Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.28 @ 22:30:00 Player: Maulwurf Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (32) 160 Value Destroyed (1017) 1017 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 6077 Bonus ------- Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 277/300 Energy 100/100 System Corruption 18% Temperature Hot (216) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Advanced Weight Redist. System Improved Signal Interpreter Particle Cannon Gauss Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Medium Storage Unit Structural Scanner Advanced Visual Processing Unit Seismic Detector > --- WEAPON ----------- High-powered Shotgun Gauss Cannon Improved Datajack > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Advanced Weight Redist. System Improved Signal Interpreter Pulse Rifle Particle Cannon Gauss Cannon Heavy Hammer [Rating: 31] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Advanced Visual Processing Unit Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Welding Torch Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Gar Fac Slots Evolved 8 | . . 2 . 2 2 . 2 . . . . Power 1 | . . . . . 1 . . . . . . Propulsion 2 | . . 1 . . 1 . . . . . . Utility 2 | . . 1 . 1 . . . . . . . Weapon 3 | . . . . 1 . . 2 . . . . Parts Attached 32 | 7 3 4 2 15 1 . . . . . . Power 5 | 1 1 . 1 1 1 . . . . . . Engine 3 | 1 . . 1 1 . . . . . . . Core 2 | . 1 . . . 1 . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 6 | 2 . 1 . 3 . . . . . . . Treads . | . . . . . . . . . . . . Leg 6 | 2 . 1 . 3 . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 8 | 2 1 1 1 3 . . . . . . . Device 5 | 1 . 1 1 2 . . . . . . . Storage 2 | 1 1 . . . . . . . . . . Processor 1 | . . . . 1 . . . . . . . Hackware . | . . . . . . . . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 13 | 2 1 2 . 8 . . . . . . . Energy Gun 4 | . 1 1 . 2 . . . . . . . Energy Cannon 1 | . . 1 . . . . . . . . . Ballistic Gun 4 | 2 . . . 2 . . . . . . . Ballistic Cannon 1 | . . . . 1 . . . . . . . Launcher 1 | . . . . 1 . . . . . . . Special Weapon 1 | . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 6 | . . . . 2 . 4 . . . . . Power 1 | . . . . . . 1 . . . . . Propulsion 1 | . . . . . . 1 . . . . . Utility 2 | . . . . 1 . 1 . . . . . Weapon 2 | . . . . 1 . 1 . . . . . Highest Loss Streak 2 | . . . . 1 . 2 . . . . . To Critical Strikes . | . . . . . . . . . . . . Average Backups 7 | 3 7 7 8 8 8 8 7 5 5 5 5 Power 1 | . 1 1 1 1 1 1 . . . . . Propulsion 2 | 1 3 3 2 2 1 1 1 1 1 1 1 Utility 1 | . 1 . . 1 2 2 2 2 2 2 2 Weapon 3 | . 1 3 3 3 4 4 3 2 2 2 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 12 | . 4 1 . 2 . . 2 . . . 3 Power 2 | . 1 . . . . . 1 . . . . Propulsion 3 | . 1 . . 2 . . . . . . . Utility 4 | . 2 . . . . . . . . . 2 Weapon 3 | . . 1 . . . . 1 . . . 1 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 83 | . 100 99 96 97 99 87 40 . . . . Engine 5 | . 6 . 3 9 7 1 . . . . . Core 3 | . 7 11 7 . 7 7 4 . . . . Leg 24 | . 28 33 33 27 29 24 13 . . . . Device 15 | . 14 21 18 20 15 14 4 . . . . Storage 8 | . 14 11 11 9 7 7 4 . . . . Processor 2 | . . . . 4 7 7 4 . . . . Energy Gun 7 | . 8 11 11 8 . . . . . . . Energy Cannon 3 | . . 8 11 2 . . . . . . . Ballistic Gun 5 | . 19 2 . 5 7 7 4 . . . . Ballistic Cannon 2 | . . . . 5 7 7 4 . . . . Special Melee Weapon 2 | . . . . 4 7 6 . . . . . Peak Build Rating 31 | 7 10 15 19 27 31 31 22 1 1 1 1 Average Rating 15 | 5 8 13 13 23 30 26 14 1 1 1 1 On Entrance 10 | . 7 10 15 12 27 31 22 2 1 1 1 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . Naked Turns 399 | . . . . . . . 44 165 68 67 55 Heaviest Build 37 | 13 19 25 25 33 37 37 28 . . . . Greatest Support 47 | 20 20 30 30 37 47 47 32 3 3 3 3 Greatest Overweight (x) . | . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 5 5 5 5 Average Capacity 9 | 7 9 10 10 10 10 10 8 5 5 5 5 Most Carried 10 | 6 10 10 10 10 9 8 8 5 5 5 5 Average Carried 7 | 3 7 7 8 8 8 8 6 5 5 5 5 Final Capacity 10 | 8 10 10 10 10 10 10 5 5 5 5 5 Final Carried 10 | 6 9 8 9 10 8 8 4 5 5 5 5 Scrap Suit Usage (%) 1 | . . . 1 . . . . . . . . Class Distribution -------------------- 50% | Scavenger-Mutant 35% | Mutant 14% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Garrison Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Gar Fac Matter Collected 753 | 254 94 40 20 339 . 6 . . . . . Remotely . | . . . . . . . . . . . . Salvage Created 1058 | 29 214 111 20 684 . . . . . . . Parts 63 | 8 14 6 4 31 . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Gar Fac Combat Hostiles Destroyed 22 | . 5 4 . 13 . . . . . . . Guns 12 | . 5 2 . 5 . . . . . . . Cannons 7 | . . 2 . 5 . . . . . . . AOE 3 | . . . . 3 . . . . . . . Classes Destroyed 7 | 1 4 1 1 . . . . . . . . Builder 2 | . . . 1 1 . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . Watcher 5 | . 2 . . 3 . . . . . . . Swarmer 4 | . 1 3 . . . . . . . . . Grunt 13 | . 4 . . 9 . . . . . . . Sentry 5 | . . 1 . 4 . . . . . . . Best Kill Streak 4 | 1 3 4 1 3 . . . . . . . Combat Bots Only 4 | . 2 4 . 3 . . . . . . . Max Kills in Single Turn 2 | 1 1 1 1 2 . . . . . . . Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . 2 . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Gar Fac Hostile Shots Fired 242 | . 19 33 2 51 . 46 45 1 21 . 24 Missed 88 | . 7 11 1 15 . 21 21 . 2 . 10 Hits 154 | . 12 22 1 36 . 25 24 1 19 . 14 Melee 1 | . . . . . . . . 1 . . . Projectile 153 | . 12 22 1 36 . 25 24 . 19 . 14 Critical Strikes 5 | . . . 1 1 . 1 1 1 . . . Damage Taken 2424 | . 133 173 11 680 . 487 364 32 415 . 129 Core 1224 | . 62 38 . 142 . 116 290 32 415 . 129 Absorbed by Shields 42 | . . 38 4 . . . . . . . . Core Remaining (%) 84 | 100 75 . 90 74 . 83 . . . . . Volleys Fired 88 | 14 19 10 1 42 . 1 1 . . . . Largest 3 | 2 2 2 2 3 . 2 1 . . . . Hottest 157 | 40 70 118 124 157 . 65 40 . . . . Shots Fired 191 | 28 38 18 2 102 . 2 1 . . . . Gun 154 | 28 38 10 1 76 . 1 . . . . . Cannon 31 | . . 8 1 20 . 1 1 . . . . Launcher 2 | . . . . 2 . . . . . . . Special 4 | . . . . 4 . . . . . . . Kinetic 88 | 28 20 . . 37 . 2 1 . . . . Thermal 101 | . 18 18 2 63 . . . . . . . Explosive 2 | . . . . 2 . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 16 | 4 12 5 4 16 . 3 . . . . . Robot Miss Streak 3 | 3 2 3 . 3 . 2 3 . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 133 | 18 26 11 1 76 . 1 . . . . . Core Hits 67 | 5 15 4 1 33 . . . . 8 . 1 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . Critical Strikes 6 | . 3 . . 3 . . . . . . . Burn 3 | . 2 . . 1 . . . . . . . Destroy 1 | . 1 . . . . . . . . . . Blast 2 | . . . . 2 . . . . . . . Melee Attacks 6 | . . . . 6 . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 6 | . . . . 6 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 2169 | 155 292 179 14 1407 . 30 . . 87 . 5 Guns 1447 | 155 292 77 14 879 . 30 . . . . . Cannons 435 | . . 102 . 333 . . . . . . . Explosions 195 | . . . . 195 . . . . . . . Melee . | . . . . . . . . . . . . Ramming 92 | . . . . . . . . . 87 . 5 Kinetic 774 | 155 81 . . 508 . 30 . . . . . Thermal 1108 | . 211 179 14 704 . . . . . . . Explosive 195 | . . . . 195 . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 18 | . . . . . 1 1 . 11 18 18 18 Average Corruption 9 | . . . . . 1 1 . 7 14 18 18 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 20 | . . . . . . . . 8 5 3 4 Message Errors 5 | . . . . . . . . 2 1 . 2 Matter Fused 6 | . . . . . . . . 2 2 2 . Heat Flow Errors 2 | . . . . . . . . 1 . . 1 Energy Discharges 3 | . . . . . . . . 2 . 1 . Data Loss (major) 1 | . . . . . . . . . . . 1 Misdirections 3 | . . . . . . . . 1 2 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 35 | . . 13 . 22 . . . . . . . Projectiles 13 | . . 13 . . . . . . . . . Explosions 22 | . . . . 22 . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 2 | . . . . 1 . . . . 1 . . Impact 1 | . . . . . . . . . 1 . . Kinetic 1 | . . . . 1 . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 203 | . . . . 140 . . . . 61 . 2 Shots 2 | . . . . 2 . . . . . . . Rammed 15 | . . . . . . . . . 14 . 1 Targets Rammed 15 | . . . . . . . . . 14 . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 449 | . 152 252 60 449 . . . 65 . . 216 Average Temperature 112 | . 63 102 30 134 . . . 46 . . 216 Received Heat Transfer 485 | . 72 15 20 261 . 99 . . . . 18 Effects 9 | . . 5 . 4 . . . . . . . Shutdowns 1 | . . . . 1 . . . . . . . Interference 7 | . . 5 . 2 . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 5 | . 2 . . 3 . . . . . . . Heat Transferred 2886 | . 777 407 37 1665 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Gar Fac Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 184 | 5 82 81 23 184 37 15 7 . 4 102 53 Initial 53 | . . . 23 . 37 . 7 . . 2 53 Average 42 | . 24 33 1 95 17 8 1 . . 82 43 Influence Increases 871 | 10 139 101 5 482 . 30 . . 4 100 . Destroy 0b10 Robot/C 440 | . 100 80 . 260 . . . . . . . Destroy 0b10 Robot/NC 50 | 10 15 . 5 20 . . . . . . . Destroy Leader 110 | . 24 20 . 66 . . . . . . . Successful Hack 7 | . . . . 3 . . . . 4 . . Disable Machine 45 | . . . . 45 . . . . . . . Anti-Garrison Action 100 | . . . . . . . . . . 100 . Destroy Structure 44 | . . 1 . 43 . . . . . . . Partial Spotted 15 | . . . . 15 . . . . . . . Lose Combat Pursuer 60 | . . . . 30 . 30 . . . . . Influence Decreases 838 | 10 136 43 66 399 83 15 15 . . 2 69 Entered New Map 146 | . . 3 38 . 46 . 8 . . 2 49 Time Decay 657 | 10 136 40 28 379 37 . 7 . . . 20 Lost Part 35 | . . . . 20 . 15 . . . . . Squads Dispatched 5 | . 1 . . 1 . 1 . . 2 . . Investigation 1 | . . . . . . . . . 1 . . Extermination . | . . . . . . . . . . . . Reinforcement 4 | . 1 . . 1 . 1 . . 1 . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Gar Fac Distress Signals 5 | . 2 . . 2 . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 74 | . 13 6 2 25 . 8 4 7 4 . 5 Peak Tracking Total 8 | . 5 4 2 3 . 8 4 6 3 . 5 Tactical Retreats 4 | . . . . 1 . 2 . 1 . . . Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Gar Fac Traps Triggered 3 | . . . . . 1 1 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Gar Fac Machines Disabled 3 | . . . . 3 . . . . . . . Max in Single Turn 2 | . . . . 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Gar Fac Machines Accessed 8 | . 2 . . 3 1 . . . 2 . . Terminals 6 | . 1 . . 3 1 . . . 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . Total Hacks 16 | . 3 . . 7 2 . . . 4 . . Successful 9 | . 2 . . 5 1 . . . 1 . . Failed 7 | . 1 . . 2 1 . . . 3 . . Catastrophic 2 | . 1 . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . Manual 5 | . 1 . . 2 . . . . 2 . . Terminals 12 | . 1 . . 7 2 . . . 2 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . . Terminal Hacks 6 | . . . . 5 1 . . . . . . Record 4 | . . . . 4 . . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . Open DSF 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . Recycle Component 2 | . 2 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 5 | . 2 . . 1 . . . . 2 . . Full Trace Events 1 | . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled 2 | . 2 . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 3 | . . . . 3 . . . . . . . Non-combat 3 | . . . . 3 . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . 3 . . . . . . . parse_system 2 | . . . . 2 . . . . . . . find_recycling 1 | . . . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Gar Fac Total Allies 1 | . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . 1 . . . Highest-Rated Group 31 | . . . . . . . . 31 . . . Highest-Rated Ally 31 | . . . . . . . . 31 . . . Initial Warlord ECA Mod 2 | . . . . . . . . . . . 2 Total Orders . | . . . . . . . . . . . . Ally Attacks 5 | . . . . . . . . 5 . . . Total Damage 85 | . . . . . . . . 85 . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Gar Fac Active Infowar (turns) 2788 | 65 426 133 723 1170 98 100 73 . . . . Optics 835 | . . . . 564 98 100 73 . . . . Sensors 321 | . . . . 321 . . . . . . . Structural 1322 | . . . . 1131 98 93 . . . . . Seismic 2788 | 65 426 133 723 1170 98 100 73 . . . . Robot Analysis Total 1 | . . . . 1 . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Gar Fac Turns Passed 3282 | 140 426 147 728 1170 98 100 118 165 68 67 55 Spaces Moved 2429 | 71 252 83 481 610 86 88 149 277 93 134 105 Core 695 | 2 . . . . . . 84 277 93 134 105 Treads . | . . . . . . . . . . . . Legs 1734 | 69 252 83 481 610 86 88 65 . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 110 112 110 50 50 50 50 50 Average Speed 97 | 118 120 120 120 112 112 110 76 50 50 50 50 Slowest Speed 120 | 120 120 120 120 120 112 112 120 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 32 | 5 35 11 81 47 1 84 5 81 3 34 4 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 1 | . . . 1 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 54 | . . . . 54 . . . . . . . Melee . | . . . . . . . . . . . . Projectile 5 | . . . . 5 . . . . . . . AOE 49 | . . . . 49 . . . . . . . Terrain Rammed 6 | . . . . . . . . . 6 . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Was Fac Gar Fac Total 3186 | 105 342 113 632 1010 87 88 153 303 113 133 107 Wait 541 | 1 56 10 135 310 . . 2 26 . . 1 Move 2419 | 70 251 82 480 609 85 87 149 276 92 133 105 Hop . | . . . . . . . . . . . . Pick Up 47 | 13 9 4 6 15 . . . . . . . Fast Attach . | . . . . . . . . . . . . Attach 20 | 7 . 2 2 6 2 . 1 . . . . Detach 3 | . . . 1 1 . . . 1 . . . Swap 19 | . 3 2 2 12 . . . . . . . Drop 21 | . 4 3 5 9 . . . . . . . Fire 88 | 14 19 10 1 42 . 1 1 . . . . Melee 6 | . . . . 6 . . . . . . . Ram 22 | . . . . . . . . . 21 . 1 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory -6/Garrison -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 141 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 540 | -10/Materials | Discovered new exit (range 9) 567 | -10/Materials | Entered another Materials area 567 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 606 | -9/Materials | Discovered new exit (range 11) 701 | -9/Materials | Discovered new exit (range 6) 714 | -9/Materials | Entered Mines 969 | -9/Mines | Build established: Scavenger-Mutant 1025 | -9/Mines | Discovered new exit (range 9) 1036 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1152 | -9/Mines | Learned Materials machine intel 1185 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1304 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 1308 | -9/Mines | Found Scrap Suit 1355 | -9/Mines | Discovered new exit (range 8) 1442 | -9/Mines | Entered Materials 1442 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1443 | -8/Materials | Loaded intel: 54 machine locations 2599 | -8/Materials | Discovered new exit (range 12) 2612 | -8/Materials | Entered Factory 2612 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2709 | -7/Factory | Identified exit to DSF 2710 | -7/Factory | Entered DSF 2739 | -7/DSF | Additional patrols routed to DSF 2786 | -7/DSF | Discovered new exit (range 19) 2810 | -7/DSF | Entered Factory 2810 | -6/Factory | Evolved 2 slots: Weapon x2 2883 | -6/Factory | Released all parts (9) 2928 | -6/Factory | Sucked down chute 2928 | -6/Factory | Entered Waste 2929 | -6/Waste | Met a frightened Derelict 2933 | -6/Waste | Spotted C-40 Crusher 2943 | -6/Waste | EMP discharged 2953 | -6/Waste | Spotted C-40 Crusher 2963 | -6/Waste | Spotted C-40 Crusher 2966 | -6/Waste | Spotted C-40 Crusher 2972 | -6/Waste | Spotted C-40 Crusher 3043 | -6/Waste | EMP discharged 3043 | -6/Waste | System corruption reached 10% 3046 | -6/Waste | Discovered new exit (range 10) 3046 | -6/Waste | Spotted C-40 Crusher 3093 | -6/Waste | Entered Factory 3101 | -6/Factory | Build established: Mutant 3145 | -6/Factory | Core integrity fell below 50% 3154 | -6/Factory | Core integrity fell below 20% 3160 | -6/Factory | Identified exit to Garrison 3161 | -6/Factory | Entered Garrison 3161 | -6/Garrison | Discovered recently destroyed garrison 3222 | -6/Garrison | Discovered new exit (range 12) 3228 | -6/Garrison | Entered Factory 3283 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- LOCATION=GARRISON GOAL=ESCAPE System corrupted: Matter fused (-6). ALERT: Garrison interior compromised. System corrupted: Matter fused (-5). System corrupted: Energy discharge (-35). EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE System corrupted: Substantial component data lost. ALERT: All DSF locations entering lockdown mode. /U8VTRZ 6 6