Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.07 @ 14:45:12 Player: Vectis Result: Destroyed by D-63 Destroyer with Heavy Rocket Launcher Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (199) 995 Value Destroyed (6232) 6232 Prototype IDs (18) 360 Alien Tech Used (2) 400 Bonus (342) 342 TOTAL SCORE: 14329 Bonus ------- High Alert Combat Kills 293 Met Zhirov 300 Friendly Fire -251 Cogmind --------- Core Integrity 0/1150 Matter 245/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Improved Melee Analysis Suite Improved Target Analyzer Advanced Core Analyzer Advanced System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Neutrino Core Improved Heat Sink Advanced Energy Well Nanoactuators Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Gravmag Array Gravmag Array Gravmag Array > --- UTILITY ---------- Large Storage Unit Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Armor Integrity Analyzer Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Smartbomb Launcher Lance > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Improved Antigrav System Improved Gyrokinetic Inverter Advanced Heat Sink Medium Storage Unit Nanoactuators Improved Medium Armor Plating Improved Force Field [Rating: 97] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Medium Armor Plating Weapon Mini Grenade Launcher Energy Gun Heavy EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Coil Gun Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Ripper Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Slots Evolved 12 | . . . 2 . 2 2 2 . . 2 2 . . . . Power 1 | . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . 2 . . . . Utility 6 | . . . 1 . . 2 1 . . 2 . . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . Parts Attached 262 | 6 13 17 62 11 47 21 23 1 . 21 20 14 2 2 2 Power 36 | 1 . 2 4 1 9 4 3 . . 5 3 2 . . 2 Engine 19 | 1 . 2 4 1 5 1 2 . . 3 . . . . . Core 16 | . . . . . 4 3 1 . . 2 3 1 . . 2 Reactor 1 | . . . . . . . . . . . . 1 . . . Propulsion 56 | 2 2 8 13 3 12 2 6 . . 4 2 2 . . . Treads 22 | . . 5 8 3 6 . . . . . . . . . . Leg 19 | 2 2 3 3 . 5 2 2 . . . . . . . . Wheel 2 | . . . 2 . . . . . . . . . . . . Hover 12 | . . . . . . . 4 . . 4 2 2 . . . Flight 1 | . . . . . 1 . . . . . . . . . . Utility 68 | 1 4 3 7 . 7 11 8 1 . 7 9 6 2 2 . Device 18 | . 1 . 3 . 2 3 . 1 . . 4 3 1 . . Storage 3 | 1 1 . . . . . . . . . 1 . . . . Processor 11 | . . . . . 1 1 4 . . 3 . . 1 1 . Hackware 10 | . . . 1 . 1 2 1 . . 2 2 . . 1 . Protection 26 | . 2 3 3 . 3 5 3 . . 2 2 3 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 102 | 2 7 4 38 7 19 4 6 . . 5 6 4 . . . Energy Gun 35 | 2 . 3 15 3 9 . . . . . . 3 . . . Energy Cannon 12 | . 3 . 8 . . . . . . . . 1 . . . Ballistic Gun 17 | . 4 . 1 . 2 1 5 . . 1 3 . . . . Ballistic Cannon 2 | . . . . . . 2 . . . . . . . . . Launcher 18 | . . . 5 3 5 . . . . 3 2 . . . . Special Weapon 1 | . . 1 . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . Slashing Weapon 15 | . . . 9 1 3 . 1 . . 1 . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 2 . 2 . 1 . . 1 . . . 2 . Parts Lost 75 | . 2 6 6 3 8 10 3 . . 8 9 16 . . 4 Power 13 | . . 1 1 1 1 2 1 . . 1 1 4 . . . Propulsion 18 | . 1 2 3 1 2 2 . . . 2 2 2 . . 1 Utility 23 | . . . 2 . 1 4 1 . . 4 3 5 . . 3 Weapon 21 | . 1 3 . 1 4 2 1 . . 1 3 5 . . . Highest Loss Streak 9 | . 2 6 4 3 4 2 2 . . 5 5 9 . . 4 Average Slot Usage (%) 88 | . 87 96 94 99 95 98 91 93 93 81 79 58 34 42 51 Engine 7 | . 14 13 10 10 11 9 . 6 6 2 . . . . . Core 3 | . . . . . 6 4 9 6 6 6 9 5 . . 4 Treads 8 | . . 8 17 33 10 . . . . . . . . . . Leg 10 | . 27 19 11 . 14 22 15 . . . . . . . . Hover 4 | . . . . . . . 8 26 26 15 14 5 5 5 5 Device 5 | . 3 2 11 11 10 3 2 4 6 . 1 3 3 5 5 Storage 8 | . 13 14 11 11 9 7 6 6 6 5 4 4 . . . Processor 7 | . . . . . 1 15 14 13 13 18 15 14 10 14 15 Hackware 6 | . . . 2 11 3 2 9 13 13 15 17 10 10 11 15 Protection 4 | . 10 9 7 . 1 7 3 1 . 3 1 4 5 5 5 Energy Gun 8 | . 4 22 13 14 14 1 . . . . . 2 . . . Energy Cannon 1 | . 10 1 5 . . . . . . . . . . . . Ballistic Gun 2 | . 2 2 . . 2 4 6 6 6 1 3 . . . . Launcher 3 | . . . 1 7 5 7 3 . . 1 2 . . . . Slashing Weapon 1 | . . . 1 . 3 5 1 6 6 5 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 52 | 13 32 36 43 31 46 51 47 41 39 52 52 45 7 7 14 Greatest Support 84 | 20 26 40 60 60 60 54 60 54 54 56 84 45 17 17 17 Greatest Overweight (x) 8 | . 1 1 8 . 1 1 1 . . 1 . 2 2 2 . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 6 10 10 10 10 10 10 10 10 10 10 10 8 4 4 4 Average Capacity 9 | 5 7 10 10 10 10 10 10 10 10 10 9 7 4 4 4 Most Carried 10 | 4 10 10 10 10 10 10 10 10 10 10 10 6 4 4 4 Average Carried 8 | 2 6 9 9 9 9 8 9 10 10 9 8 4 4 3 4 Final Capacity 10 | 6 10 10 10 10 10 10 10 10 10 10 8 4 4 4 4 Final Carried 10 | 4 10 10 10 10 10 9 10 10 10 10 4 4 4 4 4 Class Distribution -------------------- 33% | Scavenger-Mutant 32% | Mutant 16% | Hacker-Mutant 13% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Hacker-Gladiator | -6/Lower Caves Hacker-Gladiator | -6/Lower Caves Hacker-Gladiator | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Matter Collected 3117 | 260 137 172 547 270 559 242 195 50 . 217 309 154 5 . . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 8067 | 75 313 426 1084 422 1391 1527 591 . . 913 844 481 . . . Parts 410 | 2 22 22 67 32 94 57 18 . . 44 31 21 . . . Haulers Intercepted 10 | . 1 . 2 . 4 1 1 . . 1 . . . . . Recyclers Shooed 4 | . . . 3 . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . . . . 16 . . . Prevented 1 | . . . . . . . . . . . . 1 . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 146 | . 6 9 21 17 29 24 6 . . 12 15 7 . . . Melee 55 | . . 1 1 1 4 20 3 . . 11 9 5 . . . Guns 37 | . 3 5 6 5 18 . . . . . . . . . . Cannons 13 | . 3 . 8 . . . . . . . . 2 . . . AOE 35 | . . 3 5 11 7 2 . . . 1 6 . . . . Classes Destroyed 16 | 1 5 1 2 4 . 1 . . . 1 1 . . . . Worker 14 | . . . 2 3 3 4 2 . . . . . . . . Builder 5 | . . 1 2 1 1 . . . . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . . Hauler 10 | . 1 . 2 . 4 1 1 . . 1 . . . . . Recycler 11 | 1 . 1 2 1 . 4 1 . . . 1 . . . . Operator 4 | . 1 . 1 . 2 . . . . . . . . . . Watcher 7 | . 1 . 2 . 3 . . . . 1 . . . . . Swarmer 41 | . 1 3 8 6 11 6 . . . 1 4 1 . . . Saboteur 1 | . . . . . . . . . . . 1 . . . . Grunt 63 | . 5 6 7 4 13 12 3 . . 5 4 4 . . . Brawler 3 | . . . . 1 . 1 1 . . . . . . . . Sentry 23 | . . . 6 . 5 4 1 . . 4 2 1 . . . Demolisher 2 | . . . . 2 . . . . . . . . . . . Hunter 6 | . . . . . . . . . . 2 4 . . . . Programmer 4 | . . . . . . 1 1 . . . 1 1 . . . Assembled 4 | . . . . 4 . . . . . . . . . . . Best Kill Streak 9 | 1 2 3 6 9 6 6 3 . . 4 4 4 . . . Combat Bots Only 6 | . 2 2 6 5 4 4 3 . . 4 4 4 . . . Max Kills in Single Turn 5 | 1 1 2 2 5 4 3 1 . . 1 2 1 . . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . 2 2 3 3 2 . . . 1 2 . . . . Melee 1 | . . 1 1 1 1 1 1 . . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Damage Taken 11992 | . 438 908 1379 656 1438 1409 614 . . 1517 1263 2149 . . 221 Core 2344 | . 33 175 157 49 143 211 177 . . 218 181 874 . . 126 Absorbed by Shields 506 | . . . . . . 152 91 . . . 23 240 . . . Core Remaining (%) 66 | 100 . 16 . 48 74 69 . . 79 78 . . . . . Volleys Fired 296 | 3 40 39 76 23 61 3 5 . . 6 17 23 . . . Largest 3 | 2 2 2 2 2 3 1 1 . . 1 1 2 . . . Hottest 155 | 100 100 120 120 112 155 44 30 . . 46 46 146 . . . Shots Fired 493 | 6 57 71 132 37 126 3 5 . . 6 17 33 . . . Gun 353 | 6 37 63 74 27 120 . 5 . . . . 21 . . . Cannon 97 | . 20 7 56 . . 2 . . . . . 12 . . . Launcher 42 | . . . 2 10 6 1 . . . 6 17 . . . . Special 1 | . . 1 . . . . . . . . . . . . . Kinetic 52 | . 17 11 . . 17 2 5 . . . . . . . . Thermal 159 | 6 20 1 70 22 38 . . . . . . 2 . . . Explosive 35 | . . . 2 10 6 1 . . . . 16 . . . . Electromagnetic 247 | . 20 59 60 5 65 . . . . 6 1 31 . . . Robot Hit Streak 14 | 3 7 7 12 5 14 3 . . . 1 . 4 . . . Robot Miss Streak 7 | 1 3 3 5 2 3 3 . . . 1 . 7 . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 5 | . . 1 1 . 3 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . 1 . . . . . . . . . . Shots Hit Robots 497 | 4 35 37 86 21 103 76 39 . . 42 29 25 . . . Core Hits 290 | 2 14 20 42 37 62 36 10 . . 19 34 14 . . . Critical Hits 9 | . 1 . 1 . 2 2 . . . 2 . 1 . . . Critical Kills 7 | . 1 . 1 . . 2 . . . 2 . 1 . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . . Melee Attacks 284 | . . . 14 3 29 83 44 . . 54 42 15 . . . Impact 58 | . . . . . . 17 41 . . . . . . . . Slashing 177 | . . . 14 3 29 66 3 . . 54 8 . . . . Piercing 49 | . . . . . . . . . . . 34 15 . . . Sneak Attacks 22 | . . . . . 3 9 4 . . 4 2 . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 20129 | 51 540 741 2355 1369 3458 3545 1547 . . 3173 2719 631 . . . Guns 3308 | 51 242 410 743 286 1487 . . . . . . 89 . . . Cannons 1415 | . 298 72 978 . . 19 . . . . . 48 . . . Explosions 4701 | . . 221 600 984 1025 149 . . . 433 1289 . . . . Melee 10658 | . . . 34 99 946 3377 1547 . . 2740 1430 485 . . . Ramming 47 | . . 38 . . . . . . . . . 9 . . . Kinetic 261 | . 83 51 . . 108 19 . . . . . . . . . Thermal 2890 | 51 159 221 1334 233 850 . . . . . . 42 . . . Explosive 3481 | . . . 401 984 658 149 . . . . 1289 . . . . Electromagnetic 2792 | . 298 431 586 53 896 . . . . 433 . 95 . . . Impact 1750 | . . . . . . 580 1170 . . . . . . . . Slashing 7372 | . . . 34 99 946 2797 377 . . 2740 379 . . . . Piercing 1536 | . . . . . . . . . . . 1051 485 . . . Highest Corruption 7 | . . 2 . . . 5 7 7 7 . 3 3 3 3 3 Average Corruption 3 | . . 2 . . . 4 2 7 7 . 2 3 3 3 3 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 50 | . . 7 . . . 19 4 3 1 . . 4 5 3 4 Message Errors 14 | . . 1 . . . 3 2 1 1 . . 1 3 . 2 Matter Fused 2 | . . . . . . 2 . . . . . . . . . Heat Flow Errors 9 | . . 1 . . . 4 . 1 . . . 1 1 . 1 Energy Discharges 10 | . . . . . . 8 . 1 . . . . 1 . . Data Loss (minor) 10 | . . 4 . . . 1 . . . . . 1 . 3 1 Targeting Errors 4 | . . . . . . 1 2 . . . . 1 . . . Weapon Failures 1 | . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1493 | . . . 70 42 338 254 169 . . 351 269 . . . . Projectiles 31 | . . . 31 . . . . . . . . . . . . Explosions 381 | . . . 39 41 188 . . . . 45 68 . . . . Melee 1081 | . . . . 1 150 254 169 . . 306 201 . . . . Knockbacks 12 | . . . . . . 5 7 . . . . . . . . Impact 10 | . . . . . . 4 6 . . . . . . . . Kinetic 1 | . . . . . . 1 . . . . . . . . . Secondary 1 | . . . . . . . 1 . . . . . . . . Self-Inflicted Damage 625 | . . 66 156 . 311 . . . . 58 30 4 . . . Shots 16 | . . 2 5 . 5 . . . . 2 2 . . . . Rammed 20 | . . 16 . . . . . . . . . 4 . . . Targets Rammed 26 | . . 22 . . . . . . . . . 4 . . . Kicked 6 | . . 6 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 363 | 117 340 363 108 3 134 239 8 179 . 44 15 300 235 . 225 Average Temperature 79 | 59 112 135 24 2 35 73 4 134 . 20 6 159 121 . 125 Received Heat Transfer 2692 | . 102 381 348 52 486 504 216 . . 333 106 164 . . . Effects 7 | . 1 3 . . . 1 . . . . . 2 . . . Energy Bleed 6 | . 1 2 . . . 1 . . . . . 2 . . . Interference 1 | . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . 1 . 1 . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . Parts Fried 18 | . . 1 6 . 3 4 4 . . . . . . . . Impact Corruptions 13 | . . . . . . 7 6 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 6 | . . . 5 . 1 . . . . . . . . . . Heat Transferred 5231 | 148 481 200 2348 592 1362 . . . . . . 100 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . 2 4 . 4 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Peak Influence 743 | 5 180 155 337 166 447 743 497 . . 349 523 . . . . Average Influence 195 | 1 53 46 127 34 254 519 223 . . 233 265 . . . . Maximum Alert Level 3 | . . . 1 . 2 3 2 . . 1 2 . . . . Low Security (%) 19 | 100 100 100 82 100 7 . 38 . . 31 26 . . . . Level 1 54 | . . . 17 . 84 17 49 . . 68 63 . . . . Level 2 25 | . . . . . 7 82 12 . . . 9 . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 2 . 5 . 6 9 . . . 1 3 . . . . Investigation 8 | . . . 1 . 3 3 . . . 1 . . . . . Extermination 2 | . . . . . . 1 . . . . 1 . . . . Reinforcement 12 | . 2 . 4 . 3 2 . . . . 1 . . . . Assault . | . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . 3 . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Distress Signals 13 | . 1 . . . 3 1 1 . . 2 1 . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 256 | . 20 12 27 21 40 38 24 . . 34 24 12 . . 4 Peak Tracking Total 10 | . 6 4 6 9 6 8 9 . . 10 7 7 . . 4 Tactical Retreats 25 | . . 2 1 1 2 7 5 . . 5 1 1 . . . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Traps Triggered 7 | . . . 2 . 1 2 1 . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . 4 . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Machines Disabled 17 | . 1 1 3 2 6 . . . . 4 . . . . . Max in Single Turn 4 | . 1 1 1 1 4 . . . . 2 . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . 1 . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Machines Accessed 54 | . 2 . 9 1 5 4 9 1 2 6 4 1 1 9 . Terminals 25 | . 2 . 6 . 3 3 4 1 . 4 1 1 . . . Fabricators 3 | . . . . . . 1 1 . . . 1 . . . . Repair Stations 4 | . . . 1 . 1 . 1 . . 1 . . . . . Recycling Units 4 | . . . 1 . . . 2 . . . 1 . . . . Scanalyzers 3 | . . . 1 . . . 1 . . . 1 . . . . Garrison Access 2 | . . . . . 1 . . . . 1 . . . . . Total Hacks 163 | . 4 . 28 1 16 15 20 3 2 13 9 3 1 48 . Successful 116 | . 2 . 17 1 6 9 11 3 2 4 9 3 1 48 . Failed 47 | . 2 . 11 . 10 6 9 . . 9 . . . . . Catastrophic 9 | . 1 . 3 . 2 . 3 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 21 | . . . 9 . 7 1 1 . . 3 . . . . . Terminals 69 | . 4 . 17 . 13 8 9 3 . 10 2 3 . . . Fabricators 12 | . . . . . . 7 2 . . . 3 . . . . Repair Stations 13 | . . . 8 . 1 . 2 . . 2 . . . . . Recycling Units 7 | . . . 1 . . . 5 . . . 1 . . . . Scanalyzers 7 | . . . 2 . . . 2 . . . 3 . . . . Garrison Access 3 | . . . . . 2 . . . . 1 . . . . . Terminal Hacks 83 | . 2 . 6 1 4 5 3 3 2 3 2 3 1 48 . Record 46 | . . . 1 . 2 1 . 3 . . . 3 . 36 . Part Schematic 4 | . . . . . . . . . . . . . . 4 . Robot Schematic 1 | . . . . . . . 1 . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . 4 . Prototype ID Bank 4 | . . . . . . . . . . . . . . 4 . Open Door 4 | . . . . 1 . . . . 2 . . . 1 . . Alert Level 3 | . 1 . 2 . . . . . . . . . . . . Unreport Threat 5 | . . . 1 . 2 . 2 . . . . . . . . Locate Traps 3 | . . . . . . 2 . . . . 1 . . . . Reprogram Traps 1 | . . . . . . 1 . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . 1 . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . 1 . . . . Recall Reinforcements 2 | . . . 1 . . . . . . 1 . . . . . Recall Assault 1 | . . . . . . . . . . 1 . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . Fabricator Hacks 9 | . . . . . . 4 2 . . . 3 . . . . Load Schematic 4 | . . . . . . 1 1 . . . 2 . . . . Build 5 | . . . . . . 3 1 . . . 1 . . . . Repair Station Hacks 11 | . . . 8 . . . 2 . . 1 . . . . . Scan Component 6 | . . . 4 . . . 1 . . 1 . . . . . Repair 5 | . . . 4 . . . 1 . . . . . . . . Recycling Unit Hacks 4 | . . . 1 . . . 2 . . . 1 . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . . . Retrieve Components 3 | . . . 1 . . . 1 . . . 1 . . . . Scanalyzer 7 | . . . 2 . . . 2 . . . 3 . . . . Insert Component 4 | . . . 1 . . . 1 . . . 2 . . . . Analyze 3 | . . . 1 . . . 1 . . . 1 . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . Unauthorized Hacks 4 | . . . . . 3 . . . . 1 . . . . . Terminals 1 | . . . . . 1 . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 36 | . 2 . 7 . 5 4 8 1 . 6 2 1 . . . Full Trace Events 5 | . . . 1 . 1 2 . 1 . . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . Hackware Fried 1 | . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . Robots Built 2 | . . . . . . . . . . . 2 . . . . Matter 570 | . . . . . . . 285 . . . 285 . . . . Time 304 | . . . . . . . 152 . . . 152 . . . . Total Robot Build Rating 10 | . . . . . . . . . . . 10 . . . . Part Schematics Acquired 7 | . . . 1 . . . 1 . . . 1 . . 4 . Parts Built 3 | . . . . . . 3 . . . . . . . . . Matter 438 | . . . . . . 438 . . . . . . . . . Time 219 | . . . . . . 219 . . . . . . . . . Total Part Build Rating 9 | . . . . . . 9 . . . . . . . . . Parts Repaired 5 | . . . 4 . . . 1 . . . . . . . . Time 160 | . . . 122 . . . 38 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 17 | . . . 10 . . . 1 . . . 6 . . . . Parts Scanalyzed 3 | . . . 1 . . . 1 . . . 1 . . . . Part Schematics Acquired 3 | . . . 1 . . . 1 . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Total Allies 6 | . . . . 3 1 . . . . . 2 . . . . Largest Group 3 | . . . . 3 1 . . . . . 2 . . . . Highest-Rated Group 40 | . . . . 40 10 . . . . . 28 . . . . Highest-Rated Ally 16 | . . . . 16 10 . . . . . 14 . . . . Total Orders 157 | . . . . . 4 . . . . 85 68 . . . . STAY 2 | . . . . . . . . . . 2 . . . . . GOTO 146 | . . . . . 3 . . . . 79 64 . . . . ROAM 2 | . . . . . . . . . . 2 . . . . . FOLLOW 3 | . . . . . 1 . . . . 2 . . . . . RETURN 4 | . . . . . . . . . . . 4 . . . . Ally Attacks 2 | . . . . 1 . . . . . . 1 . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Robot Analysis Total 4 | . . . . . . . . . . . . . . 4 . Derelict Logs Recovered 6 | . . 2 . . . . . 2 . . . 2 . . . Drone Launches 5 | . . . . . . . . . . 2 3 . . . . Drone Recoveries 1 | . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Turns Passed 9658 | 89 631 896 1319 1046 1379 972 692 133 68 829 676 316 223 194 195 Spaces Moved 6824 | 58 400 478 556 595 659 483 593 289 150 905 734 219 234 202 269 Core 54 | 4 . . 4 . . . . . . . . . 3 32 11 Treads 1373 | . . 155 353 595 270 . . . . . . . . . . Legs 2075 | 54 400 323 191 . 389 483 235 . . . . . . . . Wheels 8 | . . . 8 . . . . . . . . . . . . Hover 3314 | . . . . . . . 358 289 150 905 734 219 231 170 258 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 120 120 90 160 120 120 45 45 45 40 52 61 70 70 50 Average Speed 99 | 115 125 147 157 160 139 120 77 45 45 49 52 85 71 82 69 Slowest Speed 450 | 120 150 160 450 160 190 150 122 45 45 105 60 150 150 150 70 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 . Exploration Rate (%) 43 | 4 46 88 46 99 56 15 17 64 30 30 12 38 47 62 35 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 5 | . . . . . . . . 1 . . . 1 . 3 . Known Exits Taken 2 | . . . 1 1 . . . . . . . . . . . Unknown Exits Taken 13 | 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 11 | . . 2 . 1 . . . 5 . . . 3 . . . Spaces Dug 38 | . . . 12 . 6 . . . . 11 9 . . . . Terrain Destroyed 461 | . . 12 37 85 140 5 . . . 11 171 . . . . Melee 38 | . . . 12 . 6 . . . . 11 9 . . . . Projectile 3 | . . . 3 . . . . . . . . . . . . AOE 420 | . . 12 22 85 134 5 . . . . 162 . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Total 8769 | 71 480 595 843 646 965 751 771 291 149 1178 946 288 289 228 278 Wait 796 | . 4 17 87 9 124 140 68 . . 156 110 7 53 17 4 Move 6809 | 57 399 477 555 594 658 482 592 288 149 904 733 218 233 201 269 Hop . | . . . . . . . . . . . . . . . . Pick Up 115 | 5 12 10 17 3 9 11 14 1 . 13 10 6 . 4 . Fast Attach 95 | 5 4 2 13 . 26 7 9 . . 10 8 6 2 1 2 Attach 82 | 1 6 7 15 3 5 11 7 . . 10 8 6 . 3 . Detach 30 | . 5 1 7 . 4 2 3 . . 6 2 . . . . Swap 87 | . 3 8 34 8 16 3 7 1 . 1 4 2 . . . Drop 146 | . 7 12 25 3 33 9 22 1 . 17 11 1 1 1 3 Fire 296 | 3 40 39 76 23 61 3 5 . . 6 17 23 . . . Melee 284 | . . . 14 3 29 83 44 . . 54 42 15 . . . Ram 4 | . . . . . . . . . . . . 4 . . . Kick 22 | . . 22 . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . 1 1 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 14) 635 | -10/Materials | Discovered new exit (range 4) 721 | -10/Materials | Entered Mines 756 | -10/Mines | Learned 4 Materials zone layouts 901 | -10/Mines | Core integrity fell below 50% 927 | -10/Mines | Lost 6 parts (1p2n3w) 1048 | -10/Mines | Learned Materials interactive machine intel 1070 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1391 | -10/Mines | Discovered new exit (range 5) 1463 | -10/Mines | Core integrity fell below 20% 1492 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1609 | -10/Mines | Discovered new exit (range 5) 1617 | -10/Mines | Entered Materials 1617 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1618 | -9/Materials | Identified exit to Mines 1618 | -9/Materials | Identified exit to Materials 1619 | -9/Materials | Loaded intel: 18 interactive machine locations 2331 | -9/Materials | Discovered exit to Materials (range 10) 2441 | -9/Materials | Lost 4 parts (1p3n) 2682 | -9/Materials | Repaired Beam Rifle 2715 | -9/Materials | Build established: Scavenger-Mutant 2719 | -9/Materials | Repaired Ion Engine 2746 | -9/Materials | Repaired Lgt. Armor Plating 2785 | -9/Materials | Repaired Ion Cannon 2936 | -9/Materials | Entered Mines 3001 | -9/Mines | Assembled infested the area 3057 | -9/Mines | Discovered exit to Materials (range 5) 3178 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3365 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3418 | -9/Mines | Core integrity fell below 50% 3452 | -9/Mines | Lost 3 parts (1p1n1w) 3453 | -9/Mines | Discovered exit to Materials (range 7) 3647 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3982 | -9/Mines | Entered Materials 3982 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 4346 | -8/Materials | Lost 4 parts (1p1n1u1w) 5343 | -8/Materials | Discovered new exit (range 16) 5361 | -8/Materials | Entered Factory 5361 | -7/Factory | Evolved 2 slots: Utility x2 5421 | -7/Factory | Build established: Mutant 5440 | -7/Factory | Garrison activated, responded to threat 6001 | -7/Factory | Build established: Scavenger-Mutant 6014 | -7/Factory | Discovered new exit (range 8) 6082 | -7/Factory | Fabricated Hacking Suite (x1) 6191 | -7/Factory | Fabricated Hacking Suite (x1) 6271 | -7/Factory | Fabricated Hacking Suite (x1) 6275 | -7/Factory | Hacking Suite fried by hacking feedback 6333 | -7/Factory | Entered another Factory area 6333 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6805 | -6/Factory | Repaired Imp. Light Armor Plating 6939 | -6/Factory | Local fabrication network quarantined 7002 | -6/Factory | Discovered new exit (range 9) 7025 | -6/Factory | Entered Lower Caves 7146 | -6/Lower Caves | Learned Factory garrison access intel 7150 | -6/Lower Caves | Discovered new exit (range 15) 7158 | -6/Lower Caves | Entered another Lower Caves area 7173 | -6/Lower Caves | Discovered new exit (range 5) 7191 | -6/Lower Caves | Build established: Hacker-Gladiator 7226 | -6/Lower Caves | Entered Factory 7226 | -5/Factory | Evolved 2 slots: Utility x2 7227 | -5/Factory | Loaded intel: 4 garrison access locations 7510 | -5/Factory | Lost 5 parts (1p1n2u1w) 8016 | -5/Factory | Discovered new exit (range 8) 8055 | -5/Factory | Entered another Factory area 8055 | -4/Factory | Evolved 2 slots: Propulsion x2 8467 | -4/Factory | Build established: Hacker-Mutant 8534 | -4/Factory | Discovered new exit (range 31) 8653 | -4/Factory | Fabricated E-15 Imp? 8715 | -4/Factory | Garrison activated, responded to threat 8731 | -4/Factory | Entered Upper Caves 8748 | -4/Upper Caves | Learned 12 Research zone layouts 8762 | -4/Upper Caves | Lost 5 parts (2n2u1w) 8766 | -4/Upper Caves | Attracted the attention of an 0b10 base 8804 | -4/Upper Caves | Core integrity fell below 50% 8875 | -4/Upper Caves | Lost 9 parts (2p2n2u3w) 9011 | -4/Upper Caves | Core integrity fell below 20% 9040 | -4/Upper Caves | Learned Research emergency access door positions 9043 | -4/Upper Caves | Discovered new exit (range 7) 9047 | -4/Upper Caves | Entered another Upper Caves area 9070 | -4/Upper Caves | Lost 6 parts (2p3u1w) 9267 | -4/Upper Caves | Discovered new exit (range 5) 9270 | -4/Upper Caves | Entered Zhirov 9270 | -4/Zhirov | Discovered new exit (range 3) 9283 | -4/Zhirov | Met Zhirov 9296 | -4/Zhirov | Learned location of Quarantine (-2) 9314 | -4/Zhirov | Learned location of Testing (-3) 9314 | -4/Zhirov | Learned location of Command (-1) 9328 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9344 | -4/Zhirov | Found Alien Artifact 9345 | -4/Zhirov | Identified Integrated Dissipator 9345 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 9367 | -4/Zhirov | Found Alien Artifact 9374 | -4/Zhirov | Identified Transdimensional Reconstructor 9374 | -4/Zhirov | Warped through subspace 9464 | -4/Zhirov | Entered Proximity Caves 9659 | -3/Proximity Caves | Destroyed by D-63 Destroyer with Heavy Rocket Launcher Last Messages --------------- 09423_ Attempting to rewire 90-CEN(q). 09423_ 90-CEN(q) is broken beyond repair. 09457_ Zhirov uses his terminal. LOCATION=UNKNOWN GOAL=ESCAPE 09469_ System corrupted: Component data lost. 09497_ Acquired Lgt. Fission Core. 09502_ YH3PBVI 3IARH=RR 09647_ System corrupted: Heat flow error (+273). 09652_ Imp. Gyrokinetic Inverter destroyed. 09653_ Dropped Lgt. Fission Core. 09653_ Dropped Mak. Sensor Array. 09654_ Imp. Utility Shielding destroyed. 09654_ Imp. Hacking Suite destroyed. 09654_ Hacking Suite destroyed. [Achievement: Just Browsing] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | #??????# #???????????????????????????????????????? | | #??????# #???????????????????????????????????????? | | #??????# #???????????????????????????????????????? | | ???????# #???????????????????????????????????????? | | ???????# #???????????????????????????????????????? | | ???????# #???????????????????????????????????????? | | ?####??# #???????????????????????????????????????? | | ## ##?# #???????????????????????????????????????? | | ### #??????????? ? ????????????????????????? | | ## #?????????? ??????????????????????? | | # #?????????? ?????????????????????? | | ### ###????????# ???????????????????? | | # ### #????????# i ????????????????? | | ## #????????# ??????????????? | | ?## ##???###### d ????????????? | | ??## #???#