Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.16 @ 18:41:46 Player: Mr Goldstein Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (360) 1800 Value Destroyed (11487) 11487 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (6660) 6660 TOTAL SCORE: 27607 Bonus ------- High Alert Combat Kills 2181 Follower Combat Kills 679 Entered Garrisons 800 Used RIF Installer 2000 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -3/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Rocket Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Light Treads Light Treads Light Treads Advanced Treads Advanced Treads Advanced Treads Armored Medium Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Improved Heavy Armor Plating > --- WEAPON ----------- Quantum Rifle Quantum Rifle > --- INVENTORY -------- Neutrino Core Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Cooling System Huge Storage Unit Energy Well Compact Matter Pod Hacking Suite System Shield Relay Coupler [NC] Relay Coupler [Sentry] Heavy Laser Heavy Laser Plasma Rifle Wave Gun Quantum Rifle Heavy Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon Rocket Launcher Heavy Missile Launcher Remote Datajack Power Maul [Rating: 81] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Flight Unit Nuclear Pulse Thruster Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Relay Coupler [Sentry] Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Quantum Rifle Ballistic Gun Improved Assault Rifle Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac Gar Fac DSF Fac Gar Fac Was Fac DSF Fac Res Gar Slots Evolved 14 | . . . 2 . 2 . . 2 . . . 2 . 2 . . . 2 2 . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . Propulsion 7 | . . . 1 . 1 . . 2 . . . 1 . 2 . . . . . . Utility 6 | . . . 1 . 1 . . . . . . . . . . . . 2 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 344 | 6 17 3 32 . 39 28 58 28 27 . 9 2 32 56 . 1 . 4 2 . Power 26 | 1 2 . 4 . . 1 2 5 2 . . 1 2 3 . . . 2 1 . Engine 12 | 1 2 . 3 . . . 1 2 1 . . 1 . . . . . 1 . . Core 13 | . . . 1 . . 1 1 3 1 . . . 1 3 . . . 1 1 . Reactor 1 | . . . . . . . . . . . . . 1 . . . . . . . Propulsion 150 | 2 7 3 11 . 25 11 36 7 4 . 5 . 8 31 . . . . . . Treads 76 | . 2 1 7 . 12 9 23 3 3 . 4 . 8 4 . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 68 | 2 5 2 4 . 13 2 13 4 1 . 1 . . 21 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . . . . . . . 6 . . . . . . Utility 77 | 1 4 . 7 . 9 5 13 11 4 . 2 . 6 12 . . . 2 1 . Device 38 | . . . 4 . 2 2 6 10 1 . 2 . 2 8 . . . . 1 . Storage 4 | 1 2 . 1 . . . . . . . . . . . . . . . . . Processor 1 | . . . . . . . . . . . . . . . . . . 1 . . Hackware 7 | . . . . . . . . . 2 . . . 1 3 . . . 1 . . Protection 27 | . 2 . 2 . 7 3 7 1 1 . . . 3 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 91 | 2 4 . 10 . 5 11 7 5 17 . 2 1 16 10 . 1 . . . . Energy Gun 18 | 1 . . . . . . . . 2 . 1 . 8 6 . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 42 | 1 4 . 9 . 5 7 6 3 7 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 15 | . . . 1 . . 2 . 2 4 . . . 3 3 . . . . . . Special Weapon 6 | . . . . . . . . . 2 . 1 1 1 . . 1 . . . . Impact Weapon 10 | . . . . . . 2 1 . 2 . . . 4 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . 1 . 1 . . . . . . 1 . . . . 1 . Corrupted Parts 2 | . . . . . . . 2 . . . . . . . . . . . . . System Corruption 19 | . . . . . . . 19 . . . . . . . . . . . . . Parts Lost 82 | . 5 . 5 . 5 3 10 6 6 . 1 . 4 25 . . . 4 8 . Power 9 | . 1 . 2 . . 1 1 . . . . . . 2 . . . 2 . . Propulsion 41 | . 2 . 1 . . 2 3 3 4 . 1 . 2 17 . . . 1 5 . Utility 26 | . 1 . 1 . 5 . 6 2 1 . . . 2 5 . . . 1 2 . Weapon 6 | . 1 . 1 . . . . 1 1 . . . . 1 . . . . 1 . Highest Loss Streak 8 | . 2 . 2 . 1 1 5 2 4 . 1 . 1 6 . . . 2 8 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 97 100 99 100 99 99 99 92 89 92 91 86 87 81 76 76 76 66 55 9 Engine 6 | . 14 14 8 11 9 7 4 2 5 . . 6 2 . . . . 2 3 . Core 2 | . . . 2 . . . 4 4 1 7 7 6 5 8 11 11 11 6 3 . Treads 20 | . . 13 21 22 21 33 26 22 24 23 24 26 31 17 . . . . . . Wheel 12 | . 27 14 10 11 14 2 8 16 13 15 12 6 6 20 . . . . . . Device 10 | . . . 10 11 13 18 16 14 6 7 11 13 9 8 5 5 5 5 7 . Storage 9 | . 14 14 11 11 9 9 9 7 7 7 7 6 6 4 . . . . . . Protection 9 | . 12 14 10 11 13 8 10 7 7 7 7 6 5 2 . . . . . . Energy Gun 1 | . 1 . . . . . . . 2 15 14 6 11 10 . . . . . . Ballistic Gun 16 | . 26 28 21 22 18 17 17 14 10 . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 137 | 11 90 90 105 105 106 107 111 108 110 110 112 122 135 137 23 26 23 27 22 . Greatest Support 153 | 20 40 32 43 12 83 83 84 82 80 44 66 28 108 153 36 36 36 36 30 3 Greatest Overweight (x) 18 | . 5 5 8 8 8 8 8 4 2 2 3 4 4 18 . . . . . . Average Overweight (x) 2 | . 1 4 7 8 2 1 3 2 1 2 2 4 2 1 . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 Average Capacity 24 | 6 22 25 25 25 25 25 25 25 25 25 25 25 25 24 5 5 5 5 5 5 Most Carried 25 | 2 25 25 25 25 25 25 25 25 25 25 25 22 25 25 4 4 4 3 2 2 Average Carried 23 | 1 20 24 24 25 23 24 24 23 24 25 24 22 24 24 4 3 4 2 2 2 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 Final Carried 25 | 2 25 25 25 25 25 25 25 25 25 25 23 22 25 25 4 4 4 2 2 2 Class Distribution -------------------- 53% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Commander-Mutant | -6/Factory Mutant | -6/Garrison Scavenger-Mutant | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/DSF Sprinter | -4/Factory Sprinter | -3/Research Mutant | -3/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -3 ----------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac Gar Fac DSF Fac Gar Fac Was Fac DSF Fac Res Gar Matter Collected 9475 | 217 872 259 1396 14 1104 796 2017 980 581 . 196 . 214 637 . . 143 24 25 . Remotely 415 | . . . . . . . 405 . . . . . . 10 . . . . . . Salvage Created 13466 | . 1068 272 2616 22 1397 828 2563 1234 301 . 138 . 793 2183 . . . 51 . . Parts 752 | . 72 19 166 1 81 64 133 61 21 . 5 . 38 90 . . . 1 . . Haulers Intercepted 17 | . 2 . 5 . 3 . 5 1 . . . . . 1 . . . . . . Recyclers Shooed 12 | . 1 . 3 . 1 . 2 2 . . . . . 3 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac Gar Fac DSF Fac Gar Fac Was Fac DSF Fac Res Gar Combat Hostiles Destroyed 259 | . 24 6 50 . 23 28 37 19 14 . 3 . 20 33 . . . 2 . . Guns 216 | . 24 6 46 . 23 22 37 14 3 . 3 . 14 24 . . . . . . AOE 39 | . . . 4 . . 6 . 5 11 . . . 5 8 . . . . . . Classes Destroyed 20 | . 7 2 4 . 1 2 1 1 1 . 1 . . . . . . . . . Worker 25 | . 3 . 3 . 3 . 4 7 . . . . . 5 . . . . . . Builder 13 | . 2 1 2 . 1 . 1 . . . . . . 6 . . . . . . Tunneler 3 | . . 1 1 1 . . . . . . . . . . . . . . . . Hauler 17 | . 2 . 5 . 3 . 5 1 . . . . . 1 . . . . . . Recycler 20 | . . 1 5 . 2 . 4 3 . . . . . 5 . . . . . . Mechanic 2 | . . . 2 . . . . . . . . . . . . . . . . . Operator 8 | . 2 . 1 . 1 . 1 2 . . . . . . . . . 1 . . Watcher 16 | . 3 . 5 . 3 . 3 1 . . . . . 1 . . . . . . Swarmer 60 | . 6 4 12 . 4 13 4 2 3 . . . . 10 . . . 2 . . Cutter 6 | . . . . . . . . . 3 . . . 3 . . . . . . . Saboteur 7 | . . . . . . 1 . . . . . . 5 1 . . . . . . Grunt 129 | . 18 2 26 . 13 8 23 10 6 . . . 9 14 . . . . . . Brawler 5 | . . . 2 . 1 1 . . . . . . 1 . . . . . . . Duelist 6 | . . . 2 . . . 2 . . . 1 . . 1 . . . . . . Protector 1 | . . . . . . 1 . . . . . . . . . . . . . . Sentry 27 | . . . 8 . 4 4 7 1 1 . . . 2 . . . . . . . Specialist 1 | . . . . . . . . . . . 1 . . . . . . . . . Hunter 9 | . . . . . 1 . . 3 . . . . . 5 . . . . . . Programmer 6 | . . . . . . . . 3 1 . . . . 2 . . . . . . Heavy 2 | . . . . . . . 1 . . . 1 . . . . . . . . . Best Kill Streak 9 | . 5 3 8 1 5 4 6 6 9 . 1 . 3 6 . . . 2 . . Combat Bots Only 9 | . 4 3 7 . 5 4 4 4 9 . 1 . 3 5 . . . 2 . . Max Kills in Single Turn 6 | . 1 1 3 1 1 3 2 6 2 . 1 . 2 4 . . . 1 . . Gunslinging 1 | . . . 1 . . 1 . . . . . . . . . . . . . . Exploded 4 | . . . 3 . . 3 . 4 2 . . . 2 4 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -3 -------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac Gar Fac DSF Fac Gar Fac Was Fac DSF Fac Res Gar Damage Taken 16404 | . 659 140 1214 . 992 994 2936 1241 860 . 220 . 1514 3616 . . . 286 1420 312 Core 2977 | . 160 . 177 . 91 120 333 56 51 . . . 113 491 . . . 72 1010 303 Absorbed by Shields 1625 | . . . 152 . 298 . 157 443 104 . 44 . 106 265 . . . . . 56 Redirected to Shielding 166 | . 53 11 9 . 52 . . . . . . . . 41 . . . . . . Regen/Repaired (Parts) 217 | . 24 . 39 . . . 154 . . . . . . . . . . . . . Core Remaining (%) 63 | 100 . 36 . 55 . . 1 . . . 84 . 86 . . . 50 93 . . Volleys Fired 983 | . 104 21 163 2 105 70 207 93 39 . 13 4 49 112 . 1 . . . . Largest 2 | . 2 2 2 2 2 2 2 2 2 . 2 1 2 2 . 1 . . . . Hottest 194 | . 60 46 46 46 50 50 50 72 72 . 188 5 188 194 . 5 . . . . Shots Fired 1907 | . 205 44 316 4 209 135 410 186 58 . 24 4 90 221 . 1 . . . . Gun 1864 | . 205 44 314 4 209 130 410 184 38 . 22 . 86 218 . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 25 | . . . 2 . . 5 . 2 10 . . . 3 3 . . . . . . Special 18 | . . . . . . . . . 10 . 2 4 1 . . 1 . . . . Kinetic 1531 | . 198 44 314 4 209 130 410 184 38 . . . . . . . . . . . Thermal 326 | . . . . . . . . . . . 22 . 86 218 . . . . . . Explosive 25 | . . . 2 . . 5 . 2 10 . . . 3 3 . . . . . . Electromagnetic 7 | . 7 . . . . . . . . . . . . . . . . . . . Robot Hit Streak 32 | . 15 6 32 2 13 11 17 18 22 . 13 7 14 18 . 5 . . . . Robot Miss Streak 8 | . 5 8 4 3 5 4 6 4 3 . 3 1 3 4 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 13 | . . 1 2 . . 4 3 . 1 . 1 . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . 1 1 . 1 . 1 . . 1 . . . . . . Shots Hit Robots 1357 | . 139 26 236 1 150 89 277 141 41 . 19 3 68 162 . 1 . 4 . . Core Hits 654 | . 61 10 122 1 76 48 107 61 26 . 7 . 30 105 . . . . . . Critical Kills 6 | . . . 2 . 3 . . 1 . . . . . . . . . . . . Critical Parts Destroyed 5 | . 1 . 2 . . . 1 . 1 . . . . . . . . . . . Critical Strikes 16 | . 1 . 4 . 3 . 1 1 1 . . . . 5 . . . . . . Burn 5 | . . . . . . . . . . . . . . 5 . . . . . . Destroy 11 | . 1 . 4 . 3 . 1 1 1 . . . . . . . . . . . Melee Attacks 41 | . . . . . . 5 2 . 8 . . . 6 . . . . 14 6 . Impact 41 | . . . . . . 5 2 . 8 . . . 6 . . . . 14 6 . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 28750 | . 1788 362 3986 24 2520 2312 4858 2789 1584 . 493 . 2378 5440 . . . 216 . . Guns 24572 | . 1732 362 3803 24 2520 1536 4855 2221 505 . 493 . 1851 4670 . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . Explosions 3959 | . 56 . 183 . . 776 . 568 1079 . . . 527 770 . . . . . . Melee 216 | . . . . . . . . . . . . . . . . . . 216 . . Ramming 3 | . . . . . . . 3 . . . . . . . . . . . . . Kinetic 17482 | . 1656 362 3803 24 2520 1536 4855 2221 505 . . . . . . . . . . . Thermal 7432 | . 56 . . . . . . 233 . . 493 . 1851 4799 . . . . . . Explosive 3541 | . . . 183 . . 776 . 335 1079 . . . 527 641 . . . . . . Electromagnetic 76 | . 76 . . . . . . . . . . . . . . . . . . . Impact 216 | . . . . . . . . . . . . . . . . . . 216 . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . 2 2 . . . . 20 . 1 1 1 . . 2 12 12 12 . 1 2 Average Corruption 3 | . 2 2 . . . . 18 . 1 1 1 . . 1 2 12 12 . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 86 | . 14 19 . . . . 23 . 10 . 3 . . 14 . 1 2 . . . Message Errors 16 | . 2 3 . . . . 3 . 3 . . . . 5 . . . . . . Matter Fused 23 | . 3 8 . . . . 6 . 2 . 1 . . 2 . . 1 . . . Heat Flow Errors 6 | . 1 1 . . . . 1 . 2 . 1 . . . . . . . . . Energy Discharges 17 | . 3 1 . . . . 6 . 2 . 1 . . 2 . 1 1 . . . Parts Fused 1 | . . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 8 | . 3 3 . . . . 1 . 1 . . . . . . . . . . . Data Loss (major) 2 | . 1 . . . . . 1 . . . . . . . . . . . . . Misfires 5 | . 1 2 . . . . 1 . . . . . . 1 . . . . . . Alerts 3 | . . 1 . . . . . . . . . . . 2 . . . . . . Weapon Failures 5 | . . . . . . . 3 . . . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 220 | . . . . . . 14 . 57 12 . . . 11 . . . . 126 . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 94 | . . . . . . 14 . 57 12 . . . 11 . . . . . . . Melee 126 | . . . . . . . . . . . . . . . . . . 126 . . Knockbacks 1 | . . . . . . . . . . . . . . . . . . 1 . . Impact 1 | . . . . . . . . . . . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 460 | . 11 . . . . 105 . . 61 . . . 172 111 . . . . . . Shots 8 | . 1 . . . . 1 . . 1 . . . 3 2 . . . . . . Rammed 1 | . . . . . . . 1 . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . 1 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 499 | . 156 145 30 . 277 11 346 14 155 . 232 . 449 499 . . . 9 . . Average Temperature 84 | . 13 45 11 . 46 4 131 4 44 . 37 . 113 127 . . . 9 . . Received Heat Transfer 4273 | . 294 18 415 . 329 297 1061 239 136 . 18 . 431 764 . . . 27 208 36 Effects 11 | . . . . . . . 2 . . . . . 2 7 . . . . . . Shutdowns 5 | . . . . . . . . . . . . . 2 3 . . . . . . Energy Bleed 3 | . . . . . . . . . . . . . . 3 . . . . . . Matter Decay 2 | . . . . . . . 1 . . . . . . 1 . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . 3 . . . . . . . . . . . . . . . . 2 . . Impact Corruptions 5 | . . . . . . . . . . . . . . . . . . 5 . . Robots Melted 3 | . . . . . . . . . . . . . 1 2 . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . 1 1 . . . . . . Parts Melted 34 | . . . . . . . . . . . 2 . 9 23 . . . . . . Heat Transferred 11601 | . 100 . . . . . . 150 . . 629 . 2347 8375 . . . . . . Parts Sabotaged 11 | . . . . . . 7 . . . . . . 4 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac Gar Fac DSF Fac Gar Fac Was Fac DSF Fac Res Gar Peak Influence 1345 | . 413 273 940 371 504 1202 1098 718 1345 705 628 329 710 662 213 149 112 364 387 302 Initial 705 | . . 118 . 366 66 254 583 499 480 705 493 329 230 372 213 149 112 58 190 290 Average 503 | . 233 72 499 342 277 718 805 482 936 705 566 329 476 513 213 149 112 146 224 291 Maximum Alert Level 4 | . 2 1 3 1 2 4 3 3 4 3 2 1 3 2 1 . . 1 1 1 Low Security (%) 15 | 100 31 92 15 12 24 . . . . . . . . . . 100 100 79 6 . Level 1 28 | . 67 7 15 87 72 30 . 33 . . . 100 35 15 100 . . 20 93 100 Level 2 31 | . . . 49 . 3 22 14 64 28 . 100 . 53 84 . . . . . . Level 3 20 | . . . 19 . . 25 85 1 42 100 . . 11 . . . . . . . Level 4 3 | . . . . . . 21 . . 29 . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . . . . . . . . . . . Squads Dispatched 53 | . 9 . 9 . 3 . 7 9 . 1 1 . . 6 . . 1 3 4 . Investigation 24 | . 7 . 4 . 2 . 2 2 . 1 . . . 1 . . . 2 3 . Extermination 6 | . . . . . . . . 4 . . . . . 2 . . . . . . Reinforcement 18 | . 2 . 3 . 1 . 3 3 . . 1 . . 2 . . 1 1 1 . Assault 5 | . . . 2 . . . 2 . . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -3 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac Gar Fac DSF Fac Gar Fac Was Fac DSF Fac Res Gar Distress Signals 24 | . 4 . 5 . 3 . 6 1 1 . . . . 1 . . . 3 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 491 | . 38 9 69 . 46 32 68 43 24 . 8 . 35 45 2 1 3 29 29 10 Peak Tracking Total 22 | . 5 3 7 . 6 5 6 5 9 . 3 . 9 6 2 1 2 22 19 12 Tactical Retreats 35 | . 4 2 2 . 2 2 3 3 3 . . . 3 4 . . . 4 3 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac Gar Fac DSF Fac Gar Fac Was Fac DSF Fac Res Gar Traps Triggered 24 | . 3 . . . . 5 2 . 6 . . . 3 2 . . 2 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -3 ---------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac Gar Fac DSF Fac Gar Fac Was Fac DSF Fac Res Gar Machines Disabled 23 | . 2 . 2 . 1 3 1 3 4 . . . 3 4 . . . . . . Max in Single Turn 4 | . 1 . 1 . 1 2 1 3 1 . . . 1 4 . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 . Garrison Relay 4 | . . . . . . . . . 2 . . . 2 . . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -3 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac Gar Fac DSF Fac Gar Fac Was Fac DSF Fac Res Gar Machines Accessed 52 | . 7 1 10 . 6 2 5 5 3 1 . 1 . . . 2 . 4 5 . Terminals 35 | . 6 . 6 . 5 2 3 1 3 1 . . . . . 1 . 4 3 . Fabricators 2 | . . . . . . . . 2 . . . . . . . . . . . . Repair Stations 4 | . 1 . 1 . . . 1 1 . . . . . . . . . . . . Recycling Units 3 | . . . 2 . . . 1 . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . . . . 1 . . . . Garrison Access 5 | . . . . . 1 . . 1 . . . 1 . . . . . . 2 . Total Hacks 157 | . 21 1 52 . 19 5 12 12 7 3 . 1 . . . 3 . 9 12 . Successful 83 | . 12 1 38 . 5 1 7 3 3 1 . 1 . . . 3 . 3 5 . Failed 72 | . 8 . 13 . 14 4 5 9 4 2 . . . . . . . 6 7 . Catastrophic 21 | . 2 . 2 . 6 1 2 1 1 . . . . . . . . 3 3 . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Manual 61 | . 10 . 12 . 18 . 6 3 . . . . . . . . . 5 7 . Terminals 90 | . 15 . 13 . 18 5 6 3 7 3 . . . . . 1 . 9 10 . Fabricators 5 | . . . . . . . . 5 . . . . . . . . . . . . Repair Stations 18 | . 6 . 5 . . . 4 3 . . . . . . . . . . . . Recycling Units 7 | . . . 5 . . . 2 . . . . . . . . . . . . . Scanalyzers 31 | . . . 29 . . . . . . . . . . . . 2 . . . . Garrison Access 5 | . . . . . 1 . . 1 . . . 1 . . . . . . 2 . Terminal Hacks 26 | . 4 1 4 . 4 1 3 . 3 1 . . . . . 1 . 2 2 . Record 1 | . . . . . . . . . . . . . . . . . . . 1 . Robot Analysis 8 | . 1 . 2 . 4 . 1 . . . . . . . . . . . . . Prototype ID Bank 3 | . 2 . . . . . 1 . . . . . . . . . . . . . Open Door 2 | . . 1 . . . . . . 1 . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . 1 . . . . . 1 . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 3 | . 1 . . . . . . . . . . . . . . . . 1 1 . Emergency Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Garrison Registry 2 | . . . . . . 1 . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 11 | . 3 . 4 . . . 3 1 . . . . . . . . . . . . Scan Component 6 | . 1 . 2 . . . 2 1 . . . . . . . . . . . . Repair 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . . Refit 1 | . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer 28 | . . . 26 . . . . . . . . . . . . 2 . . . . Insert Component 14 | . . . 13 . . . . . . . . . . . . 1 . . . . Analyze 14 | . . . 13 . . . . . . . . . . . . 1 . . . . Garrison Access Hacks 5 | . . . . . 1 . . 1 . . . 1 . . . . . . 2 . Unlock Access 4 | . . . . . 1 . . 1 . . . 1 . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 12 | . 5 . 3 . . . 1 1 . . . . . . . . . 1 1 . Terminals 8 | . 5 . 1 . . . . . . . . . . . . . . 1 1 . Botnet 2 | . . . . . . . . . . . . . . . . . . 1 1 . Search 6 | . 5 . 1 . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . Liberate 1 | . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . 2 . . . 1 . . . . . . . . . . . . . Reject 1 | . . . . . . . 1 . . . . . . . . . . . . . Mask 1 | . . . 1 . . . . . . . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 4 . 8 . 5 2 3 4 3 1 . 1 . . . . . 3 3 . Full Trace Events 17 | . 1 . 3 . 2 . 2 2 1 1 . . . . . . . 2 3 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . 12 . . . . . . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . . Time 166 | . 26 . 64 . . . 76 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . . . . . . . . . . . . . Parts Scanalyzed 14 | . . . 13 . . . . . . . . . . . . 1 . . . . Part Schematics Acquired 13 | . . . 12 . . . . . . . . . . . . 1 . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -3 ------------ Run | Jun Mat Min Mat Min Mat Gar Mat Fac Gar Fac DSF Fac Gar Fac Was Fac DSF Fac Res Gar Used RIF Installer 4 | . . . . . . 1 . . 1 . . . 2 . . . . . . . Hotswap 1 | . . . . . . . . . 1 . . . . . . . . . . . Threat Obfuscator 1 | . . . . . . . . . . . . . 1 . . . . . . . Robot Detection 1 | . . . . . . . . . . . . . 1 . . . . . . . Robots Hacked 6 | . . . . . . . . . 2 . 2 . 1 . . 1 . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat 6 | . . . . . . . . . 2 . 2 . 1 . . 1 . . . . Robot Hacks Applied 6 | . . . . . . . . . 2 . 2 . 1 . . 1 . . . . scatter_targeting 1 | . . . . . . . . . 1 . . . . . . . . . . . reboot_system 1 | . . . . . . . . . . . . . . . . 1 . . . . formatsys_high 4 | . . . . . . . . . 1 . 2 . 1 . . . . . . . Relay Couplers Released 16 | . . . . . . . . . 8 . . . 8 . . . . . . . Machine Destruction 16 | . . . . . . . . . 8 . . . 8 . . . . . . . Attached 5 | . . . . . . . . . 2 . . . 1 1 . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -3 -------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac Gar Fac DSF Fac Gar Fac Was Fac DSF Fac Res Gar Total Allies 10 | . . . . 2 . . . 2 3 . 2 . 1 . . . . . . . Largest Group 4 | . . . . 2 2 . . 2 3 3 4 4 4 . . . . . . . Highest-Rated Group 102 | . . . . 39 39 . . 64 102 96 96 85 85 . . . . . . . Highest-Rated Ally 39 | . . . . 31 31 . . 32 39 39 39 28 32 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 129 | . . . . . 10 . . 22 35 . 28 . 34 . . . . . . . Total Damage 2596 | . . . . . 170 . . 750 547 . 475 . 654 . . . . . . . Kills 22 | . . . . . 1 . . 8 7 . 3 . 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac Gar Fac DSF Fac Gar Fac Was Fac DSF Fac Res Gar Robot Analysis Total 8 | . 1 . 2 . 4 . 1 . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -3 ------------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac Gar Fac DSF Fac Gar Fac Was Fac DSF Fac Res Gar Turns Passed 22144 | 51 2224 1505 3975 456 1519 2088 3022 2451 1345 24 268 91 995 1517 16 31 59 144 324 39 Spaces Moved 9987 | 53 1060 774 1283 215 635 721 1044 1141 649 16 131 52 398 704 62 111 134 369 364 71 Core 162 | 8 . . . . . . . . . . . . . . . . . . 83 71 Treads 1555 | . 1 . 1 . 36 682 254 90 251 . 28 . 136 76 . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 7273 | 45 1059 774 1282 215 599 39 790 1051 398 16 103 52 262 588 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 997 | . . . . . . . . . . . . . . 40 62 111 134 369 281 . Fastest Speed 25 | 50 80 130 175 210 140 210 135 108 125 130 130 160 160 25 25 25 25 25 28 50 Average Speed 151 | 75 123 173 201 210 145 238 168 144 172 130 158 160 183 118 25 25 25 26 35 50 Slowest Speed 1525 | 80 320 175 320 210 240 240 240 243 320 130 240 160 228 1525 25 25 25 28 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 34 | . . . . . . . . . . . . . . 2 . . . 14 18 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 3 96 98 85 49 50 75 83 30 81 1 92 2 44 23 58 2 89 14 18 19 Regions Visited 20 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . 1 . . . 1 . . 1 . 1 . 1 . . . 1 . 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 . . 1 . . . . . . . . . . . . . Scrap Searched 5 | . . 2 . 3 . . . . . . . . . . . . . . . . Spaces Dug 33 | . . . 10 . . 2 2 . 4 . . . 2 . . . . 7 6 . Terrain Destroyed 327 | . 4 . 16 . . 100 2 25 52 . . . 49 66 . . . 7 6 . Melee 23 | . . . . . . 2 2 . 4 . . . 2 . . . . 7 6 . Projectile 16 | . . . . . . . . . . . . . 2 14 . . . . . . AOE 288 | . 4 . 16 . . 98 . 25 48 . . . 45 52 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -3 -3 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac Gar Fac DSF Fac Gar Fac Was Fac DSF Fac Res Gar Total 15172 | 61 1803 894 2369 216 1041 985 1982 1762 796 19 171 57 556 1152 61 113 158 372 529 75 Wait 3444 | . 552 91 839 . 236 125 636 462 43 4 5 . 35 232 . . 13 . 171 . Move 9905 | 52 1059 773 1282 214 634 719 1043 1140 647 15 130 51 396 700 61 110 133 344 331 71 Hop 26 | . . . . . . . . . . . . . . 2 . . . 10 14 . Pick Up 168 | 3 47 3 22 . 14 5 11 19 6 . 5 . 20 13 . . . . . . Fast Attach 80 | 5 2 . 6 . 3 9 9 8 7 . 1 . 6 20 . . . 2 2 . Attach 79 | 1 8 . 8 . 6 6 12 5 2 . 1 1 5 21 . 1 . 2 . . Detach 6 | . . . . . . 3 2 . . . . . . . . 1 . . . . Swap 185 | . 7 3 18 . 30 13 37 15 18 . 7 1 21 15 . . . . . . Drop 195 | . 24 3 31 . 13 8 22 20 9 . 9 . 14 37 . . . . 5 . Fire 983 | . 104 21 163 2 105 70 207 93 39 . 13 4 49 112 . 1 . . . . Melee 41 | . . . . . . 5 2 . 8 . . . 6 . . . . 14 6 . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . 1 . . . . . . . . . . . . . Escape Stasis 54 | . . . . . . 22 . . 12 . . . 4 . . . 12 . . 4 Rewire 5 | . . . . . . . . . 5 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory -6/Garrison -5/Factory -5/Waste -5/Factory -5/DSF -4/Factory (discovered 8 exits: *Res x4 / Upp x2 / *Ext x2) -3/Research (discovered 4 exits: Arm / Tes x2 / Gar) -3/Garrison History --------- Turn | Location | Event 22 | -11/Junkyard | Discovered new exit (range 15) 52 | -11/Junkyard | Entered Materials 301 | -10/Materials | Discovered new exit (range 14) 313 | -10/Materials | Build established: Mutant 423 | -10/Materials | Identified exit to Mines 880 | -10/Materials | Discovered new exit (range 5) 969 | -10/Materials | Core integrity fell below 50% 1120 | -10/Materials | Central database locked down 1408 | -10/Materials | Discovered new exit (range 15) 1498 | -10/Materials | Repaired Com. Wheel 2276 | -10/Materials | Entered Mines 2286 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2977 | -10/Mines | Learned location of Zion (-7) 3197 | -10/Mines | Discovered new exit (range 10) 3774 | -10/Mines | Discovered new exit (range 3) 3781 | -10/Mines | Entered Materials 3781 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4517 | -9/Materials | Destroyed 7 combat bots 4639 | -9/Materials | Discovered new exit (range 5) 4923 | -9/Materials | Discovered new exit (range 3) 5201 | -9/Materials | Build established: Scavenger-Mutant 6062 | -9/Materials | Build established: Mutant 6134 | -9/Materials | Discovered new exit (range 7) 6181 | -9/Materials | First assault squad dispatched 7218 | -9/Materials | Central database locked down 7316 | -9/Materials | Repaired Arm. Wheel 7349 | -9/Materials | Repaired Shield Generator 7456 | -9/Materials | Sterilization system engaged 7456 | -9/Materials | Non-combat units ordered to evacuate 7556 | -9/Materials | Combat units ordered to evacuate 7756 | -9/Materials | Ambient heat levels rising (+10) 7756 | -9/Materials | Entered Mines 7780 | -9/Mines | Discovered new exit (range 7) 7813 | -9/Mines | Learned location of 1 exit from Lower Caves 7922 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 8212 | -9/Mines | Entered Materials 8212 | -8/Materials | Accompanied by 2 allies 8212 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8217 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 8693 | -8/Materials | Build established: Scavenger-Mutant 8913 | -8/Materials | Identified exit to Garrison 9204 | -8/Materials | Discovered new exit (range 15) 9731 | -8/Materials | Entered Garrison 9875 | -8/Garrison | Triggered checkpoint 10229 | -8/Garrison | Discovered new exit (range 10) 10354 | -8/Garrison | Triggered checkpoint 10766 | -8/Garrison | Discovered new exit (range 10) 10836 | -8/Garrison | Phase Generator disabled 10969 | -8/Garrison | Triggered checkpoint 11060 | -8/Garrison | Triggered checkpoint 11119 | -8/Garrison | Discovered new exit (range 12) 11119 | -8/Garrison | Discovered new exit (range 54) 11119 | -8/Garrison | Discovered new exit (range 83) 11418 | -8/Garrison | Installed Relay Interface Framework 11528 | -8/Garrison | Triggered checkpoint 11819 | -8/Garrison | Entered Materials 12161 | -8/Materials | Repaired Broken Enh. Autogun 12535 | -8/Materials | Core integrity fell below 50% 13419 | -8/Materials | First assault squad dispatched 13637 | -8/Materials | Discovered new exit (range 9) 13853 | -8/Materials | Discovered new exit (range 16) 13869 | -8/Materials | Build established: Mutant 14379 | -8/Materials | Lost 5 parts (1p4u) 14433 | -8/Materials | Found Prototype Device 14433 | -8/Materials | Identified Active Sensor Suite 14454 | -8/Materials | System corruption reached 10% 14601 | -8/Materials | Discovered new exit (range 16) 14725 | -8/Materials | Core integrity fell below 20% 14841 | -8/Materials | Entered Factory 14841 | -7/Factory | Evolved 2 slots: Propulsion x2 14942 | -7/Factory | Build established: Scavenger-Mutant 15588 | -7/Factory | Build established: Mutant 17110 | -7/Factory | Discovered new exit (range 11) 17287 | -7/Factory | Identified exit to Garrison 17292 | -7/Factory | Entered Garrison 17315 | -7/Garrison | Discovered new exit (range 73) 17315 | -7/Garrison | Discovered new exit (range 46) 17315 | -7/Garrison | Discovered new exit (range 56) 17445 | -7/Garrison | Lost 4 parts (2n1u1w) 17558 | -7/Garrison | Garrison Relay disabled 17574 | -7/Garrison | Triggered checkpoint 17669 | -7/Garrison | Triggered checkpoint 17678 | -7/Garrison | Triggered checkpoint 17704 | -7/Garrison | Destroyed 9 combat bots 17707 | -7/Garrison | Build established: Scavenger-Mutant 17772 | -7/Garrison | Expanded RIF knowledge: Hotswap 17800 | -7/Garrison | Triggered checkpoint 17881 | -7/Garrison | Triggered checkpoint 18224 | -7/Garrison | Triggered checkpoint 18329 | -7/Garrison | Garrison Relay disabled 18637 | -7/Garrison | Entered Factory 18637 | -7/Factory | Accompanied by 3 allies 18656 | -7/Factory | Identified exit to DSF 18661 | -7/Factory | Entered DSF 18661 | -7/DSF | Accompanied by 3 allies 18713 | -7/DSF | Additional patrols routed to DSF 18802 | -7/DSF | Discovered new exit (range 15) 18929 | -7/DSF | Entered Factory 18929 | -6/Factory | Accompanied by 4 allies 18929 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 19018 | -6/Factory | Identified exit to Garrison 19020 | -6/Factory | Entered Garrison 19020 | -6/Garrison | Accompanied by 4 allies 19044 | -6/Garrison | Triggered checkpoint 19123 | -6/Garrison | Expanded RIF knowledge: Threat Obfuscation 19259 | -6/Garrison | Triggered checkpoint 19724 | -6/Garrison | Triggered checkpoint 19738 | -6/Garrison | Garrison Relay disabled 19804 | -6/Garrison | Build established: Mutant 19878 | -6/Garrison | Expanded RIF knowledge: Robot Detection 19903 | -6/Garrison | Garrison Relay disabled 19997 | -6/Garrison | Discovered new exit (range 10) 20015 | -6/Garrison | Entered Factory 20015 | -5/Factory | Evolved 2 slots: Propulsion x2 20193 | -5/Factory | Build established: Scavenger-Mutant 20315 | -5/Factory | First assault squad dispatched 20533 | -5/Factory | Lost 4 parts (1p1n2u) 20597 | -5/Factory | Lost 4 parts (4n) 21348 | -5/Factory | Lost 6 parts (4n1u1w) 21421 | -5/Factory | Lost 4 parts (4n) 21532 | -5/Factory | Sucked down chute 21532 | -5/Factory | Entered Waste 21535 | -5/Waste | Spotted C-40 Crusher 21537 | -5/Waste | Spotted C-40 Crusher 21538 | -5/Waste | Spotted C-40 Crusher 21543 | -5/Waste | Spotted C-40 Crusher 21544 | -5/Waste | Discovered new exit (range 16) 21547 | -5/Waste | EMP discharged 21547 | -5/Waste | System corruption reached 10% 21548 | -5/Waste | Entered Factory 21579 | -5/Factory | Identified exit to DSF 21579 | -5/Factory | Entered DSF 21580 | -5/DSF | Joined Warlord attack on 0b10 via DSF 21609 | -5/DSF | Additional patrols routed to DSF 21634 | -5/DSF | Discovered new exit (range 15) 21638 | -5/DSF | Entered Factory 21638 | -4/Factory | Evolved 2 slots: Utility x2 21646 | -4/Factory | Hacking Suite fried by hacking feedback 21655 | -4/Factory | 3 allies followed out of DSF 21667 | -4/Factory | Identified exit to Upper Caves 21667 | -4/Factory | Identified exit to Extension 21679 | -4/Factory | Identified exit to Research 21782 | -4/Factory | Entered Research 21782 | -3/Research | Evolved 2 slots: Utility x2 21802 | -3/Research | Identified exit to Armory 21802 | -3/Research | Identified exit to Testing 21948 | -3/Research | Build established: Sprinter 22017 | -3/Research | Spotted B-86 Titan 22092 | -3/Research | Core integrity fell below 50% 22096 | -3/Research | Lost 8 parts (5n2u1w) 22101 | -3/Research | Identified exit to Garrison 22106 | -3/Research | Entered Garrison 22137 | -3/Garrison | Spotted B-86 Titan 22139 | -3/Garrison | Triggered checkpoint 22140 | -3/Garrison | Core integrity fell below 20% 22142 | -3/Garrison | Triggered checkpoint 22145 | -3/Garrison | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 22101_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 22108_ Detecting nearby RIF Installer. 22121_ ALERT: Dispatching investigation squad to Research. 22139_ Critical hit (Burn: +37). 22140_ Penetrated by Slug. 22142_ Beams of light sweep through the air. An alarm sounds. 22142_ Triggered Stasis Trap. 22142_ A bubble of rippling energy engulfs the area. 22142_ Field strength at 94. 22142_ Field strength at 88. 22142_ C-30 ARC bursts open, deploying its payload. 22142_ P-80 Master unfolds itself. 22143_ Penetrated by Slug. 22143_ Slug penetrates H-77 Assassin. 22143_ Penetrated by Slug. 22143_ Field strength at 44. 22144_ Field strength at 38. 22145_ Field strength at 26. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ################?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | # ######### #???????####??????????????????????? | | # #???????# #???????# #??????????????????????? | | #####???????# #???????# ??????????????????????? | | ????????????# #???????# ??????????????????????? | | ????????????# #???????# ??????????????????????? | | ????????????# #???????# #??????????????????????? | | ????????????# #?????### #??????????????????????? | | ????????????# #?????#C #??????????????????????? | | ????????????# #?????#C #??????????????????????? | | ????????????# #?????#p%p #??????????????????????? | | ????????????# #???????# @#??????????????????????? | | ????????????# #???????# #??????????????????????? | | ????????????# #???????#h #??????????????????????? | | ????????????# #???????#h #??????????????????????? | | ????????????# #???????# #??????????????????????? | | ????????????# #???????# #??????????????????????? | | ????????????# #???????#s #??????????????????????? | | ????????????# #??????## s##""""## ##???????????? | | ????????????# ######## ###?????????? | | ????????????# ????? | | ????????????# ????? | | ????????????########### ## ## ######??????? | | ??????????????????????# #? #??? #???????????? | | ??????????????????????" ? ???????????????? | | ??????????????????????" ?????????????? | | ??????????????????????" "???????????? | | ??????????????????????" "???????????? | | ??????????????????????# ## ## #???????????? | | ??????????????????????# #? #? #???????????? | | ?????????????????????? ?? ? ??????????? | | ?????????????????????? ?? ? ?????????? | | ??????????????????????# ??? ? ????????? | | ??????????????????????## ##??""#####?##?????????? | | ???????????????????????? #??????????????????????? | | ???????????????????????? #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Energy Generation 35 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 600 Resistance: EX 25 Propulsion Shielding 33 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 65 Recoil Reduction 7 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 43 Item Schematics ----------------- Med. Armor Plating | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Lgt. Angular Momentum Engine | -9/Materials | Scanalyzed Beamcaster | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Hvy. Hammer | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Remote Datajack | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Touch This Challenges ------------ None Game ------ Seed LobotomyContainmentMantle Manual? 0 Play Time 03:19:52 Cumulative 116.6 hours Start 2023.04.16 @ 13:29:40 End 2023.04.16 @ 18:41:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 316 Rogue 316 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 59 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ecd5b55-ad75-40b5-9cbd-0859fa78ed9b