Cogmind - Beta 9.3 @@@ ROGUE MODE // 2020.01.04 @ 15:13:15 // Winter2019/RPGLIKE Player: FontPeg Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (73) 365 Value Destroyed (2497) 2497 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (593) 593 TOTAL SCORE: 7295 Bonus ------- High Alert Combat Kills 193 Entered Garrisons 400 Cogmind --------- Core Integrity 0/1000 Matter 350/350 Energy 400/400 System Corruption 3% Temperature Cool (78) Movement Flying (34) Location -6/Garrison Parts ------- > --- POWER (2) -------- Light Nuclear Core Improved Deuterium Engine > --- PROPULSION (4) --- VTOL Module VTOL Module Xenon Bombardment Thruster > --- UTILITY (5) ------ Experimental Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Cloaking Device Hacking Suite > --- WEAPON (2) ------- Heavy Plasma Cannon Heavy Plasma Cannon > --- INVENTORY (4) ---- Improved Particle Charger Improved ECM Suite Improved Reclamation Unit Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- VTOL Module VTOL Module Xenon Bombardment Thruster > --- UTILITY ---------- Experimental Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Cloaking Device Hacking Suite > --- WEAPON ----------- Heavy Plasma Cannon Heavy Plasma Cannon > --- INVENTORY -------- Improved ECM Suite Long-range Missile Launcher Improved Datajack [Rating: 46] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Wheel Wheel Flight Unit Flight Unit Utility Improved ECM Suite Device Improved ECM Suite Processor Transport Network Coupler Hackware Hacking Suite Protection Weapon Shielding Weapon Improved EM Pulse Cannon Energy Gun Gatling Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Gar Fac Gar Slots Evolved 9 | 3 . . 2 1 3 . . . . Power 1 | . . . . . 1 . . . . Propulsion 3 | 1 . . 1 . 1 . . . . Utility 4 | 1 . . 1 1 1 . . . . Weapon 1 | 1 . . . . . . . . . Parts Attached 75 | 7 7 4 7 3 21 11 12 3 . Power 6 | 1 . . 1 . 3 . . 1 . Engine 4 | 1 . . . . 2 . . 1 . Core 2 | . . . 1 . 1 . . . . Reactor . | . . . . . . . . . . Propulsion 14 | 4 2 2 3 . 3 . . . . Treads 2 | 2 . . . . . . . . . Leg . | . . . . . . . . . . Wheel 4 | 2 2 . . . . . . . . Hover . | . . . . . . . . . . Flight 8 | . . 2 3 . 3 . . . . Utility 19 | . 3 . 1 2 6 3 3 1 . Device 12 | . 1 . . 2 3 2 3 1 . Storage . | . . . . . . . . . . Processor 5 | . 1 . 1 . 2 1 . . . Hackware 1 | . . . . . 1 . . . . Protection 1 | . 1 . . . . . . . . Artifact . | . . . . . . . . . . Weapon 36 | 2 2 2 2 1 9 8 9 1 . Energy Gun 3 | . . . 1 1 1 . . . . Energy Cannon 14 | . 1 . 1 . 3 2 6 1 . Ballistic Gun 2 | 2 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 9 | . . 1 . . 2 4 2 . . Special Weapon 1 | . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 7 | . 1 . . . 3 2 1 . . Unidentified Prototypes 2 | . . . 1 1 . . . . . Parts Lost 1 | . . . . . . . 1 . . Power . | . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . Utility . | . . . . . . . . . . Weapon . | . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . 1 . . Average Slot Usage (%) 96 | . 88 99 94 97 98 100 98 92 92 Engine 7 | . 14 14 4 . 6 7 7 7 7 Core 6 | . . . 7 10 8 7 7 7 7 Wheel 1 | . 16 2 . . . . . . . Flight 26 | . . 24 29 30 30 30 28 23 23 Device 19 | . 7 14 12 17 21 23 23 23 23 Processor 10 | . 8 14 12 20 12 7 7 7 7 Hackware 2 | . . . . . . 7 7 7 7 Energy Gun 2 | . . . . 2 7 . . . . Energy Cannon 8 | . 7 14 12 10 4 7 10 13 15 Ballistic Gun 1 | . 18 . . . . . . . . Launcher 2 | . . 3 12 7 . 3 1 1 . Special Melee Weapon 3 | . 2 10 . . 4 3 2 . . Naked Turns . | . . . . . . . . . . Heaviest Build 37 | 5 8 11 13 15 29 35 37 37 36 Greatest Support 41 | 40 32 32 32 32 41 37 41 37 37 Greatest Overweight (x) 1 | 1 . 1 . . . 1 . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 4 | 1 1 1 3 3 3 3 4 4 4 Average Capacity 2 | . 1 1 2 3 3 3 3 4 4 Most Carried 4 | 1 1 1 3 3 3 3 4 4 4 Average Carried 2 | . 1 1 2 2 2 2 3 2 4 Final Capacity 4 | 1 1 1 3 3 3 3 4 4 4 Final Carried 4 | 1 1 1 2 3 2 3 4 4 4 Class Distribution -------------------- 25% | Mutant 23% | Scavenger-Ninja 23% | Scavenger-Scout 20% | Scout 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Scout | -8/Materials Scavenger-Ninja | -7/Factory Scavenger-Scout | -6/Factory Scout | -6/Garrison Scout | -6/Factory Scout | -6/Garrison Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Mat Fac Fac Gar Fac Gar Matter Collected 1370 | 272 90 64 196 . 223 241 . 259 25 Remotely . | . . . . . . . . . . Salvage Created 1901 | . 158 64 500 . 579 361 89 52 98 Parts 139 | . 9 12 53 . 35 17 7 4 2 Haulers Intercepted 6 | . 1 . 3 . 1 1 . . . Recyclers Shooed 1 | . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Gar Fac Gar Combat Hostiles Destroyed 46 | . 2 7 13 . 10 6 7 . 1 Guns 12 | . 2 . . . 10 . . . . Cannons 19 | . . 7 6 . . 4 1 . 1 AOE 15 | . . . 7 . . 2 6 . . Classes Destroyed 13 | . 2 2 5 . . 3 . 1 . Worker 4 | . . 1 1 . . . . 2 . Builder 7 | . . . 3 . 1 3 . . . Tunneler 1 | . . . . . . . . 1 . Hauler 6 | . 1 . 3 . 1 1 . . . Operator 1 | . . . 1 . . . . . . Watcher 8 | . . . 3 . 4 1 . . . Swarmer 18 | . . 6 6 . 3 1 2 . . Grunt 13 | . 2 1 2 . 5 . 3 . . Brawler 2 | . . . . . . 2 . . . Duelist 1 | . . . 1 . . . . . . Sentry 7 | . . . 4 . 2 . . . 1 Hunter 2 | . . . . . . 2 . . . Programmer 3 | . . . . . . 1 2 . . Best Kill Streak 12 | . 2 5 12 . 4 4 6 2 1 Combat Bots Only 8 | . 2 4 8 . 3 2 6 . 1 Max Kills in Single Turn 5 | . 1 1 5 . 1 3 2 1 1 Gunslinging . | . . . . . . . . . . Exploded 4 | . . . 4 . . 2 2 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Gar Fac Gar Damage Taken 2378 | . 19 172 378 127 617 398 651 . 16 Core 1935 | . 15 142 308 110 492 317 539 . 12 Absorbed by Shields 68 | . . . . . . . 68 . . Redirected to Core 1493 | . 15 96 232 57 403 292 386 . 12 Core Remaining (%) 86 | 100 . 91 95 84 61 . . . . Volleys Fired 157 | . 11 18 33 2 52 15 17 7 2 Largest 2 | . 2 2 2 2 2 2 2 2 2 Hottest 180 | . 40 93 93 116 155 159 180 180 180 Shots Fired 257 | . 22 19 45 4 93 27 29 14 4 Gun 103 | . 22 . . 2 79 . . . . Cannon 127 | . . 18 33 2 13 21 22 14 4 Launcher 27 | . . 1 12 . 1 6 7 . . Special . | . . . . . . . . . . Kinetic 22 | . 22 . . . . . . . . Thermal 183 | . . 18 33 4 86 6 18 14 4 Explosive 27 | . . 1 12 . 1 6 7 . . Electromagnetic 25 | . . . . . 6 15 4 . . Robot Hit Streak 24 | . 15 3 9 3 24 7 8 8 2 Robot Miss Streak 4 | . 1 2 3 2 4 2 2 1 . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 173 | . 18 11 29 2 70 20 15 6 2 Core Hits 115 | . 5 9 29 . 37 18 13 3 1 Critical Hits 1 | . . . . . . . . . 1 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . Melee Attacks 3 | . . 1 . . 1 1 . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5425 | . 154 355 940 34 1555 1037 1090 196 64 Guns 1422 | . 154 . . 16 1252 . . . . Cannons 1877 | . . 207 420 18 250 449 273 196 64 Explosions 2126 | . . 148 520 . 53 588 817 . . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 154 | . 154 . . . . . . . . Thermal 2789 | . . 207 420 34 1405 141 322 196 64 Explosive 2006 | . . 148 520 . . 588 750 . . Electromagnetic 476 | . . . . . 150 308 18 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . . . . 1 3 3 3 Average Corruption 2 | . . . . . . 1 1 3 3 Corruption Purged . | . . . . . . . . . . Effects 5 | . . . . . . . . 5 . Message Errors 2 | . . . . . . . . 2 . Matter Fused 1 | . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . 1 . Targeting Errors 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 165 | . . 21 . . 18 28 98 . . Projectiles . | . . . . . . . . . . Explosions 165 | . . 21 . . 18 28 98 . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 247 | . . . . . . 93 154 . . Shots 6 | . . . . . . 2 4 . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 192 | . . 3 10 . 101 192 169 189 69 Average Temperature 40 | . . 2 4 . 27 61 46 74 41 Received Heat Transfer 465 | . 12 6 111 45 222 9 51 . 9 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 5 | . . . . . 4 1 . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 15 | . . . 3 . 8 . 1 2 1 Heat Transferred 5323 | . . 444 888 74 2995 148 374 300 100 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . 1 . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Gar Fac Gar Peak Influence 730 | . 73 233 672 344 663 560 730 408 241 Average Influence 313 | . 48 120 410 300 329 416 405 334 229 Maximum Alert Level 3 | . . 1 2 1 2 2 3 2 1 Low Security (%) 23 | 100 100 92 23 . 9 . . . . Level 1 49 | . . 7 10 100 72 49 65 90 100 Level 2 26 | . . . 65 . 17 50 32 9 . Level 3 . | . . . . . . . 1 . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . 2 1 . . 5 3 . 1 . Investigation 5 | . 1 1 . . 1 1 . 1 . Extermination 1 | . . . . . . 1 . . . Reinforcement 2 | . 1 . . . . 1 . . . Assault . | . . . . . . . . . . Garrison 4 | . . . . . 4 . . . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Gar Fac Gar Distress Signals 4 | . . . 1 . 1 2 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 100 | . 4 12 20 9 19 14 18 . 4 Peak Tracking Total 9 | . 3 6 9 7 4 4 8 . 1 Tactical Retreats 9 | . . 1 . 1 2 2 3 . . Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Gar Fac Gar Traps Triggered 8 | . 1 . . . 2 1 4 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Mat Fac Fac Gar Fac Gar Machines Disabled 23 | . . 1 3 . 15 . 3 1 . Max in Single Turn 14 | . . 1 2 . 14 . 2 1 . Garrison Relay 1 | . . . . . . . 1 . . Phase Generator 1 | . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Gar Fac Gar Machines Accessed 22 | . 4 1 3 . 4 6 . 4 . Terminals 15 | . 3 1 3 . 1 4 . 3 . Fabricators 1 | . . . . . . 1 . . . Repair Stations 1 | . . . . . 1 . . . . Recycling Units 2 | . 1 . . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . 1 1 . 1 . Total Hacks 60 | . 13 3 7 . 8 17 . 12 . Successful 30 | . 6 1 1 . 2 13 . 7 . Failed 30 | . 7 2 6 . 6 4 . 5 . Catastrophic 3 | . . . 2 . . . . 1 . Database Lockouts . | . . . . . . . . . . Manual 39 | . 11 3 7 . . 11 . 7 . Terminals 46 | . 11 3 7 . 2 12 . 11 . Fabricators 1 | . . . . . . 1 . . . Repair Stations 1 | . . . . . 1 . . . . Recycling Units 4 | . 2 . . . 2 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 8 | . . . . . 3 4 . 1 . Terminal Hacks 5 | . . . . . 1 2 . 2 . Record 1 | . . . . . . 1 . . . Part Schematic 1 | . . . . . . . . 1 . Level Access Points 1 | . . . . . 1 . . . . Terminal Index 1 | . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . 1 . . . . Report Inventory 2 | . 1 . . . 1 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . 1 . Unlock Access 2 | . . . . . . 1 . 1 . Unauthorized Hacks 52 | . 16 2 7 . . 18 . 9 . Terminals 20 | . 5 1 1 . . 9 . 4 . Track 4 | . 2 . . . . 1 . 1 . Assimilate 4 | . 1 . . . . 2 . 1 . Botnet 10 | . 2 1 1 . . 4 . 2 . Operators 2 | . . . . . . 2 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 18 | . 3 1 3 . 4 5 . 2 . Full Trace Events 6 | . 1 1 1 . 1 1 . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . Parts Built . | . . . . . . . . . . Matter 190 | . . . . . . 190 . . . Time 47 | . . . . . . 47 . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Mat Fac Fac Gar Fac Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked 2 | . . . . . 1 1 . . . Non-combat 1 | . . . . . 1 . . . . Combat 1 | . . . . . . 1 . . . Robot Hacks Applied 2 | . . . . . 1 1 . . . parse_system 1 | . . . . . . 1 . . . no_distress 1 | . . . . . 1 . . . . Relay Couplers Released 2 | . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . 2 . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Gar Fac Gar Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Mat Fac Fac Gar Fac Gar Turns Passed 2571 | 70 208 205 291 88 788 525 220 154 22 Spaces Moved 3789 | 70 191 286 486 153 1110 837 251 363 42 Core 9 | 9 . . . . . . . . . Treads 4 | 4 . . . . . . . . . Legs . | . . . . . . . . . . Wheels 252 | 57 191 4 . . . . . . . Hover . | . . . . . . . . . . Flight 3524 | . . 282 486 153 1110 837 251 363 42 Fastest Speed 31 | 50 80 37 34 34 31 34 31 34 34 Average Speed 39 | 82 84 42 35 34 36 35 34 34 34 Slowest Speed 160 | 160 100 120 37 34 37 117 37 34 34 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 6 | . . 3 . . 1 1 . 1 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 26 | 4 33 61 42 17 28 21 38 9 11 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 5 | . . . 1 1 1 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 17 | . . . . . . 13 . 4 . Terrain Destroyed 450 | . . 9 134 . 49 51 203 4 . Melee . | . . . . . . . . . . Projectile 6 | . . . . . . 1 1 4 . AOE 444 | . . 9 134 . 49 50 202 . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Gar Fac Gar Total 4590 | 80 219 347 561 184 1394 1030 352 378 45 Wait 374 | . 4 31 4 24 145 151 14 . 1 Move 3768 | 69 190 279 485 152 1107 834 250 360 42 Hop 6 | . . 3 . . 1 1 . 1 . Pick Up 24 | 2 1 1 6 2 5 2 2 3 . Fast Attach 27 | 6 7 3 2 . 7 1 1 . . Attach 8 | 1 . . 3 2 2 . . . . Detach 2 | . . . . 1 . 1 . . . Swap 40 | . . 1 2 1 12 10 11 3 . Drop 45 | 2 6 4 7 . 14 3 5 4 . Fire 157 | . 11 18 33 2 52 15 17 7 2 Melee 3 | . . 1 . . 1 1 . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 88 | . . . . . 36 . 52 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 48 | . . 6 19 . 12 11 . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 2 exits: [*Fac] / Gar) -6/Garrison -6/Factory -6/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 2 | -11/Scrapyard | Upgraded with Utility slot (x1) 2 | -11/Scrapyard | Upgraded with Weapon slot (x1) 32 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 9) 279 | -10/Materials | Entered Mines 321 | -10/Mines | Build established: Mutant 343 | -10/Mines | Assembled infested the area 348 | -10/Mines | Assisted by a Guerilla fighting off Assembled 421 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 424 | -10/Mines | Found Prototype Device 429 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 468 | -10/Mines | Reached level 2 474 | -10/Mines | Discovered new exit (range 7) 484 | -10/Mines | Entered Materials 486 | -9/Materials | Reached level 3 595 | -9/Materials | Destroyed 8 combat bots 637 | -9/Materials | Reached level 4 641 | -9/Materials | Upgraded with Propulsion slot (x1) 641 | -9/Materials | Upgraded with Utility slot (x1) 773 | -9/Materials | Discovered new exit (range 3) 775 | -9/Materials | Identified exit to Materials 775 | -9/Materials | Entered another Materials area 776 | -8/Materials | Identified exit to Storage 777 | -8/Materials | Reached level 5 778 | -8/Materials | Upgraded with Utility slot (x1) 778 | -8/Materials | Identified Exp. Sensor Array 856 | -8/Materials | Discovered new exit (range 17) 863 | -8/Materials | Identified exit to Factory 863 | -8/Materials | Entered Factory 865 | -7/Factory | Reached level 6 865 | -7/Factory | Upgraded with Power slot (x1) 893 | -7/Factory | Garrison activated, responded to threat 1003 | -7/Factory | Garrison activated, responded to threat 1073 | -7/Factory | Build established: Scavenger-Scout 1088 | -7/Factory | Reached level 7 1223 | -7/Factory | Upgraded with Propulsion slot (x1) 1474 | -7/Factory | Build established: Scavenger-Ninja 1625 | -7/Factory | Reached level 8 1633 | -7/Factory | Upgraded with Utility slot (x1) 1637 | -7/Factory | Identified exit to Factory 1651 | -7/Factory | Entered another Factory area 1653 | -6/Factory | Reached level 9 1783 | -6/Factory | Core integrity fell below 50% 2138 | -6/Factory | Discovered new exit (range 18) 2172 | -6/Factory | Identified exit to Garrison 2176 | -6/Factory | Entered Garrison 2178 | -6/Garrison | Reached level 10 2224 | -6/Garrison | Spotted B-75 Beast 2242 | -6/Garrison | Garrison Relay disabled 2250 | -6/Garrison | Triggered checkpoint 2322 | -6/Garrison | Triggered checkpoint 2322 | -6/Garrison | Triggered checkpoint 2352 | -6/Garrison | Core integrity fell below 20% 2360 | -6/Garrison | Discovered new exit (range 13) 2364 | -6/Garrison | Identified exit to Factory 2373 | -6/Garrison | Reached level 11 2392 | -6/Garrison | Phase Generator disabled 2396 | -6/Garrison | Entered Factory 2533 | -6/Factory | Build established: Scout 2548 | -6/Factory | Identified exit to Garrison 2550 | -6/Factory | Entered Garrison 2572 | -6/Garrison | Triggered checkpoint 2572 | -6/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02494_ U-05 Engineer builds a Door. 02497_ CAKIQC 02533_ System corrupted: Matter fused (-6). 02536_ K-01 Serf collects debris. 02542_ Acquired Imp. Reclamation Unit. 02543_ Dropped Imp. Datajack. 02544_ Acquired Imp. Particle Charger. 02548_ Connecting with Garrison Access... >>Unlock Access door unlocked. 02548_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 02557_ Y-54 Guardian suffers critical hit. 02557_ Imp. Heat Sink melted. 02557_ Y-54 Guardian destroyed. 02560_ Acquired 25 matter. 02572_ Beams of light sweep through the air. An alarm sounds. Map ----- +----------------------------------------------------+ | ????????????????????????????#???????? | | ?????????#?#?#?#????? ? "??????#????? | | ???????#????###??#?? ? ????????#????? | | ???????###??????????? ?????? ?#?#??? | | ???????#????#???#??"? ? "???????#???? | | ??????#??#??????#?"?" ""??? ???????? | | ????#???#?#??#???###? ?"?? ??#? ?# | | ?????????#????#?#??# ? ? ? ##????# | | ????###?#??######### ? ? ? ?? ?#? ??? | | ???##?###?##??###?## ??????? ?#?# ??? | | ???????#?###?#??#### ? ???##? # | | ???#?#?#?#?#?########??####??####?? # | | ??#?#####?#?####?#?#? ####?##??#?? ?? | | ???###?#?##?##?###########???###?? # | | ???#?#?####?#?###?# ##??####?#? ? | | ?????##?##?####???# #######?##???# | | ??#?####??#???##### #?######??# ? | | ?????#?##??########## #?#?####?## # | | #?#?#####?####?###### ##?###?###? ? | | #?????###?? ? # # ? ?#?### # | | ??#######?###??##??## ##### ##??? # | | ??##????# ####?###### ####? ####? # | | #?###??##?# # ?###?# ########### # | | ???#?###" # ######## | | #?######" ; g###### = | | ?#####?#" ; @ g#?###########%##### # | | ?????#?#" # g##?##? ???## [###?# ?# | | ????####??# ######## ###### ###?? # | | ?#?#??##### #?###### ?#???# #?#????# | | #???####?## ############### #??##??# | | ????#??#?## # ? # ? | | ????#?#??######### ## ## #######?#??? | | ??#????#?##?#??### ## ## ###?####???? | | ###??#?#####??#?## |# ]# !##?##?## ?# | | ???#???#??######?# |# ]# !####?#?# ? | | #???#?####?###?#?# |# ]# !#####???? ? | | ?#??????##??##?################?#?#?? | | ???#??##??#?####?? ##?## ??###???#? ? | | ?????########??#?#? ?? ???? ? # | | ?##?###??#####???###??###?##???##???? | | #?#???#?######??######?###??#??###??? | | ?#??#?#?#???#???#?###?#?#####?##??### | | ????#?#?###?##??##?#####?###?##?##### | | ##??##????##???#?#?##?#?###??##?###?? | | ???#?#????#??##??##?#???#????##?????? | | ?????????#?#???#??""?#??##?????###??? | | ??????#??????##?????#???##?#?#???#??? | | ???##????#??#?????? ?? ??? ????????? | | ???????????????????#??#?????????????? | | ??????????????#????????#?#???#??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 35 Energy Capacity 400 Matter Stores 350 Matter Capacity 350 Sight Range 18 Robot Scan Range 40 Terrain Scan Range 20 Terrain Scan Density 610 ECM Strength 2 Cloak Strength 2 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Weapon Shielding 33 Evasion (%) 69 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Launcher Loader | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation It Was An Accident, I Swear Omniscient Cartographer Short-term Sacrifices Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Gar Fac Gar Levels Raised 10 | . . 1 2 1 3 1 2 . . XP Earned 18594 | 3000 235 1425 3604 1500 4129 2465 1931 105 200 XP Spent 17980 | 3000 . 1440 3050 1440 4520 1480 3050 . . Upgrades 58 | 18 . 9 5 4 10 6 6 . . Power Slot 1 | . . . . . 1 . . . . Propulsion Slot 3 | 1 . . 1 . 1 . . . . Utility Slot 4 | 1 . . 1 1 1 . . . . Weapon Slot 1 | 1 . . . . . . . . . Core Integrity 8 | 8 . . . . . . . . . Heat Dissipation 5 | 2 . 1 . 2 . . . . . Energy Generation 2 | . . . . . . . 2 . . Energy Storage 1 | . . . . . 1 . . . . Matter Storage 1 | 1 . . . . . . . . . Mass Support 4 | . . 4 . . . . . . . Inventory Capacity 4 | 1 . . 2 . . . 1 . . Sight Range 2 | . . . . 1 1 . . . . Sensor Range 5 | . . 4 . . 1 . . . . Terrain Scan Density 6 | . . . . . 2 3 1 . . Ranged Accuracy 2 | . . . . . 1 . 1 . . KI Resistance % 3 | 1 . . . . 1 1 . . . TH Resistance % 3 | 1 . . . . . 1 1 . . EX Resistance % 3 | 1 . . 1 . . 1 . . . Protomatter Created 541 | . . 62 143 . 127 111 98 . . Integrity Restored 968 | . . 76 382 . 258 252 . . . Core 932 | . . 69 353 . 258 252 . . . Parts 36 | . . 7 29 . . . . . . Protomatter Decayed 114 | . . 14 5 . 41 . 54 . . Game ------ Seed ShieldTransportGun Manual? 0 Play Time 01:08:44 Cumulative 41.5 hours Start 2020.01.04 @ 14:03:42 End 2020.01.04 @ 15:13:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 26 Gallery% 37 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee51be71-89a6-4287-bbd7-de6f8e8f2e42