Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.28 @ 21:14:12 Player: TheSlyFawkes Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (80) 400 Value Destroyed (2387) 2387 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5167 Bonus ------- None Cogmind --------- Core Integrity 487/700 Matter 200/300 Energy 290/290 System Corruption 0% Temperature Cool (3) Movement Treading (170) Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Armored Treads Armored Treads > --- UTILITY (5) ------ Cryofiber Web Advanced Signal Interpreter Advanced Targeting Computer Improved Propulsion Shielding > --- WEAPON (5) ------- Advanced Beam Cannon Minigun > --- INVENTORY (4) ---- Armored Treads Advanced Beam Cannon Minigun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Advanced Signal Interpreter Advanced Targeting Computer Improved Propulsion Shielding > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Minigun Minigun > --- INVENTORY -------- Improved Deuterium Engine Armored Treads Minigun [Rating: 41] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Improved Propulsion Shielding Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . 1 1 1 Weapon 3 | . . 1 1 1 Parts Attached 68 | 6 9 27 16 10 Power 10 | 1 1 4 4 . Engine 7 | 1 1 4 1 . Core 3 | . . . 3 . Reactor . | . . . . . Propulsion 13 | 2 2 4 2 3 Treads 13 | 2 2 4 2 3 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 15 | 1 3 5 5 1 Device 7 | . 1 3 3 . Storage 2 | 1 1 . . . Processor 5 | . 1 2 2 . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 30 | 2 3 14 5 6 Energy Gun 1 | 1 . . . . Energy Cannon 21 | . 3 12 2 4 Ballistic Gun 8 | 1 . 2 3 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . 1 . . . Parts Lost 8 | . . 4 . 4 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 7 | . . 4 . 3 Highest Loss Streak 4 | . . 1 . 4 Average Slot Usage (%) 99 | . 98 99 99 99 Engine 9 | . 14 11 3 7 Core 1 | . . . 5 . Treads 21 | . 28 22 18 14 Device 9 | . 6 3 17 15 Storage 7 | . 14 11 . . Processor 15 | . 6 18 18 15 Energy Cannon 25 | . 26 29 20 22 Ballistic Gun 7 | . . 2 15 14 Naked Turns . | . . . . . Heaviest Build 40 | 10 31 40 40 32 Greatest Support 46 | 40 46 46 40 40 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 12 | 6 12 10 10 4 Average Capacity 7 | 5 9 10 4 4 Most Carried 10 | 4 8 10 10 4 Average Carried 6 | 2 6 8 4 2 Final Capacity 10 | 6 10 10 4 4 Final Carried 10 | 1 7 10 4 3 Class Distribution -------------------- 70% | Gunner 24% | Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1107 | 235 115 263 494 . Remotely . | . . . . . Salvage Created 2800 | . 313 1243 1160 84 Parts 180 | . 21 90 67 2 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 64 | . 8 29 25 2 Guns 11 | . . . 11 . Cannons 51 | . 8 29 14 . AOE 2 | . . . . 2 Classes Destroyed 8 | . 4 2 1 1 Worker 1 | . . 1 . . Recycler 1 | . . . . 1 Operator 4 | . 2 2 . . Watcher 10 | . 2 4 4 . Swarmer 21 | . 3 9 8 1 Grunt 25 | . 5 10 9 1 Duelist 2 | . . . 2 . Sentry 16 | . . 10 6 . Best Kill Streak 7 | . 6 5 7 3 Combat Bots Only 7 | . 3 3 7 2 Max Kills in Single Turn 3 | . 1 2 2 3 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 2738 | . 107 1461 517 653 Core 407 | . . 117 77 213 Absorbed by Shields . | . . . . . Core Remaining (%) 89 | 100 100 70 86 . Volleys Fired 134 | . 30 53 48 3 Largest 5 | . 2 3 4 5 Hottest 272 | . 136 218 272 254 Shots Fired 408 | . 60 146 190 12 Gun 91 | . . 5 81 5 Cannon 317 | . 60 141 109 7 Launcher . | . . . . . Special . | . . . . . Kinetic 91 | . . 5 81 5 Thermal 317 | . 60 141 109 7 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 22 | . 15 22 14 6 Robot Miss Streak 3 | . 2 3 3 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 220 | . 28 78 106 8 Core Hits 98 | . 12 37 46 3 Critical Hits 23 | . 4 11 8 . Critical Kills 10 | . 2 6 2 . Critical Parts Destroyed 13 | . 2 5 6 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4991 | . 581 1631 2162 617 Guns 666 | . . . 666 . Cannons 3746 | . 581 1628 1496 41 Explosions 576 | . . . . 576 Melee . | . . . . . Ramming 3 | . . 3 . . Kinetic 666 | . . . 666 . Thermal 4322 | . 581 1628 1496 617 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 141 | . 2 7 1 131 Projectiles 10 | . 2 7 1 . Explosions 131 | . . . . 131 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 53 | . . . . 53 Shots 1 | . . . . 1 Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 448 | . 383 448 441 170 Average Temperature 138 | . 108 177 85 65 Received Heat Transfer 618 | . 42 348 180 48 Effects 11 | . 1 8 2 . Shutdowns 4 | . 1 2 1 . Energy Bleed 1 | . . . 1 . Interference 6 | . . 6 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 17 | . 4 6 7 . Heat Transferred 7049 | . 1036 2738 2701 574 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 399 | . 219 396 399 155 Initial 74 | . . . 14 74 Average 112 | . 80 102 169 54 Maximum Alert Level 1 | . 1 1 1 . Low Security (%) 83 | 100 92 87 65 100 Level 1 16 | . 7 12 34 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . 4 4 2 2 Investigation 1 | . 1 . . . Extermination 1 | . . . . 1 Reinforcement 9 | . 3 4 1 1 Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 9 | . 2 4 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 98 | . 15 43 34 6 Peak Tracking Total 8 | . 6 8 4 6 Tactical Retreats 5 | . . 1 3 1 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 3 | . 1 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 7 | . 1 . 2 4 Max in Single Turn 4 | . 1 . 1 4 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 26 | . 3 11 8 4 Terminals 20 | . 2 8 8 2 Fabricators 1 | . . . . 1 Repair Stations 2 | . 1 1 . . Recycling Units . | . . . . . Scanalyzers 3 | . . 2 . 1 Garrison Access . | . . . . . Total Hacks 79 | . 11 39 18 11 Successful 43 | . 7 25 5 6 Failed 36 | . 4 14 13 5 Catastrophic 14 | . 1 4 7 2 Database Lockouts . | . . . . . Manual 26 | . 1 12 9 4 Terminals 63 | . 8 33 18 4 Fabricators 5 | . . . . 5 Repair Stations 5 | . 3 2 . . Recycling Units . | . . . . . Scanalyzers 6 | . . 4 . 2 Garrison Access . | . . . . . Terminal Hacks 29 | . 5 19 5 . Record 2 | . 1 1 . . Part Schematic 2 | . . 2 . . Prototype ID Bank 2 | . 1 1 . . Branch Access Points 1 | . . 1 . . Alert Level 10 | . 1 6 3 . Unreport Threat 4 | . . 2 2 . Locate Traps 1 | . . 1 . . Investigation Status 1 | . . 1 . . Recall Investigation 2 | . 2 . . . Registered Components 1 | . . 1 . . Zone Layout 3 | . . 3 . . Fabricator Hacks 5 | . . . . 5 Network Status 1 | . . . . 1 Load Schematic 2 | . . . . 2 Build 2 | . . . . 2 Repair Station Hacks 4 | . 2 2 . . Scan Component 2 | . 1 1 . . Repair 2 | . 1 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer 5 | . . 4 . 1 Insert Component 3 | . . 2 . 1 Analyze 2 | . . 2 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 24 | . 3 10 8 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . 4 . . Parts Built 3 | . . . . 3 Matter 332 | . . . . 332 Time 172 | . . . . 172 Total Part Build Rating 8 | . . . . 8 Parts Repaired 2 | . 1 1 . . Time 89 | . 51 38 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . 2 . 1 Part Schematics Acquired 2 | . . 2 . . Parts Damaged 1 | . . 1 . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 6343 | 71 1290 2505 1890 587 Spaces Moved 2991 | 49 565 1224 935 218 Core 17 | 17 . . . . Treads 2974 | 32 565 1224 935 218 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 170 170 Average Speed 167 | 121 160 169 170 170 Slowest Speed 190 | 160 160 170 170 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 49 | 4 73 93 71 8 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 51 | . . 24 . 27 Melee . | . . . . . Projectile 24 | . . 24 . . AOE 27 | . . . . 27 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 4045 | 59 890 1536 1137 423 Wait 760 | . 270 194 109 187 Move 2987 | 48 564 1223 934 218 Hop . | . . . . . Pick Up 50 | 4 11 21 11 3 Fast Attach 19 | 4 3 4 3 5 Attach 17 | 2 1 8 4 2 Detach 2 | . . 2 . . Swap 32 | . 5 15 9 3 Drop 43 | 1 6 15 19 2 Fire 134 | . 30 53 48 3 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 11) 562 | -10/Materials | Discovered new exit (range 15) 647 | -10/Materials | Discovered new exit (range 16) 896 | -10/Materials | Discovered new exit (range 11) 910 | -10/Materials | Identified exit to Materials 1087 | -10/Materials | Repaired Adv. Beam Cannon 1241 | -10/Materials | Identified exit to Mines 1362 | -10/Materials | Entered another Materials area 1362 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2073 | -9/Materials | Discovered new exit (range 4) 2078 | -9/Materials | Identified exit to Materials 2112 | -9/Materials | Identified exit to Mines 2632 | -9/Materials | Build established: Gunner 2937 | -9/Materials | Repaired Hvy. Particle Cannon 3035 | -9/Materials | Discovered exit to Materials (range 7) 3802 | -9/Materials | Discovered exit to Materials (range 16) 3867 | -9/Materials | Entered another Materials area 3867 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4475 | -8/Materials | Discovered new exit (range 14) 4834 | -8/Materials | Destroyed 7 combat bots 4884 | -8/Materials | Discovered new exit (range 4) 4887 | -8/Materials | Identified exit to Factory 5179 | -8/Materials | Garrison activated, responded to threat 5224 | -8/Materials | Discovered exit to Factory (range 15) 5757 | -8/Materials | Entered Factory 5757 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5965 | -7/Factory | Fabricated Arm. Treads (x2) 6078 | -7/Factory | Fabricated Adv. Beam Cannon (x1) 6344 | -7/Factory | Self-destructed Last Messages --------------- Power Conduit explodes. S-27 Virus destroyed. Destroyed Particle Gun. Power Conduit explodes. Destroyed Tractor Beam. Destroyed Lgt. Ion Engine. R-06 Scavenger destroyed. G-47 Trooper destroyed. Destroyed Com. Wheel. ALERT: Hostile activity reported, dispatching reinforcements to area. K-01 Serf collects debris. Minigun destroyed. Fusion Modulator explodes. Adv. Beam Cannon destroyed. S-27 Virus destroyed. Fusion Modulator explodes. S-27 Virus destroyed. Imp. Heat Sink destroyed. Adv. Beam Cannon destroyed. K-01 Serf collects debris. 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""" """ #????# #????????????? | | ????????# """ """ #????# #????????????? | | ????????# #????# #????????????? | | ????????# """ """ ###### #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Base Temperature (-) 100 Propulsion Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- Imp. Treads | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Adv. Beam Cannon | -9/Materials | Scanalyzed Arm. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Treads | x2 | -7/Factory Adv. Beam Cannon | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactProtonWell Manual? 0 Play Time 01:19:13 Cumulative 18.7 hours Start 2021.11.28 @ 17:59:51 End 2021.11.28 @ 21:14:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 24 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 17 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a09f9d71-eab0-4db5-86a8-4b5c4f8bdf8b