Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.03 @ 15:24:33 Player: HeartGrenade Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (140) 700 Value Destroyed (5287) 5287 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (532) 532 TOTAL SCORE: 11579 Bonus ------- High Alert Combat Kills 173 Follower Combat Kills 221 Met Imprinter 300 Friendly Fire -162 Cogmind --------- Core Integrity 0/850 Matter 259/300 Energy 97/300 System Corruption 0% Temperature Cool (18) Movement Core (750) Ox14 Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Compact Battery Improved Targeting Computer Thief Drone Bay (0/3) > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Compact Wheel Advanced Heat Sink Large Storage Unit High-capacity Storage Unit Compact Matter Pod (150) Improved Terrain Scanner Advanced Terrain Scan Processor Authchip [Propulsion] Heavy Laser Heavy Laser Heavy Laser Heavy Plasma Cannon Molecular Deconstructor Chainsword Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Medium Treads Improved Hover Unit Aerolev Unit Gravmag Array > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Compact Battery Improved Signal Interpreter Improved Targeting Computer Utility Shielding Force Field > --- WEAPON ----------- Molecular Deconstructor > --- INVENTORY -------- Flexi-carbon Leg Compact Wheel Advanced Heat Sink Large Storage Unit High-capacity Storage Unit Compact Matter Pod Advanced Terrain Scan Processor Improved Light Armor Plating Powered Armor Focal Shield Thief Drone Bay Heavy Laser Heavy Laser Heavy Laser Makeshift Laser Heavy Plasma Cannon Enhanced Autogun Improved Grenade Launcher Chainsword [Rating: 68] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Gravmag Array Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Utility Shielding Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Launcher Improved Grenade Launcher Special Weapon Plasma Flamer Impact Weapon Heavy Flail Slashing Weapon Chainsword Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Slots Evolved 8 | . . . . . 4 2 2 . . . . Power . | . . . . . . . . . . . . Propulsion 3 | . . . . . 2 1 . . . . . Utility 5 | . . . . . 2 1 2 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 184 | 5 11 2 2 3 39 58 34 15 4 4 7 Power 13 | 1 . 1 . . 5 3 1 1 1 . . Engine 8 | 1 . 1 . . 4 2 . . . . . Core 5 | . . . . . 1 1 1 1 1 . . Reactor . | . . . . . . . . . . . . Propulsion 50 | 2 . 1 . . 13 15 13 4 1 1 . Treads 28 | 2 . . . . 10 11 4 . 1 . . Leg 4 | . . . . . 1 1 2 . . . . Wheel 8 | . . 1 . . 2 2 1 2 . . . Hover 10 | . . . . . . 1 6 2 . 1 . Flight . | . . . . . . . . . . . . Utility 57 | . 5 . 2 2 14 17 13 . . . 4 Device 24 | . 1 . 2 2 4 8 5 . . . 2 Storage 8 | . 4 . . . 1 1 2 . . . . Processor 3 | . . . . . 1 2 . . . . . Hackware . | . . . . . . . . . . . . Protection 22 | . . . . . 8 6 6 . . . 2 Artifact . | . . . . . . . . . . . . Weapon 64 | 2 6 . . 1 7 23 7 10 2 3 3 Energy Gun 29 | 1 5 . . . 1 17 3 1 1 . . Energy Cannon 6 | . 1 . . 1 4 . . . . . . Ballistic Gun 9 | 1 . . . . . . 3 4 . . 1 Ballistic Cannon . | . . . . . . . . . . . . Launcher 7 | . . . . . . 2 1 2 1 . 1 Special Weapon 4 | . . . . . . 2 . 1 . . 1 Impact Weapon 1 | . . . . . 1 . . . . . . Slashing Weapon 7 | . . . . . 1 2 . 2 . 2 . Piercing Weapon 1 | . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 8 | . 1 . 1 1 1 3 . 1 . . . Corrupted Parts 3 | . . . . . 3 . . . . . . System Corruption 11 | . . . . . 11 . . . . . . Parts Lost 56 | . 2 2 . 2 8 9 15 3 . . 15 Power 4 | . . 1 . . . 1 . 1 . . 1 Propulsion 21 | . . 1 . 1 4 1 9 1 . . 4 Utility 21 | . . . . . 4 5 5 . . . 7 Weapon 10 | . 2 . . 1 . 2 1 1 . . 3 Highest Loss Streak 15 | . 1 1 . 2 2 3 4 1 . . 15 To Critical Strikes 1 | . . . . . . . 1 . . . . Average Slot Usage (%) 94 | . 99 99 100 86 94 98 87 89 84 90 81 Engine 6 | . 14 13 14 14 8 4 4 . . . . Core 2 | . . . . . . 2 1 5 6 6 5 Treads 20 | . 28 21 14 1 26 34 12 5 . . . Leg 1 | . . . . . 1 1 1 8 . . . Wheel 2 | . . 6 14 14 3 1 4 . . . . Hover 3 | . . . . . . . 3 6 20 23 21 Device 12 | . 13 14 14 14 8 11 13 13 13 13 11 Storage 10 | . 14 14 14 14 9 7 6 13 13 13 13 Processor 7 | . . . . . 7 6 13 13 13 13 12 Protection 6 | . . . . . 8 10 9 6 6 6 5 Energy Gun 12 | . 27 28 28 15 4 13 8 5 4 6 4 Energy Cannon 1 | . . . . 12 12 . . . . . . Ballistic Gun 1 | . . . . . . . 4 5 . . 5 Naked Turns . | . . . . . . . . . . . . Heaviest Build 80 | 8 52 52 52 53 64 76 80 64 64 64 61 Greatest Support 113 | 40 40 40 10 10 82 113 70 40 35 47 47 Greatest Overweight (x) 20 | . 1 5 5 5 6 5 3 20 1 1 1 Average Overweight (x) 1 | . . 3 5 5 2 . 1 1 1 1 1 Largest Inventory Capacity 20 | 5 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 5 13 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 3 15 18 19 19 20 20 20 20 20 20 20 Average Carried 18 | 2 10 16 18 18 19 19 19 18 19 19 19 Final Capacity 20 | 5 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 3 15 18 19 19 20 20 19 20 20 20 15 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -6/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Matter Collected 2994 | 234 126 20 . 20 462 783 750 405 131 63 . Remotely . | . . . . . . . . . . . . Salvage Created 5702 | . 868 315 . 33 1186 1492 1294 353 108 . 53 Parts 273 | . 57 19 . 4 56 80 44 6 4 . 3 Haulers Intercepted 5 | . 2 . . . . 3 . . . . . Recyclers Shooed 4 | . . . . . 1 1 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . 4 4 . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Combat Hostiles Destroyed 111 | . 14 9 . 2 22 25 25 8 5 . 1 Guns 58 | . 11 7 . 1 2 15 19 3 . . . Cannons 18 | . . . . 1 16 1 . . . . . AOE 22 | . 2 2 . . . 5 2 5 5 . 1 Classes Destroyed 15 | . 5 2 . . 4 3 . . . . 1 Worker 7 | . 1 . . . 1 4 1 . . . . Builder 2 | . . 1 . . . 1 . . . . . Tunneler 2 | . . . . . 1 1 . . . . . Hauler 5 | . 2 . . . . 3 . . . . . Recycler 2 | . . . . . . 1 1 . . . . Operator 3 | . 1 . . . 1 1 . . . . . Watcher 7 | . 3 . . . 1 2 1 . . . . Swarmer 16 | . . 3 . 2 . 6 3 . 2 . . Grunt 62 | . 14 6 . . 15 9 9 7 2 . . Brawler 5 | . . . . . . 1 2 1 1 . . Duelist 1 | . . . . . 1 . . . . . . Sentry 14 | . . . . . 5 4 5 . . . . Hunter 6 | . . . . . 1 2 3 . . . . Programmer 7 | . . . . . . 4 3 . . . . Z-Light 1 | . . . . . . . . . . . 1 Best Kill Streak 9 | . 6 2 . 2 6 9 5 4 5 . 1 Combat Bots Only 6 | . 5 2 . 2 6 4 5 4 5 . 1 Max Kills in Single Turn 4 | . 2 1 . 1 2 4 1 3 2 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . 2 1 . . . 1 1 3 2 . 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Damage Taken 10676 | . 406 243 . 28 1548 3298 2700 577 267 . 1609 Core 1405 | . 32 43 . . 180 281 229 98 33 . 509 Absorbed by Shields 324 | . . . . . . . 74 175 24 . 51 Redirected to Shielding 86 | . . . . . 29 . . 16 8 . 33 Regen/Repaired (Parts) 303 | . . . . . 18 141 144 . . . . Core Remaining (%) 74 | 100 . . . 70 67 59 . . . . . Volleys Fired 397 | . 40 16 . 3 83 108 103 32 5 . 7 Largest 2 | . 2 2 . 2 2 2 2 2 1 . 2 Hottest 161 | . 90 90 . 101 136 161 160 105 36 . 75 Shots Fired 762 | . 80 32 . 6 157 212 196 62 5 . 12 Gun 604 | . 80 32 . 4 28 201 192 57 . . 10 Cannon 131 | . . . . 2 129 . . . . . . Launcher 20 | . . . . . . 6 4 5 3 . 2 Special 7 | . . . . . . 5 . . 2 . . Kinetic 102 | . . . . . . . 69 28 . . 5 Thermal 403 | . . . . . 143 103 123 29 . . 5 Explosive 20 | . . . . . . 6 4 5 3 . 2 Electromagnetic 235 | . 80 32 . 6 14 103 . . . . . Robot Hit Streak 23 | . 10 5 . 4 15 22 23 12 8 . 2 Robot Miss Streak 4 | . 4 3 . 1 3 4 4 3 1 . 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 7 | . 2 1 . 1 . 2 1 . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . 1 1 . . . . Shots Hit Robots 558 | . 45 17 . 5 125 151 168 38 4 . 5 Core Hits 265 | . 23 12 . 2 42 74 79 21 8 . 4 Critical Kills 3 | . . . . . 3 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 18 | . . 2 . . 5 7 2 2 . . . Burn 12 | . . . . . 1 7 2 2 . . . Meltdown 3 | . . . . . 3 . . . . . . Corrupt 2 | . . 2 . . . . . . . . . Sever 1 | . . . . . 1 . . . . . . Melee Attacks 17 | . . . . . 7 5 . 2 . 3 . Impact 1 | . . . . . 1 . . . . . . Slashing 15 | . . . . . 6 5 . 2 . 2 . Piercing 1 | . . . . . . . . . . 1 . Sneak Attacks 1 | . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 14192 | . 1004 479 . 78 2642 3704 4197 1333 492 . 263 Guns 8046 | . 766 309 . 39 387 2256 3641 583 . . 65 Cannons 2163 | . . . . 39 2124 . . . . . . Explosions 3783 | . 238 170 . . . 1379 556 750 492 . 198 Melee 131 | . . . . . 131 . . . . . . Ramming 6 | . . . . . . 6 . . . . . Kinetic 1239 | . . . . . . . 914 277 . . 48 Thermal 7696 | . 238 170 . . 2313 1925 2727 306 . . 17 Explosive 2847 | . . . . . . 851 556 750 492 . 198 Electromagnetic 2273 | . 766 309 . 78 198 922 . . . . . Impact . | . . . . . . . . . . . . Slashing 131 | . . . . . 131 . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 11 | . . . . . 11 8 6 4 4 4 . Average Corruption 5 | . . . . . 10 5 2 4 4 4 . Corruption Purged 2 | . . . . . . . 2 . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 183 | . . . . . 56 71 25 24 3 4 . Message Errors 45 | . . . . . 11 18 7 8 . 1 . Matter Fused 51 | . . . . . 18 14 10 6 2 1 . Heat Flow Errors 22 | . . . . . 3 14 1 2 1 1 . Energy Discharges 12 | . . . . . 6 4 2 . . . . Parts Rejected 4 | . . . . . 1 1 2 . . . . Data Loss (minor) 25 | . . . . . 7 11 1 5 . 1 . Data Loss (major) 5 | . . . . . 2 2 . 1 . . . Misfires 11 | . . . . . 4 4 2 1 . . . Alerts 3 | . . . . . 1 1 . 1 . . . Weapon Failures 5 | . . . . . 3 2 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 214 | . . . . . 22 119 46 . 12 . 15 Projectiles 22 | . . . . . 22 . . . . . . Explosions 192 | . . . . . . 119 46 . 12 . 15 Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 256 | . 20 58 . . . 19 . 24 81 . 54 Shots 10 | . 1 2 . . . 1 . 1 3 . 2 Rammed 1 | . . . . . . 1 . . . . . Targets Rammed 1 | . . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 263 | . 187 180 . 88 226 263 198 186 110 108 11 Average Temperature 69 | . 69 59 . 39 102 43 26 111 60 58 9 Received Heat Transfer 3112 | . 237 48 . . 684 969 519 198 31 . 426 Effects 5 | . . . . . 2 3 . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . Interference 4 | . . . . . 1 3 . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 3 | . 1 . . . . 2 . . . . . Combat Hostiles 2 | . 1 . . . . 1 . . . . . Parts Fried 14 | . 4 1 . . . 9 . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 12 | . . . . . 4 3 5 . . . . Combat Hostiles 11 | . . . . . 4 3 4 . . . . Parts Melted 40 | . . . . . 15 15 10 . . . . Heat Transferred 14836 | . 100 150 . . 4255 3964 5544 814 . . 9 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 8 | . 3 2 . . . 3 . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Peak Influence 538 | . 357 226 . 57 297 538 534 . . . . Initial 263 | . . 69 . . 22 85 263 . . . . Average 233 | . 203 169 . 51 144 243 352 . . . . Maximum Alert Level 2 | . 1 1 . . 1 2 2 . . . . Low Security (%) 43 | 100 55 68 . 100 70 42 . . . . . Level 1 46 | . 44 31 . . 29 46 70 . . . . Level 2 10 | . . . . . . 10 28 . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 27 | . 5 . . . 3 9 10 . . . . Investigation 8 | . 1 . . . 2 1 4 . . . . Extermination 6 | . . . . . . 3 3 . . . . Reinforcement 8 | . 4 . . . . 4 . . . . . Assault 1 | . . . . . . 1 . . . . . Garrison 4 | . . . . . 1 . 3 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Distress Signals 6 | . 1 . . . 3 1 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 158 | . 22 10 . 3 33 39 29 13 6 . 3 Peak Tracking Total 7 | . 5 3 . 3 6 7 6 4 6 . 3 Tactical Retreats 13 | . . 1 . . 1 3 2 6 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Traps Triggered 5 | . 1 . . . . 2 2 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Machines Disabled 9 | . . 3 . . 3 1 . 2 . . . Max in Single Turn 2 | . . 2 . . 1 1 . 1 . . . Garrison Access 2 | . . . . . 1 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Machines Accessed 37 | . 2 . 2 1 6 14 9 2 1 . . Terminals 18 | . 2 . . . 4 7 4 . 1 . . Fabricators 5 | . . . . . . 3 2 . . . . Repair Stations 5 | . . . . . 1 2 2 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 1 . . . . Garrison Access 2 | . . . . . 1 1 . . . . . Total Hacks 90 | . 9 . 2 1 20 34 21 2 1 . . Successful 48 | . 5 . 2 1 9 15 13 2 1 . . Failed 41 | . 3 . . . 11 19 8 . . . . Catastrophic 9 | . . . . . 4 4 1 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . Manual 32 | . 3 . 1 . 8 11 3 1 . 5 . Terminals 50 | . 9 . . . 15 18 7 . 1 . . Fabricators 13 | . . . . . . 7 6 . . . . Repair Stations 16 | . . . . . 4 6 6 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 4 | . . . . . . 2 2 . . . . Garrison Access 2 | . . . . . 1 1 . . . . . Terminal Hacks 21 | . 5 . 2 1 6 2 2 2 1 . . Record 3 | . . . 1 . . . . 1 1 . . Part Schematic 1 | . . . . . . 1 . . . . . Robot Analysis 2 | . 1 . . . 1 . . . . . . Prototype ID Bank 5 | . 2 . . . 1 1 1 . . . . Open Door 2 | . . . . 1 . . . 1 . . . Open DSF 1 | . . . . . . . 1 . . . . Alert Level 1 | . . . . . 1 . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Zone Layout 2 | . . . . . 2 . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks 7 | . . . . . . 2 5 . . . . Network Status 2 | . . . . . . 1 1 . . . . Load Schematic 2 | . . . . . . . 2 . . . . Build 3 | . . . . . . 1 2 . . . . Repair Station Hacks 9 | . . . . . 2 3 4 . . . . Scan Component 6 | . . . . . 1 2 3 . . . . Repair 3 | . . . . . 1 1 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 3 | . . . . . . 2 1 . . . . Insert Component 2 | . . . . . . 1 1 . . . . Analyze 1 | . . . . . . 1 . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . . Seal Access 2 | . . . . . 1 1 . . . . . Unauthorized Hacks 6 | . . . . . . 5 1 . . . . Terminals 3 | . . . . . . 2 1 . . . . Botnet 2 | . . . . . . 1 1 . . . . Operators 1 | . . . . . . 1 . . . . . Fabricators 3 | . . . . . . 3 . . . . . Report 1 | . . . . . . 1 . . . . . Liberate 2 | . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . Used 1 | . . . . . 1 . . . . . . Hacking Detections 26 | . 1 . . . 5 12 8 . . . . Full Trace Events 8 | . . . . . 3 1 4 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . Robots Built 3 | . . . . . . 3 . . . . . Authchips . | . . . . . . . . . . . . Time 134 | . . . . . . 134 . . . . . Total Robot Build Rating 12 | . . . . . . 12 . . . . . Part Schematics Acquired 15 | . . . . . . 2 . . . 13 . Parts Built 2 | . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . Time 174 | . . . . . . . 174 . . . . Total Part Build Rating 6 | . . . . . . . 6 . . . . Parts Repaired 3 | . . . . . 1 1 1 . . . . Time 102 | . . . . . 32 32 38 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . Programmers 3 | . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 5 | . . . 2 . . 3 . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Total Allies 8 | . . . 2 . . 6 . . . . . Largest Group 3 | . . . 2 2 2 3 . . . . . Highest-Rated Group 90 | . . . 29 29 29 90 . . . . . Highest-Rated Ally 32 | . . . 21 21 21 32 . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 51 | . . . . 5 15 26 . . . . 5 Total Damage 1004 | . . . . 70 283 605 . . . . 46 Kills 8 | . . . . 1 3 4 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Robot Analysis Total 2 | . 1 . . . 1 . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . 2 1 1 . Drone Launches 3 | . . . . . . . . . . . 3 Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Turns Passed 11149 | 59 1036 889 422 98 1457 2898 1859 1155 270 802 204 Spaces Moved 5756 | 34 453 432 259 55 612 1459 850 478 241 738 145 Core 8 | 5 . . . . . . . 3 . . . Treads 2403 | 29 453 186 . . 386 1125 105 119 . . . Legs 346 | . . . . . . . 93 253 . . . Wheels 1785 | . . 246 259 55 226 334 593 72 . . . Hover 1214 | . . . . . . . 59 31 241 738 145 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 155 155 155 155 130 100 104 104 104 108 Average Speed 157 | 143 189 191 155 155 166 160 148 216 104 106 108 Slowest Speed 1050 | 160 240 240 155 155 400 170 260 1050 104 108 108 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 46 | 3 66 94 60 12 48 37 20 62 48 84 23 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 6 | . . 1 . . . . . . 1 4 . Known Exits Taken 5 | . . . . . . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . Scrap Searched 9 | . . 1 . . . . . 2 2 4 . Spaces Dug 9 | . . . . . 4 5 . . . . . Terrain Destroyed 176 | . 14 29 . . 4 26 28 42 18 . 15 Melee 9 | . . . . . 4 5 . . . . . Projectile . | . . . . . . . . . . . . AOE 167 | . 14 29 . . . 21 28 42 18 . 15 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Total 7059 | 42 550 461 279 61 885 1788 1262 545 254 750 182 Wait 492 | . 30 7 . . 95 88 244 4 . 2 22 Move 5745 | 33 452 431 258 54 611 1458 849 477 240 737 145 Hop . | . . . . . . . . . . . . Pick Up 88 | 4 14 5 1 1 21 20 15 5 1 1 . Fast Attach 73 | 4 2 . . . 19 23 17 4 1 3 . Attach 46 | 1 3 2 . 1 7 7 12 4 3 . 6 Detach 15 | . 1 . . . 2 1 4 4 2 . 1 Swap 66 | . 6 . 2 2 13 29 5 7 . 1 1 Drop 90 | . 2 . . . 27 37 13 6 2 3 . Fire 397 | . 40 16 . 3 83 108 103 32 5 . 7 Melee 17 | . . . . . 7 5 . 2 . 3 . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 1 | . . . . . . 1 . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 29 | . . . 18 . . 11 . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 60 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 451 | -10/Materials | Discovered new exit (range 14) 664 | -10/Materials | Central database locked down 784 | -10/Materials | Discovered new exit (range 14) 1096 | -10/Materials | Entered Mines 1271 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1380 | -10/Mines | Discovered new exit (range 14) 1570 | -10/Mines | Discovered new exit (range 9) 1977 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1978 | -10/Mines | Discovered new exit (range 5) 1985 | -10/Mines | Entered Exiles 1985 | -10/Exiles | Found Exiles lab destroyed 2165 | -10/Exiles | Opened EX-Vault 2170 | -10/Exiles | Found Prototype Device 2171 | -10/Exiles | Identified Skeleton Box 2386 | -10/Exiles | Discovered new exit (range 15) 2407 | -10/Exiles | Entered Mines 2407 | -9/Mines | Accompanied by 2 allies 2456 | -9/Mines | Discovered new exit (range 5) 2473 | -9/Mines | Found the Drone Emporium 2481 | -9/Mines | Found Prototype Device 2482 | -9/Mines | Identified Thief Drone Bay 2505 | -9/Mines | Entered Materials 2505 | -8/Materials | Accompanied by 2 allies 2505 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2638 | -8/Materials | System corruption reached 10% 3051 | -8/Materials | Repaired Disposable Heat Sink 3433 | -8/Materials | Build established: Scavenger-Mutant 3908 | -8/Materials | Discovered new exit (range 15) 3962 | -8/Materials | Entered Factory 3962 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4869 | -7/Factory | Lost 3 parts (3u) 4970 | -7/Factory | Build established: Mutant 5007 | -7/Factory | Repaired Imp. Treads 5637 | -7/Factory | Fabricated L-41 Fighter? 6494 | -7/Factory | Discovered new exit (range 6) 6505 | -7/Factory | Identified exit to Factory 6762 | -7/Factory | First assault squad dispatched 6792 | -7/Factory | Discovered exit to Factory (range 16) 6860 | -7/Factory | Entered another Factory area 6860 | -6/Factory | Evolved 2 slots: Utility x2 6977 | -6/Factory | Found Powered Armor 6982 | -6/Factory | Found Powered Armor 7031 | -6/Factory | Repaired Adv. Treads 7183 | -6/Factory | Fabricated Aerolev Unit (x1) 7410 | -6/Factory | Discovered new exit (range 16) 7573 | -6/Factory | Identified exit to Factory 7713 | -6/Factory | Garrison activated, responded to threat 7992 | -6/Factory | Found Powered Armor 8295 | -6/Factory | Fabricated Aerolev Unit? 8423 | -6/Factory | Lost 4 parts (2n1u1w) 8503 | -6/Factory | Lost 3 parts (2n1u) 8592 | -6/Factory | Discovered new exit (range 14) 8649 | -6/Factory | Identified exit to Lower Caves 8653 | -6/Factory | Lost 3 parts (2n1u) 8719 | -6/Factory | Entered Lower Caves 8810 | -6/Lower Caves | Build established: Scavenger-Mutant 8863 | -6/Lower Caves | Spotted B-75 Beast 9536 | -6/Lower Caves | Build established: Mutant 9761 | -6/Lower Caves | Identified exit to Lower Caves 9775 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 9783 | -6/Lower Caves | Learned Factory garrison access intel 9854 | -6/Lower Caves | Found Prototype Special Weapon 9857 | -6/Lower Caves | Identified Molecular Deconstructor 9874 | -6/Lower Caves | Entered another Lower Caves area 9948 | -6/Lower Caves | Discovered exit to Factory (range 10) 10092 | -6/Lower Caves | Encountered a Warlord checkpoint 10099 | -6/Lower Caves | Discovered new exit (range 10) 10143 | -6/Lower Caves | Identified exit to Zion 10144 | -6/Lower Caves | Entered Zion 10161 | -6/Zion | Received a hallucinogenic algorithm 10199 | -6/Zion | Given A8's code to call for help 10202 | -6/Zion | Discovered new exit (range 16) 10273 | -6/Zion | System corruption cleaned by Quarantine Array 10283 | -6/Zion | Learned location of Armory (-4) 10314 | -6/Zion | Learned location of Quarantine (-3) 10475 | -6/Zion | Learned Factory emergency access door positions 10529 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 10597 | -6/Zion | Loaded intel: 5 derelict terminal locations 10927 | -6/Zion | Opened final containment barrier to the Deep Caves 10944 | -6/Zion | Discovered new exit (range 3) 10944 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 10945 | -6/Zion | Identified exit to Deep Caves 10946 | -6/Zion | Entered Deep Caves 11100 | -6/Deep Caves | Attacked by Z-Imprinter 11109 | -6/Deep Caves | Core integrity fell below 50% 11145 | -6/Deep Caves | Core integrity fell below 20% 11150 | -6/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 11120_ 1A-K9U(z) destroyed. 11120_ Enh. Autogun destroyed. 11120_ Destroyed Enh. Autogun. 11120_ Gravmag Array destroyed. 11120_ Destroyed Gravmag Array. 11121_ Imp. Signal Interpreter destroyed. 11124_ Lgt. Nuclear Core destroyed. 11124_ Destroyed Prototype Protection. 11124_ Force Field destroyed. 11124_ Destroyed Force Field. 11124_ Imp. Grenade Launcher destroyed. 11128_ Focal Shield destroyed. 11128_ Imp. Cooling System destroyed. 11134_ Imp. Light Armor Plating destroyed. 11137_ Powered Armor destroyed. 11147_ Thief Drone released from Thief Drone Bay. 11147_ Thief Drone sneak attacks. 11148_ Thief Drone released from Thief Drone Bay. 11149_ Thief Drone sneak attacks. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????? ?????##??????????????????????????????????? | | ???? ##?### #??????######?????????????????????? | | ???? ## # ????### ##????????????????????? | | ??? ##### #???????????????????## | | ??? #????????######????## | | ?? #????????# ##???# | | ?? #?????????# ##### | | ?? #??????????# ## | | ??"" ##?????????# | | ??"" ########### | | ??"" | | ??"" | | " | | ??"" ###### | | ??"" ! ###???# | | ??"" z%I #???# | | ??"" nnn #???# | | ??" #???# ### ## | | ?? @ #???###?##### ## | | ?? ###???????????## # | | ?? ##??????????????# | | ??? ;#???????????????# | | ??? ##???????????????## | | ???? #????????????????# | | ???? #???????????????## | | ?????? ##???????######### | | ???????? ;#????????# | | ????????? ;#????????# ##### | | ?????????? #????????# #???# | | ??????????? ????????# #???# | | ????????????? ????????# ##### | | ??????????????? #????????# ## | | ?????????????????? #????????# ##### ### | | ???????????????????? ?????????# #???# #?# | | ??????????????????????? ????????## #???# #?# | | ??????????????????????????????????## #???# #### | | ?????????????????????????????????## #???# #?? | | ????????????????????????????????## ##???# #?? | | ????????????????????????????????# ##???# ##?? | | ????????????????????????????????# ########??? | | ????????????????????????????????# ##????? | | ????????????????????????????????## ## ###### | | ?????????????????????????????????###?#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Coolant Potential 50 Energy Generation 18 Energy Capacity 450 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 775 Resistance: KI 20 Resistance: TH 10 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 5 Particle Charging 20 Authchip Count 1 Item Schematics ----------------- Adv. Terrain Scanner | -7/Factory | Hacked Aerolev Unit | -7/Factory | Scanalyzed Neutrino Core | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Imp. System Restoration Module | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Beamcaster | -6/Zion | Archive Robot Schematics ------------------ A-15 Conveyor | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive X-82 Rainmaker | -6/Zion | Archive Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Aerolev Unit | x1 | -6/Factory Aerolev Unit | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- I Think I Know What's Going On My Command Is Your Wish Challenges ------------ None Game ------ Seed GuidedFusionArchive Manual? 0 Play Time 02:19:22 Cumulative 67.5 hours Start 2022.07.02 @ 16:38:48 End 2022.07.03 @ 15:24:33 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 49 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 96d9a7de-2699-4133-887d-8b0753230ee7