Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.27 @ 17:15:55 Player: DuckBoy Result: Destroyed by ZU-PG0(z) with Scythe Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (67) 335 Value Destroyed (1239) 1239 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (137) 137 TOTAL SCORE: 3171 Bonus ------- High Alert Combat Kills 8 Met Imprinter 300 Friendly Fire -171 Cogmind --------- Core Integrity 0/400 Matter 229/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Treading (240) Ox1 Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Treads > --- UTILITY (3) ------ Large Storage Unit Thief Drone Bay (0/3) Hacking Drone Bay (0/1) > --- WEAPON (2) ------- Makeshift Axe Makeshift Spear > --- INVENTORY (15) --- Makeshift Power Source Combat Airjet Experimental Sensor Array 0b10 Decoder Chip [Scout] Hacking Suite Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Bore Cannon Makeshift Hammer Makeshift Hammer Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Spiked Medium Treads Spiked Medium Treads Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Thief Drone Bay > --- WEAPON ----------- Flak Gun Improved Light Cannon > --- INVENTORY -------- Cooled Ion Engine Combat Airjet 0b10 Decoder Chip [Scout] Hacking Suite Bomb Factory No. 2 Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Bore Cannon Rocket Launcher [Rating: 47] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Propulsion Improved Aluminum Leg Treads Spiked Medium Treads Leg Improved Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Bomb Factory No. 2 Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Axe Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -7 ------- Run | Scr Mat Mat Min Zio Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 58 | 6 17 10 2 23 Power 8 | 1 2 3 . 2 Engine 7 | 1 2 3 . 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 21 | 2 10 2 1 6 Treads 5 | . . . . 5 Leg 11 | 2 5 2 1 1 Wheel 5 | . 5 . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 2 1 1 8 Device 8 | . 1 . . 7 Storage 2 | 1 1 . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 16 | 2 3 4 . 7 Energy Gun 1 | 1 . . . . Energy Cannon 1 | . . 1 . . Ballistic Gun 5 | 1 . 2 . 2 Ballistic Cannon 4 | . 2 1 . 1 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 1 | . 1 . . . Slashing Weapon 2 | . . . . 2 Piercing Weapon 1 | . . . . 1 Special Melee Weapon . | . . . . . Unidentified Prototypes 8 | . . 4 . 4 Parts Lost 15 | . 7 . 1 7 Power 3 | . 2 . . 1 Propulsion 7 | . 3 . . 4 Utility 2 | . . . 1 1 Weapon 3 | . 2 . . 1 Highest Loss Streak 4 | . 4 . 1 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 89 | . 88 99 95 88 Engine 7 | . 10 10 11 5 Core 3 | . . . . 5 Treads 8 | . . . . 11 Leg 21 | . 11 33 33 20 Wheel 1 | . 14 . . . Device 9 | . 10 11 2 9 Storage 11 | . 14 11 11 11 Processor 1 | . . 10 6 . Protection 2 | . . . 8 2 Ballistic Gun 9 | . 9 3 11 9 Ballistic Cannon 10 | . 4 18 11 10 Naked Turns . | . . . . . Heaviest Build 68 | 14 32 36 38 68 Greatest Support 76 | 20 20 39 46 76 Greatest Overweight (x) 10 | 2 10 . 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 6 13 15 15 15 Most Carried 15 | 3 14 15 15 15 Average Carried 13 | 1 7 14 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 3 14 15 15 15 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Resources | -11 -10 -9 -9 -7 ----------- Run | Scr Mat Mat Min Zio Matter Collected 2005 | 140 343 377 241 904 Remotely . | . . . . . Salvage Created 1646 | . 613 339 249 445 Parts 123 | . 43 36 14 30 Haulers Intercepted 4 | . 1 3 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 3 | . . . . 3 Prevented . | . . . . . Kills | -11 -10 -9 -9 -7 ------- Run | Scr Mat Mat Min Zio Combat Hostiles Destroyed 42 | . 14 10 13 5 Melee 6 | . 5 . . 1 Guns 11 | . 2 . 9 . Cannons 20 | . 4 10 4 2 AOE 2 | . . . . 2 Classes Destroyed 14 | . 7 1 3 3 Worker 5 | . 3 1 1 . Hauler 4 | . 1 3 . . Recycler 1 | . . . 1 . Mechanic 1 | . 1 . . . Operator 2 | . 2 . . . Watcher 4 | . 2 2 . . Swarmer 12 | . 5 4 3 . Grunt 14 | . 9 5 . . Sentry 1 | . . 1 . . Demolisher 1 | . . . 1 . Zionite 17 | . . . . 17 Tinkerer 1 | . . . . 1 Assembled 9 | . . . 9 . Mutant 4 | . . . . 4 Best Kill Streak 8 | . 6 6 3 8 Combat Bots Only 5 | . 3 5 3 3 Max Kills in Single Turn 3 | . 2 2 2 3 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee 1 | . 1 . . 1 Uniques/NPCs Destroyed 1 | . . . . 1 Imprinter (-7/Zion) Combat | -11 -10 -9 -9 -7 -------- Run | Scr Mat Mat Min Zio Damage Taken 3677 | . 851 193 534 2099 Core 617 | . 208 30 71 308 Absorbed by Shields . | . . . . . Core Remaining (%) 58 | 100 16 . . . Volleys Fired 152 | . 33 28 31 60 Largest 2 | . 2 2 2 2 Hottest 90 | . 78 78 62 90 Shots Fired 257 | . 62 56 62 77 Gun 92 | . 40 3 31 18 Cannon 160 | . 22 53 31 54 Launcher 5 | . . . . 5 Special . | . . . . . Kinetic 234 | . 44 56 62 72 Thermal . | . . . . . Explosive 5 | . . . . 5 Electromagnetic 18 | . 18 . . . Robot Hit Streak 17 | . 6 17 8 5 Robot Miss Streak 8 | . 6 4 3 8 Penetration Max 1 | . . . . 1 Secondary Targets . | . . . . . Shots Hit Robots 184 | . 53 38 32 61 Core Hits 87 | . 22 17 21 27 Critical Kills 6 | . 1 . . 5 Critical Parts Destroyed 12 | . 2 . . 10 Critical Strikes 21 | . 3 1 1 16 Destroy 15 | . . . . 15 Blast 2 | . . 1 1 . Smash 3 | . 3 . . . Sever 1 | . . . . 1 Melee Attacks 92 | . 41 . . 51 Impact 41 | . 41 . . . Slashing 39 | . . . . 39 Piercing 12 | . . . . 12 Sneak Attacks 2 | . 1 . . 1 Combat Hostiles . | . . . . . Follow-up Attacks 2 | . . . . 2 Damage Inflicted 4639 | . 1308 851 565 1915 Guns 686 | . 295 13 276 102 Cannons 1885 | . 180 838 289 578 Explosions 421 | . 132 . . 289 Melee 1647 | . 701 . . 946 Ramming . | . . . . . Kinetic 2411 | . 315 851 565 680 Thermal 132 | . 132 . . . Explosive 289 | . . . . 289 Electromagnetic 160 | . 160 . . . Impact 701 | . 701 . . . Slashing 820 | . . . . 820 Piercing 126 | . . . . 126 Highest Corruption 1 | . . . 1 1 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Matter Fused 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 194 | . 149 1 13 31 Projectiles 14 | . . 1 13 . Explosions 7 | . 7 . . . Melee 173 | . 142 . . 31 Knockbacks 13 | . 5 2 4 2 Impact 3 | . 3 . . . Kinetic 10 | . 2 2 4 2 Secondary . | . . . . . Self-Inflicted Damage 47 | . . . . 47 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 371 | . 18 370 28 371 Average Temperature 87 | . 8 43 15 136 Received Heat Transfer 462 | . 294 63 60 45 Effects 4 | . . . . 4 Interference 2 | . . . . 2 Matter Decay 1 | . . . . 1 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . 3 . . 1 Impact Corruptions 10 | . 10 . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 200 | . 200 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -7 ------- Run | Scr Mat Mat Min Zio Peak Influence 437 | . 310 437 270 . Initial 130 | . . 130 97 . Average 193 | . 174 297 161 . Maximum Alert Level 2 | . 1 2 1 . Low Security (%) 53 | 100 66 24 55 . Level 1 38 | . 33 44 44 . Level 2 7 | . . 30 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 3 3 . . Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement 4 | . 2 2 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -7 --------- Run | Scr Mat Mat Min Zio Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 95 | . 22 18 18 37 Peak Tracking Total 9 | . 4 6 3 9 Tactical Retreats 5 | . 3 . 1 1 Traps | -11 -10 -9 -9 -7 ------- Run | Scr Mat Mat Min Zio Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused 4 | . . . . 4 Traps Extracted . | . . . . . Installed 5 | . . . . 5 Triggered . | . . . . . Fabricated Traps 5 | . . . . 5 Most Traps Carried 2 | . . . . 2 Machines | -11 -10 -9 -9 -7 ---------- Run | Scr Mat Mat Min Zio Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -7 --------- Run | Scr Mat Mat Min Zio Machines Accessed 7 | . 2 3 2 . Terminals 5 | . 2 2 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 14 | . 3 9 2 . Successful 8 | . 1 5 2 . Failed 6 | . 2 4 . . Catastrophic 2 | . 1 1 . . Database Lockouts . | . . . . . Manual 3 | . 3 . . . Terminals 11 | . 3 7 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 6 | . 1 3 2 . Part Schematic 1 | . 1 . . . Open Door 1 | . . . 1 . Branch Access Points 1 | . . 1 . . Terminal Index 1 | . . 1 . . Alert Level 1 | . . . 1 . Locate Traps 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 2 . . Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 3 | . . . . 3 Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 16 | . 1 1 . 14 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -7 ------------ Run | Scr Mat Mat Min Zio Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -7 -------- Run | Scr Mat Mat Min Zio Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 1 Highest-Rated Group 31 | . . . 31 31 Highest-Rated Ally 31 | . . . 31 31 Total Orders 1 | . . . . 1 RETURN 1 | . . . . 1 Ally Attacks 38 | . . . 3 35 Total Damage 157 | . . . . 157 Kills 4 | . . . . 4 Allies Corrupted 1 | . . . . 1 Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -7 ------- Run | Scr Mat Mat Min Zio Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches 14 | . . . . 14 Drone Recoveries 10 | . . . . 10 Exploration | -11 -10 -9 -9 -7 ------------- Run | Scr Mat Mat Min Zio Turns Passed 6239 | 64 725 446 609 4395 Spaces Moved 3162 | 44 377 253 398 2090 Core 17 | 16 1 . . . Treads 890 | . . . . 890 Legs 2006 | 28 127 253 398 1200 Wheels 249 | . 249 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 95 120 120 120 Average Speed 168 | 120 120 120 121 192 Slowest Speed 550 | 150 550 120 190 360 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 51 | 4 50 31 84 89 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . . . 2 Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 5 | . . . 1 4 Spaces Dug 5 | . 2 . . 3 Terrain Destroyed 27 | . 14 . 1 12 Melee 5 | . 2 . . 3 Projectile 9 | . 2 . 1 6 AOE 13 | . 10 . . 3 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -7 --------- Run | Scr Mat Mat Min Zio Total 3713 | 52 510 340 463 2348 Wait 170 | . 27 37 23 83 Move 3158 | 43 376 252 397 2090 Hop . | . . . . . Pick Up 37 | 3 13 5 4 12 Fast Attach 28 | 6 7 6 1 8 Attach 15 | . 4 3 . 8 Detach 3 | . . . . 3 Swap 15 | . 6 1 1 7 Drop 40 | . 3 8 6 23 Fire 152 | . 33 28 31 60 Melee 90 | . 41 . . 49 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 5 | . . . . 5 Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 542 | -10/Materials | Core integrity fell below 50% 574 | -10/Materials | Lost 3 parts (1p1n1w) 699 | -10/Materials | Lost 4 parts (1p2n1w) 704 | -10/Materials | Core integrity fell below 20% 706 | -10/Materials | Discovered new exit (range 5) 790 | -10/Materials | Entered another Materials area 790 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 844 | -9/Materials | Identified exit to Mines 1167 | -9/Materials | Discovered new exit (range 16) 1236 | -9/Materials | Entered Mines 1267 | -9/Mines | Discovered new exit (range 5) 1321 | -9/Mines | Assembled infested the area 1326 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1512 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1522 | -9/Mines | Found Prototype Device 1573 | -9/Mines | Found the Drone Emporium 1584 | -9/Mines | Found Prototype Device 1760 | -9/Mines | Discovered new exit (range 8) 1763 | -9/Mines | Received a Mining Laser from a helpful Derelict 1801 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1845 | -9/Mines | Entered Zion 1845 | -7/Zion | Accompanied by 1 ally 1875 | -7/Zion | Received a hallucinogenic algorithm 1927 | -7/Zion | Given the Hacking Drone Bay 1927 | -7/Zion | Found Prototype Device 1927 | -7/Zion | Identified Hacking Drone Bay 1931 | -7/Zion | Discovered new exit (range 12) 2002 | -7/Zion | System corruption cleaned by Quarantine Array 2214 | -7/Zion | Learned location of Data Miner (-6) 2305 | -7/Zion | Learned location of Warlord (-5) 2444 | -7/Zion | Found Prototype Device 2444 | -7/Zion | Identified Bomb Factory No. 2 2840 | -7/Zion | Given A8's code to call for help 3891 | -7/Zion | Identified Thief Drone Bay 3892 | -7/Zion | Identified Exp. Sensor Array 4176 | -7/Zion | Build established: Scavenger-Mutant 5760 | -7/Zion | Attacked by Zionites 5763 | -7/Zion | Destroyed Imprinter 5788 | -7/Zion | Extracted access codes from Imprinter's data core 6185 | -7/Zion | Core integrity fell below 50% 6237 | -7/Zion | Core integrity fell below 20% 6240 | -7/Zion | Destroyed by ZU-PG0(z) with Scythe Last Messages --------------- 06197_ SN-3R7(z) destroyed. 06197_ DF-NGW(z) destroyed. 06201_ Hacking Drone retrieved by Hacking Drone Bay. Y8-LV0(z) bursts out of the Twisted Machinery. 06202_ 2D-ML2(z) Mak. Power Source ripped off. 06203_ Y8-LV0(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 06204_ Thief Drone destroyed. 2Y-JC6(z) bursts out of the Twisted Machinery. 06210_ Cld. Ion Engine destroyed. 06211_ 8M-77T(z) destroyed. NJ-03M(z) bursts out of the Twisted Machinery. 06223_ NJ-03M(z) destroyed. 06225_ 2Y-JC6(z) destroyed. 06226_ Acquired 11 matter. 06227_ Acquired 17 matter. 06228_ Hacking Drone released from Hacking Drone Bay. 06231_ The unstable cave ceiling collapses. 06234_ Mak. Axe follow-up attack on Y8-LV0(z). 06239_ Critical hit (Impale). 06239_ Arm. Treads destroyed. 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" #"""# | | ??###########""" "" "" % """#? | | ?"""""""""" #"#" */ =*= "## | | ?"""""""""" #"#" / % ""# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Mak. Sword | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Point Defense System | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Greatsword | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnergyGravitonChainsword Manual? 0 Play Time 00:46:52 Cumulative 158.6 hours Start 2022.09.27 @ 16:26:18 End 2022.09.27 @ 17:15:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 128 Rogue 125 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 59 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e726af95-c226-4af6-aaad-824223011508