Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.12 @ 20:34:21 Player: s0lid Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (11) 55 Value Destroyed (98) 98 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1773 Bonus ------- None Cogmind --------- Core Integrity 461/550 Matter 294/300 Energy 216/250 System Corruption 0% Temperature Cool (37) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Flight Unit > --- UTILITY (6) ------ Small Storage Unit Trap Scanner Improved Terrain Scan Processor Seismic Detector > --- WEAPON (2) ------- Heavy EM Shotgun > --- INVENTORY (8) ---- Large Matter Pod (118) Weight Redist. System Subdweller Optics Particle Charger Particle Charger Tractor Beam Light Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Trap Scanner Improved Terrain Scanner Improved Terrain Scan Processor Seismic Detector High-powered Tractor Beam > --- WEAPON ----------- Heavy EM Shotgun Battle Rifle > --- INVENTORY -------- Large Matter Pod Weight Redist. System Subdweller Optics Particle Charger Particle Charger Tractor Beam Light Assault Rifle Mining Laser [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Terrain Scan Processor Weapon Light Assault Rifle Energy Gun Heavy EM Shotgun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion . | . . . . Utility 4 | . . . 4 Weapon . | . . . . Parts Attached 19 | 10 . 1 8 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 5 | 4 . . 1 Treads 2 | 2 . . . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight 1 | . . . 1 Utility 7 | 2 . . 5 Device 5 | 2 . . 3 Storage 1 | . . . 1 Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 3 . 1 1 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 4 | 3 . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 4 | . . . 4 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon 1 | . . . 1 Highest Loss Streak 4 | . . . 4 To Critical Strikes . | . . . . Average Backups 4 | 3 4 4 6 Power . | . 1 1 . Propulsion . | 1 1 1 . Utility 1 | . . . 3 Weapon 1 | . 2 2 2 Tool/Special . | . . . . Unused Backups 5 | . . . 5 Power . | . . . . Propulsion . | . . . . Utility 4 | . . . 4 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 76 | . 71 71 81 Engine 3 | . . . 6 Treads 22 | . 28 28 17 Device 27 | . 28 28 27 Storage 3 | . . . 6 Processor 4 | . . . 8 Energy Gun 2 | . . . 3 Ballistic Gun 12 | . 14 14 10 Peak Build Rating 24 | 8 8 9 24 Average Rating 11 | 3 7 7 17 On Entrance 5 | . 7 7 9 Naked Turns . | . . . . Heaviest Build 21 | 5 3 5 21 Greatest Support 40 | 10 3 40 40 Greatest Overweight (x) 4 | 1 . . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 5 5 5 8 Average Capacity 6 | 5 5 5 7 Most Carried 8 | 5 5 5 8 Average Carried 4 | 3 4 4 6 Final Capacity 8 | 5 5 5 8 Final Carried 8 | 5 4 5 8 Class Distribution -------------------- 62% | Mutant 21% | Skirmisher 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Skirmisher | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 593 | 304 . 18 271 Remotely 209 | . . . 209 Salvage Created 369 | 46 . . 323 Parts 26 | 7 . . 19 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 5 | . . 5 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 6 | . . . 6 Guns 5 | . . . 5 AOE 1 | . . . 1 Classes Destroyed 4 | 1 . . 3 Tunneler 2 | 2 . . . Hauler 1 | . . . 1 Recycler 2 | . . . 2 Swarmer 6 | . . . 6 Best Kill Streak 5 | 2 . . 5 Combat Bots Only 4 | . . . 4 Max Kills in Single Turn 1 | 1 . . 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 45 | . . 10 35 Missed 12 | . . 3 9 Hits 33 | . . 7 26 Projectile 33 | . . 7 26 AOE 2 | . . . 2 Damage Taken 624 | . . 148 476 Core 134 | . . 45 89 Absorbed by Shields . | . . . . Core Remaining (%) 91 | 100 . 82 . Volleys Fired 21 | 3 . . 18 Largest 2 | 2 . . 2 Hottest 75 | 40 . . 75 Shots Fired 42 | 6 . . 36 Gun 42 | 6 . . 36 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 29 | 6 . . 23 Thermal . | . . . . Explosive . | . . . . Electromagnetic 13 | . . . 13 Robot Hit Streak 6 | 4 . . 6 Robot Miss Streak 3 | 1 . . 3 Penetration Max . | . . . . Secondary Targets 3 | . . . 3 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 29 | 4 . . 25 Core Hits 12 | 2 . . 10 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 431 | 53 . . 378 Guns 386 | 53 . . 333 Cannons . | . . . . Explosions 45 | . . . 45 Melee . | . . . . Ramming . | . . . . Kinetic 231 | 53 . . 178 Thermal 45 | . . . 45 Explosive . | . . . . Electromagnetic 155 | . . . 155 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 45 | . . . 45 Average Temperature 21 | . . . 21 Received Heat Transfer 78 | . . 33 45 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 50 | . . . 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 98 | 100 100 . 97 Level 1 1 | . . . 2 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 205 | 5 3 . 205 Initial 3 | . 3 . 2 Average 21 | 1 1 . 31 Influence Increases 307 | 10 . 30 267 Destroy 0b10 Robot/C 120 | . . . 120 Destroy 0b10 Robot/NC 25 | 10 . . 15 Destroy Leader 22 | . . . 22 Successful Hack 4 | . . . 4 Disable Machine 15 | . . . 15 Destroy Structure 1 | . . . 1 Lose Combat Pursuer 120 | . . 30 90 Influence Decreases 132 | 5 5 25 97 Entered New Map 5 | . 2 . 3 Time Decay 87 | 5 3 25 54 Lost Part 40 | . . . 40 Squads Dispatched 2 | . . . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 21 | . . 6 15 Peak Tracking Total 8 | . 1 4 8 Tactical Retreats 4 | . . 2 2 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 1 | . . . 1 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . . . 4 Successful 2 | . . . 2 Failed 2 | . . . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . . . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . . 2 Locate Traps 1 | . . . 1 Registered Components 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 516 | 6 52 194 264 Terrain 515 | 6 52 194 263 Traps 136 | . . . 136 Seismic 514 | 4 52 194 264 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 581 | 71 52 194 264 Spaces Moved 490 | 72 23 287 108 Core 371 | 70 23 253 25 Treads 117 | . . 34 83 Legs 2 | 2 . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 50 50 Average Speed 77 | 54 50 63 138 Slowest Speed 250 | 120 50 160 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 12 | 4 6 25 13 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 1 | . . . 1 Melee . | . . . . Projectile . | . . . . AOE 1 | . . . 1 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 646 | 96 63 300 187 Wait 95 | 4 38 12 41 Move 487 | 71 22 286 108 Hop . | . . . . Pick Up 7 | 2 . 1 4 Fast Attach 17 | 10 . 1 6 Attach 4 | . 1 . 3 Detach 8 | 4 1 . 3 Swap 2 | . . . 2 Drop 5 | 2 1 . 2 Fire 21 | 3 . . 18 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Discovered new exit (range 7) 124 | -10/Materials | Entered Subcaves 264 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 295 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 296 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 308 | -10/Subcaves | Discovered new exit (range 8) 311 | -10/Subcaves | Build established: Mutant 318 | -10/Subcaves | Entered Materials 318 | -8/Materials | Evolved 4 slots: Utility x4 582 | -8/Materials | Self-destructed Last Messages --------------- 00561_ S-10 Pest destroyed. 00561_ Switching to secondary target: S-10 Pest. 00562_ Acquired 20 matter. 00565_ Nuclear Reactor explodes. 00565_ Lgt. Treads destroyed. 00565_ Nuclear Reactor explodes. 00565_ Hpw. Tractor Beam destroyed. 00565_ S-10 Pest destroyed. 00566_ The unstable cave ceiling collapses. 00571_ Acquired Flight Unit. 00573_ U-05 Engineer builds a Wall. 00574_ The unstable cave ceiling collapses. 00575_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. 00577_ U-05 Engineer lays Concrete. 00578_ U-05 Engineer builds a Wall. 00579_ Battle Rifle destroyed. 00580_ U-05 Engineer lays Concrete. 00581_ Imp. Terrain Scanner destroyed. 00581_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????############?## # !! #? ?"" ????? | | ????#?##########?## #?!! ???????????? | | ???##?########?#### # ## ?""?????? | | ?????########?#?### # ? ## ?? ????? | | ???#??##?######?### = "##+######?#?#??? | | ?????##?##?#####??# = ?? | | ????#?#??########## [! ] ??? | | ???????##??######?# = " ?? | | ???????#???##?###?# "Y" ##########???? | | ??????#??####?#?### " " # ? ?????? | | ????#??###?#####?## # ?? ? ? ????? | | ????#??###?######## # "? ??? ????? | | ????############?#" """" #?"" ? ? ????? | | ????#?????######?#T """" #? ?? ?????? | | ????#?#?##?##?####" """" #? ? ??????? | | ????###?##???#?#### # ? ?? ??????? | | ???#???????######## ##+###?#?????? | | ????######## #### """" ?????^ | | ??#???#### # # """" ^ ???^??^ | | ???#???### """" T ^ "???^?? | | ????????# # g "?????? | | ????????# ugu "?????? | | ?????#??## # """" ?????? | | #???#?### %u"""" ??????? | | ?#????#?# * """" #######??????? | | ?????##?# @ g ##?#?#???????? | | ??#??#??# #??? ???????? | | ?#??#?#### #u """" # ????????? | | ??#??#???# # """" # ?????????? | | ???##?##?#### #### """" + ??"???????? | | ?????? ????###???# ??#? ?????????? | | ????"??"?? ?? ??? ???? ????????? | | ???????""? # ??? ? ??????????????? | | ????????" ?# ????? ????#????????? | | ????? ? ?+? ??? ##+#???#?????????? | | ?????? ???????#??#######? ??????????????? | | ???????#????? ##????#???????????????????? | | ???????????? ?? ?#???#????????????????? | | ???????????? ?? ? ?? ?????????????????? | | ???????????????#????????????????????????? | | ????????????????????????????????????????? | | ????????????????#???????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MediumIntegrityAutogun Manual? 0 Play Time 00:08:57 Cumulative 214.7 hours Start 2025.07.12 @ 15:55:48 End 2025.07.12 @ 20:34:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 220 Rogue 220 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 55 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: becdb657-1adc-4b2f-b1c6-83519138ab74