Cogmind - Beta 12 *** ADVENTURER MODE // 2023.04.22 @ 20:58:51 Player: Sardaukar Result: Destroyed by B-74 Champion with Powered Hammer Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (166) 830 Value Destroyed (5751) 5751 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (3862) 3862 TOTAL SCORE: 18383 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 191 Follower Combat Kills 672 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1372 Friendly Fire -673 Cogmind --------- Core Integrity 0/1300 Matter 263/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Hacking Suite Improved Recalibrator Coil Gun Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Advanced Medium Treads Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Large Storage Unit Improved Trap Scanner Advanced Terrain Scan Processor Weapon Mount Improved Target Analyzer Improved Target Analyzer Improved Phase Shifter Heavy Armor Plating Improved Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Light Angular Momentum Engine Hybrid Antimatter Reactor Improved Fusion Compressor Flexi-carbon Leg Advanced Heat Sink Advanced Heat Sink Long-range Terrain Scanner Hacking Suite System Restoration Module Improved Recalibrator Minesniffer Drone Bay Plasma Rifle Plasma Rifle Wave Gun Railgun [Rating: 126] Favorites ----------- Power Fission Core Engine Light Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Biometal Medium Treads Leg Flexi-carbon Leg Utility Large Storage Unit Device Improved Trap Scanner Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Longsword +1 Energy Gun Plasma Rifle Ballistic Gun Autogun Ballistic Cannon Compact Mass Driver Launcher Long-range Missile Launcher Impact Weapon Impact Mace Slashing Weapon Longsword +1 Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Jun Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Upp Upp War Pro Fac Res Tes Slots Evolved 14 | . . 2 . . . 2 . 2 . . 2 2 . . . . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . . 1 . 1 . . . . . . . . 2 . . Utility 9 | . . 2 . . . 1 . 1 . . 2 2 . . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 258 | 6 9 36 3 5 3 4 14 9 6 . 52 9 7 12 8 5 31 27 12 Power 25 | 1 . 7 1 . 1 . 1 . . . 4 . . . . . 1 7 2 Engine 13 | 1 . 7 1 . 1 . . . . . 2 . . . . . . 1 . Core 3 | . . . . . . . 1 . . . 2 . . . . . . . . Reactor 9 | . . . . . . . . . . . . . . . . . 1 6 2 Propulsion 52 | 2 1 8 2 . . 1 4 3 . . 8 1 1 4 . 1 6 8 2 Treads 5 | . . . . . . . . . . . . . . . . . . 5 . Leg 47 | 2 1 8 2 . . 1 4 3 . . 8 1 1 4 . 1 6 3 2 Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 132 | 1 5 16 . 3 1 2 3 3 2 . 37 8 4 2 7 2 22 10 4 Device 64 | . 1 5 . 3 . 1 1 1 1 . 29 3 1 . 2 1 6 6 3 Storage 10 | 1 3 4 . . . 1 . . . . 1 . . . . . . . . Processor 14 | . 1 2 . . 1 . . 1 1 . 1 2 . . 1 . 3 1 . Hackware 9 | . . 1 . . . . . 1 . . 3 . . . . . 2 2 . Protection 35 | . . 4 . . . . 2 . . . 3 3 3 2 4 1 11 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 49 | 2 3 5 . 2 1 1 6 3 4 . 3 . 2 6 1 2 2 2 4 Energy Gun 3 | 1 . . . . . . . . . . . . . . . . . . 2 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 17 | 1 3 4 . . . . 3 . 3 . . . . . . . . 2 1 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . 1 Launcher 10 | . . 1 . . 1 . 1 . 1 . . . 2 3 . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . . 1 . . 2 . . 1 . 1 . . . Slashing Weapon 13 | . . . . 2 . 1 2 2 . . 1 . . 2 1 1 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . 2 . 2 . . . 1 2 . 1 . 1 . 1 . 1 . 1 Parts Lost 52 | . . 5 1 . . . . . . . 1 . 3 4 . 4 18 4 12 Power 9 | . . 3 1 . . . . . . . 1 . . . . . 1 1 2 Propulsion 13 | . . . . . . . . . . . . . 1 1 . 1 6 2 2 Utility 23 | . . 1 . . . . . . . . . . 2 3 . 2 9 1 5 Weapon 7 | . . 1 . . . . . . . . . . . . . 1 2 . 3 Highest Loss Streak 16 | . . 4 1 . . . . . . . 1 . 2 3 . 2 16 3 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 97 99 91 99 93 90 96 99 99 100 95 99 98 91 89 96 94 72 54 Engine 3 | . 14 10 6 11 11 9 1 . . . 1 . . . . . . 1 . Core 3 | . . . . . . . 7 7 7 7 4 5 5 5 5 5 2 . . Leg 23 | . 28 22 17 22 22 27 27 29 30 30 25 23 22 22 23 22 28 7 8 Device 8 | . 4 12 . 10 . 9 5 5 6 7 7 17 10 5 5 11 11 10 9 Storage 7 | . 14 11 11 11 11 9 9 7 7 7 6 5 5 5 5 5 5 4 2 Processor 15 | . 6 11 11 11 22 18 18 23 23 23 14 14 17 13 11 17 17 17 10 Hackware 8 | . . 6 11 11 11 9 9 8 7 7 15 11 7 5 5 5 4 8 3 Protection 5 | . . 2 11 . . . 3 . . . 2 7 14 17 17 15 10 . . Ballistic Gun 6 | . 27 21 22 16 5 . 7 2 12 15 1 . . . . . . 5 . Launcher 1 | . . . . . 1 2 . . . . . . 1 4 10 1 . . . Impact Weapon 2 | . . . . . . . . 2 1 . 5 5 4 2 . 3 4 . . Slashing Weapon 3 | . . . . 5 9 6 6 9 1 . 5 5 4 2 . 3 4 . . Naked Turns 52 | . . . . . . . . . . . . . . . . . . . 52 Heaviest Build 89 | 12 20 31 26 20 19 27 41 35 34 34 54 58 88 87 89 67 58 75 74 Greatest Support 135 | 20 20 34 34 34 34 51 51 65 65 65 76 78 78 75 73 73 126 135 135 Greatest Overweight (x) 1 | . . 1 1 . . . . . . . . . 1 1 1 1 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 10 10 10 10 14 15 15 15 15 15 15 15 15 15 15 15 15 12 Most Carried 15 | 1 10 10 10 10 10 9 15 15 15 14 15 14 15 15 15 15 15 15 15 Average Carried 11 | . 5 9 9 8 8 8 13 14 14 14 13 12 14 14 14 13 13 10 8 Final Capacity 15 | 8 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | . 10 10 8 8 10 8 14 14 14 14 15 14 14 15 14 13 12 15 4 Class Distribution -------------------- 52% | Hacker-Mutant 21% | Hacker-Assassin 10% | Mutant 7% | Scavenger-Mutant 3% | Hacker-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Hacker-Assassin | -8/Materials Hacker-Assassin | -8/Storage Hacker-Assassin | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Hacker-Assassin | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Scavenger-Mutant | -3/Testing Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Jun Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Upp Upp War Pro Fac Res Tes Matter Collected 4767 | 189 387 877 107 . 197 . 152 79 116 . 824 98 61 302 88 316 182 597 195 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 7021 | . 427 1174 107 . 178 . 155 79 . . 989 569 573 558 471 217 756 573 195 Parts 331 | . 28 96 5 . 12 . 14 1 . . 27 26 17 21 18 6 29 26 5 Haulers Intercepted 11 | . 1 4 . . . . . . . . 3 1 . . . . 2 . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . 1 . . Parts Field Recycled 54 | . . . . . . . . . . . 54 . . . . . . . . Retrieved Matter 1939 | . . . . . . . . . . . 1939 . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . . . . . . 15 9 . 6 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Jun Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Upp Upp War Pro Fac Res Tes Combat Hostiles Destroyed 114 | . 11 24 2 . 4 . 2 . . . 3 3 12 13 14 3 12 8 3 Melee 32 | . . . . . . . . . . . 3 3 8 7 . 3 8 . . Guns 45 | . 11 20 2 . . . 2 . . . . . . . . . . 8 2 AOE 36 | . . 4 . . 4 . . . . . . . 4 6 14 . 4 . . Classes Destroyed 17 | . 6 3 1 . . . . . . . 2 1 1 1 2 . . . . Worker 7 | . 1 3 1 . . . . . . . 1 1 . . . . . . . Builder 5 | . . 3 . . 1 . . . . . . . . . . . 1 . . Tunneler 1 | . . . . . . . . . . . . 1 . . . . . . . Hauler 11 | . 1 4 . . . . . . . . 3 1 . . . . 2 . . Recycler 13 | . 1 3 . . 2 . . 1 . . 4 2 . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . 1 . . . . Operator 1 | . . 1 . . . . . . . . . . . . . . . . . Watcher 10 | . 2 4 . . . . 2 . . . 1 . . . . . 1 . . Swarmer 32 | . 8 10 . . 4 . . . . . . . 1 2 3 . 4 . . Grunt 38 | . 3 10 1 . . . . . . . . 1 5 4 8 3 . 3 . Brawler 5 | . . . . . . . . . . . . . 4 . 1 . . . . Duelist 3 | . . . 1 . . . . . . . . . . . 2 . . . . Protector 2 | . . . . . . . . . . . . . . . 2 . . . . Sentry 9 | . . 4 . . . . 2 . . . . . 1 1 . . . 1 . Hunter 12 | . . . . . . . . . . . 1 . 1 1 . . 5 1 3 Programmer 11 | . . . . . . . . . . . 2 2 . 1 . . 3 3 . Thug 2 | . . . . . . . . . . . . . . 1 1 . . . . Fireman 3 | . . . . . . . . . . . . . . 3 . . . . . Best Kill Streak 10 | . 7 6 3 . 6 . 2 1 . . 1 2 5 8 10 2 4 3 3 Combat Bots Only 9 | . 6 6 2 . 4 . 1 . . . 1 2 5 8 9 2 4 3 3 Max Kills in Single Turn 6 | . 1 2 2 . 3 . 1 1 . . 1 1 2 6 6 1 2 2 1 Gunslinging 1 | . . 1 1 . . . . . . . . . . . . . . 1 . Exploded 6 | . . 1 . . 2 . . . . . . . 2 6 6 . 2 . . Melee 1 | . . . . . . . . . . . 1 1 1 1 . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Jun Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Upp Upp War Pro Fac Res Tes Damage Taken 11252 | . 123 756 234 . 19 32 23 . . 81 247 296 566 465 377 1137 3093 1698 2105 Core 2282 | . 34 147 24 . . . . . . 9 39 19 42 54 25 99 465 312 1013 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 373 | . . . . . . . 168 17 . . . 57 . . 131 . . . . Core Remaining (%) 83 | 100 86 . . . 57 . 100 . . 98 95 . . . . 76 59 . . Volleys Fired 192 | . 33 73 9 . 3 . 9 . . . 1 . 5 1 4 . 4 34 16 Largest 2 | . 2 2 2 . 1 . 2 . . . 2 . 2 1 2 . 1 2 2 Hottest 156 | . 46 56 46 . 30 . 50 . . . 50 . 93 50 93 . 50 60 156 Shots Fired 358 | . 66 139 18 . 3 . 17 . . . 2 . 9 1 8 . 4 68 23 Gun 319 | . 66 124 18 . 1 . 17 . . . 2 . . . . . . 68 23 Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 39 | . . 15 . . 2 . . . . . . . 9 1 8 . 4 . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 308 | . 66 124 18 . 1 . 17 . . . 2 . . . . . . 68 12 Thermal 11 | . . . . . . . . . . . . . . . . . . . 11 Explosive 39 | . . 15 . . 2 . . . . . . . 9 1 8 . 4 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 53 | . 17 27 19 . 5 . 17 . . . 3 . 4 3 10 . 2 53 22 Robot Miss Streak 15 | . 4 2 1 . . . 2 . . . . . 5 1 2 . 15 1 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . 3 1 . . . . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . 1 . Shots Hit Robots 420 | . 45 103 14 . 3 . 17 2 . . 26 14 20 22 5 20 46 61 22 Core Hits 306 | . 17 56 5 . 8 . 6 . . . 7 7 35 32 71 7 32 16 7 Critical Kills 7 | . . 1 . . . . . . . . . 1 . . . . . 5 . Critical Parts Destroyed 8 | . . . . . . . . . . . 1 . . . . . 1 4 2 Critical Strikes 31 | . . 1 . . . . . . . . 4 1 1 2 . 1 9 9 3 Burn 1 | . . . . . . . . . . . . . . . . . . . 1 Destroy 12 | . . 1 . . . . . . . . . . . . . . . 9 2 Smash 3 | . . . . . . . . . . . 1 1 . . . . 1 . . Sever 15 | . . . . . . . . . . . 3 . 1 2 . 1 8 . . Melee Attacks 241 | . . . . . 2 3 20 7 . . 54 43 15 23 . 21 53 . . Impact 32 | . . . . . . . . . . . 15 7 1 3 . 2 4 . . Slashing 209 | . . . . . 2 3 20 7 . . 39 36 14 20 . 19 49 . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 27 | . . . . . 2 . 1 1 . . 10 9 . . . . 4 . . Combat Hostiles 2 | . . . . . . . . . . . 1 1 . . . . . . . Follow-up Attacks 10 | . . . . . . . . . . . 1 2 . 2 . 2 3 . . Damage Inflicted 18308 | . 700 2222 222 . 577 . 475 130 . . 1649 1129 1106 1550 2688 913 2862 1600 485 Guns 4719 | . 700 1462 222 . 16 . 289 . . . 32 . . . . . . 1559 439 Cannons . | . . . . . . . . . . . . . . . . . . . . Explosions 5543 | . . 756 . . 350 . . . . . . . 536 586 2688 . 627 . . Melee 7955 | . . . . . 211 . 186 130 . . 1617 1129 570 964 . 913 2235 . . Ramming 91 | . . 4 . . . . . . . . . . . . . . . 41 46 Kinetic 4461 | . 700 1462 222 . 16 . 289 . . . 32 . . . . . . 1559 181 Thermal 258 | . . . . . . . . . . . . . . . . . . . 258 Explosive 5543 | . . 756 . . 350 . . . . . . . 536 586 2688 . 627 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact 742 | . . . . . . . . . . . 271 149 . 98 . 66 158 . . Slashing 7213 | . . . . . 211 . 186 130 . . 1346 980 570 866 . 847 2077 . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . 1 1 1 4 1 2 3 3 . 7 5 7 Average Corruption 1 | . . . . . . . . 1 1 1 1 1 1 2 3 . 1 4 3 Corruption Purged 13 | . . . . . . . . . . . 8 . . . . . 1 . 4 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 61 | . . . . . . . . 3 3 . 11 8 4 14 2 . 8 2 6 Message Errors 20 | . . . . . . . . 1 2 . 6 4 2 3 . . 2 . . Matter Fused 19 | . . . . . . . . 2 1 . 2 1 1 4 1 . 1 2 4 Heat Flow Errors 8 | . . . . . . . . . . . 1 1 . 3 1 . 1 . 1 Energy Discharges 6 | . . . . . . . . . . . 2 . . 1 . . 3 . . Data Loss (minor) 4 | . . . . . . . . . . . . 1 1 1 . . 1 . . Data Loss (major) 2 | . . . . . . . . . . . . 1 . 1 . . . . . Alerts 1 | . . . . . . . . . . . . . . 1 . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 889 | . . 27 . . 68 . . 41 . . 328 177 . 30 45 . 173 . . Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 74 | . . 27 . . 2 . . . . . . . . . 45 . . . . Melee 815 | . . . . . 66 . . 41 . . 328 177 . 30 . . 173 . . Knockbacks 5 | . . . . . . . . . . . 2 . . . . 1 1 1 . Impact 5 | . . . . . . . . . . . 2 . . . . 1 1 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 348 | . . 97 . . . . . . . . . . 76 56 82 . 16 . 21 Shots 16 | . . 3 . . . . . . . . . . 4 3 5 . 1 . . Rammed 29 | . . . . . . . . . . . . . . . . . . 19 10 Targets Rammed 31 | . . 2 . . . . . . . . . . . . . . . 19 10 Kicked 2 | . . 2 . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 266 | . 18 36 1 . 7 . 8 . . . 206 79 45 266 83 12 135 9 103 Average Temperature 30 | . 6 9 1 . 7 . 4 . . . 103 33 23 108 31 6 79 4 42 Received Heat Transfer 1970 | . 18 351 54 . . 27 18 . . 9 24 99 180 181 72 316 213 399 9 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . 4 . . . . . . . . Impact Corruptions 9 | . . . . . . . . . . . 6 1 . . . . 2 . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Melted 3 | . . . . . . . . . . . . . . . . . . . 3 Heat Transferred 507 | . . . . . . . . . . . . . . . . . . . 507 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Jun Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Upp Upp War Pro Fac Res Tes Peak Influence 1615 | . 263 359 55 . 112 77 202 116 . . 190 341 . . . . 251 160 1615 Initial 94 | . . 94 4 . . 36 27 78 . . . 58 . . . . 7 . 35 Average 95 | . 65 99 25 . 16 48 78 62 . . 36 135 . . . . 84 46 1561 Maximum Alert Level 5 | . 1 1 . . . . 1 . . . . 1 . . . . 1 . 5 Low Security (%) 91 | 100 85 78 100 . 100 100 99 100 . . 100 84 . . . . 89 100 . Level 1 6 | . 14 21 . . . . . . . . . 15 . . . . 10 . . Level 2 . | . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 41 | . 1 6 . . . . 1 2 . . 5 5 . . . . 6 3 12 Investigation 14 | . 1 4 . . . . . 1 . . 2 3 . . . . 3 . . Extermination 9 | . . . . . . . . 1 . . 2 1 . . . . 3 2 . Reinforcement 5 | . . 2 . . . . . . . . 1 1 . . . . . 1 . Assault 12 | . . . . . . . . . . . . . . . . . . . 12 Garrison 1 | . . . . . . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Jun Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Upp Upp War Pro Fac Res Tes Distress Signals 9 | . 1 3 . . . 1 2 . . . . 1 . . . . 1 . . Communications Jammed 4 | . . . . . . . . . . . . 3 . . . . 1 . . Distress Signals 4 | . . . . . . . . . . . . 3 . . . . 1 . . Times Spotted 268 | . 15 37 2 . 4 5 12 2 . 6 8 10 12 13 36 6 29 14 57 Peak Tracking Total 39 | . 5 5 2 . 4 5 4 1 . 6 2 5 5 8 15 4 9 4 39 Tactical Retreats 14 | . 1 2 . . . . 3 . . . . 1 1 . . 2 . 3 1 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Jun Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Upp Upp War Pro Fac Res Tes Traps Triggered 3 | . . 1 . . . . . . . . 2 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 12 | . . 6 . . . . 6 . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . . . 2 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . . . . . . . 4 . Triggered 12 | . . . . . . . . . 1 . . . . . 9 . . 2 . Most Traps Carried 4 | . . . . . . . . . . . . . . . . . . 4 . Exploded 1 | . . . . 1 . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Jun Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Upp Upp War Pro Fac Res Tes Machines Disabled 15 | . . 2 . . . . 3 . . . 7 . . 1 2 . . . . Max in Single Turn 2 | . . 2 . . . . 1 . . . 1 . . 1 2 . . . . Garrison Access 5 | . . . . . . . . 1 . . 3 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Jun Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Upp Upp War Pro Fac Res Tes Machines Accessed 80 | . 7 11 . 2 . 3 9 6 1 . 16 9 . 1 . . 13 2 . Terminals 52 | . 6 10 . . . 3 7 3 . . 7 6 . 1 . . 7 2 . Fabricators 5 | . . . . . . . . 1 . . 2 . . . . . 2 . . Repair Stations 5 | . . . . . . . 2 1 . . . 1 . . . . 1 . . Recycling Units 7 | . 1 1 . . . . . . . . 3 1 . . . . 1 . . Scanalyzers 2 | . . . . . . . . . . . 1 . . . . . 1 . . Garrison Access 6 | . . . . . . . . 1 . . 3 1 . . . . 1 . . Total Hacks 282 | . 15 36 . 2 . 14 32 20 1 . 65 37 . 7 . . 46 7 . Successful 165 | . 10 20 . 2 . 6 18 11 1 . 39 20 . 7 . . 27 4 . Failed 116 | . 4 16 . . . 8 14 9 . . 26 17 . . . . 19 3 . Catastrophic 15 | . . 3 . . . . 1 1 . . 1 2 . . . . 5 2 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . Manual 146 | . 9 19 . 1 . 12 17 12 . . 19 30 . . 1 . 20 6 . Terminals 220 | . 14 32 . . . 14 28 11 . . 45 32 . 7 . . 30 7 . Fabricators 16 | . . . . . . . . 4 . . 8 . . . . . 4 . . Repair Stations 10 | . . . . . . . 4 2 . . . 2 . . . . 2 . . Recycling Units 14 | . 1 4 . . . . . . . . 6 2 . . . . 1 . . Scanalyzers 10 | . . . . . . . . . . . 3 . . . . . 7 . . Garrison Access 9 | . . . . . . . . 3 . . 3 1 . . . . 2 . . Terminal Hacks 91 | . 9 15 . 2 . 3 11 3 1 . 19 7 . 7 . . 11 3 . Record 10 | . . . . 2 . . 1 . . . . . . 7 . . . . . Part Schematic 5 | . . . . . . 1 . . . . 3 1 . . . . . . . Robot Analysis 6 | . 2 1 . . . . . . . . 3 . . . . . . . . Prototype ID Bank 8 | . . 1 . . . . 1 . . . 3 1 . . . . 2 . . Open Door 3 | . . . . . . . 2 . 1 . . . . . . . . . . Level Access Points 3 | . . 1 . . . . 1 . . . 1 . . . . . . . . Branch Access Points 2 | . . . . . . . 1 . . . 1 . . . . . . . . Terminal Index 8 | . 1 1 . . . 1 1 1 . . . 1 . . . . 1 1 . Fabricator Index 1 | . . . . . . . . . . . . 1 . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . 1 . . Alert Level 9 | . . 3 . . . . . 1 . . 2 1 . . . . 1 1 . Unreport Threat 3 | . . 3 . . . . . . . . . . . . . . . . . Locate Traps 8 | . 2 . . . . . 2 . . . 3 . . . . . 1 . . Disarm Traps 2 | . . 1 . . . . 1 . . . . . . . . . . . . Dispatch Records 2 | . 1 . . . . . . . . . 1 . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . 1 . . . . . . . . Transport Status 1 | . . 1 . . . . . . . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . 1 1 . Hauler Manifests 2 | . 1 1 . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . Registered Prototypes 2 | . . . . . . . . . . . 1 . . . . . 1 . . Zone Layout 11 | . 1 2 . . . 1 1 1 . . . 2 . . . . 3 . . Fabricator Hacks 6 | . . . . . . . . 1 . . 3 . . . . . 2 . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . 1 . . . . . 1 . . Build 3 | . . . . . . . . . . . 2 . . . . . 1 . . Repair Station Hacks 9 | . . . . . . . 4 2 . . . 2 . . . . 1 . . Scan Component 5 | . . . . . . . 2 1 . . . 1 . . . . 1 . . Repair 4 | . . . . . . . 2 1 . . . 1 . . . . . . . Recycling Unit Hacks 6 | . . 2 . . . . . . . . 4 . . . . . . . . Recycle Component 1 | . . . . . . . . . . . 1 . . . . . . . . Process 1 | . . . . . . . . . . . 1 . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . . . . . . . . . . Retrieve Matter 2 | . . . . . . . . . . . 2 . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . . . . . . . . 3 . . . . . 7 . . Insert Component 5 | . . . . . . . . . . . 2 . . . . . 3 . . Analyze 5 | . . . . . . . . . . . 1 . . . . . 4 . . Garrison Access Hacks 5 | . . . . . . . . 1 . . 3 1 . . . . . . . Seal Access 5 | . . . . . . . . 1 . . 3 1 . . . . . . . Unauthorized Hacks 38 | . 1 3 . . . 3 3 4 . . 7 10 . . . . 6 1 . Terminals 32 | . . 3 . . . 3 3 3 . . 5 9 . . . . 5 1 . Track 1 | . . . . . . . . . . . . 1 . . . . . . . Assimilate 6 | . . 1 . . . . . . . . 1 2 . . . . 1 1 . Botnet 19 | . . 1 . . . 2 2 2 . . 3 5 . . . . 4 . . Operators 6 | . . 1 . . . 1 1 1 . . 1 1 . . . . . . . Fabricators 2 | . . . . . . . . 1 . . 1 . . . . . . . . Fabnet 2 | . . . . . . . . 1 . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . . . . . 1 1 . . . . 1 . . Tunnel 4 | . 1 . . . . . . . . . 1 1 . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 64 | . 6 11 . . . 2 8 5 . . 12 6 . 1 . . 11 2 . Full Trace Events 9 | . . 3 . . . . . 1 . . 1 2 . . . . 2 . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . 1 . . . . 4 1 . . . . 3 . . Parts Built 5 | . . . . . . . . . . . 4 . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 170 | . . . . . . . . . . . 75 . . . . . 95 . . Total Part Build Rating 23 | . . . . . . . . . . . 18 . . . . . 5 . . Parts Repaired 4 | . . . . . . . 2 1 . . . 1 . . . . . . . Time 127 | . . . . . . . 70 19 . . . 38 . . . . . . . Parts Recycled 1 | . . . . . . . . . . . 1 . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . 9 . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . . . . 1 . . . . . 3 . . Part Schematics Acquired 4 | . . . . . . . . . . . 1 . . . . . 3 . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . 1 . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Jun Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Upp Upp War Pro Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . 2 . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . 2 . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . . . . . 3 4 . Programmers 7 | . . . . . . . . . . . . . . . . . 3 4 . Fabnet Peak Effective % 4 | . . . . . . . . . . . 3 4 4 4 4 1 1 . . Autooverrided 2 | . . . . . . . . . . . . . . . 2 . . . . Robots Rewired 5 | . . . . . . . 5 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Jun Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Upp Upp War Pro Fac Res Tes Total Allies 17 | . . 1 . . . . 10 . . . 2 . . . 2 . 1 1 . Largest Group 10 | . . 1 . . . . 10 . . . 1 1 . . 2 . 1 1 . Highest-Rated Group 173 | . . 10 . . . . 173 . . . 99 99 . . 59 . 26 10 . Highest-Rated Ally 99 | . . 10 . . . . 29 . . . 99 99 . . 30 . 26 10 . Total Orders 7 | . . . . . . . . . . . 4 1 . . . . 2 . . EXPLORE 7 | . . . . . . . . . . . 4 1 . . . . 2 . . Ally Attacks 68 | . . . . . . . 40 . . . 10 16 . . 2 . . . . Total Damage 2571 | . . . . . . . 516 . . . 854 1167 . . 34 . . . . Kills 26 | . . . . . . . 7 . . . 11 8 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Jun Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Upp Upp War Pro Fac Res Tes Robot Analysis Total 6 | . 2 1 . . . . . . . . 3 . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . 1 . . . 1 . 2 . . . Drone Launches 15 | . . . . . . . . . . . 4 2 . . . . 4 5 . Drone Recoveries 11 | . . . . . . . . . . . 4 . . . . . 2 5 . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Jun Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Upp Upp War Pro Fac Res Tes Turns Passed 14879 | 150 677 1816 83 308 736 304 697 692 593 44 2777 1053 476 435 1121 527 1282 892 216 Spaces Moved 8856 | 121 450 766 37 230 527 153 416 497 398 34 1678 666 306 246 566 377 810 428 150 Core 90 | 6 . . . . . . . . . . . . . . . . . . 84 Treads 408 | . . . . . . . . . . . . . . . . . . 398 10 Legs 8358 | 115 450 766 37 230 527 153 416 497 398 34 1678 666 306 246 566 377 810 30 56 Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 130 130 130 130 120 122 122 122 112 112 120 115 115 115 90 145 50 Average Speed 131 | 116 120 186 141 130 130 130 128 122 122 122 115 117 124 147 187 116 113 146 82 Slowest Speed 200 | 120 120 190 200 130 130 130 130 122 122 122 125 120 190 190 190 189 170 170 145 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 8 68 57 7 61 92 13 56 13 63 15 44 21 46 43 71 59 23 8 31 Regions Visited 19 Branch Regions 11 Pre-discovered Areas 6 | . 1 . . 1 . . . . . . 1 1 . . . 1 1 . . Known Exits Taken 8 | . . 1 1 1 1 1 1 1 . . 1 . . . . . . . . Unknown Exits Taken 11 | 1 1 . . . . . . . 1 1 . 1 1 1 1 1 1 1 . Scrap Searched 8 | . . . . . 1 . . . 1 . . . 2 1 . 3 . . . Spaces Dug 95 | . . 28 . . . 2 6 5 . . 21 24 . . . . 9 . . Terrain Destroyed 462 | . . 125 . . 12 2 6 5 . . 21 24 91 40 93 . 43 . . Melee 67 | . . . . . . 2 6 5 . . 21 24 . . . . 9 . . Projectile . | . . . . . . . . . . . . . . . . . . . . AOE 395 | . . 125 . . 12 . . . . . . . 91 40 93 . 34 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Jun Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Upp Upp War Pro Fac Res Tes Total 11536 | 127 534 1027 49 239 575 256 550 576 504 36 2481 895 370 296 613 445 1120 623 220 Wait 1699 | . 23 120 . . 36 95 49 53 96 3 629 179 37 9 30 42 189 80 29 Move 8835 | 120 449 765 36 229 526 152 415 496 395 33 1677 665 305 245 565 376 809 427 150 Hop 1 | . . . . . . . . . 1 . . . . . . . . . . Pick Up 116 | 1 12 11 . . 1 . 17 4 2 . 22 3 1 5 . 2 13 20 2 Fast Attach 54 | 5 2 6 1 3 . . . 3 . . 11 1 1 1 4 . 10 3 3 Attach 101 | 1 1 5 1 1 2 4 1 2 2 . 28 3 2 1 1 4 13 20 9 Detach 46 | . . . . 2 3 2 . 2 1 . 24 1 . . 1 1 6 3 . Swap 103 | . 6 25 1 1 1 . 13 4 4 . 13 5 4 10 3 1 8 4 . Drop 124 | . 8 20 1 3 1 . 11 5 3 . 31 2 1 4 5 . 19 9 1 Fire 192 | . 33 73 9 . 3 . 9 . . . 1 . 5 1 4 . 4 34 16 Melee 215 | . . . . . 2 3 20 7 . . 45 36 14 20 . 19 49 . . Ram 11 | . . . . . . . . . . . . . . . . . . 1 10 Kick 2 | . . 2 . . . . . . . . . . . . . . . . . Crush 18 | . . . . . . . . . . . . . . . . . . 18 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 15 | . . . . . . . 15 . . . . . . . . . . . . Trap 4 | . . . . . . . . . . . . . . . . . . 4 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / [*Upp] / [*Ext] / Arm) -3/Research (discovered 3 exits: Res x2 / [*Tes]) -3/Testing History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 151 | -11/Junkyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 417 | -10/Materials | Central database locked down 510 | -10/Materials | Discovered new exit (range 13) 808 | -10/Materials | Discovered new exit (range 10) 828 | -10/Materials | Entered another Materials area 828 | -9/Materials | Evolved 2 slots: Utility x2 1524 | -9/Materials | Lost 4 parts (2p1u1w) 1765 | -9/Materials | Discovered new exit (range 16) 1880 | -9/Materials | Identified exit to Materials 1922 | -9/Materials | Build established: Scavenger-Mutant 2584 | -9/Materials | Discovered new exit (range 17) 2643 | -9/Materials | Identified exit to Mines 2644 | -9/Materials | Entered Mines 2672 | -9/Mines | Met a Derelict bent on vengeance 2722 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2722 | -9/Mines | Discovered new exit (range 5) 2726 | -9/Mines | Identified exit to Exiles 2727 | -9/Mines | Entered Exiles 2760 | -9/Exiles | Met 8R-AWN 2782 | -9/Exiles | Met EX-HEX 2821 | -9/Exiles | Met EX-BIN 2837 | -9/Exiles | Aligned with FarCom system 2838 | -9/Exiles | Given EX-Vault access code 2868 | -9/Exiles | Opened EX-Vault 2880 | -9/Exiles | Found Prototype Device 2880 | -9/Exiles | Identified PSU Rigger 2882 | -9/Exiles | Found Prototype Slashing Weapon 2882 | -9/Exiles | Identified Longsword +1 2908 | -9/Exiles | Build established: Hacker-Mutant 2915 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2929 | -9/Exiles | Exiles lab attacked by MAIN.C 2983 | -9/Exiles | Learned location of Zion (-7) 3023 | -9/Exiles | Discovered new exit (range 10) 3033 | -9/Exiles | Identified exit to Mines 3035 | -9/Exiles | Left Exiles lab with Longsword +1 3035 | -9/Exiles | Entered Mines 3749 | -8/Mines | Discovered exit to Materials (range 7) 3771 | -8/Mines | Entered Materials 3771 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4069 | -8/Materials | Discovered new exit (range 4) 4074 | -8/Materials | Identified exit to Storage 4075 | -8/Materials | Entered Storage 4091 | -8/Storage | Identified exit to Recycling 4132 | -8/Storage | Repaired Med. Armor Plating? 4151 | -8/Storage | Build established: Hacker-Assassin 4423 | -8/Storage | Found Prototype Processor 4442 | -8/Storage | Repaired Titanium Leg 4494 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4520 | -8/Storage | Identified exit to Factory 4698 | -8/Storage | Garrison activated, responded to threat 4772 | -8/Storage | Entered Factory 4772 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4820 | -7/Factory | Repaired Titanium Leg 5458 | -7/Factory | Discovered new exit (range 5) 5463 | -7/Factory | Identified exit to Lower Caves 5464 | -7/Factory | Entered Lower Caves 5574 | -7/Lower Caves | Identified Exp. Targeting Computer 5581 | -7/Lower Caves | Found Prototype Device 5619 | -7/Lower Caves | Build established: Hacker-Mutant 6045 | -7/Lower Caves | Discovered new exit (range 11) 6057 | -7/Lower Caves | Entered another Lower Caves area 6082 | -7/Lower Caves | Learned Factory interactive machine intel 6082 | -7/Lower Caves | Discovered new exit (range 16) 6101 | -7/Lower Caves | Entered Factory 6101 | -6/Factory | Evolved 2 slots: Utility x2 6102 | -6/Factory | Loaded intel: 52 interactive machine locations 6102 | -6/Factory | Identified Heart of Steel 6336 | -6/Factory | Identified exit to Factory 6760 | -6/Factory | Spotted B-75 Beast 7078 | -6/Factory | Build established: Hacker-Assassin 7417 | -6/Factory | Build established: Hacker-Mutant 7485 | -6/Factory | Fabricated Imp. Carbon-fiber Leg (x2) 8032 | -6/Factory | Heart of Steel transformed into Warbot 8093 | -6/Factory | Discovered new exit (range 8) 8135 | -6/Factory | Identified exit to Lower Caves 8385 | -6/Factory | Found Prototype Launcher 8612 | -6/Factory | Fabricated Lgt. Angular Momentum Engine? 8800 | -6/Factory | Build established: Hacker-Assassin 8878 | -6/Factory | Entered another Factory area 8878 | -5/Factory | Accompanied by 1 ally (Warbot) 8878 | -5/Factory | Evolved 2 slots: Utility x2 8964 | -5/Factory | Repaired Hrd. Medium Armor Plating 9781 | -5/Factory | Discovered new exit (range 5) 9931 | -5/Factory | Entered Upper Caves 10336 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10347 | -5/Upper Caves | Identified Scatter Rocket Array 10381 | -5/Upper Caves | Discovered new exit (range 12) 10407 | -5/Upper Caves | Entered another Upper Caves area 10409 | -5/Upper Caves | Learned Factory emergency access door positions 10411 | -5/Upper Caves | Ambushed by wild Derelicts 10536 | -5/Upper Caves | Attracted the attention of an 0b10 base 10594 | -5/Upper Caves | Lost 3 parts (3u) 10597 | -5/Upper Caves | Destroyed 8 combat bots 10604 | -5/Upper Caves | Learned location of 2 exits from Lower Caves 10604 | -5/Upper Caves | Learned location of 1 exit from Research 10604 | -5/Upper Caves | Learned 8 Research zone layouts 10604 | -5/Upper Caves | Learned Factory garrison access intel 10642 | -5/Upper Caves | Build established: Hacker-Mutant 10825 | -5/Upper Caves | Discovered new exit (range 10) 10842 | -5/Upper Caves | Entered Warlord 10896 | -5/Warlord | Discovered new exit (range 9) 10958 | -5/Warlord | System corruption cleaned by Quarantine Array 11447 | -5/Warlord | Found Prototype Device 11447 | -5/Warlord | Identified Minesniffer Drone Bay 11506 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 11596 | -5/Warlord | Met Warlord 11621 | -5/Warlord | Warlord's base attacked by MAIN.C 11884 | -5/Warlord | Warlord forces counterattacked 11919 | -5/Warlord | Destroyed 9 combat bots 11934 | -5/Warlord | Spotted Executioner 11963 | -5/Warlord | Entered Proximity Caves 12062 | -4/Proximity Caves | Spotted B-86 Titan 12304 | -4/Proximity Caves | Learned location of Armory (-4) 12476 | -4/Proximity Caves | Discovered new exit (range 15) 12490 | -4/Proximity Caves | Entered Factory 12490 | -4/Factory | Evolved 2 slots: Propulsion x2 12491 | -4/Factory | Identified exit to Armory 12493 | -4/Factory | Loaded intel: 4 garrison access locations 12881 | -4/Factory | Discovered new exit (range 11) 12908 | -4/Factory | P-80 Master assimilated allied Administrator 7a 13240 | -4/Factory | Discovered new exit (range 14) 13253 | -4/Factory | Build established: Mutant 13459 | -4/Factory | Discovered new exit (range 12) 13579 | -4/Factory | Fabricated Imp. Hacking Suite? 13772 | -4/Factory | Entered Research 13772 | -3/Research | Evolved 2 slots: Power x1, Utility x1 13773 | -3/Research | Identified exit to Research 13783 | -3/Research | Lost 16 parts (1p6n7u2w) 13942 | -3/Research | Build established: Hacker-Mutant 14189 | -3/Research | Lost 3 parts (1p2n) 14347 | -3/Research | Spotted B-86 Titan 14488 | -3/Research | Build established: Hacker-Skirmisher 14498 | -3/Research | Discovered new exit (range 17) 14664 | -3/Research | Entered Testing 14665 | -3/Testing | Maximum security lockdown engaged 14739 | -3/Testing | Lost 11 parts (2p2n4u3w) 14814 | -3/Testing | Spotted Executioner 14828 | -3/Testing | Released all parts (17) 14844 | -3/Testing | Core integrity fell below 50% 14869 | -3/Testing | Core integrity fell below 20% 14880 | -3/Testing | Destroyed by B-74 Champion with Powered Hammer Last Messages --------------- 14863_ E-15 Imp destroyed. 14863_ Terminal disabled. 14865_ ALERT: Assault forces dispatched. 14866_ Penetrated by Slug. 14868_ System corrupted: Matter fused (-8). 14870_ Penetrated by Slug. 14870_ Slug penetrates Wall. 14872_ Penetrated by Slug. 14872_ Slug penetrates Wall. 14873_ Penetrated by Slug. 14873_ Slug penetrates Wall. 14873_ Penetrated by Slug. 14873_ Slug penetrates Wall. 14880_ C-30 ARC bursts open, deploying its payload. 14880_ P-80 Master unfolds itself. 14880_ M-36 Artificer unfolds itself. 14880_ C-30 ARC bursts open, deploying its payload. 14880_ G-73 Enforcer unfolds itself. 14880_ B-74 Champion unfolds itself. 14880_ I-47 Archangel unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????? ??????????????????????????????????????? | | ??????? #?????????????????????????????????????? | | ??????# #?????????????????????????????????????? | | ??????# #?????????????????????????????????????? | | ??????# ##????????????????????????????????????? | | ?????? #????????????????????????????????????? | | ##+### ###??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ##### ??????????????????????????????????? | | #????? #????????????????????????????????????? | | "#"##### #??????????????????????????????????????? | | % # #??????????????????????????????????????? | | ! # #??????????????????????????????????????? | | / #???##################### ????????? | | """ #g #???# pppgb ????????? | | #gY#???# @bCmbg i ????????? | | ########g #???# ########/########??CC???????????? | | ???????# Y#???# #???# #??????????????????? | | ???????# Y#???# #???# #??????????????????? | | ???????#l #???# #???# #??????????????????? | | ???????# #???# #???# #??????????????????? | | ???????# #???# #???# #??????????????????? | | ???????# l#???# #???# #??????????????????? | | ??????## h#####C #???# #??????????????????? | | ??????# g gh l#####s #??????????????????? | | psp/ #??????????????????? | | """ ps ###########??????????????????? | | ####### """ p s #????????????????????????????? | | ??????# """ #????????????????????????????? | | ??????# #????????????????????????????? | | ??????# """ #????????????????????????????? | | ??????# """ #????????????????????????????? | | ??????# """ #????????????????????????????? | | ??????# #????????????????????????????? | | ??????# #????????????????????????????? | | ?????? ####????????????????????????????? | | ??????###### ###???????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ????????????###??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 35 Energy Capacity 1150 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Corruption Containment 8 Armor Coverage 1050 Resistance: KI 20 Resistance: TH 35 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 10 Evasion (%) 60 Targeting Accuracy 20 Melee Accuracy 11 Target Analysis 9 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 46 Defensive Hacking 22 Item Schematics ----------------- Lrg. Storage Unit | -8/Materials | Hacked Imp. Carbon-fiber Leg | -6/Factory | Hacked Imp. Transmission Jammer | -6/Factory | Hacked System Shield | -6/Factory | Scanalyzed Enh. Coil Gun | -6/Factory | Hacked Imp. Hacking Suite | -5/Factory | Hacked System Restoration Module | -4/Factory | Scanalyzed Scatter Rocket Array | -4/Factory | Scanalyzed Adv. Field Recycling Unit | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Carbon-fiber Leg | x2 | -6/Factory Lgt. Angular Momentum Engine | x2 | -6/Factory | Preloaded Imp. Hacking Suite | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NodeFluxSlayer Manual? 0 Play Time 04:39:21 Cumulative 291.4 hours Start 2023.04.03 @ 22:31:33 End 2023.04.22 @ 20:58:51 Sessions 18 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 89 Rogue 7 Adventurer 67 Explorer 15 Win Type - Total 7 Types 6/0/1/0/0/0/0/0/0 Lore% 69 Gallery% 76 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a7e3114-e6d9-4400-80ee-bc0d47e3e881