Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.07 @ 10:21:49 Player: ZEROAFFEX Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (152) 760 Value Destroyed (4654) 4654 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (577) 577 TOTAL SCORE: 9191 Bonus ------- High Alert Combat Kills 351 Follower Combat Kills 50 Aligned with FarCom 300 Friendly Fire -124 Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 100/100 System Corruption 8% Temperature Cool (18) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Light Treads Light Treads Armored Treads Improved Heat Sink High-capacity Matter Pod (200) 0b10 Alert Chip Advanced Targeting Computer Transmission Jammer Skeleton Box Electrolaser Advanced Beam Rifle Heavy Laser AWS/Thermal Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Huge Wheel > --- UTILITY ---------- Cryofiber Web High-capacity Storage Unit Weapon Cycler Improved Medium Armor Plating Layered Light Armor Plating System Shield > --- WEAPON ----------- Heavy Laser Heavy Laser Gauss Rifle > --- INVENTORY -------- Light Treads Light Treads Light Treads Armored Treads Armored Treads Wheel Improved Heat Sink High-capacity Matter Pod 0b10 Alert Chip Advanced Targeting Computer Transmission Jammer Transmission Jammer Skeleton Box Advanced Beam Rifle AWS/Thermal Mini Grenade Launcher Katana [Rating: 51] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Hackware System Shield Protection Improved Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Autogun Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 1 | . . . . . . . 1 . Utility 4 | . . . 1 . . . 1 2 Weapon 1 | . . . 1 . . . . . Parts Attached 175 | 6 12 9 24 12 2 12 63 35 Power 21 | 1 4 3 2 1 . . 6 4 Engine 12 | 1 4 2 1 . . . 3 1 Core 9 | . . 1 1 1 . . 3 3 Reactor . | . . . . . . . . . Propulsion 41 | 2 4 2 7 3 . 1 17 5 Treads 21 | 1 2 1 4 2 . 1 7 3 Leg 5 | . . . . . . . 5 . Wheel 15 | 1 2 1 3 1 . . 5 2 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 39 | 1 2 1 6 1 1 4 13 10 Device 16 | . 1 1 2 1 . 2 7 2 Storage 5 | 1 1 . 2 . 1 . . . Processor . | . . . . . . . . . Hackware 1 | . . . . . . . . 1 Protection 17 | . . . 2 . . 2 6 7 Artifact . | . . . . . . . . . Weapon 74 | 2 2 3 9 7 1 7 27 16 Energy Gun 31 | 1 . . 2 2 1 3 11 11 Energy Cannon 1 | . . . . 1 . . . . Ballistic Gun 30 | 1 2 3 6 2 . 3 11 2 Ballistic Cannon . | . . . . . . . . . Launcher 8 | . . . 1 2 . 1 2 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 4 | . . . . . . . 3 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . 1 . 1 1 Corrupted Parts 1 | . . 1 . . . . . . System Corruption 4 | . . 4 . . . . . . Parts Lost 60 | . . 4 2 8 . 2 24 20 Power 10 | . . 1 1 1 . . 4 3 Propulsion 13 | . . 1 . 2 . . 6 4 Utility 18 | . . . 1 1 . 1 7 8 Weapon 19 | . . 2 . 4 . 1 7 5 Highest Loss Streak 15 | . . 2 1 8 . 1 14 15 Average Slot Usage (%) 95 | . 99 99 99 99 86 99 93 94 Engine 3 | . 13 13 3 . . . 3 . Core 6 | . . . 7 11 11 11 5 6 Treads 11 | . 13 14 11 11 11 11 11 9 Leg 1 | . . . . . . . 8 . Wheel 9 | . 13 14 11 11 11 11 6 6 Device 14 | . 13 14 11 20 22 11 13 14 Storage 10 | . 14 14 11 11 11 11 9 7 Protection 7 | . . . 11 1 . 10 11 19 Energy Gun 11 | . 2 . 19 20 9 11 10 16 Ballistic Gun 15 | . 25 27 12 11 11 21 13 5 Naked Turns . | . . . . . . . . . Heaviest Build 79 | 10 32 34 60 63 62 66 79 70 Greatest Support 32 | 20 16 16 16 12 12 12 32 28 Greatest Overweight (x) 19 | . 9 3 5 5 5 5 19 15 Average Overweight (x) 3 | . 1 2 3 4 4 4 4 3 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 Average Capacity 18 | 6 12 15 18 20 20 20 20 20 Most Carried 20 | 4 15 15 20 20 20 20 20 20 Average Carried 16 | 2 11 14 17 14 15 19 17 19 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 Final Carried 20 | 4 15 13 20 14 20 20 20 15 Class Distribution -------------------- 41% | Tank 27% | Mutant 12% | Skirmisher 8% | Scavenger-Tank 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Tank | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Matter Collected 3466 | 216 338 375 607 165 20 207 982 556 Remotely . | . . . . . . . . . Salvage Created 5691 | . 397 308 1108 211 . 374 2118 1175 Parts 343 | . 24 19 76 12 . 17 135 60 Haulers Intercepted 8 | . 1 . 3 . . . 2 2 Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 130 | . 11 7 22 9 . 10 47 24 Guns 112 | . 11 7 22 3 . 7 44 18 AOE 18 | . . . . 6 . 3 3 6 Classes Destroyed 18 | . 4 3 3 1 . 2 2 3 Worker 3 | . . 1 . . . . 1 1 Builder 4 | . . 1 . . . . 3 . Tunneler 1 | . . . 1 . . . . . Hauler 8 | . 1 . 3 . . . 2 2 Recycler 2 | . . . . . . . . 2 Operator 1 | . . . . . . . . 1 Watcher 6 | . 1 . 3 . . . 1 1 Swarmer 43 | . 5 . 6 4 . 3 15 10 Grunt 56 | . 6 6 7 2 . 5 23 7 Brawler 2 | . . . . . . 1 . 1 Duelist 1 | . . . 1 . . . . . Sentry 16 | . . . 8 . . . 6 2 Demolisher 2 | . . . . 2 . . . . Specialist 2 | . . . . . . . 2 . Hunter 1 | . . . . . . 1 . . Programmer 4 | . . . . . . . . 4 Heavy 1 | . . . . . . . 1 . Assembled 2 | . . 1 . 1 . . . . Thug 1 | . . . . 1 . . . . Best Kill Streak 6 | . 3 3 6 4 . 3 6 3 Combat Bots Only 6 | . 3 2 6 4 . 3 6 3 Max Kills in Single Turn 3 | . 1 1 2 3 . 3 3 3 Gunslinging 1 | . . . 1 . . . . 1 Exploded 3 | . . . . 3 . 3 1 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Damage Taken 10647 | . 293 725 707 1203 . 617 3729 3373 Core 1593 | . 65 156 79 163 . 104 320 706 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 41 | 100 . 11 . . . 13 41 . Volleys Fired 297 | . 34 38 52 12 . 20 79 62 Largest 3 | . 2 2 3 3 . 3 3 3 Hottest 199 | . 60 46 133 173 . 123 151 199 Shots Fired 817 | . 68 72 149 32 . 58 261 177 Gun 801 | . 68 72 146 28 . 57 256 174 Cannon 1 | . . . . 1 . . . . Launcher 15 | . . . 3 3 . 1 5 3 Special . | . . . . . . . . . Kinetic 387 | . 54 72 51 16 . 32 124 38 Thermal 397 | . 14 . 95 12 . 19 121 136 Explosive 15 | . . . 3 3 . 1 5 3 Electromagnetic 18 | . . . . 1 . 6 11 . Robot Hit Streak 17 | . 14 16 12 6 . 9 17 17 Robot Miss Streak 4 | . 4 4 3 3 . 3 4 4 Penetration Max 1 | . . . . . . . 1 1 Secondary Targets 20 | . 1 . 3 2 . 3 7 4 Max Gunslinging Chain 1 | . 1 . 1 1 . 1 1 1 Autonomous 76 | . . . . . . . 76 . Shots Hit Robots 526 | . 40 45 90 19 . 35 186 111 Core Hits 250 | . 16 18 39 20 . 17 86 54 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . Critical Strikes 19 | . . . 6 1 . . 4 8 Burn 17 | . . . 6 1 . . 2 8 Destroy 1 | . . . . . . . 1 . Corrupt 1 | . . . . . . . 1 . Melee Attacks 7 | . . . . . . . 6 1 Impact . | . . . . . . . . . Slashing 7 | . . . . . . . 6 1 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11477 | . 525 745 1622 802 . 719 4477 2587 Guns 10210 | . 525 738 1609 290 . 586 4171 2291 Cannons 22 | . . . . 22 . . . . Explosions 1224 | . . . . 490 . 133 305 296 Melee . | . . . . . . . . . Ramming 21 | . . 7 13 . . . 1 . Kinetic 3884 | . 421 738 376 144 . 301 1444 460 Thermal 6482 | . 104 . 1233 325 . 272 2717 1831 Explosive 876 | . . . . 311 . 133 136 296 Electromagnetic 214 | . . . . 22 . 13 179 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . . 5 . . . . . 8 Average Corruption 4 | . . 4 . . . . . 3 Corruption Purged . | . . . . . . . . . Effects 34 | . . 31 . . . . . 3 Message Errors 10 | . . 9 . . . . . 1 Matter Fused 8 | . . 6 . . . . . 2 Heat Flow Errors 2 | . . 2 . . . . . . Energy Discharges 4 | . . 4 . . . . . . Parts Rejected 1 | . . 1 . . . . . . Data Loss (minor) 5 | . . 5 . . . . . . Data Loss (major) 1 | . . 1 . . . . . . Misfires 1 | . . 1 . . . . . . Weapon Failures 2 | . . 2 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 32 | . . . . 10 . . 22 . Projectiles . | . . . . . . . . . Explosions 32 | . . . . 10 . . 22 . Melee . | . . . . . . . . . Knockbacks 1 | . . . 1 . . . . . Impact 1 | . . . 1 . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 181 | . . 3 6 17 . 21 121 13 Shots 6 | . . . . 1 . 1 3 1 Rammed 5 | . . 1 3 . . . 1 . Targets Rammed 5 | . . 1 3 . . . 1 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 818 | . 88 105 366 66 . 190 206 818 Average Temperature 101 | . 22 29 88 20 . 57 69 182 Received Heat Transfer 3088 | . 84 401 216 26 . 270 786 1305 Effects 26 | . . . 3 . . . . 23 Shutdowns 4 | . . . 2 . . . . 2 Energy Bleed 4 | . . . . . . . . 4 Interference 6 | . . . 1 . . . . 5 Matter Decay 1 | . . . . . . . . 1 Short Circuit 4 | . . . . . . . . 4 Damage (minor) 3 | . . . . . . . . 3 Damage (major) 2 | . . . . . . . . 2 Damage (core) 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 22 | . . 2 5 1 . 1 3 10 Heat Transferred 12156 | . 225 . 2886 570 . 518 3961 3996 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . . 1 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Peak Influence 773 | . 142 102 327 217 . 175 773 730 Initial 329 | . . 12 15 127 . . . 329 Average 206 | . 47 43 174 88 . 34 316 488 Maximum Alert Level 3 | . . . 1 1 . . 3 3 Low Security (%) 62 | 100 100 100 54 94 . 100 44 . Level 1 18 | . . . 45 5 . . 22 37 Level 2 13 | . . . . . . . 17 55 Level 3 5 | . . . . . . . 16 7 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 27 | . 3 1 1 . . . 10 12 Investigation 6 | . 1 . 1 . . . 1 3 Extermination 3 | . . . . . . . . 3 Reinforcement 13 | . 2 . . . . . 6 5 Assault 2 | . . 1 . . . . . 1 Garrison 3 | . . . . . . . 3 . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Distress Signals 12 | . 1 1 4 . . . 3 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 223 | . 20 13 36 13 . 12 82 47 Peak Tracking Total 11 | . 5 3 7 6 . 3 8 11 Tactical Retreats 19 | . . 1 1 . . 1 12 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Traps Triggered 11 | . 3 2 1 . . . . 5 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 3 | . . . . . . . . 3 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Disabled 10 | . 1 1 . 3 . 1 . 4 Max in Single Turn 3 | . 1 1 . 3 . 1 . 3 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Accessed 35 | . 5 1 10 . 4 1 4 10 Terminals 23 | . 5 . 8 . . 1 3 6 Fabricators 2 | . . . . . . . . 2 Repair Stations 2 | . . . 1 . . . 1 . Recycling Units 1 | . . . 1 . . . . . Scanalyzers 2 | . . . . . . . . 2 Garrison Access . | . . . . . . . . . Total Hacks 130 | . 12 1 28 . 49 2 11 27 Successful 85 | . 8 1 10 . 49 . 6 11 Failed 44 | . 4 . 17 . . 2 5 16 Catastrophic 12 | . 1 . 3 . . 1 1 6 Database Lockouts 1 | . . . 1 . . . . . Manual 57 | . 11 . 25 . 1 2 6 12 Terminals 60 | . 12 . 25 . . 2 7 14 Fabricators 5 | . . . . . . . . 5 Repair Stations 6 | . . . 2 . . . 4 . Recycling Units 1 | . . . 1 . . . . . Scanalyzers 8 | . . . . . . . . 8 Garrison Access . | . . . . . . . . . Terminal Hacks 66 | . 5 1 6 . 49 . 2 3 Record 51 | . . . 2 . 49 . . . Part Schematic 2 | . 1 . . . . . . 1 Open Door 1 | . . 1 . . . . . . Open DSF 1 | . . . . . . . . 1 Branch Access Points 4 | . . . 2 . . . 1 1 Unreport Threat 2 | . 1 . . . . . 1 . Locate Traps 4 | . 2 . 2 . . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . . . 3 Load Schematic 2 | . . . . . . . . 2 Build 1 | . . . . . . . . 1 Repair Station Hacks 6 | . . . 2 . . . 4 . Scan Component 3 | . . . 1 . . . 2 . Repair 3 | . . . 1 . . . 2 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 5 | . . . . . . . . 5 Insert Component 3 | . . . . . . . . 3 Analyze 2 | . . . . . . . . 2 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 5 | . 3 . 2 . . . . . Terminals 5 | . 3 . 2 . . . . . Track 5 | . 3 . 2 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 24 | . 3 . 9 . . 1 4 7 Full Trace Events 3 | . . . . . . . 1 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . 1 . . . . . . 3 Parts Built 2 | . . . . . . . . 2 Authchips . | . . . . . . . . . Time 36 | . . . . . . . . 36 Total Part Build Rating 6 | . . . . . . . . 6 Parts Repaired 3 | . . . 1 . . . 2 . Time 123 | . . . 53 . . . 70 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . 3 Part Schematics Acquired 2 | . . . . . . . . 2 Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total Allies 3 | . . 1 . 2 . . . . Largest Group 2 | . . 1 . 2 . . . . Highest-Rated Group 43 | . . 31 . 43 . . . . Highest-Rated Ally 31 | . . 31 . 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks 35 | . . 20 . 15 . . . . Total Damage 441 | . . 229 . 212 . . . . Kills 3 | . . 3 . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Turns Passed 12016 | 56 1093 1307 1572 985 1407 1237 2621 1738 Spaces Moved 6316 | 39 650 807 825 620 902 692 859 922 Core 9 | 1 1 . . . . . 5 2 Treads 2 | 2 . . . . . . . . Legs 292 | . . . . . . . 292 . Wheels 6013 | 36 649 807 825 620 902 692 562 920 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 95 110 130 150 150 150 120 115 Average Speed 147 | 101 110 124 143 150 154 161 182 144 Slowest Speed 1000 | 160 500 130 155 165 165 165 1000 800 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 69 | 4 84 100 74 87 92 99 60 24 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 3 | . . 2 . . 1 . . . Known Exits Taken 2 | . . . 1 . . . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . Scrap Searched 3 | . . 1 . . . 2 . . Spaces Dug 7 | . . . . . . . 6 1 Terrain Destroyed 162 | . . . 16 31 . 10 77 28 Melee 7 | . . . . . . . 6 1 Projectile 16 | . . . . . . . 15 1 AOE 139 | . . . 16 31 . 10 56 26 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total 8507 | 52 971 1045 1123 648 915 771 1753 1229 Wait 1499 | 4 254 179 159 4 . 36 694 169 Move 6308 | 38 649 806 824 619 901 691 858 922 Hop . | . . . . . . . . . Pick Up 95 | 4 13 4 27 1 6 5 22 13 Fast Attach 62 | 6 6 3 5 1 . 2 26 13 Attach 48 | . . 4 4 7 1 4 15 13 Detach 14 | . . 2 2 . 2 . 4 4 Swap 65 | . 6 2 15 4 1 6 22 9 Drop 99 | . 9 6 32 . 4 7 26 15 Fire 297 | . 34 38 52 12 . 20 79 62 Melee 7 | . . . . . . . 6 1 Ram 5 | . . 1 3 . . . 1 . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 8 | . . . . . . . . 8 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / *Min / *Sto x2) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 8) 313 | -10/Materials | Build established: Mutant 889 | -10/Materials | Discovered new exit (range 4) 1047 | -10/Materials | Discovered new exit (range 16) 1150 | -10/Materials | Entered Mines 1172 | -10/Mines | Learned location of Zion (-7) 1217 | -10/Mines | Discovered new exit (range 12) 1296 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1660 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1675 | -10/Mines | Core integrity fell below 50% 1711 | -10/Mines | Met a Derelict testing a Signal Generator 1869 | -10/Mines | Excavation squad dispatched 1869 | -10/Mines | A large section of the Mines collapsed 1889 | -10/Mines | Core integrity fell below 20% 2389 | -10/Mines | Learned location of Storage (-9) 2450 | -10/Mines | Discovered new exit (range 5) 2457 | -10/Mines | Entered Materials 2457 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2611 | -9/Materials | Discovered new exit (range 15) 2757 | -9/Materials | Build established: Tank 2764 | -9/Materials | Discovered new exit (range 16) 2887 | -9/Materials | Discovered new exit (range 11) 3253 | -9/Materials | Repaired Corrupted Minigun 3546 | -9/Materials | Discovered new exit (range 11) 3620 | -9/Materials | Identified exit to Mines 3620 | -9/Materials | Identified exit to Storage 3620 | -9/Materials | Central database locked down 3913 | -9/Materials | Discovered new exit (range 14) 4029 | -9/Materials | Entered Mines 4082 | -9/Mines | Assembled infested the area 4140 | -9/Mines | Core integrity fell below 50% 4176 | -9/Mines | Lost 8 parts (1p2n1u4w) 4351 | -9/Mines | Discovered new exit (range 5) 4618 | -9/Mines | Learned location of 1 exit from Materials 4632 | -9/Mines | Found a hidden stash of uninstalled traps 4773 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4787 | -9/Mines | Discovered new exit (range 15) 5014 | -9/Mines | Entered Exiles 5037 | -9/Exiles | Discovered new exit (range 15) 5068 | -9/Exiles | Met 8R-AWN 5089 | -9/Exiles | Met EX-HEX 5149 | -9/Exiles | Met EX-DEC 5190 | -9/Exiles | Met EX-BIN 5305 | -9/Exiles | Aligned with FarCom system 5307 | -9/Exiles | Given EX-Vault access code 5344 | -9/Exiles | Opened EX-Vault 5350 | -9/Exiles | Found Prototype Energy Gun 5353 | -9/Exiles | Identified AWS/Thermal 5385 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5483 | -9/Exiles | Visited The Gauntlet 5821 | -9/Exiles | Discovered new exit (range 14) 5977 | -9/Exiles | Found Prototype Device 6148 | -9/Exiles | Build established: Mutant 6265 | -9/Exiles | Found Prototype Processor 6421 | -9/Exiles | Stole three prototypes: AWS/Thermal, 0b10 Alert Chip, Skeleton Box 6421 | -9/Exiles | Entered Mines 6730 | -8/Mines | Build established: Skirmisher 6771 | -8/Mines | Core integrity fell below 20% 6914 | -8/Mines | Discovered new exit (range 7) 7420 | -8/Mines | Discovered new exit (range 6) 7658 | -8/Mines | Entered Materials 7658 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7659 | -8/Materials | Identified exit to Factory 8212 | -8/Materials | Build established: Tank 8235 | -8/Materials | Repaired Adv. Treads 8311 | -8/Materials | Repaired Arm. Wheel? 9178 | -8/Materials | Garrison activated, responded to threat 9292 | -8/Materials | Lost 14 parts (2p4n4u4w) 9328 | -8/Materials | Core integrity fell below 50% 9372 | -8/Materials | Lost 7 parts (1p1n2u3w) 9932 | -8/Materials | Build established: Scavenger-Skirmisher 10222 | -8/Materials | Discovered exit to Factory (range 4) 10279 | -8/Materials | Entered Factory 10279 | -7/Factory | Evolved 2 slots: Utility x2 10281 | -7/Factory | FarCom data flow suspended 10586 | -7/Factory | Build established: Scavenger-Tank 11293 | -7/Factory | Fabricated Arm. Treads (x2) 11419 | -7/Factory | Cargo convoy interrupted 11589 | -7/Factory | Build established: Tank 11666 | -7/Factory | Identified exit to Lower Caves 11879 | -7/Factory | First assault squad dispatched 11979 | -7/Factory | Core integrity fell below 50% 12010 | -7/Factory | Core integrity fell below 20% 12017 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 11983_ Overheating: Matter decay (-40). 11983_ K-01 Serf collects debris. 11984_ Imp. Medium Armor Plating destroyed. 11990_ Critical hit (Burn: +37). 11993_ Lgt. Nuclear Core destroyed. 11997_ Critical hit (Burn: +37). 12001_ Lyr. Light Armor Plating destroyed. 12002_ Power Conduit explodes. 12002_ Arm. Treads destroyed. 12002_ Power Conduit explodes. 12002_ G-47 Trooper destroyed. 12004_ Arm. Treads destroyed. 12005_ Gauss Rifle destroyed. 12006_ Critical hit (Burn: +37). 12008_ Wheel destroyed. 12009_ Broken Weapon Cycler destroyed. 12010_ Electrolaser destroyed. 12013_ U-05 Engineer builds a Wall. 12015_ Katana destroyed. 12017_ Transmission Jammer destroyed. Map ----- +----------------------------------------------------+ | ??????????????????# ??????????# # #???? | | ??????????????????# ??????############## ##### | | ??????????????????#???????# # | | ??????????????????????????# ! + ##### | | ??????????????>???????????# # #???? | | ??????????????????????????# # #???? | | ??????????????????????????# """" """" # #???? | | ?????????????????????????????""" """" # #???? | | ???????????#??????????????# """" """" # #???? | | ??????????? ?????????????# """" """" # #???? | | ??????????? ?????????????# """" """" # #???? | | ?????????? ?????????????# """" """" + #???? | | ??????# """ ????" #??????# # #???? | | ??????# """ """ #??????# ! # #???? | | ??????# """ """ #??????#######/###### #???? | | ??????# #????????????# #???? | | ??????# """ """ #####?######## ^#???? | | ??????# """ """ / +???? | | ??????# """ """ #?????######## #???? | | ??????# #????????????# #???? | | ??????# #????????????# #???? | | #############+################### #???? | | #???? | | #???? | | #???? | | @ #???? | | == u u #???? | | ######+#########;;; ##########+###########???? | | # % # %g #?# #???????? | | # = """" # [gg #?# """" """" #???????? | | # """" # g # """" """" #???????? | | # """" # g # """" """" #???????? | | # """" # gi # """" """" #???????? | | # !!/ # " #???????? | | # !/!! """" # g # """" """" #???????? | | # !/!%= """" # = " # """" """" #???????? | | # = """" + " # """" """" #???????? | | # ""?" # "" " # """" """" #???????? | | # ! ?? # S"" " # #???????? | | # ?? # "" ### ! #???????? | | ###+######?################?##############???????? | | ??# ?????????????????????????????????????????????? | | ?? ?????????????????????????????????????????????? | | ??? ?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 8 Base Temperature (-) 100 Armor Coverage 675 Resistance: EX 25 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 41 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Arm. Treads | -7/Factory | Hacked Transmission Jammer | -7/Factory | Scanalyzed Adv. Beam Rifle | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Gun Specialist Challenges ------------ None Game ------ Seed TargetConcussiveTerrabomb Manual? 0 Play Time 03:27:16 Cumulative 73.3 hours Start 2021.11.06 @ 13:14:00 End 2021.11.07 @ 10:21:49 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 51 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 33 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc77c074-fdcf-405d-98c7-5f3baf49aa0a