Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.08.06 @ 15:25:37 Player: Exp. Geonium Core Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (100) 500 Value Destroyed (2964) 2964 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (692) 692 TOTAL SCORE: 9156 Bonus ------- High Alert Combat Kills 170 Follower Combat Kills 191 Entered Garrisons 200 Met Data Miner 300 Friendly Fire -169 Cogmind --------- Core Integrity 0/1000 Matter 262/300 Energy 100/100 System Corruption 0% Temperature Cool (51) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (6) ------ Machine Analyzer Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Gun Armor Experimental Thermal Shield Authchip [Armor] Advanced System Restoration Module Peak State ------------ > --- POWER ------------ Fission Core Multi-FC Engine > --- PROPULSION ------- Carbon-FC Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Improved Signal Interpreter Improved Melee Analysis Suite Improved Shield Generator > --- WEAPON ----------- Hpw. KE Antimatter Construct/G Accelerated Antimatter Construct/C > --- INVENTORY -------- Gun Armor Plasma Rifle Grenade Launcher Great Maul Axe [Rating: 67] Favorites ----------- Power Constructs Engine Constructs Power Core Fission Core Propulsion Constructs Treads Light Treads Leg Constructs Flight Unit VTOL Module Utility Armored Scrap Engine Device Armored Scrap Engine Storage Large Matter Pod Processor Improved Signal Interpreter Hackware Hacking Suite Protection Scrap Shield Weapon Subdweller Machine Gun Energy Gun EM Pulse Gun Energy Cannon Constructs Ballistic Gun Subdweller Machine Gun Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Axe Build | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Sub Rec Fac Low Low Dat Pro Fac Gar Slots Evolved 10 | . . . . 8 . . . . 2 . Power 1 | . . . . 1 . . . . . . Propulsion 5 | . . . . 3 . . . . 2 . Utility 4 | . . . . 4 . . . . . . Weapon . | . . . . . . . . . . . Parts Attached 52 | . 11 12 3 10 2 2 . 3 8 1 Power 4 | . . 2 . 1 . . . . 1 . Engine 2 | . . 2 . . . . . . . . Core 2 | . . . . 1 . . . . 1 . Reactor . | . . . . . . . . . . . Propulsion 7 | . 2 2 . . . . . . 3 . Treads 2 | . . 2 . . . . . . . . Leg 2 | . 2 . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 3 | . . . . . . . . . 3 . Utility 14 | . 1 1 1 5 2 . . 1 3 . Device 5 | . . . 1 3 . . . 1 . . Storage 2 | . 1 . . . 1 . . . . . Processor 5 | . . . . 2 1 . . . 2 . Hackware 1 | . . . . . . . . . 1 . Protection 1 | . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 27 | . 8 7 2 4 . 2 . 2 1 1 Energy Gun 1 | . 1 . . . . . . . . . Energy Cannon 1 | . . . . 1 . . . . . . Ballistic Gun 9 | . 3 5 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 9 | . 4 2 . 1 . 1 . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 4 | . . . 1 . . 1 . 1 1 . Slashing Weapon 3 | . . . . 2 . . . 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . . Parts Lost 30 | . 2 . . 2 1 2 . 6 8 9 Power 4 | . 1 . . 1 . . . . . 2 Propulsion 11 | . . . . . . . . 5 5 1 Utility 5 | . . . . . 1 1 . . . 3 Weapon 10 | . 1 . . 1 . 1 . 1 3 3 Highest Loss Streak 8 | . 1 . . 1 1 1 . 4 3 8 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 66 | . 91 89 60 58 52 54 53 50 47 50 Engine 7 | . 12 14 13 5 3 . . . . 5 Core 1 | . . . . 2 3 6 6 4 . . Treads 6 | . . 19 8 1 . . . . . . Leg 6 | . 28 8 3 3 1 . . 2 1 4 Flight 1 | . . . . . 3 2 6 3 5 . Device 8 | . . . 14 18 16 9 6 8 5 5 Storage 5 | . 21 8 . . . 6 6 6 . . Processor 7 | . . . . 12 14 13 13 13 17 16 Protection 2 | . . 9 . . . . . . . . Energy Gun 2 | . 5 . 5 . 3 . . 1 1 . Ballistic Gun 10 | . 19 27 2 . . 6 6 1 . 4 Ballistic Cannon 1 | . . . 5 2 1 . . . . . Impact Weapon 1 | . . . 2 2 . 4 6 1 3 . Naked Turns . | . . . . . . . . . . . Heaviest Build 36 | 12 34 36 17 35 31 19 18 20 13 32 Greatest Support 81 | 20 26 40 40 68 68 65 65 81 13 13 Greatest Overweight (x) 3 | . 1 1 . . . . . 2 2 3 Average Overweight (x) . | . . . . . . . . . . 1 Largest Inventory Capacity 15 | . 15 15 5 5 5 5 5 5 5 5 Average Capacity 6 | . 11 8 5 5 5 5 5 5 5 5 Most Carried 9 | . 8 9 5 5 5 4 3 5 5 4 Average Carried 4 | . 7 5 2 3 4 3 3 3 4 4 Final Capacity 15 | 8 15 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 5 3 5 5 3 3 5 4 4 Scrap Engine Consumption 162 | . . . 31 37 25 8 . 27 27 7 Constructs Created 16 | . . . 3 3 1 . . 1 4 4 Constructs Modified 47 | . . . 4 8 17 3 . 11 . 4 Class Distribution -------------------- 44% | Construct 37% | Mutant 17% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Subdweller-Mutant | -10/Subcaves Construct | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Garrison Resources | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Jun Mat Sub Rec Fac Low Low Dat Pro Fac Gar Matter Collected 1819 | 185 211 318 158 235 184 186 . 125 87 130 Remotely . | . . . . . . . . . . . Salvage Created 3927 | . 559 147 1083 618 373 136 . 523 210 278 Parts 194 | . 44 16 35 33 11 10 . 22 15 8 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 10 | . 2 . 8 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 34 | . . 8 . . 2 4 . 20 . . Prevented 6 | . . . . . 1 . . 5 . . Kills | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Sub Rec Fac Low Low Dat Pro Fac Gar Combat Hostiles Destroyed 76 | . 17 7 3 11 7 6 . 11 8 6 Melee 5 | . . . . 1 . . . 1 3 . Guns 38 | . 11 5 . 1 3 5 . 6 3 4 Cannons 11 | . . . 2 5 2 . . . . 2 AOE 14 | . 6 2 . 3 . 1 . 2 . . Classes Destroyed 14 | . 5 2 1 4 1 . . 1 . . Worker 2 | . . . . 2 . . . . . . Builder 4 | . 1 . 1 2 . . . . . . Tunneler 2 | . 1 . . 1 . . . . . . Recycler 14 | . 1 . 12 1 . . . . . . Swarmer 31 | . 7 3 . . 3 6 . 4 8 . Grunt 29 | . 10 2 . 5 2 . . 4 . 6 Brawler 2 | . . . . 1 . . . 1 . . Duelist 2 | . . . . 1 1 . . . . . Sentry 6 | . . . 3 3 . . . . . . Hunter 1 | . . . . . 1 . . . . . Programmer 2 | . . . . 1 . . . 1 . . Behemoth 1 | . . . . . . . . 1 . . Subdweller 2 | . . 2 . . . . . . . . Zionite 2 | . . 2 . . . . . . . . Best Kill Streak 6 | . 6 2 4 4 3 3 . 4 4 6 Combat Bots Only 6 | . 5 2 1 4 3 3 . 4 4 6 Max Kills in Single Turn 3 | . 3 2 1 2 1 1 . 2 1 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . 2 2 . 2 . 1 . 2 . . Melee 1 | . . . . 1 . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -------- Run | Jun Mat Sub Rec Fac Low Low Dat Pro Fac Gar Damage Taken 7692 | . 468 297 153 1354 565 374 . 1305 1560 1616 Core 1808 | . 106 70 32 204 105 33 . 237 435 586 Absorbed by Shields 199 | . . . . 28 171 . . . . . Ignored by Resistances 156 | . . . . . . . . 156 . . Regen/Repaired (Parts) 1830 | . . . 43 670 379 71 . 346 300 21 Core Remaining (%) 49 | 100 . . 16 . . . . 31 . . Volleys Fired 288 | . 37 26 41 42 39 17 . 57 7 22 Largest 2 | . 2 2 2 2 2 1 . 1 1 2 Hottest 92 | . 60 60 68 92 92 30 . 32 77 88 Shots Fired 385 | . 69 47 47 47 55 17 . 57 7 39 Gun 262 | . 60 41 40 2 23 15 . 57 7 17 Cannon 96 | . . . 7 37 32 . . . . 20 Launcher 27 | . 9 6 . 8 . 2 . . . 2 Special . | . . . . . . . . . . . Kinetic 236 | . 41 41 17 34 19 15 . 32 . 37 Thermal 42 | . . . . . 10 . . 25 7 . Explosive 27 | . 9 6 . 8 . 2 . . . 2 Electromagnetic 80 | . 19 . 30 5 26 . . . . . Robot Hit Streak 14 | . 7 11 10 14 11 4 . 6 7 6 Robot Miss Streak 5 | . 2 2 2 3 3 2 . 5 1 2 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 1 | . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 284 | . 37 22 38 69 40 11 . 35 12 20 Core Hits 156 | . 31 10 17 39 16 6 . 17 5 15 Critical Kills 1 | . . 1 . . . . . . . . Critical Parts Destroyed 7 | . 1 . 1 3 . . . 1 1 . Critical Strikes 10 | . 1 1 1 4 . . . 1 1 1 Destroy 3 | . 1 1 . . . . . . 1 . Blast 1 | . . . . . . . . . . 1 Smash 5 | . . . 1 3 . . . 1 . . Sever 1 | . . . . 1 . . . . . . Melee Attacks 73 | . . . 2 35 . 9 . 7 20 . Impact 37 | . . . 2 7 . 9 . 6 13 . Slashing 36 | . . . . 28 . . . 1 7 . Piercing . | . . . . . . . . . . . Sneak Attacks 8 | . . . 2 6 . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . Follow-up Attacks 5 | . . . . 3 . . . 1 1 . Damage Inflicted 9243 | . 1112 619 861 2723 789 401 . 1180 414 1144 Guns 3325 | . 450 351 646 27 296 275 . 794 117 369 Cannons 1452 | . . . 105 511 493 . . . . 343 Explosions 2258 | . 637 268 . 678 . 126 . 117 . 432 Melee 2162 | . . . 109 1487 . . . 269 297 . Ramming 46 | . 25 . 1 20 . . . . . . Kinetic 3042 | . 310 351 311 518 265 275 . 300 . 712 Thermal 843 | . . . . . 115 . . 611 117 . Explosive 2141 | . 637 268 . 678 . 126 . . . 432 Electromagnetic 1009 | . 140 . 440 20 409 . . . . . Impact 899 | . . . 109 364 . . . 236 190 . Slashing 1263 | . . . . 1123 . . . 33 107 . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . 1 1 1 . . . . 2 . . Average Corruption 1 | . 1 1 1 . . . . 1 . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 34 | . 2 20 6 . . . . 6 . . Message Errors 10 | . 1 7 1 . . . . 1 . . Matter Fused 9 | . 1 2 3 . . . . 3 . . Heat Flow Errors 4 | . . 3 1 . . . . . . . Energy Discharges 3 | . . 3 . . . . . . . . Data Loss (minor) 4 | . . 4 . . . . . . . . Data Loss (major) 3 | . . . 1 . . . . 2 . . Misfires 1 | . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 560 | . 22 6 42 305 . . . 82 58 45 Projectiles . | . . . . . . . . . . . Explosions 73 | . 22 6 . . . . . . . 45 Melee 487 | . . . 42 305 . . . 82 58 . Knockbacks 11 | . . . 1 3 3 . . 2 1 1 Impact 3 | . . . . . . . . 2 1 . Kinetic 8 | . . . 1 3 3 . . . . 1 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 264 | . 9 . . 26 . 40 . 35 . 154 Shots 7 | . 1 . . 2 . 1 . 1 . 2 Rammed 1 | . . . 1 . . . . . . . Targets Rammed 8 | . 6 . 1 1 . . . . . . Kicked 7 | . 6 . . 1 . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 277 | . 60 259 277 . . . . 90 7 53 Average Temperature 33 | . 23 105 39 . . . . 19 7 23 Received Heat Transfer 1731 | . 195 12 36 435 72 . . 297 243 441 Effects 1 | . . . 1 . . . . . . . Interference 1 | . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 3 | . . . 1 . 2 . . . . . Combat Hostiles 3 | . . . 1 . 2 . . . . . Parts Fried 15 | . . . 5 3 4 . . 2 1 . Impact Corruptions 13 | . . . 1 6 . . . 3 3 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . . Heat Transferred 383 | . . . . . . . . 383 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Sub Rec Fac Low Low Dat Pro Fac Gar Peak Influence 562 | . 478 . 160 543 . . . . 562 527 Initial 373 | . . . 106 373 . . . . 92 364 Average 268 | . 257 . 88 368 . . . . 321 444 Maximum Alert Level 2 | . 2 . . 2 . . . . 2 2 Low Security (%) 40 | . 20 . 100 9 . . . . 33 . Level 1 37 | . 78 . . 53 . . . . 21 46 Level 2 22 | . 1 . . 37 . . . . 45 53 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 7 | . 3 . . 2 . . . . 2 . Investigation 3 | . 1 . . 1 . . . . 1 . Extermination 2 | . . . . 1 . . . . 1 . Reinforcement 2 | . 2 . . . . . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 2 | . . . . 1 . . . . 1 . Data Miner Redirects 1 | . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 --------- Run | Jun Mat Sub Rec Fac Low Low Dat Pro Fac Gar Distress Signals 4 | . 2 . . 1 . . . . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 149 | . 27 13 3 16 8 6 . 21 45 10 Peak Tracking Total 15 | . 5 6 1 5 3 3 . 5 15 3 Tactical Retreats 17 | . 2 3 . 2 1 . . 3 6 . Traps | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Sub Rec Fac Low Low Dat Pro Fac Gar Traps Triggered 10 | . 2 3 . . . . . . 4 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 1 | . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 1 | . . 1 . . . . . . . . Triggered 5 | . . 4 . . . . . 1 . . Machines | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Jun Mat Sub Rec Fac Low Low Dat Pro Fac Gar Machines Disabled 6 | . 3 1 . 1 . . . . . 1 Max in Single Turn 1 | . 1 1 . 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 --------- Run | Jun Mat Sub Rec Fac Low Low Dat Pro Fac Gar Machines Accessed 23 | . 3 2 10 1 . . 4 . 3 . Terminals 10 | . 3 . 4 1 . . . . 2 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 6 | . . . 6 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Total Hacks 87 | . 6 10 34 2 . . 29 . 6 . Successful 59 | . 4 10 13 . . . 29 . 3 . Failed 28 | . 2 . 21 2 . . . . 3 . Catastrophic 3 | . . . 1 1 . . . . 1 . Database Lockouts . | . . . . . . . . . . . Manual 26 | . 6 . 15 . . . . . 5 . Terminals 26 | . 6 . 13 2 . . . . 5 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 21 | . . . 21 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Terminal Hacks 42 | . 2 10 1 . . . 29 . . . Record 20 | . . 9 . . . . 11 . . . Part Schematic 8 | . . . . . . . 8 . . . Robot Schematic 8 | . . . 1 . . . 7 . . . Robot Analysis 2 | . 2 . . . . . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 5 | . . . 5 . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . Retrieve Components 4 | . . . 4 . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . 1 . Unauthorized Hacks 11 | . 2 . 7 . . . . . 2 . Terminals 7 | . 2 . 3 . . . . . 2 . Assimilate 2 | . 2 . . . . . . . . . Botnet 5 | . . . 3 . . . . . 2 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . . . 4 . . . . . . . Tunnel 4 | . . . 4 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . 2 . 9 1 . . . . 2 . Full Trace Events 4 | . . . 3 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 8 | . . . 1 . . . 7 . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . 8 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 8 | . . . 8 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Jun Mat Sub Rec Fac Low Low Dat Pro Fac Gar Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -------- Run | Jun Mat Sub Rec Fac Low Low Dat Pro Fac Gar Total Allies 1 | . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . 1 . . Highest-Rated Group 96 | . . . . . . . . 96 . . Highest-Rated Ally 96 | . . . . . . . . 96 . . Total Orders . | . . . . . . . . . . . Ally Attacks 20 | . . . . . . . . 20 . . Total Damage 656 | . . . . . . . . 656 . . Kills 6 | . . . . . . . . 6 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Sub Rec Fac Low Low Dat Pro Fac Gar Robot Analysis Total 2 | . 2 . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . . 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Jun Mat Sub Rec Fac Low Low Dat Pro Fac Gar Turns Passed 7825 | . 652 2099 1032 935 953 234 28 1072 381 439 Spaces Moved 5748 | 1 309 1128 499 540 835 412 79 1247 558 140 Core 36 | . . . . . . . . . 33 3 Treads 1245 | . . 819 312 114 . . . . . . Legs 1917 | 1 309 309 44 377 59 . . 643 38 137 Wheels 403 | . . . 143 49 . 211 . . . . Hover 129 | . . . . . 115 . . 14 . . Flight 2018 | . . . . . 661 201 79 590 487 . Fastest Speed 29 | 120 120 160 140 101 40 35 35 35 29 50 Average Speed 92 | 120 145 168 143 114 50 39 35 40 49 183 Slowest Speed 228 | 120 190 190 160 140 106 40 35 187 165 228 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 23 | . . . . . . . . 2 21 . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 49 | 1 56 52 94 13 77 47 68 98 24 19 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 9 | . . 3 4 . . . 1 1 . . Known Exits Taken 6 | . . . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched 13 | . . 1 . . 6 2 . 4 . . Spaces Dug 16 | . . . . . . 9 . . 7 . Terrain Destroyed 185 | . 35 18 . 18 . 25 . 15 7 67 Melee 16 | . . . . . . 9 . . 7 . Projectile 19 | . . . . . . . . 11 . 8 AOE 150 | . 35 18 . 18 . 16 . 4 . 59 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 --------- Run | Jun Mat Sub Rec Fac Low Low Dat Pro Fac Gar Total 7731 | . 442 1283 767 769 1315 450 78 1742 603 282 Wait 1530 | . 71 101 211 133 432 11 . 427 25 119 Move 5696 | . 308 1127 498 539 834 411 78 1242 519 140 Hop 20 | . . . . . . . . 2 18 . Pick Up 24 | . 5 4 2 6 2 . . 3 2 . Fast Attach 18 | . 1 4 1 4 2 . . 1 4 1 Attach 17 | . 1 3 2 4 . 2 . 2 3 . Detach 4 | . . . . 2 . . . 1 1 . Swap 17 | . 9 5 . 2 . . . . 1 . Drop 42 | . 4 12 9 4 6 . . 1 6 . Fire 288 | . 37 26 41 42 39 17 . 57 7 22 Melee 66 | . . . 2 32 . 9 . 6 17 . Ram . | . . . . . . . . . . . Kick 7 | . 6 . . 1 . . . . . . Crush 1 | . . . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 1 | . . 1 . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Garrison History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 119 | -10/Materials | Discovered new exit (range 7) 306 | -10/Materials | Discovered new exit (range 13) 317 | -10/Materials | Build established: Mutant 500 | -10/Materials | Derelicts attacked the area 638 | -10/Materials | Discovered new exit (range 9) 653 | -10/Materials | Entered Subcaves 675 | -10/Subcaves | Visited Clippyterm 681 | -10/Subcaves | Learned Research security intel 716 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 735 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 741 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 837 | -10/Subcaves | Learned location of Storage (-8) 1059 | -10/Subcaves | Learned location of Zion (-7) 1136 | -10/Subcaves | Core integrity fell below 50% 1166 | -10/Subcaves | Visited 4L-MR0's lab 1190 | -10/Subcaves | Found Gun Armor 1333 | -10/Subcaves | Discovered new exit (range 13) 1530 | -10/Subcaves | Met a Zionite searching for "candidates" 1628 | -10/Subcaves | Build established: Subdweller-Mutant 2114 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hammer 2125 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2728 | -10/Subcaves | Discovered new exit (range 10) 2752 | -10/Subcaves | Entered Recycling 2753 | -8/Recycling | Found Scrap Engine 3231 | -8/Recycling | Build established: Construct 3626 | -8/Recycling | Core integrity fell below 20% 3747 | -8/Recycling | Discovered new exit (range 6) 3784 | -8/Recycling | Entered Factory 3784 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x4 4134 | -6/Factory | Search patrols dispatched 4264 | -6/Factory | Discovered new exit (range 15) 4278 | -6/Factory | Identified exit to Lower Caves 4719 | -6/Factory | Entered Lower Caves 4720 | -6/Lower Caves | Encountered a Warlord checkpoint 5334 | -6/Lower Caves | Spotted B-75 Beast 5581 | -6/Lower Caves | Discovered new exit (range 13) 5584 | -6/Lower Caves | Identified exit to Lower Caves 5672 | -6/Lower Caves | Entered another Lower Caves area 5687 | -6/Lower Caves | Encountered a Warlord checkpoint 5890 | -6/Lower Caves | Discovered new exit (range 6) 5891 | -6/Lower Caves | Identified exit to Data Miner 5906 | -6/Lower Caves | Entered Data Miner 5906 | -6/Data Miner | Discovered new exit (range 6) 5913 | -6/Data Miner | Met Data Miner 5923 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5923 | -6/Data Miner | Learned location of Section 7 (-2) 5926 | -6/Data Miner | Received God Mode back door access code from Data Miner 5933 | -6/Data Miner | Identified exit to Proximity Caves 5934 | -6/Data Miner | Entered Proximity Caves 5944 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5946 | -5/Proximity Caves | Escorted by Enhanced Grunt 6337 | -5/Proximity Caves | Spotted B-75 Beast 6369 | -5/Proximity Caves | Destroyed B-75 Beast 6551 | -5/Proximity Caves | Core integrity fell below 50% 6575 | -5/Proximity Caves | Found Prototype Device 6575 | -5/Proximity Caves | Identified Exp. Thermal Shield 6759 | -5/Proximity Caves | Lost 4 parts (3n1w) 6988 | -5/Proximity Caves | Discovered new exit (range 5) 6990 | -5/Proximity Caves | Identified exit to Factory 7006 | -5/Proximity Caves | Entered Factory 7006 | -5/Factory | Evolved 2 slots: Propulsion x2 7030 | -5/Factory | Build established: Mutant 7262 | -5/Factory | Incoming investigation squad redirected 7306 | -5/Factory | Search patrols dispatched 7332 | -5/Factory | Lost 3 parts (2n1w) 7387 | -5/Factory | Identified exit to Garrison 7387 | -5/Factory | Entered Garrison 7416 | -5/Garrison | Lost 3 parts (2n1w) 7582 | -5/Garrison | Triggered checkpoint 7618 | -5/Garrison | Triggered checkpoint 7794 | -5/Garrison | Core integrity fell below 50% 7821 | -5/Garrison | Found Fusion Bomb Launcher 7823 | -5/Garrison | Core integrity fell below 20% 7826 | -5/Garrison | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 07814_ Penetrated by Slug. 07815_ Critical hit (Destroy). 07815_ Multi-FC Engine destroyed. 07815_ Multi-FC Engine core remains intact and functional. 07817_ Imp. Melee Analysis Suite destroyed. 07818_ Penetrated by Slug. 07820_ Accelerated Antimatter Construct/C destroyed. 07820_ Scrap Engine damaged due to network destabilization (-8). 07820_ Penetrated by Slug. 07821_ Acquired Fusion Bomb Launcher. 07821_ Penetrated by Slug. 07821_ Scrap Engine destroyed. 07823_ Penetrated by Slug. 07824_ Multi-FC Engine destroyed. 07824_ Destroyed Multi-FC Engine. 07824_ Fusion Bomb Launcher destroyed. 07824_ Destroyed Fusion Bomb Launcher. 07824_ Carbon-FC Exoskeleton destroyed. 07824_ Destroyed Carbon-FC Exoskeleton. 07826_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????##??????????????? | | ????????????????????#### #####?????????? | | ???????????????????## ##????????? | | ???????????????????# ?????????? | | ???????????????????# ###???????? | | ???????????????????# ]] #???????? | | ?????????????????#### h ]]##???????? | | ?????????????????# + Yx #???????? | | ?????????????????## @] ]]#????????? | | ??????????????????## ]] ]] #???????? | | ????? ???????????# ##???????? | | ????# ???????????# # ## # ###???????? | | ????# ?????????### ###"""""""""??????? | | ????# ########## # ###"!!!!!!"""?????? | | ????# # ""?????? | | ????# # !"#????? | | ????# #############" # !"#????? | | ????# #??????????# ###? !"#????? | | ????# #??????????# #???? !"?????? | | ????# #?????????## #????? ""?????? | | ??### #?????????#" #?????!!!!""??????? | | ??? / #?????????## #????????""???????? | | ????# #??????????# #?????????#???????? | | ????# #??????????# #?????????????????? | | ????# ############"##########????????? | | ????# #????????? | | ????# #????????? | | ????# #????????? | | ????# ##############* #### #????????? | | ????# #????????????#% #??# #????????? | | ????# #?????#???##?# #??# #????????? | | ????# ###???#%## ### #??# #????????? | | "???# ##### #"##% #??# #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 29 Energy Capacity 900 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Resistance: TH 30 Melee Speed Boost 20 Evasion (%) 68 Melee Accuracy 6 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Adv. Particle Charger | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Robot Schematics ------------------ O-24 Administrator | -8/Recycling | Hacked A-15 Conveyor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhaseCarbideMediator Manual? 0 Play Time 01:10:51 Cumulative 447.1 hours Start 2023.08.05 @ 23:50:49 End 2023.08.06 @ 15:25:37 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 501 Rogue 501 Adventurer 0 Explorer 0 Win Type - Total 12 Types 8/0/3/1/0/0/0/0/0 Lore% 81 Gallery% 89 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0f9f3bb1-3290-422e-bf20-8f004650e3d1