Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.03 @ 09:43:05 Player: Demise Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (19) 3800 Robots Destroyed (268) 1340 Value Destroyed (8257) 8257 Prototype IDs (67) 1340 Alien Tech Used (0) 0 Bonus (1993) 1993 TOTAL SCORE: 18730 Bonus ------- High Alert Combat Kills 296 Follower Combat Kills 770 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Exposed GOLEM Chamber 500 Friendly Fire -473 Cogmind --------- Core Integrity 0/850 Matter 223/300 Energy 170/170 System Corruption 0% Temperature Cool (0) Movement Walking (230) Ox2 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (2) --- Zionite Composite Leg I Zionite Composite Leg I > --- UTILITY (10) ----- Experimental Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Lightpack 2.0 Advanced Signal Interpreter Heart of Steel > --- WEAPON (2) ------- Gauss Rifle Gauss Rifle > --- INVENTORY (48) --- Zionite Light DM Reactor Zionite Light DM Reactor Armored Treads Experimental Heat Sink Medium Storage Unit Zionite Biocell (1000) Zionite Biocell (1000) Zionite Biocell (1000) Long-range Sensor Array Zionite Weapon Casing Insulated Plating Hacking Suite Hacking Suite Hacking Suite Makeshift Hacking Suite System Shield Makeshift System Shield Improved System Shield Long-range Tractor Beam Mobile Refinery Mk. CCLXVII Drone Bay (2/2) Thief Drone Bay (3/3) Hacking Drone Bay (1/1) GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit Zionite Laser-S Gauss Rifle Flak Gun Flak Gun Guided EMP Blaster Heavy Missile Launcher Heavy Missile Launcher Remote Datajack Phasing Sabre Phasing Sabre Self-destruct Interrupter (50) Self-destruct Interrupter (47) Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Zionite Composite Leg I Zionite Composite Leg I > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Lightpack 2.0 Advanced Signal Interpreter Heart of Steel > --- WEAPON ----------- Flak Gun Flak Gun > --- INVENTORY -------- Zionite Light DM Reactor Zionite Light DM Reactor Armored Treads Experimental Heat Sink Medium Storage Unit Zionite Biocell Zionite Biocell Zionite Biocell Matter Compressor Long-range Sensor Array Zionite Weapon Casing Insulated Plating Hacking Suite Hacking Suite Hacking Suite Makeshift Hacking Suite System Shield Makeshift System Shield Improved System Shield Long-range Tractor Beam Mobile Refinery Mk. CCLXVII Drone Bay Thief Drone Bay Hacking Drone Bay GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit Zionite Laser-S Flak Gun Flak Gun Guided EMP Blaster Heavy Missile Launcher Heavy Missile Launcher Remote Datajack Phasing Sabre Phasing Sabre Self-destruct Interrupter Self-destruct Interrupter [Rating: 107] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Armored Treads Treads Armored Treads Leg Zionite Composite Leg I Hover Unit Zionite Glidesys I Utility High-capacity Storage Unit Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Flak Gun Energy Gun Zionite Laser-S Energy Cannon Ion Burst Cannon Ballistic Gun Flak Gun Ballistic Cannon Bore Cannon Launcher Heavy Missile Launcher Slashing Weapon Phasing Sabre Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Slots Evolved 8 | . . . 2 . . . 2 . 2 . . . . 2 . . . . . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility 8 | . . . 2 . . . 2 . 2 . . . . 2 . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 404 | 4 21 2 39 15 4 10 13 19 55 15 7 . 29 39 18 7 17 71 19 Power 27 | . 3 . 4 . . 2 . 1 5 . 1 . . 2 . . 1 8 . Engine 18 | . 3 . 4 . . 1 . 1 4 . 1 . . 1 . . 1 2 . Core 6 | . . . . . . 1 . . 1 . . . . 1 . . . 3 . Reactor 3 | . . . . . . . . . . . . . . . . . . 3 . Propulsion 31 | 2 3 . 5 . . . 1 2 3 . . . 4 2 . . . 7 2 Treads 25 | 2 3 . 5 . . . 1 2 3 . . . 3 2 . . . 4 . Leg 5 | . . . . . . . . . . . . . 1 . . . . 2 2 Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . 1 . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 158 | . 5 1 9 5 2 . 6 7 19 8 2 . 13 16 7 2 11 38 7 Device 49 | . . . 1 . . . 1 . 2 3 1 . 7 3 2 2 9 11 7 Storage 23 | . 4 1 2 . 2 . . 1 2 . . . . . . . 1 10 . Processor 5 | . . . 2 . . . 1 . . 1 . . . . . . . 1 . Hackware 9 | . . . . . . . . 1 4 . . . . 3 1 . . . . Protection 72 | . 1 . 4 5 . . 4 5 11 4 1 . 6 10 4 . 1 16 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 188 | 2 10 1 21 10 2 8 6 9 28 7 4 . 12 19 11 5 5 18 10 Energy Gun 18 | 2 5 . 2 . . . . 1 1 3 . . 1 . 1 . . 2 . Energy Cannon 2 | . . . . . . . . 1 1 . . . . . . . . . . Ballistic Gun 102 | . 4 . 14 7 1 4 5 5 13 3 2 . 6 12 5 2 1 12 6 Ballistic Cannon 4 | . . 1 1 . . 1 . . . . . . 1 . . . . . . Launcher 34 | . 1 . 4 3 . 3 . . 2 1 2 . 4 5 3 1 2 1 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 27 | . . . . . . . 1 2 11 . . . . 2 2 2 2 3 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 1 . . . 1 2 1 . . . 1 . . 1 2 8 . Parts Lost 42 | . 2 . 2 1 . . 2 . . . 1 . 5 6 4 . 1 13 5 Power 5 | . 1 . 2 . . . . . . . . . . . . . 1 1 . Propulsion 7 | . . . . . . . 1 . . . . . 2 1 . . . 2 1 Utility 18 | . . . . 1 . . . . . . 1 . 2 2 1 . . 9 2 Weapon 12 | . 1 . . . . . 1 . . . . . 1 3 3 . . 1 2 Highest Loss Streak 10 | . 1 . 1 1 . . 2 . . . 1 . 2 2 4 . 1 10 3 Average Slot Usage (%) 93 | . 94 100 98 100 100 100 99 100 97 99 99 100 99 96 91 81 86 86 83 Engine 5 | . 13 14 10 11 11 9 9 9 6 7 7 7 7 5 . . . . . Core 1 | . . . . . . 1 . . . . . . . . 6 6 5 2 6 Treads 13 | . 28 28 21 22 22 22 17 18 14 15 15 15 15 11 6 6 6 4 1 Device 5 | . . . 2 . . . . . . 5 6 7 6 1 5 11 12 15 8 Storage 31 | . 20 28 30 33 33 33 27 32 36 38 38 38 38 33 33 33 38 18 26 Processor 4 | . . . 1 . . . . . . 6 7 7 7 6 6 6 6 11 6 Hackware 3 | . . . . . . . . 7 10 . . . . 12 12 . . . . Protection 8 | . 3 . 8 11 11 11 26 13 10 8 7 7 7 11 7 3 1 12 7 Ballistic Gun 12 | . 22 19 20 22 14 21 17 17 9 13 14 15 14 9 9 9 4 4 9 Slashing Weapon 1 | . . . . . . . . . 4 . . . . 1 2 2 5 2 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 217 | 4 48 80 102 98 114 120 126 154 190 190 191 185 196 206 217 199 199 200 135 Greatest Support 75 | 20 40 40 46 46 46 46 46 46 40 40 40 40 40 75 75 75 75 75 48 Greatest Overweight (x) 27 | 1 2 1 2 2 2 2 5 3 8 4 4 4 9 5 2 2 2 27 2 Average Overweight (x) 2 | . . 1 1 2 2 2 2 2 3 4 4 4 4 3 2 2 2 1 2 Largest Inventory Capacity 64 | 4 16 20 26 26 28 28 28 36 44 44 44 44 44 44 44 44 48 64 48 Average Capacity 36 | 4 10 19 24 26 27 28 28 33 43 44 44 44 44 44 44 44 47 26 48 Most Carried 48 | 4 15 18 26 26 28 28 28 36 44 44 44 44 44 44 44 44 48 48 48 Average Carried 35 | 3 8 17 24 25 26 28 27 32 42 43 43 44 43 43 41 43 46 25 46 Final Capacity 48 | 4 16 20 26 26 28 28 28 36 44 44 44 44 44 44 44 44 48 48 48 Final Carried 48 | 4 15 18 26 26 28 28 28 36 44 44 44 44 44 44 40 44 47 48 44 Class Distribution -------------------- 87% | Hauler-Mutant 5% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Hauler-Mutant | -6/Deep Caves Hauler-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Matter Collected 12280 | 240 496 10 1061 422 40 399 159 371 1276 326 168 . 533 1232 337 1168 2320 1263 459 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 9827 | 107 810 92 1230 588 . 537 216 276 1259 327 249 . 546 1673 215 313 329 818 242 Parts 553 | 7 44 3 96 48 . 26 21 15 73 12 10 . 28 88 3 12 39 16 12 Haulers Intercepted 11 | . 2 . 5 . . . . 2 2 . . . . . . . . . . Recyclers Shooed 5 | . . . 1 . . . . . 2 . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 50 | . . . . . . . . . . 10 . . 28 . 4 1 . . 7 Prevented 14 | . . . . . . . . . . 4 . . 4 . 1 5 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Combat Hostiles Destroyed 183 | . 15 2 27 19 . 15 3 2 13 7 5 . 11 28 5 2 8 12 9 Melee 4 | . . . . . . . . . . . . . . 3 . . . 1 . Guns 107 | . 12 . 17 12 . 8 3 2 9 5 2 . 5 15 1 . 1 11 4 Cannons 4 | . . . 1 . . 2 . . . . . . 1 . . . . . . AOE 65 | . 3 2 9 7 . 5 . . 4 1 3 . 4 10 4 1 7 . 5 Classes Destroyed 25 | 2 6 . 2 1 . 1 . . 2 1 1 . 1 1 . 1 3 3 . Worker 16 | . 2 . 2 3 . 1 . . 2 . . . . 6 . . . . . Builder 12 | . . . 2 1 . . 1 . 6 . . . . 2 . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . Hauler 11 | . 2 . 5 . . . . 2 2 . . . . . . . . . . Recycler 10 | 1 . . 2 . . 1 . . 4 . . . . 2 . . . . . Mechanic 1 | . . . . . . . . . 1 . . . . . . . . . . Operator 7 | . 3 . . . . . . 1 3 . . . . . . . . . . Watcher 10 | . 3 . 5 . . . 1 . 1 . . . . . . . . . . Swarmer 40 | . 3 . 14 9 . 7 . . . . . . 3 . . . . . 4 Saboteur 1 | . . . . . . . . . . . . . . 1 . . . . . Grunt 63 | . 12 2 4 7 . 6 . 1 6 2 . . 1 14 5 . . . 3 Brawler 3 | . . . . 1 . . . . . . . . 1 1 . . . . . Duelist 2 | . . . . . . . . . . 1 . . 1 . . . . . . Sentry 26 | . . . 9 2 . . 3 2 2 . . . 1 6 1 . . . . Hunter 13 | . . . . . . 2 . . 1 3 . . 2 1 . 2 . . 2 Programmer 11 | . . . . . . . . . 4 1 . . 1 5 . . . . . Behemoth 1 | . . . . . . . . . . . . . 1 . . . . . . Zionite 23 | . . . . . . . . . . . . . . . . . 23 . . Z-Technician 5 | . . . . . . . . . . . . . . . . . . 5 . Z-Light 3 | . . . . . . . . . . . . . . . . . . 3 . Decomposer 3 | . . . . . . . . . . . . . . . . 3 . . . Samaritan 3 | . . . . . . . . . . . . . . . . 3 . . . Tinkerer 3 | . . . . . . . . . . . . . . . . . 3 . . Assembled 6 | . . . . . . . . . . . . . . . . . . 6 . Golem 3 | . . . . . . . . . . . . . . . . . . 3 . Thug 3 | . . . . . . . . . . . 3 . . . . . . . . Savage 1 | . . . . . . . . . . . 1 . . . . . . . . Fireman 2 | . . . . . . . . . . . . . . . . . 2 . . Mutant 6 | . . . . . . . . . . . 1 . . . . . 5 . . Best Kill Streak 10 | 2 5 2 9 5 . 4 3 1 4 2 5 . 3 9 5 2 10 4 5 Combat Bots Only 7 | . 5 2 7 3 . 4 2 1 2 2 5 . 3 5 5 2 4 3 5 Max Kills in Single Turn 5 | 1 1 2 4 3 . 3 1 1 3 1 3 . 2 5 1 1 2 1 3 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . Exploded 3 | . 1 2 3 3 . 3 . . 1 1 3 . 2 3 1 1 2 . 3 Melee 1 | . . . . . . . . . . . . . . 1 . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . . Imprinter (-6/Zion) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Damage Taken 15878 | . 624 . 1207 593 . 433 367 209 721 581 441 . 1481 1974 852 340 343 3915 1797 Core 1670 | . 86 . 223 60 . 69 14 55 23 34 31 . 204 81 49 66 27 439 209 Absorbed by Shields 111 | . . . . . . . . . . . . . 10 . . . . 101 . Reduced by Siege Mode 442 | . . . . . . . . . . . . . . . . . . 442 . Core Remaining (%) 64 | 100 . 65 . . . 12 . 87 . . . . 58 . . . . . . Volleys Fired 673 | 2 72 5 111 32 . 33 17 24 40 20 8 . 32 60 13 6 70 92 36 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 2 . 2 2 2 1 2 2 2 Hottest 120 | 90 100 77 68 46 . 80 46 46 100 89 56 . 81 56 56 50 67 120 56 Shots Fired 1156 | 4 138 8 205 60 . 64 32 48 69 38 13 . 54 104 14 6 75 160 64 Gun 982 | 4 135 3 185 56 . 53 32 48 62 36 10 . 40 88 6 . 11 156 57 Cannon 31 | . . 5 12 . . 9 . . 1 . . . 4 . . . . . . Launcher 143 | . 3 . 8 4 . 2 . . 6 2 3 . 10 16 8 6 64 4 7 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 831 | . 92 8 194 56 . 62 32 48 61 21 10 . 43 88 5 . 11 43 57 Thermal 136 | 2 20 . . . . . . . 1 . . . . . . . . 113 . Explosive 120 | . 3 . 8 4 . 2 . . 6 2 2 . 2 15 5 . 64 . 7 Electromagnetic 69 | 2 23 . 3 . . . . . 1 15 1 . 9 1 4 6 . 4 . Robot Hit Streak 42 | 2 10 1 18 16 . 18 15 19 6 10 7 . 11 13 14 . 42 42 35 Robot Miss Streak 8 | . 3 1 5 3 . 2 1 3 6 2 . . 5 4 2 . 4 7 8 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . 2 . 1 4 . . . . . . . . . . . . . 2 . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . . . . 1 . Shots Hit Robots 701 | 2 81 2 124 48 5 43 28 30 35 29 3 . 23 24 11 12 45 124 32 Core Hits 721 | 2 43 2 59 33 . 33 9 12 81 30 19 . 52 151 22 8 57 65 43 Critical Hits 10 | . . 1 1 . . 3 . . 1 1 . . . . . . 1 2 . Critical Kills 3 | . . . 1 . . . . . . . . . . . . . . 2 . Critical Parts Destroyed 7 | . . 1 . . . 3 . . 1 1 . . . . . . 1 . . Melee Attacks 177 | . . . . . 5 . 4 2 60 . . . . 21 10 17 18 29 11 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 172 | . . . . . . . 4 2 60 . . . . 21 10 17 18 29 11 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 39 | . . . . . 5 . 1 . 14 . . . . . 2 12 . 5 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . 1 . Damage Inflicted 32266 | 30 1154 125 2579 1243 . 1070 540 431 4347 874 856 . 1346 4531 1257 1277 3969 4940 1697 Guns 14185 | 30 886 . 1677 744 . 524 453 431 1376 622 251 . 778 2083 139 . 228 3131 832 Cannons 238 | . . 35 18 . . 99 . . . . . . 86 . . . . . . Explosions 12078 | . 268 90 874 491 . 447 . . 945 252 603 . 482 2097 922 157 3498 87 865 Melee 5732 | . . . . . . . 87 . 2026 . . . . 338 196 1120 243 1722 . Ramming 33 | . . . 10 8 . . . . . . 2 . . 13 . . . . . Kinetic 11313 | . 527 35 1684 744 . 623 453 431 1363 369 251 . 839 2083 116 . 228 735 832 Thermal 3272 | . 187 90 . . . . . . . 41 . . . 558 . . . 2396 . Explosive 10437 | . 205 . 874 491 . 447 . . 945 211 486 . 267 1478 670 . 3498 . 865 Electromagnetic 1479 | 30 235 . 11 . . . . . 13 253 117 . 240 61 275 157 . 87 . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 5732 | . . . . . . . 87 . 2026 . . . . 338 196 1120 243 1722 . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . 2 2 2 2 2 . . . . . . Average Corruption 1 | . . . . . . . . . 1 2 2 2 2 . . . . . . Corruption Purged 1 | . . . . . . . . . 1 . . . . . . . . . . Effects 84 | . . . . . . . . . 23 12 15 1 33 . . . . . . Message Errors 34 | . . . . . . . . . 9 4 4 . 17 . . . . . . Heat Flow Errors 11 | . . . . . . . . . 3 2 4 . 2 . . . . . . Energy Discharges 19 | . . . . . . . . . 7 2 3 . 7 . . . . . . Data Loss (minor) 16 | . . . . . . . . . 2 3 4 1 6 . . . . . . Targeting Errors 4 | . . . . . . . . . 2 1 . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 2706 | . . . . . . 36 57 . 573 17 13 . 5 189 138 495 144 1005 34 Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 497 | . . . . . . 36 . . 32 17 13 . 5 189 78 . 93 . 34 Melee 2209 | . . . . . . . 57 . 541 . . . . . 60 495 51 1005 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 315 | . 20 . . . . . . . . . 32 . 48 29 125 . 61 . . Shots 14 | . 1 . . . . . . . . . 2 . 2 1 5 . 3 . . Rammed 4 | . . . 2 . . . . . . . 1 . . 1 . . . . . Targets Rammed 5 | . . . 2 1 . . . . . . 1 . . 1 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . . . Highest Temperature 310 | 30 270 32 54 70 . 310 207 36 273 241 268 . 112 26 64 . 6 135 . Average Temperature 57 | 15 67 13 13 22 . 101 88 9 80 82 106 . 23 9 29 . 4 55 . Received Heat Transfer 3299 | . 228 . 267 222 . 111 144 63 189 36 112 . 195 585 270 24 18 676 159 Effects 2 | . 1 . . . . . . . 1 . . . . . . . . . . Energy Bleed 2 | . 1 . . . . . . . 1 . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . 1 1 . Total Turns 140 | . . . . . . . . . . . . . . . . . 25 115 . Longest Duration 115 | . . . . . . . . . . . . . . . . . 25 115 . Robots Corrupted 3 | . . . . . . . . . . 1 . . 1 . . 1 . . . Combat Hostiles 3 | . . . . . . . . . . 1 . . 1 . . 1 . . . Parts Fried 16 | . 2 . . . . . . . 1 3 . . 7 . 1 2 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 1 . . . . . . 1 . . . . . . . . . . . Heat Transferred 3867 | . 420 100 . . . . . . . 50 . . . 300 . . . 2997 . Parts Sabotaged 3 | . . . . . . . . . . . . . . 3 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . . . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Peak Influence 725 | 10 248 65 490 363 . 254 119 392 591 . . . . 725 . . . . . Initial 159 | . 6 18 25 159 . . . . 139 . . . . 30 . . . . . Average 212 | 4 88 35 320 168 . 111 30 206 243 . . . . 296 . . . . . Maximum Alert Level 3 | . 1 . 2 1 . 1 . 1 2 . . . . 3 . . . . . Low Security (%) 56 | 100 94 100 14 78 . 89 100 44 56 . . . . 30 . . . . . Level 1 29 | . 5 . 71 21 . 10 . 55 17 . . . . 37 . . . . . Level 2 13 | . . . 14 . . . . . 25 . . . . 31 . . . . . Level 3 . | . . . . . . . . . . . . . . 1 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . 4 . . . . 1 1 2 15 . . . . 13 . . . . . Investigation 9 | . 1 . . . . 1 1 1 2 . . . . 3 . . . . . Extermination 10 | . . . . . . . . . 6 . . . . 4 . . . . . Reinforcement 12 | . 3 . . . . . . 1 4 . . . . 4 . . . . . Assault 4 | . . . . . . . . . 2 . . . . 2 . . . . . Garrison 1 | . . . . . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . 2 . . . . . Haulers Reinforced 2 | . . . . . . . . . 2 . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Distress Signals 9 | . 4 . 2 . . . 1 . 1 . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 332 | . 37 2 40 20 . 16 7 25 36 8 5 . 19 46 7 4 35 13 12 Peak Tracking Total 8 | . 5 2 5 3 . 4 3 3 3 3 5 . 3 6 5 4 8 3 4 Tactical Retreats 28 | . . . 1 1 . 1 . . 2 . . . 4 3 2 1 11 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Traps Triggered 16 | . 2 . . 1 . . . 3 6 . . . . 4 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . 1 . . . . 4 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Machines Disabled 27 | . 2 1 2 . . . . 3 2 . . . . 8 1 . 4 4 . Max in Single Turn 7 | . 1 1 1 . . . . 1 . . . . . 7 1 . 2 1 . Garrison Access 4 | . . . . . . . 1 1 2 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Machines Accessed 73 | . 7 . 14 2 2 1 3 12 16 1 2 4 . 8 . 1 . . . Terminals 45 | . 5 . 12 . . 1 2 9 10 . . . . 6 . . . . . Fabricators 3 | . . . . . . . . . 2 . . . . 1 . . . . . Repair Stations 4 | . . . 1 . . . . 1 1 . . . . 1 . . . . . Recycling Units 4 | . 2 . 1 . . . . 1 . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 1 2 . . . . . . . . . . Total Hacks 261 | . 33 . 49 2 2 3 7 42 53 6 2 25 . 36 . 1 . . . Successful 172 | . 21 . 31 2 2 . 6 26 33 6 2 25 . 17 . 1 . . . Failed 87 | . 11 . 18 . . 3 1 15 20 . . . . 19 . . . . . Catastrophic 7 | . . . 1 . . 1 . . 1 . . . . 4 . . . . . Database Lockouts 2 | . 1 . . . . . . 1 . . . . . . . . . . . Manual 166 | . 25 . 38 . 1 3 5 29 31 . . . . 30 . . 4 . . Terminals 167 | . 24 . 35 . . 3 6 31 34 . . . . 34 . . . . . Fabricators 6 | . . . . . . . . . 5 . . . . 1 . . . . . Repair Stations 18 | . . . 10 . . . . 3 4 . . . . 1 . . . . . Recycling Units 18 | . 9 . 4 . . . . 5 . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . 4 . . . . . . . . . . Garrison Access 10 | . . . . . . . 1 3 6 . . . . . . . . . . Terminal Hacks 86 | . 7 . 7 2 2 . 2 11 10 6 2 25 . 11 . 1 . . . Record 19 | . . . . . 1 . . . . 6 1 11 . . . . . . . Part Schematic 14 | . . . 3 . . . . 1 2 . . 5 . 3 . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . Robot Analysis 8 | . 1 . 3 . . . . . . . . . . 4 . . . . . Prototype ID Bank 6 | . 2 . . . . . . 1 . . . 3 . . . . . . . Open Door 7 | . . . . 2 . . . 3 . . 1 . . . . 1 . . . Level Access Points 2 | . 1 . . . . . . . . . . . . 1 . . . . . Branch Access Points 3 | . 1 . . . . . . . 1 . . . . 1 . . . . . Terminal Index 5 | . 1 . 1 . . . 1 1 1 . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . 1 . . . . . Garrison Index 1 | . . . . . . . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . . . . . . . Locate Traps 4 | . . . . . . . . 2 1 . . . . 1 . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . 1 . . . . . . . . . . Recall Assault 1 | . . . . . . . . . 1 . . . . . . . . . . Zone Layout 5 | . . . . . . . 1 3 1 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 2 . . . . 1 . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . . . . . Build 2 | . . . . . . . . . 1 . . . . 1 . . . . . Repair Station Hacks 16 | . . . 10 . . . . 2 4 . . . . . . . . . . Scan Component 8 | . . . 5 . . . . 1 2 . . . . . . . . . . Repair 8 | . . . 5 . . . . 1 2 . . . . . . . . . . Recycling Unit Hacks 5 | . 2 . 1 . . . . 2 . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . . . . . . . Retrieve Components 4 | . 2 . 1 . . . . 1 . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . 4 . . . . . . . . . . Insert Component 2 | . . . . . . . . . 2 . . . . . . . . . . Analyze 2 | . . . . . . . . . 2 . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 1 1 . . . . . . . . . . Seal Access 3 | . . . . . . . 1 1 1 . . . . . . . . . . Unauthorized Hacks 55 | . 12 . 13 . . . 3 10 12 . . . . 5 . . . . . Terminals 40 | . 7 . 10 . . . 3 7 8 . . . . 5 . . . . . Assimilate 10 | . 3 . 1 . . . 2 . 2 . . . . 2 . . . . . Botnet 26 | . 3 . 8 . . . 1 6 6 . . . . 2 . . . . . Operators 4 | . 1 . 1 . . . . 1 . . . . . 1 . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . Haulers 1 | . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 5 . 3 . . . . 3 . . . . . . . . . . . Reject 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . Recyclers 4 | . 2 . 1 . . . . 1 . . . . . . . . . . . Mask 4 | . 2 . 1 . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 3 . . . . . . . . . . Reprogram 2 | . . . . . . . . . 2 . . . . . . . . . . Jam 1 | . . . . . . . . . 1 . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 6 . 13 . . 1 2 9 12 . . . . 8 . . . . . Full Trace Events 9 | . 2 . 1 . . 1 1 1 1 . . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . 3 . . . . 1 3 . . 5 . 3 . . . . . Parts Built 4 | . . . . . . . . . 2 . . . . 2 . . . . . Matter 424 | . . . . . . . . . 168 . . . . 256 . . . . . Time 106 | . . . . . . . . . 42 . . . . 64 . . . . . Total Part Build Rating 24 | . . . . . . . . . 8 . . . . 16 . . . . . Parts Repaired 8 | . . . 5 . . . . 1 2 . . . . . . . . . . Time 255 | . . . 154 . . . . 25 76 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter 102 | . . . . . . . . 102 . . . . . . . . . . . Retrieved Components 34 | . 15 . 9 . . . . 10 . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . . . . . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . 5 . . . . . . . . . . . . . . parse_system 5 | . . . . . 5 . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . 3 3 . . . . . . . . . . Machine Destruction 3 | . . . . . . . . 3 . . . . . . . . . . . Programmers 3 | . . . . . . . . . 3 . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . 2 . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Total Allies 24 | . 2 . 1 1 . . 1 11 3 . 2 . 1 1 1 . . . . Largest Group 10 | . 2 2 2 2 . . 1 10 4 . 2 2 3 1 1 . . . . Highest-Rated Group 208 | . 20 20 20 31 . . 10 208 140 . 62 62 156 10 29 . . . . Highest-Rated Ally 99 | . 10 10 10 31 . . 10 99 99 . 31 31 94 10 29 . . . . Total Orders 12 | . 2 . . . . . 4 2 3 . . . . 1 . . . . . STAY 5 | . 1 . . . . . 2 . 2 . . . . . . . . . . FOLLOW 3 | . 1 . . . . . 2 . . . . . . . . . . . . GUARD 2 | . . . . . . . . 2 . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . 1 . . . . 1 . . . . . Ally Attacks 149 | . . . . 8 . . . 87 21 . . . 27 . 6 . . . . Total Damage 3095 | . . . . 127 . . . 1402 707 . . . 765 . 94 . . . . Kills 28 | . . . . 1 . . . 20 3 . . . 3 . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Robot Analysis Total 8 | . 1 . 3 . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 12 | . . 2 . 1 . . . . . 2 1 . 3 . . 1 1 . 1 Drone Launches 2 | . . . . . . . . . 1 . . . . 1 . . . . . Drone Recoveries 1 | . . . . . . . . . 1 . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Turns Passed 41245 | 45 1612 746 2733 1821 766 1230 854 1918 4832 1620 1842 188 2979 3174 2355 3341 3074 4903 1212 Spaces Moved 16470 | 31 815 403 1085 805 374 544 324 787 1745 608 711 76 1135 1078 912 1326 1060 2213 438 Core 398 | 30 44 . . . . . . . . . . . . . . . . 324 . Treads 15012 | 1 771 403 1085 805 374 544 324 787 1745 608 711 76 1135 1078 912 1326 1060 1222 45 Legs 1059 | . . . . . . . . . . . . . . . . . . 666 393 Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . 1 . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 180 180 200 200 200 200 200 230 250 250 250 250 240 240 240 240 50 205 Average Speed 222 | 95 164 180 196 200 200 200 201 219 247 250 250 250 250 255 240 240 240 192 227 Slowest Speed 1400 | 160 180 180 200 200 200 200 260 230 330 250 250 250 350 270 240 240 240 1400 230 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 71 | 3 99 96 95 98 70 93 19 85 37 74 81 68 98 29 77 87 89 86 53 Regions Visited 19 Branch Regions 14 Pre-discovered Areas 7 | . . 1 . 1 1 . . . . . . 1 1 . . 1 . . 1 Known Exits Taken 15 | . 1 1 1 . . 1 1 . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . . . 1 1 . . 1 . . . . . . . . . . . Scrap Searched 22 | . . 1 . 3 . 2 . . . 3 3 . 5 . 1 2 2 . . Spaces Dug 105 | . . . 7 . . . 3 1 39 . . . . 12 8 5 1 18 11 Terrain Destroyed 677 | . 23 18 50 45 . 40 3 1 73 32 10 . 13 107 38 5 142 30 47 Melee 83 | . . . . . . . 3 1 39 . . . . 12 8 5 1 3 11 Projectile 53 | . . 4 14 . . 7 . . . . . . 1 . . . . 27 . AOE 541 | . 23 14 36 45 . 33 . . 34 32 10 . 12 95 30 . 141 . 36 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Total 19728 | 40 964 416 1500 970 390 621 491 934 2095 667 761 75 1213 1347 1047 1459 1479 2692 567 Wait 1359 | . 26 3 187 90 . 31 119 63 130 18 . . 5 106 78 75 287 84 57 Move 16450 | 30 814 402 1084 804 373 543 323 786 1744 607 710 75 1134 1077 911 1325 1059 2211 438 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 295 | 4 20 3 39 11 4 1 8 15 32 3 2 . 7 13 7 15 13 94 4 Fast Attach 69 | 4 4 . 4 . . 2 1 2 14 1 1 . 2 8 1 1 5 19 . Attach 109 | . 6 . 5 1 . . 6 2 10 2 2 . 7 13 10 3 6 31 5 Detach 48 | . 1 . 2 . . . 1 4 6 . 2 . 2 6 5 . 2 17 . Swap 226 | . 11 2 30 14 4 8 6 15 31 12 4 . 20 18 7 3 6 21 14 Drop 272 | . 10 1 36 17 4 3 6 15 26 3 2 . 4 18 4 14 13 94 2 Fire 673 | 2 72 5 111 32 . 33 17 24 40 20 8 . 32 60 13 6 70 92 36 Melee 176 | . . . . . 5 . 4 2 60 . . . . 21 10 17 18 28 11 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 5 | . . . 2 1 . . . . . . 1 . . 1 . . . . . Escape Stasis 15 | . . . . . . . . 6 2 . . . . 6 . . . 1 . Rewire 31 | . . . . . . . . . . 1 29 . . . 1 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 8 exits: Fac x4 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves -5/Proximity Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 14) 46 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 4) 310 | -10/Materials | Build established: Mutant 632 | -10/Materials | Central database locked down 1020 | -10/Materials | Identified exit to Mines 1174 | -10/Materials | Discovered new exit (range 13) 1356 | -10/Materials | Identified exit to Materials 1658 | -10/Materials | Entered Mines 1658 | -10/Mines | Accompanied by 2 allies 1723 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1916 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1938 | -10/Mines | Learned location of Zion (-6) 2089 | -10/Mines | Build established: Hauler-Mutant 2104 | -10/Mines | Discovered exit to Materials (range 6) 2404 | -10/Mines | Entered Materials 2404 | -9/Materials | Accompanied by 1 ally 2404 | -9/Materials | Evolved 2 slots: Utility x2 2741 | -9/Materials | Discovered new exit (range 5) 2748 | -9/Materials | Identified exit to Materials 3167 | -9/Materials | Destroyed 7 combat bots 3455 | -9/Materials | Discovered exit to Materials (range 15) 4043 | -9/Materials | Discovered new exit (range 16) 4113 | -9/Materials | Identified exit to Mines 4540 | -9/Materials | Repaired Imp. Treads 4573 | -9/Materials | Repaired Imp. Treads 4600 | -9/Materials | Repaired Lgt. Armor Plating 4635 | -9/Materials | Repaired Imp. Treads 4668 | -9/Materials | Repaired Imp. Ion Engine 4785 | -9/Materials | Discovered exit to Mines (range 7) 4876 | -9/Materials | Discovered exit to Materials (range 14) 4926 | -9/Materials | Core integrity fell below 50% 5137 | -9/Materials | Entered Mines 5137 | -9/Mines | Accompanied by 2 allies 5150 | -9/Mines | Met a Derelict bent on vengeance 5197 | -9/Mines | Escorted by a lone wolf Derelict 5383 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5383 | -9/Mines | Discovered new exit (range 5) 5830 | -9/Mines | Found the Drone Emporium 5840 | -9/Mines | Found Prototype Device 5984 | -9/Mines | Discovered exit to Materials (range 7) 6269 | -9/Mines | Discovered exit to Materials (range 8) 6328 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 6958 | -9/Mines | Entered Exiles 7008 | -9/Exiles | Met 8R-AWN 7046 | -9/Exiles | Met EX-HEX 7156 | -9/Exiles | Met EX-DEC 7250 | -9/Exiles | Met EX-BIN 7402 | -9/Exiles | Aligned with FarCom system 7404 | -9/Exiles | Given EX-Vault access code 7450 | -9/Exiles | Opened EX-Vault 7460 | -9/Exiles | Found Lightpack 2.0 7499 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7708 | -9/Exiles | Discovered new exit (range 10) 7724 | -9/Exiles | Left Exiles lab with Lightpack 2.0 7724 | -9/Exiles | Entered Mines 7777 | -8/Mines | Discovered exit to Materials (range 7) 7865 | -8/Mines | Core integrity fell below 20% 8242 | -8/Mines | Discovered exit to Materials (range 8) 8954 | -8/Mines | Entered Materials 8954 | -8/Materials | Evolved 2 slots: Utility x2 8965 | -8/Materials | Identified Thief Drone Bay 9377 | -8/Materials | Discovered new exit (range 3) 9419 | -8/Materials | Identified exit to Storage 9808 | -8/Materials | Entered Storage 9843 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 10124 | -8/Storage | Central database locked down 10147 | -8/Storage | Build established: Commander-Mutant 10238 | -8/Storage | Used back door to open Recycling access 10238 | -8/Storage | Discovered new exit (range 5) 10411 | -8/Storage | Discovered new exit (range 17) 10526 | -8/Storage | Met 01-MTF 10736 | -8/Storage | Build established: Hauler-Mutant 10958 | -8/Storage | Repaired Lgt. Angular Momentum Engine? 11726 | -8/Storage | Entered Factory 11726 | -7/Factory | Accompanied by 4 allies (01-MTF) 11726 | -7/Factory | Evolved 2 slots: Utility x2 11731 | -7/Factory | 01-MTF left 12549 | -7/Factory | Garrison activated, responded to threat 12769 | -7/Factory | Identified exit to Lower Caves 15112 | -7/Factory | Repaired Arm. Treads 15151 | -7/Factory | Repaired Lgt. Deuterium Engine? 15603 | -7/Factory | Fabricated Greatsword? 15726 | -7/Factory | First assault squad dispatched 16558 | -7/Factory | Entered Lower Caves 16838 | -7/Lower Caves | Learned Armory trap positions 16838 | -7/Lower Caves | Learned Research emergency access door positions 16838 | -7/Lower Caves | Learned Factory stockpile data 16838 | -7/Lower Caves | Learned Armory terminal intel 17987 | -7/Lower Caves | Learned Factory security intel 18117 | -7/Lower Caves | Discovered new exit (range 7) 18123 | -7/Lower Caves | Encountered a Warlord checkpoint 18152 | -7/Lower Caves | Learned location of 2 exits from Factory 18167 | -7/Lower Caves | Identified exit to Lower Caves 18178 | -7/Lower Caves | Entered another Lower Caves area 18181 | -7/Lower Caves | Attacked by a faux Warlord 19402 | -7/Lower Caves | Encountered a Warlord checkpoint 19635 | -7/Lower Caves | Learned Factory emergency access door positions 19652 | -7/Lower Caves | Discovered new exit (range 12) 19746 | -7/Lower Caves | Identified exit to Data Miner 20020 | -7/Lower Caves | Entered Data Miner 20020 | -7/Data Miner | Accompanied by 2 allies 20020 | -7/Data Miner | Discovered new exit (range 6) 20030 | -7/Data Miner | Identified exit to Proximity Caves 20068 | -7/Data Miner | Met Data Miner 20110 | -7/Data Miner | Learned location of Section 7 (-2) 20110 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 20150 | -7/Data Miner | Received God Mode back door access code from Data Miner 20208 | -7/Data Miner | Entered Proximity Caves 20208 | -6/Proximity Caves | Accompanied by 2 allies 20238 | -6/Proximity Caves | Learned Factory terminal intel 20293 | -6/Proximity Caves | Escorted by Enhanced Grunt 21363 | -6/Proximity Caves | Spotted B-75 Beast 21424 | -6/Proximity Caves | Destroyed B-75 Beast 23032 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23054 | -6/Proximity Caves | Discovered new exit (range 5) 23185 | -6/Proximity Caves | Identified exit to Factory 23187 | -6/Proximity Caves | Entered Factory 23187 | -6/Factory | Evolved 2 slots: Utility x2 23188 | -6/Factory | Identified exit to Factory 23188 | -6/Factory | Identified exit to Lower Caves 23192 | -6/Factory | Loaded intel: 22 terminal locations 23255 | -6/Factory | Identified exit to Extension 23762 | -6/Factory | Build established: Hauler-Skirmisher 24296 | -6/Factory | Build established: Hauler-Mutant 24303 | -6/Factory | Incoming investigation squad redirected 25699 | -6/Factory | Fabricated Imp. Heavy Siege Treads (x2) 25987 | -6/Factory | First assault squad dispatched 26361 | -6/Factory | Entered Lower Caves 26688 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 26752 | -6/Lower Caves | Lost 4 parts (1u3w) 28351 | -6/Lower Caves | Discovered new exit (range 6) 28363 | -6/Lower Caves | Identified exit to Lower Caves 28716 | -6/Lower Caves | Entered another Lower Caves area 28995 | -6/Lower Caves | Discovered exit to Factory (range 6) 29345 | -6/Lower Caves | Found Prototype Device 29499 | -6/Lower Caves | Identified Heart of Steel 31034 | -6/Lower Caves | Encountered a Warlord checkpoint 31627 | -6/Lower Caves | Spotted B-75 Beast 32028 | -6/Lower Caves | Discovered new exit (range 9) 32045 | -6/Lower Caves | Identified exit to Zion 32054 | -6/Lower Caves | Ambushed by wild Derelicts 32057 | -6/Lower Caves | Entered Zion 32115 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 32286 | -6/Zion | Discovered new exit (range 10) 32305 | -6/Zion | Identified exit to Proximity Caves 32634 | -6/Zion | Found Prototype Device 32634 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 32880 | -6/Zion | Given the Hacking Drone Bay 32880 | -6/Zion | Found Prototype Device 32922 | -6/Zion | Learned Factory emergency access door positions 33015 | -6/Zion | Identified Hacking Drone Bay 33107 | -6/Zion | Given A8's code to call for help 33351 | -6/Zion | Received a hallucinogenic algorithm 34097 | -6/Zion | Rebuked by Imprinter 34339 | -6/Zion | Attempted to imprint without authorization 34339 | -6/Zion | Attacked by Zionites 34830 | -6/Zion | Destroyed Imprinter 34849 | -6/Zion | Extracted access codes from Imprinter's data core 35083 | -6/Zion | Opened final containment barrier to the Deep Caves 35126 | -6/Zion | Discovered new exit (range 3) 35126 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 35128 | -6/Zion | Identified exit to Deep Caves 35131 | -6/Zion | Entered Deep Caves 35829 | -6/Deep Caves | Z-Facility disabled 36134 | -6/Deep Caves | Found Prototype Protection 36134 | -6/Deep Caves | Identified Zio. Weapon Casing 36441 | -6/Deep Caves | Build established: Scavenger-Mutant 36738 | -6/Deep Caves | Found Zio. Weapon Casing 36741 | -6/Deep Caves | Found Prototype Protection 36757 | -6/Deep Caves | Found Zio. Weapon Casing 36790 | -6/Deep Caves | Found Prototype Protection 36809 | -6/Deep Caves | Identified Zio. Heavy Carapace (x2) 36826 | -6/Deep Caves | Found Zio. Heavy Carapace 36944 | -6/Deep Caves | Found Zio. Weapon Casing 37579 | -6/Deep Caves | Spotted as-95049 37676 | -6/Deep Caves | Core integrity fell below 50% 37719 | -6/Deep Caves | Destroyed as-95049 37740 | -6/Deep Caves | Lost 10 parts (1p1n7u1w) 38067 | -6/Deep Caves | Build established: Mutant 38177 | -6/Deep Caves | Crushed by falling debris 38613 | -6/Deep Caves | Build established: Scavenger-Mutant 38763 | -6/Deep Caves | Exposed GOLEM chamber 38767 | -6/Deep Caves | Found GOLEM Unit 38774 | -6/Deep Caves | Found GOLEM Unit 38792 | -6/Deep Caves | Found GOLEM Unit 38798 | -6/Deep Caves | Found GOLEM Unit 39059 | -6/Deep Caves | Build established: Hauler-Mutant 39138 | -6/Deep Caves | Discovered new exit (range 6) 39161 | -6/Deep Caves | Identified exit to Proximity Caves 40034 | -6/Deep Caves | Entered Proximity Caves 40794 | -5/Proximity Caves | Lost 3 parts (2u1w) 40811 | -5/Proximity Caves | Spotted B-75 Beast 40825 | -5/Proximity Caves | Core integrity fell below 20% 41246 | -5/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 40849_ H-66 Slayer destroyed. 40854_ Acquired 69 matter. 40858_ Acquired Gauss Rifle. 40862_ Flexi-carbon Leg fries itself beyond repair. 40862_ Acquired 13 matter. 40863_ Targeting Computer fries itself beyond repair. 40875_ Acquired 2 matter. 41214_ Slug penetrates B-75 Beast. 41217_ Slug penetrates Wall. 41217_ Slug penetrates B-75 Beast. 41219_ Knocked back. 41220_ Slug penetrates B-75 Beast. 41226_ Dropped Matter Compressor. 41227_ Extracted 250 matter. 41227_ Slug penetrates B-75 Beast. 41233_ Slug penetrates Wall. 41236_ Slug penetrates B-75 Beast. 41239_ Slug penetrates Wall. 41240_ Knocked back. 41245_ Slug penetrates B-75 Beast. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????##########????????????????????????? | | ?????????????### "#????????????????????????? | | ????????????## # # ###????????????????????????? | | ???????????## # #??????????????????????????? | | ???????????# ##?????????????????????????? | | ???????????## # ""#?????????????????????????? | | ????????????# ### #"##?????????????????????????? | | ????????????# #?# "##??????????????????????????? | | ????????????# ### "###?????????????????????????? | | ????????????# ## #;##?####???????????????????? | | ???????????## ## #;## ##??????????????????? | | ????????#### ## "# ###????????????????? | | ???????## "#" ## @ ##???????????????? | | ???????# """ ###! #???????????????? | | ???????# #?# #?????????? | | ####???# ##?; ;### #?????????? | | #### #??; ##????######?????????? | | #?? #????????????????????? | | ####### ????????????????????? | | #????### BB #???????????????????? | | #####???## BB ???????????????????? | | ## ###### # ??????????????????? | | # # ### ?????????????????? | | ## ??? ?????????????????? | | # ??? ????????????????? | | # ???? ???????????????? | | # ???? ???????????????? | | #### ?????##????????????????? | | ##???# ### ???????????????????????? | | #???? #??? ?? ???????????????????????? | | #### #??? ???????????????????????????????? | | ########???## ?????????????????????????????? | | ##??## ##????# ????????????????????????????? | | "##### #?????## ???????????????????????????? | | ## ##??????? ???????????????????????????? | | ##??????? ????????????????????????????? | | #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Coolant Potential 65 Energy Generation 27 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 2400 Resistance: KI 30 Resistance: EM 15 Weapon Shielding 100 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 2 Particle Charging 25 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- Hacking Suite | -9/Materials | Hacked Hcp. Storage Unit | -9/Materials | Hacked Med. Storage Unit | -9/Materials | Hacked System Shield | -8/Storage | Hacked Flak Gun | -7/Factory | Scanalyzed Cmb. Airjet | -7/Factory | Hacked Greatsword | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Imp. Hacking Suite | -6/Factory | Hacked Imp. System Shield | -6/Factory | Hacked Thermal Shield | -6/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Greatsword | x2 | -7/Factory Imp. Heavy Siege Treads | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypervelocityCannonEdition Manual? 0 Play Time 04:02:23 Cumulative 349.8 hours Start 2021.06.29 @ 20:36:58 End 2021.07.03 @ 09:43:05 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 294 Rogue 294 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 69 Gallery% 77 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 882c345b-c684-4c2f-9f3f-f4b35644f11a