Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.03 @ 20:38:53 Player: HSFM Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (43) 215 Value Destroyed (950) 950 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (945) 945 TOTAL SCORE: 5430 Bonus ------- Follower Combat Kills 345 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 378/850 Matter 285/300 Energy 203/300 System Corruption 7% Temperature Warm (181) Movement Core (250) Ox4 Location -6/Factory Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit IFF Parser Weapon Shielding Thermal Shield Hacking Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Titanium Leg Armored Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Salvage Targeting Computer Core Shielding Hacking Suite Hacking Drone Bay > --- WEAPON ----------- Force Rifle Rocket Launcher Axe > --- INVENTORY -------- Light Nuclear Core Cold Fusion Reactor Titanium Leg Heat Sink Medium Storage Unit Compact Battery Advanced Visual Processing Unit Weapon Shielding Thermal Shield EM Disruption Field Mobile Refinery Mk. CCLXVII Improved EM Shotgun Heavy Particle Cannon [Rating: 57] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Titanium Leg Treads Improved Treads Leg Titanium Leg Hover Unit Improved Hover Unit Utility Salvage Targeting Computer Device Shield Generator Storage Large Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun Improved EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Enhanced Flamer Slashing Weapon Axe Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power . | . . . . . . . Propulsion 3 | . . 1 . . . 2 Utility 4 | . . 1 . . . 3 Weapon 1 | . . . . . . 1 Parts Attached 55 | 5 15 12 . 3 4 16 Power 8 | 1 2 1 . . 2 2 Engine 8 | 1 2 1 . . 2 2 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 13 | 2 2 4 . . 1 4 Treads 2 | . 2 . . . . . Leg 10 | 2 . 4 . . 1 3 Wheel . | . . . . . . . Hover 1 | . . . . . . 1 Flight . | . . . . . . . Utility 20 | . 8 3 . 2 . 7 Device 10 | . 4 1 . 2 . 3 Storage 2 | . 1 1 . . . . Processor 3 | . 1 . . . . 2 Hackware 1 | . . . . . . 1 Protection 4 | . 2 1 . . . 1 Artifact . | . . . . . . . Weapon 14 | 2 3 4 . 1 1 3 Energy Gun 7 | 1 2 2 . . . 2 Energy Cannon 2 | . . 2 . . . . Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon . | . . . . . . . Launcher 2 | . 1 . . . 1 . Special Weapon 1 | . . . . 1 . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 1 . 2 . 1 Corrupted Parts 1 | . . . . . 1 . System Corruption 3 | . . . . . 3 . Parts Lost 26 | . 12 . . . 2 12 Power 6 | . 3 . . . 1 2 Propulsion 6 | . 2 . . . . 4 Utility 7 | . 4 . . . . 3 Weapon 7 | . 3 . . . 1 3 Highest Loss Streak 5 | . 5 . . . 2 5 To Critical Strikes . | . . . . . . . Average Backups 10 | . 4 6 12 13 14 8 Power . | . . . 1 1 . . Propulsion 1 | . 1 1 1 1 1 . Utility 5 | . 2 3 4 6 9 5 Weapon 3 | . . 1 5 5 3 1 Tool/Special . | . . . . . . . Unused Backups 14 | . 3 . . 3 . 8 Power 3 | . . . . 1 . 2 Propulsion 2 | . 2 . . . . . Utility 5 | . 1 . . . . 4 Weapon 4 | . . . . 2 . 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 92 | . 83 85 100 100 99 73 Engine 9 | . 8 9 11 11 10 4 Treads 2 | . 11 2 . . . . Leg 26 | . 13 22 33 33 33 22 Device 10 | . 10 9 11 11 11 11 Storage 7 | . . 10 11 11 11 4 Processor 9 | . 4 11 11 11 11 6 Protection 2 | . 9 . . . . 4 Energy Gun 5 | . 13 3 11 3 . . Energy Cannon 8 | . . 14 11 11 11 3 Launcher 4 | . 10 . . . 9 4 Special Weapon 2 | . . . . 7 1 . Peak Build Rating 57 | 5 12 24 24 32 35 57 Average Rating 24 | 3 8 18 24 26 33 40 On Entrance 18 | . 5 6 24 24 32 35 Naked Turns 14 | . . . . . . 14 Heaviest Build 55 | 7 17 39 38 40 44 55 Greatest Support 81 | 20 46 51 51 51 51 81 Greatest Overweight (x) 4 | . 1 1 . . . 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 5 10 15 15 15 15 15 Average Capacity 12 | 5 5 11 15 15 15 11 Most Carried 15 | 2 5 10 14 15 15 15 Average Carried 10 | . 4 5 12 13 14 8 Final Capacity 15 | 5 5 15 15 15 15 5 Final Carried 15 | 2 5 10 14 14 15 5 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 1266 | 262 386 180 25 20 70 323 Remotely . | . . . . . . . Salvage Created 1264 | 48 448 180 143 . . 445 Parts 62 | 3 26 10 8 . . 15 Haulers Intercepted 1 | . . . . . . 1 Recyclers Shooed 3 | . . . . . . 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 14 | . . . . . 14 . Prevented 2 | . . . . . 2 . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 27 | 1 17 3 4 . . 2 Guns 10 | 1 7 . 2 . . . Cannons 4 | . . 3 1 . . . AOE 12 | . 10 . 1 . . 1 Classes Destroyed 10 | 1 3 1 1 . . 4 Worker 6 | . 2 . 1 . . 3 Builder 5 | . 4 . . . . 1 Hauler 1 | . . . . . . 1 Recycler 2 | . . . . . . 2 Mechanic 1 | . . . . . . 1 Watcher 1 | . . . . . . 1 Swarmer 9 | . 6 . 2 . . 1 Grunt 14 | 1 11 . 1 . . 1 Brawler 1 | . . . 1 . . . Sentry 3 | . . 3 . . . . Best Kill Streak 5 | 1 4 1 3 . . 5 Combat Bots Only 3 | 1 3 1 2 . . 1 Max Kills in Single Turn 2 | 1 2 1 2 . . 2 Gunslinging . | . . . . . . . Exploded 2 | . 2 . 1 . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 392 | 4 116 12 9 . 30 221 Missed 135 | . 28 5 3 . 7 92 Hits 257 | 4 88 7 6 . 23 129 Melee 1 | . . . 1 . . . Projectile 256 | 4 88 7 5 . 23 129 Critical Strikes 5 | . . 1 . . 2 2 Damage Taken 3801 | 45 1346 73 74 . 377 1886 Core 701 | . 221 . 8 . . 472 Absorbed by Shields 77 | . 23 26 28 . . . Redirected to Shielding 19 | . . . . . . 19 Core Remaining (%) 69 | 100 11 . . . 98 . Volleys Fired 100 | 4 54 8 7 . 5 22 Largest 2 | 2 2 2 2 . 2 2 Hottest 155 | 70 90 131 120 . 155 108 Shots Fired 159 | 8 87 14 14 . 9 27 Gun 77 | 8 58 2 7 . . 2 Cannon 38 | . . 12 7 . 5 14 Launcher 40 | . 29 . . . . 11 Special 4 | . . . . . 4 . Kinetic 4 | 4 . . . . . . Thermal 68 | 4 24 8 7 . 9 16 Explosive 40 | . 29 . . . . 11 Electromagnetic 47 | . 34 6 7 . . . Robot Hit Streak 8 | 3 8 8 6 . 7 7 Robot Miss Streak 8 | 2 8 2 2 . 3 4 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 86 | 5 43 10 10 . 7 11 Core Hits 83 | 2 39 6 8 . 2 26 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 7 | 1 5 . . . . 1 Burn 4 | 1 3 . . . . . Meltdown 1 | . . . . . . 1 Corrupt 2 | . 2 . . . . . Melee Attacks 1 | . . . . . . 1 Impact . | . . . . . . . Slashing 1 | . . . . . . 1 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4088 | 60 1988 215 233 . 133 1459 Guns 635 | 60 424 39 89 . . 23 Cannons 526 | . . 176 75 . 100 175 Explosions 2894 | . 1564 . 69 . . 1261 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 23 | 23 . . . . . . Thermal 816 | 37 204 100 144 . 133 198 Explosive 2783 | . 1522 . . . . 1261 Electromagnetic 466 | . 262 115 89 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . 6 . . . 3 7 Average Corruption 4 | . 5 . . . 3 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 36 | . 13 . . . 15 8 Message Errors 6 | . 1 . . . 3 2 Matter Fused 11 | . 5 . . . 3 3 Heat Flow Errors 5 | . 1 . . . 3 1 Energy Discharges 4 | . 1 . . . 3 . Parts Rejected 1 | . 1 . . . . . Parts Fused 1 | . . . . . 1 . Data Loss (minor) 4 | . 2 . . . 2 . Misfires 1 | . 1 . . . . . Alerts 1 | . . . . . . 1 Weapon Failures 2 | . 1 . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 70 | . 43 . . . . 27 Projectiles . | . . . . . . . Explosions 70 | . 43 . . . . 27 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 236 | . 116 . 18 . . 102 Shots 12 | . 8 . 1 . . 3 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 349 | 60 245 201 154 . 349 210 Average Temperature 81 | 34 64 71 69 . 146 59 Received Heat Transfer 801 | 24 396 12 12 . 99 258 Effects 3 | . 3 . . . . . Interference 3 | . 3 . . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . 1 . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 4 | . 1 1 . . 1 1 Heat Transferred 1981 | 185 703 148 261 . 388 296 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 1 . 1 . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Maximum Alert Level 1 | . 1 . . . . . Low Security (%) 86 | 100 66 100 100 . . 100 Level 1 13 | . 33 . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 301 | 20 301 117 70 . . 128 Initial 117 | . 6 117 13 . . . Average 68 | 2 118 59 13 . . 54 Influence Increases 1689 | 20 747 109 130 . 272 411 Destroy 0b10 Robot/C 800 | 20 340 60 80 . 180 120 Destroy 0b10 Robot/NC 80 | . 30 . 5 . . 45 Destroy Leader 154 | . 90 30 10 . 10 14 Allied During Kill 105 | . . . . . 82 23 Successful Hack 42 | . 38 . . . . 4 Disable Machine 75 | . 60 . . . . 15 Destroy Structure 223 | . 144 4 5 . . 70 Lose Combat Pursuer 210 | . 45 15 30 . . 120 Influence Decreases 1680 | 10 480 350 166 . 272 402 Entered New Map 187 | . 4 160 23 . . . Time Decay 1194 | 10 356 190 143 . 253 242 Lost Part 250 | . 120 . . . 10 120 Lost Ally 49 | . . . . . 9 40 Squads Dispatched 7 | . 5 . . . . 2 Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 6 | . 4 . . . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 2 | . 1 1 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 72 | 1 31 4 5 . 11 20 Peak Tracking Total 7 | 1 4 2 3 . 7 6 Tactical Retreats 10 | . 3 1 1 . . 5 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered 4 | . 2 1 . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 6 | . 4 . . . 1 1 Max in Single Turn 2 | . 2 . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 10 | . 4 3 . . . 3 Terminals 6 | . 3 2 . . . 1 Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 1 | . . 1 . . . . Scanalyzers 2 | . . . . . . 2 Garrison Access . | . . . . . . . Total Hacks 24 | . 12 6 . . . 6 Successful 18 | . 8 5 . . . 5 Failed 6 | . 4 1 . . . 1 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 6 | . . . . . . 6 Terminals 13 | . 8 4 . . . 1 Fabricators . | . . . . . . . Repair Stations 4 | . 4 . . . . . Recycling Units 2 | . . 2 . . . . Scanalyzers 5 | . . . . . . 5 Garrison Access . | . . . . . . . Terminal Hacks 10 | . 6 3 . . . 1 Record 5 | . 4 1 . . . . Prototype ID Bank 1 | . . 1 . . . . Open DSF 1 | . . . . . . 1 Locate Traps 1 | . 1 . . . . . Dispatch Records 1 | . . 1 . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 2 | . 2 . . . . . Recycling Unit Hacks 2 | . . 2 . . . . Report Inventory 1 | . . 1 . . . . Retrieve Components 1 | . . 1 . . . . Scanalyzer 4 | . . . . . . 4 Insert Component 3 | . . . . . . 3 Analyze 1 | . . . . . . 1 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 3 3 . . . 1 Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . . 2 . . . . Parts Scanalyzed 2 | . . . . . . 2 Part Schematics Acquired 1 | . . . . . . 1 Parts Damaged 1 | . . . . . . 1 Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 6 | . . . . 6 . . Largest Group 6 | . . . . 6 6 3 Highest-Rated Group 213 | . . . . 213 213 117 Highest-Rated Ally 40 | . . . . 40 40 40 Zionite Dispatches 1 | . . . . . . 1 Recon 1 | . . . . . . 1 Total Orders . | . . . . . . . Ally Attacks 30 | . . . . . 19 11 Total Damage 884 | . . . . . 638 246 Kills 13 | . . . . . 9 4 Allies Corrupted 1 | . . . . . . 1 Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Active Infowar (turns) 607 | . 497 . . . . 110 Optics 110 | . . . . . . 110 Sensors 497 | . 497 . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 5 | . . . . 2 3 . Drone Launches 1 | . . . . . . 1 Drone Recoveries 1 | . . . . . . 1 Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 5602 | 88 1162 388 692 1377 1217 678 Spaces Moved 3957 | 70 707 213 511 1044 925 487 Core 104 | 28 . . . . . 76 Treads 343 | . 292 51 . . . . Legs 3510 | 42 415 162 511 1044 925 411 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 130 130 130 126 50 Average Speed 128 | 92 137 139 130 130 127 114 Slowest Speed 250 | 120 190 200 130 130 130 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 3 | . 2 . . . . 1 Cave-ins Triggered 2 | . 1 . . . . 1 Exploration Rate (%) 55 | 6 93 16 88 87 83 12 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 5 | . . . 1 2 2 . Spaces Dug 11 | . . . . . . 11 Terrain Destroyed 262 | . 165 4 5 . . 88 Melee . | . . . . . . . Projectile 9 | . . 4 4 . . 1 AOE 253 | . 165 . 1 . . 87 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 4307 | 85 812 291 525 1065 952 577 Wait 86 | . 8 34 4 7 7 26 Move 3950 | 69 706 212 510 1043 924 486 Hop . | . . . . . . . Pick Up 72 | 7 20 17 4 6 6 12 Fast Attach 8 | . 1 . . . 1 6 Attach 44 | 5 10 12 . . 3 14 Detach 4 | . . 2 . . . 2 Swap 17 | . 6 3 . 3 2 3 Drop 24 | . 7 3 . 6 4 4 Fire 100 | 4 54 8 7 . 5 22 Melee 1 | . . . . . . 1 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 1 | . . . . . . 1 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 54 | -11/Scrapyard | Discovered new exit (range 8) 89 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 498 | -10/Materials | Discovered new exit (range 16) 604 | -10/Materials | Discovered new exit (range 16) 683 | -10/Materials | Lost 4 parts (1p1n2u) 788 | -10/Materials | Crushed by falling debris 788 | -10/Materials | Core integrity fell below 50% 832 | -10/Materials | Lost 5 parts (2p1u2w) 882 | -10/Materials | Core integrity fell below 20% 1059 | -10/Materials | Discovered new exit (range 5) 1205 | -10/Materials | Discovered new exit (range 13) 1230 | -10/Materials | Discovered new exit (range 14) 1251 | -10/Materials | Entered another Materials area 1251 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1578 | -9/Materials | Discovered new exit (range 16) 1639 | -9/Materials | Entered Mines 1817 | -9/Mines | Discovered new exit (range 10) 1845 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2072 | -9/Mines | Discovered new exit (range 16) 2189 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2331 | -9/Mines | Entered Zion 2568 | -7/Zion | Learned Factory stockpile data 2682 | -7/Zion | Learned 4 Factory zone layouts 2926 | -7/Zion | Gained Derelict followers 3111 | -7/Zion | Found Prototype Device 3112 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 3183 | -7/Zion | Met Imprinter 3205 | -7/Zion | Imprinted 3208 | -7/Zion | Declared Zion's savior 3503 | -7/Zion | Discovered new exit (range 13) 3519 | -7/Zion | Given the Hacking Drone Bay 3519 | -7/Zion | Found Prototype Device 3520 | -7/Zion | Identified Hacking Drone Bay 3586 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3664 | -7/Zion | Found CR-A16's Pointy Stick 3708 | -7/Zion | Entered Proximity Caves 3708 | -6/Proximity Caves | Accompanied by 6 allies 3843 | -6/Proximity Caves | Attracted the attention of an 0b10 base 4039 | -6/Proximity Caves | Learned Factory emergency access door positions 4166 | -6/Proximity Caves | Lost 3 allies 4624 | -6/Proximity Caves | Identified exit to Factory 4628 | -6/Proximity Caves | Learned Factory non-interactive machine intel 4690 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 4925 | -6/Proximity Caves | Entered Factory 4925 | -6/Factory | Accompanied by 3 allies 4925 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 4929 | -6/Factory | Loaded intel: 186 non-interactive machine locations 5224 | -6/Factory | Build established: Scavenger-Mutant 5353 | -6/Factory | Crushed by falling debris 5377 | -6/Factory | Released all parts (11) 5401 | -6/Factory | Lost 5 parts (1p2n2w) 5553 | -6/Factory | Zion Recon squad teleported in 5601 | -6/Factory | Core integrity fell below 50% 5603 | -6/Factory | Self-destructed Last Messages --------------- Z-Drone Bay destroyed. Slug penetrates Wall. Hvy. Particle Cannon destroyed. Penetrated by Slug. Slug penetrates O-16 Technician. Penetrated by Slug. Angular Momentum Engine destroyed. Penetrated by Slug. Melee Analysis Suite destroyed. Penetrated by Slug. Carbon-fiber Leg destroyed. Slug penetrates Wall. Slug penetrates Door. Slug penetrates Wall. Penetrated by Slug. Acquired IFF Parser. Acquired Angular Momentum Engine. Slug penetrates Wall. System corrupted: Heat flow error (+239). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ## "" #??????# #??????????? | | ## #??????# #??????????? | | ############??????####################??????????? | | ##??##########???? #????????????????? | | ????# #?# #????????????????? | | ????# """" #?# """ "" ]= #????????????????? | | ##### """" #?# """ "" == #????????????????? | | # """" #?# """ """ ##???????????????? | | # """" #?# """ #???????????????? | | + """" #?# """ ] !#????????????????? | | # """" #?# #????????????????? | | # """" ### #????????????????? | | # + #########;#+######????????????????? | | ###/###### #????# #????????????????????? | | ### ###### h #????????????????????? | | #????????????????????? | | h * #????????????????????? | | #????????????????????? | | ########## #????????????????????? | | ###### ?????????# #????????????????????? | | ?????# #???????#####;#####???????????????????? | | ?????# #???????# #???????????????????? | | ?????# #???????# #???????????????????? | | ?????# #???????# ! #???????????????????? | | ?????# #???????#[ #???????????????????? | | ?????# #???????# @ *#???????????????????? | | ????? ???????# !* #???????????????????? | | ??? #?????# ! ** #???????????????????? | | ??? #?????# #???????????????????? | | ??? #?????###########???????????????????? | | ??? H #???????????????????????????????????? | | ??? #???????????????????????????????????? | | ??? #???????????????????????????????????? | | ??? #???????????????????????????????????? | | ???# #???????????????????????????????????? | | ???#####+########????????????????????????????????? | | ???# #????????????????????????????????? | | "??# """" #????????????????????????????????? | | ???# ""R" #????????????????????????????????? | | "??# """ "" " #????????????????????????????????? | | ???# """ #????????????????????????????????? | | ???# """ #????????????????????????????????? | | ???# #????????????????????????????????? | | ???# """ """ #????????????????????????????????? | | ???# """ """ #????????????????????????????????? | | ???# """ """ #????????????????????????????????? | | ???# #????????????????????????????????? | | ???# #????????????????????????????????? | | ???##############????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Weapon Shielding 33 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 2 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- Adv. Visual Processing Unit | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club I'm Back, Baby! It's Just You Made in Tau Ceti IV Maybe Next Time I'll Detach My Launcher Novice Programmer Remodeling Risk Taker Robot Respite Safety First Serviceable Loadout The More The Merrier The One Tourist Challenges ------------ None Game ------ Seed LauncherLargePenetrator Manual? 0 Play Time 01:49:14 Cumulative 3.4 hours Start 2025.06.03 @ 17:52:42 End 2025.06.03 @ 20:38:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 4 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ef8137a7-6e65-47bc-82d6-2a863e1648d2