Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.20 @ 23:26:27 Player: jagoly Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (84) 420 Value Destroyed (3397) 3397 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (601) 601 TOTAL SCORE: 7958 Bonus ------- High Alert Combat Kills 351 Follower Combat Kills 50 Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 223/300 Energy 450/450 System Corruption 19% Temperature Cool (0) Movement Hovering (210) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Improved Gravmag System > --- UTILITY (7) ------ Scrap Engine Large Storage Unit Energy Well Core Analyzer > --- WEAPON (3) ------- Enhanced Force Lance > --- INVENTORY (15) --- Particle Reactor Light Particle Reactor Light Particle Reactor Micro Antimatter Reactor Carbon-fiber Leg Improved Weapon Cycler Improved Reaction Control System Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Particle Reactor Multi-Deuterium Engine > --- PROPULSION ------- Spiked Treads Advanced Heavy Treads > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Large Storage Unit Energy Well Improved Targeting Computer Force Field > --- WEAPON ----------- Advanced Plasma Cannon Autogun KE Coil Construct/C > --- INVENTORY -------- Light Particle Reactor Light Particle Reactor Micro Antimatter Reactor Improved Medium Treads Improved Medium Treads Improved Medium Treads Gravmag System Gravmag System Improved Signal Interpreter Improved Weapon Cycler Heavy Mass Driver Gamma Bomb Array Fusion Bomb Launcher Enhanced Force Lance [Rating: 91] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Large Storage Unit Device Disposable Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Autogun Energy Gun Subdweller Laser Energy Cannon Particle Cannon Ballistic Gun Autogun Ballistic Cannon Constructs Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Gar Fac Slots Evolved 8 | . . . . 8 . . Power 1 | . . . . 1 . . Propulsion 1 | . . . . 1 . . Utility 5 | . . . . 5 . . Weapon 1 | . . . . 1 . . Parts Attached 125 | 8 17 16 3 23 36 22 Power 17 | 2 1 5 1 3 3 2 Engine 13 | 2 1 5 1 2 . 2 Core 3 | . . . . 1 2 . Reactor 1 | . . . . . 1 . Propulsion 30 | 2 5 1 1 5 7 9 Treads 20 | . 2 1 1 4 7 5 Leg 7 | 2 3 . . 1 . 1 Wheel . | . . . . . . . Hover 3 | . . . . . . 3 Flight . | . . . . . . . Utility 36 | 2 7 2 1 7 9 8 Device 17 | 1 2 1 1 3 5 4 Storage 6 | 1 3 1 . . 1 . Processor 5 | . . . . 2 . 3 Hackware 1 | . . . . . 1 . Protection 7 | . 2 . . 2 2 1 Artifact . | . . . . . . . Weapon 42 | 2 4 8 . 8 17 3 Energy Gun 5 | 1 . 4 . . . . Energy Cannon 14 | . 1 2 . 4 7 . Ballistic Gun 19 | 1 3 2 . 4 9 . Ballistic Cannon 3 | . . . . . 1 2 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 23 | . . 2 . 1 3 17 Power 4 | . . 1 . . 1 2 Propulsion 9 | . . 1 . . 1 7 Utility 7 | . . . . 1 1 5 Weapon 3 | . . . . . . 3 Highest Loss Streak 17 | . . 2 . 1 2 17 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 91 | . 99 98 100 79 83 82 Engine 10 | . 14 13 14 5 4 8 Reactor 1 | . . . . . 4 2 Treads 18 | . 13 27 28 15 13 12 Leg 3 | . 14 . . 4 2 . Device 14 | . 11 14 14 10 16 18 Storage 11 | . 14 14 14 5 6 13 Processor 3 | . . . . 5 8 6 Protection 2 | . 2 . . 8 3 . Energy Gun 4 | . . 17 . . . . Energy Cannon 7 | . 10 5 14 5 5 3 Ballistic Gun 10 | . 16 4 14 10 10 6 Ballistic Cannon 1 | . . . . . . 6 Naked Turns . | . . . . . . . Heaviest Build 80 | 12 23 34 33 53 80 77 Greatest Support 100 | 20 40 40 42 62 90 100 Greatest Overweight (x) 16 | . 1 1 . 1 16 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 13 | 6 9 14 15 15 15 15 Most Carried 15 | 3 10 15 15 15 15 15 Average Carried 12 | 2 9 13 14 11 14 14 Final Capacity 15 | 8 10 15 15 15 15 15 Final Carried 15 | 3 10 14 15 15 15 8 Scrap Engine Consumption 31 | . . . . 5 21 5 Constructs Created 2 | . . . . . 2 . Constructs Modified 9 | . . . . . 5 4 Class Distribution -------------------- 41% | Mutant 27% | Gunner 15% | Tank 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -8/Recycling Tank | -6/Factory Gunner | -6/Garrison Gunner | -6/Factory Resources | -11 -10 -10 -8 -6 -6 -6 ----------- Run | Yrd Mat Sub Rec Fac Gar Fac Matter Collected 2847 | 259 330 254 10 356 1022 616 Remotely . | . . . . . . . Salvage Created 3205 | 11 446 375 . 352 969 1052 Parts 168 | 2 28 27 . 24 49 38 Haulers Intercepted 2 | . 2 . . . . . Recyclers Shooed 2 | . 1 . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 12 | . . 12 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Gar Fac Combat Hostiles Destroyed 66 | . 12 10 . 7 22 15 Melee 5 | . . . . . . 5 Guns 33 | . 7 8 . 4 13 1 Cannons 25 | . 4 2 . 3 8 8 AOE 1 | . 1 . . . . . Classes Destroyed 16 | 1 5 1 . 3 2 4 Worker 2 | . . . . 1 . 1 Builder 4 | . 1 . . . . 3 Tunneler 1 | 1 . . . . . . Hauler 2 | . 2 . . . . . Recycler 2 | . . . . . . 2 Operator 1 | . . . . 1 . . Watcher 6 | . 2 . . 1 1 2 Swarmer 24 | . 6 4 . 3 11 . Grunt 22 | . 6 . . 2 8 6 Brawler 1 | . . . . . . 1 Duelist 2 | . . . . . . 2 Sentry 3 | . . . . . 1 2 Hunter 2 | . . . . . . 2 Programmer 5 | . . . . 2 1 2 Behemoth 1 | . . . . . 1 . Subdweller 6 | . . 6 . . . . Best Kill Streak 7 | 1 3 4 . 4 4 7 Combat Bots Only 6 | . 3 4 . 3 4 6 Max Kills in Single Turn 2 | 1 2 1 . 1 2 2 Gunslinging . | . . . . . . . Exploded 1 | . 1 . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Fac Gar Fac Hostile Shots Fired 621 | . 47 31 . 42 100 401 Missed 149 | . 12 5 . 15 29 88 Damage Taken 5744 | . 334 431 . 348 809 3822 Core 1031 | . 80 97 . 15 65 774 Absorbed by Shields 870 | . . . . 41 376 453 Reduced by Siege Mode 76 | . . . . . . 76 Redirected to Shielding 86 | . 9 . . 42 . 35 Regen/Repaired (Parts) 69 | . . . . . 9 60 Core Remaining (%) 64 | 100 . . 29 . . . Volleys Fired 259 | 1 48 69 . 27 79 35 Largest 3 | 2 2 2 . 3 3 3 Hottest 221 | 60 91 128 . 114 221 145 Shots Fired 552 | 2 96 89 . 78 185 102 Gun 304 | 2 56 50 . 52 106 38 Cannon 248 | . 40 39 . 26 79 64 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 319 | 1 56 7 . 52 108 95 Thermal 233 | 1 40 82 . 26 77 7 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 40 | 1 7 20 . 11 39 40 Robot Miss Streak 5 | . 5 2 . 2 3 4 Penetration Max 1 | . . . . . . 1 Secondary Targets . | . . . . . . . Shots Hit Robots 365 | 1 54 49 . 49 111 101 Core Hits 178 | 1 19 19 . 26 46 67 Critical Kills 2 | . 1 . . . 1 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 8 | . 1 . . . 2 5 Meltdown 2 | . 1 . . . 1 . Blast 3 | . . . . . 1 2 Impale 3 | . . . . . . 3 Melee Attacks 26 | . . . . . . 26 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 26 | . . . . . . 26 Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8087 | 19 1199 994 . 907 2216 2752 Guns 3248 | 19 520 479 . 543 1235 452 Cannons 3798 | . 470 515 . 364 981 1468 Explosions 209 | . 209 . . . . . Melee 832 | . . . . . . 832 Ramming . | . . . . . . . Kinetic 4062 | 8 520 91 . 543 1235 1665 Thermal 3193 | 11 679 903 . 364 981 255 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 832 | . . . . . . 832 Highest Corruption 19 | . . . 1 7 7 19 Average Corruption 8 | . . . 1 6 7 15 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 103 | . . . 8 12 37 46 Message Errors 24 | . . . 3 3 3 15 Matter Fused 26 | . . . 1 2 15 8 Heat Flow Errors 4 | . . . 1 1 . 2 Energy Discharges 20 | . . . 2 2 10 6 Parts Rejected 2 | . . . . . . 2 Data Loss (minor) 13 | . . . . 2 4 7 Data Loss (major) 7 | . . . 1 1 2 3 Misfires 1 | . . . . . 1 . Alerts 2 | . . . . . 2 . Weapon Failures 4 | . . . . 1 . 3 Overload Shots . | . . . . . . . Overflow Damage 176 | . 71 . . . 30 75 Projectiles 65 | . 14 . . . 30 21 Explosions 57 | . 57 . . . . . Melee 54 | . . . . . . 54 Knockbacks 31 | . . . . . . 31 Impact . | . . . . . . . Kinetic 25 | . . . . . . 25 Secondary 6 | . . . . . . 6 Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 301 | 20 150 24 173 256 301 242 Average Temperature 66 | 15 40 12 117 83 76 55 Received Heat Transfer 1094 | . 102 84 . 12 202 694 Effects 4 | . . . . 1 3 . Energy Bleed 2 | . . . . 1 1 . Interference 2 | . . . . . 2 . Siege Activations 1 | . . . . . . 1 Total Turns 28 | . . . . . . 28 Longest Duration 28 | . . . . . . 28 Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 3 | . 1 . . . 1 1 Combat Hostiles 2 | . . . . . 1 1 Parts Melted 12 | . 4 2 . . 6 . Heat Transferred 4950 | 25 1001 1400 . 629 1545 350 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Gar Fac Peak Influence 1086 | 5 314 . 10 177 1086 666 Initial 569 | . 3 . 3 52 123 569 Average 294 | . 130 . 6 74 528 567 Maximum Alert Level 3 | . 1 . . . 3 2 Low Security (%) 52 | 100 83 . 100 100 8 . Level 1 10 | . 16 . . . 24 . Level 2 30 | . . . . . 42 100 Level 3 6 | . . . . . 25 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 3 . . 1 . 8 Investigation 5 | . 3 . . . . 2 Extermination 3 | . . . . 1 . 2 Reinforcement 1 | . . . . . . 1 Assault 1 | . . . . . . 1 Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Gar Fac Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 93 | . 15 12 . 12 28 26 Peak Tracking Total 7 | . 4 6 . 4 5 7 Tactical Retreats 9 | . 1 2 . 2 4 . Traps | -11 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Gar Fac Traps Triggered 6 | . 2 . . 1 . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 ---------- Run | Yrd Mat Sub Rec Fac Gar Fac Machines Disabled 9 | . 2 1 . . 6 . Max in Single Turn 2 | . 2 1 . . 2 . Garrison Relay 2 | . . . . . 2 . Phase Generator 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Gar Fac Machines Accessed 21 | . 4 1 7 2 3 4 Terminals 13 | . 4 . 2 1 3 3 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 5 | . . . 5 . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 59 | . 17 9 17 4 4 8 Successful 23 | . 3 9 7 2 2 . Failed 36 | . 14 . 10 2 2 8 Catastrophic 6 | . 3 . 1 1 . 1 Database Lockouts . | . . . . . . . Manual 18 | . 11 . 4 1 . 2 Terminals 38 | . 17 . 8 3 4 6 Fabricators 2 | . . . . . . 2 Repair Stations . | . . . . . . . Recycling Units 9 | . . . 9 . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 18 | . 3 9 3 1 2 . Record 8 | . . 8 . . . . Prototype ID Bank 2 | . 1 . 1 . . . Emergency Access Points 2 | . 1 . . . 1 . Terminal Index 1 | . 1 . . . . . Unreport Threat 1 | . . . 1 . . . Locate Traps 1 | . . . . 1 . . Registered Components 1 | . . . 1 . . . Garrison Registry 1 | . . . . . 1 . Derelict Proto ID Bank 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 4 | . . . 4 . . . Retrieve Components 4 | . . . 4 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 15 | . 4 . 4 1 2 4 Full Trace Events 3 | . 1 . 1 . . 1 Feedback Events 1 | . . . 1 . . . Corruption 1 | . . . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 8 | . . . 8 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 ------------ Run | Yrd Mat Sub Rec Fac Gar Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 8 | . . . . . 8 . Machine Destruction 8 | . . . . . 8 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Fac Gar Fac Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 46 | . . . . . 46 . Highest-Rated Ally 46 | . . . . . 46 . Total Orders . | . . . . . . . Ally Attacks 8 | . . . . . 8 . Total Damage 92 | . . . . . 92 . Kills 1 | . . . . . 1 . Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . . 1 . Intel | -11 -10 -10 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Gar Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 ------------- Run | Yrd Mat Sub Rec Fac Gar Fac Turns Passed 6660 | 73 1205 1537 752 723 1368 1002 Spaces Moved 3651 | 48 534 819 453 535 781 481 Core 3 | 2 . . . . 1 . Treads 2439 | . 212 819 453 59 426 470 Legs 1198 | 46 322 . . 476 354 . Wheels . | . . . . . . . Hover 11 | . . . . . . 11 Flight . | . . . . . . . Fastest Speed 50 | 50 120 160 152 90 90 136 Average Speed 141 | 117 153 162 157 97 127 153 Slowest Speed 850 | 120 190 240 160 225 850 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 4 57 47 88 17 63 15 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 4 | . . 4 . . . . Spaces Dug 1 | . . . . 1 . . Terrain Destroyed 22 | . 13 . . 1 7 1 Melee . | . . . . . . . Projectile 3 | . . . . 1 1 1 AOE 19 | . 13 . . . 6 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Gar Fac Total 4648 | 59 835 940 493 686 1022 613 Wait 442 | . 210 15 29 78 77 33 Move 3645 | 47 533 818 452 534 780 481 Hop . | . . . . . . . Pick Up 51 | 2 9 6 3 12 14 5 Fast Attach 51 | 8 6 6 1 9 12 9 Attach 23 | . . 1 1 6 6 9 Detach 21 | 1 3 3 . 3 8 3 Swap 51 | . 11 9 1 8 18 4 Drop 77 | . 15 12 5 9 28 8 Fire 259 | 1 48 69 . 27 79 35 Melee 26 | . . . . . . 26 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 2 | . . 1 1 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 5) 307 | -10/Materials | Build established: Mutant 609 | -10/Materials | Discovered new exit (range 16) 797 | -10/Materials | Discovered new exit (range 12) 1258 | -10/Materials | Discovered new exit (range 6) 1279 | -10/Materials | Entered Subcaves 1281 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1514 | -10/Subcaves | Visited 4L-MR0's lab 1529 | -10/Subcaves | Found Arachnoskeleton 1717 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1837 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1984 | -10/Subcaves | Discovered new exit (range 11) 2051 | -10/Subcaves | Build established: Scavenger-Mutant 2053 | -10/Subcaves | Core integrity fell below 50% 2441 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 2451 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2784 | -10/Subcaves | Discovered new exit (range 12) 2816 | -10/Subcaves | Entered Recycling 2821 | -8/Recycling | Found Scrap Engine 2998 | -8/Recycling | Discovered new exit (range 16) 3050 | -8/Recycling | Build established: Mutant 3568 | -8/Recycling | Entered Factory 3568 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x5, Weapon x1 3573 | -6/Factory | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 3661 | -6/Factory | Identified exit to Garrison 3903 | -6/Factory | Build established: Tank 4065 | -6/Factory | Spotted B-75 Beast 4075 | -6/Factory | Discovered new exit (range 7) 4291 | -6/Factory | Entered Garrison 4306 | -6/Garrison | Discovered new exit (range 49) 4306 | -6/Garrison | Discovered new exit (range 43) 4306 | -6/Garrison | Discovered new exit (range 66) 4367 | -6/Garrison | Triggered checkpoint 4385 | -6/Garrison | Build established: Gunner 4596 | -6/Garrison | Rescued a captive Derelict 4638 | -6/Garrison | Triggered checkpoint 4869 | -6/Garrison | Spotted B-75 Beast 4882 | -6/Garrison | Destroyed B-75 Beast 4942 | -6/Garrison | Found Fusion Bomb Launcher 4957 | -6/Garrison | Found Gamma Bomb Array 5009 | -6/Garrison | Found Enh. Force Lance 5093 | -6/Garrison | Triggered checkpoint 5136 | -6/Garrison | Garrison Relay disabled 5178 | -6/Garrison | Build established: Tank 5239 | -6/Garrison | Triggered checkpoint 5333 | -6/Garrison | Triggered checkpoint 5341 | -6/Garrison | Garrison Relay disabled 5514 | -6/Garrison | Phase Generator disabled 5659 | -6/Garrison | Entered Factory 5744 | -6/Factory | Build established: Gunner 5935 | -6/Factory | System corruption reached 10% 5983 | -6/Factory | Discovered new exit (range 5) 5991 | -6/Factory | Identified exit to Factory 6359 | -6/Factory | First assault squad dispatched 6482 | -6/Factory | Garrison activated, responded to threat 6601 | -6/Factory | Core integrity fell below 50% 6634 | -6/Factory | Core integrity fell below 20% 6661 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 06640_ K-01 Serf collects debris. 06641_ PNSF88Q OO2U#OAR<2|D90/6 06641_ R-10 Processor collects Unknown Device. 06641_ M-28 Smith repairs R-10 Processor. 06644_ Acquired Carbon-fiber Leg. 06644_ Arm. Scrap Engine destroyed. 06644_ Scrap Engine core remains intact and functional. 06644_ R-10 Processor collects Hvy. Laser. 06646_ Slug penetrates Wall. 06646_ U-05 Engineer builds a Door. 06647_ Destroyed Lgt. Nuclear Core. 06649_ Slug penetrates Wall. 06650_ Acquired 50 matter. 06652_ M-28 Smith repairs S-27 Virus. 06652_ K-01 Serf collects debris. 06654_ M-28 Smith fits Backup Power III on S-27 Virus. 06655_ K-01 Serf collects debris. 06656_ System corrupted: Heat flow error (+132). 06657_ Core Shielding destroyed. 06661_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? ???????? | | ?????????????????????????????????????? ??????? | | ?????????????????????????????????????# ??????? | | ?????????????????????????????????????# #??????? | | ?????????????????????????????????????# #??????? | | ?????????????????????????????????????# +??????? | | ?????????????????????????????????????# #??????? | | ??????????????????????????????????? ?# #??????? | | ??????????????????????????????????#+## ^^ #??????? | | ??????????????????????????????????# ## #??????? | | ??????????????????????????????????# #??????? | | ?????????????????????############## #??????? | | ?????????????????????# ## #??????? | | ?????????????????????# # #??????? | | ?????????????????????# # #??????? | | ?????????????????????# """ # #??????? | | ?????????????????????# " """ # ### ##??????? | | ?????????????????????# "" """ # #?# #???????? | | ?????????????????????# G "" # #?# #???????? | | ?????????????????????# ""@ "" #%!%#?# #???????? | | ?????????????????????# " % hk%R #?# ######### | | ?????????????????????# % ss %# %#?# | | ?????????????????????######+##/###= #### T####### | | ??????????????????????????# % ## #?####?????? | | ??????????????????????????#% % ## "" #??????????? | | ??????????????????????????# T #??????????? | | ??????????????????????????####### #??????????? | | ????????????????????????????????# % [ #??????????? | | ????????????????????????????????### ###??????????? | | ??????????????????????????????????# #????????????? | | ??????????????????????????????????# #????????????? | | ??????????????????????????????????? ????????????? | | ??????????????????????????????????? ????????????? | | ??????????????????????????????????? ???????????? | | ??????????????????????????????????? ???????????? | | ??????????????????????????????????? ? ???????????? | | ?????????????????????????????????????? ??????????? | | ?????????????????????????????????????? ??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 50 Energy Generation 39 Energy Capacity 981 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Propulsion Shielding 33 Weapon Cycling 20 Evasion (%) 57 Targeting Accuracy 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiniMinesnifferInterrupter Manual? 0 Play Time 02:27:35 Cumulative 122.7 hours Start 2024.07.20 @ 20:48:19 End 2024.07.20 @ 23:26:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 55 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 47cefc64-6de8-43c6-93d1-95376eb5b803