Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.10 @ 06:32:25 Player: shapeshifter Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (20) 100 Value Destroyed (584) 584 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2244 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 260/300 Energy 120/160 System Corruption 4% Temperature Cool (84) Movement Rolling (115) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Guided Plasma Cannon Slug Cannon > --- INVENTORY (15) --- High-capacity Storage Unit High-capacity Matter Pod (79) Experimental Sensor Array Shield Generator Supersonic Drone Bay (1/1) Latent Energy Streamer Light Assault Rifle Rocket Launcher Rocket Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Shield Generator > --- WEAPON ----------- Guided Plasma Cannon Slug Cannon > --- INVENTORY -------- High-capacity Storage Unit High-capacity Matter Pod Experimental Sensor Array Shield Generator Supersonic Drone Bay Latent Energy Streamer Light Assault Rifle Rocket Launcher Rocket Launcher Plasma Cutter [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Assault Rifle Energy Cannon Guided Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 17 | 6 4 4 1 2 Power 3 | 1 1 1 . . Engine 2 | 1 1 . . . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 4 | 2 . 2 . . Treads 2 | 2 . . . . Leg . | . . . . . Wheel 2 | . . 2 . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 1 1 1 . Device 2 | . 1 1 . . Storage 2 | 1 . . 1 . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 2 2 . . 2 Energy Gun . | . . . . . Energy Cannon 1 | . . . . 1 Ballistic Gun 4 | 2 2 . . . Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . 1 4 . 1 Power 2 | . 1 1 . . Propulsion 2 | . . 2 . . Utility 2 | . . 1 . 1 Weapon . | . . . . . Highest Loss Streak 4 | . 1 4 . 1 To Critical Strikes . | . . . . . Average Backups 7 | 3 7 6 9 11 Power . | . . . . . Propulsion 1 | 1 2 . . . Utility 3 | . 3 2 4 5 Weapon 2 | . 1 2 4 5 Tool/Special . | . . . . . Unused Backups 14 | . 5 . . 9 Power . | . . . . . Propulsion . | . . . . . Utility 10 | . 5 . . 5 Weapon 3 | . . . . 3 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 94 | . 99 97 71 85 Engine 8 | . 13 3 . . Core 5 | . . 10 14 14 Treads 17 | . 28 6 . . Wheel 10 | . . 20 28 28 Device 13 | . 14 13 14 14 Storage 14 | . 14 14 14 14 Ballistic Gun 23 | . 28 27 . . Peak Build Rating 23 | 6 8 12 13 23 Average Rating 8 | 4 7 9 10 20 On Entrance 7 | . 6 8 10 13 Naked Turns . | . . . . . Heaviest Build 27 | 14 15 15 27 . Greatest Support 40 | 40 40 40 32 . Greatest Overweight (x) 2 | . . 2 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 Average Capacity 8 | 7 8 8 13 15 Most Carried 12 | 6 8 8 12 11 Average Carried 7 | 3 7 6 9 10 Final Capacity 15 | 8 8 8 15 15 Final Carried 12 | 6 8 8 12 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 832 | 274 213 345 . . Remotely . | . . . . . Salvage Created 699 | 42 405 252 . . Parts 49 | 7 27 15 . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 16 | . 10 6 . . Guns 16 | . 10 6 . . Classes Destroyed 4 | 1 3 . . . Tunneler 3 | 2 1 . . . Watcher 1 | . 1 . . . Swarmer 3 | . 3 . . . Grunt 13 | . 7 6 . . Best Kill Streak 4 | 2 4 2 . . Combat Bots Only 4 | . 4 2 . . Max Kills in Single Turn 2 | 1 2 1 . . Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 119 | . 52 59 . 8 Missed 32 | . 12 17 . 3 Hits 87 | . 40 42 . 5 Projectile 87 | . 40 42 . 5 Critical Strikes 2 | . . 2 . . Damage Taken 1000 | . 462 506 . 32 Core 252 | . 102 141 . 9 Absorbed by Shields 47 | . . 41 . 6 Core Remaining (%) 100 | 100 . . . . Volleys Fired 78 | 4 44 29 . 1 Largest 2 | 2 2 2 . 1 Hottest 120 | 40 40 40 . 120 Shots Fired 156 | 8 89 58 . 1 Gun 155 | 8 89 58 . . Cannon 1 | . . . . 1 Launcher . | . . . . . Special . | . . . . . Kinetic 155 | 8 89 58 . . Thermal 1 | . . . . 1 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 13 | 2 11 13 . 2 Robot Miss Streak 3 | 2 3 3 . . Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 95 | 4 52 38 . 1 Core Hits 37 | 2 21 14 . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1133 | 52 653 388 . 40 Guns 1093 | 52 653 388 . . Cannons 40 | . . . . 40 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1093 | 52 653 388 . . Thermal 40 | . . . . 40 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 4 4 4 4 Average Corruption 3 | . 3 4 4 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 41 | . 21 13 7 . Message Errors 15 | . 10 4 1 . Matter Fused 7 | . 2 3 2 . Heat Flow Errors 4 | . 2 . 2 . Energy Discharges 5 | . 3 2 . . Data Loss (minor) 5 | . . 3 2 . Data Loss (major) 3 | . 2 1 . . Misfires 1 | . 1 . . . Alerts 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 253 | . 172 31 253 84 Average Temperature 51 | . 63 9 120 63 Received Heat Transfer 522 | . 207 315 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 80 | . . . . 80 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 140 | 5 140 50 . . Initial . | . . . . . Average 25 | 1 35 10 . . Influence Increases 502 | 10 342 150 . . Destroy 0b10 Robot/C 320 | . 200 120 . . Destroy 0b10 Robot/NC 20 | 10 10 . . . Destroy Leader 72 | . 42 30 . . Successful Hack 29 | . 29 . . . Select Force Hacks 30 | . 30 . . . Disable Machine 15 | . 15 . . . Destroy Structure 1 | . 1 . . . Lose Combat Pursuer 15 | . 15 . . . Influence Decreases 502 | 10 342 132 18 . Entered New Map 18 | . . . 18 . Time Decay 474 | 10 332 132 . . Lost Part 10 | . 10 . . . Squads Dispatched 2 | . 2 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 28 | . 19 6 . 3 Peak Tracking Total 8 | . 8 2 . 3 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 4 | . 4 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed 5 | . . 5 . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 11 | . 9 . 2 . Terminals 7 | . 7 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 25 | . 22 . 3 . Successful 18 | . 15 . 3 . Failed 7 | . 7 . . . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 20 | . 19 . 1 . Terminals 18 | . 18 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 4 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 3 . 3 . Record 2 | . . . 2 . Zone Layout 3 | . 3 . . . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 3 . . . Retrieve Components 3 | . 3 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 9 | . 9 . . . Terminals 8 | . 8 . . . Botnet 3 | . 3 . . . Skim 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 7 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . 9 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted 1 | . . 1 . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Active Infowar (turns) 1366 | . 1217 149 . . Seismic 1366 | . 1217 149 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 2316 | 108 1217 654 333 4 Spaces Moved 1325 | 65 437 494 329 . Core 29 | 25 . 4 . . Treads 548 | 40 437 71 . . Legs . | . . . . . Wheels 748 | . . 419 329 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 100 100 . Average Speed 124 | 117 160 109 100 . Slowest Speed 160 | 160 160 160 100 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 47 | 5 70 90 68 4 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 3 | . 2 . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 1852 | 88 870 557 334 3 Wait 395 | 4 369 22 . . Move 1321 | 64 436 493 328 . Hop . | . . . . . Pick Up 26 | 10 10 2 4 . Fast Attach 3 | 2 . 1 . . Attach 11 | 4 2 3 . 2 Detach 1 | . . 1 . . Swap 3 | . 2 . 1 . Drop 9 | . 7 1 1 . Fire 78 | 4 44 29 . 1 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 5 | . . 5 . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: *Mat / *Exi / [*Sub]) -10/Exiles -9/Mines History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 109 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 13) 607 | -10/Materials | Discovered new exit (range 6) 640 | -10/Materials | Discovered new exit (range 16) 809 | -10/Materials | Derelicts attacked the area 976 | -10/Materials | Discovered new exit (range 8) 1031 | -10/Materials | Learned 2 Storage zone layouts 1133 | -10/Materials | Learned 2 Storage zone layouts 1170 | -10/Materials | Identified exit to Materials 1196 | -10/Materials | Learned Storage trap positions 1270 | -10/Materials | Learned location of Mines (-9) 1315 | -10/Materials | Learned 4 Recycling zone layouts 1326 | -10/Materials | Entered Mines 1347 | -10/Mines | Found a hidden stash of uninstalled traps 1354 | -10/Mines | Met a Derelict bent on vengeance 1384 | -10/Mines | Learned Materials security intel 1457 | -10/Mines | Core integrity fell below 50% 1492 | -10/Mines | Core integrity fell below 20% 1513 | -10/Mines | Lost 4 parts (1p2n1u) 1750 | -10/Mines | Discovered exit to Materials (range 6) 1820 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1824 | -10/Mines | Found Prototype Device 1847 | -10/Mines | Discovered new exit (range 7) 1954 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1974 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1974 | -10/Mines | Discovered new exit (range 5) 1980 | -10/Mines | Entered Exiles 2005 | -10/Exiles | Met 8R-AWN 2021 | -10/Exiles | Met EX-HEX 2077 | -10/Exiles | Met EX-DEC 2093 | -10/Exiles | Learned location of Zion (-6) 2167 | -10/Exiles | Met EX-BIN 2181 | -10/Exiles | Aligned with FarCom system 2182 | -10/Exiles | Given EX-Vault access code 2205 | -10/Exiles | Opened EX-Vault 2213 | -10/Exiles | Found Latent Energy Streamer 2216 | -10/Exiles | Found Gui. Plasma Cannon 2221 | -10/Exiles | Found Supersonic Drone Bay 2241 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2302 | -10/Exiles | Discovered new exit (range 14) 2313 | -10/Exiles | Stole three prototypes: Supersonic Drone Bay, Latent Energy Streamer, Gui. Plasma Cannon 2313 | -10/Exiles | Entered Mines 2317 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02216_ System corrupted: Heat flow error (+230). 02216_ Acquired Gui. Plasma Cannon. 02221_ Acquired Supersonic Drone Bay. 02233_ System corrupted: Matter fused (-9). EX-BIN: Oh yeah, I'd suggest you stay away from the 0b10 Research branches, since the FarCom signals could be picked up there, but you're welcome to try if you really want to. And if we have to leave here due to unforeseen circumstances, don't worry the FarCom system will continue to maintain contact via our distributed network. EX-BIN: And don't even think about spreading that code around. We're gonna change it right after you leave. Most certainly not to something like 1234 which I did last time as a little joke and some thief managed to sneak in here and steal a few of HEX's prototypes. 02302_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 02313_ Receiving FarCom transmissions... 02315_ Shield Generator destroyed. 02315_ Destroyed Lgt. Ion Engine. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????s??????????????????????????????????? | | ?????????????????????????????????????????? | | ??????s??????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????????????############???????????????? | | ??????????????# ????????????????? | | ??????????????# """ #???????????????? | | ??????????????# """ #???????????????? | | ??????????????# """ #???????????????? | | ??????????????# @ #???????????????? | | ??????????????# s """ #???????????????? | | ??????????????# """ #???????????????? | | ??????????????# s """ #???????????????? | | ??????????????# s ????????????????? | | ??????????????####### ####???????????????? | | ????????????????????? #??????????????????? | | ??????????????????????#??????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SingularitySpreadTether Manual? 0 Play Time 00:10:13 Cumulative 367.8 hours Start 2025.10.09 @ 16:41:47 End 2025.10.10 @ 06:32:25 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 484 Rogue 484 Adventurer 0 Explorer 0 Win Type - Total 11 Types 6/0/1/2/1/0/1/0/0/0 Lore% 87 Gallery% 83 Achievement% 70 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cd6d346b-2df1-4631-89cd-6aa1bc3a92bc