Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.05 @ 19:43:59 Player: Gabri Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (109) 545 Value Destroyed (4024) 4024 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (578) 578 TOTAL SCORE: 11287 Bonus ------- Follower Combat Kills 35 Aligned with FarCom 300 MAIN.C Attacked Warlord 500 Friendly Fire -257 Cogmind --------- Core Integrity 395/1150 Matter 260/300 Energy 170/170 System Corruption 0% Temperature Cool (0) Movement Hovering (490) Ox5 Location -4/Warlord Parts ------- > --- POWER (2) -------- Backup Power III Light Antimatter Reactor > --- PROPULSION (6) --- Flexi-carbon Leg Backup Propulsion III > --- UTILITY (6) ------ Advanced Heat Sink Makeshift Sensor Array Improved Signal Interpreter Tactical Coordination Suite Core Analyzer > --- WEAPON (5) ------- Backup Laser III Backup Laser III Neutron Cannon Neutron Cannon > --- INVENTORY (5) ---- Neutrino Core Advanced ECM Suite Minesniffer Drone Bay (10/10) Backup Laser III Backup Laser III Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Disposable Heat Sink Medium Storage Unit Compact Battery Improved Signal Interpreter Tactical Coordination Suite > --- WEAPON ----------- Particle Gun Heavy Beamcaster Heavy Beamcaster KE Penetrator Chainsword > --- INVENTORY -------- Fusion Compressor Light Antimatter Reactor Improved Treads Advanced Heat Sink Advanced Heat Sink Advanced ECM Suite Beamcaster Ripper Falx [Rating: 92] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Hover Unit Backup Propulsion III Utility Medium Storage Unit Device Disposable Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Spread Laser Energy Cannon Latent Energy Streamer Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Impact Weapon Hammer Slashing Weapon Chainsword Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Slots Evolved 12 | . . 2 . . . 2 2 2 2 2 . . . Power 1 | . . 1 . . . . . . . . . . . Propulsion 4 | . . . . . . 1 1 1 1 . . . . Utility 4 | . . 1 . . . . 1 . . 2 . . . Weapon 3 | . . . . . . 1 . 1 1 . . . . Parts Attached 101 | 7 2 21 2 2 1 5 2 6 8 6 16 19 4 Power 15 | 1 1 4 . . 1 . . 1 3 . . 4 . Engine 8 | 1 1 4 . . . . . 1 1 . . . . Core 4 | . . . . . 1 . . . 2 . . 1 . Reactor 3 | . . . . . . . . . . . . 3 . Propulsion 29 | 2 1 6 . . . 1 1 4 2 2 8 2 . Treads 16 | 2 . 4 . . . 1 1 3 2 2 . 1 . Leg 13 | . 1 2 . . . . . 1 . . 8 1 . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 25 | 2 . 8 1 . . 1 1 . . 2 3 6 1 Device 15 | 1 . 3 1 . . . 1 . . 1 2 5 1 Storage 3 | 1 . 1 . . . . . . . . 1 . . Processor 2 | . . . . . . 1 . . . . . 1 . Hackware . | . . . . . . . . . . . . . . Protection 5 | . . 4 . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . Weapon 32 | 2 . 3 1 2 . 3 . 1 3 2 5 7 3 Energy Gun 12 | . . 1 . . . 1 . . 2 . 3 5 . Energy Cannon 7 | . . . . 1 . . . . 1 2 . . 3 Ballistic Gun 6 | 2 . 1 . 1 . 1 . . . . 1 . . Ballistic Cannon 1 | . . 1 . . . . . . . . . . . Launcher 2 | . . . 1 . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . Slashing Weapon 3 | . . . . . . . . 1 . . . 2 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 1 . . . . . . . . . 2 Corrupted Parts 3 | . . . . . . . . 1 . . . 2 . System Corruption 7 | . . . . . . . . 3 . . . 4 . Parts Lost 53 | . 2 5 1 . . 2 . 1 . 3 15 24 . Power 6 | . 1 1 . . . 1 . . . . . 3 . Propulsion 20 | . 1 2 . . . . . 1 . 1 8 7 . Utility 10 | . . 1 1 . . . . . . . 2 6 . Weapon 17 | . . 1 . . . 1 . . . 2 5 8 . Highest Loss Streak 13 | . 2 2 1 . . 2 . 1 . 2 6 13 . To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 8 | 2 6 9 9 10 10 9 8 9 9 9 5 6 5 Power . | . 1 . . 1 1 . . 1 1 1 2 1 1 Propulsion 2 | . 1 2 3 3 3 2 2 3 4 4 2 . . Utility 2 | . 2 3 2 1 1 1 . 2 2 1 . 3 2 Weapon 2 | . 1 3 4 4 5 5 5 2 1 2 . 1 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 13 | . 3 2 . . 1 . . 2 2 2 . . 1 Power 3 | . . . . . 1 . . 1 1 . . . . Propulsion 4 | . 1 . . . . . . 1 . 2 . . . Utility 4 | . 1 1 . . . . . . 1 . . . 1 Weapon 2 | . 1 1 . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 100 98 99 100 100 95 93 98 93 95 90 71 56 Engine 11 | . 14 21 22 22 16 8 7 6 4 . . . 2 Core 3 | . . . . . 5 9 7 6 5 10 10 4 2 Treads 20 | . 26 18 22 22 22 27 24 30 29 31 16 . . Leg 3 | . 1 3 . . . . . . . . 11 14 5 Device 14 | . 14 11 15 22 22 11 14 13 10 12 13 12 15 Storage 8 | . 14 11 11 11 11 9 7 6 5 5 7 4 . Processor 3 | . . . . . . 6 7 6 5 5 5 8 10 Protection 2 | . . 10 6 . . . . . . 2 3 . . Energy Gun 4 | . . 1 . . . 8 7 6 6 13 7 14 7 Energy Cannon 2 | . . . . . . 2 7 6 8 6 5 . 3 Ballistic Gun 8 | . 28 11 10 10 11 7 . . . . . 1 . Ballistic Cannon 5 | . . 9 11 11 11 1 6 6 4 . . . . Slashing Weapon 1 | . . . . . . . . 5 5 5 5 2 . Peak Build Rating 92 | 7 8 18 24 25 18 31 36 50 64 74 88 92 64 Average Rating 33 | 5 7 14 17 18 18 23 33 47 52 69 69 70 53 On Entrance 34 | . 7 8 16 18 18 18 28 36 48 64 72 88 65 Avg Prop Armor Cover (%) 6 | . 8 5 . . . . 6 4 . . 3 8 9 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 71 | 11 11 41 38 42 35 42 46 50 58 70 71 65 47 Greatest Support 139 | 40 40 40 40 40 40 60 60 110 136 139 125 125 20 Greatest Overweight (x) 12 | . . 1 . 1 . . 1 3 . . 1 12 12 Average Overweight (x) . | . . . . . . . . . . . . . 3 Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 9 | 7 8 9 10 10 10 10 10 10 10 10 10 7 5 Most Carried 10 | 3 8 10 10 10 10 10 10 10 10 10 7 10 5 Average Carried 8 | 2 6 9 9 10 10 9 8 9 9 9 5 6 4 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 3 8 10 10 10 10 9 10 10 10 7 5 5 5 Class Distribution -------------------- 39% | Mutant 19% | Scavenger-Mutant 17% | Scavenger-Skirmisher 7% | Skirmisher 6% | Scavenger-Gunner 4% | Scavenger-Tank 4% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Derelict-Skirmisher | -4/Upper Caves Mutant | -4/Warlord Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Matter Collected 3821 | 273 132 600 122 . 45 247 86 86 370 597 823 440 . Remotely . | . . . . . . . . . . . . . . Salvage Created 4652 | 59 477 974 38 . . 474 237 497 . 829 733 334 . Parts 196 | 6 20 63 9 . . 26 8 12 . 25 17 10 . Haulers Intercepted 6 | . 1 3 . . . . 1 . . 1 . . . Recyclers Shooed 2 | . 1 . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . . 7 10 . Prevented 4 | . . . . . . . . . . . 1 3 . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Combat Hostiles Destroyed 90 | . 12 24 8 . . 10 3 6 . 8 14 5 . Melee 6 | . . . . . . . . . . . 3 3 . Guns 39 | . 12 10 2 . . 4 . 1 . 1 7 2 . Cannons 17 | . . 14 2 . . . . . . . 1 . . AOE 20 | . . . 4 . . 6 3 2 . 3 2 . . Classes Destroyed 13 | 1 5 4 . . . 1 1 1 . . . . . Worker 5 | . . 1 . . . 2 1 . . 1 . . . Builder 2 | . . . . . . 1 . . . 1 . . . Tunneler 2 | 2 . . . . . . . . . . . . . Hauler 6 | . 1 3 . . . . 1 . . 1 . . . Recycler 2 | . 1 . . . . . . 1 . . . . . Watcher 2 | . 1 . . . . . . . . 1 . . . Swarmer 28 | . 6 4 7 . . 3 . . . . 7 1 . Grunt 38 | . 6 13 1 . . 6 2 3 . 4 . 3 . Brawler 2 | . . 1 . . . . . 1 . . . . . Duelist 2 | . . 1 . . . . . 1 . . . . . Sentry 8 | . . 5 . . . 1 . . . . 1 1 . Hunter 7 | . . . . . . . 1 . . 4 2 . . Programmer 1 | . . . . . . . . 1 . . . . . Packrat 2 | . . . . . . . . . . . 2 . . Thug 4 | . . . . . . . . . . . 4 . . Best Kill Streak 8 | 1 7 7 4 . . 8 4 3 . 5 5 3 . Combat Bots Only 6 | . 6 6 4 . . 4 2 2 . 3 5 3 . Max Kills in Single Turn 4 | 1 1 2 3 . . 4 4 1 . 3 1 2 . Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . 3 . . 3 2 1 . 2 1 . . Melee 2 | . . . . . . . . . . . 1 2 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Hostile Shots Fired 672 | . 61 111 33 . . 30 2 16 4 82 176 157 . Missed 191 | . 11 31 3 . . 7 1 10 2 26 45 55 . Hits 481 | . 50 80 30 . . 23 1 6 2 56 131 102 . Projectile 481 | . 50 80 30 . . 23 1 6 2 56 131 102 . Critical Strikes 15 | . 1 . . . . 2 . . . 2 5 5 . Part Disruptions 4 | . . . . . . . 1 . . 1 . . 2 Damage Taken 7559 | . 534 1059 261 . . 492 36 238 36 934 1967 1962 40 Core 1093 | . 105 151 42 . . 6 18 16 . 33 217 505 . Absorbed by Shields 570 | . . . . . . . . . . 280 290 . . Regen/Repaired (Parts) 22 | . . . . . . . . . . . . . 22 Core Remaining (%) 86 | 100 58 . . . 51 98 97 98 100 . . . . Volleys Fired 221 | 6 57 67 17 2 . 11 2 9 . 14 32 4 . Largest 3 | 2 2 2 2 1 . 3 1 2 . 2 3 2 . Hottest 227 | 40 40 85 56 60 . 111 60 98 . 140 227 180 . Shots Fired 418 | 12 114 123 33 3 1 24 2 15 . 17 65 9 . Gun 290 | 12 114 70 15 1 1 19 . 2 . 5 42 9 . Cannon 115 | . . 53 15 2 . 5 2 13 . 12 13 . . Launcher 13 | . . . 3 . . . . . . . 10 . . Special . | . . . . . . . . . . . . . . Kinetic 290 | 12 114 115 30 1 1 12 . 5 . . . . . Thermal 66 | . . 8 . . . 7 . 2 . 4 42 3 . Explosive 13 | . . . 3 . . . . . . . 10 . . Electromagnetic 49 | . . . . 2 . 5 2 8 . 13 13 6 . Robot Hit Streak 26 | 4 22 13 16 . . 26 1 2 . 7 14 16 . Robot Miss Streak 6 | 1 5 3 2 . . 4 . 3 . 5 6 2 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 6 | . 3 . . . . . . . . . 3 . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . 1 . . Shots Hit Robots 304 | 9 78 83 21 . . 12 1 7 . 13 62 18 . Core Hits 209 | 4 36 41 9 . . 25 12 15 . 21 32 14 . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . Critical Strikes 10 | . . 4 . . . . . . . . 4 2 . Burn 2 | . . . . . . . . . . . 2 . . Destroy 1 | . . 1 . . . . . . . . . . . Blast 3 | . . 3 . . . . . . . . . . . Sever 4 | . . . . . . . . . . . 2 2 . Melee Attacks 52 | . . . . . . 8 . 1 . 2 23 18 . Impact 8 | . . . . . . 8 . . . . . . . Slashing 44 | . . . . . . . . 1 . 2 23 18 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . 1 . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . 4 . Damage Inflicted 10175 | 74 616 1385 552 . . 1355 629 1058 5 1738 2180 583 . Guns 2388 | 74 614 587 124 . . 160 . 9 . 91 613 116 . Cannons 1481 | . . 798 233 . . 6 7 91 . 150 196 . . Explosions 4916 | . . . 195 . . 1189 622 886 . 1457 567 . . Melee 1377 | . . . . . . . . 72 . 37 804 464 . Ramming 13 | . 2 . . . . . . . 5 3 . 3 . Kinetic 2475 | 74 614 1294 357 . . 64 . 72 . . . . . Thermal 1012 | . . 91 . . . 209 . 9 . 68 613 22 . Explosive 864 | . . . 195 . . . . . . 181 488 . . Electromagnetic 4434 | . . . . . . 1082 629 905 . 1449 275 94 . Impact . | . . . . . . . . . . . . . . Slashing 1377 | . . . . . . . . 72 . 37 804 464 . Piercing . | . . . . . . . . . . . . . . Highest Corruption 20 | . . 3 3 7 7 11 8 20 . 13 15 19 19 Average Corruption 9 | . . 2 3 3 7 8 7 11 . 7 14 16 19 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 186 | . . 8 14 17 11 3 28 24 . 7 26 45 3 Message Errors 36 | . . 1 . 8 1 1 8 4 . 2 4 7 . Matter Fused 43 | . . 1 3 2 4 1 7 6 . 1 8 10 . Heat Flow Errors 18 | . . 2 2 2 2 . 4 2 . . . 3 1 Energy Discharges 27 | . . 2 1 2 1 . 2 3 . . 4 11 1 Parts Rejected 2 | . . . . . . . . . . . 1 1 . Parts Fused 5 | . . . . 1 . . 3 . . 1 . . . Data Loss (minor) 27 | . . 2 4 . 2 . 3 7 . 2 3 3 1 Data Loss (major) 8 | . . . 1 1 . . 1 . . . 2 3 . Misfires 12 | . . . 2 1 1 1 . 2 . . 2 3 . Alerts 3 | . . . 1 . . . . . . 1 . 1 . Misdirections 3 | . . . . . . . . . . . . 3 . Weapon Failures 2 | . . . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 298 | . . 4 48 . . 143 . . . 64 39 . . Projectiles 21 | . . 4 17 . . . . . . . . . . Explosions 238 | . . . 31 . . 143 . . . 64 . . . Melee 39 | . . . . . . . . . . . 39 . . Knockbacks 17 | . . 13 1 . . . . 3 . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 14 | . . 10 1 . . . . 3 . . . . . Secondary 3 | . . 3 . . . . . . . . . . . Self-Inflicted Damage 556 | . . . . . . 185 18 147 . 174 32 . . Shots 11 | . . . . . . 2 1 4 . 3 1 . . Rammed 3 | . 1 . . . . . . . 1 1 . . . Targets Rammed 4 | . 1 . . . . . . . 1 1 . 1 . Kicked 1 | . . . . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . . . . Highest Temperature 327 | . 18 327 188 170 188 184 190 167 . 156 199 166 322 Average Temperature 74 | . 8 87 48 69 96 68 77 40 . 65 96 60 131 Received Heat Transfer 1462 | . 198 372 36 . . 180 . 9 . 57 239 371 . Effects 3 | . . 3 . . . . . . . . . . . Energy Bleed 2 | . . 2 . . . . . . . . . . . Short Circuit 1 | . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . Robots Corrupted 8 | . . . . . . . . 3 . 5 . . . Combat Hostiles 7 | . . . . . . . . 3 . 4 . . . Parts Fried 21 | . . . . . . 3 4 5 . 9 . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . Parts Melted 11 | . . . . . . . . . . 2 4 5 . Heat Transferred 1798 | . . 222 . . . 175 . 10 . 130 1224 37 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . Latent Energy Used 2888 | . . . . 179 . 593 400 959 . 706 51 . . LE Corruption 51 | . . . . 4 . 11 6 17 . 12 1 . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Maximum Alert Level 1 | . . 1 . . . 1 1 1 . 1 . . . Low Security (%) 91 | 100 100 91 100 . 100 83 73 89 100 74 . . . Level 1 8 | . . 8 . . . 16 26 10 . 25 . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 389 | 5 120 389 162 . . 250 306 264 114 306 . . . Initial 148 | . . 10 148 . . . 102 . 114 . . . . Average 61 | . 22 49 96 . . 85 130 83 23 105 . . . Influence Increases 3464 | 10 344 720 265 . . 441 234 533 15 452 260 190 . Destroy 0b10 Robot/C 1740 | . 240 480 180 . . 200 60 120 . 160 200 100 . Destroy 0b10 Robot/NC 95 | 10 15 20 . . . 15 10 5 . 20 . . . Destroy Leader 314 | . 54 116 30 . . 40 12 10 . 22 30 . . Allied During Kill 3 | . . . 3 . . . . . . . . . . Successful Hack 32 | . 20 12 . . . . . . . . . . . Disable Machine 510 | . . 15 15 . . 75 120 240 . 45 . . . Destroy Structure 455 | . . 2 22 . . 96 32 143 . 160 . . . Lose Combat Pursuer 315 | . 15 75 15 . . 15 . 15 15 45 30 90 . Influence Decreases 3464 | 10 319 365 620 25 . 215 460 299 249 168 516 218 . Entered New Map 628 | . . 15 232 25 . . 124 . 120 . 106 6 . Time Decay 2408 | 10 319 310 318 . . 195 336 289 129 138 270 94 . Lost Part 368 | . . 40 10 . . 20 . 10 . 30 140 118 . Lost Ally 60 | . . . 60 . . . . . . . . . . Squads Dispatched 27 | . 2 1 . . . 6 2 5 2 9 . . . Investigation 2 | . 1 . . . . . . . . 1 . . . Extermination 4 | . . . . . . . 1 2 1 . . . . Reinforcement 14 | . 1 1 . . . 3 . 3 1 5 . . . Assault . | . . . . . . . . . . . . . . Garrison 7 | . . . . . . 3 1 . . 3 . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . 1 . 2 1 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Distress Signals 14 | . 2 8 . . . 1 1 . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 173 | . 24 38 9 . . 14 6 14 11 22 22 13 . Peak Tracking Total 9 | . 5 6 4 . . 4 2 3 6 7 9 9 . Tactical Retreats 15 | . 1 4 1 . . 1 . 1 1 2 1 3 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Traps Triggered 7 | . 1 3 . . . . 1 . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Machines Disabled 37 | . . 1 1 2 . 5 8 16 . 3 . 1 . Max in Single Turn 6 | . . 1 . 2 . 3 5 6 . 2 . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Machines Accessed 22 | . 7 8 . 2 . 3 . . . . . 1 1 Terminals 14 | . 6 5 . . . 3 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . 1 1 . . . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 46 | . 17 18 . 5 . 4 . . . . . 1 1 Successful 30 | . 11 10 . 5 . 2 . . . . . 1 1 Failed 16 | . 6 8 . . . 2 . . . . . . . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 29 | . 13 13 . 1 . 2 . . . . . . . Terminals 32 | . 15 13 . . . 4 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . 2 1 . . . . . . . . . . . Scanalyzers 4 | . . 4 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 10 | . 1 . . 5 . 2 . . . . . 1 1 Record 6 | . . . . 4 . 2 . . . . . . . Open Door 2 | . . . . . . . . . . . . 1 1 Zone Layout 1 | . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 2 1 . . . . . . . . . . . Report Inventory 2 | . 1 1 . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . Scanalyzer 4 | . . 4 . . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . Retrieve Study 2 | . . 2 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 13 | . 8 5 . . . . . . . . . . . Terminals 13 | . 8 5 . . . . . . . . . . . Botnet 9 | . 5 4 . . . . . . . . . . . Skim 4 | . 3 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 13 | . 3 8 . . . 2 . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 2 | . . 2 . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Total Allies 3 | . . . 3 . . . . . . . . . . Largest Group 3 | . . . 3 . . . . . . . . . . Highest-Rated Group 40 | . . . 40 . . . . . . . . . . Highest-Rated Ally 16 | . . . 16 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 24 | . . . 24 . . . . . . . . . . Total Damage 210 | . . . 210 . . . . . . . . . . Kills 1 | . . . 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Active Infowar (turns) 5892 | 37 1299 1703 709 827 530 179 21 . 2 . . 524 61 Sensors 586 | . . . 1 . . . . . . . . 524 61 Seismic 5283 | 37 1299 1703 708 827 530 179 . . . . . . . ECM 23 | . . . . . . . 21 . 2 . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 2 . . . . . . . 1 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Turns Passed 10932 | 127 1299 1865 709 827 530 591 839 810 622 427 657 1038 591 Spaces Moved 5369 | 64 559 713 397 512 331 301 444 454 365 223 337 508 161 Core 18 | 5 . . . . . . . . . . . 5 8 Treads 4466 | 59 559 624 397 512 331 301 444 453 365 223 198 . . Legs 784 | . . 89 . . . . . 1 . . 139 503 52 Wheels . | . . . . . . . . . . . . . . Hover 101 | . . . . . . . . . . . . . 101 Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 120 160 160 160 160 160 160 160 160 120 120 190 Average Speed 170 | 151 160 169 160 160 160 160 186 160 160 160 143 184 359 Slowest Speed 650 | 160 160 200 160 200 160 160 200 330 160 160 240 650 650 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 81 64 73 92 56 43 12 12 14 7 61 70 30 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . Known Exits Taken 7 | . . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . Scrap Searched 6 | . . . 1 . 1 . . . . . 1 3 . Spaces Dug 7 | . . . . . . 6 . . . 1 . . . Terrain Destroyed 559 | . . . 26 17 . 112 48 158 . 92 106 . . Melee 7 | . . . . . . 6 . . . 1 . . . Projectile 1 | . . . 1 . . . . . . . . . . AOE 551 | . . . 25 17 . 106 48 158 . 91 106 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Total 6685 | 81 874 1254 438 517 332 376 454 525 404 275 415 563 177 Wait 811 | 2 243 422 17 . . 44 . 39 17 19 . 8 . Move 5356 | 63 558 712 396 511 330 300 443 453 364 222 336 507 161 Hop . | . . . . . . . . . . . . . . Pick Up 57 | 3 10 12 2 1 . 2 3 7 5 5 4 3 . Fast Attach 49 | 7 . 3 . . . 2 2 4 3 . 10 14 4 Attach 35 | . 2 7 1 . . 3 2 . 2 5 8 5 . Detach 10 | . . 1 . . . . 1 . . . 2 2 4 Swap 41 | . . 17 4 2 1 4 . 2 4 2 . 5 . Drop 53 | . 3 13 1 1 1 2 1 10 8 5 . . 8 Fire 221 | 6 57 67 17 2 . 11 2 9 . 14 32 4 . Melee 48 | . . . . . . 8 . 1 . 2 23 14 . Ram . | . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . 1 . Crush 3 | . 1 . . . . . . . 1 1 . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 128 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 15) 497 | -10/Materials | Discovered new exit (range 16) 1070 | -10/Materials | Discovered new exit (range 16) 1427 | -10/Materials | Entered another Materials area 1427 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 2022 | -9/Materials | Build established: Scavenger-Mutant 2621 | -9/Materials | Discovered new exit (range 4) 3080 | -9/Materials | Build established: Mutant 3098 | -9/Materials | Discovered new exit (range 14) 3274 | -9/Materials | Discovered new exit (range 7) 3292 | -9/Materials | Entered Mines 3297 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3377 | -9/Mines | Discovered new exit (range 3) 3382 | -9/Mines | Build established: Scavenger-Mutant 3490 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3494 | -9/Mines | Found Prototype Device 3495 | -9/Mines | Identified Exp. Sensor Array 3764 | -9/Mines | Learned Materials interactive machine intel 3816 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3993 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3994 | -9/Mines | Discovered new exit (range 5) 4001 | -9/Mines | Entered Exiles 4017 | -9/Exiles | Build established: Mutant 4027 | -9/Exiles | Discovered new exit (range 14) 4046 | -9/Exiles | Met 8R-AWN 4075 | -9/Exiles | Met EX-HEX 4190 | -9/Exiles | Met EX-DEC 4239 | -9/Exiles | Visited The Gauntlet 4440 | -9/Exiles | Learned location of Zion (-7) 4489 | -9/Exiles | Met EX-BIN 4537 | -9/Exiles | Aligned with FarCom system 4539 | -9/Exiles | Given EX-Vault access code 4633 | -9/Exiles | Opened EX-Vault 4645 | -9/Exiles | Found Latent Energy Streamer 4678 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4801 | -9/Exiles | Discovered new exit (range 10) 4828 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 4828 | -9/Exiles | Entered Mines 5344 | -8/Mines | Discovered new exit (range 10) 5358 | -8/Mines | Entered Materials 5358 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 5359 | -8/Materials | Identified exit to Factory 5360 | -8/Materials | Loaded intel: 19 interactive machine locations 5374 | -8/Materials | Garrison activated, responded to threat 5871 | -8/Materials | Met 7R-MNS 5889 | -8/Materials | System corruption reached 10% 5949 | -8/Materials | Entered Factory 5949 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5950 | -7/Factory | Caught up to 7R-MNS 6283 | -7/Factory | Build established: Skirmisher 6572 | -7/Factory | Garrison activated, responded to threat 6730 | -7/Factory | Discovered new exit (range 11) 6745 | -7/Factory | Identified exit to Factory 6762 | -7/Factory | Discovered new exit (range 16) 6788 | -7/Factory | Entered another Factory area 6788 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6789 | -6/Factory | Caught up to 7R-MNS 6897 | -6/Factory | Build established: Scavenger-Skirmisher 7094 | -6/Factory | System corruption reached 10% 7587 | -6/Factory | Discovered new exit (range 6) 7597 | -6/Factory | Identified exit to Factory 7598 | -6/Factory | Entered another Factory area 7598 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7599 | -5/Factory | Caught up to 7R-MNS 7711 | -5/Factory | Discovered new exit (range 11) 8184 | -5/Factory | Discovered new exit (range 5) 8191 | -5/Factory | Identified exit to Factory 8220 | -5/Factory | Entered another Factory area 8220 | -4/Factory | Evolved 2 slots: Utility x2 8221 | -4/Factory | Caught up to 7R-MNS 8398 | -4/Factory | Garrison activated, responded to threat 8555 | -4/Factory | System corruption reached 10% 8605 | -4/Factory | Discovered new exit (range 13) 8626 | -4/Factory | Identified exit to Upper Caves 8647 | -4/Factory | Entered Upper Caves 8688 | -4/Upper Caves | Build established: Scavenger-Tank 8956 | -4/Upper Caves | Lost 5 parts (3n2w) 9015 | -4/Upper Caves | Ambushed by wild Derelicts 9099 | -4/Upper Caves | Lost 6 parts (2n2u2w) 9171 | -4/Upper Caves | Lost 3 parts (3n) 9196 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9245 | -4/Upper Caves | Discovered new exit (range 15) 9284 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 9303 | -4/Upper Caves | Identified exit to Upper Caves 9304 | -4/Upper Caves | Entered another Upper Caves area 9316 | -4/Upper Caves | Entered a destroyed Warlord outpost 9380 | -4/Upper Caves | Build established: Scavenger-Gunner 9605 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9650 | -4/Upper Caves | Attracted the attention of an 0b10 base 9730 | -4/Upper Caves | Lost 11 parts (2p4n2u3w) 9811 | -4/Upper Caves | Core integrity fell below 50% 9855 | -4/Upper Caves | Lost 13 parts (1p3n4u5w) 10124 | -4/Upper Caves | Build established: Derelict-Skirmisher 10243 | -4/Upper Caves | Identified exit to Warlord 10342 | -4/Upper Caves | Entered Warlord 10424 | -4/Warlord | System corruption cleaned by Quarantine Array 10608 | -4/Warlord | Found Prototype Device 10608 | -4/Warlord | Identified Minesniffer Drone Bay 10634 | -4/Warlord | Build established: Mutant 10924 | -4/Warlord | Warlord's base attacked by MAIN.C 10933 | -4/Warlord | Self-destructed Last Messages --------------- 10627_ RT-10D(m) fits Backup Power III on Cogmind. 10681_ KTG-V3: "PRAISE BE TO YOU-KNOW-WHO!" 10739_ Acquired Prototype Energy Cannon. 10739_ Identified Neutron Cannon. 10739_ Faulty integration triggers heat surge (+238). 10741_ Dropped Faulty Neutron Cannon. 10744_ Acquired Neutron Cannon. 7V-DCR(g): I don't trust those A-programmers that show up here every so often. I admit they're helpful, but something about them just isn't right. They don't seem to answer to anyone, and know way too much. 10825_ Connecting with WAR.Sys... >>Open Door Sealed Heavy Doors opened. 10924_ ANNOUNCEMENT: MAIN.C incursion imminent. Mobilizing sentries. Map ----- +----------------------------------------------------+ | ???????????????????## # #????????????? | | ???????????????????# # """"" #????????????? | | ???????????????????" # """"" #????????????? | | ???????????????????" # """"" ####?######### | | ???????????????????" # ## ### | | ???????????????????#X + | | ???????????????????## # ########+####### """ | | ????????????????????### #????? ????# """ | | ??????????????????????# #??? """ """??# """ | | ??????????????????????# #?# ^""" """ # """ | | ??????????????????????# #?# """ """ # """ | | ??????????????????????# #?# # | | ?????????????????????## #?############?# | | ?????????????????????#X #??????????????##+###### | | ?????????????????????## #??????????????## ###??# | | ??????????????????????# #??????????????#!!!!#??# | | ??????????????????????# #??????????????#!*!!#??# | | ??????????????????????# #??????????????#![!!#??# | | ??????????????????????# #??????????????#""""#??# | | ??????????????????????# #??????????????#""""#??# | | ??????????????????????# #??????????????######??# | | ??????????????????????# #??????????????????????# | | ??????????????????????# #?????????""???????????? | | ??????????????????????# #????? ""???????????? | | ??????????????????????# ## c c c""???????????? | | ??????????????????????# @/ """"??????????????? | | ??????????????????????# / """""??????????????? | | ??????????????????????############???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 100 Energy Generation 39 Energy Capacity 585 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 19 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Resistance: EX 50 Evasion (%) 55 Core Analysis 6 Recoil Reduction 6 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Imp. Light Cannon | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Ambidextrous Blue Mage Bumper Bots Construction Begets Destruction Deductive Reasoning For Emergencies Only Hydra I Have A Map? I Spy Item+ Overwhelming Sixth Sense There's More Where That Came From Challenges ------------ None Game ------ Seed ImprinterCoreFragment Manual? 0 Play Time 01:54:20 Cumulative 31.6 hours Start 2026.08.05 @ 10:51:03 End 2026.08.05 @ 19:43:59 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 26 Achievement% 16 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ffb7e78-9b18-4758-b56e-09e77ab2bd37