51 13 Melee Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 586129 | 27 2038 359 3226 723 4229 9161 . 19720 2455 3270 1360 1530 829 19887 2976 8042 3856 2372 1136 1065 32571 364 2716 168 1897 21048 3500 36227 4942 2912 58569 5404 7604 5000 532 12814 59626 63619 142204 36151 Guns 584128 | 27 2038 359 3226 723 4229 9161 . 19438 2455 3270 1360 1530 829 19057 2976 8042 3856 2372 1136 1065 32571 364 2716 168 1897 21048 3500 36008 4942 2912 58569 5404 7604 4662 532 12678 59529 63520 142204 36151 Cannons 670 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 338 . 136 97 99 . . Explosions 1331 | . . . . . . . . 282 . . . . . 830 . . . . . . . . . . . . . 219 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 584128 | 27 2038 359 3226 723 4229 9161 . 19438 2455 3270 1360 1530 829 19057 2976 8042 3856 2372 1136 1065 32571 364 2716 168 1897 21048 3500 36008 4942 2912 58569 5404 7604 4662 532 12678 59529 63520 142204 36151 Thermal 1328 | . . . . . . . . 282 . . . . . 193 . . . . . . . . . . . . . 183 . . . . . 338 . 136 97 99 . . Explosive 637 | . . . . . . . . . . . . . . 637 . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . 1 9 12 12 . 1 1 1 . . 2 6 6 6 6 1 . . . . 1 1 2 2 2 2 . . . . 1 1 . . . Average Corruption 3 | . . . . . . 1 6 10 9 . 1 1 1 . . 1 2 6 6 6 1 . . . . 1 1 1 2 2 2 . . . . 1 1 . . . Corruption Purged 14 | . . . . . . . . . 12 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 288 | . . . . . . 13 2 145 24 . 1 3 2 . . 4 21 11 3 16 6 . . . . 7 2 11 8 6 1 . . . . 2 . . . . Message Errors 54 | . . . . . . 6 . 14 6 . . 1 . . . 2 4 3 2 6 2 . . . . . . 3 2 2 1 . . . . . . . . . Matter Fused 51 | . . . . . . 1 . 20 2 . . 1 1 . . . 8 3 1 3 1 . . . . 3 1 3 2 1 . . . . . . . . . . Heat Flow Errors 27 | . . . . . . 3 1 13 3 . . . . . . . 2 1 . . . . . . . . 1 3 . . . . . . . . . . . . Energy Discharges 28 | . . . . . . . . 14 2 . 1 . 1 . . . 3 1 . . 2 . . . . . . 1 1 1 . . . . . 1 . . . . Parts Rejected 5 | . . . . . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fused 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 27 | . . . . . . 2 . 14 3 . . . . . . . 2 1 . 1 1 . . . . 1 . . 1 1 . . . . . . . . . . Data Loss (major) 7 | . . . . . . 1 . . 1 . . . . . . . . . . 2 . . . . . 1 . 1 1 . . . . . . . . . . . Misfires 8 | . . . . . . . . 7 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 5 | . . . . . . . . 2 1 . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Misdirections 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 68 | . . . . . . . . 49 6 . . . . . . 1 2 2 . 3 . . . . . 2 . . 1 1 . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 112 | . . . . . . . . 25 . . . . . 19 . . . . . . . . . . . . . 1 . . . . . 8 . . . 59 . . Projectiles 67 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . 59 . . Explosions 45 | . . . . . . . . 25 . . . . . 19 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 522 | . . . . . . . . 314 . . . . . 135 . . . . . . . . . . . . . 73 . . . . . . . . . . . . Shots 7 | . . . . . . . . 4 . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 440 | . 5 . . . 8 184 116 410 175 157 228 210 190 295 276 338 328 208 184 192 440 44 46 . 206 412 199 331 238 221 206 142 139 . . 153 102 26 26 6 Average Temperature 75 | . 3 . . . 3 50 71 71 57 60 98 65 61 81 92 87 116 41 95 76 106 44 44 . 67 83 111 92 83 77 111 101 81 . . 110 73 14 18 6 Received Heat Transfer 4556 | . 552 33 330 111 253 342 . 441 50 48 12 143 6 235 . 66 65 18 . 16 135 7 12 . 18 42 . 221 46 30 310 19 21 15 . 56 114 225 540 24 Thermoelectric Energy+ 3365 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 511 348 2278 228 Effects 12 | . . . . . . . . . . . . . . 1 . . 1 . . . 3 . . . . 2 . 3 . . 2 . . . . . . . . . Energy Bleed 5 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . 2 . . . . . . . . . Interference 6 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . 2 . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 22 | . . . . . . . . . . . . . . 2 . . . . . . 2 . 2 . . . . . . . 2 . . 2 . . . 9 3 . Heat Transferred 862 | . . . . . . . . 200 . . . . . 150 . . . . . . . . . . . . . 150 . . . . . 200 . 100 12 50 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Maximum Alert Level 5 | . 2 . 3 2 3 5 2 5 . . . . . 5 4 3 . . . . 5 . . . . 5 4 5 . . . . 2 3 2 3 5 5 5 . Low Security (%) 12 | 100 42 100 27 . 24 . . . . . . . . 6 . . . . . . 35 . . . . 6 . . . . . . 15 . . . . . . . Level 1 8 | . 49 . 13 . 17 . . . . . . . . 12 . . . . . . 7 . . . . 12 . . . . . . 59 26 . 18 . . . . Level 2 19 | . 8 . 10 100 18 61 100 15 . . . . . 29 . 66 . . . . 10 . . . . 9 . . . . . . 25 57 100 31 10 . . . Level 3 16 | . . . 48 . 38 21 . 16 . . . . . 13 68 33 . . . . 19 . . . . 17 26 10 . . . . . 16 . 49 12 . . . Level 4 7 | . . . . . . 9 . 11 . . . . . 11 31 . . . . . 12 . . . . 14 73 9 . . . . . . . . 17 . . . Level 5 12 | . . . . . . 7 . 42 . . . . . 25 . . . . . . . . . . . 36 . . . . . . . . . . 10 1 41 . High Security 22 | . . . . . . . . 14 . . . . . . . . . . . . 13 . . . . 1 . 79 . . . . . . . . 48 98 58 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 8 | . . . 1 . 1 . . 1 . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . 1 1 . . Peak Influence 18149 | 5 513 157 1062 516 994 1833 640 3734 . . . . . 2663 1100 886 . . . . 2689 . . . . 2589 1178 5044 . . . . 563 771 537 1037 5334 8892 18149 . Initial 5690 | . . 102 14 411 165 430 640 420 . . . . . . 1100 749 . . . . . . . . . 184 1100 754 . . . . 157 310 433 296 560 3200 5690 . Average 2187 | 1 210 94 520 475 531 792 626 1792 . . . . . 1052 1088 644 . . . . 754 . . . . 1267 1122 3313 . . . . 333 518 489 685 2585 7040 10356 . Influence Increases 64566 | 5 1059 159 1504 260 1434 2045 . 3988 566 770 . . 155 3724 . 603 210 410 . 100 3364 25 532 5 213 3127 88 4670 498 486 6185 590 536 743 144 1068 5244 5712 13553 791 Destroy 0b10 Robot/C 46720 | . 620 120 1080 200 1000 1360 . 2860 500 620 . . 120 2420 . 320 180 360 . 60 2480 20 480 . 140 1840 80 3000 440 420 4940 520 340 420 60 820 3900 4460 10540 . Destroy 0b10 Robot/NC 1875 | 5 50 5 30 5 85 90 . 125 5 . . . 15 160 . 50 . . . 20 90 5 5 5 10 155 . 80 10 . 110 20 85 30 . 55 140 180 250 . Destroy Leader 6494 | . 146 30 262 40 242 314 . 564 30 60 . . 20 528 . 74 30 50 . 20 652 . 40 . 30 422 . 504 30 30 . 50 90 52 10 142 616 778 638 . Allied During Kill 1781 | . . . . . . . . 4 31 90 . . . 35 . . . . . . . . 7 . 3 44 8 561 18 36 640 . 4 1 . . . . 299 . Successful Hack 280 | . 17 4 . . 8 56 . 3 . . . . . 49 . 52 . . . . 24 . . . . 4 . . . . . . . 46 11 . 6 . . . Select Force Hacks 420 | . 160 . 90 . 30 50 . . . . . . . 90 . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1815 | . . . 15 15 15 30 . 105 . . . . . 285 . 30 . . . . 60 . . . . 330 . 210 . . . . . 135 45 . 180 165 105 90 Destroy Structure 1746 | . 6 . 12 . 9 10 . 72 . . . . . 82 . 2 . . . . 58 . . . . 62 . 240 . . . . 2 44 3 21 57 99 281 686 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . . . . . . . . . . . Partial Spotted 195 | . . . . . . . . 30 . . . . . 15 . . . . . . . . . . . . . 15 . . . . 15 15 15 30 15 15 15 15 Lose Combat Pursuer 3090 | . 60 . 15 . 45 135 . 225 . . . . . 60 . 75 . . . . . . . . 30 120 . 60 . . 495 . . . . . 330 15 1425 . Influence Decreases 64137 | 5 795 384 489 889 912 1161 1231 854 1733 766 2571 . 155 1061 1761 1005 726 262 300 100 675 1186 577 1488 158 593 1793 704 2105 884 3561 6019 217 525 388 599 906 2154 3908 18537 Entered New Map 51269 | . . 162 25 643 260 517 1191 180 1383 488 2571 . . . 1731 321 248 30 300 . . 996 291 1483 . 21 1683 324 1867 654 3039 5663 77 243 338 231 436 2134 3202 18537 Time Decay 10718 | 5 485 222 464 246 502 644 20 614 350 278 . . 155 651 30 374 478 222 . 100 675 190 286 5 138 482 110 130 238 230 452 356 140 262 50 368 470 10 286 . Lost Part 40 | . 10 . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . 10 . . . . . . 10 . . Lost Ally 1060 | . . . . . . . 20 60 . . . . . 110 . 10 . . . . . . . . 20 90 . 250 . . 60 . . 20 . . . . 420 . Purge Threat 1050 | . 300 . . . 150 . . . . . . . . 300 . 300 . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 374 | . 12 1 13 1 8 28 . 39 . . . . . 36 . 6 . . . . 37 . . . . 21 . 34 . . . . 8 6 1 12 40 40 31 . Investigation 54 | . 10 1 10 1 2 10 . 6 . . . . . 8 . . . . . . . . . . . . . 2 . . . . . . 1 1 1 . 1 . Extermination 37 | . . . . . . 4 . 4 . . . . . 6 . 1 . . . . 6 . . . . 4 . . . . . . 1 1 . 3 5 . 2 . Reinforcement 46 | . 2 . 3 . 3 4 . 5 . . . . . 5 . 3 . . . . 3 . . . . 2 . 2 . . . . 5 . . 1 3 5 . . Assault 153 | . . . . . 1 4 . 12 . . . . . 9 . 1 . . . . 18 . . . . 4 . 23 . . . . 2 . . 2 26 23 28 . Garrison 66 | . . . . . 2 6 . 12 . . . . . 8 . 1 . . . . 3 . . . . 9 . 6 . . . . . 3 . 3 3 10 . . Intercept 18 | . . . . . . . . . . . . . . . . . . . . . 7 . . . . 2 . 1 . . . . . 2 . 2 2 2 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 10 | . . . . . . . . . . . . . . 1 . 1 1 1 . . 1 . . . . 2 . 1 . . . . 1 1 . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 3 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 45 | . 2 . 3 . 3 2 . 5 . . . . . 3 . . . . . . . . . . . 5 . 2 . . 1 . 2 1 . 1 2 8 5 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 2863 | . 56 6 63 10 60 97 3 190 22 27 17 16 6 142 6 25 11 16 4 3 144 2 16 . 11 111 4 200 19 20 286 27 29 24 3 47 237 255 589 59 Peak Tracking Total 70 | . 6 3 4 2 8 10 3 12 9 7 12 5 3 9 6 5 4 4 2 1 8 1 5 . 3 12 3 22 5 7 18 5 13 3 3 5 10 11 70 4 Tactical Retreats 69 | . 3 . 1 . 2 4 . 6 . . . 1 . 2 . 2 . . . . 1 . . . 1 6 . 3 . . 6 . 1 . . . 11 1 18 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 61 | . 3 . 1 . 2 4 . 4 . . . . . 3 . 1 . . . 1 3 . . . . 2 . 4 1 . . . . 2 . 3 5 6 16 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time Bombs Activated 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 138 | . . . 1 1 1 2 . 12 . 1 . . . 19 . 2 . . . . 4 1 1 . . 22 . 14 . . 3 . . 9 3 . 14 15 7 6 Max in Single Turn 10 | . . . 1 1 1 1 . 5 . 1 . . . 4 . 1 . . . . 1 1 1 . . 10 . 4 . . 1 . . 1 1 . 1 1 1 1 Garrison Access 10 | . . . . . 1 2 . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . 3 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 124 | . 9 1 10 1 7 16 . 9 1 1 . . . 19 . 9 . . 1 1 6 . 2 4 . 4 . 2 1 . 3 . 1 6 2 1 4 . 2 1 Terminals 69 | . 6 1 5 1 4 9 . 4 . . . . . 10 . 7 . . . 1 5 . . . . 2 . . . . . . . 6 2 1 3 . 2 . Fabricators 14 | . . . . . . 6 . 4 . . . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations 5 | . 1 . 2 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 2 . 2 . 1 . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . 1 1 . 1 . . . . . 2 . 1 . . . . . . . . . . . 2 . . . . 1 . . . 1 . . . Total Hacks 318 | . 23 2 22 1 15 37 . 20 1 1 . . . 47 . 32 . . 11 1 12 . 2 13 . 9 . 5 1 . 9 . 1 11 7 5 11 . 2 17 Successful 189 | . 14 2 12 1 9 19 . 11 1 1 . . . 22 . 16 . . 11 1 5 . 2 13 . 7 . . 1 . 9 . 1 6 3 1 3 . 1 17 Failed 129 | . 9 . 10 . 6 18 . 9 . . . . . 25 . 16 . . . . 7 . . . . 2 . 5 . . . . . 5 4 4 8 . 1 . Catastrophic 25 | . 2 . 1 . . 4 . 3 . . . . . 6 . 1 . . . . . . . . . . . 4 . . . . . 2 . . 1 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 153 | . 13 1 20 1 8 18 . 7 . . 5 . . 37 . 21 . . . . 9 . . . . 3 . . . . . . . 6 3 . . . 1 . Terminals 175 | . 18 2 12 1 11 18 . 8 . . . . . 30 . 28 . . . 1 10 . . . . 2 . . . . . . . 11 7 5 9 . 2 . Fabricators 38 | . . . . . . 18 . 11 . . . . . 8 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations 11 | . 3 . 4 . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 19 | . 2 . 4 . 1 . . . . . . . . 1 . 3 . . . . 2 . . . . 6 . . . . . . . . . . . . . . Scanalyzers 5 | . . . 2 . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 15 | . . . . . 2 1 . 1 . . . . . 2 . 1 . . . . . . . . . . . 5 . . . . 1 . . . 2 . . . Terminal Hacks 87 | . 5 1 1 . 3 1 . . 1 1 . . . 4 . 5 . . 11 1 1 . 2 13 . . . . 1 . 9 . . 2 3 1 3 . 1 17 Record 25 | . . . . . . . . . . . . . . . . . . . . 1 . . . 5 . . . . . . 2 . . . . . . . . 17 Part Schematic 14 | . . . . . . 1 . . . . . . . 1 . . . . 8 . . . . 4 . . . . . . . . . . . . . . . . Robot Schematic 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 14 | . . . . . . . . . . . . . . . . . . . 3 . . . . 4 . . . . . . 6 . . . 1 . . . . . Open Door 11 | . . . . . . . . . 1 1 . . . . . . . . . . . . 2 . . . . . 1 . 1 . . 1 . 1 2 . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 8 | . 2 . . . 2 . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Dispatch Records 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 21 | . . . . . . 11 . 7 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Network Status 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 10 | . . . . . . 6 . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Build 9 | . . . . . . 4 . 3 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Refit 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 4 . . . . . . . . . . . . . . Process 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Retrieve Matter 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . 1 1 . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Seal Access 6 | . . . . . 1 1 . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 64 | . 8 1 9 1 4 6 . 3 . . . . . 14 . 8 . . . . 3 . . . . 3 . . . . . . . 4 . . . . . . Terminals 47 | . 5 1 4 1 3 6 . 2 . . . . . 8 . 8 . . . . 3 . . . . 2 . . . . . . . 4 . . . . . . Assimilate 6 | . . . 1 . . 1 . . . . . . . 2 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Botnet 28 | . . . . . 3 4 . 2 . . . . . 5 . 6 . . . . 3 . . . . 1 . . . . . . . 4 . . . . . . Operators 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Sabotage 11 | . 4 1 3 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Search 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Liberate 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . 1 . 2 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Patch 5 | . 1 . 2 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . 2 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 6 | . 2 . 2 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Extract 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Eject 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 9 | . . . 1 . 2 1 . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . 1 . . Used 3 | . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 69 | . 3 . 4 . 5 13 . 7 . . . . . 12 . 6 . . . . 5 . . . . 1 . 2 . . . . . 4 2 1 3 . 1 . Full Trace Events 21 | . 1 . 2 . . 7 . 5 . . . . . 2 . . . . . . . . . . . . . 2 . . . . . . 1 . 1 . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 69 | . . . . . . . . . . . 3 . . 52 . . . . . . . . . . . . . . . . . . . 1 . 2 11 . . . Robots Built 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . . . . . 134 . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 110 | . . . 9 . . 1 . . . . 14 . . 6 . . . . 8 . . . . 4 . . . . . . . . . 13 . 20 35 . . . Parts Built 9 | . . . . . . 4 . 3 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 801 | . . . . . . 406 . 348 . . . . . 47 . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 31 | . . . . . . 12 . 9 . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 137 | . . . . . . . . . . . . . . . . 20 . . . . . . . . . 117 . . . . . . . . . . . . . . Retrieved Matter 137 | . . . . . . . . . . . . . . . . 20 . . . . . . . . . 117 . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . Ejected 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Programmers 4 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . . 2 1 . . . 4 . . . . . . . . 1 . . 2 . . 1 2 . 1 . 1 . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 101 | . . . . . . . 1 3 2 1 9 . . 8 . 1 . . . . . . 1 . . 5 19 . 1 2 . 1 . 1 . . . . 46 . Largest Group 20 | . . . . . . . 1 3 2 3 12 . . 3 . 1 . . . . . . 1 1 1 4 19 19 1 3 3 1 1 1 . . . . 20 . Highest-Rated Group 684 | . . . . . . . 31 90 46 78 318 . . 60 . 10 . . . . . . 30 30 30 155 684 684 47 124 124 64 64 125 . . . . 286 . Highest-Rated Ally 125 | . . . . . . . 31 30 30 32 51 . . 32 . 10 . . . . . . 30 30 30 49 50 50 47 47 47 64 64 125 . . . . 15 . Total Orders 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . 1 . . . . . . STAY 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Ally Attacks 268 | . . . . . . . 13 10 . 1 6 . . 14 . . . . . . . . . . 7 12 4 93 . 2 10 . 7 3 . . . . 86 . Total Damage 7035 | . . . . . . . 208 323 . 14 84 . . 315 . . . . . . . . . . 221 227 107 2906 . 45 351 . 127 253 . . . . 1854 . Kills 29 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 1 . 18 . 2 1 . 2 . . . . . 2 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Allies Melted 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Active Infowar (turns) 14705 | 16 1595 465 1484 536 1346 2321 48 2315 793 616 582 580 568 1438 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Zeronet 918 | . . . . . . . . . . . . . . 918 . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain 244 | 13 231 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seismic 13785 | 16 1595 465 1484 536 1346 2321 48 2315 793 616 582 580 568 520 . . . . . . . . . . . . . . . . . . . . . . . . . . Jamming 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 154 | . 3 . 1 . . . . . . . . . . 97 . . . . 53 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 24 | . . 1 . 2 . . . . 2 1 . . 1 . . . 3 2 . 3 . 2 3 . 1 . . . 1 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 42120 | 63 1595 465 1484 536 1346 2321 48 2371 793 616 583 582 568 3034 64 874 1226 472 188 472 4434 397 631 135 516 1273 223 1359 513 482 2215 806 284 568 100 859 2325 2061 2534 704 Spaces Moved 60007 | 48 958 624 1068 657 1408 2765 104 2767 999 976 1369 1052 1070 3578 83 1263 1391 807 183 939 6842 884 1104 187 1029 2073 332 2114 921 895 2855 854 556 1043 190 1730 3339 3939 3290 1721 Core 10 | 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 254 | 38 216 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 59743 | . 742 624 1068 657 1408 2765 104 2767 999 976 1369 1052 1070 3578 83 1263 1391 807 183 939 6842 884 1104 187 1029 2073 332 2114 921 895 2855 854 556 1043 190 1730 3339 3939 3290 1721 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 24 | 50 66 56 52 52 45 45 45 40 40 40 40 27 48 48 48 48 48 48 48 48 44 44 44 44 44 44 44 44 44 44 40 40 40 40 40 40 40 40 40 24 Average Speed 45 | 88 76 57 53 52 52 45 45 45 40 40 40 43 48 48 48 48 48 49 50 48 48 44 44 44 44 44 44 44 44 44 42 40 40 41 40 41 42 41 40 28 Slowest Speed 200 | 100 156 66 160 53 53 45 45 107 40 40 40 48 48 48 48 48 48 52 52 48 126 44 44 44 44 48 48 115 44 44 45 40 40 111 40 111 200 110 45 40 Overloaded Moves 43 | . . . . . . . . . . . . 43 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Potential Cave-ins 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 76 | 4 98 97 88 97 98 63 83 57 98 99 88 77 98 65 75 28 89 87 81 98 23 97 98 62 97 35 91 32 98 97 96 96 20 88 10 97 88 87 80 75 Regions Visited 40 Branch Regions 24 Pre-discovered Areas 46 | . 2 2 2 2 1 . . . 1 . . . 1 1 . . . 1 29 . . . . 3 1 . . . . . . . . . . . . . . . Known Exits Taken 28 | . . . . . . . . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 40 | . . 1 . 1 . . . . 2 4 4 . 3 . . . 4 5 . 2 . 4 2 . 2 . . . 3 2 . 1 . . . . . . . . Spaces Dug 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 . . 1 4 Terrain Destroyed 662 | . . . . . . . . 65 1 . . . 1 80 . . . . . . 19 . . . . 30 . 64 . . 196 . . 4 2 6 . 27 14 153 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 221 | . . . . . . . . . 1 . . . 1 3 . . . . . . . . . . . . . 6 . . 31 . . 4 2 6 . . 14 153 AOE 441 | . . . . . . . . 65 . . . . . 77 . . . . . . 19 . . . . 30 . 58 . . 165 . . . . . . 27 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total 76771 | 59 1598 703 1778 806 1847 3766 104 3820 1388 1197 1402 1174 1126 4921 110 1542 1949 882 278 964 8141 896 1268 240 1104 2558 428 2763 1059 1000 4202 1350 669 1197 214 1935 4519 4614 5100 2100 Wait 9197 | . 476 55 557 125 274 755 . 544 305 154 1 25 19 971 5 156 475 5 33 . 847 2 128 48 49 185 66 231 78 71 731 439 26 49 12 51 520 124 587 18 Move 59965 | 47 957 623 1067 656 1407 2765 103 2766 998 975 1368 1051 1069 3578 82 1262 1390 806 182 938 6841 883 1103 186 1028 2073 331 2113 920 894 2854 853 555 1042 189 1729 3338 3938 3285 1720 Hop 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Pick Up 113 | . 6 . . . 3 4 . 8 5 1 2 1 . 3 . . 2 2 1 3 12 1 . 1 . 1 1 3 . . 16 . 4 2 . 1 12 1 10 7 Fast Attach 120 | 8 2 1 3 3 5 2 1 7 . . 3 10 . 3 . 2 . 2 5 . 7 . . 2 . 2 . . . . 3 . . 5 . 3 20 11 5 5 Attach 25 | . 1 . . . . . . 3 1 . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . 9 4 4 . Detach 20 | . . . . . 1 . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 8 4 2 1 Swap 206 | 2 4 1 8 2 14 10 . 26 4 . 2 23 . 14 . 2 3 2 1 . 17 . . . . 6 . 2 . . 5 . . 10 . 5 25 6 . 12 Drop 220 | . 9 1 9 2 13 9 . 14 5 1 6 19 . 3 . 2 2 3 5 2 21 1 . 2 . 4 1 3 . . 18 . 3 3 . 3 21 7 14 14 Fire 4726 | 2 107 10 87 18 90 138 . 291 36 44 14 28 17 205 23 84 50 26 32 13 257 5 26 1 17 181 26 301 42 24 445 44 65 54 8 101 384 367 844 219 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 106 | . . . . . . . . 13 . . . . . 8 . . . . . . 8 . . . . . . . . . . . . . . . 41 . 36 . Rewire 104 | . . . . . . . . . 10 5 . . . 33 . . . . . . . . 1 . . 34 . . 2 5 . 3 . 5 . 5 . . 1 . Trap 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Miscellaneous 1965 | . 36 12 47 . 40 83 . 146 24 17 6 17 21 102 . 34 27 35 18 8 131 4 10 . 10 72 3 110 17 6 128 11 16 26 5 36 141 152 310 104 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory (discovered 4 exits: *Fac x3 / *Low) -7/Waste -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 3 exits: *Res / *Upp / [*Ext]) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / *Tes) -3/Testing -2/Research (discovered 5 exits: *Acc x3 / *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access (discovered 2 exits: *Sur / *Com) -1/Command (discovered 3 exits: *Sur x2 / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 5 | -11/Scrapyard | Upgraded with Power slot (x1) 5 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 5 | -11/Scrapyard | Upgraded with Utility slot (x1) 5 | -11/Scrapyard | Upgraded with Weapon slot (x1) 64 | -11/Scrapyard | Entered Materials 341 | -10/Materials | Discovered new exit (range 10) 371 | -10/Materials | Core integrity fell below 50% 418 | -10/Materials | Core integrity fell below 20% 536 | -10/Materials | Reached level 2 601 | -10/Materials | Build established: Mutant 909 | -10/Materials | Upgraded with Weapon slot (x1) 931 | -10/Materials | Discovered new exit (range 4) 978 | -10/Materials | Discovered new exit (range 8) 1100 | -10/Materials | Discovered new exit (range 16) 1126 | -10/Materials | Reached level 3 1133 | -10/Materials | Upgraded with Utility slot (x2) 1198 | -10/Materials | Build established: Gunner 1358 | -10/Materials | Discovered new exit (range 16) 1599 | -10/Materials | Reached level 4 1659 | -10/Materials | Entered Mines 1660 | -10/Mines | Learned location of Storage (-8) 1714 | -10/Mines | Found DCF Scrap (14 items) 1736 | -10/Mines | Upgraded with Weapon slot (x1) 1824 | -10/Mines | Discovered new exit (range 3) 1841 | -10/Mines | Discovered new exit (range 9) 1911 | -10/Mines | Build established: Tank 2068 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2068 | -10/Mines | Discovered new exit (range 9) 2124 | -10/Mines | Entered Materials 2126 | -9/Materials | Reached level 5 2131 | -9/Materials | Upgraded with Propulsion slot (x1) 2302 | -9/Materials | Reached level 6 2529 | -9/Materials | Reached level 7 2742 | -9/Materials | Reached level 8 2783 | -9/Materials | Destroyed 9 combat bots 2803 | -9/Materials | Discovered new exit (range 7) 2932 | -9/Materials | Build established: Scavenger-Tank 3079 | -9/Materials | Discovered new exit (range 7) 3085 | -9/Materials | Reached level 9 3227 | -9/Materials | Discovered new exit (range 13) 3367 | -9/Materials | Discovered new exit (range 10) 3520 | -9/Materials | Sterilization system engaged 3520 | -9/Materials | Non-combat units ordered to evacuate 3608 | -9/Materials | Entered Mines 3644 | -9/Mines | Reached level 10 3759 | -9/Mines | Assembled infested the area 3920 | -9/Mines | Discovered new exit (range 9) 3936 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3949 | -9/Mines | Upgraded with Propulsion slot (x1) 3949 | -9/Mines | Upgraded with Utility slot (x1) 3949 | -9/Mines | Upgraded with Weapon slot (x1) 4012 | -9/Mines | Discovered new exit (range 7) 4029 | -9/Mines | Discovered new exit (range 5) 4144 | -9/Mines | Entered Materials 4146 | -8/Materials | Reached level 11 4596 | -8/Materials | Discovered new exit (range 11) 4620 | -8/Materials | Reached level 12 4738 | -8/Materials | Discovered new exit (range 14) 4847 | -8/Materials | Destroyed 8 combat bots 4874 | -8/Materials | Discovered new exit (range 4) 4913 | -8/Materials | Upgraded with Utility slot (x1) 4944 | -8/Materials | First assault squad dispatched 4959 | -8/Materials | Garrison activated, responded to threat 5000 | -8/Materials | Destroyed 7 combat bots 5027 | -8/Materials | Discovered new exit (range 14) 5069 | -8/Materials | Reached level 13 5103 | -8/Materials | Upgraded with Utility slot (x1) 5110 | -8/Materials | Destroyed 10 combat bots 5430 | -8/Materials | Sterilization system engaged 5430 | -8/Materials | Non-combat units ordered to evacuate 5490 | -8/Materials | Entered Factory 5492 | -7/Factory | Reached level 14 5562 | -7/Factory | Discovered new exit (range 5) 5703 | -7/Factory | Discovered new exit (range 11) 5843 | -7/Factory | Build established: Scavenger-Gunner 5890 | -7/Factory | First assault squad dispatched 5954 | -7/Factory | Reached level 15 6028 | -7/Factory | Upgraded with Utility slot (x1) 6453 | -7/Factory | Fabricated Enh. Autogun (x1) 6624 | -7/Factory | Fabricated Enh. Autogun (x1) 6952 | -7/Factory | Fabricated Enh. Autogun (x1) 6960 | -7/Factory | Fabricated Enh. Autogun (x1) 7061 | -7/Factory | Reached level 16 7343 | -7/Factory | Discovered new exit (range 11) 7419 | -7/Factory | Garrison activated, responded to threat 7445 | -7/Factory | Garrison activated, responded to threat 7558 | -7/Factory | Noticed a derelict Sapper rigging charges 7572 | -7/Factory | Destroyed 7 combat bots 7588 | -7/Factory | Discovered new exit (range 8) 7670 | -7/Factory | Destroyed 8 combat bots 7768 | -7/Factory | Reached level 17 7811 | -7/Factory | Sucked down chute 7811 | -7/Factory | Entered Waste 7812 | -7/Waste | Met a frightened Derelict 7815 | -7/Waste | Spotted C-40 Crusher 7821 | -7/Waste | Spotted C-40 Crusher 7825 | -7/Waste | Spotted C-40 Crusher 7826 | -7/Waste | EMP discharged 7842 | -7/Waste | Spotted C-40 Crusher 7847 | -7/Waste | Discovered new exit (range 10) 7859 | -7/Waste | Entered Factory 7932 | -7/Factory | Garrison activated, responded to threat 7960 | -7/Factory | Destroyed 7 combat bots 8268 | -7/Factory | Discovered new exit (range 14) 8268 | -7/Factory | Discovered new exit (range 8) 8336 | -7/Factory | Destroyed 7 combat bots 8336 | -7/Factory | System corruption reached 10% 8486 | -7/Factory | Fabricated Enh. Autogun (x1) 8553 | -7/Factory | Upgraded with Weapon slot (x1) 8594 | -7/Factory | Garrison activated, responded to threat 8647 | -7/Factory | Destroyed 8 combat bots 8659 | -7/Factory | First assault squad dispatched 8673 | -7/Factory | Fabricated Enh. Autogun (x1) 8797 | -7/Factory | Reached level 18 8812 | -7/Factory | Discovered new exit (range 4) 8843 | -7/Factory | Destroyed 9 combat bots 8846 | -7/Factory | Cargo convoy interrupted 8891 | -7/Factory | Core integrity fell below 50% 9007 | -7/Factory | Build established: Machinist-Executioner 9208 | -7/Factory | Destroyed 15 combat bots 9379 | -7/Factory | Destroyed 8 combat bots 9400 | -7/Factory | Identified exit to Factory 9408 | -7/Factory | Identified exit to Lower Caves 9674 | -7/Factory | Garrison activated, responded to threat 9707 | -7/Factory | Lost 3 allies 9755 | -7/Factory | Fabricated Enh. Autogun? 9880 | -7/Factory | High security lockdown imminent 9960 | -7/Factory | High security lockdown engaged 9979 | -7/Factory | Garrison activated, responded to threat 9988 | -7/Factory | Reached level 19 10044 | -7/Factory | Destroyed 11 combat bots 10079 | -7/Factory | Sterilization system engaged 10079 | -7/Factory | Non-combat units ordered to evacuate 10179 | -7/Factory | Combat units ordered to evacuate 10184 | -7/Factory | Destroyed 25 combat bots 10230 | -7/Factory | Entered Lower Caves 10259 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10294 | -7/Lower Caves | Destroyed 8 combat bots 10393 | -7/Lower Caves | Learned Factory interactive machine intel 10403 | -7/Lower Caves | Learned location of Zion (-7) 10462 | -7/Lower Caves | Destroyed 7 combat bots 10466 | -7/Lower Caves | Encountered a Warlord checkpoint 10492 | -7/Lower Caves | Discovered new exit (range 10) 10506 | -7/Lower Caves | Identified exit to Lower Caves 11023 | -7/Lower Caves | Entered another Lower Caves area 11023 | -7/Lower Caves | Accompanied by 2 allies 11041 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11064 | -7/Lower Caves | Destroyed 7 combat bots 11066 | -7/Lower Caves | Discovered exit to Factory (range 14) 11173 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11208 | -7/Lower Caves | Destroyed 12 combat bots 11246 | -7/Lower Caves | Spotted B-75 Beast 11253 | -7/Lower Caves | Destroyed B-75 Beast 11323 | -7/Lower Caves | Learned Factory trap positions 11342 | -7/Lower Caves | Discovered new exit (range 6) 11345 | -7/Lower Caves | Identified exit to Zion 11384 | -7/Lower Caves | Found DCF Scrap (13 items) 11398 | -7/Lower Caves | Encountered a Warlord checkpoint 11639 | -7/Lower Caves | Entered Zion 11639 | -7/Zion | Accompanied by 3 allies 11662 | -7/Zion | Discovered new exit (range 10) 11751 | -7/Zion | Gained Derelict followers 11859 | -7/Zion | Given the Hacking Drone Bay 11873 | -7/Zion | Gained Derelict followers 11975 | -7/Zion | Found Prototype Device 11975 | -7/Zion | Identified Bomb Factory No. 2 12022 | -7/Zion | Identified exit to Proximity Caves 12153 | -7/Zion | Met Imprinter 12157 | -7/Zion | Attacked by Zionites 12157 | -7/Zion | Destroyed Imprinter 12159 | -7/Zion | Extracted access codes from Imprinter's data core 12196 | -7/Zion | Destroyed 7 combat bots 12213 | -7/Zion | Opened final containment barrier to the Deep Caves 12221 | -7/Zion | Discovered new exit (range 3) 12221 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 12221 | -7/Zion | Identified exit to Deep Caves 12222 | -7/Zion | Entered Deep Caves 12434 | -7/Deep Caves | Spotted Golem 12677 | -7/Deep Caves | Found Prototype Protection 12800 | -7/Deep Caves | Discovered new exit (range 6) 12802 | -7/Deep Caves | Identified exit to Proximity Caves 12804 | -7/Deep Caves | Entered Proximity Caves 12806 | -6/Proximity Caves | Reached level 20 12816 | -6/Proximity Caves | Build established: Scavenger-Executioner 12942 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13198 | -6/Proximity Caves | Discovered exit to Factory (range 7) 13372 | -6/Proximity Caves | Entered Factory 13373 | -6/Factory | Loaded intel: 88 trap records 13374 | -6/Factory | Loaded intel: 54 interactive machine locations 13466 | -6/Factory | Unchained authorized (CL-0N3) 13701 | -6/Factory | M-13 Machinist reconstituted as X-87 Electro 13705 | -6/Factory | X-87 Electro reconstituted as CL-0N3 13765 | -6/Factory | Destroyed 8 combat bots 13846 | -6/Factory | K-01 Serf reconstituted as Infiltrator 13856 | -6/Factory | Infiltrator reconstituted as CL-0N3 13859 | -6/Factory | Destroyed CL-0N3 13859 | -6/Factory | Reached level 21 13865 | -6/Factory | Extracted schematics, analyses from CL-0N3's data core 13892 | -6/Factory | Found Prototype Processor 13892 | -6/Factory | Identified Zeronet Interface 14072 | -6/Factory | First assault squad dispatched 14120 | -6/Factory | Discovered new exit (range 13) 14179 | -6/Factory | Build established: Scavenger-Scout 14268 | -6/Factory | Noticed a derelict Sapper rigging charges 14372 | -6/Factory | Fabricated Weapon Mount (x2) 14483 | -6/Factory | Watched by a mysterious "MATRIX" hacker. 14602 | -6/Factory | Cargo convoy interrupted 14617 | -6/Factory | Fabricated B-48 Gladiator? 14638 | -6/Factory | Destroyed 9 combat bots 14666 | -6/Factory | Discovered new exit (range 11) 14672 | -6/Factory | Identified exit to Lower Caves 14748 | -6/Factory | Discovered exit to Lower Caves (range 6) 14881 | -6/Factory | Discovered new exit (range 9) 14901 | -6/Factory | Identified exit to Factory 14955 | -6/Factory | Garrison activated, responded to threat 15026 | -6/Factory | Destroyed 9 combat bots 15104 | -6/Factory | Build established: Scavenger-Executioner 15424 | -6/Factory | Destroyed 8 combat bots 15571 | -6/Factory | Destroyed 8 combat bots 15616 | -6/Factory | Reached level 22 15639 | -6/Factory | Spotted B-75 Beast 15648 | -6/Factory | Destroyed B-75 Beast 15682 | -6/Factory | Garrison activated, responded to threat 15986 | -6/Factory | Garrison activated, responded to threat 16012 | -6/Factory | Destroyed 10 combat bots 16332 | -6/Factory | Garrison activated, responded to threat 16380 | -6/Factory | High security lockdown imminent 16401 | -6/Factory | Destroyed 15 combat bots 16405 | -6/Factory | Sterilization system engaged 16405 | -6/Factory | Non-combat units ordered to evacuate 16406 | -6/Factory | Manually triggered Chute Trap 16406 | -6/Factory | Sucked down chute 16406 | -6/Factory | Entered Waste 16421 | -6/Waste | EMP discharged 16422 | -6/Waste | Spotted C-40 Crusher 16422 | -6/Waste | Spotted C-40 Crusher 16422 | -6/Waste | Spotted C-40 Crusher 16422 | -6/Waste | Spotted C-40 Crusher 16423 | -6/Waste | Spotted C-40 Crusher 16433 | -6/Waste | Spotted C-40 Crusher 16434 | -6/Waste | Discovered new exit (range 13) 16447 | -6/Waste | Destroyed C-40 Crusher 16453 | -6/Waste | Destroyed C-40 Crusher 16456 | -6/Waste | Destroyed C-40 Crusher 16465 | -6/Waste | Identified exit to Factory 16469 | -6/Waste | Destroyed C-40 Crusher 16470 | -6/Waste | Entered Factory 16516 | -6/Factory | Garrison activated, responded to threat 16552 | -6/Factory | Upgraded with Utility slot (x1) 16618 | -6/Factory | Unchained authorized (BL-1NK) 16864 | -6/Factory | Build established: Scavenger-Scout 17170 | -6/Factory | First assault squad dispatched 17263 | -6/Factory | Core integrity fell below 50% 17334 | -6/Factory | Spotted B-75 Beast 17339 | -6/Factory | Destroyed B-75 Beast 17344 | -6/Factory | Entered Lower Caves 17365 | -6/Lower Caves | Encountered a Warlord checkpoint 17374 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 17457 | -6/Lower Caves | Unchained authorized (BL-1NK) 18050 | -6/Lower Caves | Learned Factory terminal intel 18066 | -6/Lower Caves | Discovered new exit (range 16) 18071 | -6/Lower Caves | Learned Factory emergency access door positions 18185 | -6/Lower Caves | Identified exit to Lower Caves 18234 | -6/Lower Caves | Learned Factory stockpile data 18569 | -6/Lower Caves | Core integrity fell below 20% 18570 | -6/Lower Caves | Entered another Lower Caves area 18587 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 18614 | -6/Lower Caves | Destroyed 7 combat bots 18632 | -6/Lower Caves | Learned Factory garrison access intel 18632 | -6/Lower Caves | Discovered exit to Factory (range 9) 18813 | -6/Lower Caves | Spotted B-75 Beast 18815 | -6/Lower Caves | Destroyed B-75 Beast 18934 | -6/Lower Caves | Discovered new exit (range 5) 18935 | -6/Lower Caves | Encountered a Warlord checkpoint 18941 | -6/Lower Caves | Identified exit to Data Miner 18979 | -6/Lower Caves | Murdered 3 allies 19000 | -6/Lower Caves | Unchained authorized (BL-1NK) 19042 | -6/Lower Caves | Entered Data Miner 19042 | -6/Data Miner | Discovered new exit (range 6) 19046 | -6/Data Miner | Identified exit to Proximity Caves 19065 | -6/Data Miner | Met Data Miner 19085 | -6/Data Miner | Received God Mode back door access code from Data Miner 19091 | -6/Data Miner | Reached level 23 19091 | -6/Data Miner | Interfaced with the Data Conduit 19230 | -6/Data Miner | Entered Proximity Caves 19239 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19260 | -5/Proximity Caves | Spotted B-75 Beast 19264 | -5/Proximity Caves | Destroyed B-75 Beast 19628 | -5/Proximity Caves | Learned 8 Factory zone layouts 19631 | -5/Proximity Caves | Discovered exit to Factory (range 9) 19641 | -5/Proximity Caves | Learned Factory emergency access door positions 19652 | -5/Proximity Caves | Learned Factory terminal intel 19702 | -5/Proximity Caves | Entered Factory 19703 | -5/Factory | Identified exit to Upper Caves 19703 | -5/Factory | Identified exit to Factory 19706 | -5/Factory | Loaded intel: 308 machine locations 19707 | -5/Factory | Loaded intel: 26 terminal locations 19708 | -5/Factory | Loaded intel: 4 garrison access locations 19931 | -5/Factory | Garrison activated, responded to threat 19949 | -5/Factory | Spotted B-75 Beast 20305 | -5/Factory | Intercept squad dispatched 20321 | -5/Factory | Spotted Tracker 20322 | -5/Factory | Destroyed Tracker 20378 | -5/Factory | Spotted Combat Programmer 20380 | -5/Factory | Destroyed Combat Programmer 20857 | -5/Factory | Intercept squad dispatched 20868 | -5/Factory | Spotted Tracker 20869 | -5/Factory | Spotted Tracker 20870 | -5/Factory | Destroyed Tracker 20871 | -5/Factory | Destroyed Tracker 20896 | -5/Factory | Spotted Combat Programmer 20897 | -5/Factory | Destroyed Combat Programmer 20898 | -5/Factory | Spotted Combat Programmer 20902 | -5/Factory | Reached level 24 20902 | -5/Factory | Destroyed Combat Programmer 20986 | -5/Factory | Unchained authorized (GL-D0S) 21459 | -5/Factory | Intercept squad dispatched 21486 | -5/Factory | Spotted Tracker 21486 | -5/Factory | Spotted Tracker 21487 | -5/Factory | Spotted Tracker 21488 | -5/Factory | Destroyed Tracker 21489 | -5/Factory | Destroyed Tracker 21489 | -5/Factory | Destroyed Tracker 21517 | -5/Factory | Spotted Combat Programmer 21518 | -5/Factory | Destroyed Combat Programmer 21524 | -5/Factory | Upgraded with Propulsion slot (x1) 21543 | -5/Factory | Spotted Combat Programmer 21545 | -5/Factory | Destroyed Combat Programmer 21562 | -5/Factory | Spotted Combat Programmer 21568 | -5/Factory | Destroyed Combat Programmer 21617 | -5/Factory | Intercept squad dispatched 21625 | -5/Factory | Spotted Tracker 21626 | -5/Factory | Spotted Tracker 21626 | -5/Factory | Destroyed Tracker 21627 | -5/Factory | Destroyed Tracker 21627 | -5/Factory | Spotted Tracker 21627 | -5/Factory | Destroyed Tracker 21646 | -5/Factory | Spotted Combat Programmer 21647 | -5/Factory | Destroyed Combat Programmer 21663 | -5/Factory | Spotted Combat Programmer 21664 | -5/Factory | Destroyed Combat Programmer 21705 | -5/Factory | Spotted Combat Programmer 21707 | -5/Factory | Destroyed Combat Programmer 21779 | -5/Factory | Discovered exit to Factory (range 14) 22066 | -5/Factory | Intercept squad dispatched 22081 | -5/Factory | Spotted Tracker 22082 | -5/Factory | Destroyed Tracker 22082 | -5/Factory | Spotted Tracker 22083 | -5/Factory | Destroyed Tracker 22083 | -5/Factory | Spotted Tracker 22084 | -5/Factory | Destroyed Tracker 22115 | -5/Factory | Spotted Combat Programmer 22117 | -5/Factory | Destroyed Combat Programmer 22120 | -5/Factory | Spotted Combat Programmer 22120 | -5/Factory | Destroyed Combat Programmer 22135 | -5/Factory | Spotted Combat Programmer 22136 | -5/Factory | Destroyed Combat Programmer 22572 | -5/Factory | Intercept squad dispatched 22600 | -5/Factory | Spotted Tracker 22600 | -5/Factory | Destroyed Tracker 22601 | -5/Factory | Spotted Tracker 22601 | -5/Factory | Destroyed Tracker 22601 | -5/Factory | Spotted Tracker 22602 | -5/Factory | Destroyed Tracker 22624 | -5/Factory | Spotted Combat Programmer 22625 | -5/Factory | Destroyed Combat Programmer 22659 | -5/Factory | Spotted Combat Programmer 22660 | -5/Factory | Spotted Combat Programmer 22661 | -5/Factory | Destroyed Combat Programmer 22664 | -5/Factory | Destroyed Combat Programmer 22702 | -5/Factory | First assault squad dispatched 23211 | -5/Factory | Intercept squad dispatched 23228 | -5/Factory | Spotted Tracker 23228 | -5/Factory | Spotted Tracker 23229 | -5/Factory | Destroyed Tracker 23229 | -5/Factory | Destroyed Tracker 23230 | -5/Factory | Spotted Tracker 23231 | -5/Factory | Destroyed Tracker 23260 | -5/Factory | Spotted Combat Programmer 23262 | -5/Factory | Destroyed Combat Programmer 23263 | -5/Factory | Spotted Combat Programmer 23265 | -5/Factory | Destroyed Combat Programmer 23285 | -5/Factory | Spotted Combat Programmer 23286 | -5/Factory | Destroyed 7 combat bots 23286 | -5/Factory | Destroyed Combat Programmer 23535 | -5/Factory | High security lockdown imminent 23540 | -5/Factory | Reached level 25 23615 | -5/Factory | High security lockdown engaged 23885 | -5/Factory | Destroyed 9 combat bots 24037 | -5/Factory | Destroyed 14 combat bots 24084 | -5/Factory | Sterilization system engaged 24084 | -5/Factory | Non-combat units ordered to evacuate 24111 | -5/Factory | Destroyed 13 combat bots 24136 | -5/Factory | Entered Upper Caves 24211 | -5/Upper Caves | Identified exit to Upper Caves 24409 | -5/Upper Caves | Learned Factory stockpile data 24458 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 24533 | -5/Upper Caves | Entered another Upper Caves area 24582 | -5/Upper Caves | Discovered exit to Factory (range 17) 24696 | -5/Upper Caves | Learned Factory emergency access door positions 24783 | -5/Upper Caves | Learned Factory security intel 24786 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 24820 | -5/Upper Caves | Discovered new exit (range 13) 24837 | -5/Upper Caves | Identified exit to Zhirov 24849 | -5/Upper Caves | Destroyed 9 combat bots 24913 | -5/Upper Caves | Entered an active Warlord outpost 25164 | -5/Upper Caves | Entered Zhirov 25164 | -5/Zhirov | Accompanied by 1 ally 25164 | -5/Zhirov | Discovered new exit (range 3) 25172 | -5/Zhirov | Met Zhirov 25187 | -5/Zhirov | Found Alien Artifact 25187 | -5/Zhirov | Identified Integrated Dissipator 25187 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 25234 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 25267 | -5/Zhirov | Identified exit to Proximity Caves 25299 | -5/Zhirov | Entered Proximity Caves 25299 | -4/Proximity Caves | Accompanied by 1 ally 25313 | -4/Proximity Caves | Spotter reported a threat 25410 | -4/Proximity Caves | Reached level 26 25721 | -4/Proximity Caves | Discovered exit to Factory (range 6) 25815 | -4/Proximity Caves | Entered Factory 25819 | -4/Factory | Loaded intel: 296 machine locations 25820 | -4/Factory | Loaded intel: 28 terminal locations 25845 | -4/Factory | Spotted B-86 Titan 25847 | -4/Factory | Destroyed B-86 Titan 25924 | -4/Factory | Unchained authorized (DW-4LL) 25942 | -4/Factory | Garrison activated, responded to threat 26065 | -4/Factory | First assault squad dispatched 26111 | -4/Factory | DW-4LL burst out of a wall 26112 | -4/Factory | Destroyed DW-4LL 26115 | -4/Factory | Found Exp. Weapon Cycler 26178 | -4/Factory | Destroyed 9 combat bots 26188 | -4/Factory | Spotted B-86 Titan 26192 | -4/Factory | Reached level 27 26192 | -4/Factory | Destroyed B-86 Titan 26258 | -4/Factory | Destroyed 11 combat bots 26270 | -4/Factory | Discovered new exit (range 8) 26275 | -4/Factory | Identified exit to Research 26399 | -4/Factory | Intercept squad dispatched 26424 | -4/Factory | Spotted Tracker 26425 | -4/Factory | Garrison activated, responded to threat 26425 | -4/Factory | Destroyed Tracker 26425 | -4/Factory | Spotted Tracker 26427 | -4/Factory | Destroyed Tracker 26455 | -4/Factory | Spotted Combat Programmer 26456 | -4/Factory | Destroyed Combat Programmer 26464 | -4/Factory | Spotted Combat Programmer 26469 | -4/Factory | Destroyed Combat Programmer 26589 | -4/Factory | Cargo convoy interrupted 26597 | -4/Factory | Spotted Executioner 26598 | -4/Factory | Destroyed Executioner 26599 | -4/Factory | Spotted Striker 26604 | -4/Factory | Destroyed Striker 26649 | -4/Factory | Destroyed 10 combat bots 26750 | -4/Factory | Unchained authorized (1B-0RG) 26863 | -4/Factory | Garrison activated, responded to threat 26914 | -4/Factory | Destroyed 11 combat bots 26943 | -4/Factory | Reached level 28 27036 | -4/Factory | Intercept squad dispatched 27050 | -4/Factory | Spotted Tracker 27050 | -4/Factory | Destroyed Tracker 27058 | -4/Factory | Spotted Combat Programmer 27059 | -4/Factory | Destroyed Combat Programmer 27066 | -4/Factory | High security lockdown imminent 27088 | -4/Factory | Manually triggered Chute Trap 27088 | -4/Factory | Sucked down chute 27088 | -4/Factory | Entered Waste 27089 | -4/Waste | Met a frightened Derelict 27091 | -4/Waste | Spotted C-40 Crusher 27094 | -4/Waste | Spotted C-40 Crusher 27108 | -4/Waste | Spotted C-40 Crusher 27109 | -4/Waste | Destroyed C-40 Crusher 27117 | -4/Waste | Destroyed C-40 Crusher 27121 | -4/Waste | Destroyed C-40 Crusher 27131 | -4/Waste | Spotted C-40 Crusher 27131 | -4/Waste | Destroyed C-40 Crusher 27152 | -4/Waste | Destroyed 8 combat bots 27189 | -4/Waste | Spotted C-40 Crusher 27189 | -4/Waste | Spotted C-40 Crusher 27190 | -4/Waste | Destroyed C-40 Crusher 27192 | -4/Waste | Discovered new exit (range 14) 27197 | -4/Waste | Destroyed C-40 Crusher 27241 | -4/Waste | Warlord forces began an assault 27265 | -4/Waste | Identified exit to Factory 27311 | -4/Waste | Entered Factory 27311 | -4/Factory | Accompanied by 19 allies 27313 | -4/Factory | Loaded intel: 280 machine locations 27418 | -4/Factory | Unchained authorized (1B-0RG) 27421 | -4/Factory | Discovered new exit (range 15) 27454 | -4/Factory | Garrison activated, responded to threat 27493 | -4/Factory | Lost 3 allies 27496 | -4/Factory | Destroyed 7 combat bots 27561 | -4/Factory | First assault squad dispatched 27583 | -4/Factory | High security lockdown imminent 27618 | -4/Factory | Garrison activated, responded to threat 27655 | -4/Factory | Discovered new exit (range 17) 27656 | -4/Factory | Discovered exit to Research (range 6) 27659 | -4/Factory | Spotted B-86 Titan 27661 | -4/Factory | Destroyed 9 combat bots 27662 | -4/Factory | Destroyed B-86 Titan 27663 | -4/Factory | High security lockdown engaged 27685 | -4/Factory | Identified exit to Upper Caves 27705 | -4/Factory | Lost 3 allies 27726 | -4/Factory | Destroyed 9 combat bots 27800 | -4/Factory | Destroyed 1B-0RG 27818 | -4/Factory | Lost 3 allies 27826 | -4/Factory | Found ID Mask 27835 | -4/Factory | Reached level 29 27916 | -4/Factory | Destroyed 25 combat bots 28023 | -4/Factory | Intercept squad dispatched 28048 | -4/Factory | Spotted Tracker 28051 | -4/Factory | Destroyed Tracker 28079 | -4/Factory | Destroyed 25 combat bots 28101 | -4/Factory | Spotted Combat Programmer 28124 | -4/Factory | Destroyed Combat Programmer 28145 | -4/Factory | Destroyed 12 combat bots 28244 | -4/Factory | Sterilization system engaged 28244 | -4/Factory | Non-combat units ordered to evacuate 28344 | -4/Factory | Combat units ordered to evacuate 28369 | -4/Factory | Destroyed 25 combat bots 28388 | -4/Factory | Spotted B-86 Titan 28393 | -4/Factory | Destroyed B-86 Titan 28544 | -4/Factory | Ambient heat levels rising (+10) 28670 | -4/Factory | Entered Upper Caves 28750 | -4/Upper Caves | Destroyed 8 combat bots 28792 | -4/Upper Caves | Ambushed by wild Derelicts 28834 | -4/Upper Caves | Destroyed 10 combat bots 28901 | -4/Upper Caves | Spotted B-86 Titan 28906 | -4/Upper Caves | Destroyed B-86 Titan 28935 | -4/Upper Caves | Discovered new exit (range 11) 28941 | -4/Upper Caves | Identified exit to Upper Caves 29020 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 29107 | -4/Upper Caves | Learned 8 Research zone layouts 29183 | -4/Upper Caves | Entered another Upper Caves area 29183 | -4/Upper Caves | Accompanied by 1 ally 29256 | -4/Upper Caves | Destroyed 7 combat bots 29305 | -4/Upper Caves | Learned 4 Research zone layouts 29401 | -4/Upper Caves | Learned Research trap positions 29409 | -4/Upper Caves | Discovered new exit (range 4) 29412 | -4/Upper Caves | Identified exit to Warlord 29665 | -4/Upper Caves | Entered Warlord 29665 | -4/Warlord | Accompanied by 3 allies 29688 | -4/Warlord | Discovered new exit (range 14) 29697 | -4/Warlord | System corruption cleaned by Quarantine Array 29906 | -4/Warlord | Warlord's base attacked by MAIN.C 29914 | -4/Warlord | Met Warlord 30077 | -4/Warlord | Destroyed 19 combat bots 30120 | -4/Warlord | Reached level 30 30121 | -4/Warlord | Upgraded with Utility slot (x1) 30162 | -4/Warlord | Destroyed 12 combat bots 30227 | -4/Warlord | Spotted Striker 30227 | -4/Warlord | Spotted Executioner 30229 | -4/Warlord | Destroyed Executioner 30237 | -4/Warlord | Destroyed Striker 30256 | -4/Warlord | Warlord forces counterattacked 30285 | -4/Warlord | Destroyed 14 combat bots 30312 | -4/Warlord | Spotted Striker 30312 | -4/Warlord | Spotted Executioner 30317 | -4/Warlord | Destroyed Striker 30334 | -4/Warlord | Destroyed Executioner 30359 | -4/Warlord | Destroyed 14 combat bots 30408 | -4/Warlord | Spotted Executioner 30408 | -4/Warlord | Spotted Executioner 30408 | -4/Warlord | Spotted Executioner 30412 | -4/Warlord | Destroyed Executioner 30412 | -4/Warlord | Destroyed Executioner 30415 | -4/Warlord | Destroyed Executioner 30418 | -4/Warlord | Identified exit to Proximity Caves 30439 | -4/Warlord | Destroyed 14 combat bots 30539 | -4/Warlord | Destroyed 13 combat bots 30544 | -4/Warlord | Lost 5 allies 30581 | -4/Warlord | Warlord base infiltrated, sounded retreat 30616 | -4/Warlord | Spotted Executioner 30620 | -4/Warlord | Destroyed Executioner 30643 | -4/Warlord | Destroyed 15 combat bots 30706 | -4/Warlord | Spotted Striker 30706 | -4/Warlord | Spotted Executioner 30706 | -4/Warlord | Spotted Striker 30712 | -4/Warlord | Destroyed Striker 30713 | -4/Warlord | Destroyed Striker 30714 | -4/Warlord | Destroyed Executioner 30726 | -4/Warlord | Core integrity fell below 50% 30748 | -4/Warlord | Destroyed 17 combat bots 30806 | -4/Warlord | Spotted Executioner 30810 | -4/Warlord | Destroyed Executioner 30845 | -4/Warlord | Destroyed 16 combat bots 30920 | -4/Warlord | Spotted Striker 30921 | -4/Warlord | Destroyed Striker 30945 | -4/Warlord | Destroyed 13 combat bots 31006 | -4/Warlord | Spotted Striker 31020 | -4/Warlord | Destroyed Striker 31041 | -4/Warlord | Destroyed 9 combat bots 31085 | -4/Warlord | Destroyed 16 combat bots 31086 | -4/Warlord | Spotted Striker 31094 | -4/Warlord | Destroyed Striker 31117 | -4/Warlord | Spotted Striker 31125 | -4/Warlord | Destroyed Striker 31166 | -4/Warlord | Destroyed 9 combat bots 31178 | -4/Warlord | Spotted B-90 Cyclops 31183 | -4/Warlord | Destroyed B-90 Cyclops 31196 | -4/Warlord | Spotted Striker 31205 | -4/Warlord | Destroyed Striker 31217 | -4/Warlord | Spotted Striker 31228 | -4/Warlord | Destroyed Striker 31238 | -4/Warlord | Spotted Executioner 31259 | -4/Warlord | Destroyed 14 combat bots 31263 | -4/Warlord | Destroyed Executioner 31342 | -4/Warlord | Spotted B-86 Titan 31350 | -4/Warlord | Destroyed B-86 Titan 31351 | -4/Warlord | Spotted Executioner 31353 | -4/Warlord | Destroyed Executioner 31378 | -4/Warlord | Spotted Executioner 31383 | -4/Warlord | Destroyed 32 combat bots 31383 | -4/Warlord | Destroyed Executioner 31396 | -4/Warlord | Spotted Striker 31397 | -4/Warlord | Destroyed Striker 31425 | -4/Warlord | Destroyed 14 combat bots 31486 | -4/Warlord | Spotted Executioner 31509 | -4/Warlord | Destroyed Executioner 31551 | -4/Warlord | Destroyed 11 combat bots 31775 | -4/Warlord | Found Prototype Launcher 31775 | -4/Warlord | Identified Vortex Catalyst Activator 31880 | -4/Warlord | Entered Proximity Caves 31882 | -3/Proximity Caves | Reached level 31 31892 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 31916 | -3/Proximity Caves | Destroyed 7 combat bots 32025 | -3/Proximity Caves | Spotted B-86 Titan 32027 | -3/Proximity Caves | Destroyed B-86 Titan 32064 | -3/Proximity Caves | Discovered exit to Research (range 10) 32103 | -3/Proximity Caves | Destroyed 12 combat bots 32276 | -3/Proximity Caves | Upgraded with Weapon slot (x1) 32686 | -3/Proximity Caves | Entered Research 32686 | -3/Research | Accompanied by 1 ally 32687 | -3/Research | Identified exit to Testing 32687 | -3/Research | Identified exit to Research 32688 | -3/Research | Loaded intel: 74 trap records 32689 | -3/Research | Loaded intel: 101 machine locations 32689 | -3/Research | Discovered exit to Research (range 7) 32761 | -3/Research | Unchained authorized (V4-D3R) 32872 | -3/Research | Destroyed V4-D3R 32909 | -3/Research | Destroyed 11 combat bots 32936 | -3/Research | First assault squad dispatched 32970 | -3/Research | Entered Testing 32971 | -3/Testing | Loaded intel: 71 machine locations 33044 | -3/Testing | Unchained authorized (6S-H0T) 33051 | -3/Testing | Spotted Striker 33056 | -3/Testing | Found Prototype Energy Cannon 33056 | -3/Testing | Identified Null Cannon 33104 | -3/Testing | Destroyed 6S-H0T 33113 | -3/Testing | Intercept squad dispatched 33114 | -3/Testing | Spotted Tracker 33115 | -3/Testing | Destroyed Tracker 33118 | -3/Testing | Spotted Combat Programmer 33119 | -3/Testing | Garrison activated, responded to threat 33119 | -3/Testing | Destroyed Combat Programmer 33146 | -3/Testing | Rewired PD-RIYX7EZL0P 33192 | -3/Testing | Found Prototype Device 33192 | -3/Testing | Identified AEGIS Remote Shield 33216 | -3/Testing | Found Prototype Energy Gun 33216 | -3/Testing | Identified Hyp. EM Gauss Rifle 33280 | -3/Testing | Found Prototype Device 33280 | -3/Testing | Identified Exp. Hardlight Generator 33345 | -3/Testing | Discovered exit to Research (range 7) 33366 | -3/Testing | Found Prototype Energy Gun 33366 | -3/Testing | Identified Tachyon Dispersion Ray 33435 | -3/Testing | Intercept squad dispatched 33437 | -3/Testing | Spotted Tracker 33443 | -3/Testing | Destroyed Tracker 33449 | -3/Testing | Spotted Combat Programmer 33450 | -3/Testing | Reached level 32 33450 | -3/Testing | Destroyed Combat Programmer 33538 | -3/Testing | Entered Research 33538 | -2/Research | Warlord forces began assault on 0b10 33539 | -2/Research | Loaded intel: 107 machine locations 33548 | -2/Research | Met up with Warlord 33548 | -2/Research | Discovered new exit (range 11) 33564 | -2/Research | Identified exit to Access 33602 | -2/Research | Identified exit to Quarantine 33638 | -2/Research | Entered Quarantine 33639 | -2/Quarantine | Loaded intel: 56 machine locations 33727 | -2/Quarantine | Garrison activated, responded to threat 33772 | -2/Quarantine | Intercept squad dispatched 33787 | -2/Quarantine | Spotted Tracker 33801 | -2/Quarantine | Reached level 33 33809 | -2/Quarantine | Upgraded with Weapon slot (x1) 33815 | -2/Quarantine | Spotted Tracker 33816 | -2/Quarantine | Destroyed Tracker 33843 | -2/Quarantine | Spotted Alpha 7 33844 | -2/Quarantine | Lost 4 allies 33847 | -2/Quarantine | Destroyed Alpha 7 33867 | -2/Quarantine | Discovered exit to Access (range 17) 33907 | -2/Quarantine | Found Alien Artifact 33907 | -2/Quarantine | Identified Core Reset Matrix 33907 | -2/Quarantine | Used Core Reset Matrix 33911 | -2/Quarantine | Detected hypermatrix surge 33911 | -2/Quarantine | Sensed 13 artifacts in vicinity 33919 | -2/Quarantine | Discovered exit to Access (range 13) 34084 | -2/Quarantine | Intercept squad dispatched 34094 | -2/Quarantine | Spotted Tracker 34094 | -2/Quarantine | Spotted Tracker 34095 | -2/Quarantine | Destroyed Tracker 34095 | -2/Quarantine | Spotted Tracker 34096 | -2/Quarantine | Destroyed Tracker 34096 | -2/Quarantine | Destroyed Tracker 34117 | -2/Quarantine | Destroyed 11 combat bots 34117 | -2/Quarantine | Spotted Combat Programmer 34118 | -2/Quarantine | Destroyed Combat Programmer 34123 | -2/Quarantine | Spotted Combat Programmer 34123 | -2/Quarantine | Destroyed Combat Programmer 34126 | -2/Quarantine | Spotted Combat Programmer 34127 | -2/Quarantine | Destroyed Combat Programmer 34138 | -2/Quarantine | First assault squad dispatched 34402 | -2/Quarantine | Spotted Fortress 34414 | -2/Quarantine | Destroyed Fortress 34420 | -2/Quarantine | Found Prototype Device 34420 | -2/Quarantine | Identified Exp. EM Shield 34495 | -2/Quarantine | Discovered new exit (range 6) 34495 | -2/Quarantine | Discovered new exit (range 6) 34497 | -2/Quarantine | Identified exit to Section 7 34497 | -2/Quarantine | Entered Section 7 34498 | -2/Section 7 | Detected hypermatrix surge 34498 | -2/Section 7 | Sensed 27 artifacts in vicinity 34532 | -2/Section 7 | Spotted S7 Guard 34534 | -2/Section 7 | Destroyed S7 Guard 34535 | -2/Section 7 | Core integrity fell below 50% 34554 | -2/Section 7 | Found Integrated Thermoelectric Network 34554 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 34563 | -2/Section 7 | Spotted S7 Guard 34568 | -2/Section 7 | Destroyed S7 Guard 34669 | -2/Section 7 | Spotted S7 Guard 34670 | -2/Section 7 | Destroyed S7 Guard 34706 | -2/Section 7 | Found Core Membrane 34706 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 34796 | -2/Section 7 | Reached level 34 34817 | -2/Section 7 | Spotted S7 Guard 34818 | -2/Section 7 | Scanned by Researcher 34819 | -2/Section 7 | Destroyed S7 Guard 34825 | -2/Section 7 | Found Core Physics Calibrator 34883 | -2/Section 7 | Spotted B-99 Colossus 34890 | -2/Section 7 | Intercept squad dispatched 34903 | -2/Section 7 | Spotted Tracker 34904 | -2/Section 7 | Destroyed Tracker 34904 | -2/Section 7 | Spotted Tracker 34906 | -2/Section 7 | Destroyed Tracker 34940 | -2/Section 7 | Found LRC Energy Well 34940 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 34944 | -2/Section 7 | Spotted Combat Programmer 34946 | -2/Section 7 | Spotted Combat Programmer 34946 | -2/Section 7 | Destroyed Combat Programmer 34948 | -2/Section 7 | Destroyed Combat Programmer 34950 | -2/Section 7 | Found LRC Storage 34950 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 34952 | -2/Section 7 | Found LRC Insulator 34952 | -2/Section 7 | Installed LRC Insulator, 1 resistance modified: EM +25% 34997 | -2/Section 7 | First assault squad dispatched 35007 | -2/Section 7 | Found Core Expander 35007 | -2/Section 7 | Installed Core Expander, added new Power slot 35055 | -2/Section 7 | Destroyed B-99 Colossus 35113 | -2/Section 7 | Destroyed 8 combat bots 35141 | -2/Section 7 | Spotted Executioner 35141 | -2/Section 7 | Spotted Executioner 35159 | -2/Section 7 | Destroyed Executioner 35161 | -2/Section 7 | Destroyed Executioner 35173 | -2/Section 7 | Spotted Striker 35173 | -2/Section 7 | Spotted Striker 35181 | -2/Section 7 | Destroyed Striker 35181 | -2/Section 7 | Destroyed Striker 35227 | -2/Section 7 | Found Terrabomb 35227 | -2/Section 7 | Used Terrabomb 35233 | -2/Section 7 | Found Transdimensional Reconstructor 35249 | -2/Section 7 | Found Transdimensional Reconstructor 35274 | -2/Section 7 | Spotted Alpha 7 35276 | -2/Section 7 | Spotted Alpha 7 35306 | -2/Section 7 | Destroyed Alpha 7 35308 | -2/Section 7 | Destroyed Alpha 7 35387 | -2/Section 7 | Found Prototype Device 35387 | -2/Section 7 | Identified Adv. Kinecellerator 35429 | -2/Section 7 | Spotted Striker 35429 | -2/Section 7 | Spotted Striker 35431 | -2/Section 7 | Destroyed Striker 35433 | -2/Section 7 | Destroyed Striker 35529 | -2/Section 7 | Spotted Executioner 35532 | -2/Section 7 | Spotted Executioner 35537 | -2/Section 7 | Destroyed Executioner 35538 | -2/Section 7 | Destroyed Executioner 35676 | -2/Section 7 | Discovered exit to Access (range 8) 35685 | -2/Section 7 | High security lockdown imminent 35689 | -2/Section 7 | Garrison activated, responded to threat 35765 | -2/Section 7 | High security lockdown engaged 35807 | -2/Section 7 | Intercept squad dispatched 35814 | -2/Section 7 | Spotted Tracker 35816 | -2/Section 7 | Spotted Tracker 35820 | -2/Section 7 | Destroyed Tracker 35821 | -2/Section 7 | Destroyed Tracker 35839 | -2/Section 7 | Spotted Combat Programmer 35840 | -2/Section 7 | Destroyed Combat Programmer 35841 | -2/Section 7 | Spotted Combat Programmer 35843 | -2/Section 7 | Destroyed Combat Programmer 35958 | -2/Section 7 | Destroyed Investigator 35969 | -2/Section 7 | Reached level 35 36013 | -2/Section 7 | Destroyed 18 combat bots 36133 | -2/Section 7 | Destroyed Executioner 36149 | -2/Section 7 | Destroyed Executioner 36175 | -2/Section 7 | Destroyed 26 combat bots 36342 | -2/Section 7 | Spotted Executioner 36342 | -2/Section 7 | Destroyed Executioner 36343 | -2/Section 7 | Destroyed Investigator 36344 | -2/Section 7 | Sterilization system engaged 36344 | -2/Section 7 | Non-combat units ordered to evacuate 36347 | -2/Section 7 | Spotted Striker 36347 | -2/Section 7 | Spotted Striker 36347 | -2/Section 7 | Destroyed Striker 36348 | -2/Section 7 | Destroyed Striker 36444 | -2/Section 7 | Combat units ordered to evacuate 36493 | -2/Section 7 | Spotted Striker 36493 | -2/Section 7 | Spotted Striker 36494 | -2/Section 7 | Destroyed Striker 36494 | -2/Section 7 | Destroyed Striker 36566 | -2/Section 7 | Destroyed 54 combat bots 36608 | -2/Section 7 | Found Integrated Mediator 36608 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 36622 | -2/Section 7 | Found Prototype Device 36622 | -2/Section 7 | Identified Exp. Shock Absorption System 36626 | -2/Section 7 | Found Unknown Device 36626 | -2/Section 7 | Identified Adv. Force Booster 36644 | -2/Section 7 | Ambient heat levels rising (+10) 36794 | -2/Section 7 | Ambient heat levels rising (+10) 36822 | -2/Section 7 | Entered Access 36846 | -1/Access | High security lockdown imminent 36846 | -1/Access | Reached level 36 36846 | -1/Access | Garrison activated, responded to threat 36895 | -1/Access | Garrison activated, responded to threat 36925 | -1/Access | Garrison activated, responded to threat 36926 | -1/Access | High security lockdown engaged 36954 | -1/Access | Spotted B-99 Colossus 36958 | -1/Access | Destroyed B-99 Colossus 37033 | -1/Access | Discovered new exit (range 7) 37078 | -1/Access | Destroyed 29 combat bots 37166 | -1/Access | Intercept squad dispatched 37174 | -1/Access | Spotted Tracker 37175 | -1/Access | Destroyed 12 combat bots 37175 | -1/Access | Destroyed Tracker 37176 | -1/Access | Spotted Tracker 37176 | -1/Access | Destroyed Tracker 37206 | -1/Access | Discovered new exit (range 7) 37212 | -1/Access | Identified exit to Command 37254 | -1/Access | Destroyed 9 combat bots 37260 | -1/Access | Reached level 37 37267 | -1/Access | Spotted Combat Programmer 37269 | -1/Access | Destroyed Combat Programmer 37286 | -1/Access | Spotted B-99 Colossus 37288 | -1/Access | Destroyed B-99 Colossus 37314 | -1/Access | Garrison activated, responded to threat 37339 | -1/Access | Found Prototype Device 37339 | -1/Access | Identified Exp. Thermal Shield 37347 | -1/Access | Spotted Investigator 37347 | -1/Access | Destroyed Investigator 37365 | -1/Access | Found Prototype Launcher 37366 | -1/Access | Intercept squad dispatched 37378 | -1/Access | Destroyed 18 combat bots 37390 | -1/Access | Spotted Executioner 37390 | -1/Access | Destroyed Executioner 37403 | -1/Access | Spotted Tracker 37404 | -1/Access | Destroyed Tracker 37404 | -1/Access | Spotted Tracker 37405 | -1/Access | Destroyed Tracker 37414 | -1/Access | Spotted Combat Programmer 37415 | -1/Access | Destroyed Combat Programmer 37436 | -1/Access | Destroyed 7 combat bots 37454 | -1/Access | Spotted Executioner 37454 | -1/Access | Destroyed Executioner 37456 | -1/Access | Spotted Executioner 37462 | -1/Access | Destroyed Executioner 37467 | -1/Access | Spotted Combat Programmer 37467 | -1/Access | Destroyed Combat Programmer 37470 | -1/Access | Spotted Executioner 37470 | -1/Access | Spotted Executioner 37471 | -1/Access | Destroyed Executioner 37471 | -1/Access | Destroyed Executioner 37478 | -1/Access | Spotted Investigator 37479 | -1/Access | Destroyed Investigator 37512 | -1/Access | Spotted Striker 37512 | -1/Access | Spotted Executioner 37512 | -1/Access | Spotted Executioner 37513 | -1/Access | Destroyed Striker 37513 | -1/Access | Destroyed Executioner 37514 | -1/Access | Destroyed Executioner 37526 | -1/Access | Sterilization system engaged 37546 | -1/Access | Destroyed Striker 37548 | -1/Access | Destroyed Striker 37551 | -1/Access | Destroyed Striker 37551 | -1/Access | Spotted Striker 37552 | -1/Access | Destroyed Striker 37554 | -1/Access | Destroyed Executioner 37557 | -1/Access | Destroyed Striker 37557 | -1/Access | Spotted Executioner 37558 | -1/Access | Destroyed Executioner 37559 | -1/Access | Destroyed Striker 37560 | -1/Access | Destroyed Striker 37560 | -1/Access | Destroyed Executioner 37583 | -1/Access | Destroyed 62 combat bots 37585 | -1/Access | Destroyed Striker 37594 | -1/Access | Reached level 38 37594 | -1/Access | Spotted Striker 37594 | -1/Access | Spotted Executioner 37595 | -1/Access | Destroyed Executioner 37595 | -1/Access | Destroyed Striker 37616 | -1/Access | Destroyed 7 combat bots 37826 | -1/Access | Ambient heat levels rising (+10) 37874 | -1/Access | Destroyed 13 combat bots 37976 | -1/Access | Ambient heat levels rising (+10) 38049 | -1/Access | Found Prototype Launcher 38049 | -1/Access | Identified Tactical Quantum Warhead 38102 | -1/Access | Destroyed 8 combat bots 38126 | -1/Access | Ambient heat levels rising (+10) 38255 | -1/Access | Spotted B-99 Colossus 38260 | -1/Access | Destroyed B-99 Colossus 38276 | -1/Access | Ambient heat levels rising (+10) 38426 | -1/Access | Ambient heat levels rising (+10) 38516 | -1/Access | Destroyed 8 combat bots 38576 | -1/Access | Ambient heat levels rising (+10) 38726 | -1/Access | Ambient heat levels rising (+10) 38876 | -1/Access | Ambient heat levels rising (+10) 38883 | -1/Access | Entered Command 39133 | -1/Command | First assault squad dispatched 39463 | -1/Command | Spotted M Guard 39463 | -1/Command | Spotted M Guard 39465 | -1/Command | Spotted Combat Programmer 39465 | -1/Command | Spotted Combat Programmer 39480 | -1/Command | Destroyed Combat Programmer 39481 | -1/Command | Core integrity fell below 50% 39481 | -1/Command | Destroyed Combat Programmer 39510 | -1/Command | Destroyed M Guard 39514 | -1/Command | High security lockdown imminent 39514 | -1/Command | Destroyed M Guard 39514 | -1/Command | All MAIN.C guards destroyed 39594 | -1/Command | High security lockdown engaged 39651 | -1/Command | Spotted Executioner 39651 | -1/Command | Spotted Executioner 39651 | -1/Command | Spotted Striker 39652 | -1/Command | Spotted Alpha 7 39657 | -1/Command | Destroyed Striker 39661 | -1/Command | Destroyed Alpha 7 39662 | -1/Command | Destroyed Executioner 39666 | -1/Command | Spotted Executioner 39666 | -1/Command | Spotted Executioner 39666 | -1/Command | Spotted Striker 39666 | -1/Command | Spotted Alpha 7 39669 | -1/Command | Destroyed Striker 39675 | -1/Command | Destroyed Alpha 7 39676 | -1/Command | Destroyed Executioner 39679 | -1/Command | Destroyed Executioner 39688 | -1/Command | Destroyed Executioner 39696 | -1/Command | Spotted B-99 Colossus 39701 | -1/Command | Destroyed B-99 Colossus 39710 | -1/Command | Spotted B-99 Colossus 39710 | -1/Command | Discovered new exit (range 8) 39712 | -1/Command | Destroyed B-99 Colossus 39733 | -1/Command | Destroyed 34 combat bots 39764 | -1/Command | Spotted Striker 39765 | -1/Command | Spotted Striker 39765 | -1/Command | Spotted Striker 39765 | -1/Command | Spotted Striker 39772 | -1/Command | Destroyed Striker 39772 | -1/Command | Destroyed Striker 39772 | -1/Command | Destroyed Striker 39776 | -1/Command | Destroyed Striker 39787 | -1/Command | Spotted Investigator 39788 | -1/Command | Destroyed Investigator 39793 | -1/Command | Reached level 39 39829 | -1/Command | Destroyed 26 combat bots 39891 | -1/Command | Spotted Executioner 39893 | -1/Command | Spotted Investigator 39904 | -1/Command | Destroyed Executioner 39911 | -1/Command | Spotted Striker 39915 | -1/Command | Destroyed Investigator 39915 | -1/Command | Destroyed Striker 39936 | -1/Command | Found Prototype Launcher 39965 | -1/Command | Emitted hypermatrix ping 39970 | -1/Command | Assembled emerged from beneath the floor 40021 | -1/Command | Lost 7 allies 40043 | -1/Command | Destroyed 103 combat bots 40151 | -1/Command | Destroyed 49 combat bots 40218 | -1/Command | Spotted Executioner 40218 | -1/Command | Spotted Striker 40218 | -1/Command | Destroyed Executioner 40219 | -1/Command | Spotted Striker 40221 | -1/Command | Destroyed Striker 40221 | -1/Command | Destroyed Striker 40225 | -1/Command | Destroyed Executioner 40225 | -1/Command | Destroyed Executioner 40274 | -1/Command | Destroyed Executioner 40274 | -1/Command | Spotted Striker 40274 | -1/Command | Spotted Striker 40275 | -1/Command | Destroyed Striker 40275 | -1/Command | Destroyed Striker 40296 | -1/Command | Destroyed 56 combat bots 40347 | -1/Command | Destroyed 20 combat bots 40348 | -1/Command | Destroyed Investigator 40351 | -1/Command | Destroyed Executioner 40351 | -1/Command | Destroyed Executioner 40353 | -1/Command | Destroyed Executioner 40353 | -1/Command | Destroyed Executioner 40431 | -1/Command | Destroyed 30 combat bots 40538 | -1/Command | Reached level 40 40672 | -1/Command | Destroyed 163 combat bots 40780 | -1/Command | Assembled emerged from beneath the floor 40794 | -1/Command | Spotted B-99 Colossus 40806 | -1/Command | Destroyed B-99 Colossus 40815 | -1/Command | Assembled emerged from beneath the floor 40852 | -1/Command | Destroyed 8 combat bots 40899 | -1/Command | Found Prototype Launcher 40937 | -1/Command | Met MAIN.C 40961 | -1/Command | 0b10 Conduit disabled 40994 | -1/Command | MAIN.C activated Command garrisons 41017 | -1/Command | Lost 9 allies 41033 | -1/Command | Destroyed 10 combat bots 41054 | -1/Command | Discovered new exit (range 15) 41087 | -1/Command | Destroyed 7 combat bots 41125 | -1/Command | Spotted B-99 Colossus 41132 | -1/Command | Destroyed B-99 Colossus 41308 | -1/Command | Assembled emerged from beneath the floor 41332 | -1/Command | Assembled emerged from beneath the floor 41357 | -1/Command | Assembled emerged from beneath the floor 41394 | -1/Command | Warped through subspace to slip node 41394 | -1/Command | Discovered new exit (range 5) 41395 | -1/Command | Lost 4 allies 41408 | -1/Command | Identified exit to Access_0 41417 | -1/Command | Murdered 20 allies 41417 | -1/Command | Entered Access_0 41418 | -1/Access_0 | Sensed 3 artifacts in vicinity 41418 | -1/Access_0 | Met Architect 41419 | -1/Access_0 | Destroyed A8 41426 | -1/Access_0 | Architect warped through subspace 41484 | -1/Access_0 | Architect warped through subspace 41502 | -1/Access_0 | Subspace Access Node disabled 41506 | -1/Access_0 | Architect warped through subspace 41511 | -1/Access_0 | A6 warped into view 41525 | -1/Access_0 | Destroyed A6 41527 | -1/Access_0 | Architect warped through subspace 41535 | -1/Access_0 | Found Prototype Device 41535 | -1/Access_0 | Identified Desublimator 41543 | -1/Access_0 | Architect warped through subspace 41566 | -1/Access_0 | Architect warped through subspace 41585 | -1/Access_0 | Destroyed 7 combat bots 41618 | -1/Access_0 | Architect warped through subspace 41633 | -1/Access_0 | A5 warped into view 41635 | -1/Access_0 | Destroyed A5 41645 | -1/Access_0 | Architect warped through subspace 41647 | -1/Access_0 | Spotted Enhanced Programmer 41647 | -1/Access_0 | Destroyed Enhanced Programmer 41681 | -1/Access_0 | Architect warped through subspace 41709 | -1/Access_0 | Spotted Enhanced Programmer 41710 | -1/Access_0 | Destroyed Enhanced Programmer 41713 | -1/Access_0 | Architect warped through subspace 41718 | -1/Access_0 | Spotted Enhanced Programmer 41731 | -1/Access_0 | Spotted Enhanced Programmer 41733 | -1/Access_0 | Destroyed Enhanced Programmer 41735 | -1/Access_0 | Destroyed A2 41735 | -1/Access_0 | Destroyed Enhanced Programmer 41737 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 41748 | -1/Access_0 | Architect warped through subspace 41788 | -1/Access_0 | Singularity Gate disabled 41790 | -1/Access_0 | A4 warped into view 41790 | -1/Access_0 | Singularity Gate disabled 41791 | -1/Access_0 | Destroyed A4 41795 | -1/Access_0 | Spotted Enhanced Programmer 41798 | -1/Access_0 | Destroyed Enhanced Programmer 41802 | -1/Access_0 | Architect warped through subspace 41849 | -1/Access_0 | Architect warped through subspace 41872 | -1/Access_0 | Spotted Enhanced Programmer 41872 | -1/Access_0 | Destroyed Enhanced Programmer 41887 | -1/Access_0 | Architect warped through subspace 41906 | -1/Access_0 | Architect warped through subspace 41919 | -1/Access_0 | Architect warped through subspace 41942 | -1/Access_0 | Subspace Access Node disabled 41946 | -1/Access_0 | Architect warped through subspace 41951 | -1/Access_0 | A3 warped into view 41952 | -1/Access_0 | Destroyed A3 41961 | -1/Access_0 | Architect warped through subspace 41983 | -1/Access_0 | Architect warped through subspace 41990 | -1/Access_0 | Architect warped through subspace 41994 | -1/Access_0 | Spotted Enhanced Programmer 41994 | -1/Access_0 | Subspace Access Node disabled 41995 | -1/Access_0 | Destroyed Enhanced Programmer 41997 | -1/Access_0 | Architect warped through subspace 42007 | -1/Access_0 | Architect warped through subspace 42012 | -1/Access_0 | Architect warped through subspace 42013 | -1/Access_0 | Subspace Access Node disabled 42015 | -1/Access_0 | Destroyed Architect 42016 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 42017 | -1/Access_0 | Found Prototype Device 42017 | -1/Access_0 | Identified Exp. Phase Shifter 42118 | -1/Access_0 | Warped through subspace to slip node 42118 | -1/Access_0 | Discovered new exit (range 8) 42121 | -1/Access_0 | Identified exit to Surface 42121 | *** | Heading to fleet! Last Messages --------------- >>Record "Log L.RSL58V7F" [REDACTED] >>Record "Log L.XLJZXWC5" [REDACTED] >>Record "Log L.Y1U23ASU" [REDACTED] >>Record! "Log L.L98W4A5V" It wasn't long ago that I would've thought it impossible for LRC-V3 to discover our location here, much less reach Access_0. Exposure of the data conduit and subsequent events have forced me to reassess those calculations, however, suggesting it's time to bolster our local defensive capabilities for the time being. >>Record! "Log L.VFLK3RLK" Warlord has finally begun his main assault, and it's proceeding quite well. All upper Research areas are under control, as are Testing, Quarantine, and Armory. At this rate, MAIN.C and Warlord forces will wipe each other out, or at least severely cripple one another. 42118_ Warped through subspace, drawn to slip node. 42118_ EXIT=FOUND 42121_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 299 Energy Generation 72 Energy Capacity 825 Matter Stores 1300 Matter Capacity 1300 Sight Range 18 Robot Scan Range 26 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 25 Base Temperature (-) 200 EM Shielding 4 Armor Coverage 375 Resistance: TH 30 Resistance: EX 50 Resistance: EM 25 Power Shielding 33 Weapon Cycling 30 Evasion (%) 65 Targeting Accuracy 20 Kinecelleration 50 Salvage Targeting 1 Offensive Hacking 15 Defensive Hacking 5 Item Schematics ----------------- Plasma Lance | -2/Quarantine | Archive Hds. Centrium Leg | -2/Quarantine | Archive Exp. Hacking Suite | -2/Quarantine | Archive Adv. Gravity Neutralizer | -2/Quarantine | Archive Exp. Gyrokinetic Inverter | -2/Quarantine | Archive Enh. Biometal Leg | -2/Quarantine | Archive Hellfire Missile Launcher | -2/Quarantine | Archive Adv. Variable Charge Gun | -2/Quarantine | Archive Spectral Analyzer | -2/Quarantine | Archive Exp. Core Analyzer | -2/Quarantine | Archive Cld. Plasma Rifle | -2/Quarantine | Archive Cld. Antimatter Reactor | -2/Section 7 | Archive Coolant Network | -2/Section 7 | Archive Vibroblade | -2/Section 7 | Archive Graviton Reactor | -2/Section 7 | Archive Cld. Antigrav System | -2/Section 7 | Archive Exp. ECM Suite | -2/Section 7 | Archive Adv. KE Penetrator | -2/Section 7 | Archive Adv. Myomer Leg | -2/Section 7 | Archive Cld. Impulse Thruster | -2/Section 7 | Archive Neutron Missile Launcher | -2/Section 7 | Archive Adv. Quantum Shading Machine | -2/Section 7 | Archive Com. Particle Reactor | -2/Section 7 | Archive Exp. Thermal Generator | -2/Section 7 | Archive Prc. Phase Gun | -2/Section 7 | Archive Centrium Heavy Treads | -2/Section 7 | Archive Lgt. Antimatter Cannon | -2/Section 7 | Archive Com. Mass Driver | -2/Section 7 | Archive Hvy. Dispersion Rifle | -2/Section 7 | Archive Enh. Coil Gun | -2/Section 7 | Archive Imp. Quantum Reactor | -2/Section 7 | Archive Adv. Matter Compressor | -2/Section 7 | Archive Point Singularity Launcher | -2/Section 7 | Archive Hvy. Proton Missile Launcher | -2/Section 7 | Archive Imp. Matter Compressor | -2/Section 7 | Archive Centrium Heavy Armor Plating | -2/Section 7 | Archive Imp. Q-thruster | -2/Section 7 | Archive Exp. Matter Compressor | -2/Section 7 | Archive Prc. Matter Filter | -2/Section 7 | Archive Imp. Diametric Drive | -2/Section 7 | Archive Centrium Light Armor Plating | -2/Section 7 | Archive Gravity Neutralizer | -2/Section 7 | Archive Cld. Gravmag System | -2/Section 7 | Archive Exp. Focal Shield | -2/Section 7 | Archive Exp. Terrain Scan Processor | -2/Section 7 | Archive Enh. Multireflex Exoskeleton | -2/Section 7 | Archive Robot Schematics ------------------ A-27 Freighter | -2/Quarantine | Archive R-10 Processor | -2/Quarantine | Archive C-65 Expert | -2/Section 7 | Archive M-30 Cleanser | -2/Section 7 | Archive H-88 Terminator | -2/Section 7 | Archive K-01 Serf | -2/Section 7 | Archive A-15 Conveyor | -2/Section 7 | Archive G-67 Veteran | -2/Section 7 | Archive A-02 Transporter | -2/Section 7 | Archive G-73 Enforcer | -2/Section 7 | Archive E-15 Imp | -2/Section 7 | Archive M-36 Artificer | -2/Section 7 | Archive R-06 Scavenger | -2/Section 7 | Archive Fabricated ------------ Enh. Autogun | x1 | -7/Factory Enh. Autogun | x1 | -7/Factory Enh. Autogun | x1 | -7/Factory Enh. Autogun | x1 | -7/Factory Enh. Autogun | x1 | -7/Factory Enh. Autogun | x1 | -7/Factory Enh. Autogun | x1 | -7/Factory Weapon Mount | x2 | -6/Factory B-48 Gladiator | x3 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Integrated Thermoelectric Network Core Membrane Core Physics Calibrator LRC Energy Well LRC Storage LRC Insulator Core Expander Terrabomb Integrated Mediator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Levels Raised 39 | . 3 . 5 1 3 4 . 2 . . . . 1 2 . . . . 1 . 2 . . . 1 2 . 1 . . 1 1 . 1 . 1 2 3 2 . XP Earned 62451 | 3000 4670 1250 7100 744 4765 5599 46 3244 344 424 73 116 502 3242 22 267 168 275 248 330 3169 68 337 73 566 3064 67 2045 199 193 1693 473 537 611 859 1548 2881 4221 2844 574 XP Spent 60300 | 2960 2940 1500 1910 6990 4100 4250 . 4975 . . 275 . . 1000 . 3600 . . . 1250 3250 . . . . 2750 . 1250 . . 2900 2000 . . . 2750 3300 2850 3500 . Upgrades 97 | 9 5 2 6 9 4 8 . 10 . . 2 . . 1 . 6 . . . 1 3 . . . . 6 . 4 . . 1 1 . . . 2 6 2 9 . Power Slot 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Slot 4 | 1 . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Utility Slot 9 | 1 2 . . 1 2 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Weapon Slot 7 | 1 1 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Heat Dissipation 25 | 3 2 . 3 2 . 5 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . . . Energy Generation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter Storage 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . 7 . Mass Support 4 | . . . 1 1 . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Inventory Capacity 7 | 2 . . . 1 . . . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . Sight Range 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Sensor Range 13 | . . . . . . . . 3 . . 2 . . . . 3 . . . . 1 . . . . . . 4 . . . . . . . . . . . . Ranged Accuracy 4 | . . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hack Attack % 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hack Defense % 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . KI Damage % 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . TH Damage % 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Protomatter Created 49674 | . 398 75 541 . 314 1261 . 2488 457 688 163 114 147 2365 87 243 184 245 172 101 2918 103 337 83 256 2111 262 3523 869 441 5575 298 589 360 38 534 3999 4972 11748 615 Integrity Restored 37313 | . 795 219 844 . 819 1651 . 2503 212 221 113 329 431 1861 . 690 567 728 363 148 2333 45 73 . 130 1307 49 2169 265 103 2211 165 280 531 110 648 2772 2960 6380 2288 Core 28272 | . 795 149 575 . 709 1072 . 1679 139 136 86 245 345 1304 . 654 550 644 67 120 1536 27 55 . 100 1023 38 1723 208 78 1665 131 222 382 96 463 2126 2322 5029 1779 Parts 9041 | . . 70 269 . 110 579 . 824 73 85 27 84 86 557 . 36 17 84 296 28 797 18 18 . 30 284 11 446 57 25 546 34 58 149 14 185 646 638 1351 509 Protomatter Decayed 22676 | . 35 . 122 112 . 507 . 1271 366 545 2 1 . 1174 . 58 . . . . 989 35 255 59 292 1343 156 1741 722 307 2461 216 305 236 92 462 1627 2962 4223 . Game ------ Seed LinkedRiotAnalyzer Manual? 0 Play Time 08:05:28 Cumulative 598.7 hours Start 2026.05.20 @ 19:47:12 End 2026.05.22 @ 08:58:01 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 231 Rogue 77 Adventurer 154 Explorer 0 Win Type 2 Total 21 Types 4/4/4/3/2/1/0/1/1/1 Lore% 95 Gallery% 86 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: edb93af4-6755-4b29-a6a7-fa3f64fb5e2c