Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.05 @ 00:18:08 Player: kicktown Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (104) 520 Value Destroyed (3177) 3177 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (716) 716 TOTAL SCORE: 8513 Bonus ------- Pacifist 200 High Alert Combat Kills 597 Friendly Fire -81 Cogmind --------- Core Integrity 0/1000 Matter 246/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (750) Ox14 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Medium Storage Unit Large Storage Unit Large Storage Unit Visual Processing Unit > --- WEAPON (3) ------- Mini Smartbomb Launcher > --- INVENTORY (20) --- Compact Wheel Recoil Nullifier Shock Rifle Tesla Rifle Heavy Laser Gatling Laser Force Rifle Variable Charge Gun Improved Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Light Deuterium Engine > --- PROPULSION ------- Light Treads Improved Gravmag System Cooled Aerolev Unit > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Large Storage Unit Large Storage Unit Visual Processing Unit Launcher Guidance Computer Launcher Guidance Computer Particle Charger Advanced ECM Suite > --- WEAPON ----------- Variable Charge Gun Variable Charge Gun Long-range Proton Cannon > --- INVENTORY -------- Light Deuterium Engine Compact Wheel Medium Matter Pod Recoil Nullifier Shock Rifle Heavy Laser Gatling Laser Force Rifle Heavy Particle Cannon Improved Datajack Heavy Mace Segregator [Rating: 66] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Improved Gravmag System Flight Unit Improved VTOL Module Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Launcher Guidance Computer Protection Utility Shielding Weapon Advanced Beam Cannon Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Smartbomb Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Slashing Weapon Segregator Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -6 -5 ------- Run | Scr Mat Mat Mat Sto Rec Fac Fac Slots Evolved 10 | . . 2 2 . . 4 2 Power 1 | . . 1 . . . . . Propulsion 1 | . . . . . . 1 . Utility 7 | . . 1 1 . . 3 2 Weapon 1 | . . . 1 . . . . Parts Attached 202 | 6 13 42 22 35 8 59 17 Power 22 | 1 . 7 2 3 . 7 2 Engine 19 | 1 . 5 1 3 . 7 2 Core 3 | . . 2 1 . . . . Reactor . | . . . . . . . . Propulsion 66 | 2 2 13 8 16 3 22 . Treads 29 | 1 1 8 4 8 1 6 . Leg 6 | . . . . . . 6 . Wheel 25 | 1 1 5 4 6 2 6 . Hover 5 | . . . . 1 . 4 . Flight 1 | . . . . 1 . . . Utility 41 | 1 1 10 3 1 1 18 6 Device 28 | . . 8 2 1 . 13 4 Storage 7 | 1 1 2 . . 1 . 2 Processor 3 | . . . . . . 3 . Hackware . | . . . . . . . . Protection 3 | . . . 1 . . 2 . Artifact . | . . . . . . . . Weapon 73 | 2 10 12 9 15 4 12 9 Energy Gun 10 | . . 1 1 3 . 3 2 Energy Cannon 32 | . 6 8 4 7 . 4 3 Ballistic Gun 3 | 2 . . . 1 . . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . . . 1 1 Special Weapon 7 | . 4 . . . 2 1 . Impact Weapon 6 | . . . 3 1 . 1 1 Slashing Weapon 2 | . . . . . . 1 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon 11 | . . 3 1 3 2 1 1 Unidentified Prototypes 10 | . . 1 1 6 . 1 1 Parts Lost 51 | . . 3 . 1 . 29 18 Power 11 | . . 1 . 1 . 6 3 Propulsion 7 | . . . . . . 4 3 Utility 19 | . . 1 . . . 11 7 Weapon 14 | . . 1 . . . 8 5 Highest Loss Streak 24 | . . 1 . 1 . 24 18 Average Slot Usage (%) 95 | . 97 97 100 97 100 89 79 Engine 12 | . 14 15 9 12 18 10 7 Core 3 | . . 5 9 4 . . . Treads 13 | . 14 19 11 13 9 10 3 Wheel 4 | . 13 2 6 3 8 3 . Device 15 | . . 16 18 18 12 20 19 Storage 14 | . 27 16 11 9 14 13 12 Processor 1 | . . . . . . 6 10 Protection 3 | . . . 6 9 9 3 . Energy Gun 2 | . . . . 6 . 4 6 Energy Cannon 16 | . 18 19 18 17 18 8 5 Special Weapon 1 | . 5 . . . 3 . . Impact Weapon 1 | . . . 6 1 . . . Special Melee Weapon 1 | . . . 1 2 4 . . Naked Turns . | . . . . . . . . Heaviest Build 77 | 13 33 54 59 51 62 77 72 Greatest Support 60 | 16 16 44 44 44 40 60 29 Greatest Overweight (x) 15 | . 2 3 3 15 3 11 14 Average Overweight (x) 1 | . 1 1 1 1 2 3 3 Largest Inventory Capacity 20 | 6 12 16 16 10 16 16 20 Average Capacity 13 | 5 11 12 11 10 13 16 16 Most Carried 16 | 5 12 16 15 10 16 16 13 Average Carried 10 | 3 7 12 10 9 12 10 10 Final Capacity 20 | 6 12 16 10 10 16 16 20 Final Carried 16 | 4 12 16 10 10 16 9 9 Class Distribution -------------------- 67% | Mutant 13% | Tank 7% | Scavenger-Mutant 7% | Commander-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Tank | -8/Storage Commander-Mutant | -8/Recycling Scavenger-Mutant | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -8 -8 -6 -5 ----------- Run | Scr Mat Mat Mat Sto Rec Fac Fac Matter Collected 2122 | 216 . 549 240 304 126 483 204 Remotely . | . . . . . . . . Salvage Created 4892 | . . 1427 535 911 740 933 346 Parts 273 | . . 84 24 45 53 47 20 Haulers Intercepted 10 | . . 4 1 4 . . 1 Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -5 ------- Run | Scr Mat Mat Mat Sto Rec Fac Fac Combat Hostiles Destroyed 69 | . . 29 9 11 1 14 5 Melee 2 | . . . . . . 1 1 Guns 9 | . . . . 4 . 4 1 Cannons 53 | . . 29 9 7 1 7 . AOE 5 | . . . . . . 2 3 Classes Destroyed 12 | . . 9 . . 1 2 . Worker 9 | . . 1 . 1 . 5 2 Builder 4 | . . . . . . 2 2 Hauler 10 | . . 4 1 4 . . 1 Recycler 4 | . . 2 . 2 . . . Operator 3 | . . 2 1 . . . . Watcher 5 | . . 1 . 2 . 1 1 Swarmer 13 | . . 10 . 3 . . . Grunt 32 | . . 11 6 4 . 10 1 Brawler 1 | . . 1 . . . . . Sentry 15 | . . 7 3 4 . 1 . Hunter 3 | . . . . . . 1 2 Programmer 5 | . . . . . 1 2 2 Best Kill Streak 6 | . . 6 4 4 1 5 6 Combat Bots Only 5 | . . 5 4 3 1 5 3 Max Kills in Single Turn 3 | . . 2 1 1 1 3 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . 2 1 Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -5 -------- Run | Scr Mat Mat Mat Sto Rec Fac Fac Damage Taken 7274 | . . 751 409 411 . 3294 2409 Core 1953 | . . 96 76 35 . 739 1007 Absorbed by Shields 848 | . . 234 161 157 . 296 . Core Remaining (%) 73 | 100 100 76 . . 79 13 . Volleys Fired 328 | . 11 105 26 45 58 63 20 Largest 3 | . 2 2 2 3 1 3 3 Hottest 233 | . 200 136 136 211 20 233 231 Shots Fired 597 | . 16 199 52 129 58 105 38 Gun 104 | . . 13 . 37 . 42 12 Cannon 410 | . 8 186 52 92 . 51 21 Launcher 9 | . . . . . . 4 5 Special 74 | . 8 . . . 58 8 . Kinetic . | . . . . . . . . Thermal 566 | . 16 186 52 129 58 101 24 Explosive 9 | . . . . . . 4 5 Electromagnetic 22 | . . 13 . . . . 9 Robot Hit Streak 25 | . 2 16 16 11 20 25 16 Robot Miss Streak 5 | . 4 5 1 2 2 4 1 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . 1 . Shots Hit Robots 447 | . 2 129 42 87 80 75 32 Core Hits 181 | . . 39 18 27 23 53 21 Critical Hits 22 | . . 5 2 3 6 6 . Critical Kills 4 | . . 1 1 1 . 1 . Critical Parts Destroyed 16 | . . 4 1 2 5 4 . Melee Attacks 105 | . . 6 23 9 33 23 11 Thermal 22 | . . . . . . 19 3 Impact 33 | . . . 21 5 . 3 4 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 38 | . . 3 2 2 27 . 4 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9073 | . 40 2359 822 1813 576 1819 1644 Guns 1556 | . . 142 . 560 . 582 272 Cannons 5484 | . 40 2217 800 1253 . 833 341 Explosions 1189 | . . . . . . 255 934 Melee 183 | . . . . . . 86 97 Ramming 30 | . . . 22 . . 8 . Kinetic . | . . . . . . . . Thermal 7300 | . 40 2217 800 1813 576 1470 384 Explosive 1106 | . . . . . . 172 934 Electromagnetic 454 | . . 142 . . . 83 229 Impact 183 | . . . . . . 86 97 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . 2 . . . 2 5 Average Corruption 1 | . . 2 . . . 1 4 Corruption Purged . | . . . . . . . . Effects 12 | . . 5 . . . 5 2 Message Errors 5 | . . 3 . . . 1 1 Matter Fused 1 | . . . . . . . 1 Heat Flow Errors 2 | . . 1 . . . 1 . Energy Discharges 1 | . . . . . . 1 . Data Loss (minor) 1 | . . 1 . . . . . Targeting Errors 2 | . . . . . . 2 . Overload Shots . | . . . . . . . . Overflow Damage 213 | . . 41 . 59 9 61 43 Projectiles 124 | . . 41 . 59 9 13 2 Explosions 89 | . . . . . . 48 41 Melee . | . . . . . . . . Knockbacks 2 | . . . . . . 1 1 Impact 2 | . . . . . . 1 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 481 | . . . 10 . . 205 266 Shots 10 | . . . . . . 5 5 Rammed 12 | . . . 7 . . 5 . Targets Rammed 13 | . . . 7 . . 6 . Kicked 1 | . . . . . . 1 . Crushed . | . . . . . . . . Highest Temperature 392 | . 225 255 141 392 . 232 156 Average Temperature 74 | . 52 51 42 131 . 64 60 Received Heat Transfer 1568 | . . 235 150 144 . 1003 36 Effects 1 | . . . . 1 . . . Shutdowns 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . . 1 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 22 | . . 6 3 5 1 7 . Heat Transferred 13725 | . 74 3996 1443 3108 2025 2561 518 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -5 ------- Run | Scr Mat Mat Mat Sto Rec Fac Fac Peak Influence 1163 | . 45 544 504 435 173 1163 597 Initial 917 | . . 18 213 149 113 917 511 Average 371 | . 2 284 283 279 86 1030 529 Maximum Alert Level 4 | . . 2 2 2 . 4 2 Low Security (%) 31 | 100 100 16 13 18 100 . . Level 1 36 | . . 63 68 75 . . 7 Level 2 14 | . . 19 18 5 . . 92 Level 3 13 | . . . . . . 79 . Level 4 3 | . . . . . . 20 . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 20 | . . 3 4 1 . 9 3 Investigation 3 | . . . . 1 . 2 . Extermination 2 | . . . . . . 1 1 Reinforcement 10 | . . 3 4 . . 1 2 Assault 5 | . . . . . . 5 . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -8 -6 -5 --------- Run | Scr Mat Mat Mat Sto Rec Fac Fac Distress Signals 14 | . 1 6 3 3 . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 181 | . 7 59 28 18 22 36 11 Peak Tracking Total 12 | . 6 6 12 5 4 10 6 Tactical Retreats 15 | . 1 4 4 1 . 4 1 Traps | -11 -10 -9 -8 -8 -8 -6 -5 ------- Run | Scr Mat Mat Mat Sto Rec Fac Fac Traps Triggered 5 | . . 1 . . . 4 . Indirectly 3 | . . . . . . 3 . Trap Hack Attempts 76 | . . 76 . . . . . Triggered . | . . . . . . . . Disarmed 1 | . . 1 . . . . . Reprogrammed 4 | . . 4 . . . . . Reused . | . . . . . . . . Traps Extracted 4 | . . 4 . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -5 ---------- Run | Scr Mat Mat Mat Sto Rec Fac Fac Machines Disabled 15 | . . . . 3 . 12 . Max in Single Turn 5 | . . . . 1 . 5 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -5 --------- Run | Scr Mat Mat Mat Sto Rec Fac Fac Machines Accessed 25 | . 1 7 2 5 8 2 . Terminals 14 | . 1 4 . 3 5 1 . Fabricators . | . . . . . . . . Repair Stations 5 | . . 2 2 . . 1 . Recycling Units 6 | . . 1 . 2 3 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 42 | . 1 11 3 8 15 4 . Successful 26 | . . 8 2 6 9 1 . Failed 16 | . 1 3 1 2 6 3 . Catastrophic 2 | . . 1 . . 1 . . Database Lockouts . | . . . . . . . . Manual 10 | . 1 2 . 4 3 . . Terminals 20 | . 1 6 . 4 8 1 . Fabricators . | . . . . . . . . Repair Stations 10 | . . 4 3 . . 3 . Recycling Units 12 | . . 1 . 4 7 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 10 | . . 3 . 3 4 . . Record 1 | . . . . . 1 . . Part Schematic 3 | . . . . 1 2 . . Open Door 2 | . . . . 2 . . . Emergency Access Points 1 | . . . . . 1 . . Locate Traps 1 | . . 1 . . . . . Dispatch Records 1 | . . 1 . . . . . Investigation Status 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 7 | . . 4 2 . . 1 . Scan Component 4 | . . 2 1 . . 1 . Repair 3 | . . 2 1 . . . . Recycling Unit Hacks 6 | . . 1 . 1 4 . . Retrieve Components 6 | . . 1 . 1 4 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 3 | . . . . 2 1 . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . . 2 1 . . Reject 3 | . . . . 2 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 18 | . . 4 2 3 7 2 . Full Trace Events 3 | . . . . 1 1 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . . 1 2 . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . 2 1 . . . . Time 83 | . . 64 19 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 15 | . . 9 . . 6 . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -5 ------------ Run | Scr Mat Mat Mat Sto Rec Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 9 | . . 3 1 1 2 . 2 Non-combat 9 | . . 3 1 1 2 . 2 Combat . | . . . . . . . . Robot Hacks Applied 15 | . . 3 2 2 4 . 4 parse_system 2 | . . 1 . . 1 . . no_distress 8 | . . 2 1 1 2 . 2 find_fabricator 1 | . . . . . . . 1 find_recycling 3 | . . . . 1 1 . 1 find_station 1 | . . . 1 . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired 9 | . . . . . 9 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -5 -------- Run | Scr Mat Mat Mat Sto Rec Fac Fac Total Allies 9 | . . . . . 9 . . Largest Group 9 | . . . . . 9 3 . Highest-Rated Group 134 | . . . . . 134 43 . Highest-Rated Ally 24 | . . . . . 24 24 . Total Orders 8 | . . . . . 8 . . FOLLOW 1 | . . . . . 1 . . AID 3 | . . . . . 3 . . TUNNEL 1 | . . . . . 1 . . DROP 2 | . . . . . 2 . . PICKUP 1 | . . . . . 1 . . Ally Attacks 54 | . . . . . 54 . . Total Damage 414 | . . . . . 414 . . Kills 11 | . . . . . 11 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -5 ------- Run | Scr Mat Mat Mat Sto Rec Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -5 ------------- Run | Scr Mat Mat Mat Sto Rec Fac Fac Turns Passed 6689 | 60 552 1909 828 863 921 1122 434 Spaces Moved 3095 | 44 292 811 462 367 495 486 138 Core 18 | 2 . . . 2 . 2 12 Treads 957 | . . 574 86 158 15 87 37 Legs 34 | . . . . . . 34 . Wheels 1991 | 42 292 237 376 207 480 357 . Hover 95 | . . . . . . 6 89 Flight . | . . . . . . . . Fastest Speed 50 | 50 100 110 120 120 120 110 101 Average Speed 144 | 97 114 153 129 155 127 148 230 Slowest Speed 800 | 100 120 185 165 800 190 600 750 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 3 33 72 26 57 83 14 7 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 38 | . 7 . 19 2 . 8 2 Terrain Destroyed 106 | . 7 . 19 13 . 26 41 Melee 21 | . . . 19 2 . . . Projectile 35 | . 7 . . 11 . 12 5 AOE 50 | . . . . . . 14 36 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -5 --------- Run | Scr Mat Mat Mat Sto Rec Fac Fac Total 4494 | 58 478 1271 594 547 647 694 205 Wait 527 | 4 137 189 38 67 46 32 14 Move 3088 | 43 291 810 461 366 494 485 138 Hop . | . . . . . . . . Pick Up 69 | 5 15 17 3 5 7 14 3 Fast Attach 58 | 5 4 11 3 12 . 20 3 Attach 38 | 1 2 2 3 2 . 21 7 Detach 2 | . 1 . . . . 1 . Swap 106 | . 7 29 16 21 8 18 7 Drop 84 | . 10 26 14 20 1 11 2 Fire 328 | . 11 105 26 45 58 63 20 Melee 105 | . . 6 23 9 33 23 11 Ram 10 | . . . 7 . . 3 . Kick 3 | . . . . . . 3 . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 76 | . . 76 . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -8/Storage -8/Recycling -6/Factory -5/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 61 | -11/Scrapyard | Entered Materials 105 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 611 | -10/Materials | Discovered new exit (range 3) 613 | -10/Materials | Entered another Materials area 613 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1140 | -9/Materials | Repaired Shield Generator 1415 | -9/Materials | Repaired Shield Generator 1525 | -9/Materials | Discovered new exit (range 10) 1892 | -9/Materials | Discovered new exit (range 13) 2248 | -9/Materials | Discovered new exit (range 16) 2522 | -9/Materials | Entered another Materials area 2522 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2588 | -8/Materials | Repaired Adv. Treads 3290 | -8/Materials | Discovered new exit (range 3) 3350 | -8/Materials | Entered Storage 3794 | -8/Storage | Build established: Tank 4205 | -8/Storage | Used back door to open Recycling access 4205 | -8/Storage | Discovered new exit (range 5) 4213 | -8/Storage | Entered Recycling 4221 | -8/Recycling | Spotter reported a threat 4245 | -8/Recycling | Spotter reported a threat 4249 | -8/Recycling | Spotter reported a threat 4277 | -8/Recycling | Spotter reported a threat 4278 | -8/Recycling | Spotter reported a threat 4329 | -8/Recycling | Spotter reported a threat 4335 | -8/Recycling | Spotter reported a threat 4388 | -8/Recycling | Spotter reported a threat 4394 | -8/Recycling | Spotter reported a threat 4398 | -8/Recycling | Spotter reported a threat 4480 | -8/Recycling | Spotter reported a threat 4480 | -8/Recycling | Spotter reported a threat 4484 | -8/Recycling | Spotter reported a threat 4557 | -8/Recycling | Spotter reported a threat 4557 | -8/Recycling | Spotter reported a threat 4566 | -8/Recycling | Spotter reported a threat 4572 | -8/Recycling | Spotter reported a threat 4610 | -8/Recycling | Build established: Mutant 4653 | -8/Recycling | Spotter reported a threat 4655 | -8/Recycling | Spotter reported a threat 4655 | -8/Recycling | Spotter reported a threat 4708 | -8/Recycling | Spotter reported a threat 4709 | -8/Recycling | Spotter reported a threat 4717 | -8/Recycling | Spotter reported a threat 4718 | -8/Recycling | Spotter reported a threat 4745 | -8/Recycling | Spotter reported a threat 4762 | -8/Recycling | Spotter reported a threat 4762 | -8/Recycling | Spotter reported a threat 4771 | -8/Recycling | Spotter reported a threat 4786 | -8/Recycling | Spotter reported a threat 4839 | -8/Recycling | Spotter reported a threat 4848 | -8/Recycling | Spotter reported a threat 4850 | -8/Recycling | Spotter reported a threat 4883 | -8/Recycling | Spotter reported a threat 4892 | -8/Recycling | Spotter reported a threat 4901 | -8/Recycling | Spotter reported a threat 4945 | -8/Recycling | Spotter reported a threat 4951 | -8/Recycling | Build established: Commander-Mutant 4958 | -8/Recycling | Spotter reported a threat 4965 | -8/Recycling | Spotter reported a threat 4978 | -8/Recycling | Spotter reported a threat 5002 | -8/Recycling | Spotter reported a threat 5018 | -8/Recycling | Spotter reported a threat 5018 | -8/Recycling | Spotter reported a threat 5031 | -8/Recycling | Spotter reported a threat 5052 | -8/Recycling | Spotter reported a threat 5052 | -8/Recycling | Spotter reported a threat 5083 | -8/Recycling | Spotter reported a threat 5090 | -8/Recycling | Spotter reported a threat 5099 | -8/Recycling | Discovered new exit (range 14) 5101 | -8/Recycling | Spotter reported a threat 5105 | -8/Recycling | Spotter reported a threat 5134 | -8/Recycling | Entered Factory 5134 | -6/Factory | Accompanied by 3 allies 5134 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 5156 | -6/Factory | Found Launcher Loader 5484 | -6/Factory | First assault squad dispatched 5769 | -6/Factory | Core integrity fell below 50% 5821 | -6/Factory | Lost 24 parts (2p4n11u7w) 6084 | -6/Factory | Core integrity fell below 20% 6102 | -6/Factory | Build established: Scavenger-Mutant 6213 | -6/Factory | Discovered new exit (range 18) 6256 | -6/Factory | Entered another Factory area 6256 | -5/Factory | Evolved 2 slots: Utility x2 6596 | -5/Factory | Core integrity fell below 50% 6607 | -5/Factory | Found Prototype Launcher 6607 | -5/Factory | Identified Mni. Smartbomb Launcher 6611 | -5/Factory | Core integrity fell below 20% 6637 | -5/Factory | Lost 18 parts (3p3n7u5w) 6690 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06667_ K-01 Serf collects debris. 06667_ U-05 Engineer lays Concrete. 06668_ K-01 Serf collects debris. 06668_ U-05 Engineer builds a Wall. 06668_ U-05 Engineer lays Concrete. 06670_ K-01 Serf collects debris. 06671_ U-05 Engineer lays Concrete. 06671_ K-01 Serf cleans the Fabricator. 06671_ K-01 Serf collects debris. 06672_ U-05 Engineer lays Concrete. 06673_ K-01 Serf collects debris. 06674_ U-05 Engineer lays Concrete. 06679_ K-01 Serf collects debris. 06679_ U-05 Engineer lays Concrete. 06681_ T9P5TON7KDPRLUM7PBED3 HB 06681_ U-05 Engineer lays Concrete. 06686_ K-01 Serf collects debris. 06686_ U-05 Engineer lays Concrete. 06687_ Acquired 53 matter. 06688_ U-05 Engineer lays Concrete. 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R ??##### #### | | ???????????? g ?## ## # # !! | | ??????????? g # # !! | | ???????????? g # u # | | ????????????? # ku # % | | ????????????????# k * # !! | | ???????????????????????# @ # ! | | ??????????????????????### # | | ??????????????????????# # # """""" | | ??????????????????????## u # """""" | | ??????????????????# ## ##A##### """""" | | ?????????????????# """""" | | ?????????????????# | | ?????????????????# k | | ?????????????????# """ """ | | ?????????????????# """ """ | | ?????????????????# """ """ | | ?????????????????# "" "" | | ?????????????????# """ """ ""F"" | | ?????????????????# """ """ """ | | ?????????????????# """ """ ######## | | ?????????????????# ? #??????# | | ?????????????????? ???" """ #??????# | | ?????????????????????? ???" """ +??????# | | ???????????????????????????" ??" #??????# | | ???????????????????????????? ?? #??????# "" | | ???????????????????????????? ??" #??????# "" | | ???????????????????????????????" #??????# "" | | ???????????????????????????????? ???????# ?" | | ????????????????????????????????????????????## ??? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 31 Energy Capacity 460 Matter Stores 378 Matter Capacity 400 Sight Range 18 Terrain Scan Density 10 ECM Strength 3 Power Amplification 20 Base Temperature (-) 100 Utility Shielding 66 Phase Shifting 5 Evasion (%) 45 Recoil Reduction 3 Energy Filtering 30 Particle Charging 15 Item Schematics ----------------- Hcp. Storage Unit | -8/Storage | Hacked Imp. Cooling System | -8/Recycling | Hacked Imp. Utility Shielding | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- \\IAMDERELICT Challenges ------------ None Game ------ Seed TransmissionProtonTorch Manual? 0 Play Time 02:06:23 Cumulative 34.3 hours Start 2021.06.04 @ 21:50:42 End 2021.06.05 @ 00:18:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 34 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fd08627c-3673-4a04-990c-9821ecf52ad1