Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.08 @ 17:12:47 Player: L1l7 Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (20) 100 Value Destroyed (254) 254 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 5034 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 96/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Enhanced Optical Array Hacking Drone Bay (1/1) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Antigrav System VTOL Module 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Looter] Peak State ------------ > --- POWER ------------ Light Deuterium Engine Fission Core Light Fission Core > --- PROPULSION ------- Improved Flight Unit Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Weight Redist. System Enhanced Optical Array Reaction Control System Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Improved Light Cannon > --- INVENTORY -------- VTOL Module Cesium-ion Thruster Cesium-ion Thruster Nuclear Pulse Thruster [Rating: 50] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Propulsion Cesium-ion Thruster Wheel Wheel Flight Unit Cesium-ion Thruster Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage Small Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Arc Projector Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Improved Plasma Cutter Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Slots Evolved 8 | . . 2 . 2 2 2 . . . . Power 2 | . . . . . 1 1 . . . . Propulsion 3 | . . 1 . 1 . 1 . . . . Utility 3 | . . 1 . 1 1 . . . . . Weapon . | . . . . . . . . . . . Parts Attached 55 | 8 . 5 . 7 15 5 2 5 7 1 Power 12 | 1 . 1 . 3 4 1 1 1 . . Engine 10 | 1 . 1 . 3 4 . . 1 . . Core 2 | . . . . . . 1 1 . . . Reactor . | . . . . . . . . . . . Propulsion 19 | 2 . 3 . 3 4 2 . 4 1 . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 17 | . . 3 . 3 4 2 . 4 1 . Utility 16 | 2 . 1 . 1 4 2 1 . 5 . Device 8 | 1 . 1 . . 2 1 . . 3 . Storage 2 | 1 . . . . 1 . . . . . Processor 4 | . . . . 1 . 1 . . 2 . Hackware 1 | . . . . . . . 1 . . . Protection 1 | . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . Weapon 8 | 3 . . . . 3 . . . 1 1 Energy Gun 3 | 1 . . . . 2 . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . Launcher . | . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . . . 1 . Parts Lost 34 | . . . . 10 1 1 . 15 . 7 Power 5 | . . . . 1 1 . . 3 . . Propulsion 15 | . . . . 5 . . . 8 . 2 Utility 10 | . . . . 3 . 1 . 3 . 3 Weapon 4 | . . . . 1 . . . 1 . 2 Highest Loss Streak 10 | . . . . 10 1 1 . 8 . 5 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 63 | . 100 85 100 89 51 76 83 65 33 41 Engine 5 | . 14 11 11 6 10 8 2 1 . . Core 2 | . . . . . . 5 9 7 . . Wheel 2 | . 28 14 . . . . . . . . Flight 21 | . . 11 33 33 18 33 33 28 11 10 Device 11 | . 14 16 22 16 13 13 13 8 2 10 Storage 2 | . 14 11 11 9 . . . . . . Processor 6 | . . . . 6 . . 6 6 17 15 Hackware 1 | . . . . . . . 3 5 . . Protection 2 | . . . . . 1 6 6 3 . . Ballistic Gun 4 | . 28 22 22 17 . . . . . . Ballistic Cannon 2 | . . . . . 2 6 6 2 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 30 | 13 13 14 12 14 16 26 30 25 5 5 Greatest Support 36 | 20 20 20 12 16 30 36 36 36 13 13 Greatest Overweight (x) 2 | . . 1 . 2 . . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 Average Capacity 5 | 7 8 8 8 8 5 5 5 5 5 5 Most Carried 8 | 4 5 8 8 8 5 5 5 5 5 4 Average Carried 3 | 1 4 6 7 7 2 4 4 3 2 2 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 Final Carried 8 | 3 5 7 8 5 3 5 5 . 2 4 Class Distribution -------------------- 41% | Sprinter 36% | Mutant 11% | Derelict-Mutant 10% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -8/Materials Mutant | -7/Factory Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Matter Collected 699 | 229 . 142 . 9 89 104 36 19 . 71 Remotely . | . . . . . . . . . . . Salvage Created 807 | 20 . 82 . 29 471 64 . . . 141 Parts 45 | 4 . 10 . 3 17 7 . . . 4 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . 1 . 2 Prevented 1 | . . . . . . . 1 . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Combat Hostiles Destroyed 9 | . . 5 . . . 3 . . . 1 Guns 5 | . . 5 . . . . . . . . Cannons 4 | . . . . . . 3 . . . 1 Classes Destroyed 6 | 1 . 1 . 1 2 1 . . . . Worker 2 | . . . . . 1 1 . . . . Tunneler 1 | 1 . . . . . . . . . . Recycler 6 | . . . . . 6 . . . . . Operator 1 | . . . . . . 1 . . . . Watcher 1 | . . . . 1 . . . . . . Swarmer 9 | . . 5 . . . 3 . . . 1 Best Kill Streak 6 | 1 . 3 . 1 6 3 . . . 1 Combat Bots Only 3 | . . 3 . . . 3 . . . 1 Max Kills in Single Turn 1 | 1 . 1 . 1 1 1 . . . 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Damage Taken 2818 | . . 119 . 604 143 190 . 1105 . 657 Core 1127 | . . 46 . 217 12 . . 471 . 381 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 12 | . . . . . . 12 . . . . Core Remaining (%) 89 | 100 100 . 88 60 98 . . . . . Volleys Fired 74 | 5 8 10 . 5 25 17 . . . 4 Largest 2 | 2 2 2 . 2 1 1 . . . 1 Hottest 55 | 40 40 40 . 40 55 39 . . . 20 Shots Fired 102 | 10 16 20 . 10 25 17 . . . 4 Gun 67 | 10 16 20 . 10 11 . . . . . Cannon 31 | . . . . . 14 17 . . . . Launcher . | . . . . . . . . . . . Special 4 | . . . . . . . . . . 4 Kinetic 87 | 10 16 20 . 10 14 17 . . . . Thermal 8 | . . . . . 4 . . . . 4 Explosive . | . . . . . . . . . . . Electromagnetic 7 | . . . . . 7 . . . . . Robot Hit Streak 6 | 6 5 4 . 3 4 3 . . . 2 Robot Miss Streak 6 | 1 2 4 . 2 6 2 . . . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 59 | 8 10 11 . 3 12 10 . . . 5 Core Hits 30 | 2 2 7 . 3 9 5 . . . 2 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 2 | . . . . . 1 1 . . . . Blast 2 | . . . . . 1 1 . . . . Melee Attacks 3 | . . . . . . . . . 1 2 Impact . | . . . . . . . . . . . Slashing 3 | . . . . . . . . . 1 2 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 866 | 62 79 105 . 26 222 207 . . . 165 Guns 349 | 62 79 102 . 26 80 . . . . . Cannons 349 | . . . . . 142 207 . . . . Explosions . | . . . . . . . . . . . Melee 118 | . . . . . . . . . . 118 Ramming 3 | . . 3 . . . . . . . . Kinetic 618 | 62 79 102 . 26 142 207 . . . . Thermal 73 | . . . . . 26 . . . . 47 Explosive . | . . . . . . . . . . . Electromagnetic 54 | . . . . . 54 . . . . . Impact . | . . . . . . . . . . . Slashing 118 | . . . . . . . . . . 118 Piercing . | . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . . 8 Average Corruption 6 | . . . . . . . . . . 6 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 3 | . . . . . . . . . . 3 Message Errors 1 | . . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 98 | . . . . . . 19 . . . 79 Projectiles 19 | . . . . . . 19 . . . . Explosions . | . . . . . . . . . . . Melee 79 | . . . . . . . . . . 79 Knockbacks 5 | . . . . . . 5 . . . . Impact . | . . . . . . . . . . . Kinetic 4 | . . . . . . 4 . . . . Secondary 1 | . . . . . . 1 . . . . Self-Inflicted Damage 1 | . . 1 . . . . . . . . Shots . | . . . . . . . . . . . Rammed 1 | . . 1 . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 422 | . . . . 2 29 422 297 278 . 231 Average Temperature 102 | . . . . 2 12 144 99 73 . 130 Received Heat Transfer 351 | . . . . . 63 6 . 216 . 66 Effects 10 | . . . . . . 6 4 . . . Shutdowns 4 | . . . . . . 4 . . . . Energy Bleed 1 | . . . . . . . 1 . . . Interference 3 | . . . . . . . 3 . . . Short Circuit 1 | . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 185 | . . . . . 74 . . . . 111 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Peak Influence 272 | 5 3 140 54 114 251 272 . . . . Initial 88 | . 3 . 54 20 10 88 . . . . Average 92 | 1 3 69 54 61 111 168 . . . . Maximum Alert Level 1 | . . . . . 1 1 . . . . Low Security (%) 89 | 100 100 100 100 100 81 81 . . . . Level 1 10 | . . . . . 18 18 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 11 | . . 2 . 3 3 2 . 1 . . Investigation 6 | . . 2 . 2 1 1 . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 3 | . . . . 1 2 . . . . . Assault 1 | . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Distress Signals 2 | . . . . 1 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 130 | . . 15 2 7 22 12 . 61 . 11 Peak Tracking Total 21 | . . 7 2 6 10 5 . 21 . 13 Tactical Retreats 24 | . . 1 . . 6 2 . 11 . 4 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Traps Triggered 2 | . . . . . 2 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 6 | . . 6 . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . 1 . . 1 Most Traps Carried 1 | . . . . . . . . . . 1 Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Machines Disabled 1 | . . . . . 1 . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Machines Accessed 11 | . 1 3 . 3 . 4 . . . . Terminals 10 | . 1 3 . 3 . 3 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 29 | . 3 7 . 9 . 10 . . . . Successful 16 | . 1 3 . 5 . 7 . . . . Failed 13 | . 2 4 . 4 . 3 . . . . Catastrophic 4 | . . 1 . 2 . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 26 | . 3 7 . 9 . 7 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . . . . 3 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 13 | . 1 3 . 5 . 4 . . . . Record 4 | . . 1 . . . 3 . . . . Robot Analysis 1 | . . . . 1 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . Emergency Access Points 1 | . . . . 1 . . . . . . Alert Level 2 | . . 1 . 1 . . . . . . Disarm Traps 1 | . . 1 . . . . . . . . Investigation Status 1 | . . . . 1 . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . 3 . . . . Scan Component 2 | . . . . . . 2 . . . . Repair 1 | . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 9 | . . 3 . 2 . 4 . . . . Full Trace Events 5 | . . 2 . 2 . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . 15 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . Time 38 | . . . . . . 38 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Total Allies 5 | . . . . . 1 . . . 4 . Largest Group 4 | . . . . . 1 . . . 4 4 Highest-Rated Group 159 | . . . . . 32 . . . 159 159 Highest-Rated Ally 42 | . . . . . 32 . . . 42 42 Total Orders 1 | . . . . . . . . . 1 . RETURN 1 | . . . . . . . . . 1 . Ally Attacks 3 | . . . . . 3 . . . . . Total Damage 115 | . . . . . 115 . . . . . Kills 1 | . . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Robot Analysis Total 1 | . . . . 1 . . . . . . Derelict Logs Recovered 4 | . . . . . . . 1 1 1 1 Drone Launches 1 | . . . . . . . . . 1 . Drone Recoveries 1 | . . . . . . . . . 1 . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Turns Passed 2733 | 137 115 143 80 149 458 331 277 371 437 235 Spaces Moved 4781 | 141 116 190 219 240 731 440 498 878 845 483 Core 35 | 24 . . . . 6 . . . . 5 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 308 | 117 116 75 . . . . . . . . Hover . | . . . . . . . . . . . Flight 4438 | . . 115 219 240 725 440 498 878 845 478 Fastest Speed 25 | 50 80 32 32 29 27 25 26 25 40 40 Average Speed 36 | 74 80 53 32 32 34 25 26 27 43 42 Slowest Speed 200 | 80 80 114 32 200 50 26 26 40 44 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 52 | . . 1 6 7 14 2 3 13 . 6 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 40 | 6 20 19 45 26 22 10 76 77 89 56 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . 1 1 . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 9 | . . . . . . . 4 3 1 1 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Total 5612 | 164 125 216 222 298 903 639 642 993 916 494 Wait 658 | . . . 9 44 114 167 144 123 54 3 Move 4673 | 140 115 187 206 225 704 435 491 853 844 473 Hop 46 | . . 1 6 7 12 2 3 11 . 4 Pick Up 64 | 10 2 8 1 5 14 9 1 . 9 5 Fast Attach . | . . . . . . . . . . . Attach 55 | 8 . 5 . 7 15 5 2 5 7 1 Detach 3 | 1 . . . . . 1 1 . . . Swap . | . . . . . . . . . . . Drop 23 | . . 4 . 5 7 3 . 1 1 2 Fire 74 | 5 8 10 . 5 25 17 . . . 4 Melee 3 | . . . . . . . . . 1 2 Ram 1 | . . 1 . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 6 | . . . . . 6 . . . . . Rewire 6 | . . . . . 6 . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 138 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 15) 253 | -10/Materials | Entered another Materials area 253 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 310 | -9/Materials | Build established: Mutant 393 | -9/Materials | Discovered new exit (range 9) 396 | -9/Materials | Entered Mines 401 | -9/Mines | Assembled infested the area 406 | -9/Mines | Assisted by a Guerilla fighting off Assembled 474 | -9/Mines | Discovered new exit (range 9) 476 | -9/Mines | Entered Materials 476 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 603 | -8/Materials | Discovered new exit (range 5) 625 | -8/Materials | Entered Factory 625 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 651 | -7/Factory | Lost 10 parts (1p5n3u1w) 1080 | -7/Factory | Discovered new exit (range 14) 1083 | -7/Factory | Entered another Factory area 1083 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1143 | -6/Factory | Repaired Cesium-ion Thruster 1319 | -6/Factory | Build established: Sprinter 1413 | -6/Factory | Discovered new exit (range 7) 1414 | -6/Factory | Entered Lower Caves 1444 | -6/Lower Caves | Learned Factory terminal intel 1688 | -6/Lower Caves | Discovered new exit (range 12) 1691 | -6/Lower Caves | Entered another Lower Caves area 1719 | -6/Lower Caves | Spotted B-75 Beast 1812 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 1891 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 1971 | -6/Lower Caves | Lost 8 parts (2p4n2u) 2041 | -6/Lower Caves | Lost 6 parts (1p4n1u) 2047 | -6/Lower Caves | Core integrity fell below 50% 2056 | -6/Lower Caves | Discovered new exit (range 14) 2062 | -6/Lower Caves | Entered Zion 2070 | -6/Zion | Given the Hacking Drone Bay 2206 | -6/Zion | Imprinted 2208 | -6/Zion | Declared Zion's savior 2303 | -6/Zion | Build established: Mutant 2390 | -6/Zion | Learned Factory repair station intel 2396 | -6/Zion | Learned location of Warlord (-4) 2423 | -6/Zion | Found Prototype Device 2424 | -6/Zion | Identified Hacking Drone Bay 2445 | -6/Zion | Discovered new exit (range 15) 2499 | -6/Zion | Entered Proximity Caves 2499 | -5/Proximity Caves | Accompanied by 4 allies 2504 | -5/Proximity Caves | Learned Factory security intel 2649 | -5/Proximity Caves | Build established: Derelict-Mutant 2656 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2688 | -5/Proximity Caves | Lost 5 parts (1n3u1w) 2696 | -5/Proximity Caves | Core integrity fell below 20% 2734 | -5/Proximity Caves | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- Dropped Dirty Bomb Trap. Acquired Dirty Bomb Trap. Dropped Dirty Bomb Trap. System corrupted: Heat flow error (+264). Searching scrap... Found Imp. Plasma Cutter. Found 25 Matter. Found Antigrav System. Found 29 Matter. Acquired Imp. Plasma Cutter. Imp. Flight Unit destroyed. Acquired 10 matter. System corrupted: Matter fused (-10). Acquired 10 matter. S-27 Virus destroyed. Imp. Plasma Cutter destroyed. VTOL Module fries itself beyond repair. Acquired VTOL Module. Acquired Antigrav System. Autogun fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????##?????????? | | ?????????????????????????????????????? ##???????? | | ?????????????????????????????????????? #?#####?? | | ??????????????????????????????????????? ### ## | | ????????????????????????##########????? ### # | | ????????????????????????# #?????# ## | | ????????????????????????# " ##????# #?# | | ????????????????????????# """" ###### #??# | | ????????????????????????# " #??## # | | ????????????????????????# " ##??## # | | ????????????????????????# """ ##### ##??# # | | ????????????????????????# """" ##???# ##?# # | | ????????????????????????# %%"" #????# #?# # | | ????????????????????????#@ % #????## #?# # | | ????????????????????????# p #?????## ####&# | | ????????????????????????####### ##??????# # | | ??????????????????????????????# #???????# # | | ??????????????????????????????# #???????# #### | | ??????????????????????????????# #??????# #??? | | ??????????????????????????????# #??????# #??? | | ??????????????????????????????# #????? ??? | | ??????????????????????????????# #??? ?? | | ??????????????????????????????# #?# ########## ? | | ??????????????????????????????# #?#??????????? ? | | ??????????????????????????????? ?????????????? | | ???????????????????????????????#?????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? # | | ?????????????????????????????????????????????? # | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????????????????????????# | | ????????###????????????????????????????????????? | | ?#####?## ##?????????????????????????????????????? | | ## ### #?????????????????????????????????????? | | # ##?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 32 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 72 Offensive Hacking 10 Item Schematics ----------------- Imp. Recalibrator | -6/Zion | Archive Imp. Proton Missile Launcher | -6/Zion | Archive Beamcaster | -6/Zion | Archive Mass Driver | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive 0b10 Decoder Chip [Scout] | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Impulse Thruster | -6/Zion | Archive Energy Well | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Mak. Transmission Jammer | -6/Zion | Archive Point Defense System | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -6/Zion | Archive W-25 Informer | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive H-77 Assassin | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Leap Before You Look Challenges ------------ None Game ------ Seed CatalystParticleMegatreads Manual? 0 Play Time 00:57:52 Cumulative 25.2 hours Start 2022.12.08 @ 16:09:07 End 2022.12.08 @ 17:12:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 27 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 07cfef5a-2518-4462-972c-3aa9be770d68