Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.13 @ 12:54:56 Player: BionicBot Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (10) 50 Value Destroyed (136) 136 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (206) 206 TOTAL SCORE: 3412 Bonus ------- Pacifist 200 High Alert Combat Kills 6 Cogmind --------- Core Integrity 0/850 Matter 244/300 Energy 24/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- Machine Analyzer Advanced Visual Processing Unit Advanced Terrain Scan Processor Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Machine Analyzer Machine Analyzer Advanced Beam Rifle Proton Missile Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Flight Unit > --- UTILITY ---------- Machine Analyzer Advanced Visual Processing Unit Improved Sensor Array Advanced Terrain Scan Processor Improved Targeting Computer > --- WEAPON ----------- (None) > --- INVENTORY -------- Machine Analyzer Machine Analyzer Advanced Beam Rifle [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Flight Unit Flight Unit Improved Flight Unit Utility Machine Analyzer Device Improved Sensor Array Processor Machine Analyzer Weapon Mace Energy Gun Lightning Gun Launcher Rocket Launcher Impact Weapon Mace Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 8 | . . 2 2 2 2 Weapon . | . . . . . . Parts Attached 14 | 1 . 4 2 5 2 Power 1 | 1 . . . . . Engine 1 | 1 . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 4 | . . 2 2 . . Treads . | . . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 4 | . . 2 2 . . Utility 5 | . . 1 . 4 . Device 1 | . . . . 1 . Storage . | . . . . . . Processor 4 | . . 1 . 3 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 4 | . . 1 . 1 2 Energy Gun 1 | . . . . 1 . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 . . 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 9 | . . 4 1 3 1 Power 1 | . . 1 . . . Propulsion 4 | . . 2 1 1 . Utility 1 | . . . . 1 . Weapon 3 | . . 1 . 1 1 Highest Loss Streak 4 | . . 4 1 2 1 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 26 | . 14 19 25 28 29 Engine 1 | . 14 4 . . . Flight 5 | . . 11 16 6 . Device 1 | . . . . 2 . Processor 16 | . . 2 9 17 26 Peak Build Rating 19 | 1 1 5 7 19 17 Average Rating 10 | . 1 2 6 11 14 On Entrance 4 | . 1 1 4 6 13 Naked Turns 10 | . . 10 . . . Heaviest Build 4 | 3 3 3 . 4 2 Greatest Support 9 | 3 3 8 9 5 3 Greatest Overweight (x) 1 | . . . . 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 4 | . 3 4 3 4 4 Average Carried 2 | . . 1 2 2 3 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 4 | . 3 4 2 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 268 | 72 19 14 . . 163 Remotely . | . . . . . . Salvage Created 309 | . . 90 . 27 192 Parts 14 | . . 9 . 2 3 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 6 | . . 4 . 1 1 Guns 1 | . . . . 1 . AOE 5 | . . 4 . . 1 Classes Destroyed 4 | . . 2 . . 2 Worker 1 | . . . . . 1 Builder 1 | . . . . . 1 Recycler 2 | . . 1 . . 1 Swarmer 6 | . . 4 . 1 1 Best Kill Streak 5 | . . 5 . 1 2 Combat Bots Only 4 | . . 4 . 1 1 Max Kills in Single Turn 3 | . . 3 . 1 1 Gunslinging . | . . . . . . Exploded 2 | . . 2 . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 310 | . 12 58 23 87 130 Missed 132 | . 3 26 16 38 49 Damage Taken 2396 | . 76 448 75 736 1061 Core 1827 | . 57 302 35 576 857 Absorbed by Shields . | . . . . . . Core Remaining (%) 62 | 100 77 24 93 17 . Volleys Fired 8 | . . 3 . 4 1 Largest 1 | . . 1 . 1 1 Hottest 55 | . . 33 . 55 39 Shots Fired 8 | . . 3 . 4 1 Gun 4 | . . . . 4 . Cannon . | . . . . . . Launcher 4 | . . 3 . . 1 Special . | . . . . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive 3 | . . 3 . . . Electromagnetic 5 | . . . . 4 1 Robot Hit Streak 2 | . . 1 . 1 2 Robot Miss Streak 3 | . . 2 . 3 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 7 | . . 1 . 2 4 Core Hits 13 | . . 10 . 2 1 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 3 | . . . . . 3 Impact 3 | . . . . . 3 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 3 | . . . . . 3 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 744 | . . 408 . 64 272 Guns 35 | . . . . 35 . Cannons . | . . . . . . Explosions 475 | . . 408 . . 67 Melee 205 | . . . . . 205 Ramming 29 | . . . . 29 . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive 408 | . . 408 . . . Electromagnetic 102 | . . . . 35 67 Impact 205 | . . . . . 205 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 117 | . . 44 . . 73 Projectiles . | . . . . . . Explosions 44 | . . 44 . . . Melee 73 | . . . . . 73 Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 59 | . . 37 . 14 8 Shots 2 | . . 1 . . 1 Rammed 3 | . . . . 3 . Targets Rammed 3 | . . . . 3 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 13 | . . 13 . 11 . Average Temperature 9 | . . 8 . 11 . Received Heat Transfer 480 | . 6 192 18 108 156 Siege Activations . | . . . . . . Robots Corrupted 2 | . . . . . 2 Combat Hostiles . | . . . . . . Parts Fried 6 | . . . . 1 5 Impact Corruptions 4 | . . . . . 4 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 523 | . 67 153 105 305 523 Initial 139 | . . 27 55 46 139 Average 188 | . 25 89 87 210 291 Maximum Alert Level 2 | . . . . 1 2 Low Security (%) 55 | 100 100 100 100 34 40 Level 1 36 | . . . . 65 30 Level 2 7 | . . . . . 29 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . . . 1 3 3 Investigation 2 | . . . . 1 1 Extermination 1 | . . . . 1 . Reinforcement 4 | . . . 1 1 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 4 | . 1 . 2 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 80 | . 6 18 9 20 27 Peak Tracking Total 15 | . 4 15 9 10 13 Tactical Retreats 9 | . 1 . . 5 3 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 2 | . . 1 . . 1 Max in Single Turn 1 | . . 1 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 15 | . 2 2 4 4 3 Terminals 15 | . 2 2 4 4 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 35 | . 6 5 12 7 5 Successful 9 | . 2 2 2 2 1 Failed 26 | . 4 3 10 5 4 Catastrophic 8 | . 1 . 1 3 3 Database Lockouts . | . . . . . . Manual 33 | . 6 5 12 5 5 Terminals 35 | . 6 5 12 7 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 1 1 1 1 . Level Access Points 4 | . 1 1 1 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 1 1 1 1 1 Terminals 5 | . 1 1 1 1 1 Botnet 5 | . 1 1 1 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 2 2 4 4 3 Full Trace Events 2 | . . . . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 660 | 12 61 53 70 288 176 Spaces Moved 1371 | 21 115 89 182 640 324 Core 545 | 21 115 39 . 46 324 Treads . | . . . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 826 | . . 50 182 594 . Fastest Speed 37 | 50 50 37 37 40 50 Average Speed 43 | 50 50 42 37 40 50 Slowest Speed 100 | 50 50 50 40 100 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 14 | . . . . 14 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 19 | 3 36 17 24 24 14 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 25 | . . 25 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 25 | . . 25 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 1398 | 21 117 99 183 646 332 Wait . | . . . . . . Move 1340 | 20 114 88 181 613 324 Hop 12 | . . . . 12 . Pick Up 11 | . 3 4 . 3 1 Fast Attach 6 | 1 . 1 . 4 . Attach 8 | . . 3 2 1 2 Detach 1 | . . . . . 1 Swap . | . . . . . . Drop . | . . . . . . Fire 8 | . . 3 . 4 1 Melee 3 | . . . . . 3 Ram 3 | . . . . 3 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 6 | . . . . 6 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 13 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Identified exit to Materials 74 | -10/Materials | Entered another Materials area 74 | -9/Materials | Evolved 2 slots: Utility x2 89 | -9/Materials | Identified exit to Materials 110 | -9/Materials | Core integrity fell below 50% 127 | -9/Materials | Entered another Materials area 127 | -8/Materials | Evolved 2 slots: Utility x2 133 | -8/Materials | Lost 4 parts (1p2n1w) 190 | -8/Materials | Identified exit to Factory 197 | -8/Materials | Entered Factory 197 | -7/Factory | Evolved 2 slots: Utility x2 300 | -7/Factory | Build established: Mutant 424 | -7/Factory | Identified exit to Factory 469 | -7/Factory | Core integrity fell below 50% 483 | -7/Factory | Core integrity fell below 20% 485 | -7/Factory | Entered another Factory area 485 | -6/Factory | Evolved 2 slots: Utility x2 597 | -6/Factory | Core integrity fell below 50% 613 | -6/Factory | Core integrity fell below 20% 630 | -6/Factory | Spotted B-75 Beast 661 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 00612_ K-01 Serf cleans the Fusion Modulator. 00619_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00620_ Connecting with Terminal... 00622_ >> Machine Analyzer network decryption results: 00622_ DSF Access x1 00622_ Terminal x2 00625_ O-24 Administrator uses terminal to summon reinforcements. 00625_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F003. 00625_ O-24 Administrator locks terminal. 00636_ Acquired Proton Missile Launcher. 00651_ Connecting with Terminal... 00651_ ALERT: Suspicious activity at Terminal F001. Dispatching Investigation squad. 00654_ >> Machine Analyzer network decryption results: 00654_ Fabricator x2 00656_ S-27 Virus destroyed. 00656_ Terminal disabled. 00658_ K-01 Serf collects debris. 00660_ U-05 Engineer lays Concrete. 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""""?""""????"F"?? | | ??????????????????????? ????????????"""?? | | ??????????????????????? ????????????????? | | ??????????????????????? ????????????????? | | ??????????????????????? ???????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????"""?"""?"""?""" | | ???????????????????????????????????"""?"""?"""?""" | | ???????????????????????????????????"""?"""?"""?""" | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 10 Energy Capacity 125 Matter Stores 259 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 210 Evasion (%) 62 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmoredEfficiencyAutogun Manual? 0 Play Time 00:14:31 Cumulative 116.3 hours Start 2024.09.13 @ 12:43:06 End 2024.09.13 @ 12:54:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 50 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 02491252-5b89-47c4-84d8-97af25d4e17c