Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.19 @ 11:19:07 // Winter2019/RPGLIKE Player: Hermelin Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (24) 4800 Robots Destroyed (178) 890 Value Destroyed (8335) 8335 Prototype IDs (35) 700 Alien Tech Used (1) 200 Bonus (1251) 1251 TOTAL SCORE: 19176 Bonus ------- High Alert Combat Kills 451 Follower Combat Kills 1485 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Friendly Fire -1885 Cogmind --------- Core Integrity 583/850 Matter 180/300 Energy 600/600 System Corruption 1% Temperature Cool (0) Movement Treading (160) Location -4/Waste Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- Heavy Treads > --- UTILITY (12) ----- Advanced Cooling System Energy Well Experimental Signal Interpreter 0b10 Decoder Chip [Looter] Makeshift Salvage Targeting Computer Transmission Jammer Damper Plating Focal Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (250) Particle Accelerator Decoy Drone Bay (16/16) Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Antimatter Reactor Heavy Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Heavy Treads Advanced Medium Treads > --- UTILITY ---------- Advanced Cooling System Energy Well Experimental Signal Interpreter 0b10 Decoder Chip [Looter] Makeshift Salvage Targeting Computer Transmission Jammer Improved Phase Shifter Damper Plating Focal Shield Advanced Shield Generator > --- WEAPON ----------- Improved Arc Projector Variable Charge Gun Advanced Plasma Rifle KE Penetrator > --- INVENTORY -------- Matter Compressor Particle Accelerator Decoy Drone Bay Transdimensional Reconstructor [Rating: 138] Favorites ----------- Power Light Antimatter Reactor Engine Reinforced Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Hover Unit Airjet Utility Damper Plating Device Improved Shield Generator Storage Compact Battery Processor 0b10 Decoder Chip [Looter] Protection Damper Plating Weapon Improved Arc Projector Energy Gun Improved Arc Projector Energy Cannon Cooled Particle Cannon Ballistic Gun KE Penetrator Launcher YI-UF0's Doublenader Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Slots Evolved 18 | 3 . . . . 2 3 . 1 1 1 . 1 3 . . . 1 2 . . . . . . Power 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Propulsion 2 | 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Utility 11 | 1 . . . . 2 1 . . 1 1 . 1 2 . . . 1 1 . . . . . . Weapon 3 | 1 . . . . . 1 . . . . . . . . . . . 1 . . . . . . Parts Attached 117 | 7 . . . 5 3 12 14 11 5 3 2 2 10 1 1 . 1 9 1 4 5 8 9 4 Power 21 | 1 . . . 1 . 3 2 3 2 . 1 . 3 1 . . . . . . 1 2 . 1 Engine 8 | 1 . . . 1 . 1 . 1 2 . . . 2 . . . . . . . . . . . Core 7 | . . . . . . 2 2 2 . . . . . 1 . . . . . . . . . . Reactor 6 | . . . . . . . . . . . 1 . 1 . . . . . . . 1 2 . 1 Propulsion 18 | 2 . . . . . 1 3 3 1 1 . . 1 . . . . . . 4 . . 2 . Treads 16 | 2 . . . . . 1 1 3 1 1 . . 1 . . . . . . 4 . . 2 . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 50 | 2 . . . 3 3 3 3 4 1 2 1 2 5 . 1 . 1 7 . . 4 2 3 3 Device 31 | 2 . . . 3 2 . 2 4 . 2 1 2 3 . . . . 1 . . 3 1 3 2 Storage 7 | . . . . . . 1 . . 1 . . . 1 . . . 1 2 . . . 1 . . Processor 7 | . . . . . . 1 . . . . . . 1 . 1 . . 4 . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . Protection 5 | . . . . . 1 1 1 . . . . . . . . . . . . . 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 28 | 2 . . . 1 . 5 6 1 1 . . . 1 . . . . 2 1 . . 4 4 . Energy Gun 13 | 1 . . . . . 1 1 1 . . . . 1 . . . . 2 1 . . 2 3 . Energy Cannon 3 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . Ballistic Gun 9 | 1 . . . . . 3 3 . 1 . . . . . . . . . . . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . 1 . . . . . . . . . . . . . . . . . 2 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . 2 . 2 . 1 . . . . 1 . . . . 3 . . 4 1 1 . Parts Lost 8 | . . . . . 1 . 4 . . . . . . . . . . . . . . . . 3 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Utility 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Weapon 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . 2 Highest Loss Streak 3 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . 3 Average Slot Usage (%) 87 | . 100 100 100 99 97 98 70 82 84 84 86 86 88 89 89 89 89 89 90 90 89 89 86 77 Engine 3 | . 14 14 14 14 11 9 . . 5 13 7 6 6 1 . . . . . . . . . . Core 3 | . . . . . . 3 11 15 8 . . . . 3 5 5 5 4 4 4 1 . . . Reactor 6 | . . . . . . . . . . . 5 6 5 10 10 10 10 9 9 9 11 13 13 10 Treads 15 | . 28 28 28 28 24 18 1 11 21 20 20 18 15 15 15 15 15 14 13 13 13 13 9 7 Device 19 | . 28 28 28 27 27 28 8 7 7 11 18 24 24 26 21 21 20 21 18 18 17 20 21 21 Storage 5 | . . . . . . 5 . . 4 6 6 6 5 5 5 5 9 7 9 9 9 5 4 4 Processor 7 | . . . . . . 7 8 7 7 6 . . 4 5 9 10 10 11 13 13 13 13 13 13 Protection 5 | . . . . . 7 4 8 7 7 6 6 6 5 5 5 5 5 4 4 4 4 4 4 4 Energy Gun 10 | . 14 14 14 9 . 2 7 12 14 13 13 12 10 10 10 10 10 9 13 13 13 12 12 10 Ballistic Gun 6 | . 14 14 14 14 11 10 12 10 7 6 6 6 5 5 5 5 5 4 4 4 4 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 132 | 11 11 11 11 20 23 41 77 74 89 91 95 96 110 109 108 107 112 118 118 118 122 130 131 132 Greatest Support 105 | 45 45 45 45 45 45 45 45 89 89 89 89 89 91 91 91 91 91 91 91 95 95 95 105 105 Greatest Overweight (x) 8 | . . . . . . . 8 3 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Average Overweight (x) . | . . . . . . . 3 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 5 | 2 2 2 2 2 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 Average Capacity 3 | 2 2 2 2 2 2 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 Most Carried 5 | . . 2 2 2 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 Average Carried 3 | . . 1 2 1 2 2 2 3 4 4 3 3 3 4 4 4 3 3 4 4 3 4 5 5 Final Capacity 5 | 2 2 2 2 2 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 Final Carried 5 | . . 2 2 2 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 Class Distribution -------------------- 62% | Scavenger-Tank 9% | Scavenger-Mutant 8% | Mutant 7% | Gunner 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Infiltrator-Mutant | -7/Factory Gunner | -7/Waste Gunner | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Zion Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Generator-Tank | -4/Waste Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Matter Collected 4579 | 288 21 . . 89 214 493 522 134 198 86 32 60 473 28 186 . 142 362 206 100 60 380 460 45 Remotely 133 | 23 21 . . 89 . . . . . . . . . . . . . . . . . . . . Salvage Created 9866 | 99 121 . . 154 155 316 1073 49 383 303 . 386 649 . 890 . 405 935 98 238 100 1520 1502 490 Parts 659 | 7 1 . . 4 17 37 4 2 20 12 . 9 30 1 57 . 22 106 15 34 19 125 127 10 Haulers Intercepted 4 | . . . . . 1 1 . 1 . . . . . . . . . . . . . . 1 . Recyclers Shooed 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 283 | . . . . . . . . . 13 28 1 11 . 2 52 . 38 . 21 25 14 78 . . Prevented 111 | . . . . . . . . . 9 6 5 4 . . 13 . 14 . 4 9 3 44 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Combat Hostiles Destroyed 152 | . 2 . . . 10 12 3 . 11 3 . 2 13 1 16 . 7 22 2 6 . 22 19 1 Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Guns 135 | . 2 . . . 5 8 1 . 9 3 . 2 10 1 16 . 6 22 2 6 . 22 19 1 AOE 13 | . . . . . 5 4 2 . . . . . 1 . . . 1 . . . . . . . Classes Destroyed 21 | 2 1 . . . 4 5 1 . 2 . . 1 2 . . . . . . . . 3 . . Worker 5 | . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 2 . Builder 4 | . . . . . . 1 . . . . . . . . . . . . . . . . 3 . Tunneler 3 | 2 . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler 4 | . . . . . 1 1 . 1 . . . . . . . . . . . . . . 1 . Recycler 2 | 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Watcher 4 | . . . . . 1 . . . . . . . . . . . . 2 . . . . 1 . Swarmer 28 | . . . . . . 4 . . 4 . . . 4 . 7 . . 5 . 2 . 1 1 . Saboteur 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Grunt 56 | . 2 . . . 7 4 . . 2 2 . 1 7 . 6 . 1 7 1 . . 10 6 . Brawler 7 | . . . . . 1 . . . 2 . . . . . 1 . 2 . . . . 1 . . Duelist 7 | . . . . . . . . . 2 . . . . . . . 3 . . . . 1 1 . Protector 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . Sentry 16 | . . . . . 2 1 . . 1 . . 1 . 1 . . . 5 . 1 . 2 2 . Demolisher 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . Hunter 16 | . . . . . . 2 . . . 1 . . . . . . 1 4 . 2 . . 6 . Programmer 8 | . . . . . . 1 . . . . . . . . 2 . . 1 1 . . . 3 . Behemoth 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Compactor 4 | . . . . . . . 3 . . . . . . . . . . . . . . . . 1 Surgeon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 8 | 2 2 . . . 4 6 1 1 3 2 . 2 8 1 4 . 4 6 1 3 . 4 7 1 Combat Bots Only 7 | . 2 . . . 3 5 1 . 3 2 . 2 7 1 4 . 4 5 1 3 . 4 6 1 Max Kills in Single Turn 2 | 1 1 . . 1 2 2 1 1 1 1 . 1 2 1 2 . 2 2 1 1 . 2 2 1 Gunslinging 1 | . . . . . . . . . . . . . . . 1 . . 1 . . . 1 . . Exploded 2 | . . . . . 2 2 1 . . . . . 1 . . . 1 . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Damage Taken 12483 | . 107 . . . 623 747 996 102 1311 77 . 87 1273 . 570 . 453 1319 229 372 . 1463 2353 401 Core 7414 | . 84 . . . 456 568 509 42 719 34 . 43 736 . 321 . 301 731 133 218 . 896 1399 224 Absorbed by Shields 3689 | . . . . . . . . 43 468 35 . 31 476 . 240 . 163 499 90 141 . 550 884 69 Reduced by Siege Mode 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . Redirected to Core 6499 | . 74 . . . 362 427 451 39 654 34 . 43 639 . 281 . 248 661 133 188 . 828 1276 161 Core Remaining (%) 97 | 100 . . . 86 100 . . . . . . 100 . . . . 100 . . . . 100 . . Volleys Fired 668 | 6 7 . . 13 41 43 39 5 43 14 3 10 33 2 44 . 33 88 20 15 13 77 94 25 Largest 4 | 2 2 . . 2 1 2 3 3 3 3 3 3 3 3 3 . 3 3 4 4 2 4 4 3 Hottest 340 | 70 70 . . 70 70 78 118 148 148 148 148 148 148 118 118 . 118 173 253 253 145 253 255 340 Shots Fired 1581 | 12 14 . . 25 41 57 57 15 90 38 8 23 70 6 132 . 91 215 65 48 26 226 274 48 Gun 1546 | 12 14 . . 25 33 54 33 15 90 38 8 23 70 6 132 . 91 215 65 48 26 226 274 48 Cannon 12 | . . . . . . . 12 . . . . . . . . . . . . . . . . . Launcher 23 | . . . . . 8 3 12 . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 624 | 6 7 . . 13 33 48 25 5 42 14 3 10 33 2 44 . 33 87 20 15 . 75 84 25 Thermal 432 | 6 7 . . 12 . . 12 . . . . . 12 2 44 . 25 58 15 18 13 76 109 23 Explosive 23 | . . . . . 8 3 12 . . . . . . . . . . . . . . . . . Electromagnetic 502 | . . . . . . 6 8 10 48 24 5 13 25 2 44 . 33 70 30 15 13 75 81 . Robot Hit Streak 33 | 4 5 . . 17 8 8 20 6 23 18 4 6 7 10 23 . 24 33 19 11 21 23 20 16 Robot Miss Streak 4 | 1 1 . . 1 4 2 3 2 3 3 2 2 2 . 3 . 3 4 1 3 1 3 4 1 Penetration Max 1 | . . . . . . 1 . . . 1 . . 1 . 1 . 1 1 . . . 1 1 1 Secondary Targets 16 | . . . . . . . . . 1 1 . . . . 2 . 2 5 . . . 4 1 . Max Gunslinging Chain 1 | . . . . . . . . . 1 1 . . . . 1 . 1 1 . . . 1 1 . Shots Hit Robots 1230 | 9 11 . . 21 30 44 52 11 75 24 5 14 48 5 102 . 72 158 55 34 23 183 211 43 Core Hits 507 | 4 4 . . 6 31 29 13 2 29 10 4 9 23 3 40 . 26 66 13 16 9 81 82 7 Critical Hits 55 | . . . . . . 2 . . 1 . . . 3 . 2 . 3 4 1 4 2 17 14 2 Critical Kills 25 | . . . . . . 2 . . . . . . 3 . 1 . . 3 . 1 1 11 3 . Critical Parts Destroyed 24 | . . . . . . . . . 1 . . . . . 1 . 3 1 1 2 . 4 11 . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 27265 | 118 156 . . 258 1008 1370 1955 221 1529 413 120 284 1567 93 2004 . 1623 3193 1112 798 435 3403 4253 1352 Guns 23177 | 118 156 . . 258 350 962 521 147 1273 413 120 284 842 93 2004 . 1385 3036 1039 798 435 3403 4188 1352 Cannons 404 | . . . . . . . 404 . . . . . . . . . . . . . . . . . Explosions 3680 | . . . . . 658 408 1030 70 256 . . . 725 . . . 238 157 73 . . . 65 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . Kinetic 10312 | 53 68 . . 104 350 875 507 47 672 142 64 111 382 28 894 . 585 1295 410 262 . 1342 1327 794 Thermal 9429 | 65 88 . . 154 . 82 404 70 256 . . . 897 40 688 . 665 1037 429 387 348 1228 2033 558 Explosive 2014 | . . . . . 658 326 1030 . . . . . . . . . . . . . . . . . Electromagnetic 5506 | . . . . . . 87 14 100 601 271 56 173 288 25 422 . 373 861 273 149 87 833 893 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 1 . . . . . . . . . . . . . . 1 1 Average Corruption 1 | . . . . . . 1 1 1 . . . . . . . . . . . . . . 1 1 Corruption Purged 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Effects 11 | . . . . . . . 4 . . . . . . . . . . . . . . . 6 1 Message Errors 3 | . . . . . . . 2 . . . . . . . . . . . . . . . 1 . Energy Discharges 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Data Loss (minor) 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Targeting Errors 4 | . . . . . . . 1 . . . . . . . . . . . . . . . 2 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Overload Shots 8 | . . . . . . . 4 . . . . . . . . . . 1 . . . . . 3 Effects 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Overflow Damage 233 | . . . . . . 44 . . 17 . . . 146 . . . . 26 . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 233 | . . . . . . 44 . . 17 . . . 146 . . . . 26 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 473 | . . . . . 22 86 174 2 116 . . . . . . . . 47 . . . . 26 . Shots 13 | . . . . . 2 2 5 . 2 . . . . . . . . 1 . . . . 1 . Rammed 3 | . . . . . . 1 . 2 . . . . . . . . . . . . . . . . Targets Rammed 3 | . . . . . . 1 . 2 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 576 | . 12 . . . 83 72 522 232 576 103 . . . . . . . 361 320 133 . 294 405 384 Average Temperature 109 | . 6 . . . 35 21 176 105 172 41 . . . . . . . 45 90 66 . 86 110 101 Received Heat Transfer 2024 | . 60 . . . 198 159 . 30 216 12 . 12 383 . 138 . 48 252 66 48 . 267 135 . Effects 27 | . . . . . . . 9 3 8 . . . . . . . . . . . . 1 6 . Shutdowns 6 | . . . . . . . 2 . 2 . . . . . . . . . . . . . 2 . Energy Bleed 5 | . . . . . . . 1 1 2 . . . . . . . . . . . . . 1 . Interference 12 | . . . . . . . 4 2 2 . . . . . . . . . . . . 1 3 . Short Circuit 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Siege Activations 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . Total Turns 88 | . . . . . . . . . . . . . . . . . . . . . . . 88 . Longest Duration 33 | . . . . . . . . . . . . . . . . . . . . . . . 33 . Robots Corrupted 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Parts Fried 25 | . . . . . . . . . 1 . . . 1 . 1 . 2 4 . . . 7 9 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Melted 18 | . 1 . . . . . . . 1 . . . . . 2 . . 3 . . . 6 5 . Heat Transferred 13741 | 185 259 . . 444 . 50 483 50 300 . . . 833 74 1295 . 1021 1778 568 518 481 1502 3047 853 Parts Sabotaged 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . . . . 1 2 . . . . . . . 2 2 1 . . . 2 . Missiles Intercepted 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Peak Influence 915 | 15 59 22 . . 382 352 128 355 . . . . 903 . . . . 915 . . . . 390 99 Initial 115 | . 9 22 . . . 82 88 . . . . . 37 . . . . 115 . . . . 6 97 Average 182 | 6 30 22 . . 180 173 37 125 . . . . 487 . . . . 356 . . . . 139 93 Maximum Alert Level 3 | . . . . . 1 1 . 1 . . . . 3 . . . . 3 . . . . 1 . Low Security (%) 65 | 100 100 100 . 100 54 56 100 85 . . . . 40 . . . . 23 . . . . 64 100 Level 1 22 | . . . . . 45 43 . 14 . . . . 3 . . . . 36 . . . . 35 . Level 2 5 | . . . . . . . . . . . . . 4 . . . . 28 . . . . . . Level 3 6 | . . . . . . . . . . . . . 51 . . . . 11 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . . . . . 1 6 . 6 . . . . 4 . . . 1 5 . . . . 5 . Investigation 6 | . . . . . . 2 . 2 . . . . 1 . . . . . . . . . 1 . Extermination 7 | . . . . . . 1 . 2 . . . . . . . . . 2 . . . . 2 . Reinforcement 12 | . . . . . 1 3 . 2 . . . . 1 . . . . 3 . . . . 2 . Assault 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . Garrison 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 . . . . . . . . . 2 . . . . . . Haulers Reinforced 3 | . . . . . . 2 . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Distress Signals 13 | . . . . . 2 . . 1 . . . . . . . . . . . . . 8 2 . Communications Jammed 75 | . . . . . 18 35 . . . . . . . . . . . 14 . . . . 8 . Distress Signals 75 | . . . . . 18 35 . . . . . . . . . . . 14 . . . . 8 . Times Spotted 274 | . 2 . . . 17 20 5 12 21 6 2 5 26 1 23 . 16 37 3 9 . 31 34 4 Peak Tracking Total 8 | . 2 . . . 7 4 2 2 7 4 1 3 8 1 5 . 6 7 1 3 . 4 7 3 Tactical Retreats 12 | . . . . . . . . . 4 . . . 1 . 2 . 1 3 . . . . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Traps Triggered 6 | . . . . . . 1 . 1 . . . . . . . . . 2 . . . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Machines Disabled 32 | . . . . . . 1 . . . . . . 22 . . . . 3 . . . 4 2 . Max in Single Turn 20 | . . . . . . 1 . . . . . . 20 . . . . 1 . . . 1 1 . Garrison Access 3 | . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Machines Accessed 30 | . . . 1 1 1 3 . 2 . 1 1 . 1 . 2 4 . 3 1 . 8 . 1 . Terminals 4 | . . . . . . 2 . 1 . . . . . . . . . . 1 . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Repair Stations 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access 3 | . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . Total Hacks 130 | . . . 1 1 1 12 . 8 . 1 8 . 2 . 8 26 . 6 4 . 47 . 5 . Successful 113 | . . . 1 1 1 5 . 5 . 1 8 . 1 . 8 26 . 6 2 . 47 . 1 . Failed 17 | . . . . . . 7 . 3 . . . . 1 . . . . . 2 . . . 4 . Catastrophic 6 | . . . . . . 3 . 1 . . . . 1 . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 36 | . . . . . . 4 . 1 . . 1 . 8 . . . . 10 2 . . . 10 . Terminals 16 | . . . . . . 9 . 3 . . . . . . . . . . 4 . . . . . Fabricators 8 | . . . . . . . . . . . . . . . . . . 3 . . . . 5 . Repair Stations 8 | . . . . . . 3 . 5 . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . Garrison Access 4 | . . . . . 1 . . . . . . . 2 . . . . 1 . . . . . . Terminal Hacks 98 | . . . 1 1 . 3 . 1 . 1 8 . . . 8 26 . . 2 . 47 . . . Record 56 | . . . 1 . . . . . . . . . . . 7 11 . . 2 . 35 . . . Part Schematic 19 | . . . . . . 1 . . . . 8 . . . . 6 . . . . 4 . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . . 3 . . . . 4 . . . Open Door 3 | . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . Load Schematic 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Build 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 6 | . . . . . . 2 . 4 . . . . . . . . . . . . . . . . Scan Component 3 | . . . . . . 1 . 2 . . . . . . . . . . . . . . . . Repair 3 | . . . . . . 1 . 2 . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Analyze 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Seal Access 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Report 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 9 | . . . . . . 2 . 2 . . . . 1 . . . . 2 1 . . . 1 . Full Trace Events 6 | . . . . . . 2 . 2 . . . . . . . . . . 1 . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . . 3 . . 6 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . . 1 . . . . 8 . . . . 6 . 1 . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter 384 | . . . . . . . . . . . . . . . . . . 384 . . . . . . Time 204 | . . . . . . . . . . . . . . . . . . 204 . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . 1 . 2 . . . . . . . . . . . . . . . . Time 82 | . . . . . . 26 . 56 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . 2 . . . . . . . 2 . 1 . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Total Allies 32 | . . . . . . . 19 . 2 . 4 . 2 . . . 3 1 1 . . . . . Largest Group 19 | . . . . . . . 19 15 4 2 5 5 4 . . . 3 1 1 1 . . . . Highest-Rated Group 477 | . . . . . . . 477 400 126 48 170 170 132 . . . 153 94 77 77 . . . . Highest-Rated Ally 94 | . . . . . . . 35 35 32 32 41 41 42 . . . 94 94 77 77 . . . . Zionite Dispatches 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Hacker 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 288 | . . . . . . . 41 90 9 18 3 42 30 . . . 49 4 . 2 . . . . Total Damage 6283 | . . . . . . . 1638 1595 170 292 43 537 558 . . . 1259 50 . 141 . . . . Kills 51 | . . . . . . . 5 14 4 4 1 6 7 . . . 9 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 17 | . . 1 . 1 . . . . 1 2 2 1 . 2 2 . 2 . 1 . . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 66 | . . . . . . . . . . . . . 10 . . . . 30 . . . . 23 3 Items 66 | . . . . . . . . . . . . . 10 . . . . 30 . . . . 23 3 Zionite Intel Received 5 | . . . . . . . . . . . . . 1 . . . . 2 . . . . 2 . Branch Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Turns Passed 17523 | 139 151 142 378 323 438 922 1124 880 685 1088 1893 500 590 463 744 144 687 1365 887 503 444 1674 1223 136 Spaces Moved 7918 | 71 82 88 237 161 198 455 365 375 283 570 1026 243 258 247 317 81 279 476 445 227 208 730 460 36 Core 80 | 2 . . . . . . 78 . . . . . . . . . . . . . . . . . Treads 7447 | 69 82 88 237 161 198 455 46 225 283 570 1026 243 258 247 317 81 279 476 445 227 208 730 460 36 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 391 | . . . . . . . 241 150 . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 160 180 180 180 180 180 180 180 180 180 180 180 180 172 172 Average Speed 180 | 156 160 160 160 160 160 160 267 189 174 177 180 180 180 180 180 180 180 180 180 180 180 180 175 172 Slowest Speed 450 | 160 160 160 160 160 160 160 450 236 180 180 180 180 180 180 180 180 180 180 180 180 180 180 180 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 5 18 26 61 41 23 18 95 11 47 71 89 56 9 43 57 71 51 13 70 45 62 68 11 31 Regions Visited 24 Branch Regions 15 Pre-discovered Areas 19 | . . . 1 1 . . . . . 1 3 . . 1 2 1 1 . . . 3 1 4 . Known Exits Taken 12 | . . . . . . . . 1 1 1 1 1 1 . . . 1 1 1 1 1 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . . . . . . . 1 1 1 . . . . . . . . Scrap Searched 18 | . . 1 . . . . . . . 3 4 3 . 2 1 . 1 . 1 . . 2 . . Spaces Dug 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . Terrain Destroyed 408 | . . . . . 79 61 58 . 16 2 . 1 96 1 7 . 17 25 1 1 . 11 30 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 79 | . . . . . . 2 1 . 2 2 . 1 . 1 7 . 6 16 1 1 . 11 26 2 AOE 329 | . . . . . 79 59 57 . 14 . . . 96 . . . 11 9 . . . . 4 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Total 9889 | 83 88 89 236 203 277 593 458 531 401 615 1068 286 323 261 392 80 392 813 487 288 252 920 685 68 Wait 508 | . . . . 17 3 48 14 80 12 3 22 11 7 3 13 . 8 159 6 16 9 23 53 1 Move 7896 | 70 81 87 236 160 197 455 364 374 282 569 1025 242 257 246 316 80 278 475 444 226 207 729 460 36 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 27 | . . 2 . 1 1 2 1 4 . . 4 1 2 . . . 1 3 . . 2 3 . . Fast Attach 92 | 7 . . . 4 3 8 13 8 5 3 1 1 6 1 1 . . 7 1 2 6 7 5 3 Attach 11 | . . . . 1 . 1 1 2 . . 1 . 2 . . . 1 2 . . . . . . Detach 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Swap 15 | . . . . . . 3 . 1 . . . 1 2 . . . . . . 2 . 1 4 1 Drop 88 | . . . . 6 1 8 4 9 4 2 5 2 5 1 1 . . 9 1 4 6 9 9 2 Fire 668 | 6 7 . . 13 41 43 39 5 43 14 3 10 33 2 44 . 33 88 20 15 13 77 94 25 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . Rewire 26 | . . . . . . . . . 17 . . . . . . . 7 . 1 . . 1 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 551 | . . . . . 31 24 22 45 38 24 7 18 9 8 17 . 64 68 14 23 9 70 60 . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 3 exits: Sto / Low x2) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 23 | -11/Scrapyard | Discovered new exit (range 17) 140 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 9) 291 | -10/Materials | Entered Mines 312 | -10/Mines | Build established: Mutant 343 | -10/Mines | Learned Materials terminal intel 426 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 426 | -10/Mines | Discovered new exit (range 5) 433 | -10/Mines | Entered Exiles 454 | -10/Exiles | Discovered new exit (range 15) 477 | -10/Exiles | Met 8R-AWN 501 | -10/Exiles | Met EX-HEX 558 | -10/Exiles | Met EX-BIN 579 | -10/Exiles | Met EX-DEC 590 | -10/Exiles | Learned location of Zion (-7) 798 | -10/Exiles | Discovered new exit (range 10) 811 | -10/Exiles | Entered Mines 816 | -9/Mines | Met a Derelict bent on vengeance 833 | -9/Mines | Found the Drone Emporium 841 | -9/Mines | Found Prototype Device 911 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 934 | -9/Mines | Identified Decoy Drone Bay 1012 | -9/Mines | Destroyed YI-UF0 1016 | -9/Mines | Discovered new exit (range 16) 1032 | -9/Mines | Found Prototype Launcher 1032 | -9/Mines | Identified YI-UF0's Doublenader 1134 | -9/Mines | Entered Materials 1135 | -8/Materials | Loaded intel: 12 terminal locations 1136 | -8/Materials | Reached level 2 1141 | -8/Materials | Upgraded with Utility slot (x1) 1216 | -8/Materials | Reached level 3 1329 | -8/Materials | Build established: Scavenger-Mutant 1446 | -8/Materials | Discovered new exit (range 17) 1544 | -8/Materials | Upgraded with Utility slot (x1) 1572 | -8/Materials | Entered Factory 1574 | -7/Factory | Reached level 4 1694 | -7/Factory | Upgraded with Utility slot (x1) 1849 | -7/Factory | Build established: Infiltrator-Mutant 1853 | -7/Factory | Reached level 5 1921 | -7/Factory | Core integrity fell below 50% 2065 | -7/Factory | Identified exit to Storage 2065 | -7/Factory | Identified exit to Lower Caves 2130 | -7/Factory | Upgraded with Power slot (x1) 2130 | -7/Factory | Upgraded with Weapon slot (x1) 2320 | -7/Factory | Repaired Lgt. Treads 2494 | -7/Factory | Sucked down chute 2494 | -7/Factory | Entered Waste 2496 | -7/Waste | Reached level 6 2517 | -7/Waste | Spotted C-40 Crusher 2526 | -7/Waste | Spotted C-40 Crusher 2528 | -7/Waste | Destroyed C-40 Crusher 2544 | -7/Waste | Found Damper Plating 2562 | -7/Waste | Spotted C-40 Crusher 2566 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 2568 | -7/Waste | Destroyed C-40 Crusher 2579 | -7/Waste | Spotted C-40 Crusher 2579 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 2582 | -7/Waste | Crushed by Compactor (1 part destroyed) 2585 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2588 | -7/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 2594 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 2599 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 2611 | -7/Waste | Destroyed C-40 Crusher 2688 | -7/Waste | Core integrity fell below 20% 2690 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 2696 | -7/Waste | Crushed by Compactor (1 part destroyed) 2702 | -7/Waste | Warlord forces began an assault 3081 | -7/Waste | Spotted C-40 Crusher 3090 | -7/Waste | Allies destroyed C-40 Crusher 3106 | -7/Waste | Build established: Gunner 3244 | -7/Waste | Discovered new exit (range 12) 3588 | -7/Waste | Identified exit to Factory 3618 | -7/Waste | Entered Factory 3618 | -7/Factory | Accompanied by 15 allies 3665 | -7/Factory | Repaired Imp. Arc Projector 3694 | -7/Factory | Repaired Overload Amplifier 4069 | -7/Factory | Reached level 7 4078 | -7/Factory | Upgraded with Propulsion slot (x1) 4370 | -7/Factory | Reached level 8 4394 | -7/Factory | Discovered new exit (range 9) 4422 | -7/Factory | Identified exit to Factory 4452 | -7/Factory | Discovered exit to Lower Caves (range 6) 4498 | -7/Factory | Entered Lower Caves 4498 | -7/Lower Caves | Accompanied by 4 allies 4646 | -7/Lower Caves | Reached level 9 4666 | -7/Lower Caves | Upgraded with Utility slot (x1) 4785 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5137 | -7/Lower Caves | Discovered new exit (range 15) 5171 | -7/Lower Caves | Build established: Scavenger-Mutant 5180 | -7/Lower Caves | Identified exit to Lower Caves 5183 | -7/Lower Caves | Entered another Lower Caves area 5183 | -7/Lower Caves | Accompanied by 2 allies 5185 | -7/Lower Caves | Reached level 10 5189 | -7/Lower Caves | Upgraded with Utility slot (x1) 5283 | -7/Lower Caves | Encountered a Warlord checkpoint 5529 | -7/Lower Caves | Build established: Scavenger-Tank 5858 | -7/Lower Caves | Discovered new exit (range 9) 5967 | -7/Lower Caves | P-60 Hacker assimilated allied Guardian 4a 6258 | -7/Lower Caves | Identified exit to Zion 6271 | -7/Lower Caves | Entered Zion 6271 | -7/Zion | Accompanied by 1 ally 6273 | -7/Zion | Reached level 11 6367 | -7/Zion | Discovered new exit (range 15) 6392 | -7/Zion | Identified exit to Proximity Caves 6435 | -7/Zion | Received a visual enhancement algorithm 6684 | -7/Zion | Learned Factory terminal intel 6704 | -7/Zion | Learned location of Quarantine (-2) 6841 | -7/Zion | Learned location of Warlord (-4) 7345 | -7/Zion | Learned Factory emergency access door positions 7698 | -7/Zion | Imprinted 7701 | -7/Zion | Declared Zion's savior 8164 | -7/Zion | Entered Proximity Caves 8164 | -6/Proximity Caves | Accompanied by 5 allies 8166 | -6/Proximity Caves | Reached level 12 8172 | -6/Proximity Caves | Upgraded with Utility slot (x1) 8334 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8632 | -6/Proximity Caves | Discovered exit to Factory (range 13) 8664 | -6/Proximity Caves | Entered Factory 8664 | -6/Factory | Accompanied by 4 allies 8665 | -6/Factory | Identified exit to Lower Caves 8666 | -6/Factory | Reached level 13 8667 | -6/Factory | Loaded intel: 21 terminal locations 8687 | -6/Factory | Reached level 14 8688 | -6/Factory | Upgraded with Utility slot (x1) 8867 | -6/Factory | Garrison activated, responded to threat 8926 | -6/Factory | Reached level 15 8927 | -6/Factory | Reached level 16 8927 | -6/Factory | Destroyed B-75 Beast 8929 | -6/Factory | Upgraded with Power slot (x1) 8929 | -6/Factory | Upgraded with Utility slot (x1) 9007 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 9008 | -6/Factory | Zion Hacker squad teleported in 9014 | -6/Factory | First assault squad dispatched 9099 | -6/Factory | Core integrity fell below 50% 9103 | -6/Factory | Reached level 17 9128 | -6/Factory | Core integrity fell below 20% 9152 | -6/Factory | Destroyed 7 combat bots 9254 | -6/Factory | Entered Lower Caves 9282 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9389 | -6/Lower Caves | Encountered a Warlord checkpoint 9491 | -6/Lower Caves | Learned location of Extension (-6) 9577 | -6/Lower Caves | Discovered new exit (range 8) 9653 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 9717 | -6/Lower Caves | Entered another Lower Caves area 9745 | -6/Lower Caves | Encountered a Warlord checkpoint 9906 | -6/Lower Caves | Reached level 18 9933 | -6/Lower Caves | Learned Factory garrison access intel 9940 | -6/Lower Caves | Learned Factory emergency access door positions 9958 | -6/Lower Caves | Learned Armory stockpile data 9958 | -6/Lower Caves | Learned Armory terminal intel 10447 | -6/Lower Caves | Discovered new exit (range 6) 10461 | -6/Lower Caves | Entered Data Miner 10461 | -6/Data Miner | Discovered new exit (range 6) 10494 | -6/Data Miner | Met Data Miner 10530 | -6/Data Miner | Learned location of Section 7 (-2) 10530 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10555 | -6/Data Miner | Received God Mode back door access code from Data Miner 10605 | -6/Data Miner | Entered Proximity Caves 10606 | -5/Proximity Caves | Identified exit to Factory 10607 | -5/Proximity Caves | Reached level 19 10611 | -5/Proximity Caves | Upgraded with Utility slot (x1) 10664 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 10667 | -5/Proximity Caves | Escorted by Enhanced Grunt 10784 | -5/Proximity Caves | Reached level 20 11193 | -5/Proximity Caves | Learned location of 1 exit from Factory 11292 | -5/Proximity Caves | Entered Factory 11292 | -5/Factory | Accompanied by 1 ally 11293 | -5/Factory | Identified exit to Upper Caves 11294 | -5/Factory | Identified exit to Factory 11294 | -5/Factory | Reached level 21 11296 | -5/Factory | Loaded intel: 4 garrison access locations 11399 | -5/Factory | Spotted B-75 Beast 11686 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 11715 | -5/Factory | Upgraded with Utility slot (x1) 11754 | -5/Factory | Discovered exit to Factory (range 16) 11986 | -5/Factory | Retrieved Zion intel report: Branch Access 11987 | -5/Factory | Zion Infowar Resupply teleported in 11991 | -5/Factory | Found Prototype Processor 11991 | -5/Factory | Identified Exp. Signal Interpreter 11995 | -5/Factory | Found Prototype Processor 11995 | -5/Factory | Identified Exp. Terrain Scan Processor 12101 | -5/Factory | Reached level 22 12364 | -5/Factory | Upgraded with Weapon slot (x1) 12457 | -5/Factory | Found Exp. Signal Interpreter 12495 | -5/Factory | Local fabrication network quarantined 12514 | -5/Factory | Terminal network hard line cut 12657 | -5/Factory | Entered Upper Caves 12658 | -5/Upper Caves | Encountered a Warlord checkpoint 13164 | -5/Upper Caves | Spotted B-75 Beast 13209 | -5/Upper Caves | Rewired B-75 Beast 13363 | -5/Upper Caves | Learned Factory security intel 13367 | -5/Upper Caves | Discovered new exit (range 13) 13537 | -5/Upper Caves | Identified exit to Upper Caves 13544 | -5/Upper Caves | Entered another Upper Caves area 13544 | -5/Upper Caves | Accompanied by 1 ally 13546 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13729 | -5/Upper Caves | Spotted B-75 Beast 13769 | -5/Upper Caves | Destroyed B-75 Beast 14020 | -5/Upper Caves | Discovered new exit (range 12) 14045 | -5/Upper Caves | Identified exit to Zhirov 14047 | -5/Upper Caves | Entered Zhirov 14047 | -5/Zhirov | Discovered new exit (range 3) 14058 | -5/Zhirov | Identified exit to Proximity Caves 14085 | -5/Zhirov | Met Zhirov 14118 | -5/Zhirov | Learned location of Testing (-3) 14118 | -5/Zhirov | Learned location of Command (-1) 14154 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14199 | -5/Zhirov | Found Alien Artifact 14199 | -5/Zhirov | Identified Integrated Reactor 14199 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14288 | -5/Zhirov | Found Alien Artifact 14491 | -5/Zhirov | Entered Proximity Caves 14493 | -4/Proximity Caves | Reached level 23 14611 | -4/Proximity Caves | Build established: Scavenger-Mutant 14738 | -4/Proximity Caves | Learned 12 Research zone layouts 14824 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14878 | -4/Proximity Caves | Learned location of Armory (-3) 15006 | -4/Proximity Caves | Reached level 24 15220 | -4/Proximity Caves | Build established: Scavenger-Tank 15452 | -4/Proximity Caves | Discovered exit to Factory (range 16) 15663 | -4/Proximity Caves | Found Prototype Launcher 15663 | -4/Proximity Caves | Identified Gui. Missile Launcher 16165 | -4/Proximity Caves | Entered Factory 16180 | -4/Factory | Discovered new exit (range 9) 16194 | -4/Factory | Identified exit to Upper Caves 16309 | -4/Factory | Spotted B-86 Titan 16365 | -4/Factory | Core integrity fell below 50% 16725 | -4/Factory | Reached level 25 17290 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 17306 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 17388 | -4/Factory | Sucked down chute 17388 | -4/Factory | Entered Waste 17403 | -4/Waste | EMP discharged 17412 | -4/Waste | Spotted C-40 Crusher 17424 | -4/Waste | Destroyed C-40 Crusher 17438 | -4/Waste | Found Damper Plating 17464 | -4/Waste | Spotted C-40 Crusher 17480 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 17483 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 17489 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 17492 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 17495 | -4/Waste | Crushed by Compactor (1 part destroyed) 17498 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 17503 | -4/Waste | EMP discharged 17504 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 17506 | -4/Waste | Spotted C-40 Crusher 17507 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 17519 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 17522 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 17524 | -4/Waste | Self-destructed Last Messages --------------- 17495_ Critical hit. 17498_ Slug penetrates C-40 Crusher. 17498_ Antimatter Reactor crushed. 17498_ Critical hit. 17500_ Acquired Lgt. Quantum Reactor. 17503_ Hvy. Antimatter Reactor fried beyond repair. 17503_ Antimatter Reactor fried beyond repair. 17503_ Damper Plating fried beyond repair. 17503_ Imp. System Restoration Module fried beyond repair. 17504_ Imp. Arc Projector crushed. 17504_ Critical hit. 17506_ Slug penetrates C-40 Crusher. 17507_ Adv. Shield Generator crushed. 17508_ System corrupted: Railgun targeting data glitched. 17508_ Slug penetrates C-40 Crusher. 17519_ Lgt. Quantum Reactor crushed. 17519_ Adv. Phase Shifter crushed. 17520_ Slug penetrates C-40 Crusher. 17522_ Railgun crushed. 17523_ Imp. Cooling System crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????######?????????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????# #?????????????????? | | ????????????????????????### #?????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????? #?????????????????? | | ??????????????????????????# #????????=????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????# ###??????? #?????? | | ????????????????????????### #;###### #?????? | | ????????????????????????# #?????? | | ????????????????????????#!CC #?????? | | ????????????????????????#@CC CC #?????? | | ????????????????????????#! CC CC #?????? | | ????????????????????????###CC ######## #?????? | | ????????????############??# #????????? #?????? | | ????????????# #??#*! ;#????????????????? | | ????????????# #??#=% ##????????????????? | | ????????????# ####!! #?????????????????? | | ????????????# =! #?????????????????? | | ????????????# #?????????????????? | | ????????????# #?????????????????? | | ????????????# #??????????|??????? | | ????????????# #### #?????????????????? | | ????????????# #??# #?????????????????? | | ????????????# #??# #?????????????????? | | ????????????############??# #?????????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????######?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 113 Energy Generation 71 Energy Capacity 1155 Matter Stores 550 Matter Capacity 550 Sight Range 17 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 310 Jamming Range 14 Armor Coverage 2400 Resistance: KI 20 Resistance: TH 15 Resistance: EM 90 Point Defense Rating 80 Phase Shifting 15 Evasion (%) 55 Recoil Reduction 3 Particle Charging 30 Overload Amplification 50 Salvage Targeting 4 Offensive Hacking 5 Defensive Hacking 5 Item Schematics ----------------- Imp. Particle Charger | -7/Factory | Hacked Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Slug Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Overload Amplifier | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ Y-54 Guardian | -6/Factory | Z-intel T-07 Excavator | -6/Factory | Z-intel G-50 Soldier | -6/Factory | Z-intel S-27 Virus | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Levels Raised 24 | . . . . . 2 2 1 2 1 1 1 1 5 . 1 . 2 2 . . . 2 1 . XP Earned 39698 | 3000 250 500 200 500 2820 3185 215 3365 2095 1526 933 2390 6542 422 1282 316 2917 2439 256 404 220 2181 1673 67 XP Spent 35415 | 2950 . . . . 2650 3390 . 2900 2180 2395 . 2550 6450 . . . 3200 5500 . . . 1250 . . Upgrades 55 | 11 . . . . 3 7 . 10 5 7 . 2 4 . . . 1 4 . . . 1 . . Power Slot 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Propulsion Slot 2 | 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Utility Slot 11 | 1 . . . . 2 1 . . 1 1 . 1 2 . . . 1 1 . . . . . . Weapon Slot 3 | 1 . . . . . 1 . . . . . . . . . . . 1 . . . . . . Core Integrity 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . Heat Dissipation 7 | 1 . . . . . 1 . . 4 1 . . . . . . . . . . . . . . Mass Support 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . Inventory Capacity 5 | 2 . . . . 1 . . 1 . . . . . . . . . . . . . 1 . . Sight Range 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . Sensor Range 9 | . . . . . . . . 8 . . . 1 . . . . . . . . . . . . Terrain Scan Density 3 | 1 . . . . . 2 . . . . . . . . . . . . . . . . . . Ranged Accuracy 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Hack Attack % 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . Hack Defense % 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . TH Resistance % 3 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . . Protomatter Created 3520 | . . . . . 232 209 . . 266 81 . 94 72 57 170 . 161 563 143 167 168 634 503 . Integrity Restored 11681 | . . . . . 622 516 492 851 795 540 145 369 189 171 363 . 1375 1425 278 487 196 1511 1356 . Core 7147 | . . . . . 540 516 492 111 719 34 . 43 189 171 363 . 635 718 146 218 . 896 1356 . Parts 4534 | . . . . . 82 . . 740 76 506 145 326 . . . . 740 707 132 269 196 615 . . Protomatter Decayed 1434 | . . . . . . . 41 170 . 216 . 75 163 35 49 . 87 144 117 . 101 101 135 . Game ------ Seed ReinforcedBehemothClaw Manual? 0 Play Time 02:36:17 Cumulative 263.3 hours Start 2020.09.19 @ 01:18:36 End 2020.09.19 @ 11:19:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 106 Rogue 106 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 83 Gallery% 86 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 129e8e66-326b-4afb-af88-52cebc8c2af3