Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.02 @ 16:47:58 Player: inSANE Result: Destroyed by 9X-KTT(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (96) 480 Value Destroyed (2337) 2337 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-686) -686 TOTAL SCORE: 5751 Bonus ------- High Alert Combat Kills 26 Follower Combat Kills 526 Met Imprinter 300 Friendly Fire -1538 Cogmind --------- Core Integrity 0/700 Matter 23/300 Energy 99/100 System Corruption 9% Temperature Cool (18) Location -7/Deep Caves Parts ------- Power (2) Propulsion (4) Utility (5) Weapon (2) Inventory (4) Armored Huge Wheel Heavy Rocket Launcher Makeshift Sword Peak State ------------ Power Light Deuterium Engine Makeshift Power Source Propulsion Armored Huge Wheel Armored Huge Wheel Utility Large Storage Unit Large Storage Unit Zionite Biocell Zionite Heavy Carapace Weapon Barrage Gun Heavy Rocket Launcher Inventory Improved Carbon-fiber Leg Armored Huge Wheel Armored Huge Wheel Makeshift Sensor Array Targeting Computer Zionite Heavy Carapace Makeshift Armor Plating Makeshift Hacking Suite Makeshift System Shield Flak Cannon Flak Cannon Makeshift Sword [Rating: 55] Favorites ----------- Power Light Nuclear Core Engine Makeshift Power Source Power Core Light Nuclear Core Propulsion Armored Huge Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Hover Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Advanced Assault Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Barrage Gun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Zio Dee Slots Evolved 6 | . . 2 . 2 . 2 . . . . Power 1 | . . . . . . 1 . . . . Propulsion 2 | . . 2 . . . . . . . . Utility 3 | . . . . 2 . 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 90 | 7 6 5 . 4 27 17 5 . 8 11 Power 17 | 1 1 1 . 1 3 4 1 . 5 . Engine 10 | 1 1 1 . 1 . 1 . . 5 . Core 7 | . . . . . 3 3 1 . . . Reactor . | . . . . . . . . . . . Propulsion 26 | 3 2 4 . 1 11 4 . . . 1 Treads 2 | . . . . . 2 . . . . . Leg 11 | 1 . . . . 8 2 . . . . Wheel 7 | 2 1 1 . . . 2 . . . 1 Hover 6 | . 1 3 . 1 1 . . . . . Flight . | . . . . . . . . . . . Utility 21 | 1 2 . . 2 4 5 1 . 1 5 Device 5 | . . . . 2 1 1 . . 1 . Storage 6 | 1 1 . . . 1 1 . . . 2 Processor 3 | . 1 . . . 1 1 . . . . Hackware 2 | . . . . . 1 1 . . . . Protection 5 | . . . . . . 1 1 . . 3 Artifact . | . . . . . . . . . . . Weapon 26 | 2 1 . . . 9 4 3 . 2 5 Energy Gun 7 | 1 1 . . . 4 . . . . 1 Energy Cannon 4 | . . . . . 1 2 1 . . . Ballistic Gun 2 | 1 . . . . . . . . . 1 Ballistic Cannon 8 | . . . . . 2 2 1 . 1 2 Launcher 3 | . . . . . . . 1 . 1 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 2 . . . . . Unidentified Prototypes 4 | . . . . . 2 . . . . 2 Parts Lost 32 | . . . . 1 7 4 5 . 1 14 Power 5 | . . . . . . 1 1 . 1 2 Propulsion 9 | . . . . 1 4 2 . . . 2 Utility 8 | . . . . . 1 1 2 . . 4 Weapon 10 | . . . . . 2 . 2 . . 6 Highest Loss Streak 9 | . . . . 1 3 1 5 . 1 9 Average Slot Usage (%) 84 | . 98 100 100 90 95 89 74 76 75 60 Engine 5 | . 14 11 11 9 1 2 . . 5 13 Core 7 | . . . . . 7 8 10 15 9 . Leg 8 | . . . . . 24 23 . . . . Wheel 9 | . 24 1 . . . 1 15 15 15 14 Hover 5 | . 3 42 44 36 9 . . . . . Device 6 | . . . . 9 16 9 2 . 3 1 Storage 12 | . 14 11 11 9 9 8 15 15 15 16 Processor 6 | . 12 11 11 9 9 7 7 7 3 . Protection 3 | . . . . . . 4 6 7 7 3 Energy Gun 4 | . 22 22 22 18 6 . . . . . Energy Cannon 4 | . . . . . 1 7 6 7 7 1 Ballistic Cannon 5 | . . . . . 6 7 6 7 6 3 Naked Turns 4 | . . . . . . . . . . 4 Heaviest Build 76 | 13 25 23 23 24 35 65 75 75 76 75 Greatest Support 56 | 26 32 24 24 24 45 56 56 56 56 56 Greatest Overweight (x) 2 | 1 1 1 . . 2 1 1 1 1 1 Average Overweight (x) . | . . . . . . . 1 1 1 . Largest Inventory Capacity 16 | 6 10 10 10 10 10 16 16 16 16 16 Average Capacity 12 | 5 9 10 10 10 10 10 16 16 16 15 Most Carried 16 | 6 10 10 10 10 10 14 13 12 16 16 Average Carried 11 | 3 9 9 9 9 8 10 11 12 14 13 Final Capacity 16 | 6 10 10 10 10 10 16 16 16 16 4 Final Carried 16 | 6 10 10 10 9 10 13 12 12 16 4 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Zio Dee Matter Collected 1945 | 270 60 28 22 . 432 326 191 27 552 37 Remotely . | . . . . . . . . . . . Salvage Created 2536 | . 125 28 17 . 541 540 321 . 845 119 Parts 158 | . 16 6 4 . 28 25 8 . 68 3 Haulers Intercepted 3 | . 1 . . . 2 . . . . . Recyclers Shooed 4 | . . . . . 2 2 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . 8 . . . Prevented 1 | . . . . . . . 1 . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Zio Dee Combat Hostiles Destroyed 45 | . . . 1 . 7 12 10 . 7 8 Guns 5 | . . . 1 . 4 . . . . . Cannons 24 | . . . . . . 11 3 . 5 5 AOE 14 | . . . . . 2 1 7 . 2 2 Classes Destroyed 20 | . 2 1 1 . 3 4 2 . 5 2 Builder 1 | . . . . . . 1 . . . . Hauler 3 | . 1 . . . 2 . . . . . Recycler 1 | . . . . . . 1 . . . . Operator 2 | . . 1 . . 1 . . . . . Watcher 4 | . 3 1 . . . . . . . . Swarmer 3 | . . . 1 . 2 . . . . . Grunt 10 | . . . . . 1 8 1 . . . Brawler 5 | . . . . . 1 1 3 . . . Duelist 4 | . . . . . . . 4 . . . Sentry 7 | . . . . . 4 1 2 . . . Hunter 1 | . . . . . . 1 . . . . Programmer 1 | . . . . . . 1 . . . . Zionite 33 | . . . . . . . . . 33 . Z-Light 3 | . . . . . . . . . . 3 Decomposer 1 | . . . . . . . 1 . . . Tinkerer 3 | . . . . . . . . . 3 . Assembled 5 | . . . . . . . . . . 5 Surgeon 1 | . . . . . . . . . 1 . Savage 1 | . . . . . . . . . 1 . Martyr 1 | . . . . . . . . . 1 . Mutant 4 | . . . . . . . . . 4 . Best Kill Streak 9 | . 1 1 1 . 4 6 9 . 4 3 Combat Bots Only 9 | . . . 1 . 4 5 9 . 3 3 Max Kills in Single Turn 4 | . 1 1 1 . 2 2 4 . 1 2 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . . . 2 1 4 . 1 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . 1 . . . 1 . 01-MTF (-8/Storage) Imprinter (-7/Zion) Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Zio Dee Damage Taken 5783 | . . 30 . 160 432 740 1028 . 1161 2232 Core 805 | . . . . 35 58 77 80 . 149 406 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 95 | 100 100 . 100 . 83 . . . . . Volleys Fired 275 | . 6 4 1 2 46 50 18 . 122 26 Largest 2 | . 2 2 2 2 2 2 2 . 2 2 Hottest 123 | . 80 80 80 80 112 116 113 . 123 123 Shots Fired 395 | . 11 8 2 4 59 91 22 . 160 38 Gun 73 | . 11 8 2 4 38 . . . . 10 Cannon 304 | . . . . . 21 91 14 . 156 22 Launcher 18 | . . . . . . . 8 . 4 6 Special . | . . . . . . . . . . . Kinetic 145 | . . . . . 13 44 9 . 52 27 Thermal 168 | . . . . . 8 47 5 . 104 4 Explosive 18 | . . . . . . . 8 . 4 6 Electromagnetic 64 | . 11 8 2 4 38 . . . . 1 Robot Hit Streak 21 | . 3 8 . 1 21 13 5 . 10 4 Robot Miss Streak 10 | . 2 . 1 2 5 4 2 . 7 10 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 262 | . 7 7 . 2 54 55 15 . 106 16 Core Hits 163 | . 5 2 1 . 28 25 25 . 60 17 Critical Hits 8 | . . . . . 1 5 . . 2 . Critical Kills 1 | . . . . . . 1 . . . . Critical Parts Destroyed 6 | . . . . . . 4 . . 2 . Melee Attacks 1 | . . . . . 1 . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9443 | . 142 197 11 44 946 1948 1533 . 3515 1107 Guns 1018 | . 142 112 11 44 567 . . . . 142 Cannons 4995 | . . . . . 321 1404 280 . 2677 313 Explosions 3430 | . . 85 . . 58 544 1253 . 838 652 Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 2460 | . . . . . 247 672 172 . 977 392 Thermal 3351 | . . 85 . . 132 1276 108 . 1700 50 Explosive 2743 | . . . . . . . 1253 . 838 652 Electromagnetic 889 | . 142 112 11 44 567 . . . . 13 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 9 | . . . . . 7 . . . 4 9 Average Corruption 5 | . . . . . 5 . . . 3 7 Corruption Purged . | . . . . . . . . . . . Effects 78 | . . . . . 36 . . . 25 17 Message Errors 11 | . . . . . 7 . . . 2 2 Matter Fused 24 | . . . . . 11 . . . 7 6 Heat Flow Errors 12 | . . . . . 5 . . . 5 2 Energy Discharges 5 | . . . . . 3 . . . 1 1 Data Loss (minor) 8 | . . . . . 4 . . . 3 1 Data Loss (major) 2 | . . . . . 2 . . . . . Misfires 1 | . . . . . 1 . . . . . Targeting Errors 11 | . . . . . 3 . . . 5 3 Weapon Failures 4 | . . . . . . . . . 2 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 217 | . . 26 . . . 74 35 . 53 29 Projectiles 42 | . . . . . . 3 . . 37 2 Explosions 175 | . . 26 . . . 71 35 . 16 27 Melee . | . . . . . . . . . . . Knockbacks 28 | . . . . . 6 5 . . 11 6 Impact . | . . . . . . . . . . . Kinetic 28 | . . . . . 6 5 . . 11 6 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 242 | . . 30 . . 11 . 173 . . 28 Shots 9 | . . 1 . . 1 . 4 . . 3 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 329 | . 36 54 21 12 254 329 95 . 297 238 Average Temperature 99 | . 15 20 13 8 66 147 39 . 96 117 Received Heat Transfer 1157 | . . . . 27 126 330 81 . 15 578 Effects 5 | . . . . . . 1 . . 4 . Interference 4 | . . . . . . . . . 4 . Short Circuit 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Fried 3 | . . . . . 3 . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . . . . . 2 . . 1 . Heat Transferred 4693 | . . 100 . . 359 1608 148 . 2404 74 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . 1 . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Zio Dee Peak Influence 424 | . 81 356 188 102 424 418 . . . . Average Influence 171 | . 36 215 164 81 214 180 . . . . Maximum Alert Level 2 | . . 1 . . 2 2 . . . . Low Security (%) 61 | . . . . . . . . . . . Level 1 35 | . . . . . . . . . . . Level 2 2 | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 9 | . . . . . 6 3 . . . . Investigation 1 | . . . . . 1 . . . . . Extermination 2 | . . . . . . 2 . . . . Reinforcement 6 | . . . . . 5 1 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Zio Dee Distress Signals 4 | . . 1 . . 1 2 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 145 | . 4 5 . 7 29 18 11 . 57 14 Peak Tracking Total 9 | . 1 4 . 5 6 4 9 . 6 6 Tactical Retreats 21 | . . 1 . 1 1 3 . . 12 3 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Zio Dee Traps Triggered 7 | . . . . . 6 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Zio Dee Machines Disabled 5 | . . . . . 2 3 . . . . Max in Single Turn 3 | . . . . . 2 3 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Zio Dee Machines Accessed 18 | . 4 4 . 1 6 3 . . . . Terminals 18 | . 4 4 . 1 6 3 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 55 | . 7 22 . 2 17 7 . . . . Successful 32 | . 4 14 . . 11 3 . . . . Failed 23 | . 3 8 . 2 6 4 . . . . Catastrophic 2 | . 1 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 50 | . 7 20 . 2 14 3 . . 4 . Terminals 55 | . 7 22 . 2 17 7 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 11 | . . 5 . . 4 2 . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . Open Door 2 | . . . . . 2 . . . . . Terminal Index 1 | . . 1 . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . 1 . . . . Locate Traps 1 | . . 1 . . . . . . . . Assault Status 1 | . . 1 . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . Registered Components 1 | . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 56 | . 10 21 . 2 19 4 . . . . Terminals 21 | . 4 9 . . 7 1 . . . . Track 9 | . 2 4 . . 3 . . . . . Assimilate 1 | . 1 . . . . . . . . . Botnet 9 | . 1 4 . . 3 1 . . . . Operators 2 | . . 1 . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 15 | . 3 4 . 1 4 3 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Min Mat Sto Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired 3 | . . . . . 1 . 2 . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Zio Dee Total Allies 6 | . 1 . . . 3 . 2 . . . Largest Group 2 | . 1 1 . . 2 . 2 2 2 . Highest-Rated Group 114 | . 10 10 . . 114 . 62 62 62 . Highest-Rated Ally 99 | . 10 10 . . 99 . 32 32 32 . Total Orders 1 | . . . . . 1 . . . . . EXPLORE 1 | . . . . . 1 . . . . . Ally Attacks 54 | . . . . . 37 . 1 . 16 . Total Damage 2016 | . . . . . 1385 . 42 . 589 . Kills 21 | . . . . . 16 . 1 . 4 . Allies Corrupted 2 | . . . . . 2 . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 1 1 2 . Drone Launches 16 | . . . . . 16 . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Zio Dee Turns Passed 6244 | 46 386 174 266 121 1348 830 493 320 1917 343 Spaces Moved 4234 | 34 302 208 199 140 794 489 299 264 1255 250 Core 10 | 2 . . . . . . . . . 8 Treads . | . . . . . . . . . . . Legs 1114 | . . . . . 700 414 . . . . Wheels 2488 | 32 302 19 . . . 75 299 264 1255 242 Hover 622 | . . 189 199 140 94 . . . . . Flight . | . . . . . . . . . . . Fastest Speed 48 | 50 90 48 48 48 48 110 110 110 110 50 Average Speed 106 | 89 98 53 48 48 125 130 110 110 110 101 Slowest Speed 180 | 100 110 110 48 48 180 150 110 110 110 110 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 42 | 3 57 28 28 16 94 15 56 46 86 34 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 3 | . . . . . 1 . . . 2 . Known Exits Taken 8 | . 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . . . . . 1 . Scrap Searched 7 | . . . 1 . . . 2 1 3 . Spaces Dug 14 | . . . . . . . . . . 14 Terrain Destroyed 171 | . . 6 . . 3 29 81 . . 52 Melee . | . . . . . . . . . . . Projectile 11 | . . . . . . 5 3 . . 3 AOE 160 | . . 6 . . 3 24 78 . . 49 Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Zio Dee Total 5588 | 46 385 263 367 189 1084 591 440 293 1630 300 Wait 841 | . 40 39 166 39 183 12 91 30 231 10 Move 4224 | 33 301 207 198 139 793 488 298 263 1254 250 Hop . | . . . . . . . . . . . Pick Up 54 | 5 15 3 1 2 8 9 3 . 7 1 Fast Attach 46 | 7 5 2 . 2 17 7 1 . 3 2 Attach 22 | . . 2 . 2 4 3 3 . . 8 Detach 13 | 1 1 1 . . 4 2 . . 2 2 Swap 22 | . 1 1 . . 6 7 1 . 5 1 Drop 57 | . 16 4 1 3 14 13 . . 6 . Fire 275 | . 6 4 1 2 46 50 18 . 122 26 Melee 1 | . . . . . 1 . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 25 | . . . . . . . 25 . . . Trap . | . . . . . . . . . . . Miscellaneous 8 | . . . . . 8 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 12) 395 | -10/Materials | Identified exit to Materials 433 | -10/Materials | Entered another Materials area 433 | -9/Materials | Accompanied by 1 ally 433 | -9/Materials | Evolved 2 slots: Propulsion x2 594 | -9/Materials | Discovered new exit (range 16) 607 | -9/Materials | Identified exit to Mines 607 | -9/Materials | Entered Mines 608 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 742 | -9/Mines | Build established: Scavenger-Mutant 871 | -9/Mines | Discovered new exit (range 5) 873 | -9/Mines | Identified exit to Materials 873 | -9/Mines | Entered Materials 873 | -8/Materials | Evolved 2 slots: Utility x2 975 | -8/Materials | Discovered new exit (range 16) 993 | -8/Materials | Identified exit to Storage 994 | -8/Materials | Entered Storage 1082 | -8/Storage | Lost 3 parts (2n1w) 1227 | -8/Storage | Lost 3 parts (1n1u1w) 1281 | -8/Storage | Met 01-MTF 1437 | -8/Storage | Discovered new exit (range 16) 1909 | -8/Storage | Learned location of Armory (-3) 2315 | -8/Storage | Identified exit to Factory 2336 | -8/Storage | Destroyed 01-MTF 2342 | -8/Storage | Entered Factory 2342 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3158 | -7/Factory | Discovered new exit (range 12) 3171 | -7/Factory | Identified exit to Lower Caves 3172 | -7/Factory | Entered Lower Caves 3176 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3207 | -7/Lower Caves | Encountered a Warlord checkpoint 3237 | -7/Lower Caves | Learned 8 Factory zone layouts 3292 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3359 | -7/Lower Caves | Destroyed 9 combat bots 3361 | -7/Lower Caves | Build established: Mutant 3368 | -7/Lower Caves | Lost 5 parts (1p2u2w) 3641 | -7/Lower Caves | Discovered new exit (range 13) 3654 | -7/Lower Caves | Identified exit to Lower Caves 3665 | -7/Lower Caves | Entered another Lower Caves area 3665 | -7/Lower Caves | Accompanied by 2 allies 3679 | -7/Lower Caves | Identified exit to Factory 3966 | -7/Lower Caves | Discovered new exit (range 13) 3981 | -7/Lower Caves | Identified exit to Zion 3985 | -7/Lower Caves | Entered Zion 3985 | -7/Zion | Accompanied by 2 allies 4107 | -7/Zion | Discovered new exit (range 16) 4255 | -7/Zion | Learned location of Extension (-6) 4341 | -7/Zion | Visited the Megawrench Repair Shop 4347 | -7/Zion | Megawrench repaired 8 parts 4564 | -7/Zion | Learned Factory emergency access door positions 4798 | -7/Zion | Attacked by Zionites 5801 | -7/Zion | Destroyed Imprinter 5804 | -7/Zion | Extracted access codes from Imprinter's data core 5884 | -7/Zion | Opened final containment barrier to the Deep Caves 5898 | -7/Zion | Discovered new exit (range 5) 5900 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 5902 | -7/Zion | Entered Deep Caves 6044 | -7/Deep Caves | Lost 5 parts (2u3w) 6169 | -7/Deep Caves | Found Prototype Protection 6169 | -7/Deep Caves | Identified Zio. Heavy Carapace 6181 | -7/Deep Caves | Found Zio. Heavy Carapace 6189 | -7/Deep Caves | Z-Facility disabled 6193 | -7/Deep Caves | Core integrity fell below 50% 6240 | -7/Deep Caves | Core integrity fell below 20% 6241 | -7/Deep Caves | Released all parts (4) 6245 | -7/Deep Caves | Destroyed by 9X-KTT(z) with Zionite Laser-S Last Messages --------------- 06204_ Destroyed Phase Shifter. 06207_ Arm. Huge Wheel destroyed. 06208_ The unstable cave ceiling collapses. 06208_ 0T-WTZ(z) knocked back. 06210_ The unstable cave ceiling collapses. 06212_ PA-OWG(z) crushed by falling debris. 06212_ PA-OWG(z) system corrupted by crushing effect. 06213_ PA-OWG(z) system terminally corrupted. 06217_ The unstable cave ceiling collapses. 06218_ Mak. Power Source destroyed. 06220_ The unstable cave ceiling collapses. 06222_ Arm. Huge Wheel destroyed. 06228_ Flak Cannon destroyed. 06237_ System corrupted: Energy discharge (-418). 06241_ Flak Cannon destroyed. 06241_ Released Lrg. Storage Unit. 06241_ Released Zio. Biocell. 06241_ Released Arm. Huge Wheel. 06242_ The unstable cave ceiling collapses. 06242_ Extracted 1 energy. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ????????????????????????#####################????? | | ????????????????????????# !!![*==*!*! # # #????# | | ????????????????????????# # #?#### | | ???????????????????????## ## ## # ### | | ???????????????????????## ## ### | | ????????????????????#### # # | | ????????????????????#" !% # | | ????????????????????#" z % * | | ?????????????????????## % | | ??????????????????????## = ! | | ???????????????????????##!! | | ????????????????????????#!!= " | | ?????????????????????####!!! """" | | ????????????????????## #! """" | | ????????????????????# """" | | ????????????????????#[=# """? | | ????????????????????##?## """? | | ???????????????????????## ""?? | | ???????????????????????# ""?? | | ???????????????????????##@ ""?? | | ????????????????????????# "??? | | ????????????????????????# ??? | | ???????????????????????? ????? | | ???????????????????????? ??????? | | ???????????????????????? ??????????? | | ???????????????????????? ??????????? | | ???????????????????????# ??????????? | | ???????????????????????# ???????????? | | ???????????????????????## ???????????? | | ????????????????????????? ????????????? | | ?????????????????????????# ????????????? | | ?????????????????????????? ??????????????? | | ?????????????????????????? ????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 25 Energy Capacity 1210 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 1300 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Collateral Damage Challenges ------------ None Game ------ Seed SuspensionFluxTendrils Manual? 0 Play Time 01:47:40 Cumulative 283.4 hours Start 2019.11.02 @ 14:09:00 End 2019.11.02 @ 16:47:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 153 Rogue 153 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0 Lore% 70 Gallery% 77 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1044060d-32de-4cac-9fd0-9395ecdfac0f