Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.06 @ 21:53:08 Player: Pitt Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (39) 195 Value Destroyed (919) 919 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3614 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 160/160 System Corruption 48% Temperature Cool (18) Movement Walking (120) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (5) ------ Improved Heat Sink Terrain Scan Processor Advanced Targeting Computer Hacking Suite > --- WEAPON (2) ------- Powered Hammer Powered Hammer > --- INVENTORY (5) ---- Small Storage Unit Advanced Assault Cannon Mining Laser Powered Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Terrain Scan Processor Targeting Computer Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Powered Hammer Powered Hammer > --- INVENTORY -------- Small Storage Unit Structural Scanner Seismic Detector Mining Laser Powered Hammer [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Great Axe Build | -11 -10 -10 -9 -7 -7 ------- Run | Yrd Mat Sub Rec Fac Low Slots Evolved 6 | . . . . 6 . Power 1 | . . . . 1 . Propulsion 2 | . . . . 2 . Utility 3 | . . . . 3 . Weapon . | . . . . . . Parts Attached 38 | 7 3 3 5 14 6 Power 6 | 1 . . 1 2 2 Engine 3 | 1 . . 1 1 . Core 3 | . . . . 1 2 Reactor . | . . . . . . Propulsion 13 | 2 . 2 3 3 3 Treads 1 | . . . . 1 . Leg 5 | . . . . 2 3 Wheel 7 | 2 . 2 3 . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 2 2 . 1 5 . Device 4 | 1 2 . . 1 . Storage 2 | 1 . . 1 . . Processor 3 | . . . . 3 . Hackware 1 | . . . . 1 . Protection . | . . . . . . Artifact . | . . . . . . Weapon 9 | 2 1 1 . 4 1 Energy Gun 2 | 2 . . . . . Energy Cannon 1 | . . . . 1 . Ballistic Gun 1 | . . 1 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . 1 . . . . Impact Weapon 3 | . . . . 2 1 Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 6 | . . . . 2 4 System Corruption 45 | . . . . 9 36 Parts Lost 24 | . . 3 2 13 6 Power 6 | . . 1 . 3 2 Propulsion 9 | . . 2 2 3 2 Utility 4 | . . . . 2 2 Weapon 5 | . . . . 5 . Highest Loss Streak 12 | . . 2 2 12 3 To Critical Strikes . | . . . . . . Average Backups 5 | 1 4 5 6 4 3 Power . | . . . . . . Propulsion . | . 2 1 . . . Utility 2 | . 1 3 3 2 1 Weapon 1 | . 1 1 2 2 2 Tool/Special . | . . . . . . Unused Backups 2 | . 1 . . . 1 Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . 1 . . . . Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 91 | . 100 92 94 66 77 Engine 10 | . 14 10 10 4 . Leg 1 | . . . . 1 19 Wheel 22 | . 28 24 25 8 . Device 13 | . 16 14 14 10 11 Storage 12 | . 11 14 14 6 . Processor 2 | . . . . 15 15 Energy Gun 6 | . 25 23 2 . . Ballistic Gun 9 | . . 4 14 4 . Special Weapon 8 | . 2 . 11 3 . Impact Weapon 1 | . . . . 2 15 Peak Build Rating 29 | 9 9 9 9 29 29 Average Rating 10 | 8 8 8 8 16 26 On Entrance 10 | . 9 7 7 9 29 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 26 | 13 13 13 11 26 13 Greatest Support 30 | 20 20 20 20 30 30 Greatest Overweight (x) 4 | . . . 1 4 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 Average Capacity 7 | 7 7 8 8 7 5 Most Carried 7 | 4 6 6 7 6 5 Average Carried 5 | 1 4 5 6 4 3 Final Capacity 8 | 8 8 8 8 5 5 Final Carried 6 | 4 6 6 6 5 4 Class Distribution -------------------- 64% | Scavenger-Mutant 35% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -7 -7 ----------- Run | Yrd Mat Sub Rec Fac Low Matter Collected 927 | 270 35 97 198 192 135 Remotely . | . . . . . . Salvage Created 1428 | 203 56 147 391 372 259 Parts 71 | 20 5 7 21 10 8 Haulers Intercepted . | . . . . . . Recyclers Shooed 14 | 1 . . 13 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 15 | . . 13 . . 2 Prevented 2 | . . . . . 2 Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -7 -7 ------- Run | Yrd Mat Sub Rec Fac Low Combat Hostiles Destroyed 17 | . . 4 . 6 7 Melee 5 | . . . . 2 3 Guns 4 | . . 4 . . . Cannons 1 | . . . . 1 . Classes Destroyed 10 | 3 1 3 . 3 . Worker 1 | 1 . . . . . Builder 7 | . 3 . 2 2 . Tunneler 6 | 6 . . . . . Recycler 6 | 1 . . 4 1 . Turret 2 | . . 2 . . . Swarmer 6 | . . 3 . . 3 Grunt 8 | . . . . 4 4 Hunter 1 | . . . . 1 . Programmer 1 | . . . . 1 . Subdweller 1 | . . 1 . . . Best Kill Streak 5 | 3 1 3 2 5 3 Combat Bots Only 3 | . . 3 . 2 3 Max Kills in Single Turn 2 | 2 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -7 -7 -------- Run | Yrd Mat Sub Rec Fac Low Hostile Shots Fired 289 | . . 85 . 139 65 Missed 92 | . . 33 . 43 16 Hits 197 | . . 52 . 96 49 Projectile 197 | . . 52 . 96 49 AOE 3 | . . . . 3 . Critical Strikes 7 | . . . . 4 3 Part Disruptions 1 | . . . . 1 . Damage Taken 2878 | . . 476 219 1401 782 Core 937 | . . 109 118 435 275 Absorbed by Shields . | . . . . . . Core Remaining (%) 54 | 100 . . 9 . . Volleys Fired 189 | 17 32 30 94 16 . Largest 2 | 2 2 2 2 2 . Hottest 100 | 100 100 100 100 100 . Shots Fired 243 | 34 35 60 96 18 . Gun 191 | 34 14 60 74 9 . Cannon 8 | . . . . 8 . Launcher . | . . . . . . Special 44 | . 21 . 22 1 . Kinetic 85 | . . 12 73 . . Thermal 158 | 34 35 48 23 18 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 9 | 9 4 6 8 9 . Robot Miss Streak 5 | 5 3 3 4 2 . Penetration Max . | . . . . . . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 154 | 16 10 35 50 31 12 Core Hits 51 | 9 3 12 19 5 3 Critical Kills 2 | . . . . . 2 Critical Parts Destroyed 6 | . . . . 2 4 Critical Strikes 12 | 1 1 1 . 3 6 Burn 4 | 1 1 1 . 1 . Smash 8 | . . . . 2 6 Melee Attacks 53 | . . . . 31 22 Impact 42 | . . . . 20 22 Slashing 11 | . . . . 11 . Piercing . | . . . . . . Sneak Attacks 3 | . . . . 3 . Combat Hostiles . | . . . . . . Follow-up Attacks 2 | . . . . 1 1 Damage Inflicted 2900 | 214 122 409 414 1204 537 Guns 1247 | 214 122 409 414 88 . Cannons 159 | . . . . 159 . Explosions . | . . . . . . Melee 1494 | . . . . 957 537 Ramming . | . . . . . . Kinetic 472 | . . 58 414 . . Thermal 934 | 214 122 351 . 247 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 1215 | . . . . 678 537 Slashing 279 | . . . . 279 . Piercing . | . . . . . . Highest Corruption 48 | . . . 7 12 48 Average Corruption 15 | . . . 7 10 37 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 74 | . . . 40 11 23 Message Errors 18 | . . . 7 4 7 Matter Fused 20 | . . . 10 2 8 Heat Flow Errors 12 | . . . 7 3 2 Energy Discharges 10 | . . . 6 1 3 Data Loss (minor) 6 | . . . 4 1 1 Data Loss (major) 4 | . . . 3 . 1 Misfires 2 | . . . 2 . . Alerts 1 | . . . . . 1 Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 557 | . . . . 336 221 Projectiles 9 | . . . . 9 . Explosions . | . . . . . . Melee 548 | . . . . 327 221 Knockbacks 4 | . . . . 3 1 Impact 4 | . . . . 3 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 251 | 156 137 8 248 251 208 Average Temperature 58 | 55 41 3 56 111 98 Received Heat Transfer 1212 | . . 192 . 651 369 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 9 | . . . . 5 4 Combat Hostiles 7 | . . . . 3 4 Parts Fried 16 | . . . . 12 4 Impact Corruptions 21 | . . . . 13 8 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | 1 3 1 . . . Heat Transferred 2840 | 703 444 1110 . 583 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -7 -7 ------- Run | Yrd Mat Sub Rec Fac Low Maximum Alert Level 1 | . . . . 1 . Low Security (%) 99 | 100 100 . 100 97 . Level 1 . | . . . . 2 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 225 | 15 15 . 22 225 . Initial 13 | . . . 13 . . Average 2 | 1 . . . 17 . Influence Increases 862 | 40 39 155 71 352 205 Destroy 0b10 Robot/C 360 | . . 100 . 120 140 Destroy 0b10 Robot/NC 105 | 40 15 . 35 15 . Destroy Leader 60 | . . 10 . 30 20 Successful Hack 38 | . . . 20 18 . Anti-Garrison Action 150 | . . . . 150 . Destroy Structure 29 | . 9 . 16 4 . Lose Combat Pursuer 120 | . 15 45 . 15 45 Influence Decreases 843 | 40 39 126 100 134 404 Entered New Map 98 | . . . 16 . 82 Time Decay 571 | 40 39 96 64 70 262 Lost Part 174 | . . 30 20 64 60 Squads Dispatched 5 | . . . . 5 . Investigation . | . . . . . . Extermination 1 | . . . . 1 . Reinforcement 1 | . . . . 1 . Assault 2 | . . . . 2 . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -7 -7 --------- Run | Yrd Mat Sub Rec Fac Low Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 34 | . 1 8 . 8 17 Peak Tracking Total 7 | . 2 3 . 3 7 Tactical Retreats 7 | . 1 2 . 1 3 Traps | -11 -10 -10 -9 -7 -7 ------- Run | Yrd Mat Sub Rec Fac Low Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -7 -7 ---------- Run | Yrd Mat Sub Rec Fac Low Machines Disabled 2 | . . 1 . 1 . Max in Single Turn 1 | . . 1 . 1 . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -7 -7 --------- Run | Yrd Mat Sub Rec Fac Low Machines Accessed 9 | . . . 5 2 2 Terminals 5 | . . . 4 1 . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 23 | . . . 13 4 6 Successful 17 | . . . 8 3 6 Failed 6 | . . . 5 1 . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 6 | . . . 6 . . Terminals 13 | . . . 11 2 . Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units 2 | . . . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 15 | . . . 7 2 6 Record 9 | . . . 3 1 5 Open Door 1 | . . . . . 1 Emergency Access Points 1 | . . . . 1 . Alert Level 1 | . . . 1 . . Locate Traps 1 | . . . 1 . . Security Status 1 | . . . 1 . . Patrol Status 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . . 1 . Refit 1 | . . . . 1 . Recycling Unit Hacks 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . . 2 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -7 -7 ------------ Run | Yrd Mat Sub Rec Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . 3 . Machine Destruction 3 | . . . . 3 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -7 -7 -------- Run | Yrd Mat Sub Rec Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -7 -7 ------- Run | Yrd Mat Sub Rec Fac Low Active Infowar (turns) 7527 | 204 1109 640 4853 362 359 Terrain 6210 | 204 1059 541 4044 362 . Structural 620 | . 50 17 225 12 316 Seismic 1198 | . 200 82 584 289 43 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -7 -7 ------------- Run | Yrd Mat Sub Rec Fac Low Turns Passed 8001 | 256 1109 640 4853 570 573 Spaces Moved 1547 | 180 104 113 576 193 381 Core 45 | 1 . . . 43 1 Treads 12 | . . . . 12 . Legs 397 | . . . . 17 380 Wheels 1093 | 179 104 113 576 121 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 80 80 120 Average Speed 94 | 79 80 80 80 109 120 Slowest Speed 250 | 80 80 80 95 250 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 8 | . 6 . 2 . . Cave-ins Triggered 1 | . . . 1 . . Exploration Rate (%) 25 | 5 11 8 71 4 56 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 Spaces Dug 42 | . 18 . 20 4 . Terrain Destroyed 44 | . 19 . 21 4 . Melee 4 | . . . . 4 . Projectile 40 | . 19 . 21 . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -7 -7 --------- Run | Yrd Mat Sub Rec Fac Low Total 7670 | 254 1050 601 4832 476 457 Wait 5811 | 47 903 451 4148 216 46 Move 1542 | 179 103 112 575 192 381 Hop . | . . . . . . Pick Up 16 | 4 4 1 1 5 1 Fast Attach 24 | 7 . . 3 9 5 Attach 11 | . . 1 1 7 2 Detach 2 | . . . . 1 1 Swap 24 | . 6 6 9 2 1 Drop 3 | . 2 . 1 . . Fire 189 | 17 32 30 94 16 . Melee 48 | . . . . 28 20 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -9/Recycling -7/Factory -7/Lower Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 257 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 634 | -10/Materials | Discovered new exit (range 9) 1366 | -10/Materials | Entered Subcaves 1367 | -10/Subcaves | Approached by a straggling Scientist 1655 | -10/Subcaves | Learned location of Storage (-9) 1836 | -10/Subcaves | Discovered new exit (range 11) 2006 | -10/Subcaves | Entered Recycling 3016 | -9/Recycling | Build established: Scavenger-Mutant 5625 | -9/Recycling | Crushed by falling debris 5625 | -9/Recycling | Core integrity fell below 50% 5625 | -9/Recycling | Core integrity fell below 20% 6731 | -9/Recycling | Discovered new exit (range 16) 6859 | -9/Recycling | Entered Factory 6859 | -7/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 7174 | -7/Factory | Discovered new exit (range 15) 7213 | -7/Factory | System corruption reached 10% 7316 | -7/Factory | Lost 12 parts (3p3n1u5w) 7359 | -7/Factory | Core integrity fell below 50% 7390 | -7/Factory | Garrison activated, responded to threat 7429 | -7/Factory | Entered Lower Caves 7527 | -7/Lower Caves | Lost 3 parts (1p1n1u) 7559 | -7/Lower Caves | Core integrity fell below 20% 7586 | -7/Lower Caves | System corruption reached 30% 7684 | -7/Lower Caves | Encountered a Warlord checkpoint 7830 | -7/Lower Caves | Entered an active Warlord outpost 7851 | -7/Lower Caves | Learned Extension emergency access door positions 7851 | -7/Lower Caves | Learned Factory trap positions 8001 | -7/Lower Caves | Attracted the attention of an 0b10 base 8002 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Activity is picking up around here. 07860_ System corrupted: Matter fused (-7). 07863_ Connecting with WAR.Sys... 07876_ System corrupted: Matter fused (-5). 07879_ LV-ODF(k) breaks down the debris. 07892_ System corrupted: IFF burst signal emitted. 07895_ LV-ODF(k) breaks down the debris. 07923_ Acquired 4 matter. 07932_ Acquired 2 matter. 07940_ Acquired 4 matter. 07943_ IGZI8I18VQ/V1UFVUOG/WMUGRZPJ6#BXRD WHH 07943_ Acquired 2 matter. 07944_ Acquired 4 matter. 07958_ JV%QZXTYT2 3=WEVWN75I0YFEGSNO 07973_ 8YZ0O%FQZREE&C7KT%QTZGNLUQ 07992_ System corrupted: Substantial component data lost. 08000_ G-47 Trooper springs to life. 08000_ Structural Scanner destroyed. 08000_ Slug penetrates Wall. 08001_ G-47 Trooper springs to life. 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"# @ ####### #### %# | | ???????????? # s/ # ############# # | | ???????????? # # ## ##???######## | | ???????????? + ""# ## ##???????### | | ???????????? # gg ?"# # ###??????## | | ???????????? # gg ???"# ########## | | ???????????? #""""????"# ######### | | ???????????? ##?#?????## ### #### | | ?????????????????????? ## ### ### | | ??????????????????? ## #### ## | | ???????????????????### ##### | | ???????????????????## ##### | | ???????????????????##### #### | | ???????????????????###### ### | | ??????????????????????#### ### ### | | ???????????????????????##### ######### | | ????????????????????????#### ? ?? ######## | | ??????????????????????????????????????????#### | | ???????????????????????????????????????????####### | | ????????????????????????????????????????????###### | | ??????????????????????????????????????????????### | | ??????????????????????????????????????????????## | | ??????????????????????????????????????????????## | | ??????????????????????????????????????????????### | | ??????????????????????????????????????????????#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Evasion (%) 55 Targeting Accuracy 13 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Fitting Room Hammer Time Challenges ------------ None Game ------ Seed BarrageColdNukerbomber Manual? 0 Play Time 01:04:26 Cumulative 249.3 hours Start 2026.05.06 @ 19:18:38 End 2026.05.06 @ 21:53:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 386 Rogue 386 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 50 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b9f827e7-c252-4f18-ba4f-f95cbef535f8